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CH 2

The document discusses system calls, system services, and operating system structures. It describes how system calls provide an interface to operating system services and examples of common system calls. It also outlines the various types of system services and system programs that provide a development environment and convenient access to the operating system.

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0% found this document useful (0 votes)
12 views27 pages

CH 2

The document discusses system calls, system services, and operating system structures. It describes how system calls provide an interface to operating system services and examples of common system calls. It also outlines the various types of system services and system programs that provide a development environment and convenient access to the operating system.

Uploaded by

girgismarina22
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 27

Chapter 2: Operating-System

Structures

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
A View of Operating System Services

Operating System Concepts – 10th Edition 2.7 Silberschatz, Galvin and Gagne ©2018
System Calls
 Programming interface to the services provided by the OS
 Typically written in a high-level language (C or C++)
 Mostly accessed by programs via a high-level
Application Programming Interface (API) rather than
direct system call use
 Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including virtually
all versions of UNIX, Linux, and Mac OS X), and Java API
for the Java virtual machine (JVM)

Note that the system-call names used throughout this text are
generic

Operating System Concepts – 10th Edition 2.13 Silberschatz, Galvin and Gagne ©2018
Example of System Calls

 System call sequence to copy the contents of one file to another file

Operating System Concepts – 10th Edition 2.14 Silberschatz, Galvin and Gagne ©2018
Example of Standard API

Operating System Concepts – 10th Edition 2.15 Silberschatz, Galvin and Gagne ©2018
System Call Implementation

 Typically, a number associated with each system call


 System-call interface maintains a table indexed according to
these numbers
 The system call interface invokes the intended system call in OS
kernel and returns status of the system call and any return values
 The caller need know nothing about how the system call is
implemented
 Just needs to obey API and understand what OS will do as a
result call
 Most details of OS interface hidden from programmer by API
 Managed by run-time support library (set of functions built
into libraries included with compiler)

Operating System Concepts – 10th Edition 2.16 Silberschatz, Galvin and Gagne ©2018
API – System Call – OS Relationship

Operating System Concepts – 10th Edition 2.17 Silberschatz, Galvin and Gagne ©2018
Types of System Calls
 Process control
 create process, terminate process
 end, abort
 load, execute
 get process attributes, set process attributes
 wait for time
 wait event, signal event
 allocate and free memory
 Dump memory if error
 Debugger for determining bugs, single step execution
 Locks for managing access to shared data between processes

Operating System Concepts – 10th Edition 2.20 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (cont.)

 File management
 create file, delete file
 open, close file
 read, write, reposition
 get and set file attributes
 Device management
 request device, release device
 read, write, reposition
 get device attributes, set device attributes
 logically attach or detach devices

Operating System Concepts – 10th Edition 2.21 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)

 Information maintenance
 get time or date, set time or date
 get system data, set system data
 get and set process, file, or device attributes
 Communications
 create, delete communication connection
 send, receive messages if message passing model to host
name or process name
 From client to server
 Shared-memory model create and gain access to memory
regions
 transfer status information
 attach and detach remote devices

Operating System Concepts – 10th Edition 2.22 Silberschatz, Galvin and Gagne ©2018
Types of System Calls (Cont.)

 Protection
 Control access to resources
 Get and set permissions
 Allow and deny user access

Operating System Concepts – 10th Edition 2.23 Silberschatz, Galvin and Gagne ©2018
Examples of Windows and Unix System Calls

Operating System Concepts – 10th Edition 2.24 Silberschatz, Galvin and Gagne ©2018
Standard C Library Example

 C program invoking printf() library call, which calls write() system call

Operating System Concepts – 10th Edition 2.25 Silberschatz, Galvin and Gagne ©2018
System Services
 System programs provide a convenient environment for program
development and execution. They can be divided into:
 File manipulation
 Status information sometimes stored in a file
 Programming language support
 Program loading and execution
 Communications
 Background services
 Application programs
 Most users’ view of the operation system is defined by system
programs, not the actual system calls

Operating System Concepts – 10th Edition 2.28 Silberschatz, Galvin and Gagne ©2018
System Services (cont.)
 Provide a convenient environment for program development and
execution
 Some of them are simply user interfaces to system calls; others
are considerably more complex

 File management - Create, delete, copy, rename, print, dump, list,


and generally manipulate files and directories

 Status information
 Some ask the system for info - date, time, amount of available
memory, disk space, number of users
 Others provide detailed performance, logging, and debugging
information
 Typically, these programs format and print the output to the
terminal or other output devices
 Some systems implement a registry - used to store and
retrieve configuration information

