Physics Year 10
Physics Year 10
Physics Year 10
Reminder:
• Scalars are quantities that are fully described by a magnitude (or numerical value) alone.
• Vectors are quantities that are fully described by both a magnitude and a direction.
Distance and displacement are two quantities that may seem to mean the same thing yet have
distinctly different definitions and meanings.
• Distance is a scalar quantity that refers to "how much ground an object has covered"
during its motion.
• Displacement is a vector quantity that refers to "how far out of place an object is"; it is the
object's overall change in position.
Displacement-time graphs
Displacement-Time Graphs
• Displacement-time graphs show the change in displacement over a period of time.
• They show the change in position relative to a particular point, usually the starting
position.
• Time is on the x-axis and displacement is on the y-axis.
• We use only use time-displacement graphs when the object is moving in a single plane of
direction
• The steepness of the lines show the speed of the object moving (more steep the line the
faster the object)
• *when do we use it = Displacement-time graphs are used when the movement is in a
single plane of direction, eg north-south, up-down, left-right or forwards-backwards.
Displacement-Time Graphs
• When looking at a displacement-time graph, break the graph into segments and describe
each one separately.
• We can also get a idea of how fast the object was moving
• The graphs axis values should be always a bit more then the max value of the either
time or displacement.
- Sometimes the object may move past its original position.
- For example, when you are throwing a ball between you and a friend and the ball
goes past you if you miss the catch.
- This is shown using negative numbers on
the y-axis.
Displacement Time Graph
The displacement of an object is defined as how far the object is from its initial point. In the
displacement time graph, displacement is the dependent variable and is represented on the y-
axis, while time is the independent variable and is represented on the x-axis. Displacement time
graphs are also known as position-time graphs. There are three different plots for the
displacement time graph, and they are given below:
• The First graph explains that the object is stationary for a period of time such that the
slope is zero, which means that the velocity of the object is zero.
• the Second graph explains the velocity of the object, and hence the slope of the graph
remains constant and positive.
• Third graph explains that the acceleration is constant. The slope of the graph increases
with time.
:
Therefore, the following are the takeaway from the displacement time graph:
𝑑𝑖𝑠𝑡𝑎𝑛𝑐𝑒
𝑆𝑝𝑒𝑒𝑑𝑎𝑣 =
𝑡
Velocity
• Velocity can be though of as speed in a particular direction.
• It is calculated using displacement rather than distance.
• Velocity is a vector quantity because it has both magnitude and direction.
• The direction of velocity is the same as the direction of the object’s displacement.
Calculating Velocity
• Average velocity can be calculated by dividing the displacement by the time taken.
• Average velocity can be represented by the equation:
𝑠
𝑣𝑎𝑣 =
𝑡
• Where v is velocity, s is displacement and t is time. (av is just average) ** this “s” is
different from the speed formula
• The units for velocity depend on the units used for displacement and time.
Velocity refers to the rate at which an object changes its position in a specific direction
over a certain period of time. It is a vector quantity, meaning it has both magnitude
(speed) and direction. In physics, velocity is typically represented by the symbol "v."
Speed is a scalar quantity that refers to "how fast an object is moving." Speed can be
thought of as the rate at which an object covers distance.Velocity is a vector quantity
that refers to "the rate at which an object changes its position."
You might think of the instantaneous speed as the speed that the speedometer reads at any given instant
in time and the average speed as the average of all the speedometer readings during the course of the trip.
Since the task of averaging speedometer readings would be quite complicated (and maybe even
dangerous), the average speed is more commonly calculated as the distance/time ratio.
Reminder:
Acceleration
Acceleration Velocity: how fast an object moves
in a particular direction
• Acceleration is defined as the rate of change in
velocity.
• It describes how the velocity of an object is changing over a period of time.
• Acceleration is a vector - it has both size and direction since it is calculated using velocity
which is also a vector quantity
• Acceleration is measured in meters per second per second.
• It shows how the velocity in m/s changes every second
• Acceleration can be written as m/s/s or m/s2
• An acceleration of 5 m/s2 means the velocity of an object changes 5 m/s in every second
of its motion.
Calculating Acceleration
• Acceleration can be calculated by dividing the change in velocity by the time.
• Acceleration is represented by the equation:
𝑣−𝑢
𝑎=
𝑡
• Where v is the final velocity, u is the initial velocity and t is time.
