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Transmission Control Protocol (TCP) Specification

Title: "TCP/IP Illustrated, Volume 1: The Protocols" Description: "TCP/IP Illustrated, Volume 1: The Protocols" by W. Richard Stevens is a seminal work in the field of computer networking. This book delves into the intricate details of the TCP/IP suite of protocols, with a particular focus on the TCP protocol. The book starts by introducing the foundational concepts of networking and the TCP/IP protocol suite. It provides an in-depth exploration of the TCP protocol, which is one of the core pr

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0% found this document useful (0 votes)
31 views

Transmission Control Protocol (TCP) Specification

Title: "TCP/IP Illustrated, Volume 1: The Protocols" Description: "TCP/IP Illustrated, Volume 1: The Protocols" by W. Richard Stevens is a seminal work in the field of computer networking. This book delves into the intricate details of the TCP/IP suite of protocols, with a particular focus on the TCP protocol. The book starts by introducing the foundational concepts of networking and the TCP/IP protocol suite. It provides an in-depth exploration of the TCP protocol, which is one of the core pr

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Manish Raj Yadav
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© © All Rights Reserved
Available Formats
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Workgroup: Internet Engineering Task Force

Internet-Draft: draft-ietf-tcpm-rfc793bis-25
Obsoletes: 793, 879, 2873, 6093, 6429, 6528, 6691 (if approved)
Updates: 5961, 1122 (if approved)
Published: 7 September 2021
Intended Status: Standards Track
Expires: 11 March 2022
Author: W. Eddy, Ed.
MTI Systems

Transmission Control Protocol (TCP) Specification

Abstract
This document specifies the Transmission Control Protocol (TCP). TCP is an important transport layer protocol
in the Internet protocol stack, and has continuously evolved over decades of use and growth of the Internet.
Over this time, a number of changes have been made to TCP as it was specified in RFC 793, though these have
only been documented in a piecemeal fashion. This document collects and brings those changes together
with the protocol specification from RFC 793. This document obsoletes RFC 793, as well as RFCs 879, 2873,
6093, 6429, 6528, and 6691 that updated parts of RFC 793. It updates RFC 1122, and should be considered as
a replacement for the portions of that document dealing with TCP requirements. It also updates RFC 5961 by
adding a small clarification in reset handling while in the SYN-RECEIVED state. The TCP header control bits
from RFC 793 have also been updated based on RFC 3168.

RFC EDITOR NOTE: If approved for publication as an RFC, this should be marked additionally as "STD: 7" and
replace RFC 793 in that role.

Status of This Memo


This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.

Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups
may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts is at
https://datatracker.ietf.org/drafts/current/.

Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or
obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or
to cite them other than as "work in progress."

This Internet-Draft will expire on 11 March 2022.

Copyright Notice
Copyright (c) 2021 IETF Trust and the persons identified as the document authors. All rights reserved.

This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents
(https://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these
documents carefully, as they describe your rights and restrictions with respect to this document. Code
Components extracted from this document must include Simplified BSD License text as described in Section
4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD
License.

This document may contain material from IETF Documents or IETF Contributions published or made publicly
available before November 10, 2008. The person(s) controlling the copyright in some of this material may not
have granted the IETF Trust the right to allow modifications of such material outside the IETF Standards
Process. Without obtaining an adequate license from the person(s) controlling the copyright in such materials,
this document may not be modified outside the IETF Standards Process, and derivative works of it may not be
created outside the IETF Standards Process, except to format it for publication as an RFC or to translate it into
languages other than English.

Table of Contents
1. Purpose and Scope

2. Introduction

2.1. Requirements Language

2.2. Key TCP Concepts

3. Functional Specification

3.1. Header Format

3.2. Specific Option Definitions

3.2.1. Other Common Options

3.2.2. Experimental TCP Options

3.3. TCP Terminology Overview

3.3.1. Key Connection State Variables

3.3.2. State Machine Overview

3.4. Sequence Numbers

3.5. Establishing a connection

3.6. Closing a Connection

3.6.1. Half-Closed Connections

3.7. Segmentation

3.7.1. Maximum Segment Size Option

3.7.2. Path MTU Discovery

3.7.3. Interfaces with Variable MTU Values

3.7.4. Nagle Algorithm

3.7.5. IPv6 Jumbograms

3.8. Data Communication

3.8.1. Retransmission Timeout


3.8.2. TCP Congestion Control

3.8.3. TCP Connection Failures

3.8.4. TCP Keep-Alives

3.8.5. The Communication of Urgent Information

3.8.6. Managing the Window

3.9. Interfaces

3.9.1. User/TCP Interface

3.9.2. TCP/Lower-Level Interface

3.10. Event Processing

3.10.1. OPEN Call

3.10.2. SEND Call

3.10.3. RECEIVE Call

3.10.4. CLOSE Call

3.10.5. ABORT Call

3.10.6. STATUS Call

3.10.7. SEGMENT ARRIVES

3.10.8. Timeouts

4. Glossary

5. Changes from RFC 793

6. IANA Considerations

7. Security and Privacy Considerations

8. Acknowledgements

9. References

9.1. Normative References

9.2. Informative References

Appendix A. Other Implementation Notes

A.1. IP Security Compartment and Precedence

A.1.1. Precedence

A.1.2. MLS Systems

A.2. Sequence Number Validation

A.3. Nagle Modification

A.4. Low Water Mark Settings

Appendix B. TCP Requirement Summary


Author's Address

1. Purpose and Scope


In 1981, RFC 793 [16] was released, documenting the Transmission Control Protocol (TCP), and replacing
earlier specifications for TCP that had been published in the past.

Since then, TCP has been widely implemented, and has been used as a transport protocol for numerous
applications on the Internet.

For several decades, RFC 793 plus a number of other documents have combined to serve as the core
specification for TCP [48]. Over time, a number of errata have been filed against RFC 793, as well as
deficiencies in security, performance, and many other aspects. The number of enhancements has grown over
time across many separate documents. These were never accumulated together into a comprehensive update
to the base specification.

The purpose of this document is to bring together all of the IETF Standards Track changes that have been
made to the base TCP functional specification and unify them into an update of RFC 793.

Some companion documents are referenced for important algorithms that are used by TCP (e.g. for
congestion control), but have not been completely included in this document. This is a conscious choice, as
this base specification can be used with multiple additional algorithms that are developed and incorporated
separately. This document focuses on the common basis all TCP implementations must support in order to
interoperate. Since some additional TCP features have become quite complicated themselves (e.g. advanced
loss recovery and congestion control), future companion documents may attempt to similarly bring these
together.

In addition to the protocol specification that describes the TCP segment format, generation, and processing
rules that are to be implemented in code, RFC 793 and other updates also contain informative and descriptive
text for readers to understand aspects of the protocol design and operation. This document does not attempt
to alter or update this informative text, and is focused only on updating the normative protocol specification.
This document preserves references to the documentation containing the important explanations and
rationale, where appropriate.

This document is intended to be useful both in checking existing TCP implementations for conformance
purposes, as well as in writing new implementations.

2. Introduction
RFC 793 contains a discussion of the TCP design goals and provides examples of its operation, including
examples of connection establishment, connection termination, packet retransmission to repair losses.

This document describes the basic functionality expected in modern TCP implementations, and replaces the
protocol specification in RFC 793. It does not replicate or attempt to update the introduction and philosophy
content in Sections 1 and 2 of RFC 793. Other documents are referenced to provide explanation of the theory
of operation, rationale, and detailed discussion of design decisions. This document only focuses on the
normative behavior of the protocol.
The "TCP Roadmap" [48] provides a more extensive guide to the RFCs that define TCP and describe various
important algorithms. The TCP Roadmap contains sections on strongly encouraged enhancements that
improve performance and other aspects of TCP beyond the basic operation specified in this document. As one
example, implementing congestion control (e.g. [9]) is a TCP requirement, but is a complex topic on its own,
and not described in detail in this document, as there are many options and possibilities that do not impact
basic interoperability. Similarly, most TCP implementations today include the high-performance extensions in
[46], but these are not strictly required or discussed in this document. Multipath considerations for TCP are
also specified separately in [57].

A list of changes from RFC 793 is contained in Section 5.

2.1. Requirements Language


The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT",
"RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as
described in BCP 14 [3][12] when, and only when, they appear in all capitals, as shown here.

Each use of RFC 2119 keywords in the document is individually labeled and referenced in Appendix B that
summarizes implementation requirements.

Sentences using "MUST" are labeled as "MUST-X" with X being a numeric identifier enabling the requirement
to be located easily when referenced from Appendix B.

Similarly, sentences using "SHOULD" are labeled with "SHLD-X", "MAY" with "MAY-X", and "RECOMMENDED"
with "REC-X".

For the purposes of this labeling, "SHOULD NOT" and "MUST NOT" are labeled the same as "SHOULD" and
"MUST" instances.

2.2. Key TCP Concepts


TCP provides a reliable, in-order, byte-stream service to applications.

The application byte-stream is conveyed over the network via TCP segments, with each TCP segment sent as
an Internet Protocol (IP) datagram.

TCP reliability consists of detecting packet losses (via sequence numbers) and errors (via per-segment
checksums), as well as correction via retransmission.

TCP supports unicast delivery of data. Anycast applications exist that successfully use TCP without
modifications, though there is some risk of instability due to changes of lower-layer forwarding behavior [45].

TCP is connection-oriented, though does not inherently include a liveness detection capability.

Data flow is supported bidirectionally over TCP connections, though applications are free to send data only
unidirectionally, if they so choose.

TCP uses port numbers to identify application services and to multiplex distinct flows between hosts.

A more detailed description of TCP features compared to other transport protocols can be found in Section
3.1 of [51]. Further description of the motivations for developing TCP and its role in the Internet protocol stack
can be found in Section 2 of [16] and earlier versions of the TCP specification.
3. Functional Specification
3.1. Header Format
TCP segments are sent as internet datagrams. The Internet Protocol (IP) header carries several information
fields, including the source and destination host addresses [1] [13]. A TCP header follows the IP headers,
supplying information specific to the TCP protocol. This division allows for the existence of host level protocols
other than TCP. In early development of the Internet suite of protocols, the IP header fields had been a part of
TCP.

This document describes the TCP protocol. The TCP protocol uses TCP Headers.

A TCP Header is formatted as follows, using the style from [65]:


0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Source Port | Destination Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Sequence Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Acknowledgment Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Data | |C|E|U|A|P|R|S|F| |
| Offset| Rsrvd |W|C|R|C|S|S|Y|I| Window |
| | |R|E|G|K|H|T|N|N| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Checksum | Urgent Pointer |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| [Options] |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| :
: Data :
: |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Note that one tick mark represents one bit position.

Figure 1: TCP Header Format


 
where:

Source Port: 16 bits.


The source port number.

Destination Port: 16 bits.


The destination port number.

Sequence Number: 32 bits.


The sequence number of the first data octet in this segment (except when the SYN flag is set). If SYN is set
the sequence number is the initial sequence number (ISN) and the first data octet is ISN+1.
Acknowledgment Number: 32 bits.
If the ACK control bit is set, this field contains the value of the next sequence number the sender of the
segment is expecting to receive. Once a connection is established, this is always sent.

Data Offset (DOffset): 4 bits.


The number of 32 bit words in the TCP Header. This indicates where the data begins. The TCP header (even
one including options) is an integer multiple of 32 bits long.

Reserved (Rsrvd): 4 bits.


A set of control bits reserved for future use. Must be zero in generated segments and must be ignored in
received segments, if corresponding future features are unimplemented by the sending or receiving host.

The control bits are also know as "flags". Assignment is managed by IANA from the "TCP Header Flags"
registry [61]. The currently assigned control bits are CWR, ECE, URG, ACK, PSH, RST, SYN, and FIN.

CWR: 1 bit.
Congestion Window Reduced (see [7]).

ECE: 1 bit.
ECN-Echo (see [7]).

URG: 1 bit.
Urgent Pointer field is significant.

ACK: 1 bit.
Acknowledgment field is significant.

PSH: 1 bit.
Push Function (see the Send Call description in Section 3.9.1).

RST: 1 bit.
Reset the connection.

SYN: 1 bit.
Synchronize sequence numbers.

FIN: 1 bit.
No more data from sender.

Window: 16 bits.
The number of data octets beginning with the one indicated in the acknowledgment field that the sender of
this segment is willing to accept. The value is shifted when the Window Scaling extension is used [46].

The window size MUST be treated as an unsigned number, or else large window sizes will appear like
negative windows and TCP will not work (MUST-1). It is RECOMMENDED that implementations will reserve
32-bit fields for the send and receive window sizes in the connection record and do all window
computations with 32 bits (REC-1).

Checksum: 16 bits.
The checksum field is the 16 bit one's complement of the one's complement sum of all 16 bit words in the
header and text. The checksum computation needs to ensure the 16-bit alignment of the data being
summed. If a segment contains an odd number of header and text octets, alignment can be achieved by
padding the last octet with zeros on its right to form a 16 bit word for checksum purposes. The pad is not
transmitted as part of the segment. While computing the checksum, the checksum field itself is replaced
with zeros.

The checksum also covers a pseudo header (Figure 2) conceptually prefixed to the TCP header. The pseudo
header is 96 bits for IPv4 and 320 bits for IPv6. Including the pseudo header in the checksum gives the TCP
connection protection against misrouted segments. This information is carried in IP headers and is
transferred across the TCP/Network interface in the arguments or results of calls by the TCP
implementation on the IP layer.


+--------+--------+--------+--------+
| Source Address |
+--------+--------+--------+--------+
| Destination Address |
+--------+--------+--------+--------+
| zero | PTCL | TCP Length |
+--------+--------+--------+--------+

Figure 2: IPv4 Pseudo Header


 
Pseudo header components for IPv4:
Source Address: the IPv4 source address in network byte order

Destination Address: the IPv4 destination address in network byte order

zero: bits set to zero

PTCL: the protocol number from the IP header

TCP Length: the TCP header length plus the data length in octets (this is not an explicitly transmitted
quantity, but is computed), and it does not count the 12 octets of the pseudo header.

For IPv6, the pseudo header is defined in Section 8.1 of RFC 8200 [13], and contains the IPv6 Source
Address and Destination Address, an Upper Layer Packet Length (a 32-bit value otherwise equivalent to
TCP Length in the IPv4 pseudo header), three bytes of zero-padding, and a Next Header value (differing
from the IPv6 header value in the case of extension headers present in between IPv6 and TCP).

The TCP checksum is never optional. The sender MUST generate it (MUST-2) and the receiver MUST check
it (MUST-3).

Urgent Pointer: 16 bits.


This field communicates the current value of the urgent pointer as a positive offset from the sequence
number in this segment. The urgent pointer points to the sequence number of the octet following the
urgent data. This field is only be interpreted in segments with the URG control bit set.

Options: [TCP Option]; Options#Size == (DOffset-5)*32; present only when DOffset > 5.
Options may occupy space at the end of the TCP header and are a multiple of 8 bits in length. All options
are included in the checksum. An option may begin on any octet boundary. There are two cases for the
format of an option:

Case 1: A single octet of option-kind.

Case 2: An octet of option-kind (Kind), an octet of option-length, and the actual option-data octets.
The option-length counts the two octets of option-kind and option-length as well as the option-data octets.

Note that the list of options may be shorter than the data offset field might imply. The content of the
header beyond the End-of-Option option must be header padding (i.e., zero).

The list of all currently defined options is managed by IANA [60], and each option is defined in other RFCs,
as indicated there. That set includes experimental options that can be extended to support multiple
concurrent usages [44].

A given TCP implementation can support any currently defined options, but the following options MUST be
supported (MUST-4 - note Maximum Segment Size option support is also part of MUST-19 in Section 3.7.2):

Kind Length Meaning


---- ------ -------
0 - End of option list.
1 - No-Operation.
2 4 Maximum Segment Size.

These options are specified in detail in Section 3.2.

A TCP implementation MUST be able to receive a TCP option in any segment (MUST-5).

A TCP implementation MUST (MUST-6) ignore without error any TCP option it does not implement,
assuming that the option has a length field. All TCP options except End of option list and No-Operation
MUST have length fields, including all future options (MUST-68). TCP implementations MUST be prepared to
handle an illegal option length (e.g., zero); a suggested procedure is to reset the connection and log the
error cause (MUST-7).

Note: There is ongoing work to extend the space available for TCP options, such as [64].

Data: variable length.


User data carried by the TCP segment.
3.2. Specific Option Definitions
A TCP Option is one of: an End of Option List Option, a No-Operation Option, or a Maximum Segment Size
Option.

An End of Option List Option is formatted as follows:

0
0 1 2 3 4 5 6 7
+-+-+-+-+-+-+-+-+
| 0 |
+-+-+-+-+-+-+-+-+

where:

Kind: 1 byte; Kind == 0.


This option code indicates the end of the option list. This might not coincide with the end of the TCP header
according to the Data Offset field. This is used at the end of all options, not the end of each option, and
need only be used if the end of the options would not otherwise coincide with the end of the TCP header.
A No-Operation Option is formatted as follows:

0
0 1 2 3 4 5 6 7
+-+-+-+-+-+-+-+-+
| 1 |
+-+-+-+-+-+-+-+-+

where:

Kind: 1 byte; Kind == 1.