Operating System Concepts – 10th Edition 2.29 Silberschatz, Galvin and Gagne ©2018
System Services (Cont.)
 File modification
 Text editors to create and modify files
 Special commands to search contents of files or perform
transformations of the text
 Programming-language support - Compilers, assemblers,
debuggers and interpreters sometimes provided
 Program loading and execution- Absolute loaders, relocatable
loaders, linkage editors, and overlay-loaders, debugging systems
for higher-level and machine language
 Communications - Provide the mechanism for creating virtual
connections among processes, users, and computer systems
 Allow users to send messages to one another’s screens,
browse web pages, send electronic-mail messages, log in
remotely, transfer files from one machine to another

Operating System Concepts – 10th Edition 2.30 Silberschatz, Galvin and Gagne ©2018
System Services (Cont.)
 Background Services
 Launch at boot time
 Some for system startup, then terminate
 Some from system boot to shutdown
 Provide facilities like disk checking, process scheduling, error
logging, printing
 Run in user context not kernel context
 Known as services, subsystems, daemons

 Application programs
 Don’t pertain to system
 Run by users
 Not typically considered part of OS
 Launched by command line, mouse click, finger poke

Operating System Concepts – 10th Edition 2.31 Silberschatz, Galvin and Gagne ©2018
Operating System Structure
 General-purpose OS is very large program
 Various ways to structure ones
 Simple structure – MS-DOS
 More complex -- UNIX
 Layered – an abstraction
 Microkernel -Mach

Operating System Concepts – 10th Edition 2.38 Silberschatz, Galvin and Gagne ©2018
Monolithic Structure – Original UNIX

UNIX – limited by hardware functionality, the original UNIX


operating system had limited structuring. The UNIX OS
consists of two separable parts
 Systems programs
 The kernel
 Consists of everything below the system-call interface
and above the physical hardware
 Provides the file system, CPU scheduling, memory
management, and other operating-system functions; a
large number of functions for one level

Operating System Concepts – 10th Edition 2.39 Silberschatz, Galvin and Gagne ©2018
Traditional UNIX System Structure
Beyond simple but not fully layered

Operating System Concepts – 10th Edition 2.40 Silberschatz, Galvin and Gagne ©2018
Linux System Structure
Monolithic plus modular design

Operating System Concepts – 10th Edition 2.41 Silberschatz, Galvin and Gagne ©2018
Layered Approach

 The operating system is divided


into a number of layers (levels),
each built on top of lower
layers. The bottom layer (layer
0), is the hardware; the highest
(layer N) is the user interface.
 With modularity, layers are
selected such that each uses
functions (operations) and
services of only lower-level
layers

Operating System Concepts – 10th Edition 2.42 Silberschatz, Galvin and Gagne ©2018
Microkernels
 Moves as much from the kernel into user space
 Mach example of microkernel
 Mac OS X kernel (Darwin) partly based on Mach
 Communication takes place between user modules using
message passing
 Benefits:
 Easier to extend a microkernel
 Easier to port the operating system to new architectures
 More reliable (less code is running in kernel mode)
 More secure
 Detriments:
 Performance overhead of user space to kernel space
communication

Operating System Concepts – 10th Edition 2.43 Silberschatz, Galvin and Gagne ©2018
Microkernel System Structure

Operating System Concepts – 10th Edition 2.44 Silberschatz, Galvin and Gagne ©2018
Modules
 Many modern operating systems implement loadable kernel
modules (LKMs)
 Uses object-oriented approach
 Each core component is separate
 Each talks to the others over known interfaces
 Each is loadable as needed within the kernel
 Overall, similar to layers but with more flexible
 Linux, Solaris, etc

Operating System Concepts – 10th Edition 2.45 Silberschatz, Galvin and Gagne ©2018
Hybrid Systems

 Most modern operating systems are actually not one pure model
 Hybrid combines multiple approaches to address
performance, security, usability needs
 Linux and Solaris kernels in kernel address space, so
monolithic, plus modular for dynamic loading of functionality
 Windows mostly monolithic, plus microkernel for different
subsystem personalities
 Apple Mac OS X hybrid, layered, Aqua UI plus Cocoa
programming environment
 Below is kernel consisting of Mach microkernel and BSD Unix
parts, plus I/O kit and dynamically loadable modules (called
kernel extensions)

Operating System Concepts – 10th Edition 2.46 Silberschatz, Galvin and Gagne ©2018
End of Chapter 2

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018

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