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Lecture 2

The document discusses software processes and models. It describes the key activities in software development as specification, design and implementation, validation, and evolution. Common process models include waterfall, incremental development, and reuse-oriented processes. The waterfall model involves separate sequential phases while incremental development interleaves specification, development and validation. Reuse processes focus on integrating existing software components.

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0% found this document useful (0 votes)
29 views

Lecture 2

The document discusses software processes and models. It describes the key activities in software development as specification, design and implementation, validation, and evolution. Common process models include waterfall, incremental development, and reuse-oriented processes. The waterfall model involves separate sequential phases while incremental development interleaves specification, development and validation. Reuse processes focus on integrating existing software components.

Uploaded by

David Tawiah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Lecture2 – Software Processes

30/10/2014 Lecture2 Software Processes 1


Topics covered

 Software process models


 Process activities
 Coping with change

30/10/2014 Lecture2 Software Processes 2


The software process

 A structured set of activities required to develop a


software system.
 Many different software processes but all involve:
▪ Specification – defining what the system should do;
▪ Design and implementation – defining the organization of the
system and implementing the system;
▪ Validation – checking that it does what the customer wants;
▪ Evolution – changing the system in response to changing
customer needs.
 A software process model is an abstract representation
of a process. It presents a description of a process from
some particular perspective.
30/10/2014 Lecture2 Software Processes 3
Plan-driven and agile processes

 Plan-driven processes are processes where all of the


process activities are planned in advance and progress
is measured against this plan.
 In agile processes, planning is incremental and it is
easier to change the process to reflect changing
customer requirements.
 In practice, most practical processes include elements of
both plan-driven and agile approaches.
 There are no right or wrong software processes.

30/10/2014 Lecture2 Software Processes 4


Software process models

 The waterfall model


▪ Plan-driven model. Separate and distinct phases of specification
and development.
 Incremental development
▪ Specification, development and validation are interleaved. May
be plan-driven or agile.
 Component-based Software Engineering
▪ The system is assembled from existing configurable
components. May be plan-driven or agile.
 In practice, most large systems are developed using a
process that incorporates elements from all of these
models.
30/10/2014 Lecture2 Software Processes 5
The waterfall model

30/10/2014 Lecture2 Software Processes 6


Waterfall model phases

 There are separate identified phases in the waterfall


model:
▪ Requirements analysis and definition
▪ System and software design
▪ Implementation and unit testing
▪ Integration and system testing
▪ Operation and maintenance
 The main drawback of the waterfall model is the difficulty
of accommodating change after the process is
underway. In principle, a phase has to be complete
before moving onto the next phase.

30/10/2014 Lecture2 Software Processes 7


Waterfall model problems

 Inflexible partitioning of the project into distinct stages


makes it difficult to respond to changing customer
requirements.
▪ Therefore, this model is only appropriate when the requirements
are well-understood and changes will be fairly limited during the
design process.
▪ Few business systems have stable requirements.
 The waterfall model is mostly used for large systems
engineering projects where a system is developed at
several sites.
▪ In those circumstances, the plan-driven nature of the waterfall
model helps coordinate the work.

30/10/2014 Lecture2 Software Processes 8


Incremental development

30/10/2014 Lecture2 Software Processes 9


Incremental development benefits

 The cost of accommodating changing customer


requirements is reduced.
▪ The amount of analysis and documentation that has to be
redone is much less than is required with the waterfall model.
 It is easier to get customer feedback on the development
work that has been done.
▪ Customers can comment on demonstrations of the software and
see how much has been implemented.
 More rapid delivery and deployment of useful software to
the customer is possible.
▪ Customers are able to use and gain value from the software
earlier than is possible with a waterfall process.
30/10/2014 Lecture2 Software Processes 10
Incremental development problems

 The process is not visible.


