Astrohog
Astrohog
Astrohog
The Astro-Hog is one of modeling's classic designs. It's appearance on the scene in 1957 changed the course of radio control
aerobatics. Up till that time, R/C pattern flying consisted mainly of clumsy looking maneuvers performed by over-stable, high
wing, free-flight style models that were primarily steered by rudder alone. The Astro-Hog was the first successful low-wing
aileron-controlled R/C model, designed by Fred Dunn of California. Its flight performance was revolutionary - smooth, graceful,
controlled maneuvers were now possible! The Berkeley Model Company quickly came out with a kit of the Astro-Hog, and it
became a common sight at flying fields everywhere. Astro-Hogs made a clean sweep of 1st, 2nd. 3rd, and 4th place at the 1958
National Championships.
Model Airplane News magazine, in its April 1958 issue, proclaimed: "An
airplane to top anything so far in multi R/C. Out of this world
maneuverability!" (A report of that MAN article is included in this kit.)
The Astro-Hog kit production came to a premature end in 1961 when the
Berkeley Company went out of business. Though it had only been on the
market for 3 years, the Astro-Hog had established itself as a legend against
which new designs would be measured.
The flight characteristics that made the Astro-Hog so popular back then are still perfect for today's flier. A thick semi-symmetrical
airfoil, large wing area, and light wing loading give it perfect stability plus great maneuverability. It will perform any maneuver in
the book, yet flies slow enough to let you enjoy it. The Astro-Hog makes an ideal first low-wing trainer for learning pilots, or it can
be the ultimate fun machine for experienced fliers.
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1. Simplified construction - The inner structure of the model has been redesigned to make it quicker and easier to build.
2. The wing dihedral has been reduced from the original 8" under each wing panel to 6" per panel (12" total).
3. Strip ailerons are provided instead of the original "barndoor" style. Strip ailerons have dominated model design since the
days of the Astro-Hog because they are much easier to build and install; have no slop or play in their movement; and
they will roll a model just as well as the barndoor style. No materials are supplied in this kit for making barndoor ailerons.
4. Bolt-on wing mounting is provided instead of the original rubber band wing mounting. No materials are supplied for
making the old rubber band mounting.
5. The stabliizer is now permanently mounted on top of the fuselage sides, instead of the original rubber band mounting
onto the bottom. No materials are supplied for making the old style mounting.
6. Tricycle landing gear has been incorporated into the redesigned Astro-Hog as standard equipment, to provide trouble-
free ground handling by pilots of all skill levels. The materials and standard construction sequence in this kit are for
building the trike gear installation. (*see note below).
These changes from the original design make it easier than ever to build and fly an Astro-Hog. Nothing has changed that alters
the airplane's legendary flight characteristics. The materials supplied in this kit are for building this modern Sig version of the
Astro-Hog as shown on the kit box label. The "Optional Taildragger Conversion" is the only modification of the kit we endorse.
Hardwoods
1 1/4 Dia. x6-1/2 Dowel Elevator 2 3/4x3/4x1-1/2 Basswood 2 3/8x3/4x6-1/4 Basswood L.G. 2 3/8x3/4x3/4 Maple L.G. Anchor
Joiner, Wing Wing Bolt Blocks Blocks Blocks
1 5/16x5/16x36 Sprice L.E., Stab
L.E. Doubler
Music Wire
1 5/32 Dia. Coiled Nose Gear 2 5/32 Dia. Formed Main Gear 2 Formed Left & Right Aileron 1 1/16 Dia.x12 Straight Wire for
Torque Rods Pushrod Ends
Plastic
1 .015 Clear for Windshield 1 ABS Molded Headrest
Hardware
20 Molded Poly Hinges 2 1/4x20 Nylon Wing Bolts 2 Nylon Control Horns; elevator, 12 #2x3/8 Sheet Metal Screws;
rudder control horns (4) L.G. straps (8)
1 5/32 Nylon Nose Gear Bearing 1 5/32 Nylon Steering Arm 1 6-32x1/4 Set Screw; for steering 4 4-40x3/8 Mounting Bolts; for nose
arm gear bearing
4 4-40 Blind Nuts; for nose gear 2 Aluminum Engine Mounts 8 6-32x3/4 Mounting Bolts; engine 4 6-32 Blind Nuts; engine mounts
bearing mounts (4), engine (4)
4 Nylon L.G. Retaining Straps 2 Nylon Aileron Connectors 4 2-56x10 Threaded Rods; 5 Nylon R/C Links; ailerons (2),
ailerons (2), rudder (1), elevator rudder (1), elevator (1), throttle
(1) (1)
1 2-56 Threaded Coupler; for 1 Pushrod Connector Assembly
throttle pushrod
Miscellaneous
1 Plan Plate 1 1 Plan Plate 2 1 Instruction Book 1 2x24 Fiberglass Tap; for wing
center section
1 1/8 od x32 Nylon Tubing; 1 1/16x32 Steel Cable; throttle
throttle and nose gear pushrods and nose gear pushrods
Die-Cut Plywood
In a 2-stroke cycle glow engine, we recommend .45 - .60 cu. in. displacement. A
good .45 or .50 is adequate if the model is kept light, preferably 7 pounds or slightly
less. If you fly off a grass field, live at high altitude, or just prefer a little reserve power,
a .60 size engine would be a better choice. A non-schneurle .60 (like the venerable
Webra ,61 Blackhead, Veco or K&B .61 Enya .60 III etc.) makes and ideal powerplant
for the Astro-Hog in most cases.
A .60 size 4-stroke cycle glow engine is also a very popular choice for the Astro-Hog. Typically, 4-stroke engines are quieter
and more economical on fuel than an equivalent size 2-stroke. They develop their power at a lower rpm. Their realistic sound
and performance blend perfectly with the Astro-Hog's flying style. Since 4-strokes don't produce quite as much power as the
same 2-stroke, we do not recommend .40 - .50 size 4-strokes.
There is no one type of muffler that is best suited to the Astro-Hog. It all depends on
the particular engine that you've elected to use. You will have to figure out your own
muffler installation. However, since the Astro-Hog cowling is large and wide open, you
will find that almost any normal muffler will work.
GLUES
There are so many different glues available today for model construction that it can
be confusing for the newcomer. To simplify matters, most glues can be classified as
one of four basic types:
Easy to use water-base wood glues such as Sig Bond (yellow) and Sig Super-Weld (white).
Super strong two-part epoxy glues such as Sig Kwik-Set (5 minute cure) and Sig Epoxy (3 hour cure).
Traditional solvent-base model cements such as Sig-Ment.
Fast cyanoacrylate "super" glues such as Zap, Hot Stuff, Jet etc.
Each of these types has different characteristics and advantages. Often times, the choice of which type to use is strictly a matter
of personal preference based on your experience with a previous model. If you are new to the hoby and not sure what type to
use, we recommend that you try Sig-Bond glue for the majority of the general Astro-Hog framework construction. It is a great all-
purpose alphatic glue that is easy to use . You should also have on hand some epoxy glue, either slow dry or 5-minute, for
areas subject to unusual strain or involving metal pieces. Some of the steps in these instructions call out the type of glue to use
for that particular assembly. In other areas you can use your own judgement as to which type is best suited to the purpose and
to your building schedule.
