Artifitil Intelligence
Artifitil Intelligence
Java Performance
Performance,Companion,
1/e 1/e
Charlie Hunt • Binu John
ISBN: 9789332575103
9788131774267 | © Year: 2016
2011 | Pages: 184
Features
Features
• Reliable guidance on modern Java performance • Contains up-to-date guidance on properly utilizing
The ONLY complete, up-to-date guide to all aspects of Java performance on multicore systems
monitoring, profiling, HotSpot tuning, and Java EE Java language features to maximize performance and
• application
The first one-stop guide to
performance identifying, isolating,
tuning. • scalability
Includes crucial new insights
on modern into microbenchmarking
platforms.
and fi xing Java performance issues on multicore
• Presents a well-proven methodology for identifying, and found nowhere else.
• Shows how to write effective microbenchmarks and
multiprocessor
isolating, and fiprocessor platforms - performance
xing Java application from three of • identify
Containspotential
up-to-the-minute
problems coverage of Java
with them.
Sun's leading Java performance
issues on multicore platforms. experts. 6 optimization, including migration of older
applications.
Contents
Contents
1. Garbage First Overview 4. The Serviceability Agent
2.1. Strategies, Approaches,
Garbage First and Methodologies
Garbage Collector in Depth 8. Benchmarking Java Applications
Appendix: Additional HotSpot VM Command-Line
2. Operating System Performance Monitoring
3. Garbage First Garbage Collector Performance Tuning, 9. Benchmarking Multitiered
Options Applications
of Interest
3. JVM Overview 10. Web Application Performance
4. JVM
About Performance
the Author Monitoring 11. Web Services Performance
5. Java Application Profi ling
Charlie Hunt, is a JVM Performance Engineer at Oracle where 12.heJava Persistence
works and Enterprise
on the performance ofJava
JavaBeans
SE, Java EE, Java
6. Java Application Profi ling Tips and Tricks Performance
HotSpot VM, and Java SE class libraries. He presents on Java performance at various events, including JavaOne, QCon,
7. Tuning
Velocity, andthe JVM, Step and
Dreamforce, by Step
he coauthored Java Performance (Addison-Wesley, 2012).
About
Monicathe Authors
Beckwith is an independent performance consultant optimizing customer applications for server class systems
running
Charlie Hunt is the JVMMachine.
the Java Virtual performance She lead
has worked
engineerwith Java HotSpot
at Oracle. VM optimizing
He is responsible the JIT Compiler,
for improving the generated
the performance of the
code,
HotSpottheJVM
JVMand heuristics
Java SE and
classgarbage
libraries.collection andbeen
He has also collectors.
involvedMonica led Oracle's
in improving Garbage First
the performance Garbage
of the Collector
Oracle GlassFish
performance team andServer.
and Oracle WebLogic was named
A regulara JavaOne
JavaOne Rock Star. on Java performance, he also coauthored NetBeansâ„¢ IDE Field
speaker
Guide (Prentice Hall, 2005). Binu John is a senior performance
Poonam Parhar is a JVM Sustaining Engineer at Oracle, where her engineer
primaryatresponsibility
Ning, Inc., where he focuses
is to resolve on improving
customer-escalated
the performance and scalability of the Ning platform to support millions of page views per month.
problems against Oracle JRockit and Java HotSpot VMs. She loves debugging and troubleshooting problems, and is Before that, healways
spent
more than a decade working on Java-related performance issues
focused on improving the serviceability and supportability of the JVM. at Sun Microsystems, where he served on Sun's Enterprise
Java Performance team. John has contributed to developing industry standard benchmarks such as SPECjms2007 and
Bengt Rutisson is a JVM
SPECJAppServer2010; Engineer
published at Oracle,
several working whitepapers;
performance in the HotSpotandVM team. He to
contributed hasjava.net's
worked on garbageand
XMLTest collections
WSTest
in JVMs for the
benchmark projects.past ten years, fi rst with the Oracle JRockit VM and the last six years with the Java HotSpot VM. Bengt
is an active participant in the OpenJDK project, with many contributions of features, stability fixes and performance
enhancements.
193
Also Available
194
Features
• NEW - More features of the Intel Pentium Processor. • Step-by-step introduction to Intel microprocessors,
• NEW - Additional program examples and exercises. machine language, and assembly language.