▪ Managers need regular deliverables to measure progress. If
systems are developed quickly, it is not cost-effective to produce
documents that reflect every version of the system.
 System structure tends to degrade as new increments
are added.
▪ Unless time and money is spent on refactoring to improve the
software, regular change tends to corrupt its structure.
Incorporating further software changes becomes increasingly
difficult and costly.

30/10/2014 Lecture2 Software Processes 11


Integration and configuration

 Based on software reuse where systems are integrated


from existing components or application systems
(sometimes called COTS -Commercial-off-the-shelf)
systems).
 Reused elements may be configured to adapt their
behaviour and functionality to a user’s requirements
 Reuse is now the standard approach for building many
types of business system

30/10/2014 Lecture2 Software Processes 12


Types of reusable software

 Stand-alone application systems (sometimes called


COTS) that are configured for use in a particular
environment.
 Collections of objects that are developed as a package
to be integrated with a component framework such as
.NET or J2EE.
 Web services that are developed according to service
standards and which are available for remote invocation.

30/10/2014 Lecture2 Software Processes 13


Reuse-oriented software engineering

30/10/2014 Lecture2 Software Processes 14


Key process stages

 Requirements specification
 Software discovery and evaluation
 Requirements refinement
 Application system configuration
 Component adaptation and integration

30/10/2014 Lecture2 Software Processes 15


Advantages and disadvantages

 Reduced costs and risks as less software is developed


from scratch
 Faster delivery and deployment of system
 But requirements compromises are inevitable so system
may not meet real needs of users
 Loss of control over evolution of reused system elements

30/10/2014 Lecture2 Software Processes 16


The requirements engineering process

30/10/2014 Lecture2 Software Processes 17


Software specification

 The process of establishing what services are required


and the constraints on the system’s operation and
development.
 Requirements engineering process
▪ Requirements elicitation and analysis
• What do the system stakeholders require or expect from the system?
▪ Requirements specification
• Defining the requirements in detail
▪ Requirements validation
• Checking the validity of the requirements

30/10/2014 Lecture2 Software Processes 18


Software design and implementation

 The process of converting the system specification into


an executable system.
 Software design
▪ Design a software structure that realises the specification;
 Implementation
▪ Translate this structure into an executable program;
 The activities of design and implementation are closely
related and may be inter-leaved.

30/10/2014 Lecture2 Software Processes 19


A general model of the design process

30/10/2014 Lecture2 Software Processes 20


Design activities

 Architectural design, where you identify the overall


structure of the system, the principal components
(subsystems or modules), their relationships and how
they are distributed.
 Database design, where you design the system data
structures and how these are to be represented in a
database.
 Interface design, where you define the interfaces
between system components.
 Component selection and design, where you search for
reusable components. If unavailable, you design how it
will operate.
30/10/2014 Lecture2 Software Processes 21
System implementation

 The software is implemented either by developing a


program or programs or by configuring an application
system.
 Design and implementation are interleaved activities for
most types of software system.
 Programming is an individual activity with no standard
process.
 Debugging is the activity of finding program faults and
correcting these faults.

30/10/2014 Lecture2 Software Processes 22


Software validation

 Verification and validation (V & V) is intended to show


that a system conforms to its specification and meets the
requirements of the system customer.
 Involves checking and review processes and system
testing.
 System testing involves executing the system with test
cases that are derived from the specification of the real
data to be processed by the system.
 Testing is the most commonly used V & V activity.

30/10/2014 Lecture2 Software Processes 23


Stages of testing

30/10/2014 Lecture2 Software Processes 24


Testing stages

 Component testing
▪ Individual components are tested independently;
▪ Components may be functions or objects or coherent groupings
of these entities.
 System testing
▪ Testing of the system as a whole. Testing of emergent properties
is particularly important.
 Customer testing
▪ Testing with customer data to check that the system meets the
customer’s needs.

30/10/2014 Lecture2 Software Processes 25


Testing phases in a plan-driven software
process (V-model)

30/10/2014 Lecture2 Software Processes 26


Software evolution

 Software is inherently flexible and can change.


 As requirements change through changing business
circumstances, the software that supports the business
must also evolve and change.
 Although there has been a demarcation between
development and evolution (maintenance) this is
increasingly irrelevant as fewer and fewer systems are
completely new.

30/10/2014 Lecture2 Software Processes 27


System evolution

30/10/2014 Lecture2 Software Processes 28


Coping with changing requirements

 System prototyping, where a version of the system or


part of the system is developed quickly to check the
customer’s requirements and the feasibility of design
decisions. This approach supports change anticipation.
 Incremental delivery, where system increments are
delivered to the customer for comment and
experimentation. This supports both change avoidance
and change tolerance.

30/10/2014 Lecture2 Software Processes 29


Software prototyping

 A prototype is an initial version of a system used to


demonstrate concepts and try out design options.
 A prototype can be used in:
▪ The requirements engineering process to help with requirements
elicitation and validation;
▪ In design processes to explore options and develop a UI design;
▪ In the testing process to run back-to-back tests.

30/10/2014 Lecture2 Software Processes 30


Benefits of prototyping

 Improved system usability.


 A closer match to users’ real needs.
 Improved design quality.
 Improved maintainability.
 Reduced development effort.

30/10/2014 Lecture2 Software Processes 31


The process of prototype development

30/10/2014 Lecture2 Software Processes 32


Prototype development

 May be based on rapid prototyping languages or tools


 May involve leaving out functionality
▪ Prototype should focus on areas of the product that are not well-
understood;
▪ Error checking and recovery may not be included in the
prototype;
▪ Focus on functional rather than non-functional requirements
such as reliability and security

30/10/2014 Lecture2 Software Processes 33


Incremental delivery

 Rather than deliver the system as a single delivery, the


development and delivery is broken down into
increments with each increment delivering part of the
required functionality.
 User requirements are prioritised and the highest priority
requirements are included in early increments.
 Once the development of an increment is started, the
requirements are frozen though requirements for later
increments can continue to evolve.

30/10/2014 Lecture2 Software Processes 34


Incremental development and delivery

 Incremental development
▪ Develop the system in increments and evaluate each increment
before proceeding to the development of the next increment;
▪ Normal approach used in agile methods;
▪ Evaluation done by user/customer proxy.
 Incremental delivery
▪ Deploy an increment for use by end-users;
▪ More realistic evaluation about practical use of software;
▪ Difficult to implement for replacement systems as increments
have less functionality than the system being replaced.

30/10/2014 Lecture2 Software Processes 35


Incremental delivery

30/10/2014 Lecture2 Software Processes 36


Incremental delivery advantages

 Customer value can be delivered with each increment so


system functionality is available earlier.
 Early increments act as a prototype to help elicit
requirements for later increments.
 Lower risk of overall project failure.
 The highest priority system services tend to receive the
most testing.

30/10/2014 Lecture2 Software Processes 37


Key points

 Software processes are the activities involved in


producing a software system. Software process models
are abstract representations of these processes.
 General process models describe the organization of
software processes.
▪ Examples of these general models include the ‘waterfall’ model,
incremental development, and reuse-oriented development.
 Requirements engineering is the process of developing a
software specification.

30/10/2014 Lecture2 Software Processes 38


Key points

 Design and implementation processes are concerned


with transforming a requirements specification into an
executable software system.
 Software validation is the process of checking that the
system conforms to its specification and that it meets the
real needs of the users of the system.
 Software evolution takes place when you change
existing software systems to meet new requirements.
The software must evolve to remain useful.
 Processes should include activities such as prototyping
and incremental delivery to cope with change.
30/10/2014 Lecture2 Software Processes 39
Key points

 Processes may be structured for iterative development


and delivery so that changes may be made without
disrupting the system as a whole.
 The principal approaches to process improvement are
agile approaches, geared to reducing process
overheads, and maturity-based approaches based on
better process management and the use of good
software engineering practice.

30/10/2014 Lecture2 Software Processes 40

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