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Motion Descriptors in Three Dimensions

This document discusses motion descriptors in three dimensions. It introduces position, velocity and acceleration vectors in 3D space and how they are defined. The document explains how to represent and solve problems involving these motion descriptors when an object can move freely in three dimensions.

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Razel C. Alvarez
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0% found this document useful (0 votes)
192 views35 pages

Motion Descriptors in Three Dimensions

This document discusses motion descriptors in three dimensions. It introduces position, velocity and acceleration vectors in 3D space and how they are defined. The document explains how to represent and solve problems involving these motion descriptors when an object can move freely in three dimensions.

Uploaded by

Razel C. Alvarez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 35

10/11/23, 7:35 AM Motion Descriptors in Three Dimensions


Unit 4: Motion in Two Dimensions

Lesson 4.2
Motion Descriptors in Three Dimensions

Contents

Introduction 1
Learning Objectives 2

Warm Up 2

Learn about It! 4


Position Vectors 4
Velocity Vectors 6
Independence of Motion 15
Acceleration Vector 15
Parallel and Perpendicular Components of Acceleration 23

Key Points 25

Key Formulas 26

Check Your Understanding 29

Challenge Yourself 32

Bibliography 33

Key to Try It! 34



 


Unit 4: Motion in Two Dimensions

Lesson 4.2

Motion Descriptors in Three


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Dimensions 1/35
10/11/23, 7:35 AM Motion Descriptors in Three Dimensions


Unit 4: Motion in Two Dimensions

Lesson 4.2

Motion Descriptors in Three


Dimensions


 Introduction
In the past lesson, you learned about motion inoneortwodimensions.Itiseasiertodrive
a car on a freeway since it is limited to one or two dimensions. However, stability and
control for airplanes are much more complicated since they can freely move in three
dimensions. Airplanes can  rotate in a front-to-back axis, side-to-side axis, or around a
vertical axis. You can also think of it as three imaginary linespassingthroughtheairplane,
which intersect at right angles. Motions in these dimensionsshouldbecarefullycontrolled


4.2. Motion Descriptors in Three Dimensions  1


Unit 4: Motion in Two Dimensions

and maintained by the pilot. In this lesson, you  will learn about how the different motion 
descriptors are defined in three dimensions.

Learning Objectives DepEd Competency

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10/11/23, 7:35 AM Motion Descriptors in Three Dimensions
which intersect at right angles. Motions in these dimensionsshouldbecarefullycontrolled


4.2. Motion Descriptors in Three Dimensions  1


Unit 4: Motion in Two Dimensions

and maintained by the pilot. In this lesson, you  will learn about how the different motion 
descriptors are defined in three dimensions.

Learning Objectives DepEd Competency



In this lesson, you should be able to do the Extend the definition of position,
velocity, and acceleration to 2D and
following:
3D using vector representation
● Define position, velocity, and (STEM_GP12KIN-Ic21).

acceleration in three dimensions. 

● Use vectors to represent the position


and velocity of an object in three
dimensions.
● Solve problems involving position,
velocity, and acceleration vectors in
two to three dimensions.

 Warm Up   
 Ladybug Motion in 2D  10 minutes
In this activity, you will review the motion descriptors in one and two dimensions.

Materials
● laptop/tablet/phone
● paper
● pen or pencil







4.2. Motion Descriptors in Three Dimensions  2


Unit 4: Motion in Two Dimensions

Procedure
1. Download the PhET simulation using the link below:

Ladybug Motion 2D 

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4.2. Motion Descriptors in Three Dimensions  2


Unit 4: Motion in Two Dimensions

Procedure
1. Download the PhET simulation using the link below:

Ladybug Motion 2D 
University of Colorado Boulder, <Ladybug Motion 2D,= PhET
Interactive Simulations, 
https://phet.colorado.edu/en/simulation/ladybug-motion-2d,
last accessed on March 17 2020. 

2. Begin by enabling the following options: <Show both= for Vectors, <Manual= for
Choose Motion, <Line= for Trace, and <Position= for Remote Control, as shown inFig.
4.2.1.


Fig. 4.2.1. Ladybug in motion 2D simulation

3. Move the ladybug manually and observe how the vectors change.
4. Try also the <Velocity= and  <Acceleration= for Remote Control. Observe how the
vectors change as well.
5. Try the linear, circular, and the elliptical motion options. Observe how the velocity
and the acceleration changes for each motion.
6. Answer the guide questions below with your  seatmate and write your answers on a


4.2. Motion Descriptors in Three Dimensions  3


Unit 4: Motion in Two Dimensions

piece of paper. Make sure to discuss your observations.