This option code can be used between options, for example, to align the beginning of a subsequent option
on a word boundary. There is no guarantee that senders will use this option, so receivers MUST be prepared
to process options even if they do not begin on a word boundary (MUST-64).

A Maximum Segment Size Option is formatted as follows:

0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| 2 | Length | Maximum Segment Size (MSS) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

where:

Kind: 1 byte; Kind == 2.


If this option is present, then it communicates the maximum receive segment size at the TCP endpoint that
sends this segment. This value is limited by the IP reassembly limit. This field may be sent in the initial
connection request (i.e., in segments with the SYN control bit set) and MUST NOT be sent in other segments
(MUST-65). If this option is not used, any segment size is allowed. A more complete description of this
option is provided in Section 3.7.1.

Length: 1 byte; Length == 4.


Length of the option in bytes.

Maximum Segment Size (MSS): 2 bytes.


The maximum receive segment size at the TCP endpoint that sends this segment.

3.2.1. Other Common Options


Additional RFCs define some other commonly used options that are recommended to implement for high
performance, but not necessary for basic TCP interoperability. These are the TCP Selective Acknowledgement
(SACK) option [21][24], TCP Timestamp (TS) option [46], and TCP Window Scaling (WS) option [46].

3.2.2. Experimental TCP Options


Experimental TCP option values are defined in [28], and [44] describes the current recommended usage for
these experimental values.
3.3. TCP Terminology Overview
This section includes an overview of key terms needed to understand the detailed protocol operation in the
rest of the document. There is a traditional glossary of terms in Section 4.
3.3.1. Key Connection State Variables
Before we can discuss very much about the operation of the TCP implementation we need to introduce some
detailed terminology. The maintenance of a TCP connection requires the remembering of several variables.
We conceive of these variables being stored in a connection record called a Transmission Control Block or
TCB. Among the variables stored in the TCB are the local and remote IP addresses and port numbers, the IP
security level and compartment of the connection (see Appendix A.1), pointers to the user's send and receive
buffers, pointers to the retransmit queue and to the current segment. In addition several variables relating to
the send and receive sequence numbers are stored in the TCB.

Send Sequence Variables:

SND.UNA - send unacknowledged


SND.NXT - send next
SND.WND - send window
SND.UP - send urgent pointer
SND.WL1 - segment sequence number used for last window update
SND.WL2 - segment acknowledgment number used for last window
update
ISS - initial send sequence number

Receive Sequence Variables:

RCV.NXT - receive next


RCV.WND - receive window
RCV.UP - receive urgent pointer
IRS - initial receive sequence number

The following diagrams may help to relate some of these variables to the sequence space.


1 2 3 4
----------|----------|----------|----------
SND.UNA SND.NXT SND.UNA
+SND.WND

1 - old sequence numbers that have been acknowledged


2 - sequence numbers of unacknowledged data
3 - sequence numbers allowed for new data transmission
4 - future sequence numbers that are not yet allowed

Figure 3: Send Sequence Space


 
The send window is the portion of the sequence space labeled 3 in Figure 3.

1 2 3
----------|----------|----------
RCV.NXT RCV.NXT
+RCV.WND

1 - old sequence numbers that have been acknowledged


2 - sequence numbers allowed for new reception
3 - future sequence numbers that are not yet allowed

Figure 4: Receive Sequence Space


 
The receive window is the portion of the sequence space labeled 2 in Figure 4.

There are also some variables used frequently in the discussion that take their values from the fields of the
current segment.

Current Segment Variables:

SEG.SEQ - segment sequence number


SEG.ACK - segment acknowledgment number
SEG.LEN - segment length
SEG.WND - segment window
SEG.UP - segment urgent pointer

3.3.2. State Machine Overview


A connection progresses through a series of states during its lifetime. The states are: LISTEN, SYN-SENT, SYN-
RECEIVED, ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT, CLOSING, LAST-ACK, TIME-WAIT, and the
fictional state CLOSED. CLOSED is fictional because it represents the state when there is no TCB, and
therefore, no connection. Briefly the meanings of the states are:

LISTEN - represents waiting for a connection request from any remote TCP peer and port.
SYN-SENT - represents waiting for a matching connection request after having sent a connection request.
SYN-RECEIVED - represents waiting for a confirming connection request acknowledgment after having
both received and sent a connection request.
ESTABLISHED - represents an open connection, data received can be delivered to the user. The normal
state for the data transfer phase of the connection.
FIN-WAIT-1 - represents waiting for a connection termination request from the remote TCP peer, or an
acknowledgment of the connection termination request previously sent.
FIN-WAIT-2 - represents waiting for a connection termination request from the remote TCP peer.
CLOSE-WAIT - represents waiting for a connection termination request from the local user.
CLOSING - represents waiting for a connection termination request acknowledgment from the remote
TCP peer.
LAST-ACK - represents waiting for an acknowledgment of the connection termination request previously
sent to the remote TCP peer (this termination request sent to the remote TCP peer already included an
acknowledgment of the termination request sent from the remote TCP peer).
TIME-WAIT - represents waiting for enough time to pass to be sure the remote TCP peer received the
acknowledgment of its connection termination request, and to avoid new connections being impacted by
delayed segments from previous connections.
CLOSED - represents no connection state at all.

A TCP connection progresses from one state to another in response to events. The events are the user calls,
OPEN, SEND, RECEIVE, CLOSE, ABORT, and STATUS; the incoming segments, particularly those containing the
SYN, ACK, RST and FIN flags; and timeouts.

The state diagram in Figure 5 illustrates only state changes, together with the causing events and resulting
actions, but addresses neither error conditions nor actions that are not connected with state changes. In a
later section, more detail is offered with respect to the reaction of the TCP implementation to events. Some
state names are abbreviated or hyphenated differently in the diagram from how they appear elsewhere in the
document.

NOTA BENE: This diagram is only a summary and must not be taken as the total specification. Many details are
not included.

+---------+ ---------\ active OPEN
| CLOSED | \ -----------
+---------+<---------\ \ create TCB
| ^ \ \ snd SYN
passive OPEN | | CLOSE \ \
------------ | | ---------- \ \
create TCB | | delete TCB \ \
V | \ \
rcv RST (note 1) +---------+ CLOSE | \
-------------------->| LISTEN | ---------- | |
/ +---------+ delete TCB | |
/ rcv SYN | | SEND | |
/ ----------- | | ------- | V
+--------+ snd SYN,ACK / \ snd SYN +--------+
| |<----------------- ------------------>| |
| SYN | rcv SYN | SYN |
| RCVD |<-----------------------------------------------| SENT |
| | snd SYN,ACK | |
| |------------------ -------------------| |
+--------+ rcv ACK of SYN \ / rcv SYN,ACK +--------+
| -------------- | | -----------
| x | | snd ACK
| V V
| CLOSE +---------+
| ------- | ESTAB |
| snd FIN +---------+
| CLOSE | | rcv FIN
V ------- | | -------
+---------+ snd FIN / \ snd ACK +---------+
| FIN |<---------------- ------------------>| CLOSE |
| WAIT-1 |------------------ | WAIT |
+---------+ rcv FIN \ +---------+
| rcv ACK of FIN ------- | CLOSE |
| -------------- snd ACK | ------- |
V x V snd FIN V
+---------+ +---------+ +---------+
|FINWAIT-2| | CLOSING | | LAST-ACK|
+---------+ +---------+ +---------+
| rcv ACK of FIN | rcv ACK of FIN |
| rcv FIN -------------- | Timeout=2MSL -------------- |
| ------- x V ------------ x V
\ snd ACK +---------+delete TCB +---------+
-------------------->|TIME-WAIT|------------------->| CLOSED |
+---------+ +---------+

Figure 5: TCP Connection State Diagram


 
The following notes apply to Figure 5:

Note 1: The transition from SYN-RECEIVED to LISTEN on receiving a RST is conditional on having reached
SYN-RECEIVED after a passive open.
Note 2: An unshown transition exists from FIN-WAIT-1 to TIME-WAIT if a FIN is received and the local FIN
is also acknowledged.
Note 3: A RST can be sent from any state with a corresponding transition to TIME-WAIT (see [69] for
rationale). These transitions are not not explicitly shown, otherwise the diagram would become very
difficult to read. Similarly, receipt of a RST from any state results in a transition to LISTEN or CLOSED,
though this is also omitted from the diagram for legibility.
3.4. Sequence Numbers
A fundamental notion in the design is that every octet of data sent over a TCP connection has a sequence
number. Since every octet is sequenced, each of them can be acknowledged. The acknowledgment
mechanism employed is cumulative so that an acknowledgment of sequence number X indicates that all
octets up to but not including X have been received. This mechanism allows for straight-forward duplicate
detection in the presence of retransmission. Numbering of octets within a segment is that the first data octet
immediately following the header is the lowest numbered, and the following octets are numbered
consecutively.

It is essential to remember that the actual sequence number space is finite, though very large. This space
ranges from 0 to 2**32 - 1. Since the space is finite, all arithmetic dealing with sequence numbers must be
performed modulo 2**32. This unsigned arithmetic preserves the relationship of sequence numbers as they
cycle from 2**32 - 1 to 0 again. There are some subtleties to computer modulo arithmetic, so great care
should be taken in programming the comparison of such values. The symbol "=<" means "less than or equal"
(modulo 2**32).

The typical kinds of sequence number comparisons that the TCP implementation must perform include:

(a) Determining that an acknowledgment refers to some sequence number sent but not yet
acknowledged.
(b) Determining that all sequence numbers occupied by a segment have been acknowledged (e.g., to
remove the segment from a retransmission queue).
(c) Determining that an incoming segment contains sequence numbers that are expected (i.e., that the
segment "overlaps" the receive window).

In response to sending data the TCP endpoint will receive acknowledgments. The following comparisons are
needed to process the acknowledgments.

SND.UNA = oldest unacknowledged sequence number


SND.NXT = next sequence number to be sent
SEG.ACK = acknowledgment from the receiving TCP peer (next sequence number expected by the
receiving TCP peer)
SEG.SEQ = first sequence number of a segment
SEG.LEN = the number of octets occupied by the data in the segment (counting SYN and FIN)
SEG.SEQ+SEG.LEN-1 = last sequence number of a segment

A new acknowledgment (called an "acceptable ack"), is one for which the inequality below holds:

SND.UNA < SEG.ACK =< SND.NXT

A segment on the retransmission queue is fully acknowledged if the sum of its sequence number and length
is less or equal than the acknowledgment value in the incoming segment.

When data is received the following comparisons are needed:

RCV.NXT = next sequence number expected on an incoming segments, and is the left or lower edge of the
receive window
RCV.NXT+RCV.WND-1 = last sequence number expected on an incoming segment, and is the right or
upper edge of the receive window
SEG.SEQ = first sequence number occupied by the incoming segment
SEG.SEQ+SEG.LEN-1 = last sequence number occupied by the incoming segment

A segment is judged to occupy a portion of valid receive sequence space if

RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND

or

RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND

The first part of this test checks to see if the beginning of the segment falls in the window, the second part of
the test checks to see if the end of the segment falls in the window; if the segment passes either part of the
test it contains data in the window.

Actually, it is a little more complicated than this. Due to zero windows and zero length segments, we have four
cases for the acceptability of an incoming segment:

Segment Receive Test


Length Window
------- ------- -------------------------------------------

0 0 SEG.SEQ = RCV.NXT

0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND

>0 0 not acceptable

>0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND


or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND

Note that when the receive window is zero no segments should be acceptable except ACK segments. Thus, it
is possible for a TCP implementation to maintain a zero receive window while transmitting data and receiving
ACKs. A TCP receiver MUST process the RST and URG fields of all incoming segments, even when the receive
window is zero (MUST-66).

We have taken advantage of the numbering scheme to protect certain control information as well. This is
achieved by implicitly including some control flags in the sequence space so they can be retransmitted and
acknowledged without confusion (i.e., one and only one copy of the control will be acted upon). Control
information is not physically carried in the segment data space. Consequently, we must adopt rules for
implicitly assigning sequence numbers to control. The SYN and FIN are the only controls requiring this
protection, and these controls are used only at connection opening and closing. For sequence number
purposes, the SYN is considered to occur before the first actual data octet of the segment in which it occurs,
while the FIN is considered to occur after the last actual data octet in a segment in which it occurs. The
segment length (SEG.LEN) includes both data and sequence space occupying controls. When a SYN is present
then SEG.SEQ is the sequence number of the SYN.

Initial Sequence Number Selection

A connection is defined by a pair of sockets. Connections can be reused. New instances of a connection will be
referred to as incarnations of the connection. The problem that arises from this is -- "how does the TCP
implementation identify duplicate segments from previous incarnations of the connection?" This problem
becomes apparent if the connection is being opened and closed in quick succession, or if the connection
breaks with loss of memory and is then reestablished. To support this, the TIME-WAIT state limits the rate of
connection reuse, while the initial sequence number selection described below further protects against
ambiguity about what incarnation of a connection an incoming packet corresponds to.

To avoid confusion we must prevent segments from one incarnation of a connection from being used while
the same sequence numbers may still be present in the network from an earlier incarnation. We want to
assure this, even if a TCP endpoint loses all knowledge of the sequence numbers it has been using. When new
connections are created, an initial sequence number (ISN) generator is employed that selects a new 32 bit
ISN. There are security issues that result if an off-path attacker is able to predict or guess ISN values.

TCP Initial Sequence Numbers are generated from a number sequence that monotonically increases until it
wraps, known loosely as a "clock". This clock is a 32-bit counter that typically increments at least once every
roughly 4 microseconds, although it is neither assumed to be realtime nor precise, and need not persist
across reboots. The clock component is intended to insure that with a Maximum Segment Lifetime (MSL),
generated ISNs will be unique, since it cycles approximately every 4.55 hours, which is much longer than the
MSL.

A TCP implementation MUST use the above type of "clock" for clock-driven selection of initial sequence
numbers (MUST-8), and SHOULD generate its Initial Sequence Numbers with the expression:

ISN = M + F(localip, localport, remoteip, remoteport, secretkey)

where M is the 4 microsecond timer, and F() is a pseudorandom function (PRF) of the connection's identifying
parameters ("localip, localport, remoteip, remoteport") and a secret key ("secretkey") (SHLD-1). F() MUST NOT
be computable from the outside (MUST-9), or an attacker could still guess at sequence numbers from the ISN
used for some other connection. The PRF could be implemented as a cryptographic hash of the concatenation
of the TCP connection parameters and some secret data. For discussion of the selection of a specific hash
algorithm and management of the secret key data, please see Section 3 of [41].

For each connection there is a send sequence number and a receive sequence number. The initial send
sequence number (ISS) is chosen by the data sending TCP peer, and the initial receive sequence number (IRS)
is learned during the connection establishing procedure.

For a connection to be established or initialized, the two TCP peers must synchronize on each other's initial
sequence numbers. This is done in an exchange of connection establishing segments carrying a control bit
called "SYN" (for synchronize) and the initial sequence numbers. As a shorthand, segments carrying the SYN
bit are also called "SYNs". Hence, the solution requires a suitable mechanism for picking an initial sequence
number and a slightly involved handshake to exchange the ISNs.

The synchronization requires each side to send its own initial sequence number and to receive a confirmation
of it in acknowledgment from the remote TCP peer. Each side must also receive the remote peer's initial
sequence number and send a confirming acknowledgment.

1) A --> B SYN my sequence number is X


2) A <-- B ACK your sequence number is X
3) A <-- B SYN my sequence number is Y
4) A --> B ACK your sequence number is Y

Because steps 2 and 3 can be combined in a single message this is called the three-way (or three message)
handshake (3WHS).
A 3WHS is necessary because sequence numbers are not tied to a global clock in the network, and TCP
implementations may have different mechanisms for picking the ISNs. The receiver of the first SYN has no
way of knowing whether the segment was an old delayed one or not, unless it remembers the last sequence
number used on the connection (which is not always possible), and so it must ask the sender to verify this
SYN. The three way handshake and the advantages of a clock-driven scheme are discussed in [68].

Knowing When to Keep Quiet

A theoretical problem exists where data could be corrupted due to confusion between old segments in the
network and new ones after a host reboots, if the same port numbers and sequence space are reused. The
"Quiet Time" concept discussed below addresses this and the discussion of it is included for situations where
it might be relevant, although it is not felt to be necessary in most current implementations. The problem was
more relevant earlier in the history of TCP. In practical use on the Internet today, the error-prone conditions
are sufficiently unlikely that it is felt safe to ignore. Reasons why it is now negligible include: (a) ISS and
ephemeral port randomization have reduced likelihood of reuse of port numbers and sequence numbers
after reboots, (b) the effective MSL of the Internet has declined as links have become faster, and (c) reboots
often taking longer than an MSL anyways.

