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Lecture 2 Intro COMP445

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Lecture 2 Intro COMP445

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maximepan
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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COMP 445

Data Communication And


Computer Networks
Fall 2023
Dr. Abdelhak Bentaleb

1
Lecture 2
Introduction to Networking (Part 2)

2
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit switching,
internet structure
▪ Performance: loss, delay, throughput
▪ Protocol layers, service models, security

3
The network core
mobile network
▪ mesh of interconnected routers
national or global ISP
▪ packet-switching: hosts break
application-layer messages into packets
• network forwards packets from one
router to the next, across links on local or
regional ISP
path from source to destination
home network content
provider
network datacenter
network

4
Two key network-core functions

routing algorithm Routing:


▪ global action:
Forwarding: local
local forwarding
forwarding table
table
header value output link
determine source-
▪ aka “switching” 0100 3 destination paths
0101 2
▪ local action: move 0111 2 taken by packets
arriving packets 1001 1
▪ routing algorithms
from router’s input
link to appropriate 1
router output link
3 2

destination address in arriving


packet’s header
5
routing

6
forwarding
forwarding

7
Packet-switching: store-and-forward

L bits
per packet
3 2 1
source destination
R bps R bps

▪ packet transmission delay: takes L/R seconds to One-hop numerical example:


transmit (push out) L-bit packet into link at R bps ▪ L = 10 Kbits
▪ store and forward: entire packet must arrive at ▪ R = 100 Mbps
router before it can be transmitted on next link ▪ one-hop transmission delay
= 0.1 msec

8
Packet-switching: queueing
R = 100 Mb/s
A C

D
B R = 1.5 Mb/s
E
queue of packets
waiting for transmission
over output link

Queueing occurs when work arrives faster than it can be serviced:

9
Packet-switching: queueing
R = 100 Mb/s
A C

D
B R = 1.5 Mb/s
E
queue of packets
waiting for transmission
over output link

Packet queuing and loss: if arrival rate (in bps) to link exceeds
transmission rate (bps) of link for some period of time:
▪ packets will queue, waiting to be transmitted on output link
▪ packets can be dropped (lost) if memory (buffer) in router fills up
10
Alternative to packet switching: circuit switching
end-end resources allocated to,
reserved for “call” between source
and destination
▪ in diagram, each link has four circuits.
• call gets 2nd circuit in top link and 1st
circuit in right link.
▪ dedicated resources: no sharing
• circuit-like (guaranteed) performance
▪ circuit segment idle if not used by call (no
sharing)
▪ commonly used in traditional telephone networks

11
Circuit switching: FDM and TDM
Frequency Division Multiplexing
(FDM) 4 users

frequency
▪ optical, electromagnetic frequencies
divided into (narrow) frequency bands

▪ each call allocated its own band, can


transmit at max rate of that narrow band time

frequency
Time Division Multiplexing (TDM)
▪ time divided into slots
▪ each call allocated periodic slot(s),
can transmit at maximum rate of time
(wider) frequency band (only) during
its time slot(s) 12
Packet switching versus circuit switching
example:
▪ 1 Gb/s link
▪ each user:
N
• 100 Mb/s when “active”
• active 10% of time
users 1 Gbps link

Q: how many users can use this network under circuit-switching and packet switching?
▪ circuit-switching: 10 users

▪ packet switching: with 35 users, Q: how did we get value 0.0004?


probability > 10 active at same time
is less than .0004 *
A: HW (Hardy–Weinberg)
problem (for those with course in
probability only)
13
Packet switching versus circuit switching
Is packet switching a “slam dunk winner”?
▪ great for “bursty” data – sometimes has data to send, but at other times not
• resource sharing
• simpler, no call setup
▪ excessive congestion possible: packet delay and loss due to buffer overflow
• protocols needed for reliable data transfer, congestion control
▪ Q: How to provide circuit-like behavior with packet-switching?
• “It’s complicated.” We’ll study various techniques that try to make packet
switching as “circuit-like” as possible.

