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Command Tutorial

This document describes the settings and objects in a 3D multiplayer game map. It lists various objects placed in the map like speed boosters, decals, planes and NPCs. It also provides the code for triggers that allow interactions like refueling vehicles, getting weapons, and changing roles.

Uploaded by

arsyacuy05
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
64 views

Command Tutorial

This document describes the settings and objects in a 3D multiplayer game map. It lists various objects placed in the map like speed boosters, decals, planes and NPCs. It also provides the code for triggers that allow interactions like refueling vehicles, getting weapons, and changing roles.

Uploaded by

arsyacuy05
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Map Name: command tutorial (role) <color=white>(cash)

(kmhtop) (gear) (fuel) (dmg)</color>


Map Type:0
Holo Sign:0.0, 0.0, 0.0*
Camera Pos:57.90, 22.50, -25.60:11.80, 285.50, 0.00
Max Vehicle Count: 16
Fuel Consume Rate: 2
Delete Idle Vehicle: -1
Health Regeneration: false
Hide Names: false
Allow Respawn: false
Voice-Chat: disabled
Vote For Role: disabled
Role-play: disabled
Approve On Register: false
Roles List:<color=yellow>[TAXI]</color>,<color=#C7C>[WORKER]</color>,
[BUILDER],<color=green>[DOCTOR]</color>,<color=orange>[MECHANIC]</
color>,<color=blue>[POLICE]</color>,<color=red>[ADMIN]</color>,
Npc_Char3_Editor:-431.71,0.00,-32.75:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Spawn_Point_Editor:-89.44,0.70,26.42:0.00,90.00,0.00:1.00,1.00,1.00:
Npc_Char6_Editor:-373.50,0.00,21.29:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Npc_Char6_Editor:-374.50,0.00,21.36:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Speed_Booster_Editor:-378.48,0.00,-150.56:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:-373.30,0.00,-147.33:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:-374.77,0.00,-161.73:0.00,0.00,0.00:1.00,1.00,1.00:
Decal_Planar_Static_Editor:-378.36,0.00,-
148.44:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Decal_Planar_Editor:-377.02,0.00,-
151.09:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Plane_Transparent_Cutout_Tiled_Editor:-384.11,0.00,-
152.90:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Plane_Transparent_Cutout_Tiled_Editor:-399.84,1.08,-
151.41:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Plane_Transparent_Cutout_Tiled_Editor:-399.78,1.08,-
151.30:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Panorama_Object_Editor:-339.53,4.72,-
183.66:0.00,0.00,0.00:50.00,50.00,50.00:color{1.00,1.00,1.00}
material{sunflowers_4k,0.25}
Square_Plank_Editor:-25.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Trigger_Box_Editor:-25.00,1.20,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon5}|weapon{refill*5}| weapon{5}|deactivate{}
Trigger_Box_Editor:-42.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*vehicles*pride}|inventory{add*vehicles*elissan}|
inventory{add*vehicles*king}|inventory{add*vehicles*zupra}|
inventory{add*vehicles*marock}|chat{got all the cars!}| draw{car}|deactivate{0.1}
Trigger_Box_Editor:5.00,1.00,-40.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;house=myhouse}|inventory{del*house*myhouse}|
inventory{add*cash*+100}|chat{sold the first house!}|header{Sold
<color=green>+100</color>}| draw{house}|deactivate{0.1}
Block_Scalable_Editor:5.00,0.00,-
40.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Blackboard_Editor:5.00,0.00,-37.00:0.00,180.00,0.00:1.00,1.00,1.00:sell your house
Trigger_Box_Editor:5.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;house=mysechouse}|chat{welcome to the second house!}|
sound{Notif1*1*1000}|cooldown{2}|draw{halo2}
Block_Scalable_Editor:5.00,0.00,-
30.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:5.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*house*myhouse}|chat{got the house!}| draw{house}|deactivate{0.1}
Trigger_Box_Editor:-10.00,1.00,-50.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
interactionmenu{roleselect}|draw{halo2}
Blackboard_Big_Editor:28.90,0.00,-
3.00:0.00,90.00,0.00:1.00,1.00,1.00:<align=left>®|time{day/night/0-360}
//set time of the
day®|®|weather{rain/clear} //set the weather®|
®|tip{your text here.} //displays your text
bottom of the screen®|®|header{your
text} //displays your text top of the
screen®|®|draw{item*size} //create
a object at the box position®|draw{jerrycan*1}
//example®|®|sound{soundName/Link*volume*radius} //plays
sound - if radius more than 999, sound will be 2D or
mono®|sound{soundName/Link*volume*radius*true} //plays sound and
loop®|sound{soundName/Link*volume*radius*true*true} //stream sound,
otherwise download®||webrequest{Link}
//open external link|webrequest{Link*GET}
//get data from
link#webrequest{Link*POST*form*form..} //post to the
link's database (php)|®|chat{my text}
//sends chat from player's chat box, even triggers cheat codes like /detach all®|®|
lookat{fromXYZ*toXYZ*speed} //make object to look at
another object®|lookat{fromXYZ*toXYZ*speed*offset*multiply*followPlayer} //make
object to look at another object with offset and axis adjustments®|®|
transform{fromXYZ*toXYZ*speed} //move object from to
position with a specific constant speed®|transform{fromXYZ*toXYZ*speed*true}
//move object back and forth (ping pong)®|
transform{fromXYZ*toXYZ*speed*false*delay} //move object from to
position with a specific constant speed after some delay®|
transform{fromXYZ*toXYZ*speed*true* delay} //move object back and
forth after amount of time passed (ping pong)®|®|rotate{fromXYZ*toXYZ*speed}
//rotate object with a specific constant speed®|rotate{fromXYZ*toXYZ*speed*true}
//rotate object back and forth (ping pong)®|rotate{fromXYZ*toXYZ*speed*false*delay}
//rotate object with a specific constant speed after some delay®|
rotate{fromXYZ*toXYZ*speed*true* delay} //rotate object back and
forth after amount of time passed (ping pong)®|®|scale{fromXYZ*toXYZ*speed}
//scale object with a specific constant speed®|scale{fromXYZ*toXYZ*speed*true}
//scale object back and forth (ping pong)®|scale{fromXYZ*toXYZ*speed*false*delay}
//scale object with a specific constant speed after some delay®|
scale{fromXYZ*toXYZ*speed*true* delay} //scale object back and
forth after amount of time passed (ping pong)®|®|spawn{name}
//spawn object®|
spawn{name*XYZ*XYZ} //spawn object at
position and rotation®|®|despawn{name}
//despawn object®|®|gravity{x,y,z}
//change gravity, default = 0,-9.81,0®|®|executeplayer{ObjectName}
//any object that matches the name will execute for everyone - e.g. npc/npcdeath,
tire, ball, box etc®|®|
ifcondition{condition1&&condition2&&..} //if the condition
match <=>, execute for the player®|ifcondition{weapon=1}
//example check if holding pistol®|®|cooldown{timer}
//avoids executing the trigger-box until the timer reaches zero e.g cooldown{60}®|
®|calltriggerbox{x,y,z} //call
other trigger-box at the given position®|calltriggerbox{x,y,z*delay}
//call other trigger-box at the given position after amount of time®|®|setspawn{}
//change the main spawn point®|setspawn{x,y,z}
//change the main spawn point to given position®|®|spread{radius}
//place randomly around within the given radius (at start or triggered)®|®|
deactivate{}
//deactivate trigger box after command executes®|deactivate{delay}
//deactivate trigger box after command®|®|outro{my text}
//exit game with an outro®|®|ENJOY =D
Blackboard_Editor:29.00,4.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:<align=left><size=
32>if conditions (<, >, =, !=);</size>®|time=0-360/day/night®|weather=clear/rain®|
radius=amount®|chat=lastSentChat|team=playerTeam|mask=0-14|isinvehicle=true/false®|
isfemale=true/false®|issitting=true/false®|isragdoll=true/false|ispointing=true/
false|isaiming=true/false|iscrouching=true/false|isdrunk=true/false®|
playerheight=amount®|playerrotation=0-360|emote=emotename®|holdingphone=true/
false®|role=police®|health=0-100®|weapon=0-4®|cash=amount|kills=amount®|
dial=lastCalledNum|speed=amount®|interactionmenuclick=lastClickedButton|
inventory;item=value®|ishost=true/false®|playercount=amount®|solidercount=amount®|
zombiecount=amount®|vehiclecount=amount®|objectname=name®|cargoname=name
Chair_Wooden_Editor:-138.00,0.00,-13.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-138.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:look at
object or player||<color=yellow>lookat{objPos*targetPos*speed}||(advanced)||
<color=yellow>lookat{objPos*targetPos*speed*offset*axisMultiplier*player}®®
Trigger_Box_Editor:-138.00,4.00,-13.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
lookat{-137,0,-13*-125,0,-25*10}
Block_Scalable_Editor:-42.00,0.00,-
15.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.84,0.71,0.36}
Trigger_Box_Editor:-42.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{isinvehicle=true}|vehicle{fuel*+100}|tip{<color=green>+100
fuel</color>}|draw{jerrycan}|deactivate{}
Blackboard_Editor:-42.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:refuel|repair|
buy®
Blackboard_Editor:-9.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:display header®
Trigger_Box_Editor:-9.00,3.00,21.00:0.00,0.00,0.00:7.90,6.00,7.90:mode{enter}|
header{easy}
Block_Scalable_Editor:-9.00,-0.90,21.00:0.00,0.00,0.00:8.00,1.00,8.00:color{0.29,
0.38,0.46}
Block_Scalable_Editor:-9.00,-
0.80,36.00:0.00,0.00,0.00:10.00,1.00,10.00:color{0.80,0.00,0.00}
Metal_Railing_Editor:-47.50,0.00,-
19.90:0.00,0.00,0.00:0.40,0.40,0.40:color{0.20,0.20,0.20}
Trigger_Box_Editor:-10.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{role=police}|weapon{1}|tip{you got it!}|draw{weapon1}
Blackboard_Editor:-10.00,0.00,-26.00:0.00,180.00,0.00:1.00,1.00,1.00:only police
can get®
Block_Scalable_Editor:-107.00,0.00,-
74.00:0.00,0.00,0.00:12.80,6.10,1.00:color{0.80,0.80,0.80}
material{Brick_Large_Blocks,0.15}
Block_Scalable_Editor:-113.00,0.00,-
59.00:0.00,0.00,0.00:0.80,6.00,30.00:color{0.80,0.80,0.80}
material{Brick_Large_Blocks,0.15}
Block_Scalable_Editor:-101.00,0.00,-
59.00:0.00,0.00,0.00:0.80,6.00,30.00:color{0.80,0.80,0.80}
material{Brick_Large_Blocks,0.15}
Tile_Wood1_Editor:65.00,-0.90,19.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:65.00,1.60,19.00:0.00,0.00,0.00:7.00,3.00,7.00:mode{enter}|
player{emote*ArmCross}
Blackboard_Editor:65.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:Trigger an emote®
Trigger_Box_Editor:55.00,1.60,19.00:0.00,0.00,0.00:7.00,3.00,7.00:mode{enter}|
effect{drunk*10}
Tile_Wood1_Editor:55.00,-0.90,19.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:55.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:Get Drunk For 10
Seconds®
Trigger_Box_Editor:-107.00,14.00,-52.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,-600,-52*-107,5.9,-52*999999*false*0*true}
Trigger_Box_Editor:-107.00,10.00,-52.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,6,-52*-107,-600,-52*999999*false*0*true}
Point_Light_Editor:-107.00,5.90,-
52.00:0.00,0.00,0.00:0.50,0.30,3.20:color{0.91,0.60,1.00} light{20,30,0,1}
Trigger_Box_Editor:-114.00,2.80,-53.00:0.00,0.00,0.00:3.10,0.50,0.60:mode{onclick}|
calltriggerbox{-114,10,-53}|calltriggerbox{-117,10,-53}|tip{Lights Off}|
calltriggerbox{-107,10,-52}|calltriggerbox{-107,10,-61}
Block_Scalable_Editor:-112.80,2.50,-
53.00:0.00,0.00,0.00:0.50,0.60,0.70:color{0.50,0.50,0.50}