Guide Questions
1. What happens to the velocity and acceleration vectors as you move the ladybug
manually? Describe in detail
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6. Answer the guide questions below with your  seatmate and write your answers on a


4.2. Motion Descriptors in Three Dimensions  3


Unit 4: Motion in Two Dimensions

piece of paper. Make sure to discuss your observations.

Guide Questions
1. What happens to the velocity and acceleration vectors as you move the ladybug
manually? Describe in detail.
2. How did the velocityandaccelerationchangewhen youallowtheladybugtomovein
a linear motion? in a circular motion? in an elliptical motion?
3. How will you describe the direction of the velocity and acceleration vectors with
respect to the ladybug’s position in a circular motion?

 Learn about It!


In the past lessons you learned about motion descriptors in one and two dimensions. We
can extend these concepts into three dimensions in the following sections.

How do you dene position, velocity, and


 acceleration in three dimensions?


Position Vectors
In describing a three dimensional motion, the three coordinates x, y, and z are utilized to
locate a particle at a specific point. In this case, the position vector  of a particlepointP
would be P (x, y, z), as shown inFig.4.2.2.Whentheparticleisinmotion,allthesevariables

x, y, andzwillbefunctionsoftime(t).Rememberthatinthepastlesson,theunitvectors

, , and  correspond to the coordinate axes x, y, z, respectively. Usingtheseconcepts,
the position vector is expressed as:

 Equation 4.2.1


4.2. Motion Descriptors in Three Dimensions  4


Unit 4: Motion in Two Dimensions

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4.2. Motion Descriptors in Three Dimensions  4


Unit 4: Motion in Two Dimensions


Fig. 4.2.2. The components of position vector in three dimensions

In Equation 4.2.1, the coefficients x, y, and z indicate the location of a particle in the
coordinate system relative to the origin. As the particle moves, the position vector always
changes and extends from the particle to the origin.

You learned in the past lessons that displacement is the changeinpositionofaparticleor

an object. When  a particle  moves  from position  P 1 with a position vector  to P2 with a

position vector ,atatimeintervalΔt,thechangeinpositionordisplacementisexpressed


as:


or Equation 4.2.2




4.2. Motion Descriptors in Three Dimensions  5


Unit 4: Motion in Two Dimensions

Velocity Vectors
The average velocity  at a given time interval  is similar to how we deal with  the 
average velocity in one  dimension, as illustrated in Fig. 4.2.3. It can be expressed  as the
change in position vector divided by the time interval as shown by:

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4.2. Motion Descriptors in Three Dimensions  5


Unit 4: Motion in Two Dimensions

Velocity Vectors
The average velocity  at a given time interval  is similar to how we deal with  the 
average velocity in one  dimension, as illustrated in Fig. 4.2.3. It can be expressed  as the
change in position vector divided by the time interval as shown by:



Fig. 4.2.3. Average velocity is the change in position vector per time interval

This expression can be expanded depending on the components of the given position
vector.

In the past lesson, you learned that instantaneous velocityisthevelocityofanobjectora
particle ataspecificinstant.Thisoccursastimeinterval approacheszeroatthatinstant.

In the limit , the average velocity  approaches the instantaneous velocity .
Instantaneous velocity in two or three dimensions is also expressed similar to one
dimensional motion. The main difference is that both the position  and instantaneous
velocity are vectors. It can be expressed as:


4.2. Motion Descriptors in Three Dimensions  6


Unit 4: Motion in Two Dimensions


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y p


4.2. Motion Descriptors in Three Dimensions  6


Unit 4: Motion in Two Dimensions



The magnitudeoftheinstantaneousvelocity isequivalenttothespeed,whileitsdirection
is given by the direction in whichthe particleismoving atthatspecificinstant.Thedirection 
of the instantaneous velocity  ofanyparticleisalwaystangent tothepathoftheparticle
at specific particle’s position. When illustrated using an arrow, its tail represents the
direction of travel of a particle, while its length represents the magnitude, as shown in Fig.
4.2.4.


Fig. 4.2.4. Velocity of a particle

Remember
The direction ofinstantaneousvelocityisalwaystangenttothepath
of the particle’s position.


Instantaneous velocity can be divided into its components. It is expressed in terms of unit
vectors as:

 Equation 4.2.3


4.2. Motion Descriptors in Three Dimensions  7


Unit 4: Motion in Two Dimensions

The same equation can also be obtained by getting the derivative of Equation 4.2.1. The
unit vectors are not dependent on time, therefore, their derivatives are zero. It can also be
expressed in terms of unit vectors.

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 Equation 4.2.3


4.2. Motion Descriptors in Three Dimensions  7


Unit 4: Motion in Two Dimensions

The same equation can also be obtained by getting the derivative of Equation 4.2.1. The
unit vectors are not dependent on time, therefore, their derivatives are zero. It can also be
expressed in terms of unit vectors.