• NEW - Earlier introduction to interrupt operations. • Tracing execution of elementary programming in
• NEW - Additional material on protected mode, machine language.
passing parameters, the use of the stack, addressing • Hands-on approach through the text.
modes, video systems and INT 10H functions, array • DEBUG used in early examples.
handling, subprograms and ports. • Many short examples and full program examples
provided.
Contents
I. Fundamentals Of Pc Hardware And Software 16. Disk Storage I: Organization
1. Basic Features of PC Hardware 17. Disk Storage II: Writing and Reading Files
2. Instruction Addressing and Execution 18. Disk Storage III: INT 21H Functions for Support
3. Examining Computer Memory and Executing Disks and Files
Instructions 19. Disk Storage IV: INT 13H Disk Functions
II. Fundamentals Of Assembly Language 20. Facilities for Printing
4. Requirements for Coding in Assembly Language VI. Special Topics
5. Assembling, Linking, and Executing Programs 21. Defining and Using Macros
6. Symbolic Instructions and Addressing 22. Linking to Subprograms
7. Program Logic and Control 23. Program Loading and Overlays
III. Video And Keyboard Operations VII. Reference Chapters
8. Introduction to Video and Keyboard Processing 24. BIOS Data Areas, Interrupts, and Ports
9. Video Systems 25. Operators and Directives
10. Keyboard Operations 26. The PC Instruction Set
IV. Data Manipulation Appendix A: Conversion between Hexadecimal
11. Processing String Data and Decimal Numbers
12. Arithmetic I: Processing Binary Data Appendix B: ASCII Character Codes
13. Arithmetic II: Processing ASCII and BCD Data Appendix C: The DEBUG Program
14. Defining and Processing Tables Appendix D: Reserved Words
Appendix E: Assembling and Linking Programs
V. Advanced Input/Output
Appendix F: Keyboard Scan Codes and ASCII
15. Facilities for Using the Mouse
Codes
195
Features
• Brief JavaScript introduction helps ease students into • REVISED! End-of-chapter questions have been added
learning a second programming language. and enhanced to provide solid review for students.
• Learning objectives at the start of each cover media • Four types of boxed Items throughout the text Include
learning objectives and computer science learning CS Key Ideas, Common Bugs, Debugging Tips,
objectives to acquaint students with the importance of and “Making It Work” tips on how to study and be
both sides of chapter concepts. successful at computer science.
Contents
1. Introduction to Computer Science and Media 9. Making Sounds by Combining Pieces
Computation 10. Building Bigger Programs
2. Introduction to Programming 11. Manipulating Text with Methods and Files
3. Creating and Modifying Text 12. Advanced Text Techniques: Web and Information
4. Modifying Pictures Using Loops 13. Making Text for the Web
5. Picture Techniques with Selection 14. Creating and Modifying Movie
6. Modifying Pixels by Position 15. Speed
7. Modifying Sounds Using Loops 16. Functional Programming
8. Modifying Samples in a Range 17. Object Oriented Programming
196
Features
• Brief summaries are given of 11 languages: Ada, C, programming, logic programming, object-oriented
C++, FORTAN, Java, LISP, ML, Pascal, Postscript, programming, distributed and client/server
Prolog, and Smalltalk. There is also additional programming, web page development, and text
information on HTML and PERL. processing applications.
• The text is not oriented to any one language. • The text is comprehensive. Chapters 1 and 2 provide
Examples of language constructs are given in a review of background material, and sections
several languages to demonstrate their universality. on language semantics, compilers and parallel
All examples have been tested on an appropriate programming provide additional topics for the
translator. advanced student.
• Many different models of program design are • The primary focus of this book is on Software
covered: algebraic procedural language, applicative Development.
Contents
1. Language Design Issues 8. Sequence Control
2. Impact of Machine Architectures 9. Subprogram Control
3. Language Translation Issues 10. Storage Management
4. Modeling Language Properties 11. Distributed Processing
5. Elementary Data Types 12. Network Programming
6. Encapsulation 13. A Language Summaries
7. Inheritance
197
Features
• The fundamental concepts of programming languages on reflection with two complete program examples
are taught through detailed examination of specific and a table of design choices of common languages
languages. that support object-oriented programming.
