Assignment 4
Assignment 4
Assignment 4
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1. Shneiderman's "Golden Rules" primarily designed for?
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a. Interface design
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b. Code testing
c. Empirical study
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d. Feasibility study
Correct Answer: a
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Detailed Solution: From NPTEL lecture 1 from week 4
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2. "Offer error prevention and simple error handling" is a part of Shneiderman's eight
rules.
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a. True
b. False
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Correct Answer: a
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3. According to Norman's Model of Interaction, what are the two broad stages of
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interaction?
a. Execution stage and Performance stage
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a. The gulf of execution
b. The gulf of evaluation
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c. The gulf of Interaction
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Correct Answer: a
Detailed Solution: From NPTEL lecture 2 from week 4
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6. In a vertical prototype, the entire interface is depicted at the surface level without any
functionality.
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a. True
b. False no
Correct Answer: b
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Detailed Solution: From NPTEL lecture 3 from week 4
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b. High fidelity
c. Medium fidelity
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Correct Answer: a
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But, In reality, however, the computer is operated by an “unseen” human being. This
technique is called________ approach.
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a. Medium fidelity
b. Vertical
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c. Wizard of Oz
d. Incremental
Correct Answer: c
Detailed Solution: From NPTEL lecture 3 from week 4
9. Norman’s Model of Interaction was proposed in the year
a. 1988
b. 1956
c. 1992
d. 1972
Correct Answer: a
Detailed Solution: From NPTEL lecture 2 from week 4
10. Nielsen, 1994 proposed _______ heuristics for expert evaluation
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a. 5
b. 7
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c. 9
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d. 10
Correct Answer: d
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Detailed Solution: From NPTEL lecture 3 from week 4
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