Sehs 5.3
Sehs 5.3
5.3.3 Outline the different types of learning Limit to: (i) positive acceleration (ii)
curves. negative acceleration (iii) linear (iv)
plateau.
5.3.4 Discuss factors that contribute to the individual differences of coaches, age,
different rates of learning the difficulty of task, teaching
environment, and motivation.
5.3.6 Outline the types of transfer Limit to positive and negative, as they
apply to:
• skill to skill
• practice to performance
• abilities to skills
• bilateral
• stage to stage
• principles to skills.
Refer to an example in each case.
5.3.7 Outline the different types of practice Limit to distributed, massed, fixed
(drill), variable and mental
5.3.9 Outline the spectrum of teaching styles Limit to command, reciprocal, and
problem-solving.
5.3.1 - Distinguish between learning and performance
Learning - a relatively permanent change in performance that results from practice or past
experience
ex - gaining consistency
- a change in performance over time is often used to infer learning
Cognitive stage
- Individual tries to make sense of instructions given
- Using perception and decision making
- Mistake are often made
- Attending to irrelevant and relevant information
- Give motivational feedback (intrinsic motivation)
Associative stage
- With practice, the individual knows what to do
- Develops consistency
- Errors decrease
- Aware of plays and the game
- Demonstrates learning
- Constructive feedback (pos and neg)
Autonomous stage
- Individual can perform consistently
- With little cognitive activity
- Can give more harsh feedback
5.3.3 - Outline the different types of learning curves
Learning curve - a way to evaluate the skill being learned in relation to performance
Learning Curve Description Diagram
Positive when the practice of one task has a good effect on the learning or
performance of another
Negative when a practice of one task has a bad effect on the leaning or
performance of another
Bilateral when you can transfer the skills from one side to another
ex. a soccer player learning to kick with their weaker foot
Stage to stage From the cognitive, to the associative to the autonomous stage
ex. from three-on-three basketball to full game
Principles to skills from theories to actual performance
ex. from sitting in a classroom of a play and then going out and
practicing it out on the field
Fixed Practice
- Movement is repeated over and over
- Better for closed and discrete skills
- Skills are performed the same way (no change in environment)
ex. basketball free throw
Variable Practice
- Allows repetition of skill but from different positions and situations
- Good for open skills (simulates real game situation)
- Helps to build up schema to draw upon in a game situation
ex: throwing a ball towards the different target at different distances ot angles
Mental Practice
- When performers think about specific components of the movement without
actually performing
ex: a dancer who thinks about complex footwork sequence
5.3.8 - Explain the different types of presentation
Whole Method - the action is demonstrated and then practiced as a whole by the pupils
Advantages Disadvantages
- performer gets a feel for whole skill then - transfer from part to whole may be
practices elements of it difficult
- success is continual if weak elements are
practiced
- practices can be focused very carefully
ex. front crawl → weak elements are identified → using a float to practice leg kick
Part Method - the subroutines of the skill are demonstrated and practiced in isolation
- this method is useful if skills are complex or dangerous
Advantages Disadvantages
- useful for complex skills where performed - transfer from part to whole may not be
cna cope only with small parts of skill effective
- teacher can focus on specific elements - not useful for highly organized skills
- motivation is maintained through - reduces kinaesthetic awareness
continued success - lack of continuity
- weaknesses are targeted then practiced - takes time to get to full skill
and improved
Performer understands the relationships of
subroutines
ex. breaking down gymnastic sequences or triple jump
Command (traditional)
- Teacher makes all decision
- Teacher-directed instructions
- Massed practice (good for beginners)
- Class is set up in an orderly manner
ex: dance, aerobics, drills
Reciprocal
- Class is organized in pairs or threes
- Feedback is given if necessary
- Allows the athlete to take some responsibility in the lesson
- The observer makes decisions rather than the teacher
ex: students teach other students
Problem-solving
- Program developed by learner based on physical and cognitive abilities
- Highly individualized
- Learner designs questions and the solutions
- Teacher observes and guides
ex: making a dance routine