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This document describes a train car asset for the Trainz Simulator game. It includes details like the mass and dimensions of the car, its interior and exterior meshes, animations, and textures. The asset was created by Fasya Wahyu for their company TSC Production and is available as paid content for the game.

Uploaded by

drx210821
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
41 views9 pages

Config

This document describes a train car asset for the Trainz Simulator game. It includes details like the mass and dimensions of the car, its interior and exterior meshes, animations, and textures. The asset was created by Fasya Wahyu for their company TSC Production and is available as paid content for the game.

Uploaded by

drx210821
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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kuid <kuid:171027:1180169>

username "[TSC] K1 0 18 XX PayVer - Karet"


description "Trainz Simulator Content Production"
trainz-build 2.9
kind "traincar"
category-class "PC"
category-era "2010s"
category-region "ID"
engine 0
enginespec <kuid:-1:42004219>
interior <kuid:171027:27101714>
mass 72000
author "Fasya Wahyu"
organisation "TSC Production"
contact-email "[email protected]"
contact-website "tscproduction.my.id"
license "Payware Content"
nightmode "lamp"
light 1
script "libv3"
class "libv3"

mesh-table
{
default
{
mesh "main body/main_body.im"
auto-create 1

effects
{
liv0
{
kind "texture-replacement"
texture "body_samping.texture"
}
}
}

attbase
{
mesh "attach_mesh.im"
auto-create 1
}

undershadow
{
mesh "undershadow/undershadow.im"
auto-create 1
}

kaca
{
mesh "kaca/kaca.im"
}

interior
{
mesh "interior/interior.im"
auto-create 1

effects
{
tv0
{
kind "texture-replacement"
texture "tv.texture"
}
}
}

interior_normal
{
mesh "normal/mode_normal.im"
auto-create 1
}

interior_malam
{
mesh "mode malam/mode_normal.im"
auto-create 0
}

kursi_kanan
{
mesh "kursi/kursi_kanan.im"
anim "kursi/kursi_kanan.kin"
auto-create 1
}

kursi_kiri
{
mesh "kursi/kursi_kiri.im"
anim "kursi/kursi_kiri.kin"
auto-create 1
}

pintu_1
{
mesh "animasi/1.im"
anim "animasi/1.kin"
auto-create 1
}

pintu_2
{
mesh "animasi/2.im"
anim "animasi/2.kin"
auto-create 1
}

pintu_3
{
mesh "animasi/3.im"
anim "animasi/3.kin"
auto-create 1
}
pintu_4
{
mesh "animasi/4.im"
anim "animasi/4.kin"
auto-create 1
}

pintu_5
{
mesh "animasi/5.im"
anim "animasi/5.kin"
auto-create 1
}

pintu_6
{
mesh "animasi/6.im"
anim "animasi/6.kin"
auto-create 1
}

pintu_7
{
mesh "animasi/7.im"
anim "animasi/7.kin"
auto-create 1
}

pintu_8
{
mesh "animasi/8.im"
anim "animasi/8.kin"
auto-create 1
}

pintu_9
{
mesh "animasi/9.im"
anim "animasi/9.kin"
auto-create 1
}

pintu_10
{
mesh "animasi/10.im"
anim "animasi/10.kin"
auto-create 1
}

korden_1
{
mesh "animasi/korden_kanan.im"
anim "animasi/korden_kanan.kin"
auto-create 1
}

korden_2
{
mesh "animasi/korden_kiri.im"
anim "animasi/korden_kiri.kin"
auto-create 1
}

kursi_otc
{
mesh "animasi/kursi_otc.im"
anim "animasi/kursi_otc.kin"
auto-create 1
}

kacakecil_1
{
mesh "animasi/kacadarurat1.im"
anim "animasi/kacadarurat1.kin"
auto-create 1
}

kacakecil_2
{
mesh "animasi/kacadarurat2.im"
anim "animasi/kacadarurat2.kin"
auto-create 1
}

kacakecil_3
{
mesh "animasi/kacadarurat3.im"
anim "animasi/kacadarurat3.kin"
auto-create 1
}

kacakecil_4
{
mesh "animasi/kacadarurat4.im"
anim "animasi/kacadarurat4.kin"
auto-create 1
}

kacatoilet_1
{
mesh "animasi/kacatoilet1.im"
anim "animasi/kacatoilet1.kin"
auto-create 1
}

kacatoilet_2
{
mesh "animasi/kacatoilet2.im"
anim "animasi/kacatoilet2.kin"
auto-create 1
}

pijakan_1
{
mesh "pijakan/sambungan_depan.im"
anim "pijakan/sambungan_depan.kin"
auto-create 1
}

pijakan_2
{
mesh "pijakan/sambungan_belakang.im"
anim "pijakan/sambungan_belakang.kin"
auto-create 1
}