CAUTION:
Some people have experienced allergic reactions when exposied to epoxy or cyanoacylate glues. This is
very rare. However, it is always important that such glues, and also paints, thinners, and solvents, be used
with adequate ventilation to carry fumes away.
There are also a couple of places ahead in these instructions where it calls for "model putty" or "wood filler". We recommend Sig
Epoxolite Putty, regular household spackling compound (DAP, Red Devil etc.) or automotive body putty (Bondo, etc.) for these
instances.
To build good flying models, you need a good straight building board. Crooked models don't fly well! The building board can be
a table, a workbench, a reject "door core" from the lumber yard, or whatever - as long as it is perfectly flat and untwisted. Cover
the top surface of the building board with a piece of celotex-type wall board or foam board, into which pins can be easily
pushed. Don't hesitate to use plenty of pins during assembly to hold drying parts in the correct position.
When pinning and gluing parts directly over the full-size plans, cover the plan with wax paper or plastic kitchen wrap to prevent
gluing the parts to the plans.
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Don't use a ball point pen for making marks on the model during construction. If not sanded off, these ink marks will show
through the model's final finish. Use a pencil instead of a pen.
Balsa die-cut parts have identification numbers printed on them. The plywood die-cut parts do not. Use the diagrams in the
"COMPLETE KIT PARTS LIST" above to mark the i.d. numbers on the corresponding plywood parts.
Leave all the die-cut parts in the sheets until needed in construction. Remove pieces from the sheets carefully. If difficulty is
encountered, do not force the part from the sheet. Use a modeling knife to cut it free. A jig saw works best for cutting out the
printed balsa parts. If a jig saw is not available, a sharp modeling knife and a straightedge can be used. Cut just outside the
printed lines, leaving all of the line on the part. When fitting the piece into the structure, use a sanding block to bring the edges
to an exact fit.
All of the other kit parts can be identified by the "COMPLETE KIT PARTS LIST". Sort the different sizes of sticks and sheets into
individual piles to avoid confusion during building. Cut all long pieces of balsa first, followed by medium lengths, before cutting
up any full length strips into short pieces.
Any model parts mentioned in these instructions, but not furnished with the kit, are marked by and asterisk (*).
SANDING BLOCKS
An assortment of different size sanding blocks are indispensable tools for model
construction. A good general purpose block can be made by wrapping a full 9"x11"
sheet of sandpaper around a piece of hardwood or plywood. Use three screws
along one edge to hold the overlapping ends of the sadnpaper. Put 80 grit paper on
the block during general construction. Switch to 220 grit paper for final finish
sanding just before covering,
Another handy block can be made by gluing sandpaper onto a 24" or 36" long
piece of aluminum channel stock. Most hardwood stores carry a rack of aluminum
in various sizes and shapes. This long block is very useful for sanding leading and
trailing edges accurately.
Finally, glue sandpaper onto different sizes of scrap plywood sticks and round
hardwood dowels. These are handy for working in tight places and for careful shaping where a big block is too hard to control.
a. Six pieces of 1/4"x1/2"x30" balsa are supplied for making all the top and bottom
wing spars. Cut two of the 30" pieces into four 11-7/16" long spar doublers. Glue
one spar doubler onto the end of each remaining 30" main spar. Pin them down
straight and flat until dry.
b. Glue the W2A ply doublers onto the W2 balsa wing ribs. Make three with the
doubler on the right side of the rib and three with the doubler on the left. Align
carefully and let dry!
CAUTION: Be sure to properly identify the front end of each W2A before gluing
them to the ribs.
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c. Notice the notches for the grooved landing gear blocks have been pre-cut into the W2A ply doublers but not in the W2 balsa
ribs. There are two sets of notches. Those in back of the main spar are for the standard trike gear installation, and those in
front of the spar are for the optional taildragger installation. Cut open the balsa ribs to match the notches in the ply doublers
for your choice of landing gear.
d. Glue the die-cut balsa riblets W5A onto the ends of the W5 ribs. Make one right and one left. Let dry.
e. Pin one of the wing panel plans to the building board and cover it with wax paper. Pin the 1/4"x1/2"x30" bottom spar
assembly in place on the plan. Slant the pins rearward so that they can be easily removed later.
f. Glue and pin balsa wing ribs W2, W3, W4, and W5 in place along the bottom spar. Use a small triangle or other 90 deg.
object to make sure the ribs are vertical.
g. Glue the 1/4"x1/2"x30" top spar assembly in place. The end of the
spar doubler should fit snug against W3.
h. A Dihedral Angle Guage is pictured right. Cut it out carefully and glue
it to a piece of cardboard or scrap balsa. Then glue the W1 center rib
in place, using the guage to tilt the rib towards the wing tip.
NOTE: This same Dihedral Angle Guage is to be used for tilting the
W1 rib in both wing panels. The angle of the guage is 6 deg., half of
the total dihedral amount (12 deg.) of the finished wing.
k. Glue in place the 3/32"x1-1/4"x30" balsa trailing edge top sheeting. The rear edge
of the sheet should be flush with the ends of the ribs. If your sheet is bowed a
little, any slight overhang past the ends of the ribs will be sanded of later.
l. Glue the die-cut balsa wingtip parts TB-1, TB-2, TB-3, TB-4, TB-5, and TB-6 on
top and bottom of the die-cut lite-ply wingtip bow. Pin flat until dry.
m. Glue the laminated wingtip bow in place on the end of the wing panel. The outer
edge of the tip bow should be blocked up 1/2" off the building board. The inner
two ends of the bow should be centered directly over the datum line of rib W5
(datum line is from the leading edge to the trailing edge centers. See cross-
section.).
n. Glue balsa rib W6 in place. Let the entire wing panel dry thoroughly!
a. Unpin the wing panel from the board and cut off the jig tabs at the back of each rib. Cut from the front towards the die-cut
slit at the back. Then use a sanding block to lightly touch up the ribs until they are all even.
b. Glue on the 3/32"x1-1/4"x30" balsa trailing edge bottom sheeting. When dry sand sheets flush with the end of the ribs.
d. Trim and sand the 1/8"x9/16" balsa leading edge flush with the top and bottom of the ribs.
e. Cut the 1/2" balsa wing filler block from the printed balsa sheet No.11. Glue it in place between ribs W1 and W2, behind the
leading edge. When dry, carve and sand the top and bottom of the block flush with the ribs.
g. Bevel the top and bottom balsa edges of the wingtip where the 3/32" leading edge sheeting will attach. Blend the bevel into
the 1/4" sq. tip brace at the back and the shape of the leading edge at the front. Sand all the way down to the edge of the
light-ply center at the tip bow.
h. Glue on the 3/32"x4"x36" balsa top and bottom leading edge sheeting. Attach both sheets to the main spars, leading edge,
and all the main wing ribs W1 through W5. Do not try to bend the ends of the sheets over W6 and the wingtip bow yet,
i. Wet the ends of the top and bottom leading edge sheets with water to make them easier to bend over the wingtips. Let the
water dry in a couple of minutes, then glue and pin the sheets securely to the wing tip structure. When dry, trim the excess
sheeting off flush with the leading edge and the tip bow.
j. Glue the 3/8"x3/4"x3/4" anchor block onto the grooved landing gear block. Note the anchor block should be offset 3/16"
from the end. Drill a 5/32" dia. hole straight through the grooved block and the anchor block - see wing plan for exact
location of the hole.
o. Cut and install the 1/4" sq. top and bottom rear wingtip braces. Make these braces out of separate straight sections of
wood, with a break at rib W6. Do not try to make them in one piece and bow them in place as you did the front tip braces.
p. Glue the 3/16"x3/4"x36" leading edge cap. When dry, carve and sand
the leading edge cap to finished airfoil contour.
q. Carve and sand the 1/4"x5/8" balsa trailing edge piece (installed
earlier, step 2c) flush with the trailing edge sheeting.