The scalar components are given by:


The magnitude of the instantaneous velocity is simply the speed of the object. It can be
calculated using the Pythagorean theorem using the components of the speed.

How will you dene position and velocity vectors in


 three dimensions?

Let’s Practice!

Example 1  
A dog runs across an open field. The coordinates (in meters) of the dog’s position as
function of time t (in seconds) are given by
x = 0.40t 2 + 6.5t + 30
y = 0.11t2 8.5t + 25
(a) What is the dog’s position vector at t = 10 s in vector notation?
(b) What is the magnitude of this position vector?


4.2. Motion Descriptors in Three Dimensions  8


Unit 4: Motion in Two Dimensions

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the dog’s position vector in vector notation and the
magnitude of the position vector.

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(b) What is the magnitude of this position vector?


4.2. Motion Descriptors in Three Dimensions  8


Unit 4: Motion in Two Dimensions

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the dog’s position vector in vector notation and the
magnitude of the position vector.

Step 2: Identify the given in the problem.
The coordinates of the dog’s position as a function of time are given.

Step 3: Write the working equation.
The position vector of the dog as a function of time is given by:



To determine the magnitude of the position vector, use the Pythagorean theorem.



Step 4: Substitute the given values.
At t = 10 s, the components are:



To solve the magnitude of the position vector:



Step 5: Find the answer.



The position vector in vector notation is . The magnitude


of the position vector is 74 m.


4.2. Motion Descriptors in Three Dimensions  9


Unit 4: Motion in Two Dimensions

1 Try It! 
What is the (a) position vector in vector notation and (b) magnitude of the position
vector of a particle at t = 2.5 s? The coordinates of the particle’s position (in meters)
as function of time are as follows:
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4.2. Motion Descriptors in Three Dimensions  9


Unit 4: Motion in Two Dimensions

1 Try It! 
What is the (a) position vector in vector notation and (b) magnitude of the position
vector of a particle at t = 2.5 s? The coordinates of the particle’s position (in meters)
as function of time are as follows:
x = 5t2 3.2t + 15
y = 2t2 4.2t + 5
z = 0.5t 2 + 6t 10

Example 2 
What is theinstantaneousvelocity ofthedoginvectornotationinLet’sPractice!Example1
at time t = 10 s?

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the instantaneous velocity of the dog in vector
notation.

Step 2: Identify the given in the problem.
The coordinates of the dog’s position as a function of time are given.

Step 3: Write the working equation.
The determine the velocity in vector notation, calculate the first derivative of the
given components using:



Step 4: Substitute the given values.
Determine the first derivative of the x and y-components.



4.2. Motion Descriptors in Three Dimensions  10


Unit 4: Motion in Two Dimensions




S b tit t t 10 t th d t f l it
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4.2. Motion Descriptors in Three Dimensions  10


Unit 4: Motion in Two Dimensions




Substitute t=10 s to the x- and y-components of velocity.



Step 5: Find the answer.



The instantaneous velocity of the dog in vector notation is

.

2 Try It! 
Find the velocity of a particle in vector notation at t = 3 s if the coordinates of the
particle’s position (in meters) as a function of time are given as:
x = 0.5t2 + 2.5t + 5
y = 0.8t 2 + 3t + 4.5
z = 0.6t 2 9t 10

Example 3 
A car, represented as a particle, has the following components (in meters) as a function of
time (in seconds).

x = 2.1t2 4.3t + 10
y = 0.9t2 + 8t 5
z = 3.5t 2 2.5t 15


4.2. Motion Descriptors in Three Dimensions  11


Unit 4: Motion in Two Dimensions

(a) What is the position vector  in vector notation form, and the magnitude of the
position of the car at time t = 20 s?
(b) What is the velocity of the car in vector notation form at t = 20 s?
(c) What is the magnitude of the velocity vector at t = 20 s?

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4.2. Motion Descriptors in Three Dimensions  11


Unit 4: Motion in Two Dimensions

(a) What is the position vector  in vector notation form, and the magnitude of the
position of the car at time t = 20 s?
(b) What is the velocity of the car in vector notation form at t = 20 s?
(c) What is the magnitude of the velocity vector at t = 20 s?

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the position vector in vector notation form, magnitude
of the position vector, velocity of the car in vector notation form, and the
magnitude of the velocity vector.

Step 2: Identify the given in the problem.
The components of the car’s position are given.

Step 3: Write the working equation.
The position vector of the dog as a function of time is given by:



To determine the magnitude of the position vector, use the Pythagorean theorem.



To determine the velocity in vector notation, calculate the first derivative of the
given components as:



To determine the magnitude of the velocity , use

.


4.2. Motion Descriptors in Three Dimensions  12


Unit 4: Motion in Two Dimensions

Step 4: Substitute the given values.
At t = 20 s, the components of the position vector are:

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4.2. Motion Descriptors in Three Dimensions  12


Unit 4: Motion in Two Dimensions

Step 4: Substitute the given values.
At t = 20 s, the components of the position vector are:



For the magnitude of the position vector:



The first derivative of the x, y, and z-components are:






Substitute t = 20 s to the components of the velocity.



For the magnitude of the velocity vector, use

.



4.2. Motion Descriptors in Three Dimensions  13


Unit 4: Motion in Two Dimensions

Step 5: Find the answer.


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4.2. Motion Descriptors in Three Dimensions  13


Unit 4: Motion in Two Dimensions

Step 5: Find the answer.




The position vector of the car in vector notation is

. The magnitude of the position vector is


1551.76 m. The velocity of the car in vector notation is

. The magnitude of the velocity


vector is 161.38 m/s.

3 Try It! 
The components of a the position of a moving particle (in meters) as a function of
time (in seconds) are given by
x = 10t2 + 0.5t + 10
y = 5t2 + 6.1t 10
z = 0.3t2 9t + 20
(a) What is the position vector  in vector  notation form, and the magnitude of
the position of the car at time t = 0.5 s?
(b) What is the velocity of the car in vector notation form at t = 0.5 s?
(c) What is the magnitude of the velocity vector at t = 0.5 s?







4.2. Motion Descriptors in Three Dimensions  14


Unit 4: Motion in Two Dimensions

Independence of Motion
Notice that in both position and velocity vectors, the components areseparatefunctionsof
time. Itmeansthatamotionalongthex-axishasnoeffectonthe motionoftheobjectalong
the y- and z-axes. Thus, the motion of the object can be divided into separate components
l h di di t i
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4.2. Motion Descriptors in Three Dimensions  14


Unit 4: Motion in Two Dimensions

Independence of Motion
Notice that in both position and velocity vectors, the components areseparatefunctionsof
time. Itmeansthatamotionalongthex-axishasnoeffectonthe motionoftheobjectalong
the y- and z-axes. Thus, the motion of the object can be divided into separate components
along each corresponding coordinate axis.

Forexample,apersonwalksfrompointA topointB.FrompointA,herpathincludesseveral
meters in the north direction, then another few meters to the east direction  to reachpoint
B. Her motion along the north direction is independent of her motion along the east
direction. These independence of motion will be deemed useful in discussing free-fall and
projectile motions in the next lessons.

Acceleration Vector
In one-dimensional motion, we describeacceleration as thechangeinvelocityofaparticle
divided by the unit time. It is characterized by the changes in the magnitude ofthevelocity

and the changes in the directionofvelocity.Supposeaparticlehasavelocityof att1and

at  t2.  During  the time interval t2 - t 1( ), thechangeinvelocityisgivenby (
). Using these variables, the average acceleration can be expressed as:



In the same way, instantaneous acceleration is given by:



This occurs when the object at point P2 approaches point P1, wherein Δt approaches zero.





4.2. Motion Descriptors in Three Dimensions  15


Unit 4: Motion in Two Dimensions

When dealing with acceleration in three dimensions, acceleration vector  can be
expressed in terms of  unit vectors, as shown in Equation 4.2.4. It is also similar to the
derivative of the components of velocity as a function of time.

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4.2. Motion Descriptors in Three Dimensions  15


Unit 4: Motion in Two Dimensions

When dealing with acceleration in three dimensions, acceleration vector  can be
expressed in terms of  unit vectors, as shown in Equation 4.2.4. It is also similar to the
derivative of the components of velocity as a function of time.


or
Equation 4.2.4

 

The scalar components are given by:


Remember that velocity is the first derivative of the position vector as a function of time.
Hence, we can express  acceleration as the second derivative of their corresponding
components as shown below:



How will you dene acceleration in three


 dimensions?






4.2. Motion Descriptors in Three Dimensions  16


Unit 4: Motion in Two Dimensions

Let’s Practice!

Example 4  
Using the given components of velocity in Let’s Practice! Example 2 calculate the acceleration
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4.2. Motion Descriptors in Three Dimensions  16


Unit 4: Motion in Two Dimensions

Let’s Practice!

Example 4  
Using the given components ofvelocityinLet’sPractice!Example2,calculatetheacceleration
in vector notation form at t = 5 s.

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the acceleration of the dog in vector notation form.

Step 2: Identify the given in the problem.
The components of the dog’s velocity are given.

Step 3: Write the working equation.
The acceleration vector can be determined by calculating the first derivative of the
components of the velocity:



Step 4: Substitute the given values.
To find the x-component of , use

.

