Os (Mod 1)
Os (Mod 1)
Os (Mod 1)
Types, Functions
Abstract view of OS , System Structures
System Calls, Virtual Machines
Process Concepts
Threads , Multithreading
Definition
An operating system is a program that acts as an interface between the user and
the computer hardware and controls the execution of all kinds of programs.
Memory Management
Processor Management
Device Management
File Management
Security
Control over system performance
Job accounting
Error detecting aids
Coordination between other software and users
Memory Management
Memory management refers to management of Primary Memory or Main Memory.
Main memory is a large array of words or bytes where each word or byte has its
own address.
Main memory provides a fast storage that can be accessed directly by the CPU. For
a program to be executed, it must in the main memory. An Operating System does
the following activities for memory management −
Keeps tracks of primary memory, i.e., what part of it are in use by whom,
what part are not in use.
In multiprogramming, the OS decides which process will get memory when
and how much.
Allocates the memory when a process requests it to do so.
De-allocates the memory when a process no longer needs it or has been
terminated.
Processor Management
In multiprogramming environment, the OS decides which process gets the
processor when and for how much time. This function is called process
scheduling. An Operating System does the following activities for processor
management −
Keeps tracks of processor and status of process. The program responsible
for this task is known as traffic controller.
Allocates the processor (CPU) to a process.
De-allocates processor when a process is no longer required.
Device Management
An Operating System manages device communication via their respective drivers. It
does the following activities for device management −
Keeps tracks of all devices. Program responsible for this task is known as
the I/O controller.
Decides which process gets the device when and for how much time.
Allocates the device in the efficient way.
De-allocates devices.
File Management
A file system is normally organized into directories for easy navigation and usage.
These directories may contain files and other directions.
An Operating System does the following activities for file management −
Keeps track of information, location, uses, status etc. The collective facilities
are often known as file system.
Decides who gets the resources.
Allocates the resources.
De-allocates the resources.
Operating systems are there from the very first computer generation and they keep
evolving with time. In this chapter, we will discuss some of the important types of
operating systems which are most commonly used.
Problem of reliability.
Question of security and integrity of user programs and data.
Problem of data communication.
With resource sharing facility, a user at one site may be able to use the resources
available at another.
Speedup the exchange of data with one another via electronic mail.
If one site fails in a distributed system, the remaining sites can potentially continue
operating.
Better service to the customers.
Reduction of the load on the host computer.
Reduction of delays in data processing.
Program execution
I/O operations
File System manipulation
Communication
Error Detection
Resource Allocation
Protection
Program execution
Operating systems handle many kinds of activities from user programs to system
programs like printer spooler, name servers, file server, etc. Each of these activities
is encapsulated as a process.
A process includes the complete execution context (code to execute, data to
manipulate, registers, OS resources in use). Following are the major activities of an
operating system with respect to program management −
I/O Operation
An I/O subsystem comprises of I/O devices and their corresponding driver software.
Drivers hide the peculiarities of specific hardware devices from the users.
An Operating System manages the communication between user and device
drivers.
I/O operation means read or write operation with any file or any specific I/O
device.
Operating system provides the access to the required I/O device when
required.
Communication
In case of distributed systems which are a collection of processors that do not share
memory, peripheral devices, or a clock, the operating system manages
communications between all the processes. Multiple processes communicate with
one another through communication lines in the network.
The OS handles routing and connection strategies, and the problems of contention
and security. Following are the major activities of an operating system with respect
to communication −
Two processes often require data to be transferred between them
Both the processes can be on one computer or on different computers, but
are connected through a computer network.
Communication may be implemented by two methods, either by Shared
Memory or by Message Passing.
Error handling
Errors can occur anytime and anywhere. An error may occur in CPU, in I/O devices
or in the memory hardware. Following are the major activities of an operating
system with respect to error handling −
Resource Management
In case of multi-user or multi-tasking environment, resources such as main memory,
CPU cycles and files storage are to be allocated to each user or job. Following are
the major activities of an operating system with respect to resource management −
Protection
Considering a computer system having multiple users and concurrent execution of
multiple processes, the various processes must be protected from each other's
activities.
Protection refers to a mechanism or a way to control the access of programs,
processes, or users to the resources defined by a computer system. Following are
the major activities of an operating system with respect to protection −
Batch processing
Batch processing is a technique in which an Operating System collects the
programs and data together in a batch before processing starts. An operating
system does the following activities related to batch processing −
The OS defines a job which has predefined sequence of commands,
programs and data as a single unit.
The OS keeps a number a jobs in memory and executes them without any
manual information.
Jobs are processed in the order of submission, i.e., first come first served
fashion.
When a job completes its execution, its memory is released and the output for
the job gets copied into an output spool for later printing or processing.
Advantages
Batch processing takes much of the work of the operator to the computer.
Increased performance as a new job get started as soon as the previous job
is finished, without any manual intervention.
Disadvantages
Multitasking
Multitasking is when multiple jobs are executed by the CPU simultaneously by
switching between them. Switches occur so frequently that the users may interact
with each program while it is running. An OS does the following activities related to
multitasking −
The user gives instructions to the operating system or to a program directly,
and receives an immediate response.
The OS handles multitasking in the way that it can handle multiple
operations/executes multiple programs at a time.
Multitasking Operating Systems are also known as Time-sharing systems.
These Operating Systems were developed to provide interactive use of a
computer system at a reasonable cost.
A time-shared operating system uses the concept of CPU scheduling and
multiprogramming to provide each user with a small portion of a time-shared
CPU.
Each user has at least one separate program in memory.
Multiprogramming
Sharing the processor, when two or more programs reside in memory at the same
time, is referred as multiprogramming. Multiprogramming assumes a single
shared processor. Multiprogramming increases CPU utilization by organizing jobs
so that the CPU always has one to execute.
The following figure shows the memory layout for a multiprogramming system.
An OS does the following activities related to multiprogramming.
The operating system keeps several jobs in memory at a time.
This set of jobs is a subset of the jobs kept in the job pool.
The operating system picks and begins to execute one of the jobs in the
memory.
Multiprogramming operating systems monitor the state of all active programs
and system resources using memory management programs to ensures that
the CPU is never idle, unless there are no jobs to process.
Advantages
Disadvantages
Interactivity
Interactivity refers to the ability of users to interact with a computer system. An
Operating system does the following activities related to interactivity −
In such systems, Operating Systems typically read from and react to sensor data.
The Operating system must guarantee response to events within fixed periods of
time to ensure correct performance.
Distributed Environment
A distributed environment refers to multiple independent CPUs or processors in a
computer system. An operating system does the following activities related to
distributed environment −
The OS distributes computation logics among several physical processors.
The processors do not share memory or a clock. Instead, each processor has
its own local memory.
The OS manages the communications between the processors. They
communicate with each other through various communication lines.
Spooling
Spooling is an acronym for simultaneous peripheral operations on line. Spooling
refers to putting data of various I/O jobs in a buffer. This buffer is a special area in
memory or hard disk which is accessible to I/O devices.
An operating system does the following activities related to distributed environment
−
Handles I/O device data spooling as devices have different data access
rates.
Maintains the spooling buffer which provides a waiting station where data can
rest while the slower device catches up.
Maintains parallel computation because of spooling process as a computer
can perform I/O in parallel fashion. It becomes possible to have the computer
read data from a tape, write data to disk and to write out to a tape printer
while it is doing its computing task.
Advantages
Process
A process is basically a program in execution. The execution of a process must
progress in a sequential fashion.
A process is defined as an entity which represents the basic unit of work to be implemented
in the system.
To put it in simple terms, we write our computer programs in a text file and when we
execute this program, it becomes a process which performs all the tasks mentioned
in the program.
When a program is loaded into the memory and it becomes a process, it can be
divided into four sections ─ stack, heap, text and data. The following image shows a
simplified layout of a process inside main memory −
S.N. Component & Description
1
Stack
The process Stack contains the temporary data such as method/function
parameters, return address and local variables.
2
Heap
This is dynamically allocated memory to a process during its run time.
3
Text
This includes the current activity represented by the value of Program Counter and
the contents of the processor's registers.
4
Data
This section contains the global and static variables.
Program
A program is a piece of code which may be a single line or millions of lines. A
computer program is usually written by a computer programmer in a programming
language. For example, here is a simple program written in C programming
language −
#include <stdio.h>
int main() {
printf("Hello, World! \n");
return 0;
}
A computer program is a collection of instructions that performs a specific task
when executed by a computer. When we compare a program with a process, we
can conclude that a process is a dynamic instance of a computer program.
A part of a computer program that performs a well-defined task is known as
an algorithm. A collection of computer programs, libraries and related data are
referred to as a software.
1
Start
This is the initial state when a process is first started/created.
2
Ready
The process is waiting to be assigned to a processor. Ready processes are waiting
to have the processor allocated to them by the operating system so that they can
run. Process may come into this state after Start state or while running it by but
interrupted by the scheduler to assign CPU to some other process.
3
Running
Once the process has been assigned to a processor by the OS scheduler, the
process state is set to running and the processor executes its instructions.
4
Waiting
Process moves into the waiting state if it needs to wait for a resource, such as
waiting for user input, or waiting for a file to become available.
5
Terminated or Exit
Once the process finishes its execution, or it is terminated by the operating system,
it is moved to the terminated state where it waits to be removed from main memory.
1
Process State
The current state of the process i.e., whether it is ready, running, waiting, or
whatever.
2
Process privileges
This is required to allow/disallow access to system resources.
3
Process ID
Unique identification for each of the process in the operating system.
4
Pointer
A pointer to parent process.
5
Program Counter
Program Counter is a pointer to the address of the next instruction to be executed
for this process.
6
CPU registers
Various CPU registers where process need to be stored for execution for running
state.
7
CPU Scheduling Information
Process priority and other scheduling information which is required to schedule the
process.
8
Memory management information
This includes the information of page table, memory limits, Segment table
depending on memory used by the operating system.
9
Accounting information
This includes the amount of CPU used for process execution, time limits, execution
ID etc.
10
IO status information
This includes a list of I/O devices allocated to the process.