Learning How The Brain Learns
Learning How The Brain Learns
Learning
Mark Treadwell
www.MarkTreadwell.com
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www.MarkTreadwell.com/products
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This resource is an updated summary of three 400pp literature reviews that
investigated the future of education, the development of a global conceptual curriculum
and a review of current neuroscience thinking regarding how the brain learns. These can
be purchased from: !www.MarkTreadwell.com/products
Introduction!
22 Concept Frameworks for the 6 Competencies 117
Section 3 Summary 120
Section 4: Capacity Building 122
Introduction 123
23 Action Learning 124
24 Intelligence Revisited 128
25 The Concept Curriculum 139
26 The Role of ICTs 152
Section 4 Summary 158
27 Overview of this resource 160
Appendix 1: Learning: Executive Summary x
Appendix 2: Flipped Classrooms: A Cautionary Tale xvi
Appendices Appendix 3: Christian Identity xvii
Appendix 4: Driving & Reading xviii
Appendix 5: Standardised Education xix
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Learning!- an overview
Rote Concept
Learning Formation
Consciousness
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Creativity
king
Thin
scientists. They injected some human brain cells, called astrocytes, into
mice embryos. When the mice were born their brains had a high
proportion of human astrocytes and had noticeably changed in structure.
When the scientists tested these mice for intelligence they were stunned
to discover that the speed at which they learned had increased by 300%. 2
Most people are familiar with neurons being critical to learning and thinking, but for every
two neurons in our brain we have at least three astrocytes – a type of glial cell – and in
some brain regions there are 5–10 astrocytes for every neuron. Contrary to common
perception humans have the lowest ratio of neurons of any species. Research points to 3
astrocytes being pivotal in providing our unique capacity to learn and remember new
ideas and concepts, and these cells also appear to provide us with the capacity to be
creative, innovative and ingenious. These two capabilities are two of four autonomous but
integrated learning systems within the human brain, and understanding how those
systems work opens up the potential for us to learn far more efficiently.
This emerging model for how the brain learns proposes that these four learning systems
each use unique cell processes and have unique systems for forming and storing
memories. Humans are the only species to have all four learning systems, with other
species only having 1 &/or 2.
The four proposed learning systems are:
1. Processing of our sensory data 2. Learning knowledge via rote – off by heart
3. Generating ideas and concepts 4. Creativity: being innovative and ingenious
1. Our processing and remembering of sensory data from our 23 senses is very 4
We can illustrate the Learning Process in a diagrammatic form and in one sense it is a
simple progression from accessing knowledge, and building ideas and concepts by
applying that knowledge and those ideas in a number of contexts. It is then a matter of
taking that knowledge, ideas, concepts and concept frameworks and applying them
creatively so as to be innovative and ingenious.
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Competencies may be referred to as key skills, general capabilities, citizenship, work-related learning, . . .
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Weissman, T., Harvard University; “Brainbow”; http://www.cell.com/Cell_Picture_Show-brainbow Accessed January 2014
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In reality it is far more complex, with numerous feedback and feed-forward loops, and we
are constantly using our intuition and understanding of learning to guide that very
convoluted process we call learning. This text seeks to add clarity and process to
learning, while at the same time understanding that every learner will add their own
nuance to the Learning Process.
Knowledge
Start Here (the minimum)
Curiosity Applied to
a context
Emotion
Ideas
Prompt (to be understood)
Identity
Connecting &
Innovation Reflecting
Concepts
& Ingenuity (to be understood)
Inspiration Associated
concepts
associated
Need or concepts
. opportunity
Rote Concept
Learning Formation
Conceptual
Frameworks Consciousness
Creativity
Creativity Thin
king
Being able to define the Learning Process has only become possible in the last few years
as we have better understood how the brain learns. Although it may be difficult to believe,
without knowledge of how the brain learns, understanding the Learning Process would be
only guesswork and based on trial and error.
But accompanying this new understanding about how
the brain learns is a paradigm shift in education that 7
Mark Treadwell
[email protected]
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Creating new ideas, concepts and concept frameworks
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Creating new products, systems and environments from those new Ideas, concepts and concept frameworks.
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www.marktreadwell.com
LEARNING
Section 1
Learning 101!
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LEARNING Introduction: Video Link
everyone is required to be
constantly learning,
understanding and
applying new knowledge,
ideas and concepts to
solve increasingly complex
problems. This underlying
intellectual raw material,
coupled with the Learning
Process, provides us with
the capacity to be creative,
possibly resulting in the
creation of innovative ideas
and concepts. Innovative
ideas and concepts can be
applied to create ingenious
applications.
If the purpose of learning is to provide the learner with the capacity to contribute to
society, it is each educator’s responsibility to enable every learner to want to continue
learning in the most effective and efficient way possible while at school as well as
throughout their lives.
We all need to be able to apply the Learning Process to a wide range of domains in our
lives, whether it is working out how to use our smartphones, coming up with innovative
pedagogical changes that improve learning outcomes or deciding on how we can best
create sustainable practices and conserve our resources for future generations.
In this emerging new model of learning, our brain has four semi-autonomous but inter-
operable learning systems, but these four learning systems are not created equal.
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;“Play, Passion, Purpose”; Tony Wagner at TEDxNYED; http://www.youtube.com/watch?v=hvDjh4l-VHo Accessed July
2013
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If we take two common learning tasks that most people engage in and compare them,
we begin to see how the brain uses different learning systems to achieve different
learning outcomes. Learning to read and write is a very different task from learning to
drive a car, however from a cognitive perspective they are both equally demanding, but in
very different ways. Interestingly, after only a few hours in the driver’s seat the learner
driver is managing the driving process with relative ease (which may not the case for the
parent instructor!).
After the same amount of time, our emergent reader/writer is still struggling to
remember the shape of just a few letters of the alphabet. One process takes 50–100
hours to comprehend and apply and the other takes over 5000 hours! What could
possibly explain the vast difference in the speed and success of these two learning
processes? And no, it has little to do with the respective ages of the learners or their
desire to learn. It would appear that one of the learning processes is very efficient and
the other is quite inefficient.
As well as this conundrum we also need
to have a better understanding of
creativity and how this is powered by our
imagination. Can we all be creative in all
domains or equally creative but in
different domains? Is creativity about
our attitude or an inherited capability, or
both? Why does creativity sometimes
decrease as we age and how does
creativity relate to us using our
imagination? What this resource
attempts to do is define many of the
words we use when we talk about
learning and create a scientific model
for learning. that we can apply and thus
improve the quality of the learning as
well as improve the efficiency and
effectiveness of the learning.
Our ability to apply the Learning Process efficiently and effectively underpins our capacity
to survive. Our ability to survive depends on our unique human capability to be able to
make increasingly accurate predictions and therefore predict what our future needs and
opportunities may be. By being able to successfully make predictions we can anticipate
and prepare for those predictable, possible futures. This capacity is unique to humans as
only we have all four integrated learning systems that enable us to predict and plan
ahead.
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“I am always ready to learn although I am not
always ready to be taught.” Winston Churchill
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Other than humans, all other species only have one or both of the first two
learning systems and they primarily rely on genetic habits (instincts). These
are passed down genetically from one generation to the next. Squirrels
collect nuts in the warmer months and store them away for the winter but they
have no idea why they are doing this. Instincts are genetic instructions. They
are not consciously thinking to themselves “I must store away these nuts
because in the winter there will not be enough food available in order to
survive.” Birds do not sit around as autumn approaches thinking “you know
what; we really should fly north/south, where it will be warmer and where we
will be able to find enough food to survive.” Humans alone can make
conscious predictions because we can create new concepts ‘on the fly’ and
apply these to make predictions about our future. As a result we have the
potential to adapt almost instantly to changing conditions. Treadwell
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A 400pp literature review “Whatever! Were we Thinking?” covering these four learning systems can be ordered from
http://www.marktreadwell.com/products
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Surprisingly these numbers are not known quantities. It turns out that counting the various numbers of each cell in our brain
is a lot trickier than anyone imagined.
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process is quite challenging. Essentially, the imagination is the process that underpins
creative outcomes.
Imagination is the process whereby the brain combines our
knowledge, ideas, concepts and concept frameworks in new and
unique ways to build creative outcomes. We use the process of
being imaginative in order to be creative.
Creativity is the outcome of applying clever questioning and reflective and contemplative
thinking processes in a non-conscious manner such that we can come up with totally new
ideas, concepts and concept frameworks.
Creativity is defined here as the end result of applying the
imagination to come up with new ideas, concepts, or concept
frameworks that are valued by someone.
Creativity is the outcome of applying our imagination in order to synthesise and distil
our experiences and what we know and understand, as well as interrogating others and
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This notion will be a challenge to most people. To take up the discussion see the notes associated with this Reith Lecture
by VR Ramachandran http://www.bbc.co.uk/radio4/reith2003/lecture2.shtml Accessed June 2013
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our self, using clever questions. These questions interrogate and remix the knowledge,
ideas, concepts and concept frameworks we have developed, so as to create totally new
knowledge, ideas, concepts and concept frameworks. There is a lot of science sitting
behind the creative process, but the raw material (knowledge, ideas and concepts) has to
be in place. Creativity requires contemplation, sleep and the willingness to let the mind
drift (daydream) for periods of time (from seconds to a few minutes), allowing the
hippocampus and amygdala to check out different combinations of knowledge, ideas and
concepts for possible productive outcomes.
It is quite possible to come up with the imaginative idea that we can fly, and while we may
consider this to be creative, this imaginative idea has no practical outcome other than
allowing us to enjoy the notion of being able to fly.
Creativity can result in innovation:
Innovation is defined as the creation of new ideas, concepts and
concept frameworks that have the potential to become new
products, systems and environments that may not have existed
before.
Ingenious people see the connection between theory and practice, and quite often it is
the pursuit of ingenuity that drives us to be innovative, as well as creative processes.
Ingenuity differs from innovation:
Ingenuity is defined as the process of taking creative and innovative
notions and crafting them into practical outcomes that meet
needs or opportunities.
The Learning Process is by its nature a very ‘messy’ cognitive process and it is by no
means linear and totally predictable. Above all, the Learning Process requires creative
educators to stimulate curiosity through the imaginative and creative application of
prompts that, in turn, encourage the learner(s) to want to learn. These expectations
require a substantive change in contemporary pedagogy applied in most schools BUT the
consequences of not making these changes will be tragic for many learners and our
society.
This resource provides new insights to the story of learning and how we can
learn far more efficiently and effectively. Let the story begin …
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. Inquiry & the
Learning Process
Once upon a time …
The inquiry process is embedded within the Learning Process and the lines of
demarcation between these two processes can appear vague. Each educator views
inquiry learning differently and there is a range of definitions for the inquiry process. For
some educators inquiry will be seen as the Learning Process, and for others inquiry will
be seen as a contributing process. Needless to say, the notion of inquiry is fundamental
to the Learning Process. In the model presented here we incorporate the notion of
inquiry within the Learning Process; the Learning Process subsumes the inquiry process.
As we age, there can be a tendency to become more
suspicious of change, and we become increasingly “Buckminster Fuller
concerned about not knowing and not keeping up with created the
everything! The graph below demonstrates the ‘Knowledge Doubling
exponential growth in digital information over a decade.
Curve’; he noticed that
until 1900 human
knowledge was
doubling every 25
years … But on
average human
knowledge is doubling
every 13 months.
According to IBM, the
build out of the
‘internet of things’ will
lead to knowledge
doubling every 12
hours.”
David Schilling
It is not possible for the learners in our classrooms and ourselves to keep up with
everything ‘just in case’ we may need to know it sometime in the future. We can learn
dynamically, accessing information ‘just in time’. Part of our education heritage is that
educators were expected to know most things, at least within their domain of expertise.
This ability to know most things in any domain is no longer possible for anyone, let alone
frantically busy educators. It is now critical that all of us, everyone, understands the
Learning Process and how that can be applied in the most efficient and effective manner.
When we need to know something, we can access that knowledge via a device almost
instantly. Knowing is no longer the end game in education. Google, YouTube and endless
online collaborative tools allow us to ‘cheat’ and find information when we need it.
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“More than they need ‘real-world’ mathematical experiences these students need
math to make them feel powerful and exhilarated and full of potential. These (math)
videos are effectively commercials for math. Commercials are useful if someone is in
the market for the product. They're useless if someone already has the product and
has found it defective, which describes how many of our students feel about math
right now. The pursuit of real world math can lead to lots of positive outcomes but
one outcome it leads to is effective commercials for a defective product. We need
fewer commercials. We need a better product!” Dan Myer
“In the Learning Process, there is a different attitude to being stuck. If you are stuck it is
an okay thing; you are not failing. So when we are stuck we are in something called ‘the
pit’. Sometimes it can be a bit like, you know … (not great) and you might want to give
up but we have a set of tools, which gives us clarity about how to get out of the pit. The
Learning Process is the main tool that we use. So the Learning Process is divided up
into stages … ” Tobias & Jamie (11 & 12 years old at the time of interview)
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This is the joy of learning; being in the pit and knowing how to get out by
applying the Learning Process, and then looking for the next pit. As
educators we must take every measure possible to ensure that we do not
steal the opportunity from the learner to learn, and ensure they have that
sense of satisfaction when they experience the “aha!” moment. Not having
an answer is a joy as it sets in motion one of the great quests in life: to
discover the answer to a problem that intrigues us and to then own the
solution, should we find one. Not knowing is not a negative position but
rather one full of hope and opportunity, and we may not always find a
solution.
The transition from teachers to educators and from students to learners signifies a new
paradigm in education. This paradigm shift has the learner taking increasing agency over
their learning and it invokes a new relationship where the educator, through effective
questioning, stimulates the learner to find the answers rather than always providing them
for them. The role of the educator requires a deeper understanding of what the learner
will be learning and a new pedagogical approach that requires a new set of practices.
This new set of pedagogical practices embodies a learner and learning focused
approach to education.
Andragogy is a term that is
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Tobias & Jamie; Stonefields School, Interview 2012; http://www.youtube.com/watch?v=RGbGiMeLk_M Accessed June
2013
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Conner, M.L.; “Andragogy + Pedagogy”; http://agelesslearner.com/intros/andragogy.html Accessed May 2007
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The Learning Process is built around how the brain learns and involves two discrete
processes that are intertwined. The two processes are the research process and the
design process. Both of these processes offer distinct elements that contribute to the
Learning Process. The research process provides the capacity to find and establish
relevant knowledge that lays the foundation for creating ideas, concepts and concept
frameworks. That understanding is then manipulated creatively through the design
process to develop new understandings, as well as innovative and ingenious solutions to
the question or the problem that has been identified.
IDEO is a design company based in the US that develops innovative solutions to problems
for a wide range of companies throughout the world. By completing thousands of
innovation and design challenges, IDEO has developed a set of rules for creating an
environment to facilitate innovation. Educators can learn from their use of multi-
disciplinary teams, dedicated spaces and the setting of finite timeframes to provide a
framework for successful outcomes.
MULTI-DISCIPLINARY TEAMS
This team will work best if it consists of a core group of 3–8 individuals, one of
whom is the facilitator. By mixing different disciplinary and educational
backgrounds, you will have a better chance of coming up with unexpected solutions
when these people approach problems from different points of view.
DEDICATED SPACES
Having a separate project space allows the team to be constantly inspired by
imagery from the field, immersed in their post-it notes, and able to track the
progress of the project. If possible, find a dedicated space for your design team to
focus on the challenge.
FINITE TIMEFRAMES
Many people notice that they work best with
deadlines and concrete timelines. Likewise, an
innovation project with a beginning, middle, and
end is more likely to keep the team motivated
and focused on moving forward.
Our ‘inner voice’ is what we use to reflect on what we do, how and why we
behave in the way we do, how we critique ourselves and how we connect the
knowledge, ideas, concepts and concept frameworks developed using each
of our four learning systems. It is the voice that challenges us to strive
further and the voice that condemns our foolishness.
To achieve a deep level of thinking and learning we need to be constantly developing our
language surrounding learning and our questioning in order to increase the quality of the
interrogation of our learning. Interestingly, our inner voice applies that literacy in a far
more efficient manner than when we apply it using spoken language. We have the ability
to have ‘conversations’ using the actual knowledge, ideas, concepts and concept
frameworks without converting them into words. This is achieved through the use
brainwaves to link knowledge, ideas, concepts and concept frameworks directly.
“The moment you doubt whether you can fly, you cease forever to be able to do
it.” J.M. Barrie, Peter Pan
Concurrent with this are the conversations we have with others, where we merge
differences in their perspectives and worldview into our worldview, or not. These
conversations may result in us ‘changing our mind.’ It is the richness of these
conversations with both self and others that ultimately provides us with the capacity to
build our concept framework of our world; our worldview.
Memories in the form of
knowledge, ideas,
concepts and concept
frameworks are not
stored as words or held
in our head as text or an
oral recording.
Memories are
electrochemical in
nature. Because they are
electrochemical, our
thinking processes are
constantly emitting
electromagnetic
radiation that we
generally refer to as
brainwaves.
Brainwaves travel at the speed of light (300 000km/s). In this format, our knowledge,
ideas, concepts and concept frameworks can be connected to each other in unique
combinations, and this can happen in a fraction of a second. Our brain’s efficiency is due
to our brainwaves being able to connect knowledge, ideas, concepts and concept
frameworks and experiment with different combinations of these with extreme speed and
extraordinary efficiency.
and previous experiences, and that in turn informs and iterates our worldview. It is how
we interpret what we sense that results in us all having a unique worldview. Much of that
interpretation happens via the emotions we attach to those sensory inputs. Most of
those resulting associations have to do with the experiences we have been exposed to
during our life.
Even trying to remember a shopping list alters our worldview. Just the thought of the ice
cream on the list changes our attitude towards shopping. Strictly, just remembering a
shopping list would not constitute thinking if you were to do that without any emotion
whatsoever, but that it is highly unlikely. Our senses and our emotions are inextricably
linked. Once you start thinking about the order in which you would buy the items on your
shopping list it has become a thinking task. What we have done here is separate
remembering without any emotion, feeling or contextual application and thinking into two
quite distinct tasks that the brain carries out.
As can be seen from
the quote at the top
of the page, the
amount of data that
our senses process is
extraordinary. Our
brain does not
remember all the
data that our senses
take in, but it does
process that data as
an integrated data
stream.
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Bruce Durie, New Scientist, 29 January 2005: The expanded list of senses includes but is not limited to: Sight (colour,
brightness), Hearing, Taste (sweet, sour, bitter, salt, umami), Smell, Touch, Thermoception (internal and external),
Nociception, Equilibrioception, Proprioception, Pressure, Hunger, Thirst, Spatial orientation (located in the ears), Body
movement (kinaesthesis), Balance, “Feelings” (such as that associated with a full bladder), Pheromones, Pain (surface,
internal), Position within electromagnetic fields, Thirst, Hunger, Blood pressure, Blood oxygen, CSF acidity, …. Another list
can be found here: http://stonetable.livejournal.com/15610.html Accessed July 2009
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We can now define thinking as any process that alters our worldview.
All of our 23 senses provide the data that allow us to form memories, and subsequently
to learn. Sensory inputs (sight, balance, touch, pain, smell, balance, hearing, taste, etc.)
combine to form an overall concept of our world – our worldview. Cognitively reflecting on
our thoughts alters our worldview, so this too is learning and creates memories.
Recalling or re-experiencing a specific combination of sensory data can initiate the recall
of emotions associated with previously formed memories that may be associated with
past experiences.
Our senses, in combination with our emotions, thoughts, ideas and
imagination, allow us to interact with and interpret our world. This produces
memory elements that we combine in numerous ways to form a concept of
our world, and thus make it navigable. Our worldview provides us with a
framework via which we manage and make sense of our world. Our
worldview is a version of what actually exists and it is certainly not an exact
replica of reality. Our senses allow us to create ‘our’ personal version of the
world, and for most of us that version allows us to a place of significance
within the world that we inhabit as well as the world we have created.
Our senses, emotions, thoughts, ideas and imaginative thinking processes are our
gateway to our world, and they all represent instances of the process of learning, but we
can only learn if we can form memories of what we experience.
When we are driving we are inundated with
sensory inputs and our mind selectively sorts
through these inputs, ‘discarding’ most to a
sub/non-conscious level so the conscious mind
can process the ‘really important’ and
unexpected sensory inputs. For example, we do
not notice the noise of the car tyres on the
road, but if that sound changes due to the tyre
going flat we immediately recognise the new
sound and take immediate action.
The amygdala in our brain coordinates the different senses so it can focus on working
within the same ‘operational framework’ to create a coordinated view of driving or any
other activity we are carrying out. This requires an almost instant response and
extremely high levels of sensory interoperability. If each sense was processed at a
specific location in our brain, how could we possibly coordinate our thoughts and actions
in such short time spans (typically less than 0.01 second) and present such an
integrated response?
The present model of brain functionality views the brain as a collection of
thinking parts that work together like a mechanical system. Another quick
thought experiment indicates that this may not be the case. Can you really
see pictures in your head? If you can, then look at this page, close your eyes
and now read the words on the page using the picture of the page you have
captured in your brain! If we could see pictures in our head we would all have
a photographic memory, and despite appearances no-one actually has, as it
is impossible to see pictures in our head!
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People then say “Oh yeah; but it is a fuzzy picture”.
But even some of the most obvious things cannot be
deciphered, such as how the eyebrows of your best
friend meet above the bridge of his/her nose. None of
us have any idea of this feature, even though we think
we can see that person in our head. But you are right –
there is something there, but it is not a picture. What
we can sense in our brain is hard to describe because
what is occurring in the brain cannot be replicated
outside our head in the ‘real world’. Therefore we use
terms such as “I can see a picture”, as this is the
closest correlation to something that exists in our
physical world that we can use as a metaphor, even
though the metaphor is not valid.
This emerging model of how the brain learns proposes that we are not seeing an image
in our brain, but we are possibly recalling the integration of all the data from our 23
senses. We therefore end up with an ‘essence’ of our grandmother, including the
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smells, taste, sounds, movement etc. rather than a discrete image. We cannot distil an
integrated image despite attempting to interrogate the ‘image’, but we definitely sense
that person, place, event or feeling. This is far more powerful than storing an image.
Imagine your grandmother and you do not see her as a picture, but you have a far more
profound essence of her; compete with emotions, her charm, warmth, thoughtfulness
and strident adherence to routine (be wary of the gun). This is a far richer view of your
grandmother, a far better ‘image’ than any picture. If we need detail, we can always look
at the photograph.
So what is happening in our brain? What this model proposes is an entirely new
framework for how the brain learns. This model helps explain a range of phenomena that
were previously inexplicable. The model, however, does not explain everything. Within the
scientific process a framework is built, the outside cladding added, new things are then
discovered, some cladding comes off, new framework material is added and then re-clad.
This is the process of scientific discovery; it is an iterative process with many false starts
and dead ends. There are many questions that are currently beyond our understanding
and the scope of this work. That may not always be the case, but at the moment all of our
models for how the brain learns are quite poor, just like most of the scientific models for
gravity.
Quite possibly, most models we use to explain how our brain functions are still too
mechanistic, but the door has opened a little wider, and someone may close it, remodel it,
or decide to tunnel under it; only time will tell. This work increasingly suggests that the
brain does not compartmentalise thinking as much as we previously thought. As this
model of thinking unfolds we start to see a more distributed/integrated model, with
some brain areas (where each capability was thought to be specifically located) acting as
critical, busy neural pathways, or as regions of complex interaction rather than the place
where each sense is processed within a confined region.
Our senses are extraordinarily comprehensive and losing capability in just one of them is
terribly frustrating. BUT everything we sense is filtered by our ever increasingly
sophisticated worldview that may not bear much resemblance to reality. We really do
construct our own version of the world we inhabit.
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“Come to Your Senses”; http://www.meditation24-7.com/page18/page18.html Accessed January 2013
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!“We used to think that one little patch of cortex takes care of this function and
another little patch takes care of that function, but now we see it's more about
systems that are cooperating on one task, then they switch over and cooperate
on another task. On the fly you want to link these areas to do a task, and when
the task is over, you want to decouple them and let them link up with someone
else. Ryan has shown that the theta waves allow this coupling and uncoupling
by locking into phase.” Heidi Kirsch, UCSF
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Despite the different organs that detect and sense our world, all sensory information
is processed in a similar manner within the cortex of the brain. After all, when the optic
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nerve picks up signals from the back of the eye, those signals are not pictures, but
electrochemical data. Theoretically, each of our sensory organs should be able to carry
out the sensory processing of any other organ. Dr Paul-y-Rita first proposed this theory
19 20
in the 1960s. 21
To test this idea, researchers at The National Institute of Health placed a miniaturised
set of cameras in a set of glasses that were worn by clinically blind volunteers. The
digitised information was then passed to an array of 144 sensors embedded on a small
plastic paddle. When the volunteer placed the plastic paddle on their tongue, and after
some practice, they were able to make out shapes and forms. Following further training
and practice they were able to navigate around a complex maze and even shoot
basketball hoops! The volunteers were able to see using their tongue! How is that
possible?
“A program director at the National Eye
Institute at the National Institutes of
Health in Bethesda, Oberdorfer has worked
for years to find ways to overcome loss of
vision, and is currently supporting ground-
breaking research into an unlikely detour
to get visual signals to the brain: the
tongue. … Scientists and researchers such
as Oberdorfer hope that eventually, the
device will allow people walking down a city
street to read signs, or walking down a
trail to follow someone. Oberdorfer said.”22
Gazette.Net
As a large percentage of our input to form memories comes from our sensory system,
mapping, remembering and manipulating this information is a critical learning system. It
appears that an organ in the brain called the amygdala primarily carries out this complex
sensory processing. In this model we are proposing, one of the amygdala’s roles is to
group memories together that relate to specific sensory events.
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The cortex is the extensive outer layer of the brain, sometimes referred to as our grey matter.
19
Abrams, M.; “Plasticity and The Senses: Paul Bach-y-Rita”; Discover Magazine; June 2003;
http://discovermagazine.com/2003/jun/feattongue Accessed April 2009
20
Kendrick, M.; “Tasting the Light: Device Lets the Blind ‘See’ with Their Tongues”; August 2009;
http://www.scientificamerican.com/article.cfm?id=device-lets-blind-see-with-tongues Accessed September 2009
21
Kirsch, H.; “Slow Brainwaves Play Key Role In Coordinating Complex Activity” as reported by Science Daily;
http://www.sciencedaily.com/releases/2006/09/060914155903.htm Accessed December 2006
22
Ujifusa, A.; Gazette.net; April 8 2009; http://ww2.gazette.net/stories/04082009/kensnew204526_32485.shtml Accessed
September 2010
19!
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"A neuron collects inputs from senses and combines these inputs together to
decide when to output a spike to other neurons. A typical neuron can do this and
reset itself in about 5 milliseconds. This may seem fast but a modern silicon based
computer can do one billion operations in a second. This means the basic
computer operation is 5 million times faster than the basic operation in your brain
…. The neurons are slow, so in a half a second the information entering your brain
can only traverse a chain 100 neurons long." Jeff Hawkins
It is also critical that we are able to associate the correct sensory information with the
right event. It would be very confusing if my voice were associated with the fridge or vice
versa. It appears that another of the amygdala’s roles is to merge the sensory data to
give us a holistic sense of the event we are experiencing (see the upcoming section on
brainwaves to see how this is achieved). If this process was not carried out, all our
sensory inputs would appear disjointed and we would not be able to make sense of our
world. An additional role of the amygdala may well be to filter out ‘noise’, i.e. background
sensory data that is extraneous to the brain’s needs at any given point in time.
It is common to be completely unaware of background noise until someone draws our
attention to it. People who live on busy roads sleep through all the noise effortlessly as
the amygdala has identified this as a background noise of no consequence, but if that
noise changes in some way we become aware of it immediately. An example of this is
when our tyre gets a puncture and then we are immediately aware of the change in
sound the tyre is making and we quickly pull over. The amygdala is very exact in what
sensory data it decides to let us ignore, so that even a very small change in sensory
information can bring an event to our attention immediately.
What we sense depends on what we are looking for, as this video clip quite clearly shows.
Our senses collect the raw material
that is then filtered through our
worldview and we use that modified
data to create our new
understanding. Hence, from the very
beginning of the Learning Process
we are working with a tainted data
set. It is no wonder then that when a
group of people all describe the
same event, they all have a different
view of what took place.23
Each of our four learning systems relies on sensory data as the raw material that our
brain then weaves in with existing knowledge, ideas and concepts, as well as emotions
and feelings, allowing us to make sense of our world.
24
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23
The Gorilla Illusion http://www.youtube.com/watch?v=IGQmdoK_ZfY Accessed June 2013
24
Feelings are emotions linked to a particular stimulus or event. “I feel sad when I think about the loss of life and the damage
the cyclone has caused.”
20!
!
How Our Brain Learns Video Link
2. Rote Learning
We generally think of our brain as being mostly made up of neurons
but this is not the case. In the average adult only about 7% of the cells in the brain are
neurons; quite different from the 90%+ we are born with. There is increasing evidence
25
that our ability to learn via rote (repetitive practice) is mostly managed by the neurons in 26
our brain.
Surprisingly, 500 years ago we did not have to remember much rote learned knowledge,
as most people did not have to memorise the letters in the alphabet and manage a
written vocabulary in order to write or read, and we did not need to remember numerous
addresses, passwords, phone numbers, hundreds of names or the capital cities of
numerous countries, etc. As a result we had few evolutionary or genetic drivers trying to
improve our rote learning capacity other than what we required to support the
development of oral language. As a result of this, our rote learning is still very inefficient
today. It would also appear that our capacity for rote learning is mostly inherited from our
parents, hence it is important to choose our parents wisely!