To find the y-component of , use

.

Step 5: Find the answer.





4.2. Motion Descriptors in Three Dimensions  17


Unit 4: Motion in Two Dimensions

The acceleration vector in vector notation form is

.

4 T It!
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4.2. Motion Descriptors in Three Dimensions  17


Unit 4: Motion in Two Dimensions

The acceleration vector in vector notation form is

.

4 Try It! 
What is the acceleration vector  in the vector notation form of a particle if the
components  of  its  velocity  vector  are  given  as  v x = 5t  10.2, vy = 2.5t + 6.2, and
v z = 0.75t 3.1?

Example 5 
The components of an object’s  position (in meters) as functions of time (in seconds) are
given by the following:
x = 5t2 + 3.1t 6
y = 0.4t2 8.2t 3.5
z = 1.5t 2 + 7t 2.8
(a) What is the acceleration of the object in vector notation form?
(b) What is the magnitude of the object’s acceleration?

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the acceleration in vector notation form and the
magnitude of the object’s acceleration.

Step 2: Identify the given in the problem.
The components of the object’s position are given.

Step 3: Write the working equation.
Since the position vectors are given, the acceleration vector can be determined by
calculating the second derivative of the components of the position vector.




4.2. Motion Descriptors in Three Dimensions  18


Unit 4: Motion in Two Dimensions

The magnitude of the acceleration vector can be determined using the
Pythagorean theorem.

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4.2. Motion Descriptors in Three Dimensions  18


Unit 4: Motion in Two Dimensions

The magnitude of the acceleration vector can be determined using the
Pythagorean theorem.



Step 4: Substitute the given values.
Calculate the second derivative of the position vectors.




To calculate the magnitude of the acceleration vector:



Step 5: Find the answer.



4.2. Motion Descriptors in Three Dimensions  19


Unit 4: Motion in Two Dimensions

The acceleration vector in terms of notation vector is

. The magnitude of the


acceleration is 10.47 m/s2. 

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4.2. Motion Descriptors in Three Dimensions  19


Unit 4: Motion in Two Dimensions

The acceleration vector in terms of notation vector is

. The magnitude of the


acceleration is 10.47 m/s2. 

5 Try It! 
Find the acceleration vector in vector notation form as well as its magnitude at t =
2 s. The following components of the velocity vector (in m/s) as a function of time are
given:
vx= 6.5t2 0.6t + 10
v y= 9.1t2 + 2t 5
v z= 0.8t2 + 0.9t 2

Example 6 
A vehicle used to explore thesurfaceofMarshasthefollowingx-,y-andz-coordinatesthat
vary with time
x = 6.5 m (0.45 m/s 2)t2
y = (2.5 m/s)t (0.30 m/s2 )t2
z = (1.5 m/s)t + (0.25 m/s3)t3

(a) Find the components of the average acceleration for the interval t = 0.0 s to t = 3.0 s.
(b) Find the instantaneous acceleration at t = 3.0 s.
(c) Find the magnitude of the acceleration at t = 3.0 s.

Solution
Step 1: Identify what is required in the problem.
You are asked to calculate the components of the average acceleration, the
instantaneous acceleration at t = 3.0 s, and the magnitude of the acceleration.

Step 2: Identify the given in the problem.
The components of the position vector are given as well as the time interval.


4.2. Motion Descriptors in Three Dimensions  20


Unit 4: Motion in Two Dimensions

Step 3: Write the working equation.
To get the components of the average acceleration, use

.

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4.2. Motion Descriptors in Three Dimensions  20


Unit 4: Motion in Two Dimensions

Step 3: Write the working equation.
To get the components of the average acceleration, use

.

To calculate the instantaneous acceleration, use

.

To determine the magnitude of the acceleration, use

.

Step 4: Substitute the given values.
To identify the components of the average acceleration, the components  of the
instantaneous velocity at any time t should be determined by calculating the first
derivative of the position vectors.



Find the components of the velocity at t = 0 s and t = 3.0 s.
At t = 0 s:


4.2. Motion Descriptors in Three Dimensions  21


Unit 4: Motion in Two Dimensions

At t = 3.0 s:

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4.2. Motion Descriptors in Three Dimensions  21


Unit 4: Motion in Two Dimensions

At t = 3.0 s:



Solve for the average acceleration for each component.



To determine the instantaneous acceleration, the derivative of the velocity of each
component should be calculated.



Therefore,

.

Substitute t = 3.0 s to the acceleration vector.



Calculate the magnitude of the acceleration using

.


4.2. Motion Descriptors in Three Dimensions  22


Unit 4: Motion in Two Dimensions

Step 5: Find the answer.
The components of the average acceleration from t = 0 s to t = 3.0 s:

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.


