PK2 Number-in-Context Handouts
PK2 Number-in-Context Handouts
0 1 2 3 4 5 6 7 8 9 10
0 1 2 3 4 5 6 7 8 9 10
0 1 2 3 4 5 6 7 8 9 10
0 1 2 3 4 5 6 7 8 9 10
0 1 2 3 4 5 6 7 8 9 10
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Table 3.5:
Domain-by-Domain Cross-Grade Analysis
Compare numbers.
Understand addition Represent and solve Represent and solve Represent and solve
as putting together problems involving problems involving problems involving
and adding to, and addition and subtraction. addition and subtraction. multiplication and
understand subtraction division.
as taking apart and
taking from.
Add and subtract within Work with equal Multiply and divide
20. groups of objects to within 100.
gain foundations for
multiplication.
page 1 of 2
Common Core Mathematics in a PLC at WorkTM , Grades K–2 © 2012 Solution Tree Press • solution-tree.com
Visit go.solution-tree.com/commoncore to download this page.
REPRODUCIBLE
Develop understanding
of fractions as numbers.
Describe and compare Measure lengths Measure and estimate Solve problems involving
measurable attributes. indirectly and by iterating lengths in standard measurement and
length units. units. estimation of intervals of
time, liquid volumes, and
masses of objects.
Classify objects and Tell and write time. Relate addition and Represent and interpret
count the number of subtraction to length. data.
objects in categories.
Geometry
Identify and describe Reason with shapes and Reason with shapes and Reason with shapes and
shapes. their attributes. their attributes. their attributes.
Analyze, compare,
create, and compose
shapes.
General Comments
Common Core Mathematics in a PLC at WorkTM , Grades K–2 © 2012 Solution Tree Press • solution-tree.com
Visit go.solution-tree.com/commoncore to download this page.
What Time Is It? Board Game
Materials: one number cube, one mini-clock per player, and game pieces
(colored cubes or chips) one for each player
Number of players: Two or more players. Roll the number cube to
determine who moves first. (The player with the lowest number will go first,
then the next highest number and so on.)
How to Play: Each player rolls the number cube to determine the number
of spaces to move. Each player is to use the mini-clock to show the time
described on the space he/she lands on or follow the directions on the space
on which he/she lands. The first player to reach the finish line is the winner.
NOTE: If the player does not show the correct answer on the clock, he/she
loses his/her turn.
Recess
begins at
10:30 a.m. for
the students Gabriel’s
in Room 100. favorite
subject, math FINISH
Move starts at
forward two 12:30 p.m.
spaces. Peter’s baseball
game starts at 6:00
The p.m.
Watertown
Waterpark
opens at
10:00 a.m. Take an
extra turn.
At the beginning of the school year, Mr. Parker measured each student’s height in
inches. He measured each student’s height again at the end of the school year.
Use the table to answer the questions below.
Who was the tallest student in August? Who was the tallest student at the
end of the school year?
Put the students in order from tallest to shortest for August. Do the same for
May.
Look at Gabriel and Ava. How much shorter was Gabriel than Ava in May?
What is the difference in the girls’ total heights in May and the boys’ total
heights in May?
Did the boys or the girls grow the most from August to May?
Rafael joined the class in May. He is 9 inches taller than Zaara was in
August. How tall is Rafael?
Jayla has 4 nickels, 5 dimes, and 8 pennies. How much money does
she have in all?
Sierra and her sister are earned money for doing chores. Sierra has 2
quarters, 10 dimes, 5 nickels, and 25 pennies. Her sister has 2
quarters, 5 dimes, 20 nickels, and 25 pennies. Who has more money?
Ava is saving money to buy a new art kit for $3.50. She has 8
quarters, 6 nickels, and 38 pennies. How much more money does she
need?
Snack Price
Hot Dog $1.25
Popcorn .50
Directions:
1. Examine the wiggly worms. Compare the lengths of the different colored worms.
Which worm is the shortest? Longest?
3. Measure each worm using a standard and non-standard unit of measurement. Record
your findings (length of each worm in standard AND non-standard units) REMEMBER:
A measurement must have a number and a unit. Example: 4 marshmallows long
4. BONUS: What is the difference in length between the shortest and longest worm? Tell
how you found your answer.
Directions:
Task 1: Measure the length of the table using the red worm. Measure the length of the
table using the green worm. Record the lengths:
The table is ____________ red worms long.
The table is ___________ green worms long.
Task 2: How many more red worms does it take to measure the length of the table?
Materials:
Coins (pennies, nickels, and quarters)
Number cube or dot cube
Make 25₵ game board
Directions:
The object of the game is to be the first person to make 25₵. In this game you will toss the number
cube to determine the number of pennies to place on the game board. Once you collect five pennies,
you can trade in the pennies for 1 nickel. Once you collect five nickels, you can trade in the nickels for a
quarter and win the game!
1. Toss the number cube to determine who goes first. Players can take turns in order from highest to
lowest number or lowest to highest number.
2. Toss the number cube to determine the number of pennies to place on your game board. For
example, if the cube lands on the number 4, you will place 4 pennies on your game board.
3. Continue playing and trading pennies for nickels until you make 25₵.
Adapted from Box It or Bag it Mathematics
4. CHALLENGE: Can you think of other ways to make 25₵? List as many ways as possible.
5. Play Make $1.00 – Use the Make $1.00 game board and the same procedure to play.
Make 25₵
Make $1.00
A Word’s Worth
Students use the Word’s Worth chart to find the value of words.
Some things to use:
Find the value of your name. Who has the name highest in value?
f g h i j
k l m n o
p q r s t
u v w x y
z
Clock Faces
Materials:
Die or number cube
Unifix or snap cubes
Longest/Shortest spinner
Paper clip
Directions:
Play with a partner.
Take turns rolling a die.
Whatever number you roll, take that number of cubes and
connect them.
Each player takes 3 turns.
After players have finished their turns, use the paper clip to
spin the spinner. If the spinner lands on Shortest, the player
with the shorter stick wins. If the spinner lands on Longest,
the player with the longer stick wins.
Measuring with Cuisenaire Rods
Materials:
Cuisenaire rods
Rulers or measuring tapes
Directions:
2. If the white rod is equal to 1, what number is equal to the orange rod? Line up white
rods end to end next to an orange rod to find the value.
3. Use the same method to determine the value of the other rods.
Cuisenaire rods
Rulers or measuring tapes
Directions:
1. Can you make a Cuisenaire rod train with a length of 10cm? Show your work.
2. How many different ways can you make a Cuisenaire rod train with a length of 10
cm?
Cuisenaire rods
Rulers or measuring tapes
Directions:
1. The white rod has a length of 1cm. What is the length of the orange rod?
3. Use the information you learned about the lengths of Cuisenaire rods to fill in the
blanks: The blue rod is ____ cm longer than the dark green rod. The yellow rod is
____ cm shorter than the brown rod.
MONEY BINGO
$0.39 $0.62
86¢ 92¢
$0.23 $0.87
59¢ $0.45
$0.98 $0.17
79¢ 64¢
$0.91 $0.83
fifty-nine
cents
ninety-eight
cents
seventy-nine sixty-four
cents cents
eighty-three
cents
Pony Bead Ruler
Materials:
Directions:
Knot one end of the jute/cord close to the end.
Wrap the opposite end with a piece of tape to keep it from unraveling.
Thread four beads of one color on the jute/cord.
Thread four beads of the second color on the jute/cord.
Alternate colors until you have 12 groups of four beads.
Tie a knot in the end as close to the beads as possible.
Materials:
Directions: