Chapter 7 GAME Theory
Chapter 7 GAME Theory
Outline
• What is Game Theory?
• History of Game Theory
• Applications of Game Theory
• Key Elements of a game
• Types of games
• Nash Equilibrium (NE)
• Pure Strategies & Mixed Strategies
• 2players Zero-Sum games
What is Game Theory?
• In strategic games, agents choose strategies
that will maximize their return, given the
strategies the other agents choose.
X2 -12 7 -12
Maximum 6
(MINIMAX)
10 7 7
Mixed Strategies
• A mixed strategy game exists when there is no
saddle point. Each player will then optimize
their expected gain by determining the
percent of time to use each strategy.
Nash Equilibrium (NE)
A player’s best strategy is that strategy that
maximizes that player’s payoff (utility),
knowing the strategy's of the other players.
What Is a Zero Sum Game?
• Competitive game
• Players either win or lose
2-players Zero-Sum games
Penny Matching:
• Each of the two players has a penny.
• Two players must simultaneously choose whether to show the Head or
the Tail.
• Both players know the following rules:
-If two pennies match (both heads or both
tails) then player 2 wins player 1’s penny.
-Otherwise, player 1 wins player 2’s penny.
Player 2
Head Tail
Head -1 , 1 1 , -1
Player 1
Tail 1 , -1 -1 , 1
Assumptions of the Game
• Games are non-cooperative
• There is no communication between players
• Rational play is used by each player to determine the
strategy he should play
– Each player does what is in his own best interest
– I.E. Player does whatever possible to earn the highest
payoff (within the rules of the game)
Key Concepts of Game Theory
• Payoff
• Saddle point
Prisoner’s Dilemma
• No communication:
- Strategies must be undertaken without
the full knowledge of what the other
players (prisoners) will do.
Colin
Strategy H T
Rose H 3 -6
T 2 1
Assumptions of the Game
• Games are non-cooperative
• There is no communication between players
• Rational play is used by each player to determine the
strategy he should play
– Each player does what is in his own best interest
– I.E. Player does whatever possible to earn the highest
payoff (within the rules of the game)
Player’s Payoffs
• The reward (or deficit) a player earns from a given play in a game
• Row player’s payoffs are shown in matrix
• Column player’s payoffs are the negatives of the row player’s payoffs
Player’s Payoffs
Rose’s Payoffs
Colin
Strategy H T
Rose H 3 -6
T 2 1
Player’s Payoffs
Colin’s Payoffs
Rose
Strategy H T
Colin H -3 -2
T 6 -1
Saddlepoint
• Pair of strategies (one for each player) which
the game will evolve to when each player uses
rational play
• This is the optimal strategy for both players
• Two ways to find saddle point
– Minimax & Maximin principles
– Movement diagram
Minimax/Maximin (Method)
• Maximin: row player's strategy
– Find minimum row entry in each row
– Take the maximum of these
• Minimax: column player's strategy
– Find the maximum column entry in each column
– Take the minimum of these
Minimax/Maximin (Applied)
Colin’s Optimal Strategy
Colin
Strategy H T
Rose H 3 -6
T 2 1
Colin
Strategy H T
Rose H 3 -6
T 2 1
Colin
H T
Saddle Point Rose H 3 -6
Comments T 2 1
Information Set
When a player makes a choice, he/she
knows he/she is at a node in a particular
information set, but he/she does not know
which node
Decision Node
•A moment in the game at which a player must act
Indeterminate Games
• No saddle point
• Rationalization of the other player’s moves
used
– Players look out for own best interest
– Each player can take advantage of the other
Indeterminate
The Holmes Moriarty Paradox (revisited)
Games
Moriarty’s Options
Canterbury Dover
(C) (D)
Holmes's Canterbury
0 2/3
Options (C)
Dover
1 0
(D)
Game Tree
Holmes and Moriarty in London
Information Set
for Holmes
Canterbury Dover
(C) (D)
Holmes's Canterbury
0 2/3
Options (C)
Dover
1 0
(D)
•0 = Holmes dies
•2/3 = Holmes has a fighting chance
•1 = Holmes succeeds to escape
Finding Mixed Strategy
Moriarty’s Options
Canterbury Dover
(C) (D)
Holmes's Canterbury
0 2/3
Options (C)
p1
Dover
1 0
(D)
p2
q1 q2
Mathematical Expectation employed
E = p1q1 + p2q2 + … + piqi
Mixed Strategy
Moriarty’s Options
Holme’s (C) (D)
Expectation Holmes’
(C) 0 2/3
Options
(D) 1 0
EHolmes : 0C+1D = 2/3C+0D
D=2/3C or 1-C=2/3C
C=3/5 => D=2/5
StrategyHolmes = 3/5C+2/5D
Mixed Strategy
Moriarty’s Options
Moriarty’s (C) (D)
Expectation Holmes’
(C) 0 2/3
Options
(D) 1 0
EMoriarty : 0C+2/3D = 1C+0D
2/3D = C or 2/3(1-C) = C
2/3 = 5/3C
C = 2/5 => D = 3/5
StrategyMoriarty= 2/5C+3/5D
Mixed Strategy
Moriarty’s Options
(C) (D) 2/5C+3/5D
(C) 0 2/3
Holmes's
Options
(D) 1 0
3/5C+2/5D
Conclusion
• Many uses of game theory
– Zero sum games / non zero sum games
– Cooperative / non-cooperative
• Applications of game theory
Conclusion
• Why is game Theory a successful model?
– Wide variety of applications
– Concrete map of
• Rules of the game
• How the game is played
• Knowledge of player’s at any given moment
– Ability to analyze complex problems