• Chapter 4 discusses the important topics of lexical and • Valuable historical foundations that set out the
syntactical analysis and can stand alone from the rest origins, purposes, and contributions of the most
of the book as its own source material. important languages discussed in the rest of the text
• Chapters 5-14 discuss in detail the design issues of are introduced early on.
contemporary programming languages, using specific • In-depth discussions of the design issues faced by the
examples to demonstrate each. early versions of relevant languages are presented in
• Chapter 12 has been substantially revised with new later chapters.
sections and paragraphs, including an added a section
Contents
1. Preliminaries 9. Subprograms
2. Evolution of the Major Programming Languages 10. Implementing Subprograms
3. Describing Syntax and Semantics 11. Abstract Data Types and Encapsulation Constructs
4. Lexical and Syntax Analysis 12. Support for Object-Oriented Programming
5. Names, Bindings, and Scopes 13. Concurrency
6. Data Types 14. Exception Handling and Event Handling
7. Expressions and Assignment Statements 15. Functional Programming Languages
8. Statement-Level Control Structures 16. Logic Programming Languages
Features
• Organized into parts with self-contained coverage of • Thorough revision of imperative and functional
major programming paradigms. programming with new chapters on data types.
• Expanded discussion of object-oriented programming.
198
Features
The perfect guide for programming beginners who want to get started with a language that's both powerful and easy: Python
• Assumes absolutely no experience: guides you • Teaches through a running book-length example any
through installation, working at the command reader can relate to: writing code to support a pizzeria.
prompt/terminal, and all the core concepts of • Practical examples focus on helping you master useful
programming. tools and techniques as soon as possible.
Contents
Introduction HOUR 3 Logic in Programming
HOUR 1 Installing and Running Python HOUR 4 Storing Text in Strings
HOUR 2 Putting Numbers to Work in Python HOUR 5 Processing Input and Output
199
Features
• Expert core features coverage, plus powerful insights • Dozens of professional-quality code examples.
for crafting complex software. • Easy reference tables detail modules, operators,
• New chapters on programming MS Office and Google functions, and methods.
App Engine.
Contents
I. General Application Topics 10. Web Services
1. Regular Expressions 11. Web Application Programming
2. Text Processing 12. Web Frameworks: Django
3. Internet Programming III. Supplemental/Experimental
4. Multithreaded Programming 13. Miscellaneous
5. GUI Programming: Tkinter Appendix A Answers to selected exercises
6. Database Programming Appendix B Reference Tables
7. COM Programming in Windows Appendix C Python 3 Migration
8. Module Extensions Index
II. Web Development Online Chapters:
9. Web Clients and Servers 14. Cloud Computing: Google App Engine
200
Features
• Illustrated by programs designed as much for fun as • Three new essays on testing, debugging, and timing;
for instruction, the book is filled with lucid and witty set representations and string problems.
descriptions of practical programming techniques and • All the original programs have been rewritten, and an
fundamental design principles. equal amount of new code has been generated.
Contents
I: Preliminaries 9. Techniques
1. Cracking the Oyster 10. Code Tuning
2. Aha! Algorithms 11. Squeezing Space
3. Data Structures Programs III. The Product
4. Writing Correct Programming 12. Sorting
5. A Small Matter of Programming 13. A Sample Problem
II. Performance 14. Searching
6. Perspective on Performance 15. Heaps
7. The Back of the Envelope 16. Strings of Pearls
8. Algorithm Design
201
Features
• Covers Python algorithms, objects, concurrency, Python language, so they know why its unique idioms
collaboration, built-in modules, and much more. and rules of thumb make sense.
• Addresses both Python 3 and Python 2. • Follows the enormously popular "Effective" format
• Guides students to a far deeper understanding of the proven in Scott Meyers' classic Effective C++.