4.2. Motion Descriptors in Three Dimensions  22


Unit 4: Motion in Two Dimensions

Step 5: Find the answer.
The components of the average acceleration from t = 0 s to t = 3.0 s:



The instantaneous acceleration at t =3.0 s:



The magnitude of the acceleration at t = 3.0 s:



The components of the average acceleration are: aav-x = 0.9 m/s2, a av-y = ‒0.6 m/s2, a av-z
= 2.25 m/s 2. The instantaneous acceleration at t = 3.0 s is

. The magnitude of the


acceleration at t = 3.0 s is 21.42 m/s 2.

6 Try It! 
A car has the following components of its position as a function of time:
x = (5.0 m/s)t (2.1 m/s2)t2
y = (6.5 m/s)t (0.10 m/s3)t3
z = (3.0 m/s2)t2 
(a) Find the components of the average acceleration at t = 0 s to t = 0.5 s.
(b) Find the instantaneous acceleration at t = 0.5 s in vector notation.
(c) Find the magnitude of the instantaneous acceleration from (b).


Parallel and Perpendicular Components of Acceleration
Another way to describe acceleration is to think of  with its components parallel to the
particle’s path and , and another component perpendicular to the path and to , as
shown in Fig. 4.2.5. The parallel component of acceleration signifies the changes in the


4.2. Motion Descriptors in Three Dimensions  23


Unit 4: Motion in Two Dimensions

speed of the particle, while the perpendicular component represents the changes in the
direction of the particle’s motion.

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4.2. Motion Descriptors in Three Dimensions  23


Unit 4: Motion in Two Dimensions

speed of the particle, while the perpendicular component represents the changes in the
direction of the particle’s motion.


Fig. 4.2.5 Components of acceleration

To explain this, considerFig.4.2.6a,wheretheaccelerationvector issimilar tothedirection
of . In this case, it has only a parallel component, while its perpendicular component is

zero. The figure shows that vector  is smaller than vector , indicating that the object
increases its speed while traveling  in the same direction. The increase in speed is given by
.


Fig. 4.2.6. Acceleration when directed (a) parallel and (b) perpendicular to an object’s
velocity

4.2. Motion Descriptors in Three Dimensions  24


Unit 4: Motion in Two Dimensions

In Fig. 4.2.6b, acceleration  is perpendicular to the velocity, Hence, it only has a
perpendicular component, while its parallel component is zero. At a small interval, the

change in velocity  is almostperpendicularto ,makingthedirections ofboth and

 different. As the time interval gets smaller, the angle  also approaches zero, making

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velocity

4.2. Motion Descriptors in Three Dimensions  24


Unit 4: Motion in Two Dimensions

In Fig. 4.2.6b, acceleration  is perpendicular to the velocity, Hence, it only has a
perpendicular component, while its parallel component is zero. At a small interval, the

change in velocity  is almostperpendicularto ,makingthedirections ofboth and

 different. As the time interval gets smaller, the angle  also approaches zero, making

the  perpendicular to both vectors, while  and havethesamemagnitude.Inthis


case, the magnitude of the velocity (speed) stays the same but its direction changes. This
can be observed in a curved path where the speed is constant while the direction of the
object changes at each instant.
In most cases, acceleration can havebothparallelandperpendicularcomponents.Itmeans
that the speed of the particle varies as well as the direction of the particle’s motion.

What do the parallel and perpendicular


 components of acceleration signify?

Tips
It is always easier to solve motion problems while considering
separate components for each variable. Position,  velocity, and
acceleration vectors can always be separated based on their
components along the x-, y-, and z-axes.

Key Points
___________________________________________________________________________________________

● The position vector  illustrates the position of a particle in two or three
dimensions. When the particle is moving, the position vector is considered as a
function of time. In three dimensions, the position vector is simply the vectorsum
of one dimensional position in the x-, y-, and z-axes.
● The displacement vector isthechangeinpositionofaparticle oranobjectat
a specific time interval in two to three dimensions.
● Instantaneous velocity  is the rate of change in the position at an instant

4.2. Motion Descriptors in Three Dimensions  25


Unit 4: Motion in Two Dimensions

(infinitesimal time). Both the position and the velocity are vectors. In three
dimensions,  is simply the sum of each component of a particle’s instantaneous
velocity vector along the x-, y-, and z- axes.
● Instantaneous acceleration  is the change in velocity overaverysmallamount

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10/11/23, 7:35 AM Motion Descriptors in Three Dimensions
● Instantaneous velocity  is the rate of change in the position at an instant

4.2. Motion Descriptors in Three Dimensions  25


Unit 4: Motion in Two Dimensions

(infinitesimal time). Both the position and the velocity are vectors. In three
dimensions,  is simply the sum of each component of a particle’s instantaneous
velocity vector along the x-, y-, and z- axes.
● Instantaneous acceleration  is the change in velocity overaverysmallamount
of time (infinitesimal). It is expressed as the derivative of the velocityfunctionwith
respect to time.
● Acceleration  in three dimensions can be written as the vector sum of
one-dimensional acceleration in the x-, y-, and z-axes.
● Acceleration is also described based on its parallel and perpendicular
components.
___________________________________________________________________________________________ 

Key Formulas
___________________________________________________________________________________________

Concept Formula Description

Position Vector Use this formula to solve for



the position vector in three

dimensions if the
where
components are given.
● is the position vector;
● x is the position along the
x-axis;
● y is the position along the
y-axis, and
● z is the position along the
z-axis.

Use this formula to solve for



where displacement if the
components of the position
● is the displacement;
vectors are given.


4.2. Motion Descriptors in Three Dimensions  26


Unit 4: Motion in Two Dimensions

● x1 is the position of r 1


along the x-axis;
● x2 is the position of r 2
along the x-axis;

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g


4.2. Motion Descriptors in Three Dimensions  26


Unit 4: Motion in Two Dimensions

● x1 is the position of r 1


along the x-axis;
● x2 is the position of r 2
along the x-axis;
● y1 is the position of r1 
along the y-axis;
● y2 is the position of r2 
along the x-axis;
● z1 is the position of r1 
along the y-axis, and
● z2 is the position of r2 
along the x-axis.

Velocity Vector Use this formula to solve for



instantaneous velocity if
or
the components of the
velocity or the components

of the position vector are
where
given.
● is the instantaneous
velocity;
● is the position vector;
● vx is the x-component of
velocity;
● vy is the y-component of
velocity;
● vz is the z-component of
velocity;
● x is the x-component of the
object’s position;
● y is the y-component of the
object’s position, and
● z is the z-component of the


4.2. Motion Descriptors in Three Dimensions  27


Unit 4: Motion in Two Dimensions

object’s position.

Acceleration vector Use this formula to solve for



the acceleration vector if
or

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4.2. Motion Descriptors in Three Dimensions  27


Unit 4: Motion in Two Dimensions

object’s position.

Acceleration vector Use this formula to solve for



the acceleration vector if
or
the components of the
acceleration or the

components of velocity are

given.
where
● is the acceleration
vector;
● ax is the x-component of
acceleration;
● ay is the y-component of
acceleration;
● az is the z-component of
acceleration;
● is the instantaneous
velocity;
● vx is the x-component of
velocity;
● vy is the y-component of
velocity, and
● vz is the z-component of
velocity.


___________________________________________________________________________________________





4.2. Motion Descriptors in Three Dimensions  28


Unit 4: Motion in Two Dimensions

 Check Your Understanding


A. Write true if the statement is correct. If the statement is incorrect,
change the underline word with the correct one
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4.2. Motion Descriptors in Three Dimensions  28


Unit 4: Motion in Two Dimensions

 Check Your Understanding


A. Write true if the statement is correct. If the statement is incorrect,
change the underline word with the correct one.

1. When the particle is moving, the position vector is considered as a function of time.
2. Instantaneous velocity is the change in position vector divided by the time interval.
3. Displacement is the change in position of a particle.
4. Average acceleration is the change in velocity divided by a very small amount of
time.
5. Position, velocity, and acceleration vectors in three dimensions are characterized
by the sum of their one-dimensional counterparts along the x-, y-, and z-axes.
6. In instantaneous velocity, both the position and the velocity are vectors.
7. The perpendicular component of acceleration signifies thechangesinthespeedof
a particle.
8. The parallel component of acceleration represents the changes in direction of the
particle’s motion.
9. The direction of the instantaneous velocity is always tangent to the particle’s path.
10. Motion along each component is dependent on each other.

B. Solve the following problems. 

1. Find the position vector  of a particle at t = 1.2 s. Write it  in vector notation form
and provide the magnitude of the position vector. The coordinates of the particle’s 
position (in meters) as functions of time 9in seconds) are:
x = 0.2t2 + 0.5t + 2
y = 0.4t 2 + 2.2t
z = 0.9t2 1.5t 2

2. What is the instantaneous velocity in vector notation form at  t = 2.5 s if the same
coordinates of the particle’s position from item no. 1 are given? What is the
magnitude of the instantaneous velocity?


