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Lead Design Chris Bisset, Jesse Heinig, Cover Artists Proofreading
Donathin Frye Donathin Frye Ariel Orea Bryce Johnston
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MODIPHIUS ENTERTAINMENT
Chief Creative Officer 3D Designers Senior Production Customer Support
Chris Birch Joana Abbott, Ben de Operatives Representative
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Bosdari, Sean Bullough Drew Cox, Warwick Voyzey Chris Dann
Chief Operations Officer
Rita Birch Lead Graphic Designer Lead Production Webstore Manager
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Anthony Morris
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Samantha Webb With Thanks to
Mark Whittington, Hartley-Edwards, Jake
Alison Cybe and all the
Head of Development Leigh Woosey Pink, Jake Skinner-Guy,
Fallout fans and playtesters.
Sophie Williams Miles Turner,
Audio and Video
Special Thanks to The
Head of Creative Services
Jon Webb
Creative Coordinator
Kieran Street
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Producer
Steve Daldry
Editor
Bryce Johnston
Assembly Team
Elaine Elizabeth Hughes,
Nichola Jones
Tool Makers
Luke Gill, David Hextall
Bethesda design team:
Michael Kochis, David
Evans, Jessica Williams,
Alan Nanes, Matt Daniels,
Kurt Kuhlmann, Jon Paul
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Financial Controller Development
Duvall, Jessica Daniels and
Luc Woolfenden Coordinator Customer Service and
Emil Pagliarulo.
Jason Enos Accounts Manager
Logistics and Lloyd Gyan www.modiphius.net
Production Manager 2d20 Developer
Peter Grochulski Nathan Dowdell Events Manager Modiphius Entertainment
Gregoire Boisbelaud Product Number:
Art Directors QA Testers
MUH0580202
Kris Aubin, Rocío Martín Samantha Laydon, Nathan Community Manager
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ISBN: 978-1-80281-036-3
Pérez, Ariel Orea Perry, Dominic Westerland April Hill
© 2023 Bethesda Softworks LLC. FALLOUT and related logos are trademarks or registered trademarks of ZeniMax Media Inc. or its affiliates in the
U.S and/or other countries.
The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment Ltd. 2020. All 2d20 system text is copyright Modiphius
Entertainment Ltd. Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement
is intended. This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except
for those people and events described in an historical context.
All Rights Reserved., except the Modiphius Logo which is Modiphius Entertainment Ltd.
CONTENTS
Introduction Chapter One
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WELCOME TO THE NEW OPTIONS,
WASTELAND RULES, AND TOOLS
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War. War Never Changes. . . . . . . . . . . . . . . . . 6 New Character Origins . . . . . . . . . . . . . . . . . 18
About This Book . . . . . . . . . . . . . . . . . . . . . . . 7 Winter Wasteland . . . . . . . . . . . . . . . . . . . . .27
Winter of Atom Overview . . . . . . . . . . . . . . . . 7 Traversing the Commonwealth . . . . . . . . . . .29
Running Winter of Atom . . . . . . . . . . . . . . . . 10 Building Campsites . . . . . . . . . . . . . . . . . . . . 35
Settlement Reputation . . . . . . . . . . . . . . . . . 38
Designing Combat Encounters . . . . . . . . . . . . 41
Chapter Two
WELCOME TO THE
e Chapter Three
THE WINTER WAR
Chapter Four
THE DAY OF DIVISION
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COMMONWEALTH Running this Chapter . . . . . . . . . . . . . . . . . 158
Staging the Gigapede Attacks . . . . . . . . . . . 160
Running This Chapter . . . . . . . . . . . . . . . . . 190
Main Quest: Into the Glowing Sea . . . . . . . . 197
Running this Chapter . . . . . . . . . . . . . . . . . . 52 Main Quest: A Thousand Feet of Terror . . . . 166 The Crater of Atom . . . . . . . . . . . . . . . . . . . 207
The Commonwealth at a Glance . . . . . . . . . .54 Main Quest: The Buried City . . . . . . . . . . . . 215
Main Quest: The Train Job. . . . . . . . . . . . . . . 56
Main Quest: Cleansing Fire . . . . . . . . . . . . . . 65
Main Quest: A New Eden . . . . . . . . . . . . . . . .80
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Chapter Five
APPENDICES
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Character Sheets . . . . . . . . . . . . . . . . . . . . 242
Settlement Sheets. . . . . . . . . . . . . . . . . . . . 246
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Introduction
WELCOME TO
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WAR. WAR NEVER CHANGES . . . . 6
ABOUT THIS BOOK . . . . 7
WINTER OF ATOM OVERVIEW . . . . 7
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WELCOME TO
THE WASTELAND
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WAR. WAR NEVER CHANGES
War. War never changes. The United States of America There are many stories of humanity’s attempt to cling
died generations ago when the Great War ended to life and build a new future amidst the ashes. This
civilization as we knew it. The atomic bombs fell. The book contains one such story, and the ending has yet
radioactive dust settled over sprawling ruins, and the to be recorded.
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world fell quiet over the bones of all we lost.
world. Over the years, pockets of civilization began their Atomic God. A group of ragtag survivors must
to take hold in the wild wastelands across America, do whatever it takes to protect their communities
fighting with each other for control of what little they and keep the Commonwealth from becoming ground
had left. zero… again.
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