Monitors
Monitors
2
INTRODUCTION TO INFORMATION AND
COMMUNICATION TECHNOLOGIES
Umer Tariq
CHAPTER 3A
VIDEO AND SOUND
MONITORS
Most common output device
Connects to the video card
All monitors can be categorized by the way they display colors
Monochrome
Display only one color i.e. white or green, with black background
Used for text only displays where user does not need to see color graphics.
Grayscale
Displays varying degrees of gray(very light gray to black) against a white or off white background
Essentially a type of monochrome monitor
Color Monitors
Display 4 to 16 million colors
4A-6
MONITORS
Grayscale means single color channel of grey (extreme being black or white).
MONITORS
CRT color
Phosphor dots arranged in triads
Red, green, and blue dots
Three colors blend to make colors
Varying the intensity creates new colors
MONITORS
CRT Working
CRT Working
Size.
Resolution.(sharpness or clarity)
Refresh Rate. (No of times electrons gun scanning pixel)
Dot Pitch. (distance between two same colored phosphorus dots)
The dot pitch should be no greater than 28 mm and the refresh rate should be at least 72 Hz.
MONITORS
CRT drawbacks
Very large:
they take up desktop space and can be difficult to move
Very heavy:
A standard CRT monitor may be more than 16 inches deep and weigh about 30 pounds
Take up less desk space and run cooler than traditional CRT monitors
There are several types of flat-panel monitors, but the most common is the liquid crystal display (LCD) monitor
MONITORS
The LCD monitor creates images with a special kind of liquid crystal that is normally transparent but becomes
opaque when charged with electricity.
CATEGORIES OF LCD DISPLAY
Drawbacks to LCD
Paper-white displays
Similar to LCD
Use a phosphorescent film held between two sheets of glass to produce light
MONITORS
Plasma monitor
Created by sandwiching a special gas (such as neon or xenon) between two sheets of glass
Gas is excited to produce light: When the gas is electrified via a grid of small
electrodes, it glows
COMPARING MONITORS
1. Size of monitor
Measured in inches
Measured diagonally
17-inch monitor measures 17 inches from the lower left to the upper right corner
Actual size
Distance from corner to corner
Viewable size
Useable portion of the screen
Resolution
The term resolution refers to the sharpness or clarity of an image
Resolution is determined by number of pixels on the screen
The more pixels a monitor can display, the higher its resolution and the clearer its images appear
a resolution of 640 X 480 means 640 pixels horizontally and 480 pixels vertically
Higher number creates sharper images
Higher number creates smaller images
MONITORS AND VIDEO CARDS
Refresh rate
Number of time the screen is redrawn
A monitor's refresh rate is the number of times per second that the electron guns scan every pixel on the
screen
Refresh rate is important because phosphor dots fade quickly after the electron gun charges them with
electrons
If the screen is not refreshed often enough, it appears to flicker, which causes eye strain
Modern equipment sets this automatically
Refresh rate is measured in Hertz (Hz)
This means that if a monitor’s refresh rate is 100 Hz, it refreshes its pixels 100 times every second
When purchasing a monitor; look for one with a refresh rate of 72 Hz or higher
MONITORS AND VIDEO CARDS
Dot pitch
Distance between the same color dots
If we measure the distance between the red dots of two adjacent pixels, we are measuring the monitor's dot pitch
Dot pitch is measured as a fraction of a millimeter(mm)
Ranges between .15 mm and .40 mm
Smaller creates a finer picture
Should be less than .22mm
VIDEO CARDS
In most computers, the video card is a separate device that is plugged into the motherboard
In many newer computers, the video circuitry is built directly into the motherboard, eliminating the need
for a separate card
Today's video controllers feature their own built-in microprocessors which frees the CPU from the burden
of making the millions of calculations required for displaying graphics
ERGONOMICS AND MONITORS
Eyestrain
Eyestrain is basically fatigue of the eyes, caused by focusing on the same point for too long
Eyestrain can lead to headache
Steps to avoid
Choose a good monitor that hold steady image without flickering
Place the monitor 2 – 3 feet away:
so that the screen’s center is a little below your eye level. Then tilt the screen’s face upward about 10 degrees. This angle will enable
you to view the monitor comfortably without bending your neck
Any new multimedia-capable PC includes a complete sound system, with a microphone, speakers, a
sound card
Integral part of the computer experience
Capable of recording and playback
SOUND SYSTEMS
Sound card
Device between the CPU and speakers
Converts analog form to digital
Can be connected to several devices
Modern cards support Dolby Surround Sound
SOUND SYSTEMS