In reading and writing, the sounds and shapes of
the letters of the alphabet are random and they
have to be learned by rote as those shapes and
sounds cannot be predicted from what they look
like. The same is true for words. Once we have
learned the sounds and shapes of letters and
we have a vocabulary of words, only then can we
can start playing around with words creatively
and applying concepts to them. But building a
vocabulary must come first.
The brain has a number of associated memory systems for each of our learning systems.
Sensory and rote learned memories are referred to as episodic memories, and episodic
memories can be stored as temporary, short-term or long-term. Temporary and short-
term episodic memories appear to be created within the nuclei of the neurons through a
process known as epigenetics. Long-term memories may well be stored using memristic
memory systems that make use of biological, holographic storage systems. This would
account for the fact that it is possible to have half the brain removed (a
hemispherectomy) without any loss of long-term memories.
Memories have historically been divided into two distinct groups:
• Declarative – conscious memories that can either be semantic (concept based)
or episodic (recall of knowledge or rote- learned information).
Procedural – this is a non-conscious process such as driving the car, throwing a ball or
eating dinner.
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25
Bizarrely, the actual numbers of each type of cell in the brain is still unknown, so these are approximations.
26
Brainbow: Transgenic strategies for combinatorial expression of fluorescent proteins in the nervous system by Jean Livet,
Tamily A. Weissman, Hyuno Kang, Ryan W. Draft, Ju Lu, Robyn A. Bennis, Joshua R. Sanes & Jeff W. Lichtman, Nature
450, 56–62 (1 November 2007); http://www.conncad.com/gallery/brainbow.html Accessed September 2013
21!
!
As our senses experience a learning event, nerve cells (specialist neurons) carry that
information to other neurons in the brain. In the busy world of the neuron’s nucleus, part
of our DNA is regularly uncoiled, exposing our DNA. While the DNA is exposed, chemicals
produced in response to the sensory information can make their way into the neuron’s
nucleus. These molecules could attach themselves to the exposed DNA. This does not
change the genetic code, but what they do is make their presence known and they can
change the types of molecules that are created in that particular cell or group of cells.
This process is called epigenetics.!
These additional molecules alter the proteins produced by the cell and as a result this
changes what the cell does. These subtle changes may alter the neural connections
between that particular neuron and the neurons in that memory sequence. Multiply this
by millions of neurons and we have a very complex memory system that may well be
overwriting itself every time new sensory data is received by each neuron. Due to the
somewhat temporary nature of this memory storage system it would appear that
epigenetics would only be suitable for temporary/short-term memory formation.
Repetitive, rote-learning processes
engage the hippocampus and it makes a
series of connections so that the memory
can be recalled at a later time. The key to
remembering that particular memory is
to start at the beginning of the entire
memory sequence. 27
Sequencing letters to make words is random and there are no underlying conceptual
frameworks we can use to predict them. That is why we find words so hard to remember.
We can remember a song with words better than a sentence of words without music.
The melody of the song contains a predictable musical component and a sequence of
words. As the music has an underlying concept basis, this allows us to recall the
accompanying words courtesy of the predictable music.
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27
Levine, A.; “Unmasking the Memory Gene”; Scientific American; June 2008
http://www.scientificamerican.com/article.cfm?id=unmasking-memory-genes Accessed November 2010
22!
!
How Our Brain Learns
3. Understanding
It is a different story though when it comes to explaining how the brain creates and
stores ideas and concepts. This is our third learning system. Over thousands of years of
human development we have always required an understanding of numerous ideas and
concepts. This includes hunting, relationships, understanding and managing risk,
navigating around the spaces we inhabit, judging time, interpreting body language,
recognising social status, building structures to live in, as well as how we celebrate
events, process food, keep warm, protect the tribe/town/city, etc. We required
concepts to apply all of these capabilities. Understanding concepts provides us with the
power to predict possible courses of action. This potentially creates safer futures and
provides us a greater chance of successful outcomes, improving our chances of survival.
Because humans have been creating and developing concepts for tens, if
not hundreds, of thousands of years, this learning system underpinning
development of ideas and concepts is extremely efficient.
The most common type of cell in the brain is the astrocyte (the
photo shows one type of astrocyte). Up to 75% of all cells in
the brain are thought to be astrocytes and these cells belong28
to a family called glial cells. In this emerging model for how the
brain learns it is thought that concepts are mapped via a
relationship across connections formed between neurons and
astrocytes in the brain. The role of the astrocytes in the brain
has been contentious for some time, with many
neuroscientists insisting that the role of astrocytes was minor
and their primary role was to provide support for neurons.
In March of 2013 the role of astrocytes and their impact on learning was given huge
support via the release of a research paper entitled “Forebrain Engraftment by Human
Glial Progenitor Cells Enhances Synaptic Plasticity and Learning in Adult Mice”. 29
“We are on the cusp of a new understanding of the brain that transforms a
century of conventional thinking about the brain, specifically the role of the
brains neurons. . . . . In contrast, the cellular glia, free to wander and probe at
will through the tangled knotted network of nerve fibres in our brain, make brain
tissue come alive with cellular motion. As they probe they physically remodel
our brain changing the connections between neurons. The other brain,
operating entirely outside our conscious mind shapes the circuitry of the
neuronal brain.”
R. Douglas Fields (The Other Brain 2011)
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28
Photograph courtesy of Drs Edward Nyatia and Dirk Lang; Title: Mammalian astrocyte cell
http://www.saasta.ac.za/index.php?option=com_content&view=article&id=165&Itemid=165 Accessed June 2012
29
Han, X. et al.; “Forebrain Engraftment by Human Glial Progenitor Cells Enhances Synaptic Plasticity & Learning in Adult
Mice. Stem Cell 12(3), 342–353, 7 March 2013; http://www.cell.com/cell-stem-cell/retrieve/pii/S1934590913000076 Accessed
July 2013
23!
!
The mice were tested to see how quickly they learned and responded to a particular
threat. Their first intelligence test was learning to associate a sound with a small
electric shock to the foot. As can be seen from the left-hand graph, the freezing of
the activity of the mouse that had been provided with human astrocytic material (the
chimeric mice) was far greater than the control mice over the four days of testing.
The chimeric mice also demonstrated a significant learning advantage, as reflected
in a shorter latency (speed) and fewer errors in solving the maze puzzle that they
were given (middle and right-hand graphs). Once again this demonstrates that the
chimeric mice were learning far more quickly and were making far fewer errors. The
same significant improvement in results occurred in the enhanced recognition of
the ‘novel displaced object’ test. These were very smart mice and no; you can’t buy
them at the local pet store!
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30
Asytrocytic stem cells (protogenic) are stored in gyrus in the human brain.
31
Chimeric: A single organism that is composed of two or more genetically distinct cell types.
32
Kurzweil; March 2013; “Support cells found in human brain make mice smarter”; http://www.kurzweilai.net/support-cells-
found-in-human-brain-make-mice-smarter Accessed August 2013
24!
!
“Glial cells – a family of cells found in the human central nervous system and,
until recently, considered mere “housekeepers” – now appear to be essential
to the unique complexity of the human brain. Scientists reached this conclusion
after demonstrating that when transplanted into mice, these human cells could
influence communication within the brain, allowing the animals to learn more
rapidly. The study suggests that the evolution of a subset of glia called
astrocytes – which are larger and more complex in humans than other species
– may have been one of the key events that led to the higher cognitive
functions that distinguish us from other species.” Ray Kurzweil
As humans we take it for granted that we can multi-task, but this is very rare in other
species, and humans excel at this. The brain manages to carry out multiple tasks at once
– multi-tasking – by using a very clever mechanism. We saw earlier that concepts allow
the brain to make predictions and that some of those predictions are conscious but most
are non-conscious, which means we are making predictions without consciously thinking
about them. We non-consciously eat our dinner, throw a ball during a sports game the
exact distance, ride our bike or navigate a roundabout when driving a car. We often say
we have automated these conceptual processes, but what do we mean by that?
When we learn a new concept n this model of learning, such as steering a
car, the excitement of learning to drive releases hormones in the brain.
Hormones are what underpin the emotions that we feel.34 The release of
these hormones informs astrocytes which repeated patterns they should
map and how quickly they should be automated. The more intense the
hormones detected, the more quickly the astrocytes map that pattern. The
emotion we feel and the associated release of hormones tell the astrocytes
to map that pattern into permanent, long-term memory – immediately!
The reason for astrocytes taking over these thinking tasks is that our brain can only think
consciously about one idea or concept at a time. If you are unsure about this, try adding
and subtracting two numbers simultaneously!
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33
Franklin, R.J.M. & Bussey, T.J.; “Do Your Glial Cells Make You Clever?” 2013;
http://www.sciencedirect.com/science/article/pii/S1934590913000581 Accessed February 2014
34
If we take particular drugs, they also cause hormones to be released in the brain. This is possibly the basis for addiction.
25!
!
Each of these automated processes (automaticity) has an underlying pattern or concept
even though eating each meal and navigating each roundabout is a unique event. The
brain uses our knowledge of the concept of roundabouts to predict how each roundabout
should be navigated. The first time we approach a roundabout we have to think very
carefully about roundabouts, but after experiencing several roundabouts the astrocytes
recognise the general pattern of how to navigate them successfully. Astrocytes map this
pattern and turn navigating roundabouts into an automated process that the brain no
longer needs to think consciously about
Many astrocytes have a range of hormone receptors on their surface and these
receptors can sense how exciting or valuable the underlying pattern/concept being
experienced is. In this model it is proposed that the hormones associated with
excitement, danger and possible success, chemically drive astrocytes to identify and map
the pattern that is associated with that response.
The increase in intelligence of the chimeric mice was considerable. The ability of
the mouse brain to adopt human astrocytes and for those astrocytes to then
manage a range of neural processes in the mouse brain and improve its
intelligence is nothing short of astounding. The multitude of implications of this
research is still being assessed, but what it does do is provide educators with some
significant evidence that astrocytes have a significant role to play in the human
brain being able to construct new ideas and concepts ‘on the fly’. Treadwell
The more intense the hormonal response, the more quickly the concept is mapped and
stored as a long-term conceptual memory. The underlying patterns provide the
foundation for all the concepts we learn and we apply most of them non-consciously.
Once we have the concept of sitting down mapped and automated we never again have
to consciously think about sitting down on anything, even a seat we have never sat on
before. From that point forward we carry out the sitting down process non-consciously,
courtesy of the interaction of the tripartite relationship between astrocytes–synapses–
neurons. This process provides humans a huge efficiency gain in learning compared to
other species.
Extraordinarily, many of our concepts and concept frameworks are automated and
applied non-consciously, including driving our cars, playing sports, eating dinner and
predicting how much we can expect to save when we are offered a 33% discount! The
tripartite relationships between hundreds of millions of neurons, synapses and astrocytes
allow our brain to predict how we should steer and non-consciously drive the car. It is this
unique capacity that allows us to non-consciously drive a car while consciously talking to
the passenger next to us.
This non-conscious application of concepts allows the brain to then carry out
multiple tasks at once and this is the basis for multi-tasking.
Multi-tasking involves one conscious thinking process and a range of
automated non-conscious thinking processes based on concepts being
applied simultaneously. About 90% of all our thinking is carried out non-
consciously and we often refer to these non-conscious thinking processes as
habits.
26!
! How Our Brain Learns
4. Imagination Video Link
& Creativity
Our fourth learning system is our ability to think creatively.
Creativity is the outcome of applying our imagination in order to ‘create’ new
knowledge, ideas, concepts or concept frameworks that have value.
What do we expect when we ask someone to be creative? How do they interpret that
request? While it may be a universal question, almost no one seems to be able to explain
what that request means in an even remotely meaningful way. Despite our lack of clarity,
creativity happens for us all every day. Every prediction we make is an act of applying our
creativity that is underpinned by our imagination. We synthesise incoming sensory data
and make a prediction that we will need a coat later in the day and that is an act of
creativity. To say “I am not creative” is tantamount to saying “I am not human”. Everyone
is creative; they have to be. But how are we creative?
Being able to comprehend the process of creativity is a completely different capacity to
being able to explain to someone what to do in their mind in order to be creative. The
difficulty of explaining what is happening in our mind is due to the absence of a reasonable
analogy or metaphor that we can use to explain how we are creative. We can tell
someone what we did and what may have helped stimulate creative outcomes, but we
are unable to explain the actual process that took place in our mind.
In an insightful study highlighted in the book “Breakpoint and Beyond” a group of 1500
35
learners were tested to see how creative they were. Each of the learners was tested for
creativity by being asked to find as many creative applications of small objects, such as a
paperclip. Those that could come up with more than 50 applications were considered to
be operating at a genius level.
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35
The FarSight Group; www.farsightgroup.com Accessed January 2011
27!
!
What happened in those 10 years that contributed to the decrease in our ability to be
creative? Is it that we are no longer willing to take risks? Do we become more afraid of
getting the wrong answer? Do we value factual information over our imaginative
processes and their creative outcomes? Or is it because as we get older we naturally get
less creative? There are many other questions surrounding creativity; such as whether it
is possible to increase creativity or apply it across a greater range of contexts. Is
creativity a genetic or environmentally influenced quality or the result of needing to be
creative? Can creative people be creative in all disciplines and aspects of life?
Answers to these and many more questions all require us to first understand what
creativity actually is. What this section is trying to create is a model for how the brain
creates new ideas. The challenge is then to take this model and turn it into an instructive
model that will possibly increase the creativity of all learners. Creativity is a wonderfully
human capacity, and as such it is one that is highly valued by every society.
Creativity is the construction of completely new knowledge, ideas, concepts and concept
frameworks that have value, and that have been constructed from unique combinations
of existing or innovative knowledge, ideas, concepts and concept frameworks via our
imagination. There are two potential ways in which this could happen. The standard
explanation for creativity is by the development of new dendritic connections forming
across synaptic junctions. In this new model an alternative explanation is presented.
Considerable distances within the brain separate the location of the neural/astrocytic
cells that contribute to new ideas, concepts and concept frameworks. This would mean
that unless these connections were permanent, every time we wanted to apply our new
ideas, concepts and concept frameworks we would have to reconnect all of the cells and
this would simply be too slow. An alternative possibility that would overcome this tyranny
of distance is that our brain makes use of brainwaves.
In this emerging model, each idea, concept and concept framework has an associated
brainwave profile. A brainwave profile is the sum of each of the component brainwaves
related to the signalling processes that make up each idea, concept or concept
framework. When we are trying to find a solution to a problem, the amygdala filters
interference and/or resonance patterns in the brain and decides which of these
connections have the potential to create an outcome that may be the solution being
searched for. This process is extremely fast and offers an alternative mechanism for the
creation of new ideas, concepts and concept frameworks.
28!
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“How is it that when we are deep in thought we seemingly shut off everything in
the environment around us? In this theory, neurons are tied to our muscular
action and external senses. We know astrocytes monitor neurons for this
information. Similarly, they can induce neurons to fire. Therefore, astrocytes
modulate neuron behavior. This could mean that calcium waves in astrocytes
are our thinking mind. Neuronal activity without astrocyte processing is a simple
reflex; anything more complicated might require astrocyte processing. The fact
that humans have the most abundant and largest astrocytes of any animal and
we are capable of creativity and imagination also lends credence to this
speculation.” Andrew Koob
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36
The science behind this probably involves interference and/or stochastic resonance processes. These processes create
resonance/interference patterns that are picked up by the specialised neurons in the amygdala. It is quite possible that the
hippocampus also has a role to play in this process..
29!
!
“I believe this passionately: that we don’t grow into creativity, we grow out of
it. Or rather, we get educated out if it.” Ken Robinson
There are many theories about how the imagination underpins creativity and how that
can be encouraged, but while there is no recipe for creativity there are some practices
that can be put in place that may increase the potential for creativity.
• The more concepts, ideas and knowledge that are known, understood and practiced
through different contexts, the more potential exists to be creative as there are
more possible combinations of knowledge, ideas and concepts available as raw
intellectual material.
• The willingness to take risks and be wrong is an essential element underpinning
creativity. Assessing risk requires a good understanding of what would or could be a
good outcome. By looking at what may appear to be an unlikely outcome can
sometimes yield highly creative results.
• Personality also plays its part. Being confident, focused, open, agreeable, extrovert
and optimistic are all personality traits that assist in facilitating effective creativity.
The capacity to delineate between when collaboration is an advantage and when
working independently is required is also helpful.
• Creativity takes time, but it can also respond to a degree of time pressure. The need
to find a solution to a problem within a limited timeframe tends to encourage
creativity and from that, innovation can also evolve. Small amounts of fear,
uncertainty and angst can generate hormones in the synaptic region that increase
the brain’s sensitivity to the effects of brainwaves interacting with each other.
• Having a mind and a personality that are curious and are looking and desiring to
discover new ideas are also very beneficial. We are curious as learners, but through
a variety of experiences that curiosity can be dampened over time. As educators we
should always be encouraging curiosity by encouraging learners in the belief that
they can learn and they can be creative.
• Having time to allow the mind to wander and daydream also increases the potential
for creative outcomes. This may seem counterintuitive to being focused and on-task
but in fact, part of being focused on developing creative solutions requires that we
spend time allowing ideas to connect in different and possibly unplanned
combinations.
• The use of analogy and metaphor is another approach to developing creative ideas.
A metaphor is a direct comparison between two concepts/objects (life is a beach –
his arrogance is his Achilles heel – the river of life). A metaphor provides a scaffold
allowing us to equate a body of knowledge/understanding we have understanding
about with one we understand less.
• Whenever there is change (this may be political, environmental, technological
innovation or societal), there are opportunities for new creative ideas. Interrogating
each change to look for the opportunity or need is a very creative practice. The iPod
spawned a whole new music industry in terms of downloading music to load onto an
iPod/MP3 player. With change always comes opportunity and new needs.
30!
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The speed at which creativity takes place is extraordinary, and this is because brainwaves
can scan the brain looking for possible outcomes in hundredths of a second. The
amygdala and the hippocampus combine to connect knowledge, ideas and concepts and
create new or possibly more complex ideas, concepts or concept frameworks in fractions
of a second. Similar ideas, concepts or concept frameworks have similar brainwave
profiles. In this model for how the brain learns, creative thinking relies on the brain
trialling different combinations of brainwave profiles associated with different ideas and
concepts until an “aha!” moment is achieved; or we give up.
While it is possible to come up with new ideas and be creative in a conscious state, it
appears that the process of creativity is far more productive when we are in a non-
conscious, daydreaming state. What we can all relate to is that after not being able to
find the connections we are trying to create or find the solution we need, we drift off into
that daydreaming state and suddenly the solution just ‘pops into our head’. Our brain
uses our imaginative processes to continue the searching process ‘non-consciously’ while
we are awake and also while we are asleep.
31!
! How Our Brain Learns
Memory & Video Link
Remembering
!
While it is true that human beings have been learning for hundreds of
thousands of years, the required rate of learning on a daily basis, out of
necessity or opportunity, has skyrocketed over the last ten years. Learning in
order to know something is important, but learning in order to understand
and create completely new ideas, concepts and concept frameworks is
something that is deeply rewarding and a capability unique to humans.
Creating memories is a complex aspect of learning and emerging research indicates that
there appears to be different memory systems for each of our four learning systems.
What follows is a theoretical framework for memory.
1. In this model it is proposed that rote-learned material
and data from our senses are stored as episodic “In true memristive
memories. Episodic memories can be temporary, fashion, Chua had
short term or long term and each type involves a anticipated the idea
different set of processes and storage. Storage of that memristors
temporary and short-term memories appears to be might have
epigenetic. This is a process that happens within the
something to say
nucleus of neurons that we described earlier. There
seems to be a choice of two systems for long-term about how our
memories. The first is biological memristic memory. biological
Memristors could potentially form the basis of an organisms learn.”29
extraordinarily efficient biological memory storage New Scientist
system. The second possibility is that long-term !
memories are stored using holographic memory. 37
2. Learning, creating and remembering ideas and concepts are stored as semantic
memories. The brain does not appear to store temporary memories for this
learning system. Short-term memories may be stored within astrocytic networks
but this is contentious. Long-term memories may be stored in the same way or via
memristic or holographic processes. 38
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37
Treadwell, M.; Reading 78 Model 3: The Memristic Model of Memory “Whatever! Were we Thinking?” For detail on
memristic memory; http://www.marktreadwell.com/products Accessed October 2013
38
An operation called a hemispherectomy involves one of the hemispheres of the brain being removed. Following this
operation the patient may lose temporary and short-term episodic memories but does not lose any long-term episodic or
semantic or creative memories. This seems to imply a holographic memory system as displayed in biological memristors.
Dendritic spines may have the characteristics required to act as nodes for memristic/holographic memory storage systems.
32!
!
How our memories are stored is contentious and this is an area of research that is
going through an extensive review of late. The table below shows some possible
associations of learning systems and memory systems.
Temporary Epigenetic
(working/fleeting) (process I)
Process/organ
responsible for
Hippocampus Hormonal Amygdala (hippocampus?)
memory
upgrade
The proposal that each learning system has its own memory system is consistent with
the notion that the brain has multiple learning systems. If we only had one learning
system then it would be more likely that each learning system would have a temporary,
short-term and long-term memory progression, but this does not seem to be the case.
Learning Learn 2
So yes, we have always been learning, but the rate of learning now necessary and the
amount of learning we are doing has grown dramatically. Simply purchasing a mobile
phone requires you to learn how to use the camera function, send text messages, use
Skype, synchronise your device with iTunes to download music, movies, video clips from
YouTube, TED talks, etc., as well as setting up the phone to upload your photos to G-drive
or Dropbox, download a GPS and learn how to configure that, synchronise your online
banking, load your regular bill payments, and of course you will also have to use it to make
phone calls, connect to the wireless Internet in your home and anybody else's wireless
Internet, set up a hotspot for the unlikely situation where there is no free Wi-Fi access,
download and use Viber, as well as decide which friends you want to put on ‘find my
friend’ and who you might follow on Twitter, Instagram and Facebook. Then you will have
to download and learn how to use Evernote. Kindle, eBay, Google maps, Shazam, Bump,
Find My Phone, Dragon Dictate (just in case you don't have Siri onboard), and one of the
most useful apps ever – Torch! All of this for half the price of the digital camera that we
bought in 2005! 39
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39
Fullan, M. & Donnelly, K.; “Alive in the Swamp: Assessing Digital Innovations in Education”; July 2013;
http://www.nesta.org.uk/library/documents/Alive_in_the_Swamp.pdf Accessed September 2013
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This model for how the brain learns proposes
four discrete thinking systems:
1. Perceiving and storing sensory data.
2. Learning and remembering knowledge
via rote.
3. Developing ideas, concepts and concept
frameworks.
4. Applying knowledge, ideas and concepts
creatively to develop new knowledge,
ideas and concepts that are innovative
and ingenious.
Learning knowledge is essential in the Learning Process, but it is not the end
point of learning. It is not possible to develop the capacity for reading and
writing without learning the sounds and shapes of 26 letters and then
developing a vocabulary of words so that you can communicate effectively.
Every idea and concept that we have ever developed sprang from a body
of knowledge, no matter how small. Knowledge is the raw material that
ideas, concepts and concept frameworks are crafted from! Treadwell
One of the challenges with current pedagogical practice in schools is that the body of
knowledge that learners are expected to know and remember is expanding exponentially.
Unfortunately, the ‘learning knowledge via rote’ used for remembering knowledge is our
least efficient learning system and it is largely dependent on the genes we inherited from
our parents. So if you didn’t choose your parents wisely it is quite possible that you will
have struggled with reading and writing. This is due to reading and writing being based on
a lot of rote learning of letters, sounds, words, grammar, etc. However, you did not
necessarily struggle to learn to set up your mobile phone, download apps or take
wonderful photos. Despite what you might have been told, everyone is intelligent and that
includes you!
The exception to this idea is reading and writing, as these tasks require a
massive amount of front-loaded knowledge before ideas and concepts can
be developed.
So how do learners learn these ‘hard’ subjects without requiring a large body of up-front
knowledge to be learned and remembered before they look at applications of those ideas
and concepts? An example may help. If you ask people whether they ever use the algebra
that they were taught at school, they will quickly reply “No; never!” However that is simply
not the case. We all apply algebraic processes every day, every few minutes, we just do
not realise we are doing it. To understand algebra what we need is an appropriate
prompt:
When you get up in the morning, there are a number of
things that determine what clothes you wear on any
given day. We refer to these things that affect our
decision-making as variables, because they can change
from day to day. ‘Variables’ may seem a big word for 6-
year-olds but they have no problem with words such as
Tyrannosaurus rex, so they will probably manage it.
There are a number of variables that have to be taken
into account before you decide what clothes you will
wear on any particular day.
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40
Contemporary music studies as opposed to learning to read music or play an instrument.
41
Technicafts.
36!
!
Those variables (things that could change and influence your decision of what you
would wear) could include:
A. How am I feeling?
B. How important is looking fashionable?
C. What clothes do I have available?
D. Which clothes are clean?
E. What is the temperature outside and in my place of work?
F. What accessories will highlight what I wear?
G. What particular clothes are appropriate to my position?
H. What are the expectations of my peers and bosses?
I. Which items match?
J. What clothes need ironing!
Each of these variables will have a different level of importance for each of us. If we ask
someone: “Which one of these variables is the least important?”, they may respond with
variable (E). Now we have a baseline for judging the relative importance of the other
variables. The next question we ask our test person is “Are the clothes being clean twice
as important as (E) or possibly three times?” We can then work through each variable
and make relative judgements as to their importance. We can apply the same thinking to
each of the variables until we end up with the equation for what clothes they will wear
today:
What I will wear = 1A+3B+4C+3D+1E+5F+3G+2H+4I+6J
The variables are generally the same for most
people but the weightings could be quite different
“There is a great danger and this is why we all dress differently; because we
in the present day lest each have a unique equation for getting dressed
and that changes every day. Everyone can
science teaching should understand this type of algebra; we apply this
degenerate into the process for the trips we plan, the meals we cook,
accumulation of the choice of book we download, the car we buy,
disconnected facts and the people we like and take on as friends, who we
unexplained formulae, sit next to on the bus, and we compute these
which burden the algebraic equations very quickly. We are
essentially walking algebra experts. Once we
memory without understand ‘concrete’ variables and how they
cultivating the affect outcomes, we can predict possible
understanding.” outcomes because we understand the concept.
J.D. Everett, 1873 Once concrete variables are understood, learners
can begin to come to terms with abstract
variables and make sense of them.
The same applies to the concept of number and measurement and for every
mathematical concept, but these must be introduced with minimal pre-
loaded knowledge and that knowledge is immediately applied to contexts that
the learner can relate to. The task of all educators is to keep the concepts at
the forefront of their mission and to not burden learners with knowledge just
in case they may need it some time in the future. Smartphones are far
better at remembering things like that – let the mind play with concepts as
that is what it is designed to do.
37!
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Mathematics is absolutely critical in life. In
school getting the exact answer is very important,
whereas in life it is far more important to be able to
approximate and that requires the ability to predict. In
order to predict approximately what ‘15% off’ might
mean in a supermarket store, you have to understand
the concept of number and percentage. The
extraordinary thing about learning a concept is that
once you have understood it you can predict what the
discount will approximately be for anything.
Understanding the concept of algebra and the concept
of number are fundamental to life in the complex world
of decision-making that we inhabit.
It is time we started evaluating and looking at
how we teach what is worth learning. Educating
for understanding allows us to focus on learning
to learn rather than remembering scores of
inane facts or processes that neither the
learners nor we will remember after the test.
Many of the facts we learned have little relevance in an era when we carry the world’s
most complex and dynamic library in our pockets, courtesy of a smartphone. What is
important to work out is what knowledge we do need to remember and make sure the
learners in our schools and classrooms have this knowledge.
To be worthy of having to remember some knowledge we need to be quite
sure it underpins ideas and concepts that are essential for learners to
understand. This must be the gatekeeper for establishing what knowledge
learners must learn. The randomness of learning inane facts about Aztecs,
the size of planets and photosynthesis at 10 years old has to be removed
from the curriculum.
Buried within this notion is one of our greatest
challenges as educators – we have to revise the
very notion of what we consider intelligence to be.
Intelligence in the previous learning paradigm was
all about how much we could remember and then
recall in any given test. Intelligence now is being
redefined far more in line with having the capacity to
be able to learn and unlearn and to be able to do
this as efficiently and effectively as possible.
Mathematics may well underpin the exotic and
beautiful symmetry of the snowflake and while it is a
good example of the application of symmetry, how
much more powerful it could be as a great prompt
coupled with the question: “What is this and how is
it formed?”
38!
! Section 1 Summary & Questions
!
Learning is far more complex than ever imagined, with four learning systems that
each have a degree of autonomy but work together in an integrated manner. Of the four
learning systems, our ability to learn via rote is the poorest and most dependent on our
genetic inheritance. By minimising the need for learning by rote and encouraging learners
to access and remember knowledge ‘just in time’, we can minimise this effect.
