Chapter 1 Color Management - Chris Brejon
Chapter 1 Color Management - Chris Brejon
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CHAPTER 1: COLOR
MANAGEMENT
Table Of Contents
Introduction
Introductory Quote
Optical Illusions
What is light ?
Chromaticity or Color ?
Primaries
Primaries
comparison
Whitepoint
Transfer functions
(OETF and EOTF)
Common mistakes
Image State
Scene-referred
Display-referred
Viewing environment
Industry Standards
What is sRGB ?
Scene-Linear workflow
Display Linear
Example of scene-linear
rendering space
“Linear” confusion
Scene-linear
confusion
Display-linear
confusion
Tone mapping
LUT description
OCIO (OpenColorIO)
1D LUT example
Filmic look
Format
Range
Summary
Conclusion
Sources
Daniele Siragusano’s
INTRODUCTION
Albedo values
Lights’ exposures
Look development (texturing and
surfacing)
Introductory Quote
OPTICAL ILLUSIONS
The eye
The brain
The subject
WHAT IS LIGHT ?
Chromaticity or Color ?