0 ratings0% found this document useful (0 votes) 383 views15 pagesModule 1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content,
claim it here.
Available Formats
Download as PDF or read online on Scribd
LEARNING M i
Learning Module 1 in GE Lite- Living in the Information Technology Era
|. Title: INTRODUCTION TO INFORMATION AND COMMUNICATION TECHNOLOGY
cr)
U, Topic:
4.4 IT versus ICT
1.2 Evolution of Technology
1.3 History of Computer
4.4 Components of Computer
1.5 Why Computers are powerful
1.6 Classifying computer
1.7 Digital age, Information age and computer Age
1.8 Media in the Digital Age
1.9 Evolution of media
1.10 Overview of Current Trends
1.11 Impact of ICT on Individuals, Organizations and society
4112. Ethical issues in ICT
Il Time Frame: 13 hours
IV. Introduction:
The concept of technology has evolved throughout the years. As the rate of human
progress continues to increase, society has adapted in such a way that technology no longer,
appeals to mechanical or electrical system alone. The term technology presently includes
advancements in communication and how information is handled, thus, enabling
governments, organizations, industries and ordinary individuals to improve on their decision-
making, business processes, and everyday living. The term information and communication
technology or ICT was defined in a study by Zuppo (2012) as “related to technologies that
facilitate the transfer of information and various types of electronically mediated
communication.” However, this definition was considered too broad that Zuppo created an
ICT hierarchy to identify key aspects such as ICT in education, business, and economic
sector. These classifications however contain some degree of commonality
The need for devices, such as mobile phones, laptops, and tablets, is identified in all
instances. This fact is pethaps due to the human need to “belong.” According to Baumeister
and Leary (1995), the “belongingness hypothesis” states that people have a basic
psychological need to feel closely connected to others, and that caring, affectionate bonds
from close relationships are a major part of human behavior. This need can be fulfilled
through the different modes of communication, be it face-to-face, online, through voice, or
simply through a text message, manifested in the number of people with mobile devices
such as smartphones, tablets and the latest technologies such as “wearable devices.”
Nowadays, it is no longer surprising to find a person owning several of these gadgets, which
may not necessarily be for different purposes. ICT is ubiquitous and access to it is relatively
affordable and somewhat effortless. This makes the demand much higher as different
sectors, industries and organizations now also incorporate ICT in their daily business
processes.
GE Lite- Living in the Information Technology Era 1LEARNING M i
V. Objectives:
At the end of this module, the students should be able to:
1. Define ICT;
2. Trace the evolution of technology, particularly computers;
3. Identify the different parts of the computer system, and categorize the different
computer peripheral;
Assess why computers are considered powerful thinking machines; and
Explain the role of technology in media and how it affects communication.
os
GE Lite- Living in the Information Technology Era 2LEARNING M i
Vi. Pre-Test:
MODULE 1 - INTRODUCTION TO INFORMATION AND COMMUNICATION
TECHNOLOGY (ICT)
Subject:
Date:
Direction: The following questions will help gauge how much you already know
about introduction to information and communication technology.
Write the correct answer on the space provided and explain your answer.
___1. Itrefers to processed information that helps fulfill people's daily tasks.
a. Communication _b. Information c. Knowledge d. Technology
___2 It is a type of an input device that lets you select options from on-screen menus.
a. Keyboard b. Mouse ©. Trackball 4. Scanner
3. It is referred to as the enclosure composed of the main elements of a computer
used to administer data.
a. Digital camera. ob. PC ©. Storage device d. System unit
4. Itis like a personal computer but it has a more powerful microprocessor and a high-
quality monitor.
a. Mainframe b. Minicomputer c. Supercomputer d. Workstation
5. Its a cable used to transmit audio/video data with much clearer image quality.
a. Ethernet cable b. VGA c. HDMI d. PS/2
GE Lite- Living in the Information Technology Era 3Nene) eee
VIL Learning Activities:
& 4.4 IT versus ICT
When are we going to use the term ICT and how
does it differ from IT? So, Information and
ation Technology (ICT) is more often used in
general sense, and is described as using computers and
other digital technologies to assist individuals or
institutions in handling or using information. ICT involves:
information gathering, processing, storing and presenting
data. It also involves collaboration and communication.