Unfortunately, emergent reading and writing capability requires large amounts of rote
learning and there is no way around this. However, with new technologies we can now
offer those learners who struggle to remember large amounts of information via rote-
learning processes the opportunity to record their understanding using video rather than
having to record it in a written format. Likewise, we can now also offer learners the
opportunity to watch and listen to a video rather than having to read large amounts of
text. This does not imply the demise of reading and writing per se, but rather educators
have a new set of tools that can allow those learners who struggle with reading and
writing to express their understanding using technological tools that make the expression
of learners’ understanding far more equitable.
Through the application of the learning process, learning becomes far more equitable for
all learners. The challenge here is ensuring that educators have a thorough
understanding of the underlying concepts and concept frameworks that form the
foundation of each of the disciplines. Framing learning intentions in terms of concepts
rather than contexts fundamentally changes the way in which learning has been
approached over the last 50 years.
This approach also changes the standardised unit length that is allocated to each
thematic unit taught. Learning can now be personalised, with each learner progressing
through the different levels of understanding at their own pace.
The shift to far greater learner agency (responsibility) over their learning and far greater
responsibility for their own assessment and the assessment of their peers changes the
role of the educator. The role of the educator now requires a greater level of
sophistication and understanding of the learning process and the disciplines,
competencies and literacies that they are responsible for.
Questions to reflect on:
1. How does this new approach to learning resonate with your 'gut feeling' as an educator?
2. What are your immediate concerns as you contemplate the implementation of the changes
that are now required?
3. What are your immediate resourcing issues?
4. What are the implications for the technological environment that is now required in order to
implement this approach to learning?
5. How do you feel about the notion of teachers becoming educator-learners?
6. How do you think these changes will affect community perceptions and the status of
teachers within your community?
7. Do you think this revised approach to learning will better prepare learners for the world that
they will live, work and play in?
8. Is the investment of your time and energy in making these changes worthwhile considering
your answers to the above?
9. What do you consider to be the greatest challenges in making these series of changes over
the next three years?
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LEARNING
Section 2
Knowledge
Start Here (the minimum)
Curiosity Applied to
a context
Emotion Ideas
Prompt (to be understood)
Identity
The Learning
Thinking &
Collaboration Applied to
Questioning
contexts
Conceptual
Frameworks Consciousness
Creativity
Creativity Thin
king
The diagram above represents stage 3 of the Learning Process, which would be used by
experienced learners to work through the Learning Process. Two additional levels of
complexity are presented later in this resource. The Learning Process is by its nature a
very ‘messy’ cognitive process and it is by no means linear and totally predictable. Above
all, the Learning Process requires creative educators to stimulate curiosity through the
imaginative and creative application of prompts that in turn encourage the learner(s) to
want to learn.
42!
! The Learning Process
Stage 1: Data & Video Link
Knowledge
Learning involves a collection of inter-related processes. Once we understand the
Learning Process and understand how to learn more efficiently and effectively we can
apply that process to any learning situation – anything we would ever want to learn –
AND we can then apply that understanding creatively or imaginatively to be innovative or
ingenious; or NOT! The Learning Process is made up of developmental stages but these
are not necessarily locked into a set of predictable linear processes.
“’The best thing for being sad,’ replied Merlin, beginning to puff and blow, ‘is
to learn something. That's the only thing that never fails. You may grow old
and trembling in your anatomies, you may lie awake at night listening to the
disorder of your veins, you may miss your only love, you may see the world
about you devastated by evil lunatics, or know your honour trampled in the
sewers of baser minds. There is only one thing for it then — to learn. Learn
why the world wags and what wags it. That is the only thing, which the mind
can never exhaust, never alienate, never be tortured by, never fear or
distrust, and never dream of regretting.’”
T.H. White, The Once and Future King
!
It is our senses and the data they collect about our world that allows us to interact with
42
our environment and stimulate us to think “That is amazing!” or question our world –
“How could that be?”, “Why did that happen? or “Could I do that?” It is our senses and the
emotions that are initiated by those senses that invoke our curiosity. It is this process
that drives us to want to learn. We dealt with the role of the senses in the ‘How Our Brain
Learns’ section. By leveraging this very natural curiosity to want to learn, all learners can
be inspired to learn and learn far more efficiently when they are inspired to want to learn.
Curiosity is unusual in that it is not an emotion or a feeling, but rather it is an innate
instinct that is genetically embedded within us and one that we have little control over.
Levels of curiosity can vary from person to person and context to context.
The data collected by our 20+ senses informs our
brain of what is happening outside our skull. The
senses tell our brain about our needs, such as
hunger, as well as a sense of balance or how warm
or cold we may be. The senses gather data about
the world outside of our bodies that allows the brain
to make informed decisions about how we should
dress, who to spend time with and what music we
will listen to.
A structure in the brain called the amygdala mediates all this data and associates each
data element with other data elements that are associated with the same event being
perceived. This is an extraordinarily complex operation and without it we could not make
sense of our world. Gathering and associating data from our senses is an extremely
important learning system, which we are completely reliant on.
In order to replicate the natural prompts that initiate learning, educators need to become
increasingly creative in developing prompts that stimulate learning. We can strategically
introduce prompts into the learner’s environment that cause them to feel an emotion
and which in turn trigger the desire to learn more. Once we have experienced the prompt
we then automatically ask questions and by asking simple, rich, open, fertile, high-order or
Socratic questions of self or each other our learning is driven deeper. What we feel when
we are learning has a lot to do with how well we engage in the learning and how quickly
we understand what we are attempting to learn.
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“Come to Your Senses”; http://www.meditation24-7.com/page18/page18.html Accessed January 2013
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In this first stage of the
Learning Process, the feeling
of emotion releases hormones
in our brain. Some astrocytes
have hormone sensors on
their surface and in this
model, particular
combinations of hormones
prompt astrocytes to map,
remember and automate
ideas and concepts. How we
feel (due to the hormones
released in our brain), tells our
brain how quickly we should
learn and remember the
underlying concepts behind
what is being experienced. In
this emerging model, the
release of hormones tells our
brain how important the
experience is and how quickly
and permanently the concept
should be mapped.
When it comes to learning ideas and concepts, the speed of learning is determined by
what combination of hormones are being released in our brain. This does not appear to
be the case for learning by rote, as neurons on their own do not appear to have the
cellular mechanisms to sense the presence of hormones.
When you say, “That is amazing!”, what you are really doing is asking a series of questions
all at once, such as: “How can that be?”, “How did that happen?”, “How did they do that?”,
“Can we keep that?”, “Why have I not realised that before?” In the classroom we want to
encourage these emotions that drive learning. Everyone wants to learn, as we are all
innately curious, but teachers can sometimes steal the opportunity from the learner to
be amazed by giving them the answer or giving them a textbook with the answer in it. We
must ask the learner appropriate questions so they can find and own the answers!
In just 40 years the volume of knowledge has become overwhelming, cheap and easy to
access when you need it, ‘just in time’ (JiT); and all that knowledge sits in our pocket. The
world’s most complex and easy to use library ever created is essentially free BUT it takes
a raft of competencies and a deep knowledge of the Learning Process to make sense of
all that knowledge and develop it into increasingly deep understanding.
Following the prompt, the learner may not have much knowledge about the topic they
have been prompted to learn about, but their curiosity will drive them to want to discover
and learn that knowledge. The important distinction here is that knowledge needs to be
researched and discovered. Because it is required, rather than ‘just in case’ (JiC), it may
be required some time later. Knowledge requires the context of the prompt to be
meaningful. If we are looking for knowledge because we want to understand our world,
then the excitement driven by our curiosity increases our engagement, our level of
persistence and also our willingness to learn from each other.
These dispositional characteristics associated with learning are critical while we are
developing sufficient knowledge to be able to create an idea about what is being
researched. This may quickly lead to the development of a concept surrounding what we
have observed, researched and discussed. The understanding of a concept is usually
accompanied by an “aha!” moment as we realise we now understand something new. The
“aha!” moment releases hormones in the brain that develop into emotions that we find
very pleasurable. This is what we define as learning success; experiencing the “aha!”
moment. The “aha!” moment encourages us to want to continue the Learning Process.
The competencies underpin this phase of the Learning Process, enabling it to be
successful. The ability to think and question, develop a language for learning, collaborate,
connect and reflect, manage self and, importantly, come to terms with our own identity
are all foundational to successfully carrying out the research and being able to distil and
synthesise that research into new ideas and concepts.
Ideas are created when we realise that when something changes or varies
(a variable), this can cause other things to change in a particular way within
a specific context. A good example of a variable would be weather
forecasting, and if the weather forecaster predicts rain for the week when I
am on holiday then I may feel grumpy. The weather is one variable and my
mood is another one. In this context my mood is dependent on the weather.
From my knowledge of weather and mood I can form a connection between
the two variables and an idea can form. The idea I now have is that this
upcoming holiday may not be as exciting as I had hoped because the
weather is forecast to be bad.
Additional ideas that might spring to mind now may include “Can I change the date for
this trip?” and “Is it worth the extra cost to have a holiday without rain?” The context is
being on holiday. In this context, rain is a nuisance. If we had just planted some lawn seed
and we heard it was going to rain then we would be happy. The forecast of rain and how
we feel depends on the context of how it affects us. We cannot generalise the
relationship between the two variables (weather and feelings) to develop a concept that
rain is always great or always a nuisance. It is just an idea for this one context.
Back to our example: (Stage 2: IDEAS) The second stage of the Learning Process is
understanding the idea that the predicted weather may affect how our traveller feels
about his upcoming holiday. The idea is that when he hears the weather is going to be
terrible while he is on holiday he will probably be grumpy or if the weather is going to
be warm and sunny he will probably be happy. The idea is that weather affects his
mood when he goes on holiday. Treadwell
What ideas do is allow us to make some limited predictions – but usually only for the
context we have experienced or ones that are very similar. I can predict I will probably be
happy if the sun shines next week while I am on holiday in the town of Ronda in Spain. If
the forecast for Ronda is for fine weather this does not mean that I can predict the
weather for other small towns in other parts of the world.
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43
Lupton, M.; http://inquirylearningblog.wordpress.com/2012/11/28/collecting-questions/ November 2011
44
Primary questions: The initial primary question – open/closed/fertile, rich, high-order thinking, Socratic, etc.
• Secondary questions: Questions that help unpack the primary question
• Tertiary questions: Questions that help find the most appropriate information resources
• Quaternary questions: Questions that help synthesising and distilling the research
See http://www.marktreadwell.com/products for details – Whatever: School 2.0 for the full reading on this topic
50!
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It is not uncommon for a number of ideas to be created in a very short
period of time. Ideas are an extension of knowledge and by definition ideas do
not allow us to accurately predict how that idea may be expressed in other
contexts. If we attempted that, it would be more of a guess than a prediction.
A guess is when we suggest a possible outcome for another context when we have only
experienced or understood that idea in one or two contexts. Ideas help us guess, but they
do not help us predict with any surety. What can happen next is the development of
additional ideas that may be related to the first idea. These additional ideas are often
drawn from the same generic knowledge but then applied to different contexts. Being able
to build new ideas provides us with the raw material to create new concepts, just as
knowledge provides the raw material for creating new ideas.
The formation of ideas
from knowledge builds a
foundation for creating
concepts, and from
there we have the ability
to predict and be
creative. Machines are
increasingly replacing
not only some blue-collar
jobs but also many
45
“… captures the essence of the current trend towards labor market polarization,
with growing employment in high-income cognitive jobs and low-income manual
occupations, accompanied by a hollowing-out of middle-income routine jobs ….
According to these findings, non-susceptible labor in-puts can be described as …
perception and manipulation tasks, creative intelligence tasks, and social
intelligence tasks.” Carl Frey & Michael Osborne
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45
McAfee, A.; “The Machines are Coming”; http://www.youtube.com/watch?v=-0g8DDsv1MM Accessed March 2013
46
Frey, C.B. & Osborne, M.A.; “The Future of Employment: How Susceptible are Jobs to Computerisation?”
http://www.oxfordmartin.ox.ac.uk/downloads/academic/The_Future_of_Employment.pdf Accessed December 2013
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The Learning Process
Stage 3:
Concepts
The process of developing a concept from ideas forms the next stage of the
Learning Process. This process is generally not made explicit to learners. By
leveraging the prompt we can take our idea that we understand within a
particular context and apply that idea to other contexts. By applying the new
idea to a number of different contexts we develop a ‘meta-idea’ – and we
define this ‘meta-idea’ as a concept.
By applying the idea that has been learned to additional contexts, we are increasingly able
to predict possible outcomes for contexts we have not experienced before. The ability to
understand the concept comes from applying the initial idea to a wide range of contexts,
all the time the brain is looking for the underlying pattern that is common to each context.
As the idea is applied to an increasing numbers of contexts, the underlying concept
suddenly becomes clear. An example may help:
Social
Science
Level 1 Level 2 Level 3 Level 4 Level 5
Concept
frameworks
As well as items we Everyone has needs
Needs, need, there are and wants and this
Innovation and
wants and We all have needs We need other creativity can be
items we want, that drives us to trade,
such as food, people to help us drivers for a socially
opportunitie shelter, warmth get what we need
are driven by in order to obtain
equitable system of
s drive and safety or want fashion, social the goods and trade and
trends or services we need or
commerce marketing want commerce
There are some Parents and other There are some One of the Purchase of goods
Learning things that we do purposes of work is and services must
things we need to people help us not necessarily to earn money to be based on
intention have otherwise we obtain what we
will not survive need or want need but we may trade goods and sustainable
want to have services systems
Don't Just Follow What do we really
Prompt Sudanese refugees Listen to me Consumerism
Your Passion: NEED?
Foods we eat Sports teams, Cultures value The contexts in
Drinks we need friends, family, needs and wants which we can be
Our bedroom, educators and differently Personal needs creative; social
classroom, leaders Different ages and wants service, arts,
Clothes we wear Being a good value needs and Societal needs science,
Contexts friend and wants differently and wants technology
Being safe at
home, on the listener Marketing Ethical needs and Ingenious,
Internet, in the Individual, family, contexts that wants services/system
car, walking friends, local and influence our s, environments
home global choices and products
Listing the wants Understanding What do we
How we get the
we do not really our needs and really need: the
food we eat, the Listing our needs wants BIG picture
house we live in need
and what we and our wants
What influences Work can enable Creative and
Things we can us to make a Innovative
Content need
trade – helping
our choices
difference systems that are
Keeping Prioritising our
comfortably
whenever we can
wants Passion, social fair
warm Active listening needs and our Sustainable
How marketing capability drive trade can drive
Safety rules affects choices what we do innovation
NB: Prompts are there to stimulate questioning and the hyperlinked prompts provided above are chosen to encourage
learners to question what they think and do, rather than convince them of a particular viewpoint.
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It is important to start this process with ‘safe’ contexts. A safe context is one where the
learner has a degree of literacy and familiarity with the context that the idea is being
applied to. Gradually, the idea can be applied to increasingly sophisticated contexts. The
sophistication is measured against the required literacy and familiarity with the context.
The Learning Process constantly requires new knowledge to be learned in order to apply
the same idea to additional contexts so that a concept may be formed. The more
contexts the idea is applied to the more likely we are able to develop a generic concept
that is well founded, and from that we can make increasingly accurate predictions via the
application of that concept.
Once the underlying pattern within a concept has been identified by the
astrocytes, our brains identify the trigger and the concept is mapped. This
process is almost always accompanied by an “aha!” moment. After
establishing the underlying concept, we can begin to make more accurate
predictions about how that concept may play out in contexts we may not
have yet experienced.
At this juncture the more clever the questions that we ask and the deeper the
interrogation of the concept via the reflect–connect process, then the more accurate
and wide ranging are the predictions that can be made. Using the Learning Process we
can reflect–connect on our conceptual model, tweaking and adjusting it to better reflect
our increasing knowledge and range of contextual ideas. The result is an ever-deepening
understanding of the concept, and increasingly more powerful predictions can be made
from that model.
By creating new
ideas and
concepts we have Applied to
contexts
now increased our
capacity to make
accurate
predictions. Our Identity
ability to make Thinking &
accurate Ideas Questioning
Collaboration
Concepts
predictions allows (to be understood)
The Language Managing
Self
(to be understood)
of Learning
us to prepare for
the predicted Connecting &
Reflecting
changes. This
increases our Start Here
ability to adapt
and ‘survive’ more Stage 3
successfully.
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When we consciously understand a concept for the first time we
experience an “aha!” moment. The “aha!” moment generates a brief but
powerful emotional ‘high’. The hormones that are released inform the
hippocampus to immediately store the framework for that concept in
permanent long-term memory within the brain.47 There are no temporary or
short-term memories when it comes to the formation of concepts.
A simple example: We begin to develop the concept of sitting down on a chair when we
are between 10 and 16 months old. Developing this concept means that we do not have
to learn how to sit down on every possible type of chair – we sit down without consciously
thinking because we create a general concept for sitting down and from that our brain
predicts and adapts that concept to different types of chairs (contexts).
1. The astrocytes and neurons form a tripartite relationship across millions of
synapses and it is this relationship that allows the astrocytes to map the
neural patterns that underpin each concept and then automate them.
2. For the concept (pattern) to be mapped, it is necessary to create more
astrocytic cells. Stem cells from the gyrus, a small area in the centre of the
brain, are released and follow hormone markers to where they are needed to
map the pattern underpinning the pattern/concept.
3. The third stage of this process is for the astrocytes to identify the trigger for
that concept and then automate that pattern/concept into a non-conscious
process, relieving the neurons of being required to consciously process the
concept.
This three-stage process increases the efficiency and effectiveness of human
thinking dramatically as we are able to carry out most of our day-to-day
processes non-consciously, allocating the one conscious thinking process we
are capable of to the most unpredictable scenario we are experiencing.
Many concepts get automated to the point
where we have no memory of the process or
the event. The entire process is carried out non-
consciously. An example of this is eating. Have
you ever gone out to dinner with the firm
resolve that you will not order dessert?
Halfway through the crème brûlée you
suddenly remember that you were not going
to have dessert. This is NOT your fault! Long
ago those astrocytes, in concert with the
neurons, automated eating so that you could
talk and eat at the same time. You are not
thinking about the eating because eating is
highly predictable and the conversation is the
highlight of the evening. Even though the
intent was good, the routine of entrée, main
and dessert is pre-configured – not your
fault. You are the victim of your brain’s
relentless thirst for efficiency and effectiveness!
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For the compete framework on how the brain learns, see http://www.marktreadwell.com/products
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Back to our example: (Stage 3: CONCEPTS) After checking that the forecast for
Ronda was from an independent source, our traveller expands his interest to other
towns in the region to see whether they have a similar forecast. After checking a
number of different towns in the region, he finds that they are also forecast to have
fine sunny weather for the week that he is away. In fact most of Spain has fine sunny
weather for that whole week. By checking some Internet records he finds that this has
been the case for the past 5 years. He now has formed a simple concept: “That
during the month of July the weather in Spain is mostly fine regardless of where you
are.” By checking a number of different contexts and investigating the other variable
of the changing climate over a number of years, our traveller is able to make a range
of additional predictions that have a good chance of being correct. Treadwell
The power of being able to predict outcomes that seem unknowable via any
other means is extraordinary. The ability to form new concepts ‘on the fly’ in
this way is unique to the human species. It is why we run the planet – for
better or worse.
Developing each learner’s learning competency and ability to the point where they are
able to express an increasing degree of agency over their ability to build conceptual
understanding is now a critical education issue. It is more critical now than it was 10
years ago for two key reasons:
Collaboration
Concept
to either consciously or non- Concepts
(to be understood)
Questioning
We do this by looking for visual clues, including the pitcher/bowler’s stance, how they are
holding the ball and the motion of their arms and feet.
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48
Yahoo Answers; http://answers.yahoo.com/question/index?qid=20090311030723AAi8LmE Accessed September 2013
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The important issue with these non-conscious
“The reaction time of (reflex) processes is that we have to make a
batsmen is really under- conscious effort in order to make changes to what
amounts to a group of interrelated habits. Part of
rated. Most people who the reason that habits are so hard to break is that
don’t play professional they are carried out non-consciously. You are
cricket will find it extremely literally not thinking when you apply habits, so it is
difficult to face pace hard to change or get rid of them. And here is a
bowling at the speed of warning – teaching is a very complex concept
framework; practiced and automated over many
90km/h. Imagine facing years.
140km/h–150km/h! These
batsmen are highly skilled Try changing the way you teach and you will
and rely on reflex and their soon feel how your ‘habits of teaching’
natural reaction time. overcome your good intentions. This
When facing those speeds, applies to all professions but to teaching in
you do not have time to particular because of the sheer volume of
think about the shot you interrelated concepts that make up the
are going to play, so most very complex concept framework of
shots you play are cause of ‘teaching’. The reusable nature of
natural reflex reactions.”
knowledge, ideas and concepts means
Yahoo Answers
there are an almost unlimited number of
possible concept frameworks that we can
create.
Every knowledge element, idea or concept that we map can be a part of any number of
concept frameworks, with each framework making use of different combinations of
knowledge, ideas and concepts. It is the alphabet soup of the brain. The number of
possible combinations of all the knowledge, ideas and concepts that we host in our brain
is phenomenal. It is no wonder that we are developing new ideas, concepts and concept
frameworks on such a regular basis.
There are two potential ways in which knowledge, ideas or concepts could link with other
knowledge, ideas or concepts within our brain.
1. The standard approach is that this happens via synaptic junctions linking neurons
across the brain. However, this process is very difficult to justify once we examine
the finer details of just how that process creates our thoughts. In most cases, the
locations of the required knowledge, ideas, concepts or concept framework
elements that need to communicate with each other are a considerable distance
away (biologically speaking). The time it would take for neural processes to link
these would be too long for the brain to react ‘instantly’ as is our experience.
2. An alternative that would overcome this tyranny of distance is to make use of
brainwaves. Brainwaves are produced every time electrochemical signals are
produced by any of the cells in the brain. The frequency of the brainwaves
produced is dependent on the type of electrochemical activity produced. 49
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49 !Kitajo, K., Nozaki, D., Ward, L.M. & Yamamoto, Y.; “Neural Synchrony in Stochastic Resonance, Attention, and
“The brainwaves may provide clarity in the electrical storm by synchronising all the
activity corresponding to a single stimulus – the words of this page, say – to a
particular frequency while neurons attending to another stimulus fire at a different
frequency.” Helen Thomson
The role of brainwaves in controlling brain–body activity has been demonstrated vividly
in a series of experiments over the last couple of years. Research teams have had
volunteers wear non-invasive caps that pick up brainwaves associated with certain
actions (such as clenching a fist), and then the researchers coded these brainwave
profiles and linked that code to a particular action. This has been applied to enabling
paraplegics and quadriplegics to operate robotic limbs using their thoughts. In the video
below, volunteers are able to control the movement of a model helicopter just by thinking
about making it turn one way or the other. 51
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51
He, Bi., University of Minnesota; “Mind controlled robot helicopter takes flight”;
http://www.youtube.com/watch?v=w5LsfWS_QRM Accessed November 2013
60!
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52 The Learning Process
Creativity Video Link
“You hear a song that you have never heard before, your brain experiences a
pattern it has never experienced before, and yet you make predictions and can
tell if something is wrong. The basis of these mostly unconscious predictions is
a set of memories that are stored in your cortex. Your brain can't say exactly
what will happen next, but it nevertheless predicts the (musical) note patterns
which are more likely to happen and which aren't.” Jeff Hawkins
Recently society has once again come to terms with the strategic and personal
importance of creativity and our resultant penchant for ingenuity and innovation.
However, it is still remarkably difficult to explain to someone how we are able to be
creative. In this emerging new model of how the brain learns we view creativity as the
result of resonance and/or interference of brainwaves. Creativity requires a minimum
53
baseline of conceptual understanding but the more knowledge, ideas, concepts and
concept frameworks that the brain has available, the richer the library of resource the
brain has at its disposal to be creative with.
In this emerging model, brainwave ‘profiles’ are generated within the brain for each new
idea, concept and concept framework that we create. This profile is the result of the
unique electrochemical activity of a vast array of brain cells (predominantly astrocytes
and neurons) that are associated with a particular idea, concept or concept framework.
Creativity is the ability of the hippocampus and the amygdala (structures within
the brain) to sense productive combinations of brainwaves and manage and
store memories of these productive outcomes. Productive combinations
create resonance and/or interference profiles that the amygdala is able to
sense and map. These resonant and/or interference profiles are indicators of
possible productive combinations of ideas, concepts and/or concept
frameworks that may meet the solution criteria we are searching for.
Creativity requires the amygdala to scan for brainwave profiles that represent resonant or
interference patterns that in turn represent a mixture of tight and loose connections
between ideas, concepts and concept frameworks.
One of the key strategies and conditions for being creative is allowing the brain
to be in a state of non-consciousness and this can occur naturally during the
day (daydreaming) or while falling off to, or during sleep! Most of our
inspirational ideas come to us while we are not focused on specific, conscious
thinking tasks such as when we are daydreaming.
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52
Ryan, T http://www.youtube.com/watch?v=w5LsfWS_QRM “Thinkers Keys”;
http://tonyryan.com.au/download/Thinkers%20Keys%20booklet.pdf Accessed September 2013
53
The stochastic resonance and/or interference of brainwaves. For details and the full literature review on how the brain
learns see “Whatever! Were we Thinking?” http://www.MarkTreadwell.com/products
61!
!
The reason for this is that if we are engaged in conscious thinking processes we can’t be
creative, as the brain can only carry out one conscious thinking process at a time and being
creative is very much a conscious thinking task. The process the amygdala carries out is a
conscious one but in order to interpret the resonance/interference effects there needs to
be minimal background electrochemical noise from other conscious thinking activities. It
would appear that one of the key purposes for sleep is the trialling and sorting of potentially
new and productive associations of knowledge, ideas and concepts. When awake, sensing
productive associations of brainwaves appears to be a balance of non-conscious and
conscious processes in order to be able to recognise new knowledge, ideas, concepts or
concept frameworks that have value.
Creativity is involved at every stage of the Learning Process so it is important
to provide the time and space for the reflective process to be regularly applied.
To optimise creativity we need to engage daydreaming prompts and triggers to
take our knowledge, ideas, concepts and concept frameworks and reconfigure
them in new ways. This is a critical process, as creativity is the gateway to
being innovative and ingenious.
The daydreaming effect can be turned into a habit by returning to the same place and
focusing on losing full consciousness for a set amount of time and then reflecting on the
thinking that took place during that time. In this process it is common to discover that
additional knowledge, ideas, concepts or concept frameworks need to be developed in
order to provide more resource for the brain to be creative with in order to develop the
required solution.
There is often no rational, conscious thinking process for knowing which connections of
ideas, concepts or concept frameworks will be fruitful and it is a stunning tribute to our
intelligence that we can process hundreds, if not thousands of possible connections in
one creative session and we only consciously acknowledge the ones that have value.
These combinations that have value arrive accompanied by our “aha!” moments and
these are the ones that prove most fruitful. But where did the inspiration come from for
these “aha!” moments?
Hunches and intuition are extremely valuable in this space as they represent our brain
attempting to draw connections, often from other contexts, and applying those
connections to new context we are exploring. Many of the great insights over millennia
have come from lazing in the bath (“Eureka!” shouts Archimedes), daydreaming, zoning
out, absent-mindedly poking a stick in a fire or staring out to sea.
The role of inspiration is its capacity to act as a
precursor to creativity. Unless we are inspired
we will probably not be in the mood to be
creative. Mood is about the creation of the right
hormones in our brain that alert a range of glial
cells (including astrocytes) to seek out new
combinations of knowledge elements, ideas,
concepts and concept frameworks. What
inspires us are prompts and one of the greatest
prompts we have available to us is to see a need
or an opportunity and believing that we may be
able to find a solution to that need or opportunity.
62!
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“Two roads diverged in a wood, and I took the one less traveled by, and that
has made all the difference.” Robert Frost
That confidence in ourselves inspires us to “give something a go.” This means taking
intellectual, social and possibly financial risks. It is important that the risk factor and the
emotion associated with that risk does not overwhelm the emotion and initiative
associated with the belief that we are able to make a difference.
It is important to note that imagination is the process and creativity is the
outcome. The imagination is similar to the inquiry process and while not
consciously structured, it can be consciously sought after. With practice it is
possible to fine-tune the management of our brainwaves in order for us to
become increasingly more productive in this realm.
The creative process requires the mind to wander, daydream and consider thousands of
potential new connections. We are constantly seeking to be inspired via self-reflection
and this can become a powerful prompt in its own right. This ability to strategically
daydream is fundamental in seeking the inspiration for new ideas, concepts and concept
frameworks. It is the kindling that lights the fire of inspiration and the resulting actions
“Human beings cheat the process of evolution by evolving our brains after we
were born. In this way we each developer brain that best suits the particular
environment we find ourselves born into before it is time to reproduce. This
remarkable capability of our brains to form through childhood and into adult
heard maximises the probability of each individual's survival, success and
reproduction in its present environment, rather than the environment that was
present in prehistoric times and recorded in our genes three heredity. In the
ice age as in the space age, it is this ability of the human brain to mold itself
uniquely to the environment early in life the separates man from animals
whose brains outcast at birth. Plasticity of our brain prior to adult hood is the
reason human Revolution has exploded so far beyond that of any other
organism.” Douglas Fields
There is not a single type of learner that we want schools to mass produce. Each
childs place in their world will be unique. There genetic dispositions will have a
significant influence but as the quote above makes clear, our experiences in life also
have a significant influence on whom we become. The previous mass production
model of school must now give way for the individualised approach. This can ONLY
happen through if the learner is competent to drive their own learning and the learner
has access to rich information landscapes. Treadwell
63!