To be sure that a TCP implementation does not create a segment carrying a sequence number that may be
duplicated by an old segment remaining in the network, the TCP endpoint must keep quiet for an MSL before
assigning any sequence numbers upon starting up or recovering from a situation where memory of sequence
numbers in use was lost. For this specification the MSL is taken to be 2 minutes. This is an engineering choice,
and may be changed if experience indicates it is desirable to do so. Note that if a TCP endpoint is reinitialized
in some sense, yet retains its memory of sequence numbers in use, then it need not wait at all; it must only be
sure to use sequence numbers larger than those recently used.

The TCP Quiet Time Concept

Hosts that for any reason lose knowledge of the last sequence numbers transmitted on each active (i.e., not
closed) connection shall delay emitting any TCP segments for at least the agreed MSL in the internet system
that the host is a part of. In the paragraphs below, an explanation for this specification is given. TCP
implementors may violate the "quiet time" restriction, but only at the risk of causing some old data to be
accepted as new or new data rejected as old duplicated by some receivers in the internet system.

TCP endpoints consume sequence number space each time a segment is formed and entered into the
network output queue at a source host. The duplicate detection and sequencing algorithm in the TCP protocol
relies on the unique binding of segment data to sequence space to the extent that sequence numbers will not
cycle through all 2**32 values before the segment data bound to those sequence numbers has been
delivered and acknowledged by the receiver and all duplicate copies of the segments have "drained" from the
internet. Without such an assumption, two distinct TCP segments could conceivably be assigned the same or
overlapping sequence numbers, causing confusion at the receiver as to which data is new and which is old.
Remember that each segment is bound to as many consecutive sequence numbers as there are octets of data
and SYN or FIN flags in the segment.

Under normal conditions, TCP implementations keep track of the next sequence number to emit and the
oldest awaiting acknowledgment so as to avoid mistakenly using a sequence number over before its first use
has been acknowledged. This alone does not guarantee that old duplicate data is drained from the net, so the
sequence space has been made very large to reduce the probability that a wandering duplicate will cause
trouble upon arrival. At 2 megabits/sec. it takes 4.5 hours to use up 2**32 octets of sequence space. Since the
maximum segment lifetime in the net is not likely to exceed a few tens of seconds, this is deemed ample
protection for foreseeable nets, even if data rates escalate to 10's of megabits/sec. At 100 megabits/sec, the
cycle time is 5.4 minutes, which may be a little short, but still within reason.
The basic duplicate detection and sequencing algorithm in TCP can be defeated, however, if a source TCP
endpoint does not have any memory of the sequence numbers it last used on a given connection. For
example, if the TCP implementation were to start all connections with sequence number 0, then upon the
host rebooting, a TCP peer might re-form an earlier connection (possibly after half-open connection
resolution) and emit packets with sequence numbers identical to or overlapping with packets still in the
network, which were emitted on an earlier incarnation of the same connection. In the absence of knowledge
about the sequence numbers used on a particular connection, the TCP specification recommends that the
source delay for MSL seconds before emitting segments on the connection, to allow time for segments from
the earlier connection incarnation to drain from the system.

Even hosts that can remember the time of day and used it to select initial sequence number values are not
immune from this problem (i.e., even if time of day is used to select an initial sequence number for each new
connection incarnation).

Suppose, for example, that a connection is opened starting with sequence number S. Suppose that this
connection is not used much and that eventually the initial sequence number function (ISN(t)) takes on a
value equal to the sequence number, say S1, of the last segment sent by this TCP endpoint on a particular
connection. Now suppose, at this instant, the host reboots and establishes a new incarnation of the
connection. The initial sequence number chosen is S1 = ISN(t) -- last used sequence number on old
incarnation of connection! If the recovery occurs quickly enough, any old duplicates in the net bearing
sequence numbers in the neighborhood of S1 may arrive and be treated as new packets by the receiver of the
new incarnation of the connection.

The problem is that the recovering host may not know for how long it was down between rebooting nor does
it know whether there are still old duplicates in the system from earlier connection incarnations.

One way to deal with this problem is to deliberately delay emitting segments for one MSL after recovery from
a reboot - this is the "quiet time" specification. Hosts that prefer to avoid waiting are willing to risk possible
confusion of old and new packets at a given destination may choose not to wait for the "quiet time".
Implementors may provide TCP users with the ability to select on a connection by connection basis whether to
wait after a reboot, or may informally implement the "quiet time" for all connections. Obviously, even where a
user selects to "wait," this is not necessary after the host has been "up" for at least MSL seconds.

To summarize: every segment emitted occupies one or more sequence numbers in the sequence space, the
numbers occupied by a segment are "busy" or "in use" until MSL seconds have passed, upon rebooting a
block of space-time is occupied by the octets and SYN or FIN flags of the last emitted segment, if a new
connection is started too soon and uses any of the sequence numbers in the space-time footprint of the last
segment of the previous connection incarnation, there is a potential sequence number overlap area that
could cause confusion at the receiver.
3.5. Establishing a connection
The "three-way handshake" is the procedure used to establish a connection. This procedure normally is
initiated by one TCP peer and responded to by another TCP peer. The procedure also works if two TCP peers
simultaneously initiate the procedure. When simultaneous open occurs, each TCP peer receives a "SYN"
segment that carries no acknowledgment after it has sent a "SYN". Of course, the arrival of an old duplicate
"SYN" segment can potentially make it appear, to the recipient, that a simultaneous connection initiation is in
progress. Proper use of "reset" segments can disambiguate these cases.

Several examples of connection initiation follow. Although these examples do not show connection
synchronization using data-carrying segments, this is perfectly legitimate, so long as the receiving TCP
endpoint doesn't deliver the data to the user until it is clear the data is valid (e.g., the data is buffered at the
receiver until the connection reaches the ESTABLISHED state, given that the three-way handshake reduces the
possibility of false connections). It is the implementation of a trade-off between memory and messages to
provide information for this checking.

The simplest 3WHS is shown in Figure 6. The figures should be interpreted in the following way. Each line is
numbered for reference purposes. Right arrows (-->) indicate departure of a TCP segment from TCP peer A to
TCP peer B, or arrival of a segment at B from A. Left arrows (<--), indicate the reverse. Ellipsis (...) indicates a
segment that is still in the network (delayed). Comments appear in parentheses. TCP connection states
represent the state AFTER the departure or arrival of the segment (whose contents are shown in the center of
each line). Segment contents are shown in abbreviated form, with sequence number, control flags, and ACK
field. Other fields such as window, addresses, lengths, and text have been left out in the interest of clarity.


TCP Peer A TCP Peer B

1. CLOSED LISTEN

2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RECEIVED

3. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED

4. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED

5. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED

Figure 6: Basic 3-Way Handshake for Connection Synchronization


 
In line 2 of Figure 6, TCP Peer A begins by sending a SYN segment indicating that it will use sequence
numbers starting with sequence number 100. In line 3, TCP Peer B sends a SYN and acknowledges the SYN it
received from TCP Peer A. Note that the acknowledgment field indicates TCP Peer B is now expecting to hear
sequence 101, acknowledging the SYN that occupied sequence 100.

At line 4, TCP Peer A responds with an empty segment containing an ACK for TCP Peer B's SYN; and in line 5,
TCP Peer A sends some data. Note that the sequence number of the segment in line 5 is the same as in line 4
because the ACK does not occupy sequence number space (if it did, we would wind up ACKing ACKs!).

Simultaneous initiation is only slightly more complex, as is shown in Figure 7. Each TCP peer's connection
state cycles from CLOSED to SYN-SENT to SYN-RECEIVED to ESTABLISHED.

TCP Peer A TCP Peer B

1. CLOSED CLOSED

2. SYN-SENT --> <SEQ=100><CTL=SYN> ...

3. SYN-RECEIVED <-- <SEQ=300><CTL=SYN> <-- SYN-SENT

4. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED

5. SYN-RECEIVED --> <SEQ=100><ACK=301><CTL=SYN,ACK> ...

6. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED

7. ... <SEQ=100><ACK=301><CTL=SYN,ACK> --> ESTABLISHED

Figure 7: Simultaneous Connection Synchronization


 
A TCP implementation MUST support simultaneous open attempts (MUST-10).

Note that a TCP implementation MUST keep track of whether a connection has reached SYN-RECEIVED state
as the result of a passive OPEN or an active OPEN (MUST-11).

The principal reason for the three-way handshake is to prevent old duplicate connection initiations from
causing confusion. To deal with this, a special control message, reset, is specified. If the receiving TCP peer is
in a non-synchronized state (i.e., SYN-SENT, SYN-RECEIVED), it returns to LISTEN on receiving an acceptable
reset. If the TCP peer is in one of the synchronized states (ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT,
CLOSING, LAST-ACK, TIME-WAIT), it aborts the connection and informs its user. We discuss this latter case
under "half-open" connections below.

