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erre020 \Worldeit Commands | Minecrat Worldedk Guide Wiki | Fandom
Worldedit Commands
Contents {show}
Worldedit Configuration | eit
Commands Parameters Description
Jworldedit Display the Worldedit index.
fworléedit help I< ‘Show a quick tutorial and description for a specific Worldedit
‘command
Reload the Worldedit's configuration
‘Show the current Worldedit version being used.
Change the time zone
Toggles fasmode for Worldedit but also decreases FPS rate for the
player.
History Control | edit
Types Description
I /ando [as of step Undo the amount of Worldedit commands used from self or other player.
[Player name] This restores the past stage
//zedo Redo the amount of (Conmands//undo |//undo! used from self or
other player,
/eleazhist Clear all avaiable (Conmands//redo| //redo] (s) and reset the next
Commands//undo| //undo] (3)
Region Selection | leat
Types Parameters Description
Wooden Axe Left-cick as post, A default wand that is used to select a imaginary region. It can be
Right-click as o: optimized with //se1 for further selection styles
Hvand ‘Summons the selection wand to your hand. Wooden Axe is set as
default,
//toggleeditwand Either disable or enable the Worldedit functionality of the
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Worldedit wand (Wooden Axe is set as default wand)
Change the current selection style to a specific one. //se
uboid is set as default
ter
direction]
//dese1 Deselects the current region selection.
/fpost Set your feet as position 1.
//pos2. Sot your feet as the position 2,
Ufepost Set the block you are looking at as position 1
/epos2 Set the block you are looking at as position 2.
Hebunk Select the 16 x 16 x 256 block-area-wide chunk as region
selection,
//expand anount> Expand or grow the region selection based on the player's facing
verse-smount>) or map direction. It can also be expanded to the opposite side
ection] with at the same time,
/eonte Contract or withdraw the region selection based on the player's
facing or map direction, it can also be contracted from the
opposite side with at the same time.
Houtset -hy] Expand the region selection based on the amount to all side: Up,
Down, North, South, East, West.
/inset hv] Contract the region selection based on the amount from all sides:
Up, Down, North, South, East, West
Heount, dé > Count the number of blocks based on which type
Heiser mca) Count the percent (%) of each block type presented in the region.
Region Operati lait
Types Parameters Description
Haet Set all blocks from the region to a pattern,
//replace n-blo: >» Replace a (or many, or all) block type(s) in region to a pattern.
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‘Overlay the region with a pattem. Patter is distributed evenly on
the highest vertical points of the region
Halls Build the walls around the outer edges of region. The walls’
height are equal to the maximum height of the region selection,
Hfoutline Cover every outer part of region with a pattern,
//cenver Create a single pat tezn block at the exact center of the region.
Varying from 1x1 to 2xt to 2x2.
/ ‘Smooth out the region with an amount of repetition. Creating an
even distribution of blocks from highest to lowest point.
Hectorn ‘Change the blocks' position from the region to a specific set
point,
Mregen Put the region back to its earliest seed generated form.
/rollow shickness ‘Change the inner block type(s) of region to air based on setting
the outer layer’ thickness.
nove distance amount Move every blocks in the region to a direction or based on
(direction!) player's facing,
HH stack repetition am Duplicate the region based on repeating amounts to a direction
fi ien]) or based on player's facing
//oaturalize Change every placing block in the region to:
- 1 layer of grass on top
= Blayers of dirt undemeath
- The rest are stones underneath
//ine Draw a line between pos’ and pos2 based on pattern and size.
Heurve Draw a line between pos! and pos? based on //se1 type and
also pattern and size,
HH forest Generate a forest type over the grass blocks within the region
selection, Density is how the trees are spaced. Flora not
included,
Hf loza density] Overlay the grass blocks with flowers and grasses. Density is
how much they clump in one spot.
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Clipboards and Schematics [|edit
Types Parameters | Description
Heopy one Copy the selected region blocks to imaginary clipboard, It also stores the
player's position when it is copied
Howe one Clear the region blocks and put it in imaginary clipboard. It also stores the
player's position when it is cut.
Pastes the region from clipboard based from the player's position when it is cut
copied last time.
[-a] pastes the selection without air blocks.
[-0] pastes the selection at origin,
Rotate the imaginary clipboard based on players position when its cut or
Hrovate yraxis)
copied last time,
Lip rection] | Flip the clipboard like a mirror based on where the player is facing and
positioning.
//schenatic save]
(//schem) delete
(lead)
List]
Save a schematic to file.
()
delete Remove a schematic from the list.
lead Load a schematic from the list to the clipboard.
-p ]
List available schematics from the list's page number.
Display all available schematic formats,
Clear the current clipboard
Generation
Types
Parameters
Description
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//generate Generate a regional shape of blocks based on given expression
like geometrical values or mathematical equations.