4.2. Motion Descriptors in Three Dimensions  29


Unit 4: Motion in Two Dimensions

3. The coordinates of the position of a moving  vehicle (in meters) as a functionoftime
(in seconds) are given by:
x = 4.5t2 + 6.2t + 12
y = 3.5t2 + 2.5t 15
z 0 6t2 3 0t + 8
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4.2. Motion Descriptors in Three Dimensions  29


Unit 4: Motion in Two Dimensions

3. The coordinates of the position of a moving  vehicle (in meters) as a functionoftime
(in seconds) are given by:
x = 4.5t2 + 6.2t + 12
y = 3.5t2 + 2.5t 15
z = 0.6t2 3.0t + 8
a. What is the position vector  in vector notation form, and the magnitude of
the position of the car at time t = 2 s?
b. What is the velocity of the car in vector notation form at t = 2 s?
c. What is the magnitude of the velocity vector at t = 2 s?

4. A car has the following components of its position as a function of time:
x = (3.0 m/s)t + (1.5 m/s 2)t2
y = (2.5 m/s)t (1.2 m/s3)t 3
z = (4.0 m/s 2)t 2
Find the components of the average acceleration of the car from t = 0 s to t = 2 s.

5. Using the same given components  of position in #4, find (a) the instantaneous
acceleration in vector notation  form at t = 6 s, and (b) find the magnitude of the
instantaneous acceleration at t = 6 s.

C. Provide what is being asked in each item. 




1. Illustrate the position vector  in the figure on the right.
Identify its components in the x-, y-, and z-axes.








4.2. Motion Descriptors in Three Dimensions  30


Unit 4: Motion in Two Dimensions

For items 2, 3 and 4, refer to the figure below.

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4.2. Motion Descriptors in Three Dimensions  30


Unit 4: Motion in Two Dimensions

For items 2, 3 and 4, refer to the figure below.


2. Draw the instantaneous velocity vector of the particle shown.
3. Draw the acceleration vector of the particle shown. Assume that the speed of the
particle is constant.
4. How will you draw the displacement as the particle in the figure changed from
one position to another?

5. A car ismoving alongacurvedpath(fromP 1 to P2)shownbelow.Itspathandvelocity
at two instants were also plotted. What can you conclude about the car’s
acceleration?



4.2. Motion Descriptors in Three Dimensions  31

Unit 4: Motion in Two Dimensions


Challenge Yourself

Answer the following questions.

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4.2. Motion Descriptors in Three Dimensions  31

Unit 4: Motion in Two Dimensions


Challenge Yourself

Answer the following questions.

1. A rabbit follows a path shown in the figure below. Rank the points a,b,andc(from
highest to lowest) according to the magnitude of the average velocity as it reaches
each point from the initial point i.Assumethattherabbittakesthesameamountof
time to move from one point to another.


2. Illustrate the acceleration vector as the object’s speed increasesanddecreasesasit
follows a curved path.
3. Provide another position vector that will have an equal acceleration as

.
4. Istheterm<acceleration=onlyapplicablewhenthespeedofanobjectchanges?Why
or why not?
5. A roller coaster reaches the highest point of its speed hill, as shown in the figure
below. Which arrow correctly represents the acceleration of the cart at this point?
Explain your answer.


4.2. Motion Descriptors in Three Dimensions  32

Unit 4: Motion in Two Dimensions


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4.2. Motion Descriptors in Three Dimensions  32

Unit 4: Motion in Two Dimensions


 Bibliography
Faughn, Jerry S. and Raymond A. Serway. Serway’s College Physics (7th ed). Singapore:
Brooks/Cole, 2006.

Giancoli, Douglas C. Physics Principles with Applications (7th ed). USA: Pearson Education,
2014.

Halliday, David, Robert Resnick and Kenneth Krane. Fundamentals of Physics (5th ed). USA:
Wiley, 2002.

Knight, Randall D. Physics for  Scientists and Engineers: A Strategic Approach (4th ed). USA:
Pearson Education, 2017.

Serway, Raymond A. and John W. Jewett, Jr.  Physics for Scientists and Engineers with Modern
Physics (9th ed). USA: Brooks/Cole, 2014.

Walker, James S. Physics (5th ed). USA: Pearson Education, 2017.

Young, Hugh D., Roger A. Freedman, and A. Lewis Ford. Sears and Zemansky’s University
Physics with Modern Physics (13th ed). USA: Pearson Education, 2012.


4.2. Motion Descriptors in Three Dimensions  33

Unit 4: Motion in Two Dimensions


 Key to Try It!


1. ; r = 43 m

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4.2. Motion Descriptors in Three Dimensions  33

Unit 4: Motion in Two Dimensions


 Key to Try It!


1. ; r = 43 m

2. 

3. ; r = 21.63 m;

; v = 14.07 m/s

4. 

5. ; a = 46.10 m/s2

6. , , ;

; a = 7.33 m/s2



4.2. Motion Descriptors in Three Dimensions  34

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