• The units for acceleration depend on the units used for velocity and time.
Change in Velocity
• When working out the change in velocity of an object, the initial velocity (u) is always
subtracted from the final velocity (v).
𝑣𝑒𝑙𝑜𝑐𝑖𝑡𝑦 𝑐ℎ𝑎𝑛𝑔𝑒 = 𝑣 − 𝑢
• For example, if an object accelerates from 3 m/s to 9 m/s, the change in velocity is 6 m/s.
9 m/s – 3 m/s = 6 m/s
Change in Velocity
• Sometimes the change in velocity is a negative number.
• This happens when the object is decelerating.
• For example, when a car changes velocity from 60 km/h to 40 km/h, its change in
velocity is : – 20 km/h.
40 km/h – 60 km/h = -20 km/h
Acceleration is a vector quantity that is defined as the rate at which an object changes its
velocity. An object is accelerating if it is changing its velocity.
Acceleration has to do with changing how fast an object is moving. If an object is not changing
its velocity, then the object is not accelerating
The data at the right are representative of a northward-moving
accelerating object. The velocity is changing over the course of
time. In fact, the velocity is changing by a constant amount - 10
m/s - in each second of time. Anytime an object's velocity is
changing, the object is said to be accelerating; it has an
acceleration.
Reminder:
v = final velocity
u = initial velocity
Velocity-Time Graphs
Velocity-Time Graphs
• Velocity-time graphs show the change in velocity over a period of time.
• Time is on the x-axis and velocity is on the y-axis.
• Velocity-time graphs are useful when describing motion
• They can be used to determine the:
• velocity at a point in time
• acceleration of the object
• displacement of the object
Velocity-Time Graphs
• The gradient of the graph shows the
change in velocity (acceleration) of the object.
• An positive slope shows an increase in velocity.
• A negative slope shows a decrease in velocity.
• A horizontal line shows a constant velocity.
• Consider a car moving with a constant, rightward (+) velocity - say of +10 m/s. As learned
in an earlier lesson, a car moving with a constant velocity is a car with zero acceleration.
If the velocity-time data for such a car were graphed, then the
resulting graph would look like the graph at the right. Note
that a motion described as a constant, positive velocity results
in a line of zero slope (a horizontal line has zero slope) when
plotted as a velocity-time graph. Furthermore, only positive
velocity values are plotted, corresponding to a motion with
positive velocity.
Now consider a car moving with a rightward (+), changing velocity - that is, a car that is moving
rightward but speeding up or accelerating. Since the car is moving in the positive direction and
speeding up, the car is said to have a positive acceleration.
The velocity vs. time graphs for the two types of motion - constant velocity and changing velocity
(acceleration)
• the velocity would be positive whenever the line lies in the positive region (above the x-
axis) of the graph. Similarly, the velocity would be negative whenever the line lies in the
negative region (below the x-axis) of the graph.
• a positive velocity means the object is moving in the positive direction; and a negative
velocity means the object is moving in the negative direction. So one knows an object is
moving in the positive direction if the line is located in the positive region of the graph
(whether it is sloping up or sloping down). And one knows that an object is moving in the
negative direction if the line is located in the negative region of the graph (whether it is
sloping up or sloping down). And finally, if a line crosses over the x-axis from the positive
region to the negative region of the graph (or vice versa), then the object has changed
directions.
• Speeding up means that the magnitude (or numerical value) of the velocity is getting large.
For instance, an object with a velocity changing from +3 m/s to + 9 m/s is speeding up.
Similarly, an object with a velocity changing from -3 m/s to -9 m/s is also speeding up. In
each case, the magnitude of the velocity (the number itself, not the sign or direction) is
increasing; the speed is getting bigger. Given this fact, one would believe that an object is
speeding up if the line on a velocity-time graph is changing from near the 0-velocity point
to a location further away from the 0-velocity point. That is, if the line is getting further
away from the x-axis (the 0-velocity point), then the object is speeding up. And conversely,
if the line is approaching the x-axis, then the object is slowing down.
Analysing a Changing Velocity Motion
• The velocity-time data for this motion show that the car has an acceleration value of 10
m/s/s. (In Lesson 6, we will learn how to relate position-time data such as that in the
diagram above to an acceleration value.) The graph of this velocity-time data would look
like the graph below. Note that the line on the graph is diagonal - that is, it has a slope.
The slope of the line can be calculated as 10 m/s/s. It is obvious once again that the
slope of the line (10 m/s/s) is the same as the acceleration (10 m/s/s) of the car.
• Consider the motion of a car that first travels with a constant velocity (a=0 m/s/s) of 2
m/s for four seconds and then accelerates at a rate of +2 m/s/s for four seconds. That is,
in the first four seconds, the car is not changing its velocity (the velocity remains at 2
m/s) and then the car increases its velocity by 2 m/s per second over the next four
seconds. The velocity-time data and graph are displayed below. Observe the relationship
between the slope of the line during each four-second interval and the corresponding
acceleration value.
Determining slops in a velocity time graph
• The slope of the line on a velocity versus time graph is equal to the acceleration of the
object. If the object is moving with an acceleration of +4 m/s/s (i.e., changing its velocity
by 4 m/s per second), then the slope of the line will be +4 m/s/s. If the object is moving
with an acceleration of -8 m/s/s, then the slope of the line will be -8 m/s/s. If the object
has a velocity of 0 m/s, then the slope of the line will be 0 m/s. Because of its importance,
a student of physics must have a good understanding of how to calculate the slope of a
line. In this part of the lesson, the method for determining the slope of a line on a velocity-
time graph will be discussed.
The line is sloping upwards to the right. But mathematically, by how much does it slope
upwards for every 1 second along the horizontal (time) axis? To answer this question we must
use the slope equation.
Determining the Area on a velocity time Graph
• For velocity versus time graphs, the area shown by the line and the axes represents the
displacement. The diagram below shows three different velocity-time graphs; the shaded
regions between the line and the time-axis represent the displacement during the stated
time interval.
1. The shaded area is representative of the displacement during from 0 seconds to 6 seconds.
This area takes on the shape of a rectangle can be calculated using the appropriate equation.
2. The shaded area is representative of the displacement during from 0 seconds to 4 seconds.
This area takes on the shape of a triangle can be calculated using the appropriate equation.
3. The shaded area is representative of the displacement during from 2 seconds to 5 seconds.
This area takes on the shape of a trapezoid can be calculated using the appropriate equation.
The method used to find the area under a line on a velocity-time graph depends upon whether
the section bound by the line and the axes is a rectangle, a triangle or a trapezoid. Area formulas
for each shape are given below.
Inertia
• Newton’s 1st Law is also called the Law of Inertia.
• Inertia is the tendency of an object to resist changes to its motion.
• If the object is at rest, it ‘wants’ to stay at rest.
• Likewise, if it is moving, it ‘wants’ to keep moving.
• When you are moving in a car and it brakes, the friction of the brakes stops the car, but
does not stop you.
• Your body keeps moving forward until stopped by your seatbelt.
Inertia
• An object with a larger mass has more inertia than an object with a smaller mass.
• A bowling ball has more inertia than a netball because it has more mass.
• They are a similar size, but it takes more force to move the bowling ball than the netball
because it has more mass.
• It also takes more force to stop the bowling ball once it is moving than it would take to
stop a netball moving at the same speed.
•
The resistance of the object to any change in its motion, including a change in direction
objects with less mass is easier to change its motion then an object with a greater mass.
Greater mass, needs a greater force to change its motion, less mass requires less force to
change its motion.
When, an object is in motion, it will remain in motion unless it is acted upon by an
external unbalanced force. When an object is at rest, it will remain in rest unless it is
acted upon by an unbalanced force
Reminder:
An object will not change its motion unless acted on by an external unbalanced force.
Newton's first law of motion states that "An object at rest stays at rest and an object in motion
stays in motion with the same speed and in the same direction unless acted upon by an
unbalanced force." Objects tend to "keep on doing what they're doing." In fact, it is the natural
tendency of objects to resist changes in their state of motion. This tendency to resist changes in
their state of motion is described as inertia.
Inertia: the resistance an object has to a change in its state of motion.
In physics, forces are interactions that can cause objects to accelerate (change their state of
motion) or deform. Forces can be categorized into two main types: balanced forces and
unbalanced forces.
1. Balanced Forces:
• When two or more forces acting on an object cancel each other out, resulting in a net
force of zero, the forces are considered balanced.
