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Log

The document contains log messages from initializing and running a game called The Binding of Isaac: Repentance. It initializes graphics and audio libraries, loads save data and mods, generates the map for a game level, and begins gameplay.

Uploaded by

Krono Kiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views16 pages

Log

The document contains log messages from initializing and running a game called The Binding of Isaac: Repentance. It initializes graphics and audio libraries, loads save data and mods, generates the map for a game level, and begins gameplay.

Uploaded by

Krono Kiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.14761 Compatibility Profile Context 20.45.44


27.20.14544.6
[INFO] - GLSL version 4.60
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 11872 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f0 -> f3
[INFO] - Cutscene: correct anm2 timing: f4 -> f7
[INFO] - Cutscene: correct anm2 timing: f8 -> f11
[INFO] - Cutscene: correct anm2 timing: f12 -> f15
[INFO] - Cutscene: correct anm2 timing: f16 -> f19
[INFO] - Cutscene: correct anm2 timing: f20 -> f23
[INFO] - Cutscene: correct anm2 timing: f24 -> f27
[INFO] - Cutscene: correct anm2 timing: f28 -> f31
[INFO] - Cutscene: correct anm2 timing: f32 -> f35
[INFO] - Cutscene: correct anm2 timing: f36 -> f39
[INFO] - Cutscene: correct anm2 timing: f40 -> f43
[INFO] - Cutscene: correct anm2 timing: f44 -> f47
[INFO] - Cutscene: correct anm2 timing: f48 -> f51
[INFO] - Cutscene: correct anm2 timing: f52 -> f55
[INFO] - Cutscene: correct anm2 timing: f56 -> f59
[INFO] - Cutscene: correct anm2 timing: f60 -> f63
[INFO] - Cutscene: correct anm2 timing: f64 -> f67
[INFO] - Cutscene: correct anm2 timing: f68 -> f71
[INFO] - Cutscene: correct anm2 timing: f72 -> f75
[INFO] - Cutscene: correct anm2 timing: f76 -> f79
[INFO] - Cutscene: correct anm2 timing: f80 -> f83
[INFO] - Cutscene: correct anm2 timing: f84 -> f87
[INFO] - Cutscene: correct anm2 timing: f88 -> f91
[INFO] - Cutscene: correct anm2 timing: f92 -> f95
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: B0VP E0P3 (39431588) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2161167191
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 54abb624
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4261015726
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 4.9()
[INFO] - SpawnRNG seed: 695289715
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 4 (Cricket's Head) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4261015726
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.705(New Room (copy))
[INFO] - SpawnRNG seed: 197121529
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,440.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.180(New Room)
[INFO] - SpawnRNG seed: 2439001111
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 13.10(New Room)
[INFO] - SpawnRNG seed: 2121174275
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.180(New Room)
[INFO] - SpawnRNG seed: 2439001111
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.705(New Room (copy))
[INFO] - SpawnRNG seed: 197121529
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4261015726
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 639550610
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.65()
[INFO] - SpawnRNG seed: 143187949
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Action PillCard Triggered
[INFO] - item queue flush
[INFO] - Adding trinket 89 (Child Leash) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5143(Gurglings (copy))
[INFO] - SpawnRNG seed: 2660740064
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Action PillCard Triggered
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 56 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 196 (Squeezy) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 2387268218
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 54abb624
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1119137691
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.60()
[INFO] - SpawnRNG seed: 540858221
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Room 1.172()
[INFO] - SpawnRNG seed: 1837402012
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.988(New Room)
[INFO] - SpawnRNG seed: 989465726
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.172()
[INFO] - SpawnRNG seed: 1837402012
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.60()
[INFO] - SpawnRNG seed: 540858221
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1119137691
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(720.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(800.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(680.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 149 (Panic Button) to player 0 (Isaac)
[INFO] - Action PillCard Triggered
[INFO] - item queue flush
[INFO] - Adding trinket 89 (Child Leash) to player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding trinket 149 (Panic Button) to player 0 (Isaac)
[INFO] - Room 1.1090(New Room)
[INFO] - SpawnRNG seed: 2876474340
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 4.27()
[INFO] - SpawnRNG seed: 816532008
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 318 (Gemini) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1090(New Room)
[INFO] - SpawnRNG seed: 2876474340
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 89 (Child Leash) to player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding trinket 149 (Panic Button) to player 0 (Isaac)
[INFO] - Room 1.82()
[INFO] - SpawnRNG seed: 1793845371
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 16 (Mom's Toenail) to player 0 (Isaac)
[INFO] - Action PillCard Triggered
[INFO] - Total entity spawn time: 1348 ms
[INFO] - Total ANM2 loading time: 353 ms
[INFO] - AnmCache memory usage: 2446968 bytes in 143 entries.
[INFO] - item queue flush
[INFO] - Adding trinket 149 (Panic Button) to player 0 (Isaac)
[INFO] - Total entity spawn time: 1350 ms
[INFO] - Total ANM2 loading time: 354 ms
[INFO] - AnmCache memory usage: 2446968 bytes in 143 entries.
[INFO] - Total entity spawn time: 1351 ms
[INFO] - Total ANM2 loading time: 354 ms
[INFO] - AnmCache memory usage: 2446968 bytes in 143 entries.
[INFO] - item queue flush
[INFO] - Adding trinket 16 (Mom's Toenail) to player 0 (Isaac)
[INFO] - Total entity spawn time: 1353 ms
[INFO] - Total ANM2 loading time: 354 ms
[INFO] - AnmCache memory usage: 2446968 bytes in 143 entries.
[INFO] - item queue flush
[INFO] - Adding trinket 149 (Panic Button) to player 0 (Isaac)
[INFO] - Room 1.1043(New Room)
[INFO] - SpawnRNG seed: 2513960903
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.82()
[INFO] - SpawnRNG seed: 1793845371
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 16 (Mom's Toenail) to player 0 (Isaac)
[INFO] - Room 1.1043(New Room)
[INFO] - SpawnRNG seed: 2513960903
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5020(Dingle)
[INFO] - SpawnRNG seed: 3288779493
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(261), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 44 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 219 (Old Bandage) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1043(New Room)
[INFO] - SpawnRNG seed: 2513960903
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.82()
[INFO] - SpawnRNG seed: 1793845371
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 149 (Panic Button) to player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding trinket 16 (Mom's Toenail) to player 0 (Isaac)
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 89 (Child Leash) to player 0 (Isaac)
[INFO] - Total entity spawn time: 1670 ms
[INFO] - Total ANM2 loading time: 386 ms
[INFO] - AnmCache memory usage: 2541052 bytes in 153 entries.
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - item queue flush
[INFO] - Adding trinket 16 (Mom's Toenail) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1119137691
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1090(New Room)
[INFO] - SpawnRNG seed: 2876474340
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 4.27()
[INFO] - SpawnRNG seed: 816532008
