Output Log
Output Log
2p1 (8a29de46e0a0)
GfxDevice: creating device client; threaded=1
d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
Direct3D:
Version: Direct3D 11.0 [level 10.0]
Renderer: Intel(R) HD Graphics (ID=0x46)
Vendor: Intel
VRAM: 880 MB
Driver: 8.15.10.2993
Begin MonoManager ReloadAssembly
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-firstpass.dll
into Unity Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll into Unity
Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.Networking.dll into
Unity Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll
(this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll into Unity
Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\
UnityEngine.CloudBuild.dll (this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\UnityEngine.CloudBuild.dll into
Unity Child Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll (this
message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll into Unity Child
Domain
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\
Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\GOG Games\Cuphead\Cuphead_Data\Managed\Rewired_Windows_Lib.dll into
Unity Child Domain
- Completed reload, in 0.102 seconds
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: C:\GOG Games\Cuphead\Cuphead_Data\Managed\System.dll (this
message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 40Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.187415 ms
[SettingsData] Data loaded:
{"hasBootedUpGame":true,"overscan":0.0,"chromaticAberration":1.100000023841858,"vSy
ncCount":1,"fullScreen":true,"masterVolume":-9.600000381469727,"sFXVolume":-
14.399999618530274,"musicVolume":-
4.800000190734863,"chromaticAberrationEffect":true,"noiseEffect":true,"subtleBlurEf
fect":true,"brightness":-0.20000000298023225}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 3053.
Total: 30.730385 ms (FindLiveObjects: 0.392664 ms CreateObjectMapping: 0.425893 ms
MarkObjects: 29.592506 ms DeleteObjects: 0.318103 ms)
PlayerOne joined
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Loading Scene: scene_slot_select
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 4004.
Total: 108.307838 ms (FindLiveObjects: 0.408468 ms CreateObjectMapping: 0.354978 ms
MarkObjects: 106.852676 ms DeleteObjects: 0.691317 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[PlayerData] Loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
OnPlayerDataInitialized()
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 15359.
Total: 71.951286 ms (FindLiveObjects: 1.998174 ms CreateObjectMapping: 1.688985 ms
MarkObjects: 63.546883 ms DeleteObjects: 4.716436 ms)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
START IN
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
START IN TRUE
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4969 unused Assets to reduce memory usage. Loaded Objects now: 15235.
Total: 230.705429 ms (FindLiveObjects: 6.432167 ms CreateObjectMapping: 6.044770 ms
MarkObjects: 129.393005 ms DeleteObjects: 88.834259 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
No pattern programmed for Default
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PlayerController: OnPitKnockUp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PlayerController: OnPitKnockUp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 945 unused Assets to reduce memory usage. Loaded Objects now: 23675.
Total: 115.284637 ms (FindLiveObjects: 2.789582 ms CreateObjectMapping: 5.773673 ms
MarkObjects: 86.251343 ms DeleteObjects: 20.468824 ms)
The referenced script on this Behaviour (Game Object '<null>') is missing!
START IN
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
START IN TRUE
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PlayerController: OnPitKnockUp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PlayerController: OnPitKnockUp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PlayerController: OnPitKnockUp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
<color='red'>DAMAGED BY PIT</color>
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
PlayerController: OnPitKnockUp
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 16053.
Total: 96.085388 ms (FindLiveObjects: 2.004252 ms CreateObjectMapping: 3.154691 ms
MarkObjects: 90.752190 ms DeleteObjects: 0.173437 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Super: level_super_invincible
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)