TCP Peer A TCP Peer B

1. CLOSED LISTEN

2. SYN-SENT --> <SEQ=100><CTL=SYN> ...

3. (duplicate) ... <SEQ=90><CTL=SYN> --> SYN-RECEIVED

4. SYN-SENT <-- <SEQ=300><ACK=91><CTL=SYN,ACK> <-- SYN-RECEIVED

5. SYN-SENT --> <SEQ=91><CTL=RST> --> LISTEN

6. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED

7. ESTABLISHED <-- <SEQ=400><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED

8. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> ESTABLISHED

Figure 8: Recovery from Old Duplicate SYN


 
As a simple example of recovery from old duplicates, consider Figure 8. At line 3, an old duplicate SYN arrives
at TCP Peer B. TCP Peer B cannot tell that this is an old duplicate, so it responds normally (line 4). TCP Peer A
detects that the ACK field is incorrect and returns a RST (reset) with its SEQ field selected to make the segment
believable. TCP Peer B, on receiving the RST, returns to the LISTEN state. When the original SYN finally arrives
at line 6, the synchronization proceeds normally. If the SYN at line 6 had arrived before the RST, a more
complex exchange might have occurred with RST's sent in both directions.

Half-Open Connections and Other Anomalies

An established connection is said to be "half-open" if one of the TCP peers has closed or aborted the
connection at its end without the knowledge of the other, or if the two ends of the connection have become
desynchronized owing to a failure or reboot that resulted in loss of memory. Such connections will
automatically become reset if an attempt is made to send data in either direction. However, half-open
connections are expected to be unusual.

If at site A the connection no longer exists, then an attempt by the user at site B to send any data on it will
result in the site B TCP endpoint receiving a reset control message. Such a message indicates to the site B TCP
endpoint that something is wrong, and it is expected to abort the connection.

Assume that two user processes A and B are communicating with one another when a failure or reboot
occurs causing loss of memory to A's TCP implementation. Depending on the operating system supporting A's
TCP implementation, it is likely that some error recovery mechanism exists. When the TCP endpoint is up
again, A is likely to start again from the beginning or from a recovery point. As a result, A will probably try to
OPEN the connection again or try to SEND on the connection it believes open. In the latter case, it receives the
error message "connection not open" from the local (A's) TCP implementation. In an attempt to establish the
connection, A's TCP implementation will send a segment containing SYN. This scenario leads to the example
shown in Figure 9. After TCP Peer A reboots, the user attempts to re-open the connection. TCP Peer B, in the
meantime, thinks the connection is open.


TCP Peer A TCP Peer B

1. (REBOOT) (send 300,receive 100)

2. CLOSED ESTABLISHED

3. SYN-SENT --> <SEQ=400><CTL=SYN> --> (??)

4. (!!) <-- <SEQ=300><ACK=100><CTL=ACK> <-- ESTABLISHED

5. SYN-SENT --> <SEQ=100><CTL=RST> --> (Abort!!)

6. SYN-SENT CLOSED

7. SYN-SENT --> <SEQ=400><CTL=SYN> -->

Figure 9: Half-Open Connection Discovery


 
When the SYN arrives at line 3, TCP Peer B, being in a synchronized state, and the incoming segment outside
the window, responds with an acknowledgment indicating what sequence it next expects to hear (ACK 100).
TCP Peer A sees that this segment does not acknowledge anything it sent and, being unsynchronized, sends a
reset (RST) because it has detected a half-open connection. TCP Peer B aborts at line 5. TCP Peer A will
continue to try to establish the connection; the problem is now reduced to the basic 3-way handshake of
Figure 6.

An interesting alternative case occurs when TCP Peer A reboots and TCP Peer B tries to send data on what it
thinks is a synchronized connection. This is illustrated in Figure 10. In this case, the data arriving at TCP Peer A
from TCP Peer B (line 2) is unacceptable because no such connection exists, so TCP Peer A sends a RST. The
RST is acceptable so TCP Peer B processes it and aborts the connection.


TCP Peer A TCP Peer B

1. (REBOOT) (send 300,receive 100)

2. (??) <-- <SEQ=300><ACK=100><DATA=10><CTL=ACK> <-- ESTABLISHED

3. --> <SEQ=100><CTL=RST> --> (ABORT!!)

Figure 10: Active Side Causes Half-Open Connection Discovery


 
In Figure 11, two TCP Peers A and B with passive connections waiting for SYN are depicted. An old duplicate
arriving at TCP Peer B (line 2) stirs B into action. A SYN-ACK is returned (line 3) and causes TCP A to generate a
RST (the ACK in line 3 is not acceptable). TCP Peer B accepts the reset and returns to its passive LISTEN state.

TCP Peer A TCP Peer B

1. LISTEN LISTEN

2. ... <SEQ=Z><CTL=SYN> --> SYN-RECEIVED

3. (??) <-- <SEQ=X><ACK=Z+1><CTL=SYN,ACK> <-- SYN-RECEIVED

4. --> <SEQ=Z+1><CTL=RST> --> (return to LISTEN!)

5. LISTEN LISTEN

Figure 11: Old Duplicate SYN Initiates a Reset on two Passive Sockets

 
A variety of other cases are possible, all of which are accounted for by the following rules for RST generation
and processing.

Reset Generation

A TCP user or application can issue a reset on a connection at any time, though reset events are also
generated by the protocol itself when various error conditions occur, as described below. The side of a
connection issuing a reset should enter the TIME-WAIT state, as this generally helps to reduce the load on
busy servers for reasons described in [69].

As a general rule, reset (RST) is sent whenever a segment arrives that apparently is not intended for the
current connection. A reset must not be sent if it is not clear that this is the case.

There are three groups of states:


1. If the connection does not exist (CLOSED) then a reset is sent in response to any incoming segment
except another reset. A SYN segment that does not match an existing connection is rejected by this
means.
If the incoming segment has the ACK bit set, the reset takes its sequence number from the ACK field of
the segment, otherwise the reset has sequence number zero and the ACK field is set to the sum of the
sequence number and segment length of the incoming segment. The connection remains in the CLOSED
state.
2. If the connection is in any non-synchronized state (LISTEN, SYN-SENT, SYN-RECEIVED), and the
incoming segment acknowledges something not yet sent (the segment carries an unacceptable ACK), or if
an incoming segment has a security level or compartment that does not exactly match the level and
compartment requested for the connection, a reset is sent.
If the incoming segment has an ACK field, the reset takes its sequence number from the ACK field of the
segment, otherwise the reset has sequence number zero and the ACK field is set to the sum of the
sequence number and segment length of the incoming segment. The connection remains in the same
state.
3. If the connection is in a synchronized state (ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, CLOSE-WAIT,
CLOSING, LAST-ACK, TIME-WAIT), any unacceptable segment (out of window sequence number or
unacceptable acknowledgment number) must be responded to with an empty acknowledgment segment
(without any user data) containing the current send-sequence number and an acknowledgment
indicating the next sequence number expected to be received, and the connection remains in the same
state.
If an incoming segment has a security level, or compartment that does not exactly match the level and
compartment requested for the connection, a reset is sent and the connection goes to the CLOSED state.
The reset takes its sequence number from the ACK field of the incoming segment.

Reset Processing

In all states except SYN-SENT, all reset (RST) segments are validated by checking their SEQ-fields. A reset is
valid if its sequence number is in the window. In the SYN-SENT state (a RST received in response to an initial
SYN), the RST is acceptable if the ACK field acknowledges the SYN.

The receiver of a RST first validates it, then changes state. If the receiver was in the LISTEN state, it ignores it.
If the receiver was in SYN-RECEIVED state and had previously been in the LISTEN state, then the receiver
returns to the LISTEN state, otherwise the receiver aborts the connection and goes to the CLOSED state. If the
receiver was in any other state, it aborts the connection and advises the user and goes to the CLOSED state.

TCP implementations SHOULD allow a received RST segment to include data (SHLD-2).
3.6. Closing a Connection
CLOSE is an operation meaning "I have no more data to send." The notion of closing a full-duplex connection
is subject to ambiguous interpretation, of course, since it may not be obvious how to treat the receiving side
of the connection. We have chosen to treat CLOSE in a simplex fashion. The user who CLOSEs may continue to
RECEIVE until the TCP receiver is told that the remote peer has CLOSED also. Thus, a program could initiate
several SENDs followed by a CLOSE, and then continue to RECEIVE until signaled that a RECEIVE failed because
the remote peer has CLOSED. The TCP implementation will signal a user, even if no RECEIVEs are outstanding,
that the remote peer has closed, so the user can terminate his side gracefully. A TCP implementation will
reliably deliver all buffers SENT before the connection was CLOSED so a user who expects no data in return
need only wait to hear the connection was CLOSED successfully to know that all their data was received at the
destination TCP endpoint. Users must keep reading connections they close for sending until the TCP
implementation indicates there is no more data.
There are essentially three cases:

1) The user initiates by telling the TCP implementation to CLOSE the connection (TCP Peer A in Figure 12).
2) The remote TCP endpoint initiates by sending a FIN control signal (TCP Peer B in Figure 12).
3) Both users CLOSE simultaneously (Figure 13).

Case 1: Local user initiates the close


In this case, a FIN segment can be constructed and placed on the outgoing segment queue. No further
SENDs from the user will be accepted by the TCP implementation, and it enters the FIN-WAIT-1 state.
RECEIVEs are allowed in this state. All segments preceding and including FIN will be retransmitted until
acknowledged. When the other TCP peer has both acknowledged the FIN and sent a FIN of its own, the
first TCP peer can ACK this FIN. Note that a TCP endpoint receiving a FIN will ACK but not send its own FIN
until its user has CLOSED the connection also.

Case 2: TCP endpoint receives a FIN from the network


If an unsolicited FIN arrives from the network, the receiving TCP endpoint can ACK it and tell the user that
the connection is closing. The user will respond with a CLOSE, upon which the TCP endpoint can send a FIN
to the other TCP peer after sending any remaining data. The TCP endpoint then waits until its own FIN is
acknowledged whereupon it deletes the connection. If an ACK is not forthcoming, after the user timeout
the connection is aborted and the user is told.

Case 3: Both users close simultaneously


A simultaneous CLOSE by users at both ends of a connection causes FIN segments to be exchanged
(Figure 13). When all segments preceding the FINs have been processed and acknowledged, each TCP peer
can ACK the FIN it has received. Both will, upon receiving these ACKs, delete the connection.


TCP Peer A TCP Peer B

1. ESTABLISHED ESTABLISHED

2. (Close)
FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> --> CLOSE-WAIT

3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT

4. (Close)
TIME-WAIT <-- <SEQ=300><ACK=101><CTL=FIN,ACK> <-- LAST-ACK

5. TIME-WAIT --> <SEQ=101><ACK=301><CTL=ACK> --> CLOSED

6. (2 MSL)
CLOSED

Figure 12: Normal Close Sequence


 

TCP Peer A TCP Peer B

1. ESTABLISHED ESTABLISHED

2. (Close) (Close)
FIN-WAIT-1 --> <SEQ=100><ACK=300><CTL=FIN,ACK> ... FIN-WAIT-1
<-- <SEQ=300><ACK=100><CTL=FIN,ACK> <--
... <SEQ=100><ACK=300><CTL=FIN,ACK> -->

3. CLOSING --> <SEQ=101><ACK=301><CTL=ACK> ... CLOSING


<-- <SEQ=301><ACK=101><CTL=ACK> <--
... <SEQ=101><ACK=301><CTL=ACK> -->

4. TIME-WAIT TIME-WAIT
(2 MSL) (2 MSL)
CLOSED CLOSED

Figure 13: Simultaneous Close Sequence


 
A TCP connection may terminate in two ways: (1) the normal TCP close sequence using a FIN handshake
(Figure 12), and (2) an "abort" in which one or more RST segments are sent and the connection state is
immediately discarded. If the local TCP connection is closed by the remote side due to a FIN or RST received
from the remote side, then the local application MUST be informed whether it closed normally or was aborted
(MUST-12).

3.6.1. Half-Closed Connections


The normal TCP close sequence delivers buffered data reliably in both directions. Since the two directions of a
TCP connection are closed independently, it is possible for a connection to be "half closed," i.e., closed in only
one direction, and a host is permitted to continue sending data in the open direction on a half-closed
connection.

A host MAY implement a "half-duplex" TCP close sequence, so that an application that has called CLOSE
cannot continue to read data from the connection (MAY-1). If such a host issues a CLOSE call while received
data is still pending in the TCP connection, or if new data is received after CLOSE is called, its TCP
implementation SHOULD send a RST to show that data was lost (SHLD-3). See [22] section 2.17 for discussion.

When a connection is closed actively, it MUST linger in the TIME-WAIT state for a time 2xMSL (Maximum
Segment Lifetime) (MUST-13). However, it MAY accept a new SYN from the remote TCP endpoint to reopen the
connection directly from TIME-WAIT state (MAY-2), if it:

(1) assigns its initial sequence number for the new connection to be larger than the largest sequence
number it used on the previous connection incarnation, and
(2) returns to TIME-WAIT state if the SYN turns out to be an old duplicate.

When the TCP Timestamp options are available, an improved algorithm is described in [39] in order to support
higher connection establishment rates. This algorithm for reducing TIME-WAIT is a Best Current Practice that
SHOULD be implemented, since timestamp options are commonly used, and using them to reduce TIME-WAIT
provides benefits for busy Internet servers (SHLD-4).
3.7. Segmentation
The term "segmentation" refers to the activity TCP performs when ingesting a stream of bytes from a sending
application and packetizing that stream of bytes into TCP segments. Individual TCP segments often do not
correspond one-for-one to individual send (or socket write) calls from the application. Applications may
perform writes at the granularity of messages in the upper layer protocol, but TCP guarantees no boundary
coherence between the TCP segments sent and received versus user application data read or write buffer
boundaries. In some specific protocols, such as Remote Direct Memory Access (RDMA) using Direct Data
Placement (DDP) and Marker PDU Aligned Framing (MPA) [32], there are performance optimizations possible
when the relation between TCP segments and application data units can be controlled, and MPA includes a
specific mechanism for detecting and verifying this relationship between TCP segments and application
message data structures, but this is specific to applications like RDMA. In general, multiple goals influence the
sizing of TCP segments created by a TCP implementation.

Goals driving the sending of larger segments include:

Reducing the number of packets in flight within the network.


Increasing processing efficiency and potential performance by enabling a smaller number of interrupts
and inter-layer interactions.
Limiting the overhead of TCP headers.

Note that the performance benefits of sending larger segments may decrease as the size increases, and there
may be boundaries where advantages are reversed. For instance, on some implementation architectures,
1025 bytes within a segment could lead to worse performance than 1024 bytes, due purely to data alignment
on copy operations.

Goals driving the sending of smaller segments include:

Avoiding sending a TCP segment that would result in an IP datagram larger than the smallest MTU along
an IP network path, because this results in either packet loss or packet fragmentation. Making matters
worse, some firewalls or middleboxes may drop fragmented packets or ICMP messages related to
fragmentation.
Preventing delays to the application data stream, especially when TCP is waiting on the application to
generate more data, or when the application is waiting on an event or input from its peer in order to
generate more data.
Enabling "fate sharing" between TCP segments and lower-layer data units (e.g. below IP, for links with cell
or frame sizes smaller than the IP MTU).

Towards meeting these competing sets of goals, TCP includes several mechanisms, including the Maximum
Segment Size option, Path MTU Discovery, the Nagle algorithm, and support for IPv6 Jumbograms, as
discussed in the following subsections.

3.7.1. Maximum Segment Size Option


TCP endpoints MUST implement both sending and receiving the MSS option (MUST-14).

TCP implementations SHOULD send an MSS option in every SYN segment when its receive MSS differs from
the default 536 for IPv4 or 1220 for IPv6 (SHLD-5), and MAY send it always (MAY-3).

If an MSS option is not received at connection setup, TCP implementations MUST assume a default send MSS
of 536 (576-40) for IPv4 or 1220 (1280 - 60) for IPv6 (MUST-15).
The maximum size of a segment that TCP endpoint really sends, the "effective send MSS," MUST be the
smaller (MUST-16) of the send MSS (that reflects the available reassembly buffer size at the remote host, the
EMTU_R [18]) and the largest transmission size permitted by the IP layer (EMTU_S [18]):

Eff.snd.MSS =

min(SendMSS+20, MMS_S) - TCPhdrsize - IPoptionsize

where:

SendMSS is the MSS value received from the remote host, or the default 536 for IPv4 or 1220 for IPv6, if
no MSS option is received.
MMS_S is the maximum size for a transport-layer message that TCP may send.
TCPhdrsize is the size of the fixed TCP header and any options. This is 20 in the (rare) case that no options
are present, but may be larger if TCP options are to be sent. Note that some options might not be
included on all segments, but that for each segment sent, the sender should adjust the data length
accordingly, within the Eff.snd.MSS.
IPoptionsize is the size of any IPv4 options or IPv6 extension headers associated with a TCP connection.
Note that some options or extension headers might not be included on all packets, but that for each
segment sent, the sender should adjust the data length accordingly, within the Eff.snd.MSS.

The MSS value to be sent in an MSS option should be equal to the effective MTU minus the fixed IP and TCP
headers. By ignoring both IP and TCP options when calculating the value for the MSS option, if there are any
IP or TCP options to be sent in a packet, then the sender must decrease the size of the TCP data accordingly.
RFC 6691 [42] discusses this in greater detail.

The MSS value to be sent in an MSS option must be less than or equal to:

MMS_R - 20

where MMS_R is the maximum size for a transport-layer message that can be received (and reassembled at
the IP layer) (MUST-67). TCP obtains MMS_R and MMS_S from the IP layer; see the generic call GET_MAXSIZES
in Section 3.4 of RFC 1122. These are defined in terms of their IP MTU equivalents, EMTU_R and EMTU_S [18].

When TCP is used in a situation where either the IP or TCP headers are not fixed, the sender must reduce the
amount of TCP data in any given packet by the number of octets used by the IP and TCP options. This has
been a point of confusion historically, as explained in RFC 6691, Section 3.1.
3.7.2. Path MTU Discovery
A TCP implementation may be aware of the MTU on directly connected links, but will rarely have insight about
MTUs across an entire network path. For IPv4, RFC 1122 recommends an IP-layer default effective MTU of less
than or equal to 576 for destinations not directly connected, and for IPv6 this would be 1280. Using these
fixed values limits TCP connection performance and efficiency. Instead, implementation of Path MTU
Discovery (PMTUD) and Packetization Layer Path MTU Discovery (PLPMTUD) is strongly recommended in
order for TCP to improve segmentation decisions. Both PMTUD and PLPMTUD help TCP choose segment sizes
that avoid both on-path (for IPv4) and source fragmentation (IPv4 and IPv6).

PMTUD for IPv4 [2] or IPv6 [14] is implemented in conjunction between TCP, IP, and ICMP protocols. It relies
both on avoiding source fragmentation and setting the IPv4 DF (don't fragment) flag, the latter to inhibit on-
path fragmentation. It relies on ICMP errors from routers along the path, whenever a segment is too large to
traverse a link. Several adjustments to a TCP implementation with PMTUD are described in RFC 2923 in order
to deal with problems experienced in practice [25]. PLPMTUD [29] is a Standards Track improvement to
PMTUD that relaxes the requirement for ICMP support across a path, and improves performance in cases
where ICMP is not consistently conveyed, but still tries to avoid source fragmentation. The mechanisms in all
four of these RFCs are recommended to be included in TCP implementations.

The TCP MSS option specifies an upper bound for the size of packets that can be received (see [42]). Hence,
setting the value in the MSS option too small can impact the ability for PMTUD or PLPMTUD to find a larger
path MTU. RFC 1191 discusses this implication of many older TCP implementations setting the TCP MSS to 536
(corresponding to the IPv4 576 byte default MTU) for non-local destinations, rather than deriving it from the
MTUs of connected interfaces as recommended.
3.7.3. Interfaces with Variable MTU Values
The effective MTU can sometimes vary, as when used with variable compression, e.g., RObust Header
Compression (ROHC) [35]. It is tempting for a TCP implementation to advertise the largest possible MSS, to
support the most efficient use of compressed payloads. Unfortunately, some compression schemes
occasionally need to transmit full headers (and thus smaller payloads) to resynchronize state at their endpoint
compressors/decompressors. If the largest MTU is used to calculate the value to advertise in the MSS option,
TCP retransmission may interfere with compressor resynchronization.

As a result, when the effective MTU of an interface varies packet-to-packet, TCP implementations SHOULD use
the smallest effective MTU of the interface to calculate the value to advertise in the MSS option (SHLD-6).

3.7.4. Nagle Algorithm


The "Nagle algorithm" was described in RFC 896 [17] and was recommended in RFC 1122 [18] for mitigation of
an early problem of too many small packets being generated. It has been implemented in most current TCP
code bases, sometimes with minor variations (see Appendix A.3).

If there is unacknowledged data (i.e., SND.NXT > SND.UNA), then the sending TCP endpoint buffers all user
data (regardless of the PSH bit), until the outstanding data has been acknowledged or until the TCP endpoint
can send a full-sized segment (Eff.snd.MSS bytes).

A TCP implementation SHOULD implement the Nagle Algorithm to coalesce short segments (SHLD-7).
However, there MUST be a way for an application to disable the Nagle algorithm on an individual connection
(MUST-17). In all cases, sending data is also subject to the limitation imposed by the Slow Start algorithm [9].

Since there can be problematic interactions between the Nagle Algorithm and delayed acknowledgements,
some implementations use minor variations of the Nagle algorithm, such as the one described in Appendix
A.3.

3.7.5. IPv6 Jumbograms


In order to support TCP over IPv6 Jumbograms, implementations need to be able to send TCP segments
larger than the 64KB limit that the MSS option can convey. RFC 2675 [5] defines that an MSS value of 65,535
bytes is to be treated as infinity, and Path MTU Discovery [14] is used to determine the actual MSS.

The Jumbo Payload option need not be implemented or understood by IPv6 nodes that do not support
attachment to links with a MTU greater than 65,575 [5], and the present IPv6 Node Requirements does not
include support for Jumbograms [53].
3.8. Data Communication
Once the connection is established data is communicated by the exchange of segments. Because segments
may be lost due to errors (checksum test failure), or network congestion, TCP uses retransmission to ensure
delivery of every segment. Duplicate segments may arrive due to network or TCP retransmission. As
discussed in the section on sequence numbers the TCP implementation performs certain tests on the
sequence and acknowledgment numbers in the segments to verify their acceptability.

The sender of data keeps track of the next sequence number to use in the variable SND.NXT. The receiver of
data keeps track of the next sequence number to expect in the variable RCV.NXT. The sender of data keeps
track of the oldest unacknowledged sequence number in the variable SND.UNA. If the data flow is
momentarily idle and all data sent has been acknowledged then the three variables will be equal.

When the sender creates a segment and transmits it the sender advances SND.NXT. When the receiver
accepts a segment it advances RCV.NXT and sends an acknowledgment. When the data sender receives an
acknowledgment it advances SND.UNA. The extent to which the values of these variables differ is a measure
of the delay in the communication. The amount by which the variables are advanced is the length of the data
and SYN or FIN flags in the segment. Note that once in the ESTABLISHED state all segments must carry
current acknowledgment information.

The CLOSE user call implies a push function (see Section 3.9.1), as does the FIN control flag in an incoming
segment.

3.8.1. Retransmission Timeout


Because of the variability of the networks that compose an internetwork system and the wide range of uses of
TCP connections the retransmission timeout (RTO) must be dynamically determined.

The RTO MUST be computed according to the algorithm in [10], including Karn's algorithm for taking RTT
samples (MUST-18).

RFC 793 contains an early example procedure for computing the RTO. This was then replaced by the algorithm
described in RFC 1122, and subsequently updated in RFC 2988, and then again in RFC 6298.

RFC 1122 allows that if a retransmitted packet is identical to the original packet (which implies not only that
the data boundaries have not changed, but also that none of the headers have changed), then the same IPv4
Identification field MAY be used (see Section 3.2.1.5 of RFC 1122) (MAY-4). The same IP identification field may
be reused anyways, since it is only meaningful when a datagram is fragmented [43]. TCP implementations
should not rely on or typically interact with this IPv4 header field in any way. It is not a reasonable way to
either indicate duplicate sent segments, nor to identify duplicate received segments.

3.8.2. TCP Congestion Control


RFC 2914 [6] explains the importance of congestion control for the Internet.

RFC 1122 required implementation of Van Jacobson's congestion control algorithms slow start and congestion
avoidance together with exponential back-off for successive RTO values for the same segment. RFC 2581
provided IETF Standards Track description of slow start and congestion avoidance, along with fast retransmit
and fast recovery. RFC 5681 is the current description of these algorithms and is the current Standards Track
specification providing guidelines for TCP congestion control. RFC 6298 describes exponential back-off of RTO
values, including keeping the backed-off value until a subsequent segment with new data has been sent and
acknowledged without retransmission.

A TCP endpoint MUST implement the basic congestion control algorithms slow start, congestion avoidance,
and exponential back-off of RTO to avoid creating congestion collapse conditions (MUST-19). RFC 5681 and
RFC 6298 describe the basic algorithms on the IETF Standards Track that are broadly applicable. Multiple
other suitable algorithms exist and have been widely used. Many TCP implementations support a set of
alternative algorithms that can be configