Master Compilation 2 - Compressed 2
Master Compilation 2 - Compressed 2
3) Group -Full names, as shown in the class roster plus preferred names, of all participants
Natalia Kurpiel
Jayce Jemison
Chimene Minshew
4) Group -1 page 4-5 paragraph descriptive proposal of what you intend to do as a team for
this project
We will be creating a cross between a platformer and a visual novel in which the player
acts as a thief who explores various areas while stealing objects and finding clues that reveal
more information about how and why the apocalypse occurred, and the various forces at play.
We want to explore the idea of choice and unintended and/or unexpected consequences that lead
to the fate of an entire world. We would also like to create two opposing sides, but make it
unclear which side is acting as heroes vs. villains, exploring the dichotomy between good and
evil.
We will be creating a full branching storyline, character concept art, environment concept
art, and art assets. Ideally we will also create a working level, but our main initial goal is to fully
develop the storyline and concept art.
The game art will be 2D non-pixel art, with slightly simpler 2D graphics for the
platformer section and more intricate artwork for the visual novel/dialogue scenes. The player
will be able to talk to different characters and choose among several different responses,
affecting the storyline. Additionally, walking up to some objects will generate a new screen
where the player can investigate various props and read descriptions and/or clues.
When it comes to making this game playable, we will be using whichever game
development tools or software we decide is most appropriate to work with in the given time
frame. This decision is in the process of being made, as we are conducting research and
clarifying our collective vision.
Brainstorming and Art Inspiration
Ideas:
A Platformer
Visual Novel
Possibly one working level or a skeleton
Combining a platformer with a visual novel - talking to characters generates a visual-novel type
screen with more details, text, the ability to choose a response
Hollow knight
Visual novel
Production Schedule
Meetings: Fridays at 2:40
3/3 Basic storyline
1 character concept
Basic environment set up (Unity)
4/7
Apply animations to main character (playable to some extent)
Keywords:
Thief
Platformer
Visual novel
End of the world
Saving the world
Accidental world-saver
1) Consider the current world climate – how does your game or game design project
impact/inform remote learning/human isolation/need for human interaction due to the pandemic
and forced social distancing and/or isolation?
2) Consider representational inclusivity – how does your game or game design project
consider and dive deep into the notion of inclusivity/accessibility/diversity/gender?
- Accessibility - no traps no monsters mode, black and white version, open dyslexic font,
option for key remapping
- Inclusivity/diversity/gender -
- Ambiguously-gendered player character
- The characters will have a diverse range of appearances, personalities, and
goals, + diverse gender representation
- Some characters will have unrealistic skin and hair colors because part of the game is
set in a magical world
- Conceptually, we would want to have filters that disable different colors
- The game is playable in black and white
- We would want the game to have voiceovers or text-to-speech
- captions/visual effects for sound effects (sound effects echoed in visual atmosphere)
- Directional
-
3) Consider audience inclusivity – who is the game for? How do you take into account
technology accessibility/internet accessibility/emotional or social accessibility/etc in how a
potential audience can access or experience your game as you intend
Accessibility
- turn off traps/monsters/etc to have a story-only mode
- Open dyslexia font (now in drive)
- colorblind/black+white mode
- Key reconfiguration
Game Design: Programming
Things to include:
● Character that can move left/right
● Moving diagonally when jumping
● 2D side view
● Jumping
● Gravity (being able to fall)
● A bag in the corner of the screen that you can click on to view inventory
● Interact with objects
● Walk past an object and have an option to pick it up
○ Walking past an object triggers a text box with a yes/no option to pick it up
Control Scheme:
Left: A
Right: D
Jump: W
Yes (Pick up object): Y
Decline to pick up object: N
Talking to an NPC/using a door: Spacebar
- Note: does pressing A and W at the same time make you jump diagonally?
If we have time:
Should we have a dash control?
Hovering over an object with the mouse in the inventory shows a description
Examine/interact with an object in the inventory: E? (while hovering over the object with the
mouse?)
Choosing dialogue options (when talking to a character in a visual novel type scene):
Select options with mouse click
Inventory will probably need a lot of focus, adaptive and responsive GUI with a lot of
components in unity can end up requiring a fair amount of logic to handle. Text boxes and a
press 1 for option 1 would probably be a fair bit easier but probably also less pretty, and I should
probably stop avoiding proper modern GUI’s eventually so would be happy to help -Michael
Character Sheet
Player Character: Charon
Normal young adult turned magical thief in order to get enough money to pay rent this
month. Sought out by multiple parties by virtue of their skills at recovering magical
artifacts. Unknowingly holds the power to save the world or doom it.