Jigeneratebione | [-hroc] Generate a biome of hills and forests based on particular
expression!
decyl Create a hollow vertical cylinder around player's feet based on
e> radius and height.
,sradius> [height])
Hey Create a vertical cylinder around player's feet based on radius
and height.
//sphere Create a sphere based on xy.z, radius set around players feet.
/,)
/psphere Create a hollow sphere based on x,y,z, radius set around
player's feet.
J pyramid Create a pyramid based on height and size.
/opyzania Create a hollow pyramid based on height and size,
/forestgen Generate a forest type based on size and density.
‘pumpkins [size Generate pumpkin patches based on size.
Utilities [leat
Types Parameters Description
/roggleplace ‘Toggle whether utility actions will affect surrounding the player or
the regional selection.
Hea. spat! Fill particular blocks around the player's feet with the cylinder’s
radius and bottom sphere's depth,
depth
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“eile Fill particular blocks around the player's feet with cylinder's
radius and bottom sphere's depth recursively.
Haxain Drain lava and water bodies that touches the player's feet based
on radius.
U/fixwater radius Extend and level nearby water and change flowing water to
block state of water.
//fixlava Extend and level nearby lava and change flowing lava to block
state of lava,
/removeabove | [size] Remove blocks above your head or the regional selection with
height upper air cone style.
/renovebelow | [size] Remove blocks below your feet or the regional selection with
down-side air cone style,
freplacenear | [-F Replace all block(s) nearby to pattern
frenovenear | Remove particular block(s) nearby with air sphere style.
/snow radius Cover blocks nearby with snow layers and change water to ce.
(thaw radius Remove nearby snow layers and change nearby ice to water,
fex radius Remove fire nearby.
Mputener -plangbtfr] Terminate nearby mobs.
/renove Remove nearby particular entities: Dropped items, arrows,
boats, minecarts, activating TNT, and XP particles.
Igreen - ‘Green’ nearby dirt blocks.
HHeale Calculate a mathematical expression
Chunk Tools [Edit
Types Parameters Description
/chunkinfo Get the filename of the chunk the player isin,
/listehunks ‘See the loaded chunks.
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[dechunks Delete chunk the player isin
Superpickaxe Tools [leat
Types Parameters
“ Toggle superpickaxe mode.
(sp single Change to superpickaxe mode that affects single blocks.
Isp azea nge> Change to superpickaxe mode that affects area of blocks.
(sp recur Change to superpickaxe mode that affects area of blocks recursively
General Tools |_leait
Types Parameters Description
[2001 Choose a particular tool type to bind to item on hand
Jnone Remove the command that is binded to the holding ool
(farwand Enable wand to select point from faraway.
Arua — | certclick block Long range building too,
ck block>
[ere ree type> Tree tool thats used on grass blocks to sprout trees.
[ae Too! to remove floating tree
Jrept Block replacing tool, change that block type on use.
feyeler Block data cycler tool
[£008 Flood fil tool
Brushes [_leait
Types Parameters Description
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Jorush sphere Bind sphere brush to holding item that creates sphere when right-licked on
blocks from afar
forven cylinder | (-h Bind cylinder brush to holding item that creates cylinder when rightclicked
‘on blocks from afar.
Jorush clipboard Bind sphere brush to halding item that pastes clipboard when right-licked
‘on blocks from afar
forush gravity [-h Bind gravity brush to holding item that pushes the floating blocks down i
as there is hollow undemeath when right-clicked.
Jorush butcher [-plangbt#r} | Bind butcher brush to holding item that terminates entities and mobs when
tight-clicked on them
[size ‘Change the brush size of current holding brush item,
fnat Replace the current pat texa being used by current brush to a new
pattern set
[range Set the current brush range.
(mask Clear the current mask set
Inask ‘Set mask rule to the current holding brush item so it can only affect a
particular block type(s) or expression.
Manas Set mask rule for every brush.
Quick-Travel [edit
Types Parameters Description
Janstuck Eject the player out tothe free spot f the player is suffocated in blocks.
/ascend Teleport tothe upper floor platform
faescend | levels Teleport below the floor platform
feacu Teleport through blocking obstacles.
/Sanpto Teleport tothe targeted block thatthe player is looking at
foe [distance Teleport to upper distance based on distance amount.
Snapshots [edit
Types Parameters Description
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[/restore snapshot Restore a particular snapshot if itis already backup-ed,
/snapshot use Use a particular snapshot.
/saapehot sel Choose a snapshot from the //snapshot ls.
/snapshot List 4 List 5 latest recent snapshot.
[snapshot before Execules a script.
[ares
hs Re-executes last script with new arguments
[escrivt>.j3 Executes a JS script.
Biomes | eat
Types Parameters Description
Ibionelist Bring a lst of available biome types.
[eiomeinfo -ptl Get the biome ofthe targeted block
/Jsetbione -P Set the biome type from the selected region
{-p] to change the block column the player is standing in
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