Git Unit 1-2
Git Unit 1-2
OUTLINE
INFORMATION TECHNOLOGY- use of any computer, storage, networking, and other physical device to create,
DIGITAL LITERACY- An individual’s ability to find, evaluate, and compose clear information through writing and other
1. Tiny embedded computers control alarm clocks, entertainment centers and home appliances
3. An estimated 10 mil people work from home instead of commuting to work because of PCs and networking
technologies
4. People use social media for communications nearly 10 times as often as snail mail and 5 times more than a
telephone.
5. Routine daily tasks such as banking, buying groceries are affected by computer technologies
OUTLINE
UNIT 02: COMPONENTS OF A COMPUTER SYSTEM
A. Computer System
B. Hardware
a. Input Devices
b. Peripheral Devices
c. System Unit
Motherboard
Processor (CPU)
Memory
1) RAM
2) ROM
d. Storage Devices
e. Communication Devices
f. Memory Classification
Data Retention
Access Technique
Access Rights
C. Software
D. Data
E. User
a COMPUTER is a machine, a collection of parts that work together.
COMPUTER SYSTEM- collection of parts, a computer combined with hardware and software used to perform
desired tasks. No matter the size and capability of a computer system, it consists of four (04) parts: hardware,
HARDWARE- the tangible, physical computer equipment and devices which provide support for the
Major functions of the computer system encompass the physical components and devices that enable a
computer system's key functions, including data input and information output. These components are
(Temporary Output Device- monitors. Permanent Output Device- printers which output information onto
PERIPHERAL DEVICES- Almost all input and output devices. These are non-essential hardware
components that usually connect to the system externally. The system can operate without them.
A. Motherboard- Main circuit board of the system unit. Central to any computer system.
B. Processor- CPU Central Processing Unit. Brain of the Computer. Interprets and carries basic instructions.
- DVD/CD ROMS bought in stores containing pre-recorded music and movie files. These are played back at home
2. RAM (Random Access Memory)- temporarily store information that is currently in use. (Word documents-videos)
o RAM can be read or written to; information can be changed all the time.
STORAGE DEVICES- Secondary storage devices, like hard drives and memory sticks, store data and
programs for future use and act as backups. They come in two categories: internal (inside the computer)
Magnetic Storage Device: This includes hard drives, which are the main internal storage in computers, and external
Optical Storage Device: These use lasers and lights to save and retrieve data. Examples include Blu-ray discs (a
DVD-R, DVD+R, DVD-RW, and DVD+RW: DVD-R and DVD+R are write-once, while DVD-RW and DVD+RW are
Flash Memory Device: Replacing magnetic storage, these are economical and dependable. Examples include
USB Flash Drive: Small and portable, these connect through USB ports.
Online and Cloud Storage: Becoming popular for data access from various devices. Cloud storage is managed
Network Media: Includes audio, video, images, and text shared over the internet by a community of users.
COMMUNICATION DEVICES- are hardware tools that enable computers to send and receive data via
analog or digital signals. (Examples include Bluetooth, Infrared, modems, network cards, smartphones, and
Wi-Fi devices.)
MEMORY CLASSIFICATION
Data Retention:
a. Volatile Memory: This type of computer memory requires continuous power to maintain stored data. Data is lost
b. Non-Volatile Memory: This memory retains stored data even after the computer's power is turned off.
Access Technique:
a. Random Access: In this type of computer memory, the contents can be accessed in any order, allowing for random
access.
b. Sequential Access: This memory only permits accessing contents in a sequential order from start to finish. An
example is a movie stored on a BluRay Disc, which must be played sequentially from beginning to end.
Access Rights:
a. Read/Write Access: This type of computer memory allows both reading and modifying of its contents. It can be
SOFTWARE consists of a series of instructions that instruct the computer on how to perform tasks. It
1. Systems software: This category of software is responsible for managing the computer itself. It includes
essential components like the operating system, file management utilities, and disk operating systems
(DOS). Systems software is crucial for enabling the execution of tasks on a computer. Examples include
utility software (antivirus, disk tools), system servers, device drivers, and graphical user interface (GUI)
2. Application Software: Also known as "applications," these are end-user programs designed for specific tasks
such as generating reports, managing spreadsheets, playing games, sending emails, and conducting online
research. Application software varies in complexity, ranging from simple calculators to advanced video
editing tools.
Examples: MS Office Word, Adobe Photoshop, Microsoft Edge, Calculator, Minesweeper, Steam
DATA- consists of individual pieces of information used by computers to produce meaningful output.
(Example: The grades of fifty students in one class, all different pieces of data which doesn’t make much
sense yet, but when a chart is created from the data, and frequencies are developed. This now makes
sense immediately.)
USERS- often called "peopleware," interact with computer systems, issuing instructions and utilizing
generated information. (Example: Programmer, Developer, Teacher using Excel, Student using Word).