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The Learning Process
Stage 5: Innovation
& Ingenuity
!
Countries often view increasing their levels of innovation as a solution to their
economic woes, and to a degree it can be part of a solution. Innovation is the first part of
a two-part solution to creating new products, systems and environments.
“The Tool measures the skills needed to be innovative. The Tool measures
five generic skills that underpin innovative behaviour and form a set of
attributes that are clearly linked to the innovation process:
• Creativity (imagination, connecting ideas, tackling and solving
problems, curiosity);
• Self-efficacy (self-belief, self-assurance, self-awareness, feelings of
empowerment, social confidence);
• Energy (drive, enthusiasm, motivation, hard work, persistence and
commitment);
• Risk-propensity (a combination of risk tolerance and the ability to take
calculated risks);
• Leadership (vision and the ability to mobilise commitment).”
The UK Youth Innovation Skills Measurement Tool
Learners also require a range of strategies so they know what to do when they:
• cannot find the physical, financial or intellectual resource that they require;
• lack motivation/perseverance to begin/complete the tasks required;
• cannot think of a possible solution;
• do not get along or cannot agree with other team members;
• lack the project/time management capability or a specific production or thinking
skill or capability;
• are unsure of how to accurately test and/or market their prototype/product,
system or environment.
The National Endowment for Science, Technology and the Arts in the UK has developed
‘The Youth Innovation Skills Measurement Tool’. This tool is designed to be an
54
instrument to support the development of the skills and attitudes that young people
require if they are to become the innovators of tomorrow.
Having the brilliant idea, concept or concept framework is just the beginning of the
journey. The subsequent part of the journey is often referred to as the technology or the
design process. This is the art of taking the creative ideas, concepts and concept
frameworks and turning them into something people want to use, purchase and then
recommend to others. Creating sustainable products, systems and environments is a
critical process within any economy and society. The underlying processes that form the
foundation for innovation need be understood by all learners. Developing a sustainable
society and economy so that each citizen’s self worth can be achieved happens when we
work in a field that is rewarding for both our community and ourselves, whatever that
passionate endeavour we pursue, be it paid work or a voluntary commitment.
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54
“The Youth Innovation Skills Measurement Tool”; National Endowment for Science, Technology and the Arts (NESTA);
2009; http://eprints.kingston.ac.uk/5985/2/Chell-E-5985.pdf Accessed September 2013
65!
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Back to OUR example: (Stage 5: INNOVATION & INGENUITY) Maybe our traveller
could live in one of the villages in Spain and manage his business from there. On the
Internet no-one knows where or who you are and if it turns out to be a nice place to
live and they can combine quality of life with a good income – why not do it? A
concept framework created from a single and quite innocent question has opened up
new opportunities. Such is the power of our ability to learn, be creative and do
something that is derived from what you are passionate about! Being passionate is
not enough though. Passion must be matched with capability, as well as making sure
there is a need for what it is that you are passionate about, at a price that people are
willing to pay. Treadwell
!
Start Here
Building
Knowledge
sophistication of the Learning
(the minimum)
Process uses the term ‘building
Curiosity
Applying Making
Understanding
associated
concepts
Meaning
making meaning and this
incorporates the processes of
need or
Inspiration
. opportunity Rote Concept
Learning Formation
Consciousness
Creativity
forming ideas and concepts and
Creativity Thin
king developing them into a
comprehensive understanding.
Applying understanding covers the capability of taking the meaning that is now
understood and applying that using the dual processes of innovation and ingenuity via our
capability for creativity.
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56
Adapted from the learning model as used by Stonefields School, Auckland, New Zealand; http://www.stonefields.school.nz
Accessed January 2013
67!
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.
Level 2: The second level of
Start Here
sophistication of the Learning
Knowledge
(the minimum)
Ideas
Prompt
Emotion
acquisition of the data and (to be understood)
Thinking &
Questioning order to create one or more
Collaboration
Applied to
Innovation
& Ingenuity
that relationship between the
Concepts
Inspiration
variables is understood then the
need or
associated
concepts
.
next phase of applying that
opportunity (to be understood)
Rote
Learning
Concept
Formation
Creativity Thin
king
and applying them to a number
of contexts develops the ideas
into one or more concepts.
The next phase of the Learning Process covers the capability of taking the knowledge,
ideas and concepts that are now understood and applying them creatively to needs and
opportunities to develop an innovative and ingenious solution to the problem or question
that is being tackled
Feedback &
understanding.
The final phase of the Learning
Process covers the capability of taking the knowledge, ideas and concepts that are now
understood and applying them to defined needs and opportunities. The final stage is
applying creativity to develop innovative and ingenious solutions that are guided by the
design process brief.
68!
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There are some essential infrastructure and policy initiatives that need to be in place
so that the Learning Process can be implemented successfully. These include:
• Ensuring there is an effective and efficient, online formative assessment
environment that allows for effective feedback and feed-forward commentary and
questioning from all stakeholders.
• The adoption of a concept-based curriculum.
• Developing effective data collection processes in order to effectively qualitatively
and quantitatively assess learner achievement across numerous facets of their
learning.
• Reporting and assessment becoming dynamic, ‘just in time’ and personalised.
The essential infrastructure
and policy initiatives that
support the implementation of
the Learning Process are
substantial, as can be seen in
the bullet points above. We
are not recommending a
slight modification to teaching
and learning practices but
rather a systemic change to
how teaching and learning is
practiced in schools, to better
ready our young people to
enter a very different society,
work and social place than we
may have experienced.
Introducing the Learning Process by senior managers requires project, strategic and
change-management processes and systems. This implementation process will be dealt
with in a second publication that will be made available in late 2014.
The adoption of a concept curriculum is central to the increased efficiency of learning.
Having a clear understanding of what concepts are needed to be understood focuses
both educator-learners and learner-educators on specific knowledge that provides the
underlying foundation for building ideas and subsequently concepts. The historical 3-4-5
week units of work used by school systems have vague outcomes and unclear learning
intentions. Once the concepts are articulated that need to be understood it is not unusual
for the 2-4-5 week unit of work to be completed in 1-2 weeks. This frees up the time
required to build competency and apply the concepts innovatively and ingeniously.
Through the application of clever questioning and reflection (R-R-I), as well as synthesising
and distilling at any point during the Learning Process, we will undoubtedly require
additional knowledge, ideas, concepts and concept frameworks to be developed. As a
result the Learning Process can return to any other stage at any time. The Learning
Process often appears to be chaotic and messy, but there is an underlying structure that
guides the learner.
69! Feedback & Feed-Forward!
!
The Learning Process is never a linear process, as feedback and feed-forward
processes create a very rich learning pathway that may last from seconds to a lifetime.
While this theoretical framework may make the Learning Process more efficient and
effective, it is a simple model of what is actually a very complex process. As we apply the
Learning Process, we create an increasingly sophisticated toolbox of competencies,
which over time develop into dispositions. These competencies underpin our capacity for
learning success. This toolbox of dispositions also enables us as learners to have
increasing agency over our learning as well as the ability to apply that learning to an
increasing range of contexts.
Level 1 Educator Diagram
Building
Start Here Knowledge
Curiosity
Identity
The Learning Thinking &
Collaboration
Questioning
Process
The Language Managing Feedback &
of Learning Self
Feed-Forward
Connecting &
Reflecting
Applying Making
Understanding Meaning
associated
concepts
need or
Inspiration
. opportunity Rote Concept
Learning Formation
Consciousness
Creativity
Creativity Thi
nkin
g
Knowledge
(the minimum)
Start Here
Curiosity Applied to
a context
Emotion
Ideas
(to be understood)
Prompt
Identity
Connecting &
Reflecting
Innovation Concepts
& Ingenuity associated (to be understood)
Inspiration need or
concepts
. opportunity
Rote Concept
Learning Formation
Consciousness
Creativity
Creativity Thin
king
Knowledge
Start Here (the minimum)
Curiosity Applied to
a context
Emotion
Ideas
Prompt (to be understood)
Identity
Connecting &
Innovation Reflecting
Concepts
& Ingenuity (to be understood)
Inspiration Associated
concepts
associated
Need or concepts
. opportunity
Rote Concept
Learning Formation
Concept
Frameworks Consciousness
Creativity
Creativity Thin
king
Concepts: Once we have a collection of ideas, • Lateral thinking to link the knowledge
our curiosity and our associated and innate and apply it to a specific context.
perchance for asking questions prompts us to • The reflection (R-R-I) process to build
start applying those ideas to other contexts. critical evaluation.
• The use of appropriate literacies that
• Can I teach my dog to skateboard, what about
in turn creates clarity.
the pet goat? The guinea pig? Mouse?
• Applying different types of thinking for
• Can I teach my dog to ride a bike?
different types of thinking tasks.
Concepts allow us to make predictions and this • Knowing there are times for
provides an intellectual short cut, allowing us to cooperation and times to work
make connections between new knowledge, ideas independently.
and existing concepts.
! !
74!
!
Learning Process element Some of the associated competencies
Concept frameworks: This is where the
concept of animals on skateboards starts to be • Synthesising and distilling of ideas
linked with other concepts surrounding how and concepts refines our
skateboards work. In general terms, movement with understanding.
a low centre-of-gravity combined with a significant • Complex thinking processes that
amount of physical contact between the require rich metacognitive language.
person/animal and the skateboard makes for a • Effective listening and reviewing of
stable ride. A skateboard with smooth wheel others’ thoughts.
surfaces rolling along on a smooth floor surface has • Sharing ideas requires trust and
less friction to overcome than on rough surfaces.
Further questioning and the resulting research build flexibility in our thoughts.
new knowledge, ideas and concepts, and also opens • Being metacognitive in order to be
up a broader range of potential contexts and areas self-aware and critical of our thinking.
of interest and subsequent curiosity. Can we change • Knowing when to give up, when to
the design of skateboard wheels to reduce the strive further, and learning from our
amount of contact with the ground and thus reduce mistakes.
friction?
The Learning Process may be focused on finding specific outcomes to specific issues
or, as in the case above, it can generate outcomes that were totally unintentional. As
educators we have been quite good at encouraging learners to develop intentional
solutions to specific problems, but we have been less adept at allowing learners to
engage in ‘free thinking’ processes, without defining what a successful outcome may look
like.
The Learning Process requires a high level of confidence on behalf of the learner and
confidence comes about when learners know they are being assessed according to
particular criteria as opposed to being told they are wonderful, exceptional and brilliant.
Commentary without justification can lead to learners being less confident and being
fearful of not being brilliant and wonderful all the time.
75!
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Cats do not have the capacity to create a square wheel to improve the ride on a
skateboard! Square wheels that provide the rider with a far smoother ride are cool, but
57
what about the hoverboard from the movie ‘Back to the Future 2’ – now that would be
really cool!
Surely someone could have
invented that. After all, the New
Zealand designed and built
Martin Jetpack has people flying
much higher BUT with a far
larger and far more powerful jet
unit. In February 2014 the HUVr 58
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57
“Kickstarter Project Reinvents Skateboard Wheel”; http://www.youtube.com/watch?v=h7Tq3Gsj6lY Accessed February
2014
58
“HUVr Tech”; http://www.youtube.com/watch?v=A4vE_vpkr90 Accessed February 2014
76!
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LEARNING
Section 3
The Competencies
79!
!
Introduction: The
Competencies
Before we can!implement the Learning Process we first of all have to appreciate the
significance of the competencies that a learner requires in order for them to learn
efficiently and effectively. The competencies are a comprehensive set of capabilities that
need to become dispositions that constantly will be being refined throughout our lives.
The competencies provide learners with the capacity to think and question, develop a
growing language underpinning their learning, collaborate, manage self, connect and
reflect knowledge, ideas and concepts and, importantly, come to terms with their own
identity. Additional learning competencies include building a language to describe our own
and others’ learning, and the ability to connect and reflect on our thinking, constantly
reviewing it and making modifications where necessary.
The competencies must be taught explicitly and never assumed. The
absence of the required depth of understanding by educators and learners
of the competencies has been a key reason why inquiry learning,
differentiated learning, the flipped classroom and personalised learning have
not been as successful as they were expected to be.59
“Too often students were expected to cope with problems that demand
high-level thinking and decision-making, but have not been given
instructional opportunities to develop appropriate tools. Both studies
illustrate how strategic thinking was taught explicitly through group
instruction using both modelling and direct exhortation. In both cases
significant gains followed from instruction targeting thinking tools
students can apply to complex problems.” John Hattie & Gregory Yates
Our focus on learning should have us asking the key question: “What does the Learning
Process look like?” BUT rarely do we ask this critical question as we generally assume
we know how to learn and we know how we learn efficiently. BUT actually what most of us
know something about is how we were taught and how we learned, and that may not
have been a particularly effective or efficient way of learning. Whether you struggled to
learn at school or not, we will explain why that was and how everyone can learn, and learn
far more effectively and efficiently.
The competencies are a collection of fundamental capacities that with practice develop
into personal dispositions. Learner dispositions are our inherent qualities of mind and
character that allow us to take increasing agency over our learning. With experience we
can apply these dispositions without thinking consciously about them. Once we have a
measure of competency and these competencies become dispositions we are able to
apply the Learning Process in a manner that allows everyone to learn successfully.
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59
Hattie, J. & Yates, G. “Visible Learning and the Science of How we Learn”; Routledge; 2014;
http://www.amazon.com/Visible-Learning-Science-How-Learn/dp/0415704995 Accessed November 2013
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Up until recently we assumed learners were already in possession of these
competencies and many schools have explored making use of an inquiry-learning
framework, but generally this approach has had limited success. The reason for this lack
of success is the absence of the necessary dispositions that come from an
understanding of the competencies. This has meant that in most cases, educators have
had to fill in these competency gaps.
If we were to film an inquiry process we would find that almost 90% of the questions
asked and the difficulties that the learners had were due the lack of competence in one
or more domains. We would also find that the learner was unable to learn independently
and needed the teacher to tell them how and what to learn. This is a dependency
relationship and both parties encourage that dependency. The result is the teacher
racing from team to team of inquiry learners, sorting out the issues, and while this is
possibly useful in improving teacher fitness it does not assist the learners becoming
learning-fit, becoming learners and managing the Learning Processes themselves.
The competencies have been derived from
a number of international reports, including
the OECD DeSeCo (Defining and Selecting
Competencies) report , the Mayer Report 60 61
Thinking &
are seen as a set of foundational capacities Questioning
Collaboration
that act as a precursor to effective
learning. Increasingly, the development of
curriculum within many countries is seeing The Language Managing
the inclusion of the competencies or the of Learning Self
resulting dispositions in the foundation
statements that underpin curriculum. In
the work completed within this project, six Connecting
key competencies have been identified. & Reflecting
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60
Organisation for Economic Co-operation and Development; 2002; “P7; Definition & Selection of Competencies (DeSeCo).
Theoretical & Conceptual Foundations”; http://www.portal-stat.admin.ch/deseco/deseco_strategy_paper_final.pdf Accessed
December 2006
61
Mellor, S., Lokan, J. et al.; ”Research Monograph No. 51: Literacy and the Competencies”; ACER, 1996;
http://shop.acer.edu.au/acer-shop/product/A510BK;jsessionid=6B7455D4499F313A6BC2BBBDDCD4F337
62
European Commission Eurydice; “A Developing Concept in General Compulsory Education”;
http://www.eurydice.org/Documents/survey5/en/FrameSet.htm Accessed June 2007
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The development and practice of these competencies result in the competencies
becoming automated dispositions that are foundational to learners developing agency
over their learning and becoming independent learners. Under the guidance of an
educator, these competencies underpin the ability of a student to become an
independent learner and develop self-efficacy. This ability to gain autonomy over one's own
learning from an early age and become an independent learner is now possible, desirable
and, one would argue, essential in order to be ‘just-in-time’ learners.
The competencies become a set of
dispositions that learners apply, as
“… by stretching yourself beyond required, during the Learning Process.
your perceived level of With appropriate guidance, educators and
confidence you accelerate your the learner's peers can guide each other
development of competence.” as to how to apply each of the
Michael J. Gelb competencies. Developing an innate sense
of which combination of the competencies
are required at any given point in time
during the Learning Process takes time.
For each of the competencies there are:
1. Underlying concepts we need to understand
2. Techniques we apply to develop each competency
3. Dispositions that we would demonstrate for each competency
Competencies are not discrete entities and each competency contributes to the others
in complex ways. Educators will require considerable professional learning to develop an
effective understanding of each of the competencies, as well as effective pedagogical
approaches in order to ensure that learners are able to express each competency.
“Teaching is the only major occupation of man for which we have not
yet developed tools that make an average person capable of
competence and performance. In teaching we rely on the ‘naturals’, the
ones who somehow know how to teach.” Peter Drucker
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Competency 1:
Identity Video Link
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to others
• Ethics: a set of moral principles; a theory or system of moral values as applied 65
to self
• Spirituality: sensitivity or attachment to religious values either personally or66
corporately
If we are to fully recognise the potential of learners, we need to understand more about
how the learner’s morality, ethics and spirituality contribute to their character, how their
character influences their learning, and how they apply that learning, as attitudes,
qualities and values give rise to principles. In the same way, the formation of character is
derived from a learner’s morality, ethics and spirituality.
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Merriam Webster Dictionary; http://www.merriam-webster.com/dictionary/moral Accessed September 2008
65
ibid
66
ibid
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The awareness of morality, ethics and spirituality can be externally developed via social
and cultural drivers, but a full understanding of each will not be achieved without a
significant amount of metacognitive reflection. The capacity to reflect metacognitively on
such ideas develops with age, but the understanding of these concepts appears to be
within the scope of anyone who has the capacity to imagine. Using our imagination and
applying it to thoughtful reflection about the actions of self and others, combined with the
capacity to learn and be taught, are foundational in developing character. As with all
concepts, the depth of understanding we may have depends on the quality of the inquiry
and our willingness to challenge our place in our world.
Character fundamentally requires taking ownership of one’s actions and carefully
balancing the tension between privilege and responsibility. Unfortunately, victims often
lack the character to deal with the issues they face and look for others to blame. By
empowering our learners and assisting them to develop character, we are building their
capacity to deal with the issues they will inevitably face.
The ability to use agile thinking processes
allows the two domains of principle and
character formation to merge into a set of “Beauty is nature’s gift.
virtues. 67
So is intelligence. But
The foundation defines the integrity and scale of the you build your own
building that can be built. This simple metaphor character.”
defines the quality and depth of the life that can be Ian Grant
built on a foundation that has been laid down on given
degrees of character-building and principle formation.
Poor foundations can bear little weight, and lives built
on poor foundations have little chance of being anything other than small. The stronger
and the deeper the foundations built from character and principles, the more weight a life
can bear and the more impact it can have on the world. However, regardless of the depth
of the foundation there is no guarantee that an earthquake will not strike.
The application of our innate gifts and
talents to change our world provides
“Most people are other people. Their meaning to our lives and allows us the
thoughts are someone else's opportunity, through the variety of life
opinions, their lives a mimicry, their experiences we encounter, to examine
and refine our principles and character
passions a quotation.” Oscar Wilde and to take control of and enjoy the life
with which we have been endowed.
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Cowan, J. & Roberts, A.; “Hauora: A Handbook for the Whole Person”; Parenting with Confidence; 2003.
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Virtues
Virtues are defined by the manner in which we apply our character and principles to
our daily decisions and actions. Very young learners appear to express virtues, but they
are more than likely not understood as concepts, but rather their actions are a response
to learned rules. Internalising virtues as concepts makes us far more adaptable and able
to deal with new and complex contexts as they arise. This assists in the development of a
consistent framework for decision-making, actions and thoughts which, when achieved is
interpreted as wisdom.
Wisdom
From a community perspective,
wisdom is the ultimate
application of creativity and
innovation as it relies on the
complex interconnectedness
between all the things we have
discussed so far and their
subsequent transition into non-
conscious dispositions.
Humility underpins wisdom. The
more decisions that are made,
the greater the probability that
mistakes of judgement will be
made, so one has to be able to
live with those mistakes and
keep them in perspective.
Wisdom sits beyond self-
interest; it is almost as if we
separate from self and apply our
virtues from a third person
perspective.
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Merriam Webster Dictionary; http://www.merriam-webster.com/dictionary/virtues Accessed October 2008
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The compensation for accepting responsibility for our own mistakes is the knowledge
that the only people who never make mistakes are those that never make decisions of
any consequence. Hence a function of wisdom is to have compassion for those who make
mistakes, and where mistakes are made to see these as the potential for learning rather
than a case of abject failure. This particularly applies to self. Forgiveness of self is crucial
to contentment, and contentment provides the peace that allows us to fulfil our purpose.
One of our truly unique capacities as human beings is our ability to reflect on our own
thinking and in so doing we begin to refine our principles and character with increasing
clarity. This process provides a reference point for how we may react and act in a wide
range of situations that we encounter throughout our lives. If we are encouraged to
reflect on our attitudes, qualities, values, morality, ethics and spirituality over time we can
begin to apply them with increasing appropriateness to each new situation. The capacity
to think both cognitively and metacognitively binds principles and character together to
craft virtues. This provides a unified framework for how we will potentially respond to
each unique situation we encounter via our dispositions. We say ‘potentially’ as it is only
with experience and much reflection that the application of virtues will become
increasingly wise.
Personality
Our decision-making processes are filtered through our personality as viewed through
the five personality domains, combined with the associated and perceived social risk.
Personality traits are subjective at best, but it is generally accepted within the sociological
community that they can be grouped into a set of five continuums:
• Focused–Unfocused
• Extravert–Introvert
• Agreeable–Disagreeable
• Open–Closed
• Optimistic–Pessimistic
Even though we may have all the qualities and attributes in place to make good decisions,
the final filter of social acceptance may well squander our inherent potential. This is
particularly true within youth culture. Every educator of youthful learners has faced the
dilemma of watching as the thoughts of their peers either to stall or amplify the quality of
their decision-making process.
The result of this integrated package of thinking
relationships is reflected through our personality. Not
surprisingly, as a result of the many variables within this
framework, every person’s personality is unique. Our “We know what we
personality is further complicated by our desire to both are, but not what we
offer and receive love and respect. This too is complicated may be.”
still further by our human willingness to sacrifice our William
principles and character in order to act in ways that we Shakespeare
think will gain us that love and respect. Our desire to be
loved and be shown respect as well as to love and respect
others is what brings out our passion and our humanity.
We are a complicated species!
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Our decision-making processes are filtered through our personality based on perceived
social risk as viewed through the five domains expressed above. So even though we may
have all the qualities and attributes in place to make good decisions, that final filter of
social acceptance may well squander the inherent potential. This is particularly true
within youth culture. Every educator of youthful learners has faced the dilemma of
watching the capacity of that final filter to stall or amplify the quality of the learner’s
decision-making process based on the expected response of their peers/audience.
Increasingly, the media has a
tendency to dictate how we should
react in particular situations. We all
run the risk of bowing to that Identity
Questioning
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Thinking and questioning appear to be two distinct competences, but in practice it is
almost impossible to separate them. It is impossible to think without questioning and
question without thinking. For practical reasons we will address these two concepts
independently. Thinking is the process whereby we take sensory data and construct a
personal worldview, and we take that worldview and through it process our emotions,
thoughts and questions in order to gain a perception of self within that worldview. The
brain is a learning instrument, and thinking is how we make sense of all we experience
and how those experiences relate to our worldview.
Metacognition is the ability to think about our own thinking and it is one of
the key concepts within the thinking competency that we need to address.
Metacognition allows us to think and reflect about our actions and our
interpretation of both our own and the thoughts and the actions of others.
Outward cognitive processes dominate our thinking, with precious little time
spent thinking about our own thinking. Most of our time is spent thinking
about how we will act, what we will say and how we feel, rather than
interrogating why we acted the way we did, why we said what we did and why
we felt the way we did. To know oneself is the most complex cognitive task
we will ever face.
Much of our thinking is not rational and it
is important that we do not dismiss the
fact that while we are capable of thinking
rationally, non-rationally and irrationally.
Non-rational thinking has a tendency to
dominate our thinking landscape.
Everybody thinks in each of these three
modes. The role of education is not to
eliminate any particular mode of thinking
but rather to assure learners that a part
of being human is that we can and will
operate in each of these different modes
at different times.
Intuition is another term for how our astrocytes automate many of our learned concepts
into non-conscious processes. At the same time, it is also important that we recognise
that a moment's reflection on our own thinking may guide us towards deciding on an
alternative mode of thinking that may have a more favourable long-term outcome than
making an intuitive response.
There are many different types of thinking and different authors address this issue by
applying different schema, varying from the simplistic to the extraordinarily complex.
What we would like is to identify a fairly simplistic schema, which acknowledges that
these different types of thinking are not discrete silos but rather they are parts that
contribute to a spectrum of thinking.
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The four types of thinking we have categorised are:
• Creative thinking: Creating the future and generating
alternative perspectives or scenarios to address the
issue or opportunity that is being considered.
• Altruistic thinking: Considering and placing another
person’s needs above one’s own. “Do not quench
• Systems thinking: Very rarely does a single action
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your inspiration
result in a single outcome. Almost everything we are and your
involved in is part of a system, and a ‘systems thinking’ imagination; do
approach takes this into account. We can be part of a
personal system (relationships, etc.), a local system not become
(neighbourhood, sports group, workplace), regional the slave of
systems (representative groups, fraternities, local your model.”
councils/government) and/or global systems. Vincent van
• Critical thinking: Critical thinking is the intellectually and Gogh
disciplined process of actively and skilfully
conceptualising, applying, analysing, synthesising and/or
evaluating information gathered from, or generated by,
observation, experience, reflection, reasoning or
communication, as a guide to belief and actions. 70
Very rarely do we think using just one of these types of thinking. Invariably
our thinking is a combination of some or all of these components. When we
think about going on holiday, we combine creative thinking, altruistic,
systems and critical thinking in different ratios depending on our attitudes,
values, principles and dispositions. Creativity draws on all these aspects of
thinking.
Within each of these modes of thinking there is a rational (thoughtful) and a non-rational
(intuitive) option. For example, when we apply altruistic thinking, thinking beyond our own
self-interest, we can do so passionately or logically. The same approach can be applied to
creative, critical and systems thinking.
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“The Free Management Library: Systems Thinking”; 2008; http://www.managementhelp.org/systems/systems.htm
Accessed September 2008
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Scriven, M. & Pau, R.; “The Critical Thinking Community”; 1997; http://lonestar.texas.net/~mseifert/crit2.html Accessed
September 2008
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We now have eight sub-modes of thinking that can be applied across our thinking
processes. But each of these eight modes is on a continuum and as a result there are
thousands of different combinations of different positions on each of these four
continuums. Imagine a four-dimensional graph! This realisation alerts us to the reality
that while compartmentalising thinking is useful as a model, it does not express the
reality of being human.
The fact remains that we think quite differently when we are
tired or angry or jealous or disconsolate or …. The list is
endless. Add to this, genetic components from two parents
and a range of forebears, as well as varying degrees of
knowledge, understanding, experience and wisdom, and the
end result is an individual uniqueness in the way we think
and how we apply our thinking in any given situation. This
does not diminish the value of the teaching of thinking,
however it is important to realise that there are
innumerable permutations of how these four thinking
modes may be expressed by individuals who are in different
emotional states, with different levels of experience,
knowledge and understanding.
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Bond, T.; “The Importance of Questioning”; http://ictnz.com/questioning.htm Accessed November 2007
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Our capacity to ask questions and find the solutions to these questions
underpins learning. This dual capacity we have allows the creation and
application of understanding to a myriad of situations. There are questions
that:
• Assist the learner to build core knowledge bases,
• Use knowledge to create ideas, concepts and
concept frameworks,
• Encourage the mind to explore new possibilities.
We should not refer to Bloom’s as a hierarchy, as that implies some questions are more
important than others and that is not the case.
Once again, it is important to reiterate that a balance of questioning types is required in
order that foundational knowledge can be laid down and learning capacity can be built on
that foundation. These foundations enable learners to learn how to create new
knowledge, ideas, concepts and concept frameworks.
There are four broad types of questions that learners can ask.
• Primary layer questions: Trevor Bond identifies primary questions as ones that
“open or define the area of learning”. It is also important to be able to provide a
measure of capability around answering these primary questions through
effective understanding of the research process.
These are questions and/or prompts that initiate the learner’s curiosity and immediately
have them asking their own questions. The primary question and/or prompt needs to be
thought through carefully as it needs to engage the learner’s curiosity in a particular
concept that the learner/educator desires them to pursue and understand. 73
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“Blooms Taxonomy According to Seinfeld”; http://www.youtube.com/watch?v=NsBna5IVBYg Accessed June 2012
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A source of some prompts can be found at http://www.scoop.it/t/new-paradigm-teaching-learning Accessed March 2014
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• Secondary layer questions:
Questions that allow the learner to
unpack the primary question
through a schema such as the
Modified Bloom categories of 74
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While some may see the suggestion that Mr Boom may have been somewhat vague in his specifications around cognitive
dispositions verging on academic heresy, I am not alone in the suggestion for the need to revise this nomenclature and
structure. "In summary, the hierarchical structure of Bloom’s taxonomy simply did not hold together well from logical or
empirical perspectives." Robert Marzano & John Kendall (The New Taxonomy of Educational Objectives). While we use the
taxonomy provided by Bloom, we do so in deference to the fact that most educators know and use this taxonomy, rather than
due to its clarity and accuracy as a tool to explain the development of the complexity of thinking processes. Quite often a
"knowledge" question will require comprehension, application and analysis and quite probably synthesis and evaluation, and
hence categorising questions within these levels is somewhat simplistic in nature but quite practical considering the
circumstances and the influences of history on our understanding of educational practices.!
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These four layers of questioning involve the learner working with their team
to develop new applications of their existing and new knowledge, ideas and
concepts. The new knowledge, ideas and concepts can then be recombined
in unique combinations with what was previously known and that may result
in unique, innovative and creative solutions. The solutions that are developed
may meet ‘needs’ the learner or the group are investigating or they may
address or open up new opportunities.
Fertile/Open questions: Yoram Harpaz and Adam Lefstein developed the idea of
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fertile questions in order to encourage learners to investigate the knowledge, ideas and
concepts beyond just the facts, in order to find out what people understand and think
about topics where there is not necessarily a right or wrong or just one answer. Fertile
questions have six characteristics: 76
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Harpaz, Y.; “Teaching and Learning in a Community of Thinking”; ASCD; Journal of Curriculum and Supervision; Winter
2005
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Quoted from Learn2Inquire: a cluster of schools in Blockhouse Bay, Auckland, New Zealand, working together on a
Ministry of Education EHSAS (Extending High Standards Across Schools) contract. Learn2Inquire's project spans 2007–
2011. http://learn2inquire.wikispaces.com/Fertile+questions+and+Rich+tasks Accessed September 2013
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Socratic questioning challenges the accuracy and completeness of our and others’
thinking by interrogating the questioning process itself. Socratic questioning assists
learning by providing learners with the capability to use a range of questioning techniques
in order to develop deeper understanding of knowledge, ideas and concepts. To get the
best results, Socratic questioning needs to be accompanied by the application of critical-
thinking skills. Socratic questioning seeks to improve the clarity and accuracy of
understanding, as well as making sure that the learner has a precise understanding of
the issues and that this understanding is relevant to the Learning Process. Socratic
questioning also seeks to ensure that there is sufficient depth and breadth of
understanding and that this understanding is underpinned by a strong sense of logic and
reasoning.
This approach also requires that the questioning strategy has ensured that the learner is
focused on the central, most significant ideas and concepts within the Learning Process.
Understanding (cognitive)
ask particular questions that are
relevant to specific aspects of the and who we are.
Learning Process. Using this rubric, 2. Clever questions, to improve our
learners are able to apply questions that own thinking.
assist in building knowledge, 3. Prompts that initiate curiosity, which
understanding, analysis and evaluation, in turn drives the Learning Process.
as well as creatively being innovative and 4. Clever thinking that re-uses
ingenious. knowledge, ideas and concepts in
The rubric also provides scaffolding to order to be creative.
ensure educators and learners are 5. The synthesis and distillation of
more specific in how they ask questions ideas and concepts that refines our
of each other and themselves. Anderson understanding.
and Krathwohl also suggested some key Effective T&Q techniques require:
verbs associated with each of the 1. Knowledge, ideas and concepts that
cognitive process dimensions to assist can be combined to form new
Techniques (practical)
Critical to the collaborative process is the explicit expression of shared values and goals
that the group is expected to reflect. The shared values describe how we treat each
other and how we expect to be treated by others. Respect for each member of the group
is a critical aspect of collaboration. Those that do not feel respected and therefore valued
will soon stop contributing. Establishing a set of shared values in our early years and
slowly developing those into a culture of empathy provides an effective foundation for
valuing a culture of respect.
Collaboratively setting high standards
for research, review and reporting is
a specific developmental sequence
that will be worked on over the course
of many years. It is important for
everyone in the group to ask each
other and self, clever questions in
order to drive the learning of the
team deeper. Asking clever questions
should not be perceived as a negative
disposition and so it is important that
the tone they are asked in should be
collaborative and not one that asserts
the status of the individual.
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Reeves, D.B.; “Transforming Professional Development Into Student Results”; ASCD; 2010;
http://www.amazon.com/Transforming-Professional-Development-Student-
Results/dp/1416609490/ref=sr_1_1?ie=UTF8&qid=1384114734&sr=8-
1&keywords=Transforming+Professional+Development+Into+Student+Results+by+Douglas+B.+Reeves Accessed July 2011
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Establishing competency within the area of collaboration enables us to more
successfully interact with people in the wide range of social situations we engage in
throughout our lives.
It is important that we appreciate the wide range of personalities each
member of our group projects and how their confidence affects their
influence within the group. In the dynamics of collaborative processes, it may
be necessary to encourage some members to contribute their thoughts
with greater confidence while at the same time encouraging other members
of the team to take time to listen to other points of view. In collaborative
processes it is important to both value the content of what is being said and
also be aware of the relational dispositions of each member of the team
when presenting our opinions, knowledge, ideas and concepts. Both these
aspects of communication are important, but they can be valued quite
differently in different contexts.
Another key to successful collaboration is ensuring that each person’s knowledge,
understanding, opinions and creative ideas are expressed openly and freely. These can be
recorded either by taking notes or making video/audio files. By synthesising and
distilling the diversity of knowledge and opinion the group can then look for connections
between the elements to form possible solutions. These connections may not necessarily
be obvious at first glance but may come from discussion and debate.
Conflict surrounding both the content under discussion and also between personalities
can be healthy and generate possibilities that might otherwise never have surfaced.
Accepting conflict as part of the Learning Process allows members of the team to react
less emotively and to take viewpoints less personally. Conflict resolution is yet another
important aspect of collaboration. Resolving conflict requires mediation and the role of
mediators in teams should be encouraged.
Learners of all ages need to develop effective strategies that allow them to see through
the emotion being portrayed by others in order to give full consideration to the ideas that
underpin what is being presented. Concurrent with this is each team member being able
to reflect on how what they are saying is being interpreted and to avoid absolutes such as
“you always” and “you never”, replacing these with “Sometimes I feel ….“
Communication within group structures is as much about ‘how statements are said’ as
‘what is actually said’. How we speak can either encourage or make people feel
inadequate, and this can be done without realising the effect it has on others. Difficult
conversations need to be had so others become more aware of how they speak and have
the opportunity to modify how they communicate. Avoiding difficult conversations
eventually leads to bitterness and decaying levels of trust.
Leadership within collaborative groups may be assigned to one person but generally
leadership is a shared process within the group. Each group member will have their own
leadership style and that comes with advantages and disadvantages. Goodwill and getting
the balance right between critique and accommodation of other people's leadership
styles, opinions and perspectives, as well as their knowledge and understanding, are also
important aspects of collaboration.
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Collaborative teams require a range of leadership competencies that contribute to
the development of a collective perspective. Some members of the group may be good
negotiators, while someone else may have skills in the area of paraphrasing what has
been said. Paraphrasing assists everyone in the group to better see connections
between existing knowledge, ideas and concepts and emerging new knowledge, ideas and
concepts. This process may also help what has been said or presented to have greater
clarity and be better understood by the group as a whole. Shared leadership is about
harnessing the attributes and competencies of all those in the group.
Effective collaboration requires each member of a group realising that what they are
communicating is being perceived from multiple perspectives due to each member of the
group processing what is being experienced via their own unique worldview. When this is
understood, each of these perspectives can then be negotiated into a collective
perspective. Therefore, clarification of what we think is being understood is very
important and this is achieved through reflecting back what is understood by each of the
team members. The video below is a great example of effective collaboration.
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Systems’ thinking is another cognitive approach that can help in removing some of the
negative emotion in the group by considering the issue from a third person, non-personal
perspective. Systems thinking also encourages people to view the larger context that the
problem may sit within. Understanding the implications of the decisions that are being
made on other systems or processes is also part of the systems thinking approach to
creating solutions.
Collaboration can both be a planned activity and a spontaneous one. It is important for
learners to appreciate the advantages of both approaches and how both contribute in
different ways to the development of solutions.
Connecting and reflecting is a competency that is aligned very closely with collaboration.
It is necessary to keep the focus of our perspective changing from the minor-elements
that contribute to a solution and how that solution may sit within the larger setting. This
regular shifting of perspective ensures that the minor elements fit within the bigger
picture and that there is an understanding of all the necessary connections that are
required for a solution to be successful.
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Lotto, B. & O’Toole, A.; “TED Talks”; October 2012;
http://www.ted.com/talks/beau_lotto_amy_o_toole_science_is_for_everyone_kids_included.html Accessed February 2013
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The competency of collaboration is made up
of key concepts that need to be explicitly
learned in order that each team member is
able to contribute towards the discovery of a
solution to the problem that are addressing.
The team requires knowledge and practical
skills, cognitive skills, a cognisance of shared
principles and character traits, as well as
positive underlying motivation and emotions
from each team member.
Collaborating
Effective collaborative processes
require:
1. Discussion, debate and reflection that
Understanding (cognitive)
builds understanding.
2. Sharing ideas, which require trust and
flexibility in our thoughts.
3. Listening as an active process that
involves constant review. But above all, learning must be
4. Effective relationships that are based on based on trust and we must
honest communication.
5. Effective listening and reviewing of
nurture the desire for
others’ thoughts. uncertainty; to embrace change
6. Appreciating everyone can contribute to and see both as an opportunity to
the overall Learning Process. apply our imagination. These are
Effective collaborative techniques the dispositions that power
require: creativity. Yes, governments can
1. Debate that can stimulate a review of
opinions, ideas and concepts. force learners to meet standards
Techniques (practical)
2. Discipline, flexibility and creativity within and bind them up with rules and
the team. academic hurdles, or you can let
3. Relationships where trust, resilience, them get involved in purposeful
respect and patience are shown. learning, initiated by prompts,
4. The use of words please, sorry and
thank-you to overcome personal friction. and allow learners to drive their
5. Roles in groups to be defined and have own learning and have agency
appropriate success criteria applied. over that learning. Building
6. Leadership roles to be shared and lifelong learning in this way is
constructive feedback provided and
received. powerful and demands far
Collaborative dispositions require:
greater rigour in what learners
1. Actions that give life to new ideas and do, how they do it and in what
Dispositions (personal)
of Learning
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The language of learning encompasses all
language domains, including visual, oral, text
and multimedia. The language of learning
includes the capacity to produce as well as Produce Interpret
interpret within each domain. Increasingly, Visual Create Decode
learners will create rich multimedia artefacts
to represent their learning. The ability to Oral Speak Listen
create artefacts that represent their
understanding requires a language of Text Write Read
learning across the four language domains. Multimedia Form Synthesise
As for all the competencies, this capacity
needs to be taught and demonstrated
explicitly.
The Emergent Literacies
As well as incorporating these four domains, literacy is increasingly becoming more
complex as we expose learners to a wider range of media genre and cultures. The result
is that when we talk about literacy we are no longer referring to simply basic literacy that
underpins oral, written, visual and multimedia domains but also specific literacy domains.
The range of distinct literacies now required is considerable. Basic literacy is well
recognised and scientific literacy is now accepted, but there are new emerging literacies.
• Critical literacy: The ability to identify key aspects of information validity such as
accuracy, objectivity, authority, currency and coverage.
• Basic literacy: Language proficiencies within the historical notion of text-based
literacy.
• Information literacy: The ability to search for and access appropriate information
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across a range of genres, formats and information systems. The ability to sift, scan
and sort information.
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Queensland University of Technology; Free online Information literacy course; http://pilot.library.qut.edu.au/Accessed
November 2007
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• Technological literacy: The innate ability to discover how a new or modified
technology operates, recognising its limitations and benefits. The ability to choose
the most appropriate tool to access, process and present; new knowledge,
understanding and its creative expression.
• Media literacy: The ability to synthesise a wide range of
viewpoints/interpretations from a variety of media, and synthesise and distil these
to build a concise model of understanding of those ideas.
• Cultural literacy and global awareness: The ability to manage information and
communication systems within a ‘global village’. Creating an awareness of global
connectivity and interconnected systems.
• Scientific literacy: Having and being able to apply a scientific literacy.
• Cognitive literacy: The capacity to build cognitive models/frameworks of
understanding via self-reflection and questioning of one’s own knowledge,
understanding and creativity.
This is not the forum for a thorough dissertation on literacy, other than to call
educators’ attention to the heightened importance of literacy across the new domains,
media formats, genres and cultures. Each learning area has its own nuanced application
of language.
In order to increase the agency of the learner over their learning, it is imperative that
learners are constantly developing an increasingly sophisticated vocabulary surrounding
their learning. This developing learning literacy provides the learner with the ability to
reflect more precisely on their own and their peers’ learning. Reflection may take the
form of either comments or, preferably, asking questions of their own work or that of
their peers. It is important that the learner is increasingly able to describe their own
learning progress and understand how to apply appropriate sequencing of common
taxonomies of learning to the learning they are reflecting on. Each of the competencies
requires a specialised and nuanced vocabulary, depending on the context they are
applying the competency to.
The notion of a language of learning can be expressed using a variety of ‘taxonomies of
learning’. In the case of the SOLO taxonomy, learners would require a vocabulary and
80
questioning capability that defines what surface, deep or profound learning might look
like, depending on the type of questioning being applied. In the table below, different
question types are expressed across different developmental levels. Using the SOLO
taxonomy, questions can be developed that represent surface, deep and profound levels
for each of the competencies.
The tables that follow provide a framework for how the SOLO taxonomy could be applied
to ask questions of different types including reflective, metacognitive, predictive and
future focussed questions. Each of these types of questioning is then developed to form a
surface, deep and profound question across three different levels of sophistication.
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The Structured Overview of Learning Outcomes (SOLO) Taxonomy developed in 1982 by John Biggs and Kevin Collis.
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Question depth
Surface Deep Profound
Question type
Level 1 What was the most What was one What was a key thinking
Reflective difficult aspect of the refinement of the strategy that you used on
questions Learning Process for you Learning Process you this project that you think
this time? applied this time? you will develop further?
Refining
Level 2 What was the most What was the most
Which aspect of the
Reflective difficult part of the interesting aspect of the Learning Process was
most intriguing and you
questions Learning Process for you Learning Process you
now want to now know
Challenging in this research project? experienced this time?
more about?
Level 3 What was your main What was one strategy What aspect(s) of your
Reflective contribution to the you employed to more character did you employ
questions collaboration within your fully engage one of your to encourage the
team? team members? members of your team?
Collaborating
Level 1 Which of your
contributions to the What was especially What emotions did you
Metacognitive satisfying for you about
Learning Process did you either the Learning feel that drove you to be
questions enjoy most? Why did you
Process or the finished
curious and want to find a
enjoy that particular solution?
Engagement aspect?
result?
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Clark, L.; “Thinking about Thinking”; http://www.laneclark.ca/thinking-about-thinking/ Accessed August 2013
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Literacy is more that just having a vocabulary; it is also about being able to apply that
vocabulary to question, analyse, evaluate or interrogate the learner’s own learning or that
of their peers. Coupled with this is applying that language to effectively reflect (R-R-I) on
their Learning Process as well as their understanding. The competencies are interwoven
in that regard. The Learning Process requires an increasing literacy as the learning
demands become more complex over time.
The New Zealand Ministry of Education literacy progressions, produced and online for all
82
to access and apply, are a great example of learner progressions that can be utilised by
learners if they are articulated succinctly and an appropriate cognitive sequencing
approach is taken into account. This resource is also available as a PDF download. These
progressions are an essential part of learning and developing a language of learning for
both educators and learners as they allow all stakeholders to describe the learning
progress of each learner.
If we partner with learners in their
learning and provide them with
genuine agency over their learning,
they will drive that learning ever
deeper. Providing the learner with
the same literacy that all educators
require, we empower them to
manage their own learning with
increasing efficacy. The greater the
agency the learner has, the greater
the investment that they can make in
their own personal development of
their understanding.
As soon as learners start to develop literacy around their learning, they are able to start
reflecting on their learning and gradually increase the agency they have over the learning
that they are involved in. Learners can start reflecting on their work and looking for ‘next
steps’ in their learning almost as soon as they arrive in the schooling system.
Having a literacy that underpins the Learning Process allows the learner to express their
learning and what it looks like as well as how they are progressing with it. This provides
the learner increasing independence and an ability to manage their self-directed learning.
It is critical that the learner understands the Learning Process at a level that is
appropriate to their development.
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The New Zealand Ministry of Education; “The Literacy Learning Progressions”; 2011;
http://www.literacyprogressions.tki.org.nz Accessed August 2013
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An example of the
language of learning that
can be achieved when
programmes of learning
are put in place to
develop the
competencies to the
level that is required are
displayed by these two
young men. 83
Once the learner begins to take ownership of their learning, they are able to
start assessing their own learning formatively. In other words, the
assessment that they carry out directs the subsequent learning that is
required. This is where the learning progressions become so important.
If the learning intentions for each of the progressions are written in a format that the
learner can understand, then the learner can benchmark themselves and independently
work towards the next level in the learning progressions process. Making these learning
progressions available to the learner online and ensuring that they can upload evidence in
a range of different media to show that they have reached each level of capability
provides them with a formative assessment process that they can have agency over. We
now require software to allow learners to manage their progress in this manner.
A number of software developers are working in this space at present. This software will
be crucial to the self-management processes that the learner is engaged in. Increasingly,
video of the learner’s capacity will become the dominant media format for reporting
against the learning progressions. The reason for this is quite simple.
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Jamie & Tobias; “Stonefields 2”; Stonefields School, Auckland, New Zealand;
http://www.youtube.com/watch?v=RGbGiMeLk_M Accessed July 2013
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Video is an extremely rich media format that demonstrates far more nuance and
subtlety than written responses can possibly convey. It also means that the written form
does not limit those learners who struggle with representing their learning using the
written form. There will be much debate around this notion as the written form of
reporting has been in place for centuries and some stakeholders will find it difficult to
accept the video format as an authentic vehicle for displaying understanding.
What this software will need to allow is continuous reporting by the learners on their own
learning progress. If the educator and the parents/caregivers are able to ask and create
video, audio, image or text questions and commentaries about the learner’s progress,
they can prompt the learner to look at additional strategies to develop their learning to
the next level. This provides a sophisticated feedback/feed-forward mechanism that
encourages the development of the learning and driving that learning deeper.
By interrogating each other’s learning, this reinforces each of the learners’ knowledge
and understanding of both the Learning Process and also the development of the
knowledge, ideas and concepts that other learners are working towards. Peer
assessment is a very powerful tool, but to be useful the learner has to have a functional
literacy in order to interrogate their own and their peers’ learning.
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Competency 5:
Managing Self
!
The rules of Monopoly are necessary but they do not provide the understanding that
will allow me to win the game. The strategy for Monopoly allows a player to win, but only
the ability to win Monopoly. The concept underpinning Monopoly is to invest early by
paying money to acquire property in the hope/knowledge that someone will land on that
property and pay me more rental money than I spent on buying the property.
In a time where knowledge is expanding exponentially, building an
understanding of concepts has three significant advantages:
1. Building an understanding of concepts allows us to predict possible futures.
2. Concepts allow us to apply the same concept to other contexts.
3. Concepts can be applied creatively to be innovative and ingenious.
In education we have been focusing on the rules of learning
rather than understanding underlying strategies. We have also
been focusing on the content underpinning themes rather than
the building of conceptual foundations within each discipline.
We have been using a top-down model rather than a
collaborative model of learning, and learners had little agency
over their learning. All these factors must change in order to
migrate to the new learning paradigm. It is these simple
understandings that sit at the core of the new paradigm
surrounding learning. 84
Managing self is a critical competency that allows us all to develop agency over our lives.
Being able to manage self, builds capacity as well as efficiency and effectiveness in
learning. Educators play a key role, as intermediaries between parents and their
children’s desire to manage their own world. John Hattie and Gregory Yates in their book
‘Visible Learning and the Science of How we Learn’ devote an entire chapter to the
85
significant role educators play in the learner developing the capability for self
management
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84
Hipkins, R., “The Nature of the Key Competencies”; NZCER; 2006;
http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.115.8558&rep=rep1&type=pdf Accessed June 2012
85
Hattie, J. & Yates, G.; “Visible Learning and the Science of How we Learn”; Routledge; 2014;
http://www.amazon.com/Visible-Learning-Science-How-Learn/dp/0415704995 Accessed November 2013
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Managing self underpins the successful acquisition in becoming ‘lifelong learners’,
and as such the competency of managing self needs to be explicitly taught in a
developmental and cognitively appropriate manner. The competency of managing self is
about developing a reflective, metacognitive approach to how we better govern our
thinking, emotions, gifts, talents, future, resources and our virtual world. This allows us to
constantly take stock of how we are reacting to events and how we view our world. This
awareness means we can modify how we react to circumstances as they arise. Our
worldview is in constant flux, modified by our interpretation of what we sense and how we
process what we sense through our own worldview.
Interestingly, this is a competency that educators are
constantly reminding learners to develop capability
around. But once again, the historical approach to
teaching this capability has tended to be to criticise
learners for the lack of this ability without explicitly
teaching how the required capacity may be attained.
We now realise the necessity of teaching this
capability explicitly, by building a knowledge base
around the competency and then encouraging
learners to practice the competency within a wide
range of contexts.
Managing self can be expressed through the demonstration of persistence
through to the capacity to show initiative, so it is important that we identify the
core concepts that underpin managing self and build learner capacity within
those concepts. If we have a conceptual understanding of each of the concepts
that aggregate to create the concept framework for ‘managing self’ then we
can predict how those concepts will play out in contexts that we have never
experienced previously. In a world where new knowledge and concepts are
being created at an exponential rate, building conceptual understanding allows
us to better predict and deal with this extraordinary rate of change.
Managing self
Effective managing-self processes Effective managing-self techniques Managing-self dispositions
require: require: require:
1. Confidence, agency, active 1. Challenging goals that drive 1. Intellectual courage, which
involvement and wisdom to be a commitment and improvement. challenges present understanding.
learner. 2. Increases in effectiveness and 2. Being passionate, which drives
2. Taking risks that are rarely efficiency via planning and strategy. motivation, persistence and change
comfortable but always character 3. Active management of our within.
building. impulsivity. 3. An appreciation of our own
3. Knowing there are times for 4. Effective management of conflict emotional, intellectual and physical
cooperation and times to work points by having the difficult circumstance.
independently. conversations. 4. Understanding that
4. Realising the Internet is not 5. Applying critical literacy that resourcefulness is far more powerful
benign. drives a more exacting than more resources.
5. Being metacognitive in order to understanding. 5. Metacognition that interrogates
be self-aware and critical of our 6. Effective management of our thinking and improves our
thinking. resources that fuels efficiency and perception.
6. Applying the reflection (R-R-I) effectiveness. 6. Reflection on how we act in
process to improve thinking and 7. An appreciation that principles different situations, allowing us to
decision-making processes. and character shape personal refine behaviours.
development.
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Below is a sample of how a selection of the concepts for managing self (from the table on the
previous page in bold) is mapped over five developmental levels. The five levels displayed in the
tale are cognitive levels and do not refer to the age of the learner but rather to the potential
cognitive development of the learner within each concept. Some sample contexts have also been
included.
A concept framework for managing self is set out below and over the page. This is based on the
necessary processes, techniques and dispositions that are required to be developed.!!
Learners need to evaluate the Learning Process honestly and critically, not only
based on the output that is being created but also on the thinking and the processes we
are applying to the learning. Evaluation is a three-stage process, beginning by reflecting
on what has transpired and then reviewing our thinking and subsequently iterating that
thinking. This process opens up the opportunity to make iterative changes to either our
thinking or the processes we are applying. The ability to ask appropriate questions of self
provides us with the capacity to comprehensively reflect (R-R-I) on our Learning Process.
Reflecting on our learning can include questions such as:
• Have we clarified the purpose of the investigation?
• Have we carried out sufficient research across a wide enough range of media and
people?
• Have we asked a range of critical, open, Socratic and higher-order thinking
questions of the task that has been identified/set?
• Is the depth and range of information we have collected appropriate to the
expectation and the time limits we are working under?
The review process synthesises and distils the reflection process in order to ascertain
whether we have clarity around the purpose of the investigation. We also need to be
clear as to whether we have applied sufficient rigour to provide efficacy of the outcome. It
is also important that in the review processes we have put in place good processes and
high expectations so that we can be assured of the quality and value of the resultant
research and design processes. Once we have reflected and reviewed the progress so
far, then we can make the necessary changes that we believe may be necessary.
Connecting may seem like an unusual
competency but it is one of the most
critical of the competencies. This capacity
allows the learner to connect disparate
knowledge elements in order to form
ideas, and disparate ideas and knowledge
to form concepts, and disparate
knowledge elements, ideas and concepts
to form concept frameworks. This also
enables the learner to connect
knowledge, ideas, concepts and concept
frameworks in different combinations in
order to come up with completely new
ideas, concepts and concept frameworks
that may be innovative.
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This next stage in the R-R-I process is to iterate the research and/or the design
process. There is no exact recipe for this process. With practice comes experiences that
refine this process and ensure that it becomes increasingly effective. The reflection
(R-R-I) process is not a process that is carried out once, after we have completed the
Learning Process, but rather it is carried out continually throughout the Learning
Process.
While connecting the cognitive building blocks in different combinations requires
creativity, it has been difficult to describe how we apply that creativity to be innovative and
create new ideas, concepts or concept frameworks that may lead to an ingenious
solution.
The question remains however: “How do
learners learn how to connect knowledge
elements, ideas, concepts and concept
frameworks to create innovative and
subsequently ingenious solutions to meet the knowledge
needs and opportunities within a community?"
It often helps to make this process visible by
laying out our ideas, concepts and concept innovation
frameworks in intersecting domains. For
example, if we are looking to create a phone
app for sharing great recipes we could concepts
complete this diagram, recording our ideas
knowledge, ideas of what a customer may want
in an app, and the concepts and functionality
that would be desirable. The initial process
involves brainstorming the knowledge, ideas
and concepts. The example that follows
demonstrates this principle.
The growing level of what is known and understood then allows the learners
to be increasingly creative and to come up with new and possibly innovative
applications of the knowledge, ideas, concepts and concept frameworks. By
associating this pool of capability with existing capability, learners can create
completely new possibilities. Connecting and reflecting is the birthplace of
innovation and ingenuity.
Ideas
Once ideas have been developed, the
underlying concepts can be identified and
this once again then requires additional
knowledge and possibly new ideas.
The competencies are constantly being
Recipes should be searchable via a
range of parameters
applied throughout the Learning Process.
Recipes can be added by anybody The Learning Process is anything but
Personal information can be added to linear, and learners get used to the
recipes cyclical nature of learning as new
The structure of each recipe should be knowledge opens up new ideas and the
consistent new ideas demand more knowledge and
Advertisements will allow the app to be potentially open up new concepts. New
available free of charge concept frameworks can be created from
Ratings for recipes will guide users to the evolving complexity of knowledge,
the best recipes ideas and concepts.
As the problem is investigated and explored, the
learners develop a deeper understanding and
increasing expertise. The level of expertise
Concepts
desired is dependent on the capability and the
needs of the learners. A capacity that needs to
be developed is being aware of when sufficient
knowledge, ideas, concepts and concert
frameworks are known and understood in order
to get a sufficient answer or solution.
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! Concept Frameworks
for the six Competencies
!
Thinking and
Identity The language of learning
questioning
Effective identity development Effective thinking processes Effective communication processes
requires: require: require:
Understanding (cognitive)
1. Authenticity that embodies our 1. Us to think about our own 1. Appreciating that technology
uniqueness as a person. thinking and who we are. provides access to communication
2. Reflecting on our principles that 2. Clever questions to improve the and information tools.
are derived from attitudes, quality of our thinking. 2. An understanding that body
qualities and values. 3. Prompts which initiate curiosity language is key to social expression
3. Reflecting on our character that that in turn drive the Learning and analysis.
is derived from morality, ethics and Process. 3. Learners to appreciate that all
spirituality. 4. Clever thinking that re-uses communication is socially nuanced.
4. Realising that tensions between knowledge, ideas and concepts in 4. The use of appropriate literacies
‘actual self’ and our ‘aspirational order to be creative. that in turn improves clarity.
‘self’ may evolve. 5. The synthesis and distillation of 5. A rich vocabulary that extends our
5. Integrity which comes from ideas and concepts that refines effectiveness as communicators.
being self-aware. our understanding.
Effective identify application Effective thinking techniques Effective communication techniques
requires: require: require:
1. Knowing our beliefs shape our 1. Knowledge, ideas and concepts 1. Grasping that multimedia elements
purpose. that can be combined to form new are codes for expressing meaning.
Techniques (practical)
2. Building virtues that are the concepts. 2. A rich, media vocabulary that
practical outworking of our 2. Complex thinking processes that creates the potential for deep
principles and character. require rich metacognitive communication.
3. Applying empathy to enable us language. 3. Appreciating that each
to act with compassion. 2. Good thinking processes based amalgamation of media has a unique
4. Self discipline to be true to self. on clever questioning techniques. intent.
5. Honest self-reflection, allowing 3. Different types of thinking for 4. Each communication form to be ‘fit
us to review and potentially change different types of problems. for purpose’.
how we react. 4. Knowledge of the Learning 5. An appreciation of how body
6. A servant-heart that fuels Process that underpins the language can alter/supplement
thoughtfulness. discovery of creative solutions. spoken messages.
5. The reflection (R-R-I) process to 6. Variance of voice, action and
build critical evaluation. gesture to impart nuance and subtlety.