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r. Carve and sand the wingtip to final shape - except for the area near the end of rib W5 which must be blended into the
aileron after it is attached.
s. Carefully block sand the entire wing panel until all joints are smooth and even. Use a large sanding block to avoid sanding
down any one area too much.
Now go back to step 1e and repeat the process up to this point to build the opposite wing panel.
a. Carefully block sand the center end of both wing panels until the sheeting, spars,
leading edge and trailing edge are all flush with the pre-angled center rib W1. Use
a large sanding block and sand slowly to keep the ends of the panels straight and
true.
b. Check the fit of the wing panels to each other by blocking them up together as
shown below. When the center ribs are tightly together on the building board,
each wingtip should be approximately 3-1/8" above the board. The 3-1/8"
measurement is from the bottom of rib W5 to the board. The pre-angled W1 center
ribs should automatically put the tips close to the correct measurement.
If your tips measure anywhere from 3" to 3-1/4" and the center ribs are fitting together nice and snug - that's close enough -
don't try to alter the angle of the center ribs to get the tips exactly 3-1/8".
Being 1/8" off at the tips only changes the actual total dihedral angle 1/4", and that won't harm the model's flying
characteristics at all.
It's more important to have the center ribs perfectly snug to each other, without any gaps, than it is to get the dihedral
exactly 3-1/8". If you do have gaps between the center ribs, resand with the large sanding block until the fit is good.
e. Glue the right and left wing panels together, including the dihedral brace, with slow drying epoxy glue. First work glue into
the slots with a dowel or wire to insure that the dihedral brace will get securely glued to the main wing spars inside. Then
smear a coat of glue on both center ribs so that the joint between the wing panels will be completely filled. Finally, coat the
dihedral brace with glue and slide the parts together. Carefully line up the leading and trailing edges so there is no twist
between the panels. Pin securely and wipe off any excess glue that has oozed out of the joint. Block up the wing assembly
as you did for checking the dihedral angle, double check the final alignment, and then let dry.
f. A pocket has been built into the center of the wing where the aileron servo will be
mounted. The pocket is the space between pieces W1A, W1B, and the back of
the spars. Carefully remove the 3/32" top wing sheeting flush with the sides of
these pieces. Then use a small saw to remove the section of center ribs W1 that
runs through the middle of the pocket. Do not cut into or remove any of the 3/32"
bottom wing sheeting.
g. Cut both pieces of shaped balsa aileron stock to the length shown on the plans
for the ailerons - 26-5/16" long. Save the cutoff ends of aileron stock for later use.
h. Draw a hinge center-line down the middle of the leading edge of both ailerons.
Draw a corresponding hinge center-line along the middle of the wing trailing
edge.
l. Cut the molded plastic hinges loose from their connecting spruce and pre-fix each one at the center by bending it back and
forth several times. Cut slots in the aileron leading edge and the wing trailing edge to receive the hinges. Use 5 hinges per
aileron as shown on the plan.
Do Not Glue The Hinges In Yet!
An X-
m. Dry fit the ailerons onto the wing without NOTES ON MAKING HINGE SLOTS
Acto #11
any glue on the hinges. Check the
knife
movement of the aileron up and down.
blade or a
If there is any binding or misalignment,
Goldberg
alter the hinge slots if necessary to
or Du-Bro
correct. Keep in mind that the gap
hinge slotting "fork" are the
between the aileron and the wing
handiest tools to use for cutting
should be kept as narrow as possible
the initial hinge slots. Then clean
(about 1/32" to 1/16" maximum). The
out the slots by working an X-
aileron should be able to travel about
Acto #15 saw blade in and out of
1/2" up and 1/2" down. If you need a
the slot repeatedly until just
bigger gap than that to get much
enough wood has been removed
movement, you may have to round the
to allow the hinge to slide easily.
leading edge of the aileron a little more.
.
n. Epoxy the hinges in permanently. Working with one aileron at a time, fill all 5 hinge slots in the aileron with slow drying
epoxy glue. Insert the hinges halfway into the slots. Wipe off any excess glue that oozes out of the slot. Set aside and
epoxy five hinges into the slots in the other aileron. Let both ailerons dry completely!
Repeat the process to glue the other end of the hinges into the slots in the wing trailing edge. Make sure to wipe off all
excess glue in the hinge gap. Let dry.
4. FUSELAGE SIDES
Cover the building board with wax paper. Pin printed balsa sheets No.7 and No.8 - the right and left fuselage sides - onto
the board.
a. With a modelling knife, cut loose from the rest of the printed sheet the small parts
that are printed under the wing saddle area of each fuselage side. The part is
marked A and B for the right fuselage side, X and Y for the left fuselage side.
Save these parts to be used later.
b. Cut to length and glue onto the fuselage sides all of the 1/4"sq. balsa corner
stringers and vertical pieces. Be sure to leave a 1/8" gap in the corner stringers
where formers F2 and F5 will go.
c. Glue and pin balsa doublers FSD on the fuselage sides. Be very careful to
achieve good alignment of FSD with the printed lines on the fuselage sides, as
FSD will set the stabilizer at the correct incidence later.
d. Glue lite-ply doublers LPD-1, LPD-2 and LPD-3 in place. Note the gaps between the doublers for formers F2 and F5. Use
epoxy glue, not Sig-Bond or any other water base glue (the water can cause these parts to curl).
e. Cut to length and glue in place the 1/2" balsa triangles that go along the front and bottom edges of doubler LPD-1.
f. Trim completely around the outside edge of each fuselage side with a shap modeling knife, cutting away the excess printed
sheet. Where structure has already been glued on, trim the excess away flush with the structure. At the front trim to the
printed outline.
g. Cross-match the fuselage sides by pinning them together and using a sanding block to true-up any rough edges. If the
sides were built and cut accurately, not much sanding will be needed. Be careful when sanding in the wing saddle and
stabilizer mount areas not to change the incidence angles.
h. Finish cutting out the two small A-B and X-Y parts that were set aside in step 4a. Then glue them in place on the fuselage
sides, pinning flat until dry. The corresponding letters on the sides will help align the parts correctly. Use a piece of waxed
paper or plastic wrap underneath the glue seam to keep it from sticking to the board.
5. FIREWALL ASSEMBLY
NOTE: You need to have the engine and muffler that you will be using on hand when working on the firewall.