Q: human analogies of reserved resources (circuit switching) versus


on-demand allocation (packet switching)?
14
Internet structure: a “network of networks”
mobile network
▪ hosts connect to Internet via access national or global ISP
Internet Service Providers (ISPs)
▪ access ISPs in turn must be
interconnected
• so that any two hosts (anywhere!) local or
regional ISP
can send packets to each other
home network
▪ resulting network of networks is content
provider
very complex network datacenter
network

• evolution driven by economics,


national policies
Let’s take a stepwise approach to describe current Internet structure
Internet structure: a “network of networks”
Question: given millions of access ISPs, how to connect them together?

access access
net net
access
net
access
access net
net
access
access net
net

access access
net net

access
net
access
net

access
net
access
net
access access
net access net
net

16
Internet structure: a “network of networks”
Question: given millions of access ISPs, how to connect them together?

access access
net net
access
net
access
access net
net
access
access net
net

connecting each access ISP to


each other directly doesn’t scale:
access
access
net O(N2) connections. net

access
net
access
net

access
net
access
net
access access
net access net
net

17
Internet structure: a “network of networks”
Option: connect each access ISP to one global transit ISP?
Customer and provider ISPs have economic agreement.
access access
net net
access
net
access
access net
net
access
access net
net

global
access
net
ISP access
net

access
net
access
net

access
net
access
net
access access
net access net
net

18
Internet structure: a “network of networks”
But if one global ISP is viable business, there will be competitors ….

access access
net net
access
net
access
access net
net
access
access net
net ISP A

access
net ISP B access
net

access ISP C
net
access
net

access
net
access
net
access access
net access net
net

19
Internet structure: a “network of networks”
But if one global ISP is viable business, there will be competitors …. who will
want to be connected
Internet exchange point
access access
net net
access
net
access
access net
net
IXP access
access net
net ISP A

access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
peering link
access
net
access access
net access net
net

20
Internet structure: a “network of networks”
… and regional networks may arise to connect access nets to ISPs

access access
net net
access
net
access
access net
net
IXP access
access net
net ISP A

access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
regional ISP access
net
access access
net access net
net

21
Internet structure: a “network of networks”
… and content provider networks (e.g., Google, Microsoft, Akamai) may
run their own network, to bring services, content close to end users
access access
net net
access
net
access
access net
net
IXP access
access net
net ISP A

Content provider network


access
net
IXP ISP B access
net

access ISP C
net
access
net

access
net
regional ISP access
net
access access
net access net
net

22
Internet structure: a “network of networks”
Tier 1 ISP Tier 1 ISP Google
IXP IXP IXP

Regional ISP Regional ISP

access access access access access access access access


ISP ISP ISP ISP ISP ISP ISP ISP

At “center”: small # of well-connected large networks


▪ “tier-1” commercial ISPs (e.g., Level 3, Sprint, AT&T, NTT), national & international coverage
▪ content provider networks (e.g., Google, Facebook): private network that connects its data
centers to Internet, often bypassing tier-1 (their traffic not passing Tier 1), regional ISPs
23
Chapter 1: roadmap
▪ What is the Internet?
▪ What is a protocol?
▪ Network edge: hosts, access network,
physical media
▪ Network core: packet/circuit switching,
internet structure
▪ Performance: loss, delay, throughput
▪ Protocol layers, service models, security

24
How do packet delay and loss occur?
▪ packets queue in router buffers, waiting for turn for transmission
▪ queue length grows when arrival rate to link (temporarily) exceeds output link
capacity
▪ packet loss occurs when memory to hold queued packets fills up
packet being transmitted (transmission delay)

B
packets in buffers (queueing delay)
free (available) buffers: arriving packets
dropped (loss) if no free buffers
25
Packet delay: four sources
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop

dproc: nodal processing dqueue: queueing delay


▪ check bit errors ▪ time waiting at output link for
▪ determine output link transmission
▪ typically < microsecs ▪ depends on congestion level of
router
26
Packet delay: four sources
transmission
A propagation