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1090(New Room)
[INFO] - SpawnRNG seed: 2876474340
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.82()
[INFO] - SpawnRNG seed: 1793845371
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1119137691
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.60()
[INFO] - SpawnRNG seed: 540858221
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1119137691
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 199989910
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.82()
[INFO] - SpawnRNG seed: 1793845371
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1043(New Room)
[INFO] - SpawnRNG seed: 2513960903
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.5020(Dingle)
[INFO] - SpawnRNG seed: 3288779493
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 2231601271
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 4: Caves (mode 0)
[INFO] - allocate 1111 rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 9
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - place_room: shape 11
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 16 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 54abb624
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 9126782
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - Room 1.958(New Room)
[INFO] - SpawnRNG seed: 3635651470
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(881), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 2537370639
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(160.00,480.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(480.00,480.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(240.00,600.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(400.00,600.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 9126782
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 10.2()
[INFO] - SpawnRNG seed: 323789938
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 316 (Cursed Eye) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 9126782
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 2537370639
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1025(New Room)
[INFO] - SpawnRNG seed: 3856456968
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 2537370639
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1087(New Room)
[INFO] - SpawnRNG seed: 4069189394
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(1), Pos(400.00,200.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 2537370639
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.958(New Room)
[INFO] - SpawnRNG seed: 3635651470
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 9126782
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 4062261766
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(200.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 2089522316
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(760.00,480.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(720.00,640.00)
[INFO] - Spawn Entity with Type(5), Variant(69), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 4062261766
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 2089522316
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(760.00,480.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(720.00,640.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.965(New Room)
[INFO] - SpawnRNG seed: 3128420474
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(881), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 4.2()
[INFO] - SpawnRNG seed: 4016888082
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 492 (YO LISTEN!) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1021(New Room)
[INFO] - SpawnRNG seed: 3634258640
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.419(New Room)
[INFO] - SpawnRNG seed: 2671894302
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,440.00)
[INFO] - Spawn Entity with Type(22), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,440.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1021(New Room)
[INFO] - SpawnRNG seed: 3634258640
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.965(New Room)
[INFO] - SpawnRNG seed: 3128420474
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1021(New Room)
[INFO] - SpawnRNG seed: 3634258640
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.419(New Room)
[INFO] - SpawnRNG seed: 2671894302
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.2024(Peep (copy))
[INFO] - SpawnRNG seed: 2022933514
[INFO] - Spawn Entity with Type(68), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.965(New Room)
[INFO] - SpawnRNG seed: 3128420474
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1021(New Room)
[INFO] - SpawnRNG seed: 3634258640
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.965(New Room)
[INFO] - SpawnRNG seed: 3128420474
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 2089522316
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(760.00,480.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(720.00,640.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 4062261766
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 2089522316
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(760.00,480.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(720.00,640.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.965(New Room)
[INFO] - SpawnRNG seed: 3128420474
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 3472491882
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1021(New Room)
[INFO] - SpawnRNG seed: 3634258640
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.419(New Room)
[INFO] - SpawnRNG seed: 2671894302
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.2024(Peep (copy))
[INFO] - SpawnRNG seed: 2022933514
[INFO] - Spawn Entity with Type(68), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1021(New Room)
[INFO] - SpawnRNG seed: 3634258640
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.419(New Room)
[INFO] - SpawnRNG seed: 2671894302
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Caves Layer.ogg
[INFO] - Queued Path music/The Caves.ogg
[INFO] - Room 5.2024(Peep (copy))
[INFO] - SpawnRNG seed: 2022933514
[INFO] - Spawn Entity with Type(68), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (1000.24) spawned by (68.0) damage flags (16)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: P2MW ZJ90 (1643664734) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2704258073
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 54abb624
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4030335623
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1010(New Room)
[INFO] - SpawnRNG seed: 1438811102
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.845(New Room)
[INFO] - SpawnRNG seed: 779621919
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1010(New Room)
[INFO] - SpawnRNG seed: 1438811102
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1007(New Room)
[INFO] - SpawnRNG seed: 711407506
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5144(Gurglings (copy))
[INFO] - SpawnRNG seed: 2775030622
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,240.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - Game Over. Killed by (237.1) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.22 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: M9PB NBBP (1345677817) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 513129550
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - 8 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 54abb624
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4243696927
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 4087573571
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Game Over. Killed by (33.0) spawned by (0.0) damage flags (2)
[INFO] - music stopped playing
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.22 seconds.
[INFO] - CPU time spent on enemy queries: 0.22 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 1181 rooms.
[INFO] - delete 1111 rooms.
[INFO] - delete 30 rooms.
[INFO] - Isaac has shut down successfully

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