Major NPCs:
Disguised magical creature trying to subtly guide the thief towards world destruction
- Posing as a rare item collector, buys items for high prices
- There’s something… off about them but comes off as eccentric
- Name: Charles
Undisguised magical creature appealing to the thief that they’re not going to destroy the
world, or insist that it’s the only way to save their own world
- Doesn’t actually know if the dimensional crash is going to destroy either world but
is desperate to save their own regardless
- Can’t actually pay very much money (gives like exact rent) but will give the player
character different magic items in exchange, like spell books or weapons
- Name: Tethys
A group of humans who seek world destruction are trying to assist the most destructive
magical creatures and open up portals connecting earth to the most dangerous places
in the alternate dimension
- A super sketchy person who claims to be in an organization studying the
dangerous magical creatures and portals
- Pays a lot cause they know that if their plan succeeds, money has no value since
the world ends
- Organization name: Order of the Specters
- Individual contact names: Riva & Oleander
A scientist wants some samples of materials from the magical dimension to further their
research towards closing the portals
- Mad scientist-esque persona, but actually cares very deeply about the world and
its inhabitants
- Very up-front and excited about their experiments and always asks the player
character if they’d like to watch
- Name: Dr. Ariel
- (alternately, Dr. Alda?)
Minor NPCs:
- Landlady
- Neighbor(s)
- Ms. Marigold (Demon Cats side-story)
- Nurse/Medic at the clinic
o Nurse Ayuna
▪ (alternately, Valerie?)
- Spooky victorian child who is actually a monster in disguise: Timofey
Writing (Jayce Jemison)
Intro Cutscene
Background: Small apartment, dimly lit and filled with houseplants
*Alarm clock blares*
Charon: Alright, alright, I’m awake!
Charon: Why is that even set? I don’t have any classes today-
*Knock knock*
Options:
- Answer the door
- Ignore the knocking
If Charon has “Unusual Scale(s)” (Barter to keep a scale; Refuse the $1,000):
Charon: That was strange. Maybe I can reverse image search these.
*Pause; typing sounds*
Charon: Dragons? Sea Serpents? On an actual news site, too. What’s going on?
Charon: “Worlds Collide: A dimensional crash had rocked the landscape of Pastel City.
Dimensional portals have begun appearing all over the city, letting seemingly magical creatures
roam the earth. Scientists researching these rifts have warned the general public to avoid these
portals at all costs. However, the prices for magical artifacts and materials have skyrocketed due
to the demand of scientists and collectors alike.”
Charon: So all I have to do is wander around near these portals and collect stuff? That’s
basically free money! I can totally pay rent by Friday with this!
If Charon does not have “Unusual Scale(s)” (Take the $1,000; Barter for more money)
Charon: So close to paying rent already. A shame there wasn’t that much grocery money left
over. I guess I can sit down for a little bit.
*Phone ding*
Charon: Hm? Breaking News? I didn’t think I had those alerts turned on.
Charon: “Worlds Collide: A dimensional crash had rocked the landscape of Pastel City.
Dimensional portals have begun appearing all over the city, letting seemingly magical creatures
roam the earth. Scientists researching these rifts have warned the general public to avoid these
portals at all costs. However, the prices for magical artifacts and materials have skyrocketed due
to the demand of scientists and collectors alike.”
Charon: So that’s what the scales were about! And there’s more people willing to pay money for
them besides that weird guy on the street. If I find anything else this week I could be set for rent
and have enough money to get something extra! This’ll be so easy!
Abandoned Apartment
Complex (Glitched) Yes Basilisk Scales
[end conversation]
The adoption center consists of a large room as well as some random other rooms scattered
throughout - an office, storage room, etc.
There is a group of cats sleeping in the corner of the room
If you walk up to them, it triggers a close-up visual - they all look a bit similar to:
“Adopt us” appears written on the screen as all the cats stare at you.
Select Yes → “Oh wonderful, wonderful. Who would you like to adopt?”
- Jackie
- Soba
- Ã̴̝̏̕͜ ẓ̷͉̱̝̃̐͜ a̶̲̅͊͘ŗ̶͓̳̹̬̀̾̀͆ ǒ̷̫̔̌̕͠ ̝̙̣̼̅͝t̷ḧ̶̟́͗̚
- Mouse
→ Anyone else?
- Jackie
- Soba
- Ã̴̝̏̕͜ ẓ̷͉̱̝̃̐͜ a̶̲̅͊͘ŗ̶͓̳̹̬̀̾̀͆ ǒ̷̫̔̌̕͠ ̝̙̣̼̅͝t̷ḧ̶̟́͗̚
- Mouse
- That’s all
→ That’s all
- You look at the other cats. Their pupils seem to be spinning and
you start to feel dizzy.
- (fade to black)
- You wake up in your home and all four cats are there.