Effective identity dispositions Effective thinking dispositions Effective communication dispositions
require: require: require:
1. Appreciating and applying gifts 1. Interrogating our understanding 1. Communicating knowledge, ideas,
and talents that build self- to create new concept concepts and emotion with clarity.
Dispositions (personal)
within the team. on our thinking and procedural 3. Active management of our
3. Relationships where trust, processes that improves efficacy. impulsivity.
resilience, respect and patience 3. Listening to and critiquing 4. Effective management of conflict
are shown. others’ knowledge, ideas and points by having the difficult
4. The use of words please, sorry concepts that initiates connect– conversations.
and thank-you to overcome reflect. 5. Applying critical literacy, which
personal friction. 4. Mind-mapping, diagramming drives a more exacting
5. Roles in groups to be defined and debating options before understanding.
and have appropriate success focusing on one. 6. Effective management of
criteria applied. 5. Risk assessment of the potential resources, which fuels efficiency
6. Leadership roles to be shared new idea or concept via group and effectiveness.
and constructive feedback consensus and reflection. 7. An appreciation that principles
provided and received. 6. Working collaboratively to and character shape personal
generate a tension that stimulates development.
lateral thinking.
Collaborative dispositions Connect−reflect dispositions Managing self-dispositions
require: require: require:
1. Actions that give life to new 1. Connecting knowledge, ideas 1. Intellectual courage that
Dispositions (personal)
ideas and concepts. and concepts via perseverance, challenges present understanding.
2. Mutually supportive learning tolerance and an open mind. 2. Being passionate, which drives
relationships, which require 2. Knowing when to give up, when motivation, persistence and
empathy. to strive further and learning from change within.
3. Initiative, thoughtfulness and our mistakes. 3. An appreciation of our own
humility to resolve differences of 3. Appreciating that motivation is emotional, intellectual and physical
opinion. infectious, as is negativity. circumstance.
4. Each member of the team to 4. Being willing to search 4. Understanding that
have the capacity to be a lifelong numerous media and contacting a resourcefulness is far more
learner. wide range of sources. powerful than more resources.
5. An appreciation that “the whole 5. Searching for multiple solutions 5. Metacognition that interrogates
exceeds the sum of the parts” – and then distilling and synthesising our thinking that improves our
Aristotle the results collaboratively. perception.
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The competencies are the dispositions we all need in order to live, learn and contribute
as active members within our communities. As defined within the DeSeCo report, 86
competencies are more complex than skills. In developing competency, learners are
encouraged to draw on and combine knowledge, cognitive skills, practical skills, attitudes,
emotions, values and ethics to the motivations that underpin each of the competencies.
As part of this project, a series of concept frameworks have been developed for
educators that provides a ‘first cut’ that can be edited to suit each school. Concepts by 87
their very nature are context-free, so it is not the context you may wish to change but
rather it may be that you have additional concepts you wish to add and some that you
may want to delete or make more explicit. Each concept framework within each
competency has been unpacked over five levels. Each level progresses the depth and
complexity of the concept. The concepts have not been ascribed contexts, as the
contexts will depend on the individual country/school/class/learner and situation the
competencies are to be applied.
Planning Planning
Planning lets Planning helps Planning allows Planning includes
increases people know requires more predict and you to schedule being flexible and
detail and for
effectiveness what will be solve potential time and adaptable as
happening you to be more problems resources things change
and efficiency specific
Always expect
If we plan By having a plan changes to be
something then Planning helps we can predict Planning
Learning we know what us anticipate what resources requires
made and be
intention flexible when
will probably possible issues and time will be resources
considering
happen needed options
Prompt
Contexts
Content
Prompt
Contexts
Content
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86
Organisation for Economic Co-operation and Development; 2002; “P7; Definition & Selection of Competencies (DeSeCo)
Theoretical & Conceptual Foundations”; http://www.portal-stat.admin.ch/deseco/deseco_strategy_paper_final.pdf Accessed
December 2006
87
For details and ordering see http://www.marktreadwell.com/products
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Section 3 Summary & Questions
!
It has become apparent over the past two decades that the importance of the core
competencies is becoming increasingly greater as more members of our communities
are expected to manage themselves within their workplace and to manage their own
professional learning in order to stay ahead in their respective felids of expertise.
Workers are increasingly being given far greater agency within their workplaces rather
than being instructed exactly what they need to do and how and when they need to do it.
Increasingly, learners are required to manage their own learning whether that be in
schools, tertiary institutions, within trade apprenticeships or the workplace.
The core competencies that underpin the ability to manage this increased agency
include:
1. Identity
2. Thinking and questioning
3. Collaboration
4. Having a comprehensive language of learning
5. Managing self
6. Connecting and reflecting (R-R-I) on existing knowledge, ideas and
concepts to create new knowledge, ideas, concepts and concept
frameworks
The core competencies are not only associated with institutional learning but their
acquisition increases success in life in general. These core competencies are absolutely
central to the learning process. If we are expecting learners to have far greater agency
over their learning then we need to equip them with the necessary skills, knowledge,
ideas and concepts in order to be able to have a good sense of personal identity, to think
and question, to collaborate, to be able to communicate effectively about their learning
and to manage themselves, as well as to connect and reflect on their learning.
The most difficult aspect of the competencies is deciding whether or not they should be
integrated across the present curriculum domains or whether they require specialist
educators. The only way that the necessary time is going to be created to enable
learners to be explicitly involved in the learning of the competencies is if we move away
from the present thematic approach to units of work and start being more effective and
efficient by focusing on the concepts that the learners need to understand.
Each of these core competencies contains a number of concepts that build our
underlying knowledge, understanding and strategies, and eventually these become non-
conscious dispositions. Competencies create the key dispositions that underpin lifelong
learning.
In practice, the competencies all work together as learners increase their expertise in
each of the competencies and they increasingly become automated dispositions rather
than being processes that are consciously thought through.
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Questions to reflect on:
1. Do you consider it more effective for the competencies to be embedded within the
present disciplines or to be dealt with as separate domains or as a single
discipline – 'The Competencies'?
2. How much of the time available, in any given week, do you think should be allocated
to learners gaining increasing capability within the competencies?
3. How critical do you think the competencies are in your own life?
4. Would you have benefited from being taught these while at school or as part of a
workplace professional learning programme?
5. Do any of the competencies stand out as being more important than the others
for learners?
6. Can you relate to the importance of the dispositions in each of the tables
associated with all six competencies?
7. Do any of the competencies stand out as being more important than the others
to you?
8. Are there any important concepts that are missing from any of the
competencies?
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LEARNING
Section 4
Capacity Building
123!
! Introduction:
Capacity Building
! domains that contribute to the successful implementation of the
There are four major
Learning Process within school systems:
1. The ability of educators to review and research our own practice using the Action
Learning Process
2. The capacity to view intelligence based on how the brain learns and how well we
can apply the Learning Process
3. Implementing a curriculum that is based on building conceptual understanding
4. Fully understanding the role of Information and Communication Technologies
(ICT’s) as being a set of tools that allow the Learning Process to be successfully
carried out
The ability to implement the Learning Process successfully within a school depends on
building the capacity of educators to view themselves as researchers of learning and to
be actively involved in carrying out research into the learning practices that they are
implementing. Unless the educator has a deep confidence that the changes in practice
do lead to better learning outcomes then they are unlikely to have much enthusiasm for
any suggested changes.
Implementing the Learning Process successfully also requires educators to change how
they view the concept of intelligence. Intelligence is no longer the ability to recall facts in
an examination room on a particular day. Intelligence is now viewed from the perspective
of how we understand the brain to learn. Intelligence is about how well we are able to
apply the Learning Process to any number of contexts. Our future success is far more
tied to understanding how to learn and be able to apply that process than it is to
remembering arcane facts and figures that we find at will on our devices when we need
them.
Now we have a better understanding of how the brain learns it becomes far clearer that
curriculum design needs to be designed around the concepts that we consider young
people need to understand in order to be successful citizens. We might not be able to
identify what knowledge will be required in any future situation but we can predict what
concepts and concept frameworks learners will require. Firstly learners will need to
understand the concepts that underpin how we learn successfully, but then they will also
be required to understand the fundamental concepts that underpin both the
competencies and the disciplines. Once a learner understands the key concepts, they can
then apply those concepts and concept frameworks to any context that they may come in
contact with. Concepts provide us with the ability to predict possible futures and this
capacity has underpinned human success for millennia.
The primary role of ICTs in schools is to support learning. If the ICT infrastructure does
not support and improve learning outcomes then it is of little value. Too often educators
are enamoured by learners being engaged and appearing to be learning with technology
rather than the ICTs actually improving learning outcomes. The Action Learning Process
is critical here in testing to see whether ICTs actually do improve learning processes and
learning outcomes. There is the separate matter for sufficient numbers of people to have
the capacity to design, write code and build the required ICT tools that we all use every
day.
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Action
Learning Video Link
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It is important that an Action Learning model be adopted alongside the introduction and
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application of the Learning Process. Too often in education, huge amounts of money and
time have been invested in programmes that have been merely fashion trends or
politically motivated changes with little impact on the learning capability of learners. We
owe it to all learners to ensure that the Learning Process improves the quality and the
rate at which learning takes place within our schools. If a new approach does not make a
significant difference in learning outcomes then it should not be implemented.
Action learning is a streamlined research process that evaluates changes in pedagogical
practice to see if learners learn more efficiently and effectively due to the changes in
pedagogy that are being suggested. Effectively, this is a simple tool to qualitatively
evaluate the effect size of the changes being made in educator and learner practice. The
Action Learning Process is a derivative of the Learning Process.
Research
Start Here
Inspiration applied to
context
Curiosity Suggested
Prompt Modification
Reference
Group
an iterative process
that is continually
Creativity refining our practice
The competencies that would normally sit at the centre of the Learning Process are
modified to include:
1. An external reference person or group that is able to work with you and/or your
team as a critical friend
2. Thinking and questioning
3. Collaboration
4. Connecting and reflecting
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Also known as Action Research
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The importance of a critical friend within the Action Learning Process should not be
underestimated. This role is to ensure that we keep to the timeframes we have set and
also to ensure the validity of the process that we are undertaking. The role of the critical
friend also involves them being a sounding board regarding any relationship issue that
may arise within our team. An outside moderator is often able to sort through minor
issues via their external perspective.
Usually a prompt causes us to reflect on our own teaching and learning practices and we
ask ourselves: “Could this change in practice improve learner outcomes?” The prompt
may come from talking with other professionals, attending a conference, reading an
article, or from shifts in policy where changes are required to be made. Curiosity inspires
us to ask questions and a research process can be initiated.
Once a modification to our teaching practice is identified it is then necessary to carry out
some initial research to learn from others who may have already taken the pathway we
are considering implementing. It is suggested that the research process should include a
brief literature review that is carried out using a selection of online resources and then
accompanying this with both reading appropriate books and journal articles on the topic
as well as directly contacting researchers or other schools that are working in this
domain. Most researchers and schools are very generous in providing resources in order
for us to make the best judgement about the efficacy of the proposed change.
Once we have identified the modification(s) to our pedagogical practice that we wish to
investigate then we can select a trial group of learners to test this with and a control
group of learners who will continue with current practice. From here we can plan how we
are going to collect the data required prior to implementing the changes, as well as how
we will collect data after making the changes to our practice.
The control group may be a separate class or if it is a small school it may be that a class
is separated into two groups and one of those groups is the control group and the other
the trial group. It is important to consider carefully how we design the changes to
pedagogy and how we will make those changes clear to the learners. Once this
preliminary work has been completed then we can implement the trial, collect the data
and assess the outcomes. Once the control group and the trial group results have been
compared then the success or otherwise of the trial can be quantitatively and/or
qualitatively analysed.
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Action Learning is a continual process of refinement of our learning practice.
After investigating a particular aspect of our practice, other contributing issues usually
become apparent. This may then prompt us to investigate further aspects of our practice
and develop other possible modification that in turn requires investigation.
In practice, the Action Learning
Process is a constantly Start Here
Research
Curiosity Suggested
This iterative process is a natural aspect of the broader Learning Process and is to be
expected. Very rarely do we identify the exact required change in the first instance and
rarely do changes made in one school translate perfectly to another. It is also important
to be aware that a change in practice in one school may not elicit the same effect size in
another school. This is often due to the significant differences in the learning culture at
the school as well as the difference in the ethnic cultural makeup of the school. It may
require a series of small iterative changes in order to get similar ‘amazing’ results that
another school may have found.
Once we have reviewed the results of the trial we are then in a position to judge whether
or not those results justify continuing with the changes that have been trialled. It is also
possible that after reflecting on the proposed changes further refinements may be
required and an iteration of the original project is retested. This is very common and as
expressed in the diagram this may occur numerous times.
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Intelligence
Revisited Video Link
Society often focuses on the question of how intelligent a person is, whereas the
question should be “How are we demonstrating intelligence and in which domains?” Our
historical school-based notion of intelligence is often coupled with how well we can
remember rote-learned knowledge. However, this notion is fundamentally flawed when we
realise how complex learning is and how the brain applies our four learning systems that
constitute the foundation for the Learning Process.
Everyone has the capacity for intelligence, as well as the capacity for poor thinking
processes and decisions. Our intelligence is displayed across a vast spectrum of
capability and contexts. Generally, tests of intelligence have focused on rewarding fast
and correct responses to questions that ask learners to recall rote-learned information
or solve particular types of abstract problems, which require specific processes. Having
to remember large amounts of knowledge was necessary when information was scarce
and expensive but now, just by having access to a smartphone, anyone can access an
extraordinary range of knowledge any time, anywhere.
Intelligence is about how we apply the Learning Process to take knowledge
to form ideas, concepts and concept frameworks, and how we then
manipulate those learning outcomes creatively to be innovative and
ingenious across a wide range of different contexts. Learning is remarkably
equitable as long as we keep the amount of front-loaded knowledge to a
minimum and add new knowledge as required ‘just in time’ (JiT).
Savantism
Savants are people that demonstrate exceptional memory recall across a range of tasks.
There about 100 known savants and they are able to remember extremely long
numbers, play exceptionally challenging pieces of music, carry out complex
89 90
mathematical processes in just seconds, replicate works of art of the grand masters, or
91
fly over cities and then draw them almost perfectly from memory. The explanation for 92
these amazing abilities lies within this emerging model of how the brain learns.
Despite their impressive memories for rote-learning facts and for sensory events, people
with savantism have almost no capability in forming new concepts ‘on the fly’. In this
model of how the brain learns we would state that in its purest form savantism is the
absence of the ability to form any new concepts. It is the absence of this ability within
people with savantism that led to an interest in how they view their world and how this
emerging model may explain their extraordinary abilities.
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89 Tammett, D.; “The Boy With The Incredible Brain”; http://www.youtube.com/watch?v=AbASOcqc1Ss Accessed August
2013
90 Paravicini, D.; “The Musical Genius”; http://www.youtube.com/watch?v=r6HCXx8U6Ko Accessed August 2013
91 Barnett, J.; “Jake: Math prodigy proud of his autism”; http://www.youtube.com/watch?v=OR36jrx_L44 Accessed August
2013
92 Wiltshire, S.; “Drawing Rome”; http://www.youtube.com/watch?v=sg0GypBr30A Accessed August 2013
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It was interesting to discover which
domains of intelligence savants were
missing. Following an audit of their abilities
and their limitations, it was possible to list
nine intelligence domains. These nine
domains are quite artificial and do not
cover all possible concepts, but they do
represent a significant portion of our
capacity for conceptual understanding. It is
important to emphasise that these
domains are more than likely not discrete
entities but rather part of a continuum that
represents intelligence. Each of the
domains represents an overarching
concept framework of understanding that
contributes to our overall intelligence.
The six initial concept frameworks of understanding define the intelligence necessary for
survival.
• Dimension perception: Understanding our ‘physical space’, concept maps of
location of self and our motion within our physical space within timeframes.
• Physical dexterity: Coordination, fluid movement, speed and balance.
• Social nuance/body language: ‘Reading’ body language, social clues, vocal
nuance, recognising status and connection to social groups,
leadership/subservience. This domain also covers emotions and the capacity for
friendship and love.
• Logic, reasoning and risk: Knowing when to appropriately apply logical and
deductive reasoning. Managing physical and relationship risk.
• Metacognition: Reflecting on our thinking and actions, reviewing and iterating
our thinking processes.
• Synthesis and creativity: The ability to synthesise and distil knowledge and
ideas into concepts and concept frameworks of understanding in order to be
innovative and ingenious.
These domains are not discrete entities as may appear in the following diagrams. This is
consistent with the idea that the brain’s functionality is not based on a mechanistic model
of discrete thinking processes that take place in discrete locations within the brain.
Instead of discrete entities, this model is suggesting that these domains are part of a
continuum; a sequence that has a definitive order linked to the genetics of our genome.
It is becoming clear that these
concept domains are involved in
complex interactions with each
other, involving a multiplicity of
inter-related elements. For
example, there are connections
between the domains of
metacognition and social nuance,
as there would be between physical
dexterity and social nuance.
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Almost every thinking process relies on complex interactions between elements from
almost all of the domains. The recognition of the domains, while acknowledging their
artificial nature, provides a framework for reporting on and for developing intelligence
across each of those domains.
However, intelligence is not limited to just these six domains. There are three other
domains that are artificial in their nature but practical in terms of education systems and
the learning that we focus on within schools.
• We can also use our intelligence to extend our conceptual understanding of our
world to appreciate artistry, scientific principles, social structures, sports, health,
mathematical principles, the complexities of language and communication, as well
as the role of the technological design and creativity.
• As humans, we develop character and principles and apply the resultant virtues
with wisdom via our personality. We weave these factors into a set of dispositions
that result in the unique decisions and actions we each take.
• Applying the significance of the competencies (identity, thinking and questioning,
the language of learning, collaborating, managing self, connecting and reflecting),
that underpin effective and efficient learning practices can allow us to develop the
capability to become lifelong learners in a time of exponential growth in our
knowledge and understanding.
These three additional domains extend the number of intelligence domains to nine. Each
of these nine domains has constituent concept frameworks as described in each of the
bullet point definitions (indicated by smaller domain spheres). The number of smaller
spheres is only an indication of the number of sub-domains, as the choice of these is
somewhat arbitrary, as is the selection of seven disciplines.
Each of the three-dimensional spheres that represents the nine domains can partially
overlap neighbouring domains. This means that social nuance may be partially encased
by other domain spheres such as physical dexterity, reasoning and risk, and/or
metacognition.
Depending on the context, social nuance may include some sub-concepts of all the
domains. The overlapping of domains is based on the notion that this model predicts that
these elements are part of a complex continuum that is probably based on the sequence
of genes within the human genome.
The idea of concept domains within intelligence is not new. Howard Gardner established
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a similar set of domains in his theory of multiple intelligences. What is possibly new is the
fact that these domains are now incorporated into a neuroscientific as well as
sociological model of thinking, and as a consequence this model incorporates a wider
understanding of intelligence, with a greater underlying complexity.
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Gardner, H.; http://howardgardner.com/index.html Accessed January 2007
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“A moment’s insight is sometimes worth a life’s
experience.” Oliver Wendell Homes
According to Gardner, the following seven intelligence domains exist, and Gardner
has added others over time.
• Linguistic intelligence involves sensitivity to spoken and written language, the
ability to learn languages, and the capacity to use language to accomplish
certain goals.
• Logical–mathematical intelligence consists of the capacity to analyse
problems logically, carry out mathematical operations, and investigate issues
scientifically.
• Musical intelligence involves skill in the performance, composition and
appreciation of musical patterns.
• Bodily–kinaesthetic intelligence entails the potential of using one's whole body
or parts of the body to solve problems.
• Spatial intelligence involves the potential to recognise and use the patterns of
wide space and more-confined areas.
• Interpersonal intelligence is concerned with the capacity to understand the
intentions, motivations and desires of other people.
• Intrapersonal intelligence entails the capacity to understand oneself, to
appreciate one's feelings, fears and motivations.
The fact that these intelligences are quite similar to the intelligence domains shows the
veracity of the sociological research of Gardner and others who have worked in this field
over the past 30 years.
The Three Domain Variables
The capability range within each domain and
within each sub-domain varies from person to
person and this is a result of a mix of genetic
and environmental/experiential factors. The
capability range also includes the range of
contexts that each domain can potentially be
applied to. For example, for ‘reasoning and
risk’ this may extend across risk taking within
the context of personal relationships, to
physical risk taking experiences, gambling,
business endeavours and/or financial risk
management. Whether it does or not
depends on the experiences and the learning
that the learner has been exposed to,
coupled with their genetic dispositions.
Physical risk taking may be high in an
individual but that does not automatically
mean that financial risk taking will also be high.
The application of these domains is extremely
contextual.
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The second variable surrounding concept domains is the complexity of understanding
for each of the nine domains. We define complexity in this sense as the quality to which
each of the concepts within each of the domains and sub-domains can be applied. In
‘managing risk’, the complexity aspect deals with how well we assess, manage and reflect
on risk and how we then learn from those experiences via metacognitive reflection and
cognitive learning processes. As we increasingly develop a deeper conceptual
understanding of risk we are better able to apply that concept more effectively within a
greater range of contexts.
Defining intelligence in a quantitative manner is always going to be a challenge. This is
because intelligence is composed of numerous constituent domains, but primarily the
foundation that underpins intelligence is composed of the two factors of domain capability
range and domain complexity, plus the third neuroscientific factor: the speed and
complexity of cognition.
our neural sequencing decreases over our lifetime. The reason for this may surprise you!
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Glattfelder, J.B.; “TED Talks: Who controls the world?”; 2013;
http://www.ted.com/talks/james_b_glattfelder_who_controls_the_world.html Accessed October 2013
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The idea of the central role of pattern recognition is strongly supported by Jeff Hawkins, as suggested in his book “On
Intelligence”; Owl Books; 2004; ISBN 0-80-507853-3
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The reason for this decrease in the speed and reliability of our neural sequencing is
that as we develop additional concepts, we require additional astrocytes to map and
automate most of these concepts. These new cells are created from stem cells that are
stored in a small structure in centre of the brain called the gyrus. These stem cells
develop into additional astrocytes or neurons as required in order to map the newly
learned patterns/concepts. As we map and automate more concepts, the number of
astrocytes in our brain increases significantly. Einstein’s brain currently holds he world
record of the highest percentage of astrocytes.
There are two outcomes of this process.
1. The more concepts/patterns we map, the
more intelligent we become.
2. As a result of the increasing numbers of our
astrocytes interrogating our neural pathways,
checking for these concepts/patterns, our
ability to learn via rote is reduced or even
interrupted. The interruption of normal neural
sequences results in ‘senior moments’ and
temporary loss of access to a previously
sequenced memory.
Now where was I? That’s right …. As a consequence of this process, the more concepts
and concept frameworks we map the more likely we will experience temporary ‘memory
interruption’. We have not actually lost the memory but rather the increased numbers of
astrocytes looking for the patterns and they have interrupted that sequence!
In essence, the smarter we get, the more senior moments we will
experience; hence the adage “the absent-minded professor.” So next time
you have a senior moment you can at least know that this is because you are
getting smarter due to all the concepts that have been understood, mapped
and automated.
It is also important to note that we automate the application of most of the concepts we
learn. Driving into the city is a good example of an automated concept, and it is important
that we let those processes happen non-consciously and that we do not start trying to
‘remember’ how to navigate our way into town. If we try to write down how get to a town,
street-by-street, we may be surprised to find that we have no idea how to achieve that!
The automated process of driving will kick in as long as we maintain our
confidence in it. If we lose that confidence then that is when we start thinking
we are losing our memory … and we are not. That confidence is particularly
important as we age. If we maintain our confidence in letting our brain do
things automatically then we will navigate our way into town successfully,
along with a lot of other automated processes.
The level of cognition (the yellow plane in the diagram) will have an effect on both range
and complexity of conceptual understanding. However, additional qualities we develop,
especially in regards to the competencies, will extend our potential to develop both our
domain range and complexity across each of the nine domains. The level of cognition
represents a baseline for our episodic (rote and knowledge learning) memory, but this
does not infer an upper limit to a learner learning a particular concept!
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“The zone of proximal development (ZPD) has been defined as ‘the distance
between the actual developmental level as determined by independent problem
solving and the level of potential development as determined through problem solving
under adult guidance, or in collaboration with more capable peers’.” Lev Vygotsky
!
As a result, all learners can develop their concept domain complexity and range by
keeping the initial knowledge that has to be learned to a minimum and acquiring
additional knowledge, as it is required. The notion of intelligence contains within it the
ability to apply sensory data in order to remember facts and retain knowledge, as well as
dealing with concept formation and then applying that creatively. It is still possible to
develop high-level capacities in any single or combination of domains, even for those with
a relatively slower speed of cognition (referred to as the plane of cognition in diagrams).
This requires building knowledge ‘just in time’ (JiT), rather than front-loading knowledge
‘just in case’ (JiC) we may need it.
A key strategy for improving learning outcomes is ensuring that educators have the
resources and the capability to work with each learner to discern their capability to
understand a particular concept and to what depth. This is achieved by personalising the
learning so that the learning tasks are designed to sit within the learner’s ‘proximal (next)
zone’ of learning. This seminal idea from Vygotsky encourages a developmental
96
approach to learning, so that the next learning steps are scaffolded appropriately so as
to build on the previous learning experiences. What we require are professional
educators, as well as the learners themselves, who can use rich data to personalise the
Learning Process. The personalisation of learning makes use of the most appropriate mix
of media and develops the understanding via the application of the Learning Process.
What we also require is for educators to increase the agency (responsibility) of the
learner over their learning, via increasing their competency, so they can develop their
own learning and fulfil their potential of becoming a lifelong learner.
The proximal zone approach to learning requires educators to be provided a
developmental sequence of concept development across increasingly more complex
concepts using increasingly sophisticated contexts. The science curriculum presented in
the next chapter presents five levels of development for each scientific concept within the
science curriculum. Each learner has a different level of capability when it comes to
understanding concepts in each of the discipline areas and competencies.
As additional contexts are investigated, the learner requires increasing knowledge to
build additional ideas and eventually concepts. The increasing sophistication of the
resulting concept or concept framework allows the learner to make more accurate
predictions about where to go for holidays, what clothes we will wear ...
Each individual is unique, harbouring a set of gifts and talents as described by our domain
profile and our capacity to manage and extend that via our ability to learn new knowledge,
ideas and concepts. There is no such thing as average intelligence once you start to
assess each of these individual domains. The notion of average intelligence becomes
meaningless, as the uniqueness of each individual and his or her associated capacity to
develop each concept is counterintuitive to the concept of average.
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Atherton, J.S.; 2011; “Learning and Teaching: Constructivism in learning” [Online: UK];
http://www.learningandteaching.info/learning/constructivism.htm Accessed May 2010
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Savants (continued)
Each of the approximately 100 known savants tend to focus on a particular aspect of
rote learning and some can remember extraordinarily lengthy sequences of numbers,
words, objects, dates, chess moves and even, as in the case of Stephen Wiltshire, what
they have seen. Stephen draws the cities he flies over in the same order that he viewed
each element of the city. We explained earlier that it is not possible to see pictures inside
our heads so Stephen is not using photographic memory, so how do savants achieve
what appears to be photographic memory?
Learning to understand the concept
framework of driving and applying
each constituent concept to each
new context (such as new routes,
dealing with other drivers,
adapting to changing road
conditions, etc.), is a far more
efficient approach to learning than
having to learn each individual
context by rote. Learning the
concept of driving allows us to
make predictions for each context
we encounter as driving is largely
predictable despite the complexity
of the concept framework that it
is based on. Using the
[sequencing]–[pattern
recognition]–[prediction] process
of concept formation makes our
complex lives manageable, as it
allows us to multi-task. However, it is
not possible for savants to learn
concepts.
There are a number of possible reasons for how savants are able to learn via rote so
well. In this model, this has to do with savants not being able to create or possibly access
new stem cells to create the new astrocytes required to map new concepts. Savants
have no other choice than to learn these capacities via the much less efficient process of
rote learning, as the concept forming learning system is unavailable to them. Not
surprisingly, savants do not drive!
However, as a result of not being able to form new concepts on the fly,
savants are able to remember extraordinarily long sequences of numbers,
letters, words, facts, music and even visual elements. As we build new
concepts additional astrocytes are created within the brain to map these
patterns. These additional astrocytes are then constantly interrogating
neural sequences looking for these patterns in order to automate them.
Having no additional astrocytes to interfere with their sequencing ability,
savants are able to remember sequences exceptionally well.
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In this model, it is suggested
that due to the lack of
conceptual capability and
subsequent reduction in activity
of astrocytes interrogating their
neural sequences, savants’
neural sequencing remains very
high. It is suggested that other
factors may also affect their
very high level of sequencing
ability. As a result, the plane of
cognition (the speed of cognitive
sequencing) remains very high
but each of the conceptual
domains remains very low, as
seen in the diagram. The result
of minimal neural interrogation
by astrocytes is that savants’
sequencing ability is far greater
than for non-savants and
therefore their ability to learn
via rote is exceptional.
Autism
A variant of this may also give rise to autism. Autistic learners lack the ability to map and
automate the concept framework surrounding social nuance. The mapping and
automation of this set of capabilities is one of the most complex of the nine domains.
Social and vocal nuance is so complex that this domain more than likely accounts for up
15-20% of the brains non-conscious processing power. Therefore, the mapping of social
and vocal nuance would require significant additional astrocytes to map this complexity.
As a result of not having this ability, and having fewer astrocytes interrogating the neural
sequences, autistic learners have, on average, better sequencing ability and hence a
better capacity to learn via rote. This also translates to autistic learners being able to
have a greater capacity to focus on a task for longer periods of time.
While people with autism have the standard spectrum of cognitive capability, for unknown
genetic reasons their capability to create an understanding within the domain of social
nuance is compromised. This reduced capacity of being able to read body language can
lead them to misinterpret social interactions and there is often an associated loss of
confidence associated with this. The inability to read body language or vocal nuance can
be debilitating because autistic learners do not understand figurative and inferential
language, vocal modulation, irony, sarcasm, metaphor or emphatic gestures, and these
are foundational tools for communicating as well as for exchanging emotions, feelings
and attitudes. Not being able to learn concepts for social and vocal nuance, an autistic
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child must learn each person’s expressions by rote and that takes about a year of
constant interaction.
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Zager, D.B.; “Autism Spectrum Disorders: Identification, Education, and Treatment”; 3 edition; 2004; Routledge; ISBN-10:
080584578X; Limited access via Google Books; http://tinyurl.com/lz7oe8o Accessed February 2010!
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Imagine sitting at a table and not knowing if you are actually welcome
unless someone states that in words. Imagine if you could not discern that
smile as being genuine or representing distain. People with autism are
missing the ability to read body language and vocal nuance, and as a result
they cannot interpret that body language non-consciously or predict feelings
in other people from their body language or voice. Body language is a very
complex concept framework and for people with autism there is no way for
them to automate the interpretation of what they are sensing, so they are
constantly left guessing what others are feeling or trying to communicate.
Learners with autism can learn an individual person’s body language via rote as they can
still learn using episodic (rote learning) processes and memory retention. The difficulty for
the autistic person is that this rote-learned knowledge of how one person expresses
feelings cannot be adapted into a general concept and applied to any another person.
Not being able to predict how other people are feeling or thinking means that learners
with autism must therefore individually learn all those cues for each person they interact
with via rote learning processes. It is not surprising then that they avoid new social
situations or any change in their routine that may introduce additional people into their
world.
Interacting with new people requires
autistic people to learn via rote the
social nuance of these new people
and that involves a lot of trial and
error, which can be embarrassing
and tedious. It is not surprising
that autistic people avoid
interactions with new people.
When we analyse the intelligence
spectrum of a person with autism,
we see that they can have quite
high levels of concept domain
complexity in other domains but
the range of contexts they can
apply that to may be limited.
Herein lays the nature of the
person with autism, they are
potentially very able across some
or most of the domains but within
some domains they demonstrate
limited social and/or learning
behaviours. However, they can be
very focused on interest areas
that engage them and as a result can
achieve to very high levels in specific
fields of endeavour.98
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Sapolsky, R.M; “SuperHumanity: Our drive to exceed our evolutionary limits sets us apart from other beasts”; Scientific
American, September 2012; http://www.scientificamerican.com/article.cfm?id=aspiration-makes-us-human (brief synopsis)
Accessed Oct 2012
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To a large measure intelligence is less of a genetic mandate or sentence
but rather it is a choice. We largely choose to be intelligent, but we can only
make that choice if we know it is a choice. If we think it is beyond our control,
then it will be. Intelligence is not about what we can remember but rather it
is about understanding the Learning Process and being able to apply that
process along with leveraging the gifts and talents that we have. Intelligence
is displayed in so many ways. Many people have a beautiful voice, but it takes
an aspect of intelligence we call confidence to sing in front of people and risk
everything. Lots of people have ideas, but unless we persevere with those
ideas then they are stillborn and are never realised. The list is endless. The
enablers of intelligence are the competencies. The primary job of an
educator is to allow that potential to be realised by building competence and
understanding and being able to apply the Learning Process.
As educators we need to
redefine in our own
minds what intelligence
is, in a world where
creativity, innovation and
ingenuity are expected
from so many people in
their jobs and within their
roles in society. A
dramatically increasing
percentage of people
now need to learn at
rates that are
unprecedented in the
history of the Earth.
Remembering mathematical processes to get the right answer, having neat handwriting,
and sitting quietly doing their own work are no longer benchmarks of a ‘good student’.
Society is now looking for people who have engaging personalities, who can communicate
extremely well (particularly orally), and who can work in teams, where fun is as important
as finding the solution to the issues that are being pursued. A strong work ethic remains
a critical characteristic of an effective 21st century citizen, but so does getting the
balance right between our work lives and belonging to a richly rewarding social world.
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With a better understanding of how the brain learns we can now turn our attention to
designing a curriculum that both reflects this new understanding and incorporates the
focus of preparing young people for a world of continuous learning. With an
understanding of the Learning Process, learners are able to access knowledge, and by
applying the competencies, develop an understanding of ideas and concepts and then
apply those creatively so as to be innovative and ingenious. This change in focus within
education systems changes the drivers that underpin the nature of curriculum.
Curriculum design is no longer about listing what knowledge should be
remembered but should now focus on understanding and applying:
• The Learning Process
• Key concepts across a range of learning domains
• Effective pedagogical practices
• An understanding of the required competencies
• A culture of assessment that drives learning deeper
• Increasing levels of learner agency
The curriculum is now required to be a far more rigorous and intellectually substantial
document that shifts the end point of learning from the capacity to remember material to
the substantive capacity to be able to build and then apply understanding creatively in
order that we can be innovative and ingenious. This change in the nature of curriculum
documentation represents the dual shift to:
1. A concept based curriculum framework where the educator applies a mix
of direct instruction and guided facilitation, and where the learner is
confronted by a curriculum with an emphasis on deep understanding and
personal ownership of the responsibility for their own learning.
2. The use of the Internet to provide dynamic communication between
stakeholders, continuous personalised assessment, as well as access to,
and the ability to create and apply, rich multimedia resources to support the
Learning Process.
The wide-ranging nature of these changes in education practice will require substantial
and effective professional learning (PL) processes to be applied across entire education
systems. Educators will be expected to become dynamic learners alongside the younger
learners they are working with. Via the application of the Action Learning Process,
educators develop the same learning capabilities as younger learners do through their
application of the Learning Process. In order to achieve these changes, the professional
learning programme is generally spread over a three-year process.
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The professional Learning Process will require a combination of online resourcing as
well as face-to-face workshops and interactive sessions. The professional learning of
educators will mirror the same experiences of the learners within the educator’s
classrooms. Due to the depth of change in practice, it is hoped also that the professional
learning will contribute towards a higher degree or a Masters programme, and will be
accompanied by the requisite certification/recognition.
The professional learning process undertaken by educators will be grounded within an
99
action learning culture. The learner-educator cements their own knowledge by way of
practicing the changes in pedagogical practice within their own classrooms in a dynamic
just-in-time manner. Educators should not wait for the completion of the three-year
professional learning programme before applying their learning, but rather the
assessment of their understanding will be demonstrated through their own change in
practice. Technology-based peer-to-peer review and assessment processes carried out
internally within the school are then benchmarked against nationally recognised best-
practice quality parameters to guide educators through the process of transforming
their practice.
Once again, the scale of the professional learning programme required emphasises the
deep and systemic nature of the changes that this approach entails. The changes are
well within the professional capability of all educators, and a systematic approach to
professional learning is required over a three-year period. This will require a considerable
investment from governments around the world in order to ensure that the quality of
education systems improves substantively. Punitive standards-based assessment
programmes do nothing to generate the greater rigour of comprehension that
educators now require in their understanding of each of the domains they have
responsibility for. A brief framework for the initial three-year programme is outlined
below.
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An additional resource that will accompany this resource and deal with the scope of the professional learning process for
educators along with the requisite prompts, readings/videos and assessment matrix will be released in October 2014
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By accessing the knowledge in the context of developing understanding, the learner is
more quickly able to build their discipline-related vocabulary. This vocabulary is then
applied in an ongoing manner as educators discuss the nature of what they are learning
with their peers and educators within their jurisdiction and around the world. The more
discussion that takes place, the more quickly the vocabulary and knowledge become
established and can be applied appropriately. This is where technology can provide
substantial assistance. Blogging opportunities and having a much wider discourse with
people who are genuinely interested in what the author has to say promote greater
fluency within the emerging literacy. The significant increase in the audience that the
writer is writing for is highly motivational and provides timely feedback and feed-forward
on the learner’s work.
The best possible way to reinforce the learning is for the learner-educator to have to
teach someone what he or she has learned. This is best achieved by embedding the
expectation that the learners will teach their peers their new understanding when they
have completed their own learning experience. For younger learners, this may include
teaching other learners who are younger, the same age or older, what it is that they have
learned.
Traditional textbooks are no
longer required, and access to
knowledge is now more
effectively achieved via our
internal and external peer
network, the Internet and asking
probing questions of our
educators and peers, which in
turn drives the learner’s
learning deeper. Within the
curriculum there is still a role
for direct instruction from the
educator to the learner, and this
is particularly true for the
competencies. This role should
be applied judiciously and
carefully in order to avoid taking
away the agency (responsibility)
for the learning from the
learner. Achieving this fine
balance is an art that will be
continually refined by the
professional educator.
This revised approach to learning requires a deeper knowledge-base and understanding
by educators across all the learning domains they are involved in. This requires a deep
conceptual understanding as well as being aware of the applications of those concepts to
everyday experiences. Educators must be able to justify, with good reason why the
learner is learning any particular concept or concept framework.
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The science curriculum that follows demonstrates a conceptual approach to learning
within a particular discipline. The concept frameworks for each of the other disciplines
and competencies are also available as a separate resource. The domains below are 100
artificial and they do not exist in our lives outside of the study of them. Everything in our
world is interconnected; all are part of the same whole.
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100
Treadwell, M.; “Whatever Next?”; The Global Concept Curriculum 2010; revised 2013; Available to order from
http://www.marktreadwell.com/products Accessed December 2013
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Living World
• Living things share common life processes
• Grouping living things using hierarchies of increasing complexity allows us to make
predictions
• Ecosystems contain a range of interdependent systems
• Living things are constantly changing and adapting
• Life is based on a cellular architecture
• The genome represents the biological mechanism for the maintenance, growth
and reproduction of cells/life
Planet Earth and Beyond
• Natural physical features are constantly changing
• The fossil record provides a record of previous life forms
• Human activity has a direct effect on the Earth’s ecosystems
• Accurate observations help us make sense of our universe
• Investigating rock formations informs us of the history of the Earth and other
planets
• Many Earth events are cyclical and are interdependent
• A variety of processes shape the form of the Earth and other planets
• Our universe is composed of complex interconnected systems containing
numerous objects
The competencies, the general scientific concepts and the four scientific domains that
are recognised in most school systems create the foundation for the Science Concept
Framework. The ‘Planet Earth and Beyond’ concept framework contains considerably
more concept frameworks than the other sciences as it is an aggregate of the geology of
Earth, ecology/conservation and the study of astronomy.
It should be noted that each of these domains has been mapped across five levels of
cognitive development and these would normally scale across the first 10 years of
school. Each of these modules takes from 10 minutes to a few days to complete by a
learner, either individually or in teams. There are two important points that were made
earlier in the text that are particularly relevant here:
1. Each concept within the concept framework needs to be applied to a number of
contexts in order for the knowledge to be developed through the idea stage and
then become established as a concept.
2. The test for understanding is to for the learner to apply the concept to a context
they have not experienced before. If they understand the concept, the learner
should be able to apply the concept to the new context and predict with increasing
accuracy what the possible outcomes would be if that concept were to be applied
to that unknown context.
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The Scientific Concepts can then be unpacked over five cognitive levels of conceptual
development. The five levels are not age-related levels, as each learner has a unique
capacity to understand to different cognitive levels within each specific concept. What is
critical in this phase is choosing an appropriate succession of contexts for the learner to
experience their learning journey through. Just as when learners learn to drive it is
important that the first context the learner is exposed to is safe. Safe contexts are
contexts where the learner already has a sound literacy and substantial experience.
For Level 1 of the Science Concepts – “Four fundamental forces underpin all observed
motion and interactions” we could begin with a language around their experience of
feeling forces in everyday life, such as when they fall off their bike, run into someone in the
playground or slip over on a polished floor. The scientific language must be added slowly
and be consistent with their experiences. The first five levels for science follow, and only
include the concept and how we may express that as a learning intention.
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Science
Level 1 Level 2 Level 3 Level 4 Level 5
Concepts
The language of Using scientific
Science has its own Scientific
Scientific science lets us language requires
We talk about language is used
language and this science every day
language needs
to categorise and
understand and the author to be
underpins science to be precise communicate concise and
show sequence
ideas accurate
Science has a A lot of science Science requires To communicate
large and specific words describe a very specific science ideas, it
Science is vocabulary in how ideas and language for it to is important to be
Learning intention everywhere order to things are be understood concise,
communicate categorised or and accurate, clear
accurately sequenced communicated and consistent
For scientific
Most, but not all, The scientific
ideas to be Experiments may
scientific process requires
Everyone is implemented, a not be 100%
advancement is precision,
Learning intention affected by range of values
done in the best consistency and
clear and
scientific ideas and implications interpretations
interests of the ability to
must be may vary
everybody replicate results
considered
Collaboration Collaboration
Scientific debate is Collaboration
Collaboration allows us to encourages us to
Collaborating with provides a
essential as these others is fun greater range of
provides different synthesise our have to justify our
impact everyone points of view ideas with other ideas and
ideas
people’s ideas thoughts
By collaborating Debating ideas When other
With more people with others we allows us to people question
Learning about
contributing we can ask more develop more our ideas it
Learning intention other people’s
can hear about questions and get informed and makes us reflect
ideas is fun
others’ ideas more specific more powerful on those ideas
information understanding and improve them
Models represent
Models of
Science is about A hypothesis is what we believe
Experiments test Science develops understanding
developed from may be
hypothesising and our ideas to see models of how
knowledge and
are always
happening, but
testing models of whether they are things may changing as new
experience and they do not
understanding correct happen hypothetical ideas
then tested always represent
are tested
reality
We may have a Scientific models New ideas and New ideas and
Models are
good idea, but we help us concepts come concepts are
Learning intention need to test it to understand what from research hypothesised and
estimates of what
is taking place
see if it works we observe and experiments tested
In an experiment
Scientific inquiry Scientists use an To ensure a fair
we change one
Scientific
relies on ‘fair experiment to test, a good experiments
New ideas and variable to see if
search for cause experiment has require us to test
testing’ with a clear concepts can be
and effect only one
this causes
one variable while
methodology and tested another variable
relationships in independent all other variables
to change in a
process nature variable are kept constant
predictable way
When testing a
Experiments
An experiment variable
change one If a
can have three (dependent)
We can test our variable and we test/experiment is
kinds of variables: against another
Learning intention ideas to see if observe whether
independent,
going to be fair,
(independent) we
they are correct there are we must change
dependent and must keep all
changes in just one variable
controlled other variables
another variable
controlled
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!
Science
Level 1 Level 2 Level 3 Level 4 Level 5
Concepts
The Learning
Creative We can use Innovation results
We can change Process can be
applications of physical from recombining
one thing and see used to find new
All ideas can and principles to scientific
scientific concepts should be tested
if it affects how
predict how
applications of
knowledge, ideas
can result in another thing ideas and
objects interact and concepts in
changes concepts to solve
innovative solutions with each other unique ways
problems
Applying the
Learning Process
Usually we Understanding Creative
to the physical
change one thing means we can application of
We often test our world ideas and
Learning intention own ideas
and see if it predict behaviour
concepts allows
knowledge, ideas
makes a positive in controlled and concepts can
us to make
difference situations lead to innovation
accurate
predictions
We can identify
Experiments
Usually more the variables that We can measure
Our world is provide us with
than one thing is contribute to the and record the
Learning intention affecting us at a
complex but can
changes we
relationships
effect of variables
be explained between
time experience or on each other
variables
observe
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Physical World Level 1 Level 2 Level 3 Level 4 Level 5
We can represent
Patterns are We can graph
observed concepts everywhere: events We need to make We can represent patterns, which
Patterns can help
via graphs, happen in cycles, good observations patterns in the
us make
provides us with
diagrams, structures are in order to see physical world in additional
predictions
repeated irregular patterns different ways information about
animations and patterns events
equations
Look for lots of
patterns in natural Comparing things Graphs are good at
Once you
environments and that are changing – summarising lots of
understand a
There are many objects. You can by recording, information about
pattern you can
Learning intention patterns in the see them more drawing and
predict what is
events, from them
natural world clearly by graphing – makes we can predict
likely to happen in
accurately patterns more what may happen
the future
recording events obvious in the future
over time
Energy can be
transferred or We measure
Energy can change
There are different Energy must come Energy is always energy using
transformed into types of energy from somewhere
from one form to
conserved observations and
other forms of another
accurate equipment
energy
To work we need
Energy can be
energy – food, fuel There are different
Energy cannot be measured in many
Different types of and electricity are forms of energy
destroyed but it can ways, and some
Learning intention energy allows us to types of energy that and each form can
change from one forms of energy are
do things supply energy for turn into other
form to another easier to measure
people and forms
than others
machines
We can use a
Some forces attract range of different
things and some Forces can act on Forces such as ways to measure
Not all events that forces push things objects and change weight depend on forces and there
Learning intention we observe have apart. Not all forces their speed or the variables, like mass are usually a
an obvious cause have both effects direction they are and acceleration number of different
(there is no anti- travelling in due to gravity variables that
gravity force; pity!) contribute to the
nature of a force
We can describe
Four fundamental Forces are forces using Forces can be
Different forces Forces can cause
forces underpin all everywhere and
have different changes in how
different variables measured and
observed motion affect all that we that affect each depend on certain
effects on objects an object moves
and interactions do force’s resultant variables
actions
We can use a
Some forces Forces can act on Forces such as
range of different
attract things and objects and weight depend on
We can group ways to measure
some forces push change their variables, like
Learning intention forces under
things apart. Not speed or the mass and
forces and identify
different labels the variables that
all forces have direction they are acceleration due
contribute to what
both effects travelling in to gravity
we observe
! !
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Material World Level 1 Level 2 Level 3 Level 4 Level 5
We need to make
accurate
Grouping materials observations in
Some materials Some materials Grouping
There are many order to see
according to their different types of
have specific have a common
patterns and sort
materials can help
characteristics is properties in set of similar us make
materials materials into
helpful common properties predictions
groups with
similar
characteristics
We can apply
Putting materials
Some materials simple tests to
We can group in certain groups
Things we see are can be grouped materials, which
some material by lets us predict
Learning intention made of different together
a common set of
tell us they belong
their properties
types of materials depending on to groups with
properties without having to
their properties similar
test each material
characteristics
!
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Living World Level 1 Level 2 Level 3 Level 4 Level 5
Things that are Living things have Maintaining bio-
alive, dead or were Living things share Different features of specific features diverse
Living things share never alive have some common living things carry that allow them to communities is
common processes particular processes out particular tasks live and function in essential for that
characteristics specific niches community
We can tell what Living things may We have a
Living things do Special features
things are alive, look very different, responsibility to
some particular allow living things
Learning intention dead or were never
things in similar
as their features
to survive in their
conserve and
alive by studying have specific jobs maintain
ways unique habitat
their characteristics to carry out biodiversity
Grouping living
things using We need to make We can group living
Grouping living
good observations things according to
hierarchies … in order to see their particular
things can help us
complexity is make predictions
patterns characteristics
helpful
Having similar Groups of living
When we look
characteristics things with similar
closer we identify
helps us characteristics
Learning intention patterns in the
understand inter- behave and
features of living
relationships and function in similar
things
biology ways
The destruction of
Ecosystems a species may
Living communities
Communities of Some living things operate within a
contain a range of Fauna and flora all
living things are have very specific
have devastating
constantly
interdependent live in communities effects on the
interdependent requirements fluctuating
remaining species
systems in a community
equilibrium
The genome
The genetic code Cells reproduce
represents … provides a blueprint and pass on the
reproduction of for life genetic code
cells/life
The ability to pass
Our code for what on and recombine
and who we are is our genetic code
Learning intention contained in each creates differences
cell in our body and new
possibilities
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Planet Earth
Level 1 Level 2 Level 3 Level 4 Level 5
and Beyond
Small changes
We need to make Changes are By recording over small periods
Natural features
Natural features are good observations caused by changes we can of time result in
sometimes
constantly changing change slowly
in order to see processes we can predict future massive changes
patterns observe events over very long
periods of time
Observations over Many changes
time show that Erosion, that are
Trees, the sky, If we collect data
Earth is earthquakes and happening to
stars at night are about our Earth
continually volcanoes are Earth are slow
Learning intention all changing and
changing and constantly
we can start to
and we require
moving, but very make predictions
there is often a changing how our careful
slowly about its future
pattern to these Earth looks observations to
changes notice them
The fossil record Fossils are the Fossils show Fossils tell us that
Fossils are a Fossils in rocks
remains of changes in the the Earth has
provides us with a organisms that
record of what life
nature of life on changed
inform us of how
record of previous once lived on
has lived on Earth
Earth over considerably over
continents have
life forms since it began moved over time
Earth millions of years time
Fossils are like Fossils indicate
Fossils show that Earthquakes let
photographs of that our Earth has
Fossils were once life on Earth has us know that the
Learning intention living
what life on Earth
always been
changed a lot
land we live on is
looked like a long over millions of
changing slowly moving
time ago years
The scale of Sustainable
What we do The Earth’s
Human activity has a Human activity human activity is practices are
affects other ecosystem is a
direct effect on people in our
affects the Earth’s now substantially critical in order for
complex collection
Earth’s ecosystem ecosystem changing the us to live on Earth
community of equilibriums
Earth’s ecosystem sustainably
Many of the
We urgently need
The activity of systems that
to change our
All that we eat humans is now make up the
What we do day-to-day
Learning intention and use comes
affects our planet
having a direct
activities and
Earth’s ecosystem
from somewhere impact on the have a direct
make them
Earth’s ecosystem effect on each
sustainable
other
Accurate Good
Objects beyond Forces in the
observations help us observations Earth is one small
the Earth can
The universe is
universe provide it
make sense of our allow us to make part of a universe
affect us
very dynamic
with structure
universe predictions
Stars, comets,
Earth and its Distances and
Our night sky is ‘falling stars’ and
inhabitants are a long timeframes
different each our sun and the The universe is
small but very make the universe
Learning intention night, but there
important part of a
moon are just
outside of the
not random and
are some regular some of the has structure
very large Earth appear
patterns objects in space
universe unchanging
that affect us
!
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!
Planet Earth
Level 1 Level 2 Level 3 Level 4 Level 5
and Beyond
Investigating rock The appearance of
formations Mountains, rivers, Places where
each landform is Different forces
Rocks have valleys, and all we tectonic plates
informs us of the due to the forces shape the features
different see are all meet are
history of the characteristics constantly
that land and sea, we see in different
geologically more
Earth and other lakes and rivers ways
changing dynamic
planets have experienced
26 of ICTs
Generally speaking, the move from desktop to laptop and subsequently to mobile
technology has not been accompanied by significant changes in educator practice or
improvements in learning outcomes. In many cases, access to the encyclopaedias in the
library has been replaced by an encyclopaedia that is located within ‘the cloud’ (albeit it a
far more extensive and easier to copy version).
Often the introduction and use of Information & Communication
Technologies (ICTs) in learning processes gives the illusion that everything
has changed in schools and that learning is now very different, but in
practice nothing of any consequence has changed. This is a classic example
of ‘The Emperor’s New Clothes’.
As learner-educators we, and the younger learner-educators in our classrooms, require a
set of digital literacy capabilities in order to use the resources and communication tools
within the Internet judiciously so as to support improved learning. The Internet contains a
wide range of tools embedded within it. However, the Internet is not a replacement for
the educator but it should significantly change their role.
The role of the educator is now far more
dynamic and requires a deeper
professionalism and rigour in our
understanding of the Learning Process, the
disciplines and the competencies within
which we are operating, as well as in the
pedagogical practices that we are applying.
As educators, we need to redefine a dual
emphasis on us being highly relational as
well as deeply academic within our domains
of expertise. It is simply not possible to be
an effective educator without deep
knowledge and understanding of the
domains within which we are practicing.
The technological infrastructure required in every educational institution is
based on the learner being able to access the Internet in order to:
• Communicate effectively with their peers, educators and experts of
any age
• Manage their formative assessment and report their progress
dynamically via a range of media formats
• Access information and communication resources efficiently and to
effectively publish their learning to a local, regional and global audience
• Receive feedback and feed-forward commentary and questioning ‘just
in time’
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The focus of ICTs is not to make work look pretty or create far more ‘stuff’, but to give
greater agency to the learner and drive the learning deeper. These requirements rely on
learners and educators having access to secure, high-speed wireless Internet throughout
all education institutions. It also requires the necessary Internet devices to be made
available to all the learners and educators, either by the institution itself or by the
parents/caregivers. Whether the education institution, parents/caregivers or the
learner chooses a particular device or a ‘Bring Your Own Device’ (BYOD) approach, there
are a number of parameters that the device must meet. The device must be able to:
• Be portable, robust and share information and resources with a wide range of
other devices.
• Access resources and common communication tools within the Internet.
• Export the record of learning by the learner to a database-driven Managed
Learning Environment (MLE) hosted in ‘the cloud’.
• Enable the learner-educator to effectively present their understanding so other
stakeholders can make commentary and ask questions of the learning being
displayed.
• Be sustainable/replaceable in the long term (low cost/ease of use).
The most significant role of such a device is its ability to allow the learner to track their
learning progress and allow learners, peers, parents/caregivers, educators and mentors
(stakeholders) to dynamically interact with each other, providing effective feedback and
feed-forward with the learners via the Managed Learning Environment (MLE). This
capacity is usually achieved via the learner being able to dynamically manage their
Learning Journals (LJ) or ePortfolios. Access to the learner’s LJ/ePortfolio needs to be
made available to each of the stakeholders in the learner’s learning. In addition to this,
temporary or partial access to the LJ/ePortfolios may need to be made to other external
‘guests’, such as external experts or to learners in other local or international school
systems.
The learning progressions for
each learner across each of the
curriculum disciplines and
competencies should be mapped
within each learner’s
LJ/ePortfolio. The learner should
be able to upload and associate
artefacts directly to the
curriculum or competency
concept they are working on, as
well as to the level they are
demonstrating their conceptual
understanding of.
Artefacts should be able to be created and uploaded from any digital device in any
format, whether that is text, audio, video, animation or any combination of these media.
The richer the media, the more information that is being communicated regarding the
learner’s understanding of the concept(s) that is(are) being learned.
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The learner uploads the artefact to the LJ/ePortfolio when they are happy with the
quality of this artefact and its capacity to represent their learning. Once uploaded, the
MLE automatically sends notifications out to each of the stakeholders that this has been
completed. The notification indicates that the learner is looking for feedback and feed-
forward by way of commentary or (preferably) questions that will drive the learner’s
learning deeper. This process precedes the final assessment process and provides the
learner timely feedback and feed-forward on the quality of the artefact and how well it
depicts their learning journey as well as the depth of their understanding of the concept.
In order for this process to be powerful, the learner’s peers, parents/caregivers and
their educators need to have the necessary language of learning to make comments and
ask questions that effectively drive the learning of the learner deeper. Comments such as
“That’s cool!” have little value in this process, as they do not interrogate or direct the
learner’s attention to specific attributes of the artefact that could be developed further or
drive the learning deeper and increase understanding.
The importance of the competencies is critical within any learning
community in achieving effective feedback and feed-forward processes that
drive learning deeper.
The MLE is not designed to be a content or course
repository, but rather it is a managed learning
environment where that management is primarily
taken care of by the learner. Educators can view
artefacts presented by the learner and assess them
accordingly, but only after the learner has
responded to the feedback and feed-forward
questions and comments and submitted their
artefacts for assessment. This process represents
the formative assessment approach. In this way, the
learner is able to provide representation of their
learning journey as they develop deeper conceptual
understanding within each of the disciplines,
competencies and the passions that they pursue.
The curriculum should allow for and encourage learners to apply the Learning Process to
whatever domain they have a passion for. Learners should appreciate that the
practicality of the Learning Process is not just in building their understanding within
discrete disciplines or the competencies but also in real-world problems and issues that
the learner considers to be in need of addressing.
Increasingly, schools are making available one day per week or more, where learners are
able to apply the Learning Process to an area that they are passionate about. This area
may be outside of he traditional learning domains that a learner may be engaged with.
The learners are required to set themselves clear learning intentions as well as
benchmark their anticipated development and understanding within the passion they
have chosen to research and develop solutions for.
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Devices
At the time of writing of this resource (2014), the use of tablet technology within
schools is gaining significant ground and many parents/caregivers are very supportive of
this aspect of ICT use. They see it as being indicative of a modern school environment.
However, poorly directed use of technology or learning that is primarily focused on how to
use technology may actually be detrimental to the overall learning of the learner. ICTs
may not be the perfect solution that many educators, parents or learners think they are.
The reason for this opinion is that tablet and phone
based technologies are designed as personal
technologies. The difficulty then is to take this
personal device and allow it to become a device that
can share the information that is stored on it. In this
way other stakeholders are able to view the work
the learner has completed and submit that work for
commentary and questioning.
Access to the learner’s artefacts that displays their
learning journey can be made available to other
stakeholders using tools such as Dropbox, G-Drive
or i-Cloud (or similar). However, the setting-up of
folders so that they have the capability to provide
each learner with effective feedback and feed-
forward opportunities, as well as notifications, class
structures, etc., is very difficult to achieve within the
‘cloud.’ The design brief for tablets and phones
means they are personal devices.
The requirements that we are requesting necessitate a database to
manage this information rather than simply a set of folders. Personal
devices that cannot communicate and share data created by apps as well
as programs that cannot talk to an underlying database (such as an MLE) do
not meet this design brief. We simply need an MLE that meets this criteria
and that does not seem to exist at the time of writing this.
The number of apps continues to grow exponentially and apps are primarily designed to
be used by individuals rather than for collaboratively sharing information. What we
require is the ability to have different levels of access for different users.
An MLE requires different access rights for the learner, their peers, educators,
administrators, or peers/mentors who require temporary status. The way around this
dilemma may well be via the use of HTML5. This is not a perfect solution, as HTML5 is
not designed to be an application development platform, but what it does allow is for web-
based apps to be viewed across all platforms without the need to develop individual apps
for each particular phone and/or device operating system (OS).
At present we have three major operating systems for tablets and phones and that
number is expected to increase. Each operating system requires a different development
process in order to build each app. This means that currently, developers would need to
produce three different apps to be usable across the current range of devices. This is
one of the down sides of the BYOD approach to technology use in the classroom.
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This dilemma has no simple solution, but writing a web app using HTML5 could solve
some of the issues described above. The result of this dilemma is that the solution to
what educators now require in terms of an ICT environment is quite complex and it is not
just a matter of providing wireless access for any type of device. Educators need to be
clear about what it is they want these devices to do. To make this decision, educators
must be very clear about the type of learning that the learners are about to engage in. It
is also important that educators are very clear about what it is they wish to assess and
how they wish to assess learner progress when it comes to the formative assessment
process.
The other major issue at present is the ability to have a Single Sign On (SSO) process
provide access to the numerous apps that learner-educators require every day.
Accompanying this issue is the ability for software applications to be interoperable. It
would be far more efficient if software applications could ‘borrow’ standard information
such as the learner’s name, address, class, as well as who their peers,
parents/caregivers and mentors may be etc., without having to re-enter this information
numerous times. Once again, this requires a database solution. Applications written for
the HTML5 environments may well be able to share this type of data much more
efficiently. At the moment, solutions to these issues are clumsy and not easy to
implement. Therefore, as education institutions we are not ‘out of the woods’ just yet in
terms of the sharing of data, interoperability or SSO.
These are major issues that need to be debated and clarified and solutions need to be
found. At the moment many schools are racing out and they are either purchasing
particular devices or expecting parents/caregivers to provide devices, without having
clarity surrounding what the purpose of the device actually is. It should be pointed out
that the tablet device does have a lot of advantages over a small laptop in terms of its
battery life and its general resilience in the classroom environment, but there are also
considerable drawbacks in terms of educators and learners interacting with each other.
The use of these devices certainly has a place in the junior part of the primary school,
where a significant portion of the learning surrounding literacy requires large amounts of
rote learning (not so for mathematics!). There is a wide range of apps that provide
learners with very engaging ways of learning and remembering the underlying rote
processes that support building early literacy and some aspects of emerging numeracy.
Educators can also get very precious about the type of device that should be purchased.
The choice of the brand of device should be driven by the software applications that
educators believe are critical in order for the learner to develop an understanding of the
Learning Process and its application to a range of learning domains. The device needs to
also provide effective feedback and feed-forward processes ‘just-in-time’ and facilitate
effective formative assessment processes. Electronic textbooks may have a role to play in
some courses but caution is advised if you are considering moving down this particular
pathway. It is easy to fall into the trap of using new technology to enable the same
outcome as was required in a previous century. Again, this can become the classical
case of ‘The Emperor’s New Clothes’, with a lot of expense but the same outcome.
Schools need to be aware of the issues surrounding online privacy. Reading the terms
and conditions of lengthy and often technically written ‘Terms & Conditions’ is almost
impossible. There are many suspicions surrounding major players in the education space
such as Google, Apple, Microsoft, etc. This mainly pertains to them gathering data about
learners within your school. Given that there is a significant amount of evidence to show
that this is happening to some degree, the school needs to be quite clear about their
policies and practices within this domain.
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NetSafe; NZ Ministry of Education; http://www.netsafe.org.nz Accessed June 2013
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27 Overview of this
Resource
The Learning Process is a framework. It is not a recipe or a linear process that can be
followed in the same way as a paint-by-numbers exercise. Learning is the ultimate
creative pursuit. It involves the comprehensive integration of essential learner
dispositions into a Learning Process that is derived from our evolving understanding of
how the brain learns. The dispositions are based on the competencies and they are
foundational to the Learning Process. They need to be learned in a cognitively appropriate
manner and developed over time.
The Learning Process is
initiated by a prompt. The
prompt, which can be an
experience, event or a Knowledge
(the minimum) L
immediately stimulates L
C Curiosity
MS
I
T
Applied to
a context
Q
Coll
an emotional response,
Emotion
Q
T Ideas
Prompt T Q L I (to be understood)
L
L
C L
MS
MS
L
Concepts
(to be understood)
Q
Coll Q Coll
L
Q
Rote
Learning
Concept
Formation
C RRI
Thinking
Conceptual
Frameworks Consciousness
king
Thin
review–iterate process is Q Questioning
By applying further clever questioning and interrogation we can apply that idea to a
number of other contexts (different inclines). After we practice hill starts on a number of
different inclines we begin to form a concept for hill starts. Once we understand a
concept for hill starts we can predict the pressure required to be applied and released on
each pedal and the release of the handbrake for any incline. We do not have to learn
each and every possible incline, as once we form a concept of hill starts our brain can
non-consciously predict the pressures and the timing required for any incline. This is a
very efficient learning system. The alternative would be to rote learn every possible
incline. Concept formation saves us a lot of repetitive rote learning and it is extraordinarily
efficient and effective.
By reflecting on existing ideas and concepts, the
brain forms links between different combinations
of knowledge, ideas and concepts to create
concept frameworks of understanding. A
concept framework is an interlinked network of
knowledge, ideas and concepts, and this capacity
provides us with the ability to drive or play a
sport via the creation of specific concept
frameworks. Having a specialised network of
ideas, concepts and concept frameworks allows
us to predict new possibilities for how that
framework may be applied to other contexts. By
synthesising and distilling existing knowledge,
ideas and concepts it is possible to be creative
and combine our knowledge, ideas, concepts and
concept frameworks in unique ways. We apply
reflective and contemplative thinking processes
to come up with totally new ideas, concepts and
concept frameworks.
By interrogating those creatively formed new ideas, concepts and concept frameworks
we can develop the potential for innovation. Innovation is about creating new ideas,
concepts and concept frameworks that may result in new products, systems and
environments being possibly developed. Ingenuity is taking those creative and innovative
notions and turning them into a practical outworking of the innovation that meets existing
and possibly emerging needs and opportunities.
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Through the application of
clever questioning, the
reflect-review-iterate
process and synthesis and
distilling processes at any
point during the learning, the
learner may realise they
require additional knowledge,
ideas, concepts or concept
frameworks to be developed.
As a consequence the
Learning Process can return
to any of the previous steps
at any time. The Learning
Process often appears to be
chaotic and messy, but there
is a fundamental underlying
structure to efficient and
effective learning.
Increasingly, the economic and social future of countries belongs to citizens who have the
capacity to be creative, innovative and ingenious, and being creative is a highly fulfilling
pursuit. As many people as possible should be enabled to have the confidence and
capability to develop their innovative ideas, concepts and concept frameworks into
products, systems and environments that can become useful commodities and services.
That capability requires a range of dispositions and a willingness to take the necessary
risks, and that may involve the acquisition of financial and/or intellectual investment. The
ability to express our individual creativity is one of our most fulfilling experiences as
human beings.
There was a time, not so long ago, when people hated Mondays and loved
Fridays and we even sung songs about such feelings. This sentiment
emanated from the fact that the work most people were engaged in was
repetitive and tedious. Increasingly, we have to encourage people to work
less, take more time to be with their families, and enjoy the world outside of
work. In addition, workplaces are becoming increasingly creative, innovative,
challenging and exciting places to be in – albeit not all of them. Being
challenged and working in creative and innovative environments is
fundamental to the spirit of being human, and despite the tensions and
frustrations that are often associated with our workplaces, we are
increasingly enjoying them. Human beings love to be creative and innovative,
especially if other people appreciate what we create.
As well as this aspect, another change in the nature of work is emerging. In general,
creating individual solutions to individual problems creates more problems. What we
need now is for more people to have the capacity to synthesise a more complex
understanding of the world we live in, drawing on the science, sociology and technology
we have access to. Added to that is the need to appreciate the passionate and non-
rational nature of being human.
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The first paradigm shift in learning saw Rate of Change
the transition for the centricity of
learning from oral language to a text kia oho ake
(The Awakening)
based centric system . The second 102
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Mark Treadwell
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Appendix 1: Learning
Executive Summary
The Learning Process presented here is derived from our contemporary neuroscientific
understanding of how the brain learns and this is augmented by current sociological and
psychological research. The neuroscience of how the brain learns has developed
significantly over the past 10 years and what is presented here is a preliminary model for
how the brain learns. In another 10 years we may look back at this model in the same
light as we do now for our first computers. In this emerging model, the brain has four
semi-autonomous learning systems and each has its own unique memory systems. Each
of the four learning systems draws on the learning resources of the other three systems.
About 7% of the 1 trillion cells in the brain are neurons and about 76% are astrocytes (a
type of glial cell). The role of astrocytes in learning is only just beginning to be appreciated.
Humans have the lowest ratio of neurons and the highest ratio of astrocytes of any
species.
The four proposed learning and associated memory systems are:
1. Processing of sensory data (neural and amygdala) – subconscious/conscious
2. Learning knowledge via rote – repetitive learning (neural) – conscious
3. Generating ideas, concepts and concept frameworks (neuron–synapse–
astrocytes) – conscious/non-conscious
4. Creatively being innovative and ingenious (interference/resonance of brainwave) –
conscious
Humans process sensory data very efficiently and evolutionary processes over millennia
have refines this. Learning via rote is our least efficient learning system. We really only
began using this system to any great depth during the last 200 years, courtesy of
needing to learn to read and write. We needed to memorise 26 letters and thousands of
words, which needed to be learned and spelled correctly. Our capacity for this type of
learning appears to be predominantly inherited.
We are great at creating ideas, ! concepts and concept frameworks, as we have been
doing this for millennia and this capacity is relatively equitable for everyone. The practical
element of learning to drive a car requires learning a series of concepts in the right
order, with very little rote-learned knowledge being required. Amazingly, we all learn to
drive with approximately the same capacity, regardless of how ‘intelligent’ we are judged
to be. People we consider as intelligent do not drive any better or learn to drive more
quickly than those who society might consider less intelligent, yet driving is one of the
most complex cognitive tasks we ever attempt. It is therefore time we redefined our
notion of intelligence and taught learners how to learn more efficiently and effectively.
Society often focuses on the question of how intelligent a person is, whereas the question
should be “How are we intelligent?” This change in view is necessary because intelligence
occurs across a spectrum of capabilities. Intelligence tests have generally focused on
rewarding fast and correct responses to questions that ask learners to recall rote-
learned information or specific abstract problems. By using Google on my computer I can
find knowledge better than can any human mind I know, yet Google is definitely not
intelligent.
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Intelligence is about how we use knowledge to form ideas, concepts and concept
frameworks, and how we then manipulate these creatively so as to be innovative and
ingenious. The capacity to learn ideas and concepts can be learned equitably by almost
everyone as long as we keep the initial amount of front-loaded (rote-learned) knowledge to
a minimum and then add new knowledge as we require it; just in time’ (JiT).
If we keep that initial body of rote-learned knowledge to a minimum and then add new
knowledge as it is required, then everyone learns at about the same rate. The knowledge
the learner driver is provided with by their driving instructor is usually minimal – “The
pedal on the right is the accelerator and the one on the left is the brake and don’t get
that wrong!” A small amount of new knowledge is required in order to create any new
idea, and then as additional knowledge is acquired that idea can be transformed into a
concept. In driving, this means initially learning the concept of steering and then braking,
gear changes, use of indicators, using the rear-view mirror, etc. There is a definitive
developmental sequence of concepts that contributes to building the concept framework
we call driving. After 50 hours of driving practice, the learner is on the motorway carrying
out one of the most complex cognitive tasks we ever attempt. Bizarrely, all those
concepts are learned and automated using a tripartite relationship between neurons,
synapses and astrocytes.
Astrocytes are triggered to map patterns by specific hormones that are
released in the brain. When hormones are released, we feel emotions. The
type of hormone released tells the astrocytes how quickly the pattern
(idea/concept) should be mapped. Being frightened, excited or when we
experience an “aha!” moment, tells the astrocytes to map that pattern
quickly, as it is important. An “aha!” moment triggers the release of
hormones that tell the astrocytes to immediately map the underlying pattern
into a permanent memory and in most cases we also automate the learning
into a non-conscious process. Amazing!
Interestingly, the ‘soft subjects’ in schools are all taught in a similar way that driving is
taught. Small amounts of knowledge are introduced and then applied immediately, and
then new knowledge is learned as it is needed (just in time). ‘Hard subjects’ are taught
quite differently. Hard subjects require a lot of knowledge to be remembered before being
applied and sadly there is generally less of an emphasis on understanding and applying
the underlying ideas and concepts. There is a range of historical reasons for these
different approaches to the learning ! of each of these ‘subjects’ and they need to be
reviewed.
We think consciously when we are trying to work through a challenging situation or when
we attempt to make meaning or apply our understanding. Non-conscious thinking allows
our brain to make numerous automated decisions (automaticity), such as adjusting the
required pressure on the accelerator or the brake without consciously thinking about
that. The tripartite relationship across the brain’s astrocytic–synaptic–neural
connections allows the underlying cognitive pattern for a concept to be mapped and
automated. Our brain uses this system to predict how each concept will be applied to
each unique context we experience. This is why we often have little recall of our driving
experiences, as almost all of our driving concepts are applied non-consciously. The brain
can only process one conscious thought at a time, and it is the process of automating
our conceptual thinking that allows us to multi-task. We can carry out one conscious
thinking task as well as many other non-conscious ones simultaneously.
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We are also able to think subconsciously; an example being our heart beating, a
process over which we have little control. Our brain is primarily a learning instrument, but
it is not always achieving this learning via conscious thinking processes. To think is to
learn, purposefully or not, and one process leads to the other, but they are not the same
process.
The Competencies
Foundational to the ability to learn is being able to apply the competencies that underpin
successful learning. These competencies are required in order to learn effectively and
efficiently. The competencies include:
1. Identity
2. Thinking and questioning
3. Collaboration
4. Having a comprehensive language of learning
5. Managing self
6. Connecting and reflecting (Reflect–Review–
Iterate) on existing knowledge, ideas and
concepts to create new knowledge, ideas,
concepts and concept frameworks
The human ability to learn is extraordinarily complex, but
we are coming closer to understanding how the brain achieves this and it is nothing like
what we expected. From this emerging model of how the brain learns, we are now
beginning to understand how we can make the Learning Process increasingly explicit, as
well as more efficient and effective.
Our Inner Voice
What integrates our four learning systems is our ability to interrogate each of them and
construct concept frameworks of understanding that draw on unique combinations from
some or all these learning systems. This process requires us to be able to interrogate
our thinking metacognitively, by asking clever questions of self and having conversations
with ourselves. The questions and the conversations we have with ourselves interrogate
each of our learning systems in order to build an integrated picture of our world and of
ourself.
Being conscious means that we are aware of our thinking and we can reflect
! course of our lives, we are consciously, non-
on that thinking. Over the
consciously and sub-consciously creating the person we are.
The Learning Process is initiated by a prompt that we as the learner are engaged by. The
prompt can be an object, video, experience, event or need, and that prompt stimulates
an emotional response within us, and that in turn makes us ask questions. As a result,
these questions engage our curiosity. Curiosity is not an emotion, but rather an innate
human instinct. As a learner we ask and apply clever questions and the solutions to those
questions are most efficiently created via the application of the Learning Process. At
each stage of the Learning Process we are constantly applying the competencies in
order to build relevant knowledge that will help us answer our questions.
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By applying further clever questioning and interrogation of the knowledge we can form
an idea. Ideas are a relationship between two or more processes (involving variables)
that are dependent on each other within a single context. If we want to do a hill start in a
car we have to gently press the accelerator (variable 1) as we take the pressure off the
brake (variable 2). We now have an idea about how hard we must press the accelerator
and how quickly to take our foot off the brake, but that combination only works for a
particular incline (context).
We can then apply those ideas to a number of contexts (different inclines) and as we
attempt an increasing range of inclines we improve our capacity to predict the different
pressures on each pedal that we need to apply and release. After practicing on a number
of different inclines, we form a conceptual understanding of that relationship between
the variables (slope, surface, brake/accelerator).
Once we have a concept of hill starts we can non-
consciously predict the pressure required to be applied
and released on each pedal for any incline/surface.
Fortunately, we do not have to learn each and every
possible incline by rote as we can now predict the
appropriate pressures. Mapping concepts and predicting
their application is a very efficient learning system. The
alternative would be to rote learn every single incline from
0 to 90 degrees (okay, maybe 0 to 30 degrees in
practice). Learning using concept formation is
extraordinarily efficient and effective – it is how our brain
learns best. By reviewing existing ideas and concepts, the
brain forms links between different combinations of
knowledge, ideas and concepts to create concept
frameworks. A concept framework is an interlinked
network of knowledge, ideas and concepts. Examples of
concept frameworks include driving a car, making a meal
or playing a sport. Concept frameworks are created via
the interference and/or resonance patterns of
brainwaves that are interrogated for their value by the
amygdala in our brain.
Having a network of ideas, concepts and concept framework allows us to predict new
possibilities for contexts that we may
! never have experienced.
Creativity is a process whereby learners synthesise and distil sensory experiences as
well as what we know and understand in order to create new ideas, concepts and
concept frameworks that have value. We ask ourselves questions to interrogate and
remix the knowledge, ideas, concepts and concept frameworks that we have learned into
new combinations. There is a lot of science sitting behind the creative process, but the
raw material of sensory perception and knowledge has to be in place before being
creative is even remotely possible.
Creativity requires contemplation, sleep and the willingness to let the mind drift
(daydream) for a few seconds to a few minutes. These processes allow structures in the
brain called the hippocampus and the amygdala to check the different combinations of
brainwaves and scan them for productive outcomes. Creativity is the underlying thinking
process, and innovation and ingenuity are the potential outcomes. Imagination is the
process of coming up with new ideas, concepts and concept frameworks that do not
xiv!
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necessarily have to make sense or be of any practical value.
!
Innovation is about creating new ideas, concepts and concept frameworks that
have the potential to become new products, systems or environments. Ingenuity is taking
those creative and innovative notions and crafting them into practical outcomes that
meet needs or opportunities.!
Applying clever questioning, reflection and connecting different ideas, concepts and
concept frameworks, combined with synthesising and distilling processes at any point
during the Learning Process, can!generate the need for additional new knowledge, ideas,
concepts or concept frameworks to be developed. Our thinking can return to any other
stage in the Learning Process at any time. The Learning Process often appears to be
chaotic and messy but there is an underlying structure.
Increasingly, a significant proportion of the economic and social future of every country
rests on the shoulders of those citizens who have the capacity to be creative, innovative
and ingenious. As many people as possible should be confident and capable in developing
their innovative ideas into products, systems and environments, in the form of useful
commodities and services for the good of their communities. That process requires a
range of competencies and dispositions, as well including the willingness to take
significant personal and financial risks. That means acquiring investment to turn those
innovative ideas into ingenious products, systems and environments.
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!
The Learning Process is by its nature a very ‘messy’ cognitive process and it
is by no means linear or predictable. Above all, the Learning Process
requires educators to have a deep understanding of learning in order to
stimulate curiosity through the imaginative and creative application of
prompts that encourage the learner to become curious. These expectations
require a substantive change to the contemporary pedagogy of practice that
is applied in schools BUT the consequences of not making those changes
would be tragic for learners of all ages, as well as their communities.
!
!
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Appendix 2: Flipped Classrooms:
A Cautionary Tale
The notion of the flipped classroom suggests that learners should be learning from
watching video, PowerPoint, Prezi’s or reading text-based documents at home before
coming to school where they can then engage in the Learning Process based on the
prompt they have viewed, read or interacted with the night before. The notion of learners
building their own understanding of knowledge, ideas, concepts or concept frameworks
via the homework prompt needs to be tempered by some recent research.
“We are showing that exploration, inquiry and problem solving are not just ‘nice to
have’ things in classrooms,” said Blikstein. “They are powerful learning mechanisms
that increase performance by every measure we have.” Pea explained that these
results indicate the value for learning of first engaging one’s prior knowledge and
intuitions in investigating problems in a learning domain – before being presented
with abstracted knowledge. Having first explored how one believes a system works
creates a knowledge-building relevance to the text or video that is then presented, he
said.103 Stanford Graduate School of Education
The flipped classroom is a great idea in terms of what we ask the learner to do at home,
but it needs a small modification so that they are exploring the knowledge, ideas,
concepts and concept frameworks via the Learning Process in the home environment
because they are intrigued by what they are investigating. To achieve this, the learner
needs to be exposed to a prompt while in school and that then drives their curiosity so
that they have a desire to learn when they get home. The learners can then bring the
results of their own initial learning to the classroom and share these with their peers and
educators. The Stanford Graduate School of Education has discovered that this
modification provides a 25% increase in the level of understanding that the learners
achieve in the same amount of time.
By modifying the flipped classroom in this way, not only does the learner have agency over
their learning but also they are intrigued and want to discover more about what the
prompt initiated.
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103
Schneider, B, Stanford University, Stanford; “Preparing for Future Learning with a Tangible User Interface: The Case of
Neuroscience;” June 2013; http://www.computer.org/csdl/trans/lt/2013/02/tlt2013020117-abs.html Accessed June 2013
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Appendix 3: Christian Identity
Identity
(Christian)
Identity can be viewed from a number
Effective identity development requires: of different perspectives. The humanistic
1. That we have a belief system based on the unconditional stance is common but there are other
love of God.
2. A realisation that we live under grace and we are granted
philosophical foundations for identity that
forgiveness through Christ. are both religious and non-religious. The
3. Us to draw confidence in our identity of self as we are Christian identity is presented here as an
made in God’s image. example of how identity can be viewed
4. Principles to be derived from our attitudes, qualities and very differently when a different
values.
5. Character to be derived from our morality, ethics and
philosophical foundation underpins our
spirituality. identity.
6. Integrity that comes from being aware of our heritage in The nature of Christian identity differs
Christ.
significantly from humanistic identity as it
Effective identify application requires:
1. Knowing God accepts us as we are and forgives us.
is based on a different set of premises.
2. A model for selflessness that is embodied in Christ’s
Embodied within these premises is the
actions. notion that life has purpose and will be
3. Realising our beliefs shape our purpose and our purpose lived out through the application of the
guides our actions. God-given gifts and talents that lay within
4. A ‘servant heart’ that fuels thoughtfulness and service. each person. A Christian perspective of
5. Honest self-reflection allowing us to review and potentially
change how we react.
life is based on the additional premise
6. Our purpose to be shaped via our relationship with Christ that our identity is derived from the
(our beliefs). notion that we are created in God’s
Effective identity dispositions require: image. God is passionate as well as
1. Our identity to be a personal derivative of Jesus’ identity. logical and sensible, but like all of us the
2. Courage, driven by conviction that drives actions in keeping passionate will often trump the outcome
with beliefs. we deserve and within that is borne the
3. Justice that drives actions in keeping with faith-fuelled notion of grace that those with a
beliefs.
4. Humility that tempers over-confidence and extends grace. Christian faith live by.
5. The encouraging of others to be the best they can be. Christ’s message was that rules were
6. Being self-aware. for those that lack wisdom, and that
rules are necessary as no one is perfect. However, we have the opportunity to act with
grace in the same way we have been afforded grace for the mistakes that we have made.
As we are the beneficiaries of grace, so we should be the benefactors of the same grace
to others. It is not the role of Christians to judge, but rather to encourage and build the
capacity that lies within both those we have influence with as well as ourselves. This
generosity is the model for those that live by this faith.
Christian identity is based on the personal relationship each person can have with Christ
and ultimately with God. This proposition changes the way in which Christian people
should behave to those in their community and also how they see themselves. These are
aspirational qualities and the need to forgive self is as important as being able to forgive
others. In the Christian faith it is important to have the difficult conversations we need to
have, but once the conversation has been had we must love those we have confronted
and not judge them.
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Appendix 4: Driving & Reading
For most people, driving a car is probably the most complex cognitive task we ever
attempt. The fact that almost everyone passes the driving test eventually and that
insurance companies do not base insurance premiums on our IQ, tells us that almost
everyone can learn at an equal rate if the learning experience is structured appropriately.
Increasingly, the economic future of countries belongs to citizens who have the capacity
to be creative, innovative and ingenious. As many people as possible should have the
confidence and the capability to develop their ideas and concepts into products, systems
and environments in the form of useful commodities and services. That process requires
a range of competencies and dispositions, as well as the willingness to take risks via the
acquisition of investment to turn those innovative ideas into ingenious products, systems
and environments.
40 to 75% 95%
Success rate (given as many attempts as they
(given two attempts)
like)
<10% - The accident rate
seems to be independent of
Life test (correlation 90%+ The higher the IQ the IQ (but on a personal note I would
between IQ and ability104
better the result rather the apprentice drive me
how than the university
professor!)
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
104
Intelligence Quotient in general tests rote learning capability hence the normal distribution curve. These test are also very
intimidating and for those that have been told by school systems they are not intelligent there is an expectation that they will
not have success and their lack of confidence induces nervousness that releases the hormone cortisol in the brain and ‘brain
freeze’ kicks in. The outcome is highly predictable and is an appalling test that does not reflect intelligence.
xix! Appendix 5: Standardised Education
!
Finland’s success in the PISA rankings has been influenced by the work of Pasi
105
Salberg in many ways. More importantly, he has engaged the wider Finnish community
into a conversation about what actually matters in education systems. He has much to
say about interpreting data that appears to indicate what are and what are not
successful school systems.
Countering this approach is the Global Educational Reform Movement (Germ), which has
seen the introduction of a series of market-led reform strategies that includes charter
schools (privately governed schools), national standards, competition for students, and
the notion of virtual education. Not all these reforms are inherently bad, but collectively
they develop a culture that focuses on the use of selective quantifiable data mostly
centred on reading, writing and mathematics, as a benchmark for an effective education
experience. In practice though, most parents/caregivers send their children to school for
far more than getting the highest reading, writing and mathematics test scores and
learning to parrot-back inane processes and facts that they do not understand.
Increasingly, the capabilities that young people require in order to make the most of their
talents are contained within the competencies. The competencies create the potential for
anyone to work collaboratively and learn whatever is needed or desired to be learned, just
in time. Any curriculum that has as its intent “To prepare all members of society to live
and work in an ever-changing world” must pay far greater attention to the competencies
and ensure that all learners are explicitly exposed to them.
Australian NAPLAN Test Results
2008-2013
National testing almost always
involves reading, writing and
mathematics. There is not a single
example anywhere in the world
where standardised testing has
shown generic and continuing
improvements in either
mathematics or literacy. The
reason for this lack of
improvement in literacy is that, in a
generic sense, the teaching of
reading and writing has reached
its upper limit of efficiency. Given
the largely inherited and genetic
nature underpinning the capability
for rote learning, there is little
scope for improvement on a
national scale without seeing
detrimental changes in other
curriculum areas. While it is
valuable to expect high standards,
we should not expect any
significant improvement in this
domain on a macroscopic level.
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PISA – the Program for International Student Assessment; http://www.oecd.org/pisa/ Accessed July 2013
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There are no alternative ways of teaching reading and writing that can make a
significant difference to the rate of learning, as the initial stages of the process of reading
and writing are highly dependent on remembering a vocabulary, the shapes, sounds of
letters and the sequencing of those elements. If it were possible to continually improve
the standard of reading and writing, then at some point we would have babies reading
and writing in their first year of life. There is obviously an upper limit and we have reached
that. The graphs demonstrate this quite clearly.
Both the Australian results for their NAPLAN testing programme and extensive results
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for the United States over the last 40 years show that both the negative and positive
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What is critical now is that where rote learning is necessary (especially surrounding the
learning of language), it must be made as enjoyable as possible. But when rote learning is
being applied because educators are unclear of the conceptual nature of what it is they
are expecting learners to learn, then there needs to be a significant amount of up-skilling
made available to those educators.
As we have seen in the Learning Process, there is a distinct and necessary role for
learning by rote and remembering information, but it should not dominate the learning
landscape or be the sole or even dominant measure of what we consider to be
intelligence.
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Learning
In this extraordinary resource, which investigates how we
learn, Mark Treadwell uses recent discoveries from
neuroscientists, psychologists and sociologists to create a
radically new model for how the brain learns and how we
remember what we have learned. This model is then
applied to develop a universal Learning Process. Through
the application of this Learning Process almost all learners
can share the same degree of learning success and as a
consequence our whole notion of intelligence is turned
upside down.
"Researchers found mice that received the implants
(of human glia) were better able to learn and
remember than those that didn’t. In short, the
human cells (astrocytes) seem to have made the
mice smarter." Dr. Francis Collins - US National
Institute of Health (Director)
Mark Treadwell
www.MarkTreadwell.com
[email protected]
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