Block_Scalable_Editor:-112.80,2.60,-
53.00:0.00,0.00,0.00:0.60,0.40,0.40:color{1.00,1.00,1.00}
Trigger_Box_Editor:55.00,2.00,7.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-7*true}
Trigger_Box_Editor:55.00,2.00,4.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-5*true}
Block_Scalable_Editor:55.00,0.00,7.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70
,1.00}
Block_Scalable_Editor:55.00,0.00,4.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70
,1.00}
Trigger_Box_Editor:55.00,2.00,-17.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*7*true}
Block_Scalable_Editor:55.00,0.00,-
17.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,-14.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*5*true}
Block_Scalable_Editor:55.00,0.00,-
14.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,1.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-3*true}
Trigger_Box_Editor:55.00,2.00,-11.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*3*true}
Trigger_Box_Editor:55.00,2.00,-8.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*2*true}
Trigger_Box_Editor:55.00,2.00,-2.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-2*true}
Block_Scalable_Editor:55.00,0.00,-
11.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-
8.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,1.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70
,1.00}
Block_Scalable_Editor:55.00,0.00,-
2.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-
5.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.50,0.50,0.74}
Trigger_Box_Editor:55.00,2.00,-5.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*0*true}
Trigger_Box_Editor:-37.40,1.00,-41.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
camsequence{5;-37.5,1,-37.5;25,180,0*5;-60,3,-19;0,270,0*5;-70,14,-20;90,180,0*10;-
80,2,-18;90,90,0*5;-67,1.5,-27;3,300,0}|camtranslate{5;0,0,0;-
5,0,0*5;0.5,0,0;0,0,0*5;1,0,0;0,0,0*10;0,0,-1;0,0,5*5;0,0,-8;0,0,0}|effect{flash}|
sound{Mysterious*1*1000*false}|transform{-73,5,-20*-73,1,-20*0.2}|draw{halo2}|
deactivate{}
Blackboard_Editor:-38.30,0.00,-37.70:0.00,181.00,0.00:1.00,1.00,1.00:some
cinematics||<color=orange>camsequence{sequence1*2*etc}|+|
camtranslate{sequence1*2*etc}|®
Trigger_Box_Editor:-159.60,1.00,-7.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
teleport{0,0,0*3}|tip{Teleporting in <color=red>3</color> secs.}|
sound{Notif2*0.3*999}|draw{halo2}|deactivate{}
Blackboard_Editor:-154.30,0.00,-7.50:0.00,269.00,0.00:1.00,1.00,1.00:teleports you
back in <color=orange>3</color> seconds®
Trigger_Box_Editor:-102.30,2.80,-58.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
sound{ElevatorMusic*0.3*20}
Point_Light_Editor:-107.00,5.90,-
61.00:0.00,0.00,0.00:0.50,0.30,3.20:color{0.91,0.60,1.00} light{20,30,0,1}
Blackboard_Editor:-112.60,2.90,-65.10:0.00,270.00,0.00:1.00,1.00,1.00:PRESET||
<color=green>Generic - Padded Cell - Room - Bathroom - Livingroom - Stoneroom -
Auditorium - Concerthall - Cave - Arena - Hangar - Carpetted Hallway - Hallway -
Stone Corridor - Alley - Forest - City - Mountains - Quarry - Plain - Parkinglot -
Sewerpipe - Underwater - Drugged - Dizzy - Psychotic®
Blackboard_Editor:-112.60,3.00,-62.10:0.00,270.00,0.00:1.00,1.00,1.00:<size=70>add
reverb to certain areas</size>||<color=orange>effect{reverbzone*distance*preset}®
Trigger_Box_Editor:-107.20,1.00,-37.50:0.00,0.00,0.00:16.00,3.00,11.00:mode{enter}|
spawn{Alarm_Light_*-101,5,-44*90,0,0}|deactivate{}
Wooden_Plank_Editor:-102.40,1.70,-60.00:0.00,0.00,0.00:1.00,1.00,1.00:
WoodenFance_Editor:-109.50,0.00,-70.40:4.00,326.80,20.30:1.00,1.00,1.00:
Wooden_Plank_Editor:-102.40,3.90,-60.00:0.00,0.00,0.00:1.00,1.00,1.00:
Window_1by1_Editor:-102.30,0.00,-70.50:16.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-129.90,1.00,-45.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
rotate{-130,0,-50*-45,90,0*1*true}
Barrel_Editor:-129.90,0.00,-50.10:45.00,90.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-130.10,0.00,-39.80:0.00,180.00,0.00:1.00,1.00,1.00:rotation
ping-pong||<color=green>rotate{ObjPos*ToRot*Speed*True}®
Blackboard_Editor:-106.60,0.00,-30.10:0.00,180.00,0.00:1.00,1.00,1.00:combine
transform and rotation||<color=green>rotate{ObjPosition*ToRotation*speed}®
Trigger_Box_Editor:-107.30,3.60,-40.70:0.00,0.00,0.00:17.00,10.00,17.00:mode{stay}|
transform{-107,5,-45*-107,5.5,-47*0.5}|rotate{-107,5,-45*-90,0,0*14}|
sound{MechanicalMovement1*0.8*30*false}
Metal_Floor_Editor:-107.20,7.10,-59.60:0.00,0.00,0.00:1.00,1.00,1.00:
Door_Garage1_Editor:-106.90,5.60,-44.30:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-79.80,0.00,-26.80:0.00,181.00,0.00:1.00,1.00,1.00:stop sound
when leave||<color=red>mode{stay}|®
Barrel_Editor:-110.00,0.00,-19.90:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-110.00,0.00,-20.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-110.00,0.00,-30.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-110.10,1.00,-14.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{stay}|
transform{-110,0,-19*-110,0,-30*2}|draw{halo3}
Blackboard_Editor:-109.90,0.00,-11.40:0.00,181.00,0.00:1.00,1.00,1.00:move object
from|<color=yellow>A to B||but moves back if you leave||<color=red>mode{stay}|®
Container_Red_Editor:-136.10,-5.40,21.40:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-135.20,1.60,20.60:0.00,0.00,0.00:6.00,5.00,11.00:mode{stay}|
player{nophone}
Blackboard_Editor:-134.90,0.00,12.80:0.00,0.00,0.00:1.00,1.00,1.00:no cellphone®
Trigger_Box_Editor:-125.00,1.60,20.60:0.00,0.00,0.00:6.00,5.00,11.00:mode{stay}|
player{cammode*3}
Container_Red_Editor:-125.90,-5.40,21.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-125.10,0.00,12.70:0.00,0.00,0.00:1.00,1.00,1.00:only first
person view®
Trigger_Box_Editor:-66.30,1.00,-41.50:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
spawn{king*-66,1,-55*0,90,0*color(1,0.2,0)*extra(siren)}|draw{halo1}|deactivate{}
Blackboard_Editor:-66.00,0.00,-37.00:0.00,181.00,0.00:1.00,1.00,1.00:summon a
orange police car with siren
Square_Plank_Editor:-144.90,0.10,-19.90:90.00,0.00,0.00:0.70,0.70,0.70:
Tile_Wood_Editor:-95.50,-0.90,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-105.40,-0.90,18.50:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:32.60,1.90,-0.50:0.00,284.00,0.00:1.00,1.00,1.00:<color=red>Fonts
and Emojis sometimes cause error||stops world from loading®
Blackboard_Editor:-88.00,0.00,-
17.00:0.00,181.00,0.00:1.00,1.00,1.00:<color=red>requires internet
connection</color>||you can download image and video on blackboard just write the
link <color=yellow>http;\\ww.link.mp4/.mp3®
Blackboard_Editor:-68.70,0.00,0.00:0.00,270.00,0.00:1.00,1.00,1.00:never type
function names in a message type||no = <color=red>tip{tip spawn teleport}</color>
||yes = <color=green>tip{Tip Spawn Teleport}||</color>change them with uppercase®
Blackboard_Editor:-144.90,0.00,-11.10:0.00,180.00,0.00:1.00,1.00,1.00:spawn object
at position||<color=yellow>spawn{name*pos*rot}®
Trigger_Box_Editor:-144.90,1.00,-13.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
spawn{Barrel*-145,0,-20*0,0,0}|draw{halo}|tip{barrel spawNed}|sound{Notif3*1*50}
Blackboard_Editor:-129.90,0.00,-11.70:0.00,180.00,0.00:1.00,1.00,1.00:or targets||
<color=orange>no need to stick trigger-box to the object||just write the closest
postion of the target and the trigger-box will find a closest object near it||
transform{target*toPosition*speed}|®
Trigger_Box_Editor:-134.90,1.80,-18.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
transform{-135,0,-30*-125,0,-30*0.5*true}
Trigger_Box_Editor:-125.00,1.80,-16.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
transform{-125,0,-25*-135,0,-25*0.5*true}
Road_Barrier_Editor:-134.90,0.00,-29.80:0.00,0.00,0.00:1.00,1.00,1.00:

Road_Barrier_Editor:-124.90,0.00,-24.50:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Marble_Editor:-117.50,-0.70,-17.90:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-117.50,1.40,-17.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-117,0,-17*-117,5,-17*0.1*true}|draw{halo3}|deactivate{}
Blackboard_Editor:-117.50,0.00,-11.20:0.00,181.00,0.00:1.00,1.00,1.00:Make Elevator
Using|<color=yellow>PingPong||transform{xyz*xyz*speed*true}®
Blocker_Editor:-103.60,0.00,-17.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-103.30,0.00,-30.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-103.20,0.00,-11.60:0.00,181.00,0.00:1.00,1.00,1.00:move object
from|<color=yellow>A to B||<color=red>transform{xyz*xyz*speed}®
Trigger_Box_Editor:-103.50,1.00,-14.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-103,0,-17*-103,0,-30*2}|draw{halo3}
Barrel_Editor:-103.40,0.00,-16.80:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:30.80,0.00,3.60:0.00,180.00,0.00:1.00,1.00,1.00:Color|
<size=25>type <color=red><</color>color=red/green/blue<color=red>> </color>your
text <color=red></</color>color<color=red>>|</color>||</color>®
Road_Barrier_Editor:29.00,0.00,-11.20:0.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-80.80,1.60,-18.20:0.00,0.00,0.00:3.00,3.00,6.00:mode{enter}|
tip{you; Ono, officer what happened??*<color=orange>officer; i have no idea bruh
let me call the cops..</color>*you; O.o}|sound{Notif2*1*20}
Trigger_Box_Editor:-95.00,1.20,-18.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
chat{i can also trigger cheat codes ;p}| draw{halo2}|sound{Notif5*0.5*30}
Blackboard_Editor:-77.50,0.00,-11.90:0.00,181.00,0.00:1.00,1.00,1.00:you can play
sound <color=green>effect/music</color>||<color=green>sound{name*vol*radius}</
color>|if you set the mode to <color=red>loop</color> it will play all the time||
you can override <color=red>loop<color=green>| sound{name*vol*radius*true/false}®
Blackboard_Editor:-64.40,0.00,-11.60:0.00,181.00,0.00:1.00,1.00,1.00:your cars will
get saved.||you can add more cars to the editor with| <color=green>/summon zupra|
</color>and get siren with|<color=red>/siren|</color>type </color>in the chat®
Blackboard_Editor:34.20,0.00,3.60:0.00,180.00,0.00:1.00,1.00,1.00:Alpha|
<size=30>type <color=red><</color>alpha=#FF<color=red>></color>||Echo
<alpha=#AA>Echo <alpha=#44>Echo <alpha=#22>Echo®
Blackboard_Editor:35.70,0.00,1.90:0.00,270.00,0.00:1.00,1.00,1.00:Alignment|
<align=left><size=30>Left align type
<color=red><</color>align=left<color=red>></color>|<align=right>Right align type
<color=red><</color>align=right<color=red>></color>®
Blackboard_Editor:35.70,0.00,-1.50:0.00,270.00,0.00:1.00,1.00,1.00:Size||
<size=30>type <color=red><</color>size=0-999<color=red>></color>®
Metal_Floor_Editor:37.90,-1.00,32.40:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:37.90,3.00,31.30:0.00,0.00,0.00:16.00,8.00,29.00:mode{stay}|
effect{lookat*45,10,5*1}| effect{slowmo*1}
Blackboard_Editor:38.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:look at the player
but slow motion®
Blackboard_Editor:-154.50,0.00,0.00:0.00,269.00,0.00:1.00,1.00,1.00:teleports you
back instantly®
Trigger_Box_Editor:-159.30,1.00,0.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
teleport{0,0,0*0*true}|tip{Teleported.}|draw{halo3}
Blackboard_Editor:-30.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:selects
weapon, refills ammo and then deactivates <color=orange>deactivate{} means do it
only once®
Blackboard_Editor:-12.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:select weapon®
Trigger_Box_Editor:-30.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon6}|weapon{6}|weapon{refill*6}|deactivate{}
Blackboard_Editor:20.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:look at the player
from a specific position|®
Metal_Floor_Editor:19.50,-1.00,32.30:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-5.00,2.00,0.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
weapon{empty}|tip{Weapons cleared.}|deactivate{0.1}
Trigger_Box_Editor:-20.10,1.20,-14.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon4}| weapon{4}
Trigger_Box_Editor:-5.00,1.30,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon1}| weapon{1}
Trigger_Box_Editor:-10.00,1.20,-15.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon2}| weapon{2}
Blackboard_Editor:-39.50,0.00,13.20:0.00,0.00,0.00:1.00,1.00,1.00:time machine®
Trigger_Box_Editor:-54.50,3.00,17.50:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|
weather{rain}|tip{starting rain.}
Trigger_Box_Editor:-43.90,3.00,18.00:0.00,0.00,0.00:6.00,9.00,7.00:mode{enter}|
time{night}
Tile_Wood_Editor:-44.00,-0.80,18.00:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-35.10,-0.90,18.10:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-35.00,3.00,20.10:0.00,0.00,0.00:7.00,7.00,11.00:mode{enter}|
time{day}
Trigger_Box_Editor:20.10,3.00,55.10:0.00,0.00,0.00:17.00,9.00,76.00:mode{stay}|
effect{lookat*33,10,5*1}
Trigger_Box_Editor:-21.90,3.00,19.80:0.00,0.00,0.00:8.00,10.00,9.00:mode{stay}|
player{trap}|deactivate{10}
Trigger_Box_Editor:3.30,3.00,19.80:0.00,0.00,0.00:7.00,6.00,6.00:mode{enter}|
effect{flash}|tip{did i say flash?}
Tile_Marble_Editor:-22.00,-0.90,20.00:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Marble_Editor:3.00,-0.80,20.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:2.60,0.00,15.30:0.00,0.00,0.00:1.00,1.00,1.00:flash the screen
and display a text message®
Blackboard_Editor:-21.70,0.00,13.90:0.00,0.00,0.00:1.00,1.00,1.00:trap the player
for 10 seconds®
Tile_Marble_Editor:-54.10,-0.80,17.90:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-59.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:make rain®
Tile_Marble_Editor:-63.20,-0.80,17.70:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-63.30,3.00,17.50:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|
weather{clear}| tip{Weather cleared.}
Trigger_Box_Editor:-14.80,1.30,-15.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon3}| weapon{3}
Trigger_Box_Editor:-9.00,3.00,36.00:0.00,0.00,0.00:9.90,6.00,9.90:mode{exit}|
player{damage*100}
Blackboard_Editor:-8.00,0.00,30.00:0.00,0.00,0.00:1.00,1.00,1.00:if you leave the
<color=red>red</color> area, you will die®
StreetLight_Editor:30.70,0.00,0.00:0.00,179.00,0.00:100.10,100.10,100.10:color{0.34
,0.26,1.00}
Blackboard_Big_Editor:29.00,0.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:<align=left>mo
de{enter} //when you touch the box
(command will get executed once)®|mode{exit}
//when you exit the box (once)®|mode{stay}
//when you touch the box (every frame)®|mode{loop}
//all the time (every frame)®|mode{solid}
//when you shoot the box®|mode{onclick}
//when you click the box®|®|player{trap}
//trap player/car in the box boundaries®|player{damage*0-100}
//damage the player in the box boundaries®|player{heal*0-100}
//heal the player in the box boundaries®|player{invincible*true/false}
//make player invincible (except from bullets)®|player{respawn}
//respawn player®|player{respawntimer*time} //change
respawn time®|player{nophone} //doesn't let
player to access phone®|player{cammode*0/1/2/3} //change
camera mode 0/1/2 TPP 3 FPP®|player{race}
//starts race if on vehicle®|player{race*foot}
//starts race if on foot®|player{emote*name}
//play the emote®|player{team*red/blue/free/custom} //set
player team®|player{role*rolename} //set player
role®|player{mask*0-14} //change player mask®|®|
vehicle{paint*r,g,b} //set the vehicle color
(RGB = Red Green Blue)®|vehicle{damage*0-1000} //set the
vehicle damage (use +/- to add/subtract damage e.g. damage*+50)®|vehicle{fuel*0-
1000} //set the vehicle fuel (use +/- to
add/subtract fuel e.g. fuel*+50)®|vehicle{alwaysdrift*true/false}
//set the vehicle mode to always drift®|vehicle{arcadedriving*true/false}
//set vehicle driving mode (default true)|vehicle{downforce*0-100}
//set vehicle downwards gravity force on each wheel®|vehicle{headlights*on/off}
//turn the vehicle lights on/off®|vehicle{lock*true/false}
//lock vehicle®|vehicle{alarm*time} //turn on
alarm®|vehicle{repair} //repair the
vehicle®|®|inventory{add*item*value} //add item to
inventory®|inventory{del*item} //delete item
from inventory®|inventory{del*item*value} //delete item's
value from inventory®|inventory{add*water*+1} //example®|
inventory{add/del*house*cool_house} //example®|®|npckill{}
//kills the npc®|npcanimation{animName} //play npc
animation®|npcanimation{animName*0.5*true/false} //play npc animation with
transition speed and should effect npc position®|npcposition{x,y,z}
//teleport npc®|npcrotation{x,y,z} //rotate
npc®|®|teleport{x,y,z} //teleport to
the coordinates®|teleport{x,y,z*delay}
//teleport to the coordinates after amount of
time®|teleport{x,y,z*delay*true} //teleport to the
coordinates after amount of time instantly (without screen fade in/out)®|®|
effect{reverbzone*radius*preset} //define reverb on certain areas
(Bathroom - Cave - Hangar - Underwater etc..)®|effect{camerashake*0-1}
//shake the camera, 0 min 1 max shake ®|effect{flash}
//flash/blink screen (only works on enter or exit mode)®|effect{slowmo*timer}
//slow down time for the given time duration®|effect{lookat*x,y,z*timer}
//look at the car from the given position and duration®|effect{fog*multiply}
//multiply fog®|effect{fog*multiply*r,g,b} //change fog
color®|effect{skycolor*r,g,b} //change sky color
(affects ambient color)®|effect{steam}
//creates steam (gets effected by gravity pull)®|effect{steam_small}
//creates smaller steam (gets effected by gravity pull)®|effect{drunk}
//player gets drunk for 2 mins®|effect{drunk*timer}
//player gets drunk for amount of given time®|®|camsequence{sequence1*sequence2..}
//teleports & rotates camera on each sequence®|
camsequence{time;pos;rot*time;pos;rot..} //example®|
camtranslate{time;pos;rot*time;pos;rot..} //moves & rotates camera over time on
each sequence®|®|weapon{refill}
//refill all the weapons®|
weapon{refill*1/2/3/4} //refill selected weapon®|
weapon{empty} //empty all the weapons®|
weapon{empty*1/2/3/4} //empty selected weapon®|
weapon{0/1/2/3/4} //select/lock the weapon (0
fist 1 pistol 2 rifle 3 sniper 4 shotgun)®|®|®|interactionmenu{allow/block/value}
//block access or open up interaction menu®|values >> mainmenu, actions, inventory,
accessories®| personalvehicle, requestvehicle, vehicledoors,
vehiclestatus, serveroptions, roleselect®|
Blackboard_Editor:-35.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:heal player
and then deactivate®
Trigger_Box_Editor:-35.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{health}|player{heal*100}|deactivate{}
Square_Plank_Editor:-5.00,0.20,-14.90:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-10.10,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-15.20,0.20,-15.30:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-20.30,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-30.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-35.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Road_Barrier_Editor:32.70,0.00,-0.50:0.00,283.00,0.00:1.00,1.00,1.00:
Sofa_Chunk_Editor:20.00,0.00,-
16.00:0.00,90.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Trigger_Box_Editor:20.00,2.00,-16.00:0.00,0.00,0.00:3.00,6.00,3.00:mode{enter}|
player{invincible*true}| tip{you're invincible.}
Blackboard_Editor:18.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:invincible|on/
<color=red>off®
Trigger_Box_Editor:16.00,2.00,-16.00:0.00,0.00,0.00:3.00,6.00,3.00:mode{enter}|
player{invincible*false}| tip{you're not invincible anymore ;-(}
Spinning_Cube_Editor:18.00,0.00,-29.00:0.00,0.00,0.00:1.00,1.00,1.00:
Metal_Floor_Editor:19.50,-1.00,72.30:0.00,0.00,0.00:1.00,1.00,1.50:
Trigger_Box_Editor:-55.00,3.00,-20.00:0.00,0.00,0.00:10.10,6.00,10.10:mode{stay}|
weapon{0}
Blackboard_Editor:-55.00,0.00,-11.00:0.00,181.00,0.00:1.00,1.00,1.00:You
<color=red>can't</color> hold weapon in this area <sprite="Discord" name=kek>®
Trigger_Box_Editor:-65.00,4.00,-20.00:0.00,0.00,0.00:7.00,10.00,4.80:mode{enter}|
tip{nice car ;P}| sound{Notif5*0.5*1000}| deactivate{}
Trigger_Box_Editor:-75.00,1.30,-16.60:0.00,0.00,0.00:2.00,3.00,2.00:mode{loop}|
sound{PoliceRadio*0.5*25}
Npc_Ped2_Editor:-80.10,0.00,-18.10:0.00,0.00,0.00:1.00,1.00,1.00:animation{Pain}
Npc_Soldier_Editor:-72.80,0.00,-
19.50:0.00,90.00,0.00:1.00,1.00,1.00:animation{Working On Device}
Blackboard_Editor:-79.70,0.00,12.30:0.00,0.00,0.00:1.00,1.00,1.00:make fog®
Tile_Wood_Editor:-74.90,-0.80,18.10:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-83.70,-0.80,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-74.80,3.00,17.60:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|
effect{fog*5}|tip{Fog increased.}
Trigger_Box_Editor:-83.60,3.00,18.00:0.00,0.00,0.00:6.00,6.00,7.00:mode{enter}|
effect{fog*1}|tip{Fog decreased.}
Blackboard_Editor:-94.70,0.00,-11.90:0.00,181.00,0.00:1.00,1.00,1.00:send chat
through trigger box®
Blackboard_Editor:30.50,0.00,-3.10:0.00,0.00,0.00:1.00,1.00,1.00:Emoji||
<size=30>type <color=red><</color>sprite="Discord" index=0-15<color=red>>|
<color=white>or type <color=red><</color>sprite=0-15<color=red>></color>|®
Blackboard_Editor:33.90,0.00,-3.10:0.00,0.00,0.00:1.00,1.00,1.00:Fonts|
<size=30>type <color=red><</color>font="fontName"<color=red>></color>|
<color=yellow>|~~Fonts~~|"Pricedown"|"Crayon"|"Pacifico"|"Murderer"®
Blocker_Editor:29.10,1.30,-10.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:29.10,1.30,-12.40:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:28.90,2.30,-11.20:0.00,90.00,0.00:1.00,1.00,1.00:<align=left>list
of stock sounds;||~~Music~~|Beyond|Fall|OminousWind|TheWasteland|WelcomeToChaos|
ElevatorMusic|CinematicMusic|DeadWalking|MedievalWitcher|MorganaMirage|Mysterious|
Mysterious1|Orchestral|SpyMusic|TheChase||~~Effects-- <color=green>you can
put link on the blackboard and stream image/video</color>|Cheer|
MechanicalMovement1-2|GarageDoor|TimeStop|Fart|Horror1-5|Meme1-17|Night|Notif1-5|
People|PoliceRadio|Siren|WhiteNoise||~~Instruments~~|PianoC5|BassAnalog|FatSaw|
Kick|Kick808|Snare|Snare808|Hat|Hat808|Crash808|Crash909|Clap|Clap808|ClapPap®
Blackboard_Editor:-88.00,0.00,-
12.00:0.00,181.00,0.00:1.00,1.00,1.00:<color=red>requires internet
connection</color>||you can download or stream music||
<color=green>sound{link.mp3*vol*radius}|<color=green>®
Blackboard_Editor:-67.90,0.00,-11.50:0.00,181.00,0.00:1.00,1.00,1.00:summon cars
with more details||<color=green>/summon
zupra;x,y,z;x,y,z;color{r,g,b}extra{siren*off}||<color=yellow>/summon
carName;Position;Rotation;Command®
Blackboard_Editor:-35.70,0.00,0.30:0.00,270.00,0.00:1.00,1.00,1.00:order of the
commands doesn't matter|except||<color=yellow>ifcondition{}|deactivate{}||
<color=orange>always execute multiple commands in a single trigger-box||avoid using
multiple trigger-box for performance®
Blackboard_Editor:-150.40,0.00,-11.10:0.00,180.00,0.00:1.00,1.00,1.00:if object not
spawning try to write the full name||you can't spawn <color=red>Fire|</color>you
can spawn <color=green>Fire_®
Trigger_Box_Editor:-150.30,1.00,-13.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
spawn{Fire_*-150,0.2,-20*0,0,0}|draw{halo}|tip{Fire Spawned}|sound{Notif3*1*50}
Square_Plank_Editor:-150.00,0.10,-20.10:90.00,0.00,0.00:0.70,0.70,0.70:
Blackboard_Editor:-154.40,0.00,10.30:0.00,271.00,0.00:1.00,1.00,1.00:exits the game
with an custom outro®
Trigger_Box_Editor:-160.50,1.00,10.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
outro{tutorial complete*}|sound{CinematicMusic*1*1000}|draw{halo1}|deactivate{}
Blackboard_Editor:3.20,0.00,27.90:0.00,0.00,0.00:1.00,1.00,1.00:Farsi|&|Arabic®
Trigger_Box_Editor:3.40,1.00,30.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|tip{
‫|}فارسي و عربي‬draw{halo}
Blackboard_Editor:-78.30,0.00,-0.10:0.00,270.00,0.00:1.00,1.00,1.00:avoid using
<color=red>loop|</color>as much as you can||because some codes get executed 60
times per second®
Trigger_Box_Editor:-95.50,1.00,17.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{halo}|player{respawntimer*2}|tip{reSpawn Timer Set To <color=red>2</color>
secs}|deactivate{}
Blackboard_Editor:-95.50,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:sets respawn time
to 2 seconds||min 2 secs|max 1 hour|1 hour equals 3600 secs®
Blackboard_Editor:-105.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:change gravity®
Trigger_Box_Editor:-105.50,1.40,18.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
gravity{0,1,0}|tip{Gravity <color=red>decreased.</color>}|draw{magic_smoke}|
deactivate{}
Trigger_Box_Editor:-105.50,4.10,17.90:0.00,0.00,0.00:7.00,7.00,6.00:mode{exit}|
gravity{0,-9.81,0}|tip{Gravity <color=green>restarted.</color>}|deactivate{}
Blackboard_Editor:-115.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:make|steam®
Tile_Wood_Editor:-114.80,-0.90,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-115.20,1.40,18.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
effect{steam}|tip{Steam created}|draw{halo3}
Trigger_Box_Editor:-79.60,1.00,-30.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{stay}|
sound{ElevatorMusic*1*50*false}|draw{halo}
Trigger_Box_Editor:-109.00,1.00,-60.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
effect{reverbzone*30*Bathroom}
Radio_Editor:-102.80,1.90,-57.20:0.00,270.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-73.00,5.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
npcanimation{Walk*0.4*true}|npcrotation{0,275,0}
Trigger_Box_Editor:-78.40,4.00,-19.70:0.00,0.00,0.00:0.80,7.00,3.00:mode{enter}|
npcanimation{Working On Device*0.5*true}
Block_Scalable_Editor:-71.70,0.00,-
19.30:0.00,0.00,0.00:0.90,0.50,1.90:color{0.49,0.49,0.49}
Block_Scalable_Editor:-71.20,0.80,-
19.30:58.00,270.00,180.00:1.90,0.20,0.70:color{0.30,0.61,0.30}
Trigger_Box_Editor:65.00,2.00,-5.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|
sound{FatSaw*1*100*true*false*5}
Trigger_Box_Editor:65.00,2.00,-8.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|
sound{FatSaw*1*100*true*false*7}
Block_Scalable_Editor:65.00,0.00,-
2.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.78,0.20,0.00}
Block_Scalable_Editor:65.00,0.00,-5.00:0.
00,0.00,0.00:3.00,0.20,2.90:color{0.94,0.46,0.00}
Block_Scalable_Editor:65.00,0.00,-
8.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.78,0.20,0.00}
Trigger_Box_Editor:65.00,2.00,-2.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|
sound{FatSaw*1*100*true*false*3}
UI_Scalable_Editor:-112.50,3.10,-
53.00:0.00,272.00,0.00:1.00,1.00,1.00:<color=black>Mode{onclick}||TURN ON/OFF®
Trigger_Box_Editor:-107.00,10.00,-61.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,6,-61*-107,-600,-61*999999*false*0*true}
Trigger_Box_Editor:-107.00,14.00,-61.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,-600,-61*-107,5.9,-61*999999*false*0*true}
Trigger_Box_Editor:-114.00,10.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-114,2.8,-53*-114,-600,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,2.80,-53.00:0.00,0.00,0.00:3.10,0.50,0.60:mode{onclick}|
calltriggerbox{-114,14,-53}|calltriggerbox{-117,14,-53}|tip{Lights On}|
calltriggerbox{-107,14,-52}|calltriggerbox{-107,14,-61}
Trigger_Box_Editor:-114.00,14.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-114,-600,-53*-114,2.8,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,10.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-117,2.8,-53*-114,2.8,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,14.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-114,2.8,-53*-117,2.8,-53*999999*false*0*true}
Decal_Planar_Editor:-100.60,0.00,-
54.30:0.00,270.00,0.00:9.10,5.80,1.00:color{1.00,1.00,1.00}
material{damage_concrete_decal,0.08}
Decal_Planar_Editor:-100.60,0.00,-
59.20:0.00,270.00,0.00:30.40,2.40,1.00:color{1.00,1.00,1.00}
material{Bottom_dirt_decal,0.07}
Blackboard_Editor:-100.60,1.70,-
48.20:0.00,270.00,0.00:1.00,1.00,1.00:With<color=orange> planar_decals</color> you
can add extra layer of detail®
Trigger_Box_Editor:-130.00,2.00,-59.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
scale{-130,0,-65*1,5,1*1*true}
Block_Scalable_Editor:-130.00,0.00,-
65.00:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
material{Brick_Large_Blocks,0.15}
Blackboard_Editor:-10.00,0.00,-40.00:0.00,180.00,0.00:1.00,1.00,1.00:select the
police role®
Trigger_Box_Editor:-10.00,1.00,-43.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
player{role*police}|chat{you got the police role!}|draw{halo2}
Block_Scalable_Editor:-20.00,-1.00,-
30.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Blackboard_Editor:-20.00,0.00,-26.00:0.00,180.00,0.00:1.00,1.00,1.00:you need $125|
to get it®
Trigger_Box_Editor:-20.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;cash>124}|inventory{add*cash*-125}|draw{weapon2}|weapon{2}|
weapon{refill*2}|tip{<color=red>-$125</color>}
Blackboard_Editor:-20.00,0.00,-40.00:0.00,180.00,0.00:1.00,1.00,1.00:Get $125®
Trigger_Box_Editor:-20.00,1.00,-43.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*cash*+125}|tip{you got <color=green>+$125</color>}|draw{dollar}|
cooldown{2}
Block_Scalable_Editor:-10.00,-1.00,-
30.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Block_Scalable_Editor:-55.00,-1.00,-
20.00:0.00,0.00,0.00:10.00,1.10,10.00:color{0.73,0.44,0.22}
Blackboard_Editor:-20.00,0.00,-54.00:0.00,180.00,0.00:1.00,1.00,1.00:- how to save
my money?||<color=green>- you can enable Roleplay mode through interaction-menu to
save your data.||<color=orange>double tap on your character|<color=green>®
Trigger_Box_Editor:-20.00,1.00,-57.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
interactionmenu{mainmenu}|draw{halo3}
Sofa_Chunk_Editor:16.00,0.00,-
16.00:0.00,90.00,0.00:1.00,1.00,1.00:color{1.00,0.23,0.15}
Chair_Wooden_Editor:-138.00,0.00,-8.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-138.00,4.00,-8.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
lookat{-137,0,-8*0,0,0*3*0,0,0*1,0,1*true}
Blackboard_Editor:5.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:inventory||
<color=yellow>inventory{add*item*value}|inventory{del*item*value}||
<color=red>enable RP mode to save
Trigger_Box_Editor:5.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*house*mysechouse}|chat{got the second house!}| draw{house2}|
deactivate{0.1}
Block_Scalable_Editor:5.00,0.00,-
20.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:5.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;house=myhouse}|chat{welcome to the house!}|
sound{Notif1*1*1000}|cooldown{2}|draw{halo}
Door_Editor:-1.00,0.40,-30.00:0.00,0.00,0.00:1.20,1.20,1.20:color{1.00,1.00,1.00}
Block_Scalable_Editor:1.90,0.00,-
30.00:0.00,0.00,0.00:1.00,6.00,1.00:color{0.50,0.50,1.00}
Block_Scalable_Editor:-1.50,0.00,-
30.00:0.00,0.00,0.00:1.00,6.00,1.00:color{0.50,0.50,1.00}
Block_Scalable_Editor:0.30,4.80,-
30.00:0.00,0.00,0.00:2.60,1.20,1.00:color{0.50,0.50,1.00}
Metal_Railing_Editor:0.20,-0.40,-
29.70:0.00,90.00,0.00:0.40,1.10,0.50:color{0.87,0.00,0.00}
Block_Scalable_Editor:0.00,0.00,-
25.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:0.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*door*key}|chat{got the key!}| draw{key}|deactivate{0.1}
Trigger_Box_Editor:0.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;door=key}|sound{Notif1*1*1000}|transform{0.2,-0.4,-29*0.2,-
5.1,-29.7*3}|draw{halo}|deactivate{0.1}
Block_Scalable_Editor:-42.00,0.00,-
25.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:-42.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
vehicle{repair}|chat{repaired your car!}| draw{wrench}|cooldown{5}
Block_Scalable_Editor:-42.00,0.00,-
20.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Block_Scalable_Editor:-20.00,-1.00,-
43.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Car_Wreck_Editor:-
96.58,0.00,36.74:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Car_Dummy_Volkswagen_Editor:-
86.15,0.00,36.17:0.00,0.00,0.00:1.00,1.00,1.00:color{0.80,0.80,0.80}
Npc_Char4_Editor:-111.71,0.00,34.05:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Money_Single_Editor:-106.66,0.00,38.76:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.65,0.03,38.74:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.63,0.06,38.71:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.61,0.09,38.68:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.59,0.12,38.65:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.56,0.15,38.62:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.53,0.18,38.60:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.49,0.21,38.58:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.46,0.24,38.55:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.43,0.27,38.53:0.00,0.00,0.00:1.00,1.00,1.00:
Pan_Editor:-102.67,0.00,40.09:0.00,0.00,0.00:1.00,1.00,1.00:
Radio_Editor:-104.71,0.00,40.30:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:-103.11,0.00,48.63:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.21,0.00,98.59:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.35,0.20,97.74:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.26,0.40,96.79:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:46.01,0.00,101.69:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:39.79,0.00,84.53:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:37.24,0.60,95.88:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:37.90,0.80,96.12:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.39,1.00,96.23:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.76,1.20,96.63:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:52.25,1.66,93.11:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:54.49,1.86,94.06:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:42.67,1.40,91.39:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:43.36,1.80,91.98:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:43.69,2.00,92.26:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:45.07,2.20,91.39:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:43.02,1.60,91.69:0.00,0.00,0.00:1.00,1.00,1.00:
Spawn_Point_Editor:-440.37,0.20,-78.78:0.00,270.00,0.00:1.00,1.00,1.00:
Vehicle_King:-444.5, 0.2, -85.0:0.0, 134.4, 0.0:0,0,0:color{0.80,0.00,0.00}
Vehicle_Zupra:51.2, 0.2, 76.7:0.0, 305.3, 0.0:0,0,0:color{0.80,0.00,0.00}
Vehicle_King:-401.0, 0.2, -148.5:0.0, 209.4, 0.0:0,0,0:color{0.80,0.00,0.00}

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