tutupjbbox_1
{
mesh "penutup jbbox/depan_kanan.im"
anim "penutup jbbox/depan_kanan.kin"
auto-create 1
}

tutupjbbox_2
{
mesh "penutup jbbox/depan_kiri.im"
anim "penutup jbbox/depan_kiri.kin"
auto-create 1
}

tutupjbbox_3
{
mesh "penutup jbbox/belakang_kanan.im"
anim "penutup jbbox/belakang_kanan.kin"
auto-create 1
}

tutupjbbox_4
{
mesh "penutup jbbox/belakang_kiri.im"
anim "penutup jbbox/belakang_kiri.kin"
auto-create 1
}

papan_nama_flip
{
mesh "papan nama/papan nama - flip.im"
att "a.papan01"
att-parent "attbase"

effects
{
texpapan1
{
kind "texture-replacement"
texture "nama_papan.texture"
}
}
}

papan_nama
{
mesh "papan nama/papan nama.im"
att "a.papan02"
att-parent "attbase"
effects
{
texpapan2
{
kind "texture-replacement"
texture "nama_papan.texture"
}
}
}

nomor_urut
{
mesh "nomor urut/nomor urut - flip.im"
att "a.nomoru01"
att-parent "attbase"

effects
{
texnomor1
{
kind "texture-replacement"
texture "rtm_0001.texture"
}
}
}

nomor_urut_flip
{
mesh "nomor urut/nomor urut.im"
att "a.nomoru02"
att-parent "attbase"

effects
{
texnomor2
{
kind "texture-replacement"
texture "rtm_0001.texture"
}
}
}

pids_nama
{
mesh "pids/pids nama.im"
anim "pids/pids nama.kin"
animation-loop-speed 0.2

effects
{
pidsnama0
{
kind "texture-replacement"
texture "led_anim.texture"
}
}
}

pids_nomor
{
mesh "pids/pids nomor.im"

effects
{
pidsnomor0
{
kind "texture-replacement"
texture "numb.texture"
}
}
}

nomor_sarana
{
mesh "nomor sarana/nomor sarana - new.im"
auto-create 1

effects
{
dipo02
{
kind "texture-replacement"
texture "rtm_0001.texture"
}

ang3
{
kind "texture-replacement"
texture "ur_pl.texture"
}

ang4
{
kind "texture-replacement"
texture "ur_st.texture"
}
}
}

rantai_1
{
mesh "rantai/depan_lepas.im"
auto-create 1
}

rantai_2
{
mesh "rantai/depan_sambung.im"
auto-create 0
}

rantai_3
{
mesh "rantai/belakang_lepas.im"
auto-create 1
}

rantai_4
{
mesh "rantai/belakang_sambung.im"
auto-create 0
}

s21_v1
{
mesh "s21/v1/s21v1.im"
auto-create 0
}

s21_v2
{
mesh "s21/v2/s21v2.im"
auto-create 0
}

s21nfr_r
{
mesh "s21/siang/s21nfr_r.im"
auto-create 0
}

s21nrr_r
{
mesh "s21/siang/s21nrr_r.im"
auto-create 0
}

s21nfr_t
{
mesh "s21/s21nfr_t.im"
auto-create 0
}

s21nrr_t
{
mesh "s21/s21nrr_t.im"
auto-create 0
}

selang_1
{
mesh "selang rem/depan_lepas.im"
auto-create 1
}

selang_2
{
mesh "selang rem/depan_sambung.im"
auto-create 0
}

selang_3
{
mesh "selang rem/belakang_lepas.im"
auto-create 0
}
selang_4
{
mesh "selang rem/belakang_sambung.im"
auto-create 0
}

selangjb_1
{
mesh "selang jbbox/selang_jbbox_depan.im"
auto-create 0
}

selangjb_2
{
mesh "selang jbbox/selang_jbbox_belakang.im"
auto-create 0
}
}

bogeys
{
0
{
reversed 0
bogey <kuid:171027:27101703>
}

1
{
reversed 0
bogey <kuid:171027:27101703>
}
}

thumbnails
{
0
{
image "thumbnail.jpg"
width 240
height 180
}
}

kuid-table
{
texture_nomor <kuid:171027:27101728>
texture_papan <kuid:171027:27101729>
texture_lednama <kuid:171027:27101724>
texture_lednomor <kuid:171027:27101725>
texture_nomorhitam <kuid:171027:27101726>
texture_dipo <kuid:171027:27101722>
texture_frametv <kuid:171027:27101730>
texture_side <kuid:171027:101890197>
0 <kuid:-1:42004219>
1 <kuid:171027:27101714>
5 <kuid:171027:27101703>
}

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