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a. Epoxy the die-cut plywood firewall parts F1A and F1B together. Hold or clamp together until dry.
c. Bolt the engine mounts loosely onto the firewall with the 5-32" mounting bolts and blind nuts provided. Double check to see
that the mounts are lined up properly and then start tightening up the bolts. Keep tightening until the prongs of the blind
nuts are started into the wood and holding. Now carefully remove the mounts and bolts from the firewall and tap the blind
nuts the rest of the way into the wood with a hammer. Spread epoxy glue over the blind nuts to keep them firmly in place.
Be careful not to get any glue in the threads of the blind nuts.
f. Position the nylon nose gear bearing on the front of the firewall and mark the mounting hole locations. Drill out the holes
with a 9/64" bit and install 4-40 blind nuts and mounting bolts- in the same manner you did for the engine mounts in step 5c.
g. Assemble the nylon steering arm and formed nose gear wire into the nose gear bearing on the firewall. Check it turns freely.
h. A hole must be drilled through the firewall at this time for the flexible cabel pushrod that will operate the nose gear steering.
First check these instructions further on and familiarise yourself with pushrod installation. Then fasten the supplied pushrod
connector into the middle hole of the nylon steering arm. Turn the steering arm back against the firewall and mark the spot
for the pushrod to exit and hit the connector. Drill with a 3/16" drill bit.
i. Locate the best spot on the firewall for the throttle pushrod to exit and line up with your engine's carburetor control arm. Drill
the hole with a 3/16" drill bit. Avoid placing the hole within 1/2" of the firewall edge. A 1/2" balsa cowl side doubler will
occupy that space later.
j. Cut a 7/8" dia. hole in the firewall for the tubes from the fuel tank to stick through. See section 14 "Tips On Tanks" for some
recommendations for fuel tank selection. If you use a standard-style 12oz round or rectangular tank, as recommended,
place the center of the hole 1/2" above the thrust line. If you elect to use a slant-style tank or a tank smaller than 12oz., you
may want the hole a little higher. Plan your tank installation now!
A jig saw works best for cutting out the hole. Or, you can drill a series of smaller holes around the perimeter of the 7/8" hole,
and then cut between the small holes with a keyhole saw blade (such as X-Acto #27).
a. With a sanding block, bevel the rear ends of the fuselage sides as
shown. Sand until the tail end of each fuselage side is 1/8" thick.
b. Glue the firewall in place on the left fuselage side. Use 5-minute
epoxy and hold it square against a 90 deg. triangle until dry.
IMPORTANT NOTE: The bottom lip of former F1C should seat
tightly against the top of the 1/4" sq. fuselage corner stringer.
IMPORTANT NOTE: Both F2 and F5 have small die-cut slits on their sides which should line-up with the top of the 1/4" sq.
fuselage corner stringer.
.
d. Epoxy the right fuselage side onto the formers and firewall. Use slow drying gue and lots of pins so that you have plenty of
time for getting an accurate alignment of the fuselage sides to each other and to the formers before the glue dries. Make
sure that the tail ends of the sides line up properly. Let dry.
e. Glue the die-cut balsa formers F3, F4, and F5A in place. Space them out carefully between F2 and F5. The exact distances
between the formares are shown on the side view plan.
f. Cut to length and glue in place the 3/16" sa. balsa top stringers that go between formers F1C and F5A.
g. Sand down the edges of the die-cut lite-ply cockpit floor until it fits between the two stringers that bridge across the sides of
formers F3 and F4. Glue the floor in place.
h. Align the fuselage on the top view plan, pinning the bottom of F2 and F5 to the building board. Pull the tail ends of the
fuselage sides together and glue. Make sure that the joint is directly over the centerline on the plan. Let dry.
i. Glue in die-cut plywood formers F6, F7, F8A, and F9A. Check side view plan for exact positioning in relation to the 1/4" sa.
balsa uprights in the fuselage sides.
j. Glue the die-cut plywood formers F8B and F9B. The bottom corners of these formers should be flush with the 1/4" sq.
corner stringers.
k. Cut to length and glue in place the 3/16" sq. bottom middle stringer that runs from the back of former F5 to the tail end of
the fuselage.
l. Cut four short pieces of 1/4"x1/2" balsa stick to use as cross braces behind former F5. Sand them to fit between the corner
and middle stringers and then glue in place.
Glue and pin the two tapered pieces onto the bottom of the fuselage. When dry,
trim off the excess flush with the fuselage sides.
n. Cut to length and glue in place the three 3/16" sq. balsa top stringers that run from
former F5 back to former F9A.
.
c. Use a sanding block to bevel the ends of the 1/2"x4-3/16"x6" nose bottom block until it fits in place. Recess a small area on
the front of the block to clear the nose gear blind nuts. Then glue the block in place. Don't get any glue in the threads of the
blind nuts.
d. Two pieces of 3/32"x4"x36" balsa are supplied for sheeting over the top of the fuselage formers. Use the paper patterns
provided to cut the sheeting stock into 4 separate pieces - 2 for covering the front formers (F2 through F5A), and 2 for
covering the rear formers (F5 through F9A). You'll find that the paper patterns are approximate only and slightly oversize to
allow for minor variations between models. Slight trimming of the balsa sheets may be necessary to make them fit your
airplane perfectly.
e. Glue both the front sheeting pieces, along their bottom edges only, to the
fuselage sides. Once these joints are dry, wet the outside surface of the sheets to
make them easier to bend. Trial bend the left sheet down onto the formers to
check the fit. Carefully retrim where necessary. Note that the top seam should
overlap halfway onto the 3/16" sq. top stringer. When satisfied with the fit, apply
Sig-Bond glue to the formers and stringers, and start pinning the left sheet
securely in place. Finish trimming any rough edges after the sheet is pinned
down.
Repeat the bending, gluing, and pinning process for the right side sheet, joining it
to the left sheet at the top stringer.
f. Attach the two rear 3/32" balsa sheeting pieces in the same manner you just did the front piece.
g. Cut out the 1/2" balsa cowl side doublers from printed balsa sheet No.11. Glue the doublers in place.
i. Make an oval cutout at the back end of the block to clear the nose gear
assembly. Hollow out the inside of the block enough to allow adequate movement
of the steering arm. Glue the block in place.
j. A 6" long piece of balsa triangle stock is supplied. Cut it in half and glue the two pieces in the front corners of the cowl. Cut
and sand the excess off flush with the fuselage sides.
k. Add the 3/4"x1"x3-1/4" balsa filler block that goes along the top of the firewall, between the cowl side doublers. Cut the
block to the shape shown on the top view plan before gluing it in.
l. Carve and sand all the wood in the top cowl area down flush with the fuse top sheeting
m. Carve and sand the 1/2" balsa bottom block down flush with the bottom of formers F1 and F2.
.
n. Carve and sand the remaining front corners of the nose to blend smoothly into the top and bottom contours.
o. Shape the 1" balsa triangles and the inside of the top filler block to a pleasing contour. 80 grit sandpaper wrapped around a
large diameter dowel is handy for this job.
p. Carefully sand the remainder of the fuselage to final form. Round the bottom corners of the rear fuselage as shown in the
cross-section drawings on the plan.