• In a situation with balanced forces, the object will remain at rest if it was initially at rest,
or it will continue moving at a constant velocity (constant speed and direction) if it was
already in motion.
• Essentially, balanced forces do not cause any changes in the object's state of motion.
• Example: If you push an object to the right with a force of 10 Newtons, and at the same
time, someone else applies an equal force to the left, the object will not move.
2. Unbalanced Forces:
• Unbalanced forces occur when the net force acting on an object is not zero. This can
happen in one of two scenarios:
• Two forces of unequal magnitude are acting on the same object.
• A single force is acting on an object with no opposing force.
• In a situation with unbalanced forces, the object will accelerate in the direction of the
stronger force.
• The acceleration will be directly proportional to the net force applied and inversely
proportional to the mass of the object (as described by Newton's second law of motion,
F = ma
• Example: If you push an object to the right with a force of 15 Newtons, and no force is
acting in the opposite direction, the object will accelerate to the right.
It's worth noting that even if forces are balanced, an object can still be in motion if it was already
moving. This is because an object in motion tends to stay in motion (in a straight line at a
constant speed) unless acted upon by an unbalanced force (as described by Newton's first law of
motion).
In summary, balanced forces result in no change in motion, while unbalanced forces cause
acceleration.
Newtons 2nd law of motion
Net Force
• The net force on an object is the sum of all the forces acting on the object.
• Forces in the same direction are added together.
• Forces in the opposite direction are subtracted.
• Net force is a vector quantity, so needs to be written with a direction.
Fnet = m x a
• Where: Fnet = force in Newtons (N)
m = mass in kilograms (kg)
a = acceleration in metres per second per second (m/s2)
• The acceleration of an object is directly proportional to the force acting on the object.
• As the force acting on the object increases, the acceleration of the object is increased.
• More force = more acceleration.
• The acceleration of an object indirectly proportional to the mass of the object.
• As the mass of the object increases, the acceleration of the object is decreased.
• Doubling the mass, halves the acceleration.
Mass:
Mass is a measure of the amount of matter in an object. It's a fundamental property of an object
and remains constant regardless of its location. Mass is usually measured in kilograms (kg) in
the International System of Units (SI). In simpler terms, it's the "stuff" that makes up an object
and gives it inertia, which is the resistance to changes in motion.
Weight:
Weight is the force exerted on an object due to gravity. It depends on both the mass of the object
and the strength of the gravitational field it's in. Weight is a measure of the gravitational pull on
an object's mass. The formula to calculate weight is:
W = mxg
Newtons 3rd law of Motion
Action-Reaction Forces
• Isaac Newton realised that forces always occur in pairs.
• If a tennis ball is hit by a racquet, the racquet applies a force to the ball and the ball
accelerates forward.
• This is called an action force.
• However, the ball also exerts a force back onto the racquet, which you can feel as you hit
the ball.
• This is called a reaction force.
Newton’s 3rd Law
• Newton’s 3rd Law states that:
• For every action force there is an equal and opposite reaction force.
• For example, a sprinter pushes on the starting blocks, which is the action force.
• The reaction force is the starting blocks pushing back on the sprinter, propelling them
forwards.
Newton's Third Law of Motion, often referred to as the "action-reaction" law, states that for every
action, there is an equal and opposite reaction. In simpler words, when one object pushes or
pulls on another object, the second object pushes or pulls back with the same amount of force in
the opposite direction.
Potential and kinetic Energy
Energy can be classified into two main forms:
• Potential energy is energy stored in objects, for example a drawn bow.
• Kinetic energy is the energy in moving objects, for example the arrow moving
through the air after it is released.
70 90
kg kg
Kinetic Energy (KE)
• Kinetic energy (KE) is the energy possessed by moving objects.
Factors Affecting KE
• The kinetic energy of an object is determined by the velocity of the object.
• Objects traveling at a higher velocity have more kinetic energy.
• The kinetic energy of an object is also determined by the mass of the object.
• Objects with a larger mass have more kinetic energy.
Power
• In physics, power is the rate at which work is being done
• It shows how fast energy is being used.
• Power is measured in Watts (W).
• Power can be represented by the equation:
W
P= t
• Where:
P is power in watts (W)
W is work in joules (J)
t is time in seconds (s)