Contents
1. Pythonic Thinking Item 20: Use None and Docstrings to Specify
Item 1: Know Which Version of Python You're Using Dynamic Default Arguments
Item 2: Follow the PEP 8 Style Guide Item 21: Enforce Clarity with Keyword-Only
Item 3: Know the Differences Between bytes, str, and Arguments
unicode 3. Classes and Inheritance
Item 4: Write Helper Functions Instead of Complex Item 22: Prefer Helper Classes Over Bookkeeping
Expressions with Dictionaries and Tuples
Item 5: Know How to Slice Sequences Item 23: Accept Functions for Simple Interfaces
Item 6: Avoid Using start, end, and stride in a Single Instead of Classes
Slice Item 24: Use @classmethod Polymorphism to
Item 7: Use List Comprehensions Instead of map and Construct Objects Generically
filter Item 25: Initialize Parent Classes with super
Item 8: Avoid More Than Two Expressions in List Item 26: Use Multiple Inheritance Only for Mix-in
Comprehensions Utility Classes
Item 9: Consider Generator Expressions for Large Item 27: Prefer Public Attributes Over Private Ones
Comprehensions Item 28: Inherit from collections.abc for Custom
Item 10: Prefer enumerate Over range Container Types
Item 11: Use zip to Process Iterators in Parallel 4. Metaclasses and Attributes
Item 12: Avoid else Blocks After for and while Loops Item 29: Use Plain Attributes Instead of Get and Set
Item 13: Take Advantage of Each Block in try/except/ Methods
else/finally Item 30: Consider @property Instead of Refactoring
2. Functions Attributes
Item 14: Prefer Exceptions to Returning None Item 31: Use Descriptors for Reusable @property
Item 15: Know How Closures Interact with Variable Methods
Scope Item 32: Use __getattr__, __getattribute__, and __
Item 16: Consider Generators Instead of Returning Lists setattr__ for Lazy Attributes
Item 17: Be Defensive When Iterating Over Item 33: Validate Subclasses with Metaclasses
Arguments Item 34: Register Class Existence with Metaclasses
Item 18: Reduce Visual Noise with Variable Positional Item 35: Annotate Class Attributes with Metaclasses
Arguments 5. Concurrency and Parallelism
Item 19: Provide Optional Behavior with Keyword Item 36: Use subprocess to Manage Child Processes
Arguments
202
203
Contents
I. Introduction 11. Warnings
1. The Basics of Perl 12. Databases
2. Idiomatic Perl 13. Miscellany
3. Regular Expressions Appendix A: Perl Resources
4. Subroutines Appendix B: Map from First to Second Edition
5. Files and File handles Books
6. References Websites
7. CPAN Blogs and Podcasts
8. Unicode Getting Help
9. Distributions Index
10. Testing
About the Author
Joseph N. Hall has programmed for a living since 1984, taught his first computer class at age fourteen, and has worked
with Perl since 1993. Joshua A. McAdams, a programmer at Google, is the voice of Perlcast. He has hosted two Perl
conferences, conducts meetings for Chicago Perl Mongers, has spoken about Perl at events worldwide, and is a CPAN
author. Brian D Foy is coauthor of Learning Perl, Fifth Edition (O'Reilly Media, 2008), and Intermediate Perl (O'Reilly
Media, 2006), and author of Mastering Perl (O'Reilly Media, 2007). He established the first Perl user group, the New York
Perl Mongers; publishes The Perl Review; maintains parts of the core Perl documentation; and has more than ten years of
Perl training experience.
Introduction to Programming
Using Python, 1/e
Y. Daniel Liang
ISBN: 9789332551848 | © Year: 2017 | Pages: 576
Features
• Fundamentals-first approach introduces basic • The book use Python’s built-in Turtle graphics module
programming concepts and techniques on selections, in Chapters 1-6 and Tkinter in the rest of the book.
loops, functions, before writing custom classes. • Both Turtle and Tkinter are simple, easy to learn,
• Problem-driven approach teaches programming in a and valuable pedagogical tools for teaching the
problem-driven way that focuses on problem solving fundamentals of programming and object-oriented
rather than syntax. programming.
• Flexible GUI Coverage gives instructors the flexibility
to skip graphics topics, or cover these topics later in
the course.
204
Features
• A broad-based, applications-based approach: teaches • Teaches through code tested for compatibility with
Python through examples from science, mathematics, Python 2.x and Python 3.x.
engineering, and commercial computing. • Includes question-and-answer sections, exercises, and
• Focuses on what matters most: the most useful and creative exercises throughout.
important Python language features.