Trim the cockpit opening to finished size using the full size pattern provided with
the plan as a template. Trim with a sharp knife and finish the edge with fine
sandpaper.
Sand the outside of the headrest with 360 grit or finer sandpaper to remove the
surface gloss of the plastic. Do not use courser sandpaper which will put deep
scratches in the plastic. Deep scratches will often open up wider during painting
and become prominent. Shape the bottom edges of the headrest with an 80 grit
sanding block until it fits evenly onto the top of the fuselage.
If you are planning to paint your entire model, glue the headrest in place now and paint it later when you do the rest of the
model. Glue it with Sig-Ment, Sig Epoxy, or cyanacrylate "super" glue.
If you are planning to use an iron-on pre-colored covering, paint the headrest separately and glue it in place after the
fuselage has been covered. Peel off the iron-on covering where the headrest will sit so that it can be glued directly to the
balsa.
CAUTION: Do not try to cover the ABS plastic headrest with Monokote or other
iron-on types of covering material. The heat may melt and distort the plastic.
We recommend that the headrest be painted with Sig Supercoat Dope or Sig
Skybrite paint for best results. Hobbypoxy, K&B Superpoxy, and Dulux
(automotive) enamel have also been proven compatible with ABS plastic and can
be used if desired. Do not use other paints, dopes, or finishes without testing to
make certain it is compatible with the plastic.
.
Color paint can be put directly on the sanded headrest. Primer type coats are not needed if a good sanding job was done
with fine sandpaper. The color paint can be brushed or sprayed onto the headrest. Try not to apply heavy, wet coats which
may cause an "orange peel" effect. Put on light coats with adequate drying time between coats. Follow the paint
manufacturer's instructions carefully.
a. Set the fuselage on the wing to check the fit. If necessary, lightly sand the wing saddle area of the fuselage to achieve a
good fit with no large gaps.
b. Carefully drill two 1/4" dia. holes through former F2 for the wing dowels. The exact locations for the holes are premarked on
F2 by two small dimples.
c. Cut the 1/4" dia.x6-1/2" long hardwood dowel supplied into three pieces - one 4" long elevator joiner, and two 1-1/4" long
wing dowels.
d. Grind or sand one end of both 1/4"x1-1/4" wing dowels to a sharp point - keep the point symmetrical and centered. Push the
dowels into the holes in F2, leaving just the sharp points sticking out. (It may seem that the dowels go into the holes awfully
hard at first, but they will loosen up after they've been pushed in and out a few times.)
e. Carefully slide the wing into position, pushing the sharp dowel points into the wing leading edge.
f. Remove the wing and drill two 1/4" dia. holes through the wing leading edge where indicated by the dowel punch marks.
g. Remove the wing dowels from former F2. Put a piece of wax paper over the face
of F2 and then reinsert the dowels through the paper back into F2. Push the
dowels only 5/16" into F2 this time - leave most of the dowel length sticking out.
h. Trial fit the wing in position, sliding it into the dowels. Check to see that the wing
still fits the fuselage. If not, slowly enlarge the holes in the wing leading edge until
it fits properly. When staisfied with the fit, coat the inside of the holes in the wing
with epoxy glue. Put the wing back in place and hold securely in position until the
glue dries. When dry, carefully remove the wing, pulling the dowels out of F2. Fill
any small gaps around the dowels at the wing leading edge with another
application of glue.
Bevel the side of each block next. Draw a line on the block matching this pattern and sand to the line. This beveled side
should fit snugly against the fuselage side when the end of the block matches the dihedral angle (indicated by the bottom
seam of former F5). Be sure to make a right and left block.
.
j. Reinforce the wing bolt blocks with pieces of 3/4" balsa triangular stock, cut from
the 6" long piece provided.
k. Tape or pin the wing in correct alignment on the fuselage. Determine the correct
spots on the bottom of the wing and drill through and hit the hardwood wing bolt
blocks in the desired locations for the nylon bolts. Drill through the wing and the
hardwood blocks at the same time with a No.7 drill. (Remember to keep the drill
perpendicular to the bottom surface of the wing so the heads of the nylon bolts will
seat flush against the wing.
l. Take the wing off and tap the hardwood blocks with a 1/4-20 tap. Redrill the holes to 1/4" dia. to pass the nylon bolts.
m. Two pieces of 3/4"x2-1/2"x2" balsa are provided for making a fairing behind former F2 on the bottom of the wing. Bolt the
wing in place on the fuselage and shape each block to fit down into half of the cavity.
n. Carve the blocks roughly to shape so that the contour of the fuselage is carried onto the wing.
o. Glue the blocks onto the wing, not to F2. When dry, finish sanding them to shape. Fill any remaining gaps with model putty
or wood filler(*) to complete the fairing.
Pin the stabilizer/elevator plan to the building board and cover it with wax paper.
a. Cut to length and pin on the plan the 5/16" sq. balsa stabilizer trailing edge.
b. Glue the die-cut 1/8" lite-ply doubler against the front of the trailing edge.
c. Cut the S-2 parts from the printed balsa sheet No.10. Glue and pin them in place
against the trailing edge.
d. Cut to length and pin in place the 5/16" sq. spruce leading edges. Add a short
doubler, also cut from the 5/16" sq. spruce stock, behind the leading edge center
joint.
e. Cut to length and glue in all the 3/16"x5/16" balsa strip ribs.
.
f. Cut two pieces of 3/16"x3/8" balsa for the top spars. Glue in place on top of the strip ribs and S-2 pieces. Let the entire stab
assembly dry completely before proceeding!
g. When dry, unpin the stabilizer from the board and glue in the two die-cut balsa S1 ribs. Make sure the ribs are centered on
the leading and trailing edges so that the 3/32" balsa sheeting to be added later will be flush.
h. Cut to length and glue two 3/16"x3/8" balsa spars onto the bottom of the stabilizer.
i. Add the 3/32" sheet balsa fill-in to the top and bottom of the stabilizer center-sections. Notice that at the front, the fill-in
sheets butt up against the back of the 5/16" leading edge doubler, they don't overlap it.
j. When dry, sand the point off the front of the stabilizer. Make the flat spot as wide as shown on the plan.
k. Taper the tip ends of the top and bottom spars down to the edge of the S-2 pieces.
l. Mark a center-line all the way around the outside of the stabilizer. Using the line as a guide, carve and sand the stabilizer
leading edge, trailing edge, and tips round.
m. Sand the 3/32" center-section sheeting smooth. You will note a slight mismatch where the sheeting meets the leading and
trailing edges. Fill in these small voids with wood filler or model putty(*). DO NOT try to sand the voids completely out
instead of filling them in, or you may sand down the leading and trailing edges too much and weaken them.
n. Two 13-1/2" long pieces of 1/4"x3" balsa tapered stock are provided for making the elevators. Cut one of the elevator
patterns from the plan and trace the outline onto both pieces of tapered stock. Cut the elevators to shape. IMPORTANT:
Notice that one side of the tapered stock feels slightly rough while the other side is presanded smooth - plan your cutting of
the left and right elevators so that the smooth side is used as the bottom for both.
o. Join the elevators together by gluing them to the 1/4"x4" hardwood dowel joiner. Pin straight and flat on the building board
until dry.
p. Block sand the rough side of the elevators flat and smooth. Sand carefully so that
the 1/4" leading adge thickness is maintained.