Information Technology (IT) on the other hand is
involved with computers, software, networking,
and other IT infrastructure to help relay or manage
information important in modern-day living as
seen primarily in large companies or corporations.
Breakdown of ICT
|- Information C- Communication T- Technology
Information- refers to the knowledge obtain
from reading, investigation, study, or research.
In terms of data, information is regarded as
processed data. Processed information is
called knowledge. Knowledge helps fuffill daily
task. For example, knowledge is used to —ay
predict tomorrow's weather and decide if there
is a need to bring an umbrella. Knowledge is also used to analyze the stock market and
check which company is worth investing,
Communication- is an act of transmitting messages.
It is a process in which information is exchanged
between individuals through verbal and non-verbal
means. With technology, communication is faster,
more convenient and more efficient. When face-to-
face meeting is not possible, long
distance communication or virtual
communication is now common and
easy with the use of smartphones and
computers with internet access.
GE Lite- Living in the Information Technology Era 4Nene) eee
Technology- has made communication much easier and faster through telephones, fax
machines, mobile devices, and the internet. It has also made broadcasting of information,
such as news or weather reports, more effective.
4.2 EVOLUTION OF TECHNOLOGY
The evolution of technology has always ~~
depended on one thing: the human rationale. Human
& tends to think of ways on how to discharge task or
workload, or daily activities easily. The concept of
24S. technology always starts with the basic tool.
By combining a set of tools, people have come up with machines that can do the
task faster and more efficiently. Another type of machine that is considered a necessity is the
computer. A computer is an electronic device, operating under the control of instructions
stored in its own memory that can accept data, manipulate the data according to specified
rules, produce results and store the results for future use. Most machines, including
computers, have evolved through the process of automation.
Automation is defined as “the technique of
making an apparatus, a process, or a system operate
automatically.” Automation includes a broad range of
technologies normally connecting computer systems to
other systems such as sensors, wireless application,
expert systems and system integration, among others.
However, an automated system is not the same
as an intelligent system. Intelligent systems are far
more complex and are capable of learning. Artificial
intelligent is one of the examples.
4.3 HISTORY OF COMPUTER
Computers have evolved based on the type of components used in the design. At
= present, scientists and researchers have identified five generations based on design,
suitability and reliability. These generations of computer will be defined below (Pepito, 2002).
The first electronic computer was developed in
1946, designed by J. Presper Eckert and John W.
Mauchly from the University of Pennsylvania and
First-Generation Computer (1946-1959)
a financed by the United States Army, the Electronic
a 1 Numeric Integrator and Calculator (ENIAC). ENIAC
Ty was a modular computer, composed of several panels
ie capable of performing different functions. However, it
c could store only limited or small amount of information
| and only do arithmetic operations such as addition and
First Generation Computers subtraction of up to 10 digits. The computer was roughly
167 square meters in size and weighed 27 tons.
GE Lite- Living in the Information Technology Era 5ARNING M i
‘Second-Generation Computer
(1959-1965)
In this second generation, the
transistor was used as the interior
sections of the computer. Transistors
were much smaller, faster and more
dependable than the vacuum tubes of
the first-generation computer. They
generated less heat and consumed
ty but were still very
Second Generation Computers
Third-Generation Computer (1965-1974)
In 1965, Jack Kilby invented the integrated
circuit (IC) that was used instead of transistors as
the interior sections to build the computer. A single
IC has many transistors, resistors and capacitors
that even the full circuit board of a transistor can be
replaced entirely with one chip. This chip made the
computers smaller, unfailing and effective. Remote
processing, time-sharing and multiprogramming
system were used.
Fourth-Generation Computer (1971-1980)
Very large scale integrated (LVS!) circuits
were used to build computers. These circuits have
about 5,000 transistors and other circuit elements with
connected circuits on a single chip known as the
microprocessor. These fourth generation computers
such as personal computers became more powerful,
dense, reliable and inexpensive. The other application of this microprocessor technology can
be used and applied for pocket calculators, TV sets, automotive devices and audio and
video appliances.
Fifth-Generation Computer (1980-onwards)
In this fifth generation, the VLSI technology has evolved into
what is called ultra large-scale integration (ULSI) technology, with the
manufacture of microprocessor chips having 10 million electronic
‘components. This generation involves computer intelligence which is
associated with Al, natural language and expert systems that
interpret the means and practices of producing computers that think
like human beings.
GE Lite- Living in the Information Technology Era 6LEARNING M
For more information about the history of computer, click this _ link’
https://www.livescience.com/-207 18-computer-history. htm!
1.4 COMPONENTS OF COMPUTER
Computer is an electronic device that manipulates information or data and has ability
to store, retrieve and process data. It contains both hardware components and software
= application
HARDWARE- pertains to the computer's physical devices: Input devices and output devices
Input Devices- enter or send data and
computer system on the internet
structions from user or from another
Keyboard- accept letters, numbers and commands
from the user
Mouse- lets one select option from on-screen menus
-
Microphone- allows user to speak into the
computer to input data and instruction
Scanner- converts printed material such as text and pictures into a form
the computer can use
=
Digital camera- allows one to take pictures then
transfer the photographed images to the computer or >
printer instead of storing the images on a traditional film La
PC video camera- digital video camera that enables users to create a movie or take still
photographs electronically
Output devices- any hardware component that transmits information to one or more
people.
GE Lite- Living in the Information Technology Era 7LEARNING M
Printer- produces text and graphics on a physical,
medium such as paper
Monitor- display text, graphics and videos on screen. Two types of monitor:
1, Cathode ray tube (CRT) - vacuum tube
containing an electron gun at one end and a fluorescent screen at
another end
2. Liquid crystal display (LCD) — is a
flat-panel display that consists of a layer
of color or monochrome pixels arranged
schematically between a couple of transparent electrodes and
‘two polarizing filters
3. Light-emitting diode (LED) — a flat-panel display that uses
light-emitting diodes for backlighting
SYSTEM UNIT- is the enclosure composed of the
main elements of a computer that are used to
administer data. The circuitry of the system unit
containing the primary components of a computer
with connectors into which other circuit boards
can be positioned is recognized as motherboard.
STORAGE DEVICE it is where the data is kept 2 ”” = 2
permanently. There are many types of storage
devices which include the flash disk drive, a small "=O "apo CO/OW0
portable storage device often referred to as pen
drive, thumb drives, or jump drives. It has a capacity 4 Ba oS Bal
of 2GB, 4GB, 8GB, 16GB, 32GB, 64GB, 12868,
1TB and 21B. Hard disk drive is a non-volatile rogpy ereryCard pen rve Te
memory which permanently stores and retrieves
data, Compact disk is a flat, round and portable metal disk
COMPUTER STORAGE OR MEMORY DEVICES
GE Lite- Living in the Information Technology Era 8LEARNING M i
4.5 WHY COMPUTERS ARE POWERFUL?
Computers are powerful for a variety of reasons. They work with remarkable speed,
reliability, consistency, accuracy and communication. Computers can store large
amounts of data and information. Also, computers allow users to communicate with other
users or computers. A user is anyone who communicates and interacts with a computer or
makes use of the information it generates.
4.6 CLASSIFYING COMPUTERS
Computers can be classified based on size and
computing power. However, as technology advances, these
classifications tend to overlap as modem computer have
become smaller, yet more powerful and relatively cheaper.
The following are the general classification of computers:
rte
1. Personal computer- small, single-user computer based on a microprocessor
2. Workstation- just like PC but has
more powerful microprocessor and a higher-quality
monitor
3. Minicomputer- a multi-user computer capable of
supporting 10 to hundreds of users simultaneously
4. Mainframe- a multi-user computer capable of
supporting hundreds or thousands of users simultaneously
5. Supercomputer- an extremely fast
computer that can perform millions of
instructions per second
GE Lite- Living in the Information Technology Era 9LEARNING M
6. Desktop computers- computers designed to be |=
placed on a desk
7. Laptop computers- battery-powered
computer devices whose portability makes them
possible to use almost anytime, anywhere
8. Tablet computers- hand-held computers with touch-sensitive screen for
typing and navigation
9, Smartphones- hand-held telephones which can do things that
computers can do, including browsing and searching the internet
and even playing console games
10. Wearable- include fitness trackers and smart watches that can be worn
throughout the day
11. Smart TVs- are the latest TV sets that include applications
present in the computers.
3 It is a period in human history
economy brought by industrialization during
weer? youn
1.7 DIGITAL AGE, INFORMATION AGE
AND COMPUTER AGE T H f
characterized by the shift from traditional
industry to information technology-based
the Industrial Revolution. The definition of
what digital means (or what information
means) continues to change over ti
GE Lite- Living in the Information Technology Era 10LEARNING M
new technologies, user devices and methods of interaction with other people and devices
enter the domain of research, development and market launch.
This period is also characterized by the digital industry creating a knowledge-based
society surrounded by a high-tech global economy that exerts its influence on how the
manufacturing process and service sector work in an efficient and convenient way.
4.8 MEDIA IN THE DIGITAL
AGE
Media normally refers to
the means of communication
that uses unique tools to
interconnect among people.
The forms of media include
television, radio, cellular phones
and intemet (includes social
media sites). In the digital age,
however, media can be
considered as the message, the =
medium and the messenger.
The Message- media is considered to be the message itself for those who create
and own the rights of content. Example is blog. Cick this link to understand about blogging
http://www thebalancesmb. com/blogging-what-is-it-1794405
The Medium- refers to the tool or tools used in sending a message from the source
to the destination. Examples of medium are delivering news on TV or radio. With the latest
technologies, social media is an avenue for information dissemination.
‘The Messenger- is the one who delivers the message. This is why broadcasters for
example being the messenger of news are called “media.”
4.9 EVOLUTION OF MEDIA
The media has transformed itself based on two things- (1) how information is
presented; (2) how the connection is established. Woodcut printing on cloth or on paper was
used in the early 15" century. It was in 1436 when Johannes Gutenberg started working on
a printing press which used relief printing and molding system.
In the 1800s, the telegraph was developed followed by the telephone which made the
two-way communication possible.
At the beginning of the 1900s, broadcasting and recorded media were introduced.
Radio and television were used to send sound and video to homes and offices through
electromagnetic spectrum or radio waves. Later on, a combination of both audio and video
information made the audience's viewing experience more exciting. Films and movies
became popular as they catered to larger audiences.
GE Lite- Living in the Information Technology Era 11Nene) eee
In line with this development, the audience regardless of their professions can now
interact with one another and are no longer disconnected. News sites can even get news
stories for example from twitter or other social media sites.
4.10 OVERVIEW OF CURRENT TRENDS
A trend refers to something hip or popular at a certain point in time. It can be a
FS: particular style in fashion, devices or entertainment. A new trend may always come along to
replace the old one.
Technology trends tend to change as time goes by. Following Moore's law,
technology is bound to upgrade itself every two years. A few years ago, people would have a
cellular phone, a digital camera, a portable music player, and a laptop with them. They would
use their phones to text and make calls, the digital camera to take pictures, and the music
player to listen to music while doing their work on their laptop. Now, smartphones are
capable of doing the aforementioned activities and a lot more through apps made available
online.
In an article from Forbes.com, DeMers (2016) identified seven major trends in 2017.
1. loT and smart home technology- the vision
of loT has evolved due to the convergence of multiple
technologies, including pervasive ~— wireless
communication, data analytics, machine learning, and
use of hardware technology such as sensors,
microprocessors and microcontrollers.
2, Augmented reality and virtual reality: in 2016, the release of games
a such as Pokemon Go and the anticipated VR headset, Oculus Rift, served
s as turning point for AR and VR technology.
é..
a
3. Machine learning- also called artificial intelligence, having
machines decide for you seem to be a daunting task and would
probably make you think of robots and talking computers,
similar to Iron man’s Jarvis.
4, Automation- through advance technology, it is now
possible to automate previously human-exclusive tasks. This
is very much evident through wearable devices such as step
counters and heart rate monitors used by health-conscious
individuals.
GE Lite- Living in the Information Technology Era 12LEARNING M i
5. Big data- is a term that describes large and
complex volumes of data. Waze is an example of
an app which uses big data
6. Physical-digital integration- majority of organization nowadays
are moving towards system automation. The concept of having a
“paperless company’ in which transactions, reports and services are
done using automated systems is one such example.
7. Everything in demand- due to the prevalence of
network connectivity, it is possible to have information
on demand. Music, movies, and even drivers are
made available through the apps in smartphone.
1.11 IMPACT OF ICT ON INDIVIDUALS, ORGANIZATIONS AND SOCIETY
ICT brings both positive and negative effects to individuals, organizations and
S- society. It improves education, access to information, and security. However, it limits
personal interaction and physical activity and poses problems in employment and security
POSITIVE EFFECTS
Improved access to education
Access to information and communication
> Security
>
NEGATIVE EFFECTS
> Reduced personal interaction and physical activity
> Job loss or increase in unemployment
> Security especially a threat to security
1.12 ETHICAL ISSUES IN ICT
4. Plagiarism. it is an act of theft in which a person copies another person's ideas,
words, or writings, etc. and pass them off as his or her own.
Exploitation- itis an action in which one deals with a person dishonestly, unethically
and dishonorably, in order to take advantage of the latter's works and or resources.
Libel- it can either be an insult, slur or slander. Software Piracy refers to an act of
installing or copying software into the computer in the absence of an end-user
licensing agreement (EULA), and/or producing a copy disregarding the copyrights.
GE Lite- Living in the Information Technology Era 13Vill. Self-Evaluation:
tion: Trying-out this assignment will help you determine if you acquired the
skills/knowledge that you supposed to learn from this module.
True or False. Write T if the statement is true and F if the statement is false.
___1. Laptop is a non-portable device that is battery-powered.
____2. Automation helps human task.
____3. LED means Light-emitting display.
__4. First generation computer has ivolved into ultra large scale integration technology.
5. Output devices send data and instruction from user.
IX. Review of Concepts,
With the evolution of technology, people
are now living in a period in which the economy
is based on information computerization. This
industry that involves computers, software and
networking, among others is called Information
Technology (IT). It is a subset of Information
Communications Technology (ICT) which
pertains to the use of technology that supports
activities involving not only information such as gathering, storing, and presenting data, but
also collaboration and communication.
The computer, being the main tool or equipment in IT, has evolved in many ways
from the first generation computer to present fifth generation computer.
‘The power of the computer, coupled with the introduction of the internet, cannot be
underestimated with its speed, reliability and consistency, accuracy and ability to handle
communication.
Communication and information creation and distribution have developed. Among the
major trends is the so-called Internet of things, the expansion and application of networks
and internet to everyday objects.
ICT, however, has both positive and negative impacts on individuals, organizations
and society.
XIL, Reference:
Caoili-tayuan. R-R., & Eleazar, M V. (2019). Living in the Information Technology Era.
Quezon City: C&E Publishing, Inc.
GE Lite- Living in the Information Technology Era 14Nene) eee
Zimmermann, K. A. (2017) History of Computers: A Brief Timeline. Retrieved from
https://www.livescience.com/-20718-computer-history.html
Duermyer, R. (June 30, 2020). What is blogging? Definition and example of blogging.
Retrieved from http://www.thebalancesmb.com/blogging-what-is-it-1794405,
GE Lite- Living in the Information Technology Era 15