205
Contents
1. Elements of Programming 3. Object-Oriented Programming
1.1 Your First Program 3.1 Using Data Types
1.2 Built-in Types of Data 3.2 Creating Data Types
1.3 Conditionals and Loops 3.3 Designing Data Types
1.4 Arrays 3.4 Case Study: N-Body Simulation
1.5 Input and Output 4. Algorithms and Data Structures
1.6 Case Study: Random Web Surfer 4.1 Performance
2. Functions and Modules 4.2 Sorting and Searching
2.1 Defining Functions 4.3 Stacks and Queues
2.2 Modules and Clients 4.4 Symbol Tables
2.3 Recursion 4.5 Case Study: Small-World Phenomenon
2.4 Case Study: Percolation
Also Available
ISBN: 9789332518766
Pages: 540
206
Features
• Survey of computer control strategies and an overview • Detailed consideration of concurrency problems and
of the hardware and software available for their of multi-tasking features of real-time languages.
implementation. • Consideration of scheduling problems and real-time
• An introduction to the practicalities of implementing operating systems.
control algorithms on a digital computer. • An introduction to fault tolerance.
• Introduction to a range of methodologies for • In-text examples and end-of-chapter exercises.
specifying and designing real-time systems: these
include the Yourdon, MASCOT and PAISLey
methodologies.
Contents
1. Introduction to Real-time Systems 6. Operating Syatems
2. Concepts of Computer Control 7. Design of Real-time Systems – General Introduction
3. Computer Hardware Requirements for Real-time 8. Real-time System Development Methodologies – 1
Applications 9. Real-time System Development Methodologies – 2
4. DDC Algorithms and Their Implementation 10. Design Analysis
5. Languages for Real-time Applications 11. Dependability, Fault Detection and Fault Tolerance
Real-Time Systems
Jane W. S. Liu
ISBN: 9788177585759 | © Year: 2002 | Pages: 624
207
command and control, and digital control. Their applications have particular relevance to day-to-day operations, such
as engine and break mechanisms in cars, traffic light operations, flight control and air-traffic control and heartbeat and
blood pressure monitoring. This text describes not only how, but also why, through insightful illustrative examples. Real-
Time Systems is both a valuable reference for professionals and an advanced text for Computer Science and Computer
Engineering students.
Features
• Real world real-time applications based on research • More than 100 illustrations to enhance understanding.
and practice. • Comprehensive treatment of the technology known as
• State-of-the-art algorithms and methods for validation RMA (rate-monotonic analysis) method.
• Methods for end-to-end scheduling and resource • A supplemental Companion Website www.prenhall.
management. com/liu the chapters.
Contents
1. Typical Real-Time Applications 8. Resources and Resource Access Control
2. Hard Versus Soft Real-Time Systems 9. Multiprocessor Scheduling, Resources Access Control,
3 A Reference Model of Real-Time Systems and Synchronization
4. Commonly Used Approaches to Real-Time 10. Scheduling Flexible Computations and Tasks with
Scheduling Temporal Distance Constraints
5. Clock Driven Scheduling 11. Real-Time Communication
6. Priority-Driven Scheduling of Periodic Tasks 12. Operating Systems
7. Scheduling Aperiodic and Sporadic Jobs in Priority-
Driven Systems
Features
• Thorough coverage of real-time databases, operating • Numerous worked-out examples and practice
systems and communications. problems.
• Concepts explained through real-life applications.