B
nodal
processing queueing

dnodal = dproc + dqueue + dtrans + dprop


dtrans: transmission delay: dprop: propagation delay:
▪ L: packet length (bits) ▪ d: length of physical link
▪ R: link transmission rate (bps) ▪ s: propagation speed (~2x108 m/sec)
▪ dtrans = L/R ▪ dprop = d/s
dtrans and dprop
very different
27
Caravan analogy
100 km 100 km

ten-car caravan toll booth toll booth toll booth


(aka 10-bit (aka link)
packet)
▪ car ~ bit; caravan ~ packet; toll service ▪ time to “push” entire caravan
~ link transmission through toll booth onto
▪ toll booth takes 12 sec to service car highway = 12*10 = 120 sec
(bit transmission time)
▪ time for last car to propagate
▪ “propagate” at 100 km/hr from 1st to 2nd toll both:
▪ Q: How long until caravan is lined up 100km/(100km/hr) = 1 hr
before 2nd toll booth?
▪ A: 62 minutes

28
Packet queueing delay (revisited)
▪ a: average packet arrival rate

average queueing delay


▪ L: packet length (bits)
▪ R: link bandwidth (bit transmission rate)

L .a arrival rate of bits “traffic


:
R service rate of bits intensity” traffic intensity = La/R 1

▪ La/R ~ 0: avg. queueing delay small La/R ~ 0

▪ La/R => 1: avg. queueing delay large


▪ La/R >> 1: more “work” arriving is
more than can be serviced - average
delay infinite!
La/R -> 1
29
“Real” Internet delays and routes
▪ what do “real” Internet delay & loss look like?
▪ traceroute program: provides delay measurement from
source to router along end-end Internet path towards
destination. For all i:
• sends three packets that will reach router i on path towards
destination (with time-to-live field value of i)
• router i will return packets to sender
• sender measures time interval between transmission and reply

3 probes 3 probes

3 probes

30
Real Internet delays and routes
traceroute: gaia.cs.umass.edu to www.eurecom.fr
3 delay measurements from
gaia.cs.umass.edu to cs-gw.cs.umass.edu
1 cs-gw (128.119.240.254) 1 ms 1 ms 2 ms 3 delay measurements
2 border1-rt-fa5-1-0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms
3 cht-vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms to border1-rt-fa5-1-0.gw.umass.edu
4 jn1-at1-0-0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms
5 jn1-so7-0-0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms
6 abilene-vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms
7 nycm-wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms trans-oceanic link
8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms
9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms
10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms looks like delays
11 renater-gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms
12 nio-n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms decrease! Why?
13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms
14 r3t2-nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms
15 eurecom-valbonne.r3t2.ft.net (193.48.50.54) 135 ms 128 ms 133 ms
16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms
17 * * *
18 * * * * means no response (probe lost, router not replying)
19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms

* Do some traceroutes from exotic countries at www.traceroute.org


31
Packet loss
▪ queue (aka buffer) preceding link in buffer has finite capacity
▪ packet arriving to full queue dropped (aka lost)
▪ lost packet may be retransmitted by previous node, by source end
system, or not at all
buffer
(waiting area) packet being transmitted
A

B
packet arriving to
full buffer is lost

* Check out the Java applet for an interactive animation (on publisher’s website) of queuing and loss
32
Throughput
▪ throughput: rate (bits/time unit) at which bits are being sent from
sender to receiver
• instantaneous: rate at given point in time
• average: rate over longer period of time

link capacity linkthat


pipe capacity
can carry
Rs bits/sec Rfluid
c bits/sec
at rate
server, with (Rc bits/sec)
file of F bits
to send to client
33
Throughput
Rs < Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

Rs > Rc What is average end-end throughput?

Rs bits/sec Rc bits/sec

bottleneck link
link on end-end path that constrains end-end throughput
34
Throughput: network scenario
▪ per-connection end-
Rs
end throughput:
Rs Rs min(Rc,Rs,R/10)
▪ in practice: Rc or Rs is
R often bottleneck
Rc Rc
Rc

10 connections (fairly) share


backbone bottleneck link R bits/sec
35

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