GEC16 Principles of Design 2
GEC16 Principles of Design 2
Principles of Design
What is Design
Principles of Design
BALANCE
A sense of equilibrium.
When
establishing balance
consider visual weight created
by size, color, texture and
number of objects.
Principles of Design
BALANCE
Symmetrical balance can be described
as having equal "weight" on equal sides of
a centrally placed fulcrum. It may also be
referred to as formal balance. When the
elements are arranged equally on either
side of a central axis, the result is Bilateral
symmetry.
Principles of Design
BALANCE
Asymmetrical balance, also called
informal balance, is more complex and
difficult to achieve. It involves
placement of objects in a way that will
allow objects of varying visual weight to
balance one another around a central
point.
Principles of Design
BALANCE
Asymmetrical balance
Principles of Design
BALANCE
Asymmetrical balance
Principles of Design
BALANCE
Balance Using Texture
Principles of Design
BALANCE
Balance Using Colours
Principles of Design
BALANCE
Balance Using Shapes
Principles of Design
BALANCE
Balance Using Space
Principles of Design
RHYTHM
TYPE OF RHYTHEM
Rhythm by Repetition
Rhythm by Gradation
Rhythm by Radiation
Rhythm by Opposition
Rhythm by Transition
Rhythm By Repetition
Principles of Design
Rhythm created by
duplicating (repeating)
shapes, colors, pattern, line,
texture.
Rhythm By Gradation
Principles of Design
Rhythm By Gradation
Principles of Design
Rhythm by Radiation
Rhythm By Opposition
Principles of Design
Rhythm By Transition
Rhythm By Transition
Principles of Design
EMPHASIS
Emphasis creates a focal point in a design composition; it is how we bring attention to wha
EMPHASIS
Principles of Design
EMPHASIS
Make it bolder
Make it brighter Change Style
Add special visual effects.
Add a border or frame
Add more negative of positive space
Add shadow or lights
Change the color
Change the position
Create Focal Points
Principles of Design
Guidelines for Creating Emphasis
Hadid
Architects
Zaha
Principles of Design
Contrast (variety)
Movement is the visual flow of your Design. It's the path that you intend
your viewer's eye to follow. You can create this by purposefully placing art
elements in a way that creates a path for the eye to follow
Principles of Design
Movement
Is a visual flow through the composition. It can be the
suggestion of motion in a design as you move from object to
object by way of placement and position. Directional
movement can be created with a value pattern. It is with
the placement of dark and light areas that you can move
your attention through the format
Harmony By Unity
Principles of Design
◼ Unity occurs when all
the parts of a design or
composition are related
by one idea.
Unity Vs Variety
Principles of Design
Harmony By Variety
Harmony Is achieved when unity and variety are effectively combined.
◼ Carrying variety too far creates confusion.
◼ A lack of unity may make a space smaller.
Principles of Design
Harmony By Variety
Principles of Design
Harmony By Variety
OD SCALE
Principles of Design
Proportions & Scales
Principles of Design
Proportions & Scales
Principles of Design
Proportions & Scales
Inch: At first an inch was the width of a man's thumb. In the 14th century, King Edward
II of England ruled that 1 inch equalled 3 grains of barley placed end to end
lengthwise.
Hand: A hand was approximately 5 inches or 5 digits (fingers) across. Today, a hand is
4 inches and is used to measure horses (from the ground to the horse's withers, or
shoulder).
Span: A span was the length of the hand stretched out, about 9 inches.
Foot: In ancient times, the foot was 111/42 inches. Today it is 12 inches, the length of
the average man's foot.
Yard: A yard was originally the length of a man's belt or girdle, as it was called. In the
12th century, King Henry I of England fixed the yard as the distance from his nose to
the thumb of his out-stretched arm. Today it is 36 inches.
Cubit: In ancient Egypt, a cubit was the distance from the elbow to the fingertips.
Today a cubit is about 18 inches.
Principles of Design
Proportions & Scales
Origins of Measurements (Metric)
The French originated the meter in the 1790s as one/ten-
millionth of the distance from the equator to the north pole along
a meridian through Paris. It is realistically represented by the
distance between two marks on an iron bar kept in Paris. The word “metric”
comes from the Latin word “metricus” or from the Greek word “metron,”
both meaning measure. The metric system is based on the meter.
This shows the close association between measurement system and nature’s
creation.
144 / 89 = 1.618
233 /144 = 1.618
377 /233 = 1.618
Principles of Design
Proportions & Scales Analysis
Fibonacci Sequence Graphical representation
Principles of Design
Proportions & Scales Analysis
Fibonacci Sequence Graphical representation
What makes this so much more than an interesting exercise in mathematics is that
this proportion appears throughout creation and extensively in the human face and
body. It’s found in the proportions of many other animals, in plants, in the solar
system and even in the price and timing movements of stock markets and foreign
currency exchange. Its appeal thus ranges from mathematicians to doctors to
naturalists to artists to investors to mystics. This is known as golden ratio, divine
proportion, golden mean, or golden section(Φ)
Principles of Design
Proportions & Scales Analysis
Fibonacci Sequence Graphical representation
Principles of Design
Proportions & Scales Analysis
Fibonacci Sequence Graphical representation
Fibonacci
Sequence 0, 1,
1, 2, 3, 5, 8
Principles of Design
Proportions & Scales Analysis
Construction of Golden Rectangle
If you sum the squares of any series of Fibonacci numbers, they will equal
the last Fibonacci number used in the series times the next Fibonacci
number. This property results in the Fibonacci spiral, based on the
following progression and properties of the Fibonacci series:
Principles of Design
Proportions & Scales Analysis
Construction of Golden Rectangle
Principles of Design
Proportions & Scales Analysis
Error In Modular System
he concludes