208
ISBN: 9788131713914
Pages: 600
A TextBook on C#
Visual C#
209
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
1. Introduction 9. Learning
2. Search Algorithms 10. Pattern Recognition
3. LISP Programming 11. Neural Networks
4. Knowledge Representation 12. PROLOG Programming
5. Uncertain Knowledge and Probabilistic Reasoning 13. Common Sense
6. Game Playing 14. Intelligent Agents
7. Planning 15. Optimization Problems
8. Natural Language Processing 16. Expert Systems
210
Contents
1. Introduction to Computer Graphics 8. Hidden Surface Elimination and Surface Rendering
2. Overview of Graphics System Methods
3. Output Primitives 9. Illumination and Color Models
4. Attributes of Output Primitives 10. Graphics Programming
5. Two-dimensional Transformations and Viewing 11. Multimedia
6. Three-dimensional Transformations and Viewing 12. Animation
7. Three-dimensional Object Representations
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
1. Introduction to Computer 9. Processor Organization
2. Logic Gates and Boolean algebra 10. Input /Output Organization
3. Digital Circuits 11. Memory Organization
4. Data Representation 12. Pipelining
5. Computer Arithmetic 13. Vector Processing and Array Processors
6. Register Transfer Logic 14. Multiprocessor
7. Basic Computer Organization and Design 15. Introduction to 8085 Microprocessor and Assembly
8. Control Unit Language
211
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
1. Overview of Network Security 6. Asymmetric-key Algorithms
2. Cryptography and Finite Fields 7. Message Authentication and Hash Functions
3. Symmetric-key Ciphers 8. Digital Signatures and Authentication Protocols
4. Symmetric-key Algorithms 9. Network Security
5. Number Theory 10. System Security
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
212
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
1. Database System 9. Introduction to Transaction Processing
2. Conceptual Modeling 10. Concurrency Control Techniques
3. Relational Model 11. Database Recovery System
4. Relational Algebra and Calculus 12. Database Security
5. Structured Query Language 13. Database System Architecture
6. Relational Database Design 14. Data Warehousing, OLAP, and Data Mining
7. Data Storage and Indexing 15. Information Retrieval
8. Query Processing and Optimization 16. Miscellaneous Questions
About the Author
ITL Education Solutions Limited (ITL ESL) is a part of the ITL group, which has operations all over the world with a
significant presence in education and IT-enabled services. It specializes in handling educational projects in IT domains
with a dedicated R&D wing of industry experts that helps in designing and developing content.
213
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
1. Introduction to Data Warehouse 7. Mining Association Rules
2. Building a Data Warehouse 8. Classification and Prediction
3. Data Warehouse: Architecture 9. Cluster Analysis
4. OLAP Technology 10. Advanced Techniques of Data Mining and its
5. Introduction to Data Mining Applications
6. Data Preprocessing
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
214
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
Part 1 5. Decision Statements
1. Fundamentals of Computers 6. Loop Control Statements
2. Number Systems 7. Array
3. Operating Systems 8. Strings and Standard Functions
4. Computer Software and Programming 9. Pointers
5. Introduction to Office Packages 10. Functions
6. Networking and Internet 11. Storage Class
Part 2 12. Preprocessor Directives
1. Basics and Introduction to C 13. Structure and Union
2. The C Declarations 14. Files
3. Operators and Expressions 15. Graphics
4. Input and Output in C
About the Authors
Ashok N. Kamthane is Associate Professor, Department of Electronics and Telecommunication at SGGS College of
Engineering and Technology, Nanded, Maharashtra. He has over 20 years of teaching experience, and was associated with
the development of hardware and software using 8051 on acoustic transceiver system for submarines. Prof. Kamthane is
also the author of bestselling book, Programming in C.
ITL Education Solutions Limited (ITL ESL) is a part of the ITL group, which has operations all over the world with a
significant presence in education and IT-enabled services. It specializes in handling educational projects in IT domains
with a dedicated R&D wing of industry experts that helps in designing and developing content.
215
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus. • Helps students excel in their examinations.
Contents
1. Finite State Machine 5. Context Free Grammar
2. Language and Grammar 6. Pushdown Automata
3. Finite Automata 7. Turing Machine
4. Regular Expression
Features
• Presented in a question and answer format following • Designed to make learning fast and effective
the examination pattern • Precise and up-to-date
• Covers all key topics in the syllabus • Helps students excel in their examinations
216
Features
• Presented in a question and answer format following • Designed to make learning fast and effective.
the examination pattern. • Precise and up-to-date.
• Covers all key topics in the syllabus . • Helps students excel in their examinations.
Contents
1. Introduction to Compilers 7. Intermediate Code Generation
2. Lexical Analysis 8. Type Checking
3. Specification of Programming Languages 9. Runtime Administration
4. Basic Parsing Techniques 10. Symbol Table
5. LR Parsers 11. Code Optimization and Code Generation
6. Syntax-directed Translations
217