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Activity U2.PA3. Object-Oriented Programming in Dart

This document provides instructions for a practical activity on object-oriented programming in Dart. Students are asked to complete 3 out of 5 programming tasks that involve creating classes and interacting with objects. The tasks include developing a library management system, shopping cart, event manager, bank account manager, and to-do list application. Students will submit a compressed file with their Dart source code, which will not be graded but used for practice. Additional Dart resources are provided.

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0% found this document useful (0 votes)
18 views

Activity U2.PA3. Object-Oriented Programming in Dart

This document provides instructions for a practical activity on object-oriented programming in Dart. Students are asked to complete 3 out of 5 programming tasks that involve creating classes and interacting with objects. The tasks include developing a library management system, shopping cart, event manager, bank account manager, and to-do list application. Students will submit a compressed file with their Dart source code, which will not be graded but used for practice. Additional Dart resources are provided.

Uploaded by

osinttry2
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Desarrollo de Aplicaciones Multiplataforma (DAM)

Practical Multimedia Programming and Mobile Devices


Activity (PA) U2.PA3. Object-oriented programming in Dart

Objectives of the activity

The objectives of the activity are:


• Practise with object-oriented programming in Dart
• Know particular details about the Dart programming language on the use of
classes, objects, constructors, properties, methods, getters, and setters

Timing

Work equivalent to 3 sessions of 55 minutes

Description of the activity

In order to complete this activity, develop and deliver 3 out of 5 of the following
programs in Dart (the 3 ones you choose), by carefully following the instructions
and details given.

Please document/comment on your code as if you were working for a development


company, in such a way that your workmates were able to understand your code
easily.

1. Library Management System

Objective: Create a system to manage books in a library

Tasks:

• Create a Book class with properties like title, author, and ISBN.
• Create a Library class that holds a list of Book objects and has methods to
addBook(), removeBook(), and findBook().
• Allow users to interact with the Library to perform these actions.

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Desarrollo de Aplicaciones Multiplataforma (DAM)

2. Shopping Cart

Objective: Create a shopping cart system

Tasks:

• Create a Product class with properties like name, price, and quantity.
• Create a ShoppingCart class that holds a list of Product objects and has
methods to addProduct(), removeProduct(), and calculateTotal().
• Allow users to interact with the cart, adding products, removing them, and
viewing the total price.

3. Event Management

Objective: Build a system to manage events and attendees

Tasks:

• Create an Event class with details like eventName, location, and date.
• Create an Attendee class with information like name, email, and phone.
• Create an EventManager class that holds a list of Event objects and has
methods to addEvent(), removeEvent(), and findEvent().
• Allow users to add attendees to specific events and view all attendees for an
event.

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Desarrollo de Aplicaciones Multiplataforma (DAM)

4. Bank Account Manager

Objective: Create a system to manage bank accounts and transactions

Tasks:

• Create an Account class with properties like accountNumber, ownerName,


and balance.
• Create a Bank class that holds a list of Account objects and has methods to
createAccount(), closeAccount(), and findAccount().
• Allow users to make deposits, withdrawals, and transfers between accounts.

5. ToDo List Application

Objective: Develop a simple ToDo list application to manage tasks

Tasks:

• Create a Task class with properties like title, description, and status.
• Create a ToDoList class that holds a list of Task objects and has methods
to addTask(), removeTask(), and markTaskAsDone().
• Allow users to view all tasks, view only completed tasks, and view only
pending tasks

You will hand in one compressed file (.zip/.7z/.tar.gz/.tgz/.bz2/.rar…) containing


your source code files.

Evaluation of the activity

This is a PA (Practical Activity) and, thus, it is not evaluated/graded.

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Desarrollo de Aplicaciones Multiplataforma (DAM)

Additional resources

The activity has additional information on the lesson slides and other links and
resources available at the online campus or right next. You can also ask for an
individual tutoring session should you have any trouble.

https://dart.dev/language/classes
https://dart.dev/language/class-modifiers

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