OPTIONAL: When block sanding (to the right), steepen the taper a little bit near
the tip of the elevator to make the trailing edge a constant thickness along the
back. This sounds tricky, but actually won't take more than a few passes of the 80
grit sanding block.
q. Sand all the edges of the elevator assembly round. Hold the elevators up to the
stabilizer trailing edge to blend the shape of the tips together.
.
COVERING NOTE: Whether you intend to use a dope-on covering material or an iron-on pre-colored covering, it is best to
cover the stabilizer and elevators at this time, before preceeding to the next step.
r. Hinge the elevators to the stabilizer by installing 6 molded plastic hinges where shown on the plan. Use the same basic
procedure you did for installing the aileron hinges.
c. Sand the leading, trailing, and top edges of the fin round. Do not round the bottom of the fin where it will be glued onto the
fuselage and stabilizer.
d. A piece of 1/4"x3"x10-1/2" balsa tapered stock is provided for making the rudder. Cut the tapered stock to match the
rudder pattern on the plan. Finish shaping the rudder by sanding all the edges round.
COVERING NOTE: If you intend to use or an iron-on pre-colored covering material, it is best to cover the fin and rudder at
this time, before preceeding to the next step.
e. Hinge the rudder to the fin by inserting 4 molded plastic hinges where shown on the plan. Use the same basic procedure
you did for installing the aileron hinges.
a. Bolt the wing on the fuselage and pin (don't glue) the stabilizer/elevator assembly
in place. Carefully check the alignment of the stabilizer with the wing from the top
view. Measure from the back of the wing to the stabilizer hinge line on both sides.
Also check the alignment of the stabilizer with the wing from the front view.
When properly aligned, use a pencil to draw the exact location of the fuselage on
the bottom of the stabilizer center section. Unpin the stabilizer and remove it from
the fuselage.
c. Epoxy the hinged fin/rudder assembly in place, installing the bottom hinge into
the rear of the fuselage at the same time. Align carefully, making sure the fin is
perpendicular to the stabilizer. Let dry!
d. Cut the tail fairing blocks from the printed balsa sheet No.11. Shape the blocks to fit each side of the fin. Glue in place.
.
It's easiest to mount all your radio equipment(*) and pushrods in the Astro-Hog before covering and painting. Once the
initial installation has been made and all the bugs are worked out, you can take the radio system back out while the
painting is being done.
Always double check all control hookups! Locate the source of any bending, rubbing, or sticking & eliminate it.
In the Astro-Hog the fore and aft location of the servos is not critical for balancing purposes. In all of our prototype models,
the servos were centered directly under the former F3. Trim away the bottom of F3 flush with the lit-ply cockpit floor so the
servos can be mounted high enough in the fuselage. (If your servos are not overly large, you can probably glue the
hardwood servo rails against the bottoms of the 1/4"sq. fuselage corner stringers like we did, see photo.) Glue scraps of
balsa sheet to the fuselage sides around the ends of the servo rails so that they can never come loose in flight.
Switch(*)
The receiver on/off switch can be conveniently mounted in the ply cockpit floor,
where it can be easily reached from the outside. You may also find it handy to
mount your radio charging jack in the cockpit floor.
OPTIONAL: A Williams Brothers 2-5/8" scale, standard style pilot was used in our
prototype models, as shown.
.
Materials are provided for making 5/16" sq. balsa pushrods to link the elevator and rudder servos to their control horns.
Both pushrods are constructed in eactly the same manner.
Make the control surface ends of the pushrods first. Cut and bend a 2-56x10" threaded rod to match the pattern below. Drill
a 1/16" dia. hole 2" from one end of the 5/16" sq. balsa pushrod stick. Push the 90 deg. end of the wire rod into the hole,
wrap the wire to the stick with thread(*), and coat the winding with glue. Let dry.
Carefully try to determine the spot on the fuselage where the pushrod will exit and line up with the control horn and servo.
Cut a 1/8"x1-1/2" slot at this spot. Feed the pushrod through the fuselage, sticking the threaded rod through the slot. Screw
a self threading nylon RC link onto the end of the pushrod and hook it up to the control horn.
Hold the control surface in neutral position and cut off the servo end of the balsa pushrod stick about 2" short of reaching
the servo's output arm. Unhook the RC link from the control horn and take the pushrod back out of the fuselage. Cut the
piece of 1/16"x12" straight music wire that is furnished into two 6" long pieces. Put a 90 deg. bend into one end of the 6"
wire and then bind that wire with thread to the servo end of the pushrod stick in the same manner you did the other end.
Coat with glue and let dry.
Feed the pushrod back into the fuselage and hook it back up to the control horn. Make sure the nylon link is centered
halfway on the threads at the tail end so that you will have equal adjustment range either way. Then hold the control
surface in neutral position and install your choice of servo connector(* See below).
Complete both the elevator and rudder pushrods and make sure both operate smoothly. If necessary, recut the exit slots in
the fuselage sides so that they don't interfere with the pushrod's movement. Fill in the miscut portion of the slot with scrap
balsa and sand smooth.
You also may elect to install optional plastic pushrod exit guides(*), like those that appear in the photos of our first
prototype model.
.
Throttle Hookup
Materials are provided for making a flexible cable pushrod to link the throttle
servo to the engine's carburetor control arm. The pushrod consists of a 1/16" dia.
steel cable sliding inside a round nylon outer tube. The pushrod is semi-flexible,
which means it can be bent in gradual flowing curves if necessary to make its
ends line up with the servo and carburetor control arms (it's hardly ever a straight
line shot between these two places in the model).
Construct the pushrod by first cutting the 32" long piece of nylon outer tubing
provided in half. Slide one of the 16" long pieces through the hole in the firewall
that was drilled for it during step 5i. Direct the tubing back around the fuel tank
towards the throttle servo arm. Keep any curves in the tube as smooth and
gradual as possible. Do not glue the tube in yet!
Sweat solder the treaded coupler provided onto one end of the 1/16" steel cable
(see "Preparing Cable Pushrods" below). When cool, screw a nylon RC link
halfway into the threaded coupler. Then feed the other end of the cable into the
nylon tube from the front and push it all the way back into the fuselage until the
RC link can be snapped onto the engine's throttle arm. Check the movement of
the throttle by working the servo end of the cable by hand. It should be smooth
and free! Epoxy the outer tube into the hole in the firewall after you've determined
how much of it needs to stick out the front to support the cable.
.
Moving the servo end of the pushrod, cut a support block(*) from scrap balsa and glue it in place against the fuselage side
about 2" ahead of the servo's output arm, and at the same height as the arm. Shape the block so that the nylon tube can
be glued to it and will aim the pushrod cable directly at the servo arm. When satisfied, epoxy the nylon outer tube to the
support block.
Cut the nylon tube and the cable to the final length needed to accommodate your choice of servo connector(*) and install it
into the end of the cable.
When cool, grind or file the end smooth. Taper it down slightly so
that it will go int the pushrod fittings and nylon outer tube easily..
After the proper length is arrived at, sweat solder the area to be
cut so that it will not unravel while being cut. Cut through the
tinned area with a good pair of side-cutting pliers, a cut-off wheel
on a motor tool or a file.
At the firewall end, use the supplied pushrod connector (as shown in the section
5 diagram) to fasten the pushrod cable to the steering arm. Install the connector
in the middle hole of the steering arm before bolting the nose gear assembly onto
the firewall. Then feed the cable into the hole in the connector and tighten down
the clamp screw. Notice that when the nose gear is in neutral position, the
steering arm is angled slightly forward. That way when the servo pulls it back for
a left turn, the arm will clear the face of the firewall. You'll have to arrive at the
proper amount of forward angle for the steering arrm by trial and error.
At the servo end of the steering pushrod, shape and install a scrap balsa block to support the end of the nylon outer tube
and aim the cable at the servo arm. Install your choice of servo connector(*) onto the end of the cable. In the photo under
"Mounting Servos in the Fuselage", you'll see that we elected to use a threaded coupler and metal RC link at the servo
end for easy adjustments.
Aileron Hookup
Cut two pieces of hardwood to serve as mounting rails(*) for the aileron servo.
Glue them into the pocket in the center of the wing. When dry, mount your aileron
servo to the hardwood rails. The exact dimensions and location for the rails must
be taylored to fit the size of your particular servo. Plan your installation so that the
servo is mounted as low in the wing pocket as possible.
The aileron pushrods are made from two 2-56x10" threaded rods. Screw a nylon
RC link onto the threaded end of each rod. Next screw the self-threading nylon
aileron connectors that are provided halfway down the aileron torque rods that
are sticking out of the wing. Snap the RC links into the aileron connectors and
line up the pushrods with the servo arms. Then cut off the pushrod wires to
accommodate your choice of servo connectors(*) and install them.
.
A 12oz plastic clunk-type tank is recommended for use with most .60 size 2-stroke engines. If you are using a .60 4-stroke
or a .45 - .50 2-stroke, then you might want to use an 8 or 10oz tank. Refer to the engine manufacturers instructions for
any special notes that they may have on fuel tank requirements for your particular engine.
The shape of the fuel tank can be either round or rectangular. Either shape will fit
equally well inside the Astro-Hog. We feel that for most typical engine
installations a standard style tank with the cap hole at the front, is the easiest to
install. However, for a 4-stroke engine which has the carburetor on the back, you
might find that a slant or shelf-style tank will work better. They have the tank cap
hole recessed back away from the firewall.
The simplest, most trouble free fuel tank setup is with normal suction feed.
Assemble the fuel tank hardware as shown in the photo. There are 2 tubes
installed through the rubber stopper - 1 for fuel feed and 1 for overflow vent. The
vent tube should curve upwards inside the tank.
The clunk line on the feedtube must swing freely without hitting the back of the tank. If your tank, as supplied, does not
come with silicon tubing for the internal clunk line, substitute a piece of Sig Heat-Proof-Silicon Tubing, SIGSH290 Large
(*). With it installed, the tank can be left in the fuselage indefinitely - this line will not harden or deteriorate when immersed
in raw fuel.
After the model is covered and painted, you can mount the fuel tank permanently. For best fuel feed with an upright
engine, the tank should be mounted as high as possible in the fuselage. Make scrap balsa supports for the bottom and
back of the tank to hold it in place. Glue the supports to the fuselage sides. Seal around the hole in the firewall where the
fuel line comes through with silicone rubber sealer (*) to prevent exhaust oil from leaking inside the fuselage. Should the
need ever arise to remove the tank for servicing, simply break away the balsa supports and silicone.
Use Sig Heat-Proof-Silicon Fuel Tubing to connect the tank's feed tube to the engine's carburetor. Use another length of
silicone fuel tubing to extend the tank vent out the bottom of the cowl. To fill the tank with fuel, disconnect the fuel feed line
from the carburetor and pump the fuel in there until it runs out the vent line.
Main Gear
Grind, file, or sand any burrs off the ends of the preformed 5/32" main gear wires.
Insert the wires into the grooved landing gear blocks built into the bottom of the
wing. It may be necessary to clean out the landing gear block hole and groove a
little to let the wires slip in and out easily. The wires are designed to be
removable. Four nylon landing gear straps and eight #2x3/8" metal screws are
supplied for holding the main gear wires in the groved blocks. Use two straps per
wire. Mark and drill 1/16" dia. pilot holes in the grooved blocks for the screws.
Do not glue the wires into the blocks!
3" diameter wheels(*) are recommended for the main gear. Retain the wheels on
the axles with 5/32" i.d. wheel collars(*).
.
Nose Gear
A drawing of the nose gear assembly is included in section 5. When putting the nose gear together you can adjust the
length of the wire strut a little if necessary to get the model to sit at the proper ground attitude. The Astro-Hog should sit on
its trike gear perfectly level or just slightly nose up in relation to the ground for best takeoff and landing characteristics. The
adjustment is made by loosening the set screw in the steering arm and sliding the wire strut further in or out of the nose
gear bearing.
A 2-3/4" diameter wheel(*) is recommended for the nose gear. Retain the wheel on the axle with 5/32" i.d. wheel collars(*).
Extra Parts Needed(*): Note that the trike main gear wires supplied in the kit are different from the taildragger mains
shown on the plan and will not work. You can either bend your own taildragger main gear wires and tailwheel wire to
match the patterns on the plan, or write to Sig about purchasing a pre-bent set direct from the factory. Ask for the Astro-
Hog Taildragger Wire Set SIGRPCK255. The set includes 1 pair of main gear wires, 1 tailwheel wire, and 1 nylon tailwheel
bracket. You will also need two 3-1/2" dia. wheels for the main gear and one 1-1/4" dia. wheel for the tail, plus the
appropriate wheel collars. All other parts you need (grooved landing gear blocks, nylon retaining straps, scrap plywood
etc.) are already in the kit for the trike gear version and can be used in the conversion.
a. Step 1c - Same except, open up notches in front of the spar slots instead
of the notches behind.
b. Steps 5f, 5g, and 5h - Omit
c. Step 7i - Omit
d. Step 13 "Nose Gear Steering Hookup" - Omit
e. Step 15 "Main Gear" - All the same except main wheel size for taildragger
is 3-1/2" dia.
f. Step 15 "Nose Gear" - Omit
Tailwheel Assembly- Using the pattern on the plan, Cut a 3/32" plywood mount out of scrap from the die-cut plywood
sheet that F1A and F1B came in. Notch the bottom rear of the fuselage and epoxy the ply mount in place. Let dry.
Insert the tailwheel wire into the nylon bracket. Bend the top section of the wire parallel with the bottom of the rudder.
Insert the wire into the bottom of the rudder and screw the nylon bracket in place on the fuselage with #2x3/8" metal
screws. Reinforce the bottom of the rudder with fiberglass cloth and epoxy glue.
A 1" or 1-1/4" dia. tailwheel(*) is recommended. Retain it on the axle with 1/16" i.d. wheel collars(*).
Remove the landing gear, radio, engine, and fuel tank before painting.
All of our prototype Astro-Hogs were covered with Sig Koverall fabric and painted with either Sig Supercoat Dope or Sig
Skybrite Paint - see Sig Catalog. An iron-on covering material (either plastic or treated fabric) that doesn't require painting
could also be used. Whatever type of covering you desire to use, it will not conceal a rough framework. Be sure all
surfaces are smooth before proceeding.
The manufacturer's directions for applying iron-on coverings are packed with the material. Follow these closely, for
different types of material have different iron-on temperatures and techniques of application.
The rest of these instructions describe the use of Sig Koverall. Koverall is a polyester-base, heat shrinkable, synthetic
fabric much like the covering that is used on classic full-scale airplanes. It is relatively low cost and super strong. The
Koverall should be adhered to the balsa model framework with Sig Nitrate Clear Dope (Do not substitute butyrate clear
dope if you want to use Skybrite Paint for the final color finish).
.
Start by brushing an unthinned coat of clear dope over all parts of the framework that will contact the covering. When dry,
resand with fine sandpaper to remove any fuzz or raised grain. Brush on a second coat and sand again.
The bottom of the wing is a good place to start covering. Cut a piece of material about 1/2" larger all around than half of
the wing, with the grain running lengthwise. (The grain of woven materials runs parallel to the finished bias edge). Lay the
Koverall on the wing, pulling the wrinkles and stretching it smooth. Brush clear dope around all the edges. This will soak
through the fabric and adhere it to the dope already dried into the framework. Let dry before trimming off the excess
material with a sharp razor blade. Check for any rough edges or places that are not stuck down properly and apply more
dope. Let dry.
After both sides of the wing are covered, use a hot air gun, hair dryer, or household iron to shrink the Koverall tight (read
the Koverall package instructions).
Repeat the process until the entire model is covered. Then give the whole airplane a coat of clear dope. Thin the dope
until it brushes on easily and flows out smooth. Brush the dope on sparingly over the open framework areas. If too much is
applied, the excess dope may rub off the brush, run completely through the covering and puddle against the covering
surface on the other side. When these puddles dry, the large amounts of dope solids in them cause more shrinkage than
in the rest of the covering and a scarred area may result. So apply dope lightly the first time over. The second coat of clear
dope will seal most of the pores of the Koverall and from there on ruinning through will not be a problem. Sand the model
lightly with fine sandpaper after the second coat is dry. Then give it a third coat of clear dope and when dry, sand again.
The model is now ready to be finished with either Sig Supercoat Dope or Sig Skybrite Paint. Further instructions on the
application of these two finishes is included with them. Do not try to mix different brands of paint. Use Sig products from
the start and follow the instructions that come with them carefully for best results.
Cut the windshield from the 3-3/8"x8-1/2" clear plastic sheet provided, using the
pattern on the plan.
Pin the windshield in place on the fuselage for a trial fit.
When satisfied with the positioning, glue it to the model with Sigment solvent-
base model cement or cyanoacrylate "super" glue.
Optional:
Cover the glue seam when dry with a strip of plastic trim tape (* such as Sig
Superstripe) for a neat finished appearance.
18. PRE-FLIGHT
Be certain to range check your radio equipment according to the manufacturer's instructions before attempting test flights.
A lot of problems can also be avoided if your engine has been well broken in and the idle adjustment perfected on a test
block or in another airplane before installation in the new model.
.
Various brands of servos can give different amounts of control surface travel. By moving your pushrod linkages into a
different hole of the control horn and/or into different hole of the servo arm, you can change the total amount of control
surface travel you'll get when the Tx stick is moved to full throw position. Adjust your pushrod linkages to produce the
amounts of movement listed below. Measurements are made at the trailing edge of the control surface.
The control measurements listed above should give full aerobatic capability if your Astro-Hog is properly balanced. Test
flights may indicate a need for slightly more or less movement, depending on individual model performance and personal
preference.
Before flying, you should also adjust all your pushrod linkages so the control surfaces are in neutral position when the Tx
sticks and trim levers are centered in neutral. After the first flight, readjust the linkages if necessary so that the trim levers
can be returned to neutral position. It may take several flights before exact trim is established on all the flight controls.
Balance your model at the point indicated on the plan. If it balances further back, add weight to the nose as necessary.
Trying to fly with the C.G. too far back is much more dangerous than the slight increase in wing loading caused by adding
lead to the nose. Balance with an empty fuel tank.
It is impossible to produce a kit that will automatically have the correct balance point. Balsa wood varies in weight
and so do model engines. The form of muffler you use, the size and placement of your radio equipment and the
amount of finish you apply can also affect the balance. Don't feel that whatever C.G. the model builds out to is
"good enough". Check carefully and make whatever adjustments that are required. With the C.G. properly located,
the Astro-Hog should fly with only minor trim changes required.
18. FLYING
The Astro-Hog is not difficult manage on the ground or in the air. However, it is not a basic trainer. If you have no previous
RC experience we suggest that you not attempt to fly your Astro-Hog without the assistance of an experienced pilot.
Contact your local club or ask your hobby dealer for the names of good fliers in your vicinity and a suitable location for
flying. Many hours of work are involved in the construction of a model and it can be lost in a moment of beginner's
indecision. A skilled flier can help you get past the first critical test and trimming flights without damage to the model. To a
pilot who has learned the basic skills, the Astro-Hog will be a very easy airplane to fly.
During the takeoff run, try not to overcontrol the nosegear steering (the most common rookie pilot's mistake) which will
start the Astro-Hog swerving from one side of the runway to the other. If you find yourself in that situation, pull the throttle
back to full low and get the model stopped. Taxi back for a fresh start. Never try to hurry the model off the ground by
pulling full up elevator just because the model isn't going straight! The damage from a premature snap roll on takeoff
would be much more severe than anything that could happen on the ground. Just keep practicing your takeoff runs without
lifting off until you learn to use the throttle, elevators, and rudder together.
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In the air, you will find the Astro-Hog smooth, stable and responsive. It will perform all the basic aerobatic maneuvers with
ease. After you've had a chance to get the model trimmed out, you might want to experiment with slight changes in control
surface travel until the model reacts just the way you want it to. Increasing the surface travel will make the model react
much quicker, but it can also make the model "touchy" in level flight if you go too far. Shifting the balance point slightly
(1/2" maximum) forward or backward can also change the model's flight characteristics.
Having the balance point forward will make the model more stable and less likely to do snap and spin maneuvers.
Having the balance point further back will make the model react faster and more extremely to control inputs, to the point of
making it hard to control if carried too far.
If these ideas make it seem that the Astro-Hog is difficult to fly, it really isn't. These are basic laws of airplane design that
apply to all models, not just the Astro-Hog. Experimenting with different balance points should only be attempted by
experienced pilots. You'll most likely find that your Astro-Hog will fly very well with the balance point shown on the plans.
That's where all our prototype model's balance.
The Astr-Hog can be safely flown by anyone who is capable of handling a multi-channel RC model. In fact, you will
probably come to agree with hundreds of modelers before you - that the Astro-Hog is a very special design.