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Arduino Nots

The document lists several basic Arduino projects suitable for beginners to learn electronics and programming. Some of the projects include blinking an LED, an LED that turns on with a button press, controlling LED brightness with PWM, simulating a simple traffic light, measuring distance with an ultrasonic sensor, monitoring temperature and humidity with sensors, controlling a servo motor, detecting sound, building a simple alarm clock, making a light-tracking robot, controlling a fan based on temperature, data logging to an SD card, using an IR remote control, wireless communication with Bluetooth, and building a basic home automation system.

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HABIB BHATTI
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0% found this document useful (0 votes)
26 views

Arduino Nots

The document lists several basic Arduino projects suitable for beginners to learn electronics and programming. Some of the projects include blinking an LED, an LED that turns on with a button press, controlling LED brightness with PWM, simulating a simple traffic light, measuring distance with an ultrasonic sensor, monitoring temperature and humidity with sensors, controlling a servo motor, detecting sound, building a simple alarm clock, making a light-tracking robot, controlling a fan based on temperature, data logging to an SD card, using an IR remote control, wireless communication with Bluetooth, and building a basic home automation system.

Uploaded by

HABIB BHATTI
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Arduino is an excellent platform for teaching electronics and programming to students.

Here are some


basic Arduino projects and practicals suitable for beginners:

Blinking LED: The classic "Hello World" of electronics. Teach students how to turn an LED on and off
using Arduino's digital pins. This helps them understand the basic structure of an Arduino sketch.

LED with Push Button: Connect a push-button to one of the digital pins and an LED. When the button is
pressed, the LED turns on, and when released, it turns off. This demonstrates the concept of digital input
and output.

Variable Brightness LED (PWM): Introduce PWM (Pulse Width Modulation) to control LED brightness.
Students can gradually increase or decrease the brightness of an LED using a potentiometer.

Traffic Light Simulation: Simulate a simple traffic light system with three LEDs to mimic real-world traffic
lights. Use delays and conditional statements to control the sequence (red, yellow, green).

Ultrasonic Distance Measurement: Use an ultrasonic sensor to measure distance and display it on an
LCD screen. This practical teaches students about sensors and data display.

Temperature and Humidity Monitoring: Use a DHT11 or DHT22 sensor to measure temperature and
humidity. Display the readings on an LCD or serial monitor. Students can learn about data acquisition
and sensor calibration.

Servo Motor Control: Connect a servo motor and control its position using potentiometers or push
buttons. This introduces students to controlling mechanical systems.

Sound Detection: Use a sound sensor (e.g., a microphone module) to detect claps or sound levels.
Trigger an action (like turning on an LED) when a sound threshold is reached.

Simple Digital Alarm Clock: Create a simple alarm clock using an RTC (Real-Time Clock) module. Students
can set the time and the Arduino will trigger an alarm at the specified time.

Light-Tracking Robot: Build a small robot that follows a light source using LDRs (Light Dependent
Resistors) or light sensors. This is a fun and engaging project to teach robotics basics.

Temperature-Activated Fan: Control a fan or motor based on temperature readings from a sensor. The
fan turns on when the temperature exceeds a certain threshold.

Data Logging with SD Card: Use an SD card module to log sensor data over time. This project introduces
students to data storage and retrieval.

IR Remote Control: Decode signals from a remote control using an IR receiver module. Use it to control
various functions on the Arduino, like changing LED colors or moving a servo.

Wireless Communication with Bluetooth: Connect a Bluetooth module (HC-05 or HC-06) to the Arduino
and send/receive data between the Arduino and a smartphone or computer. This introduces students to
wireless communication.
Home Automation (IoT): Build a simple home automation system, like controlling lights or appliances
remotely using a smartphone app. This project involves IoT concepts and is more advanced but can be a
great way to challenge students.

Each of these practicals can be adapted to the level of your students, and they provide a solid
foundation in electronics and programming with Arduino. Encourage students to experiment and modify
these projects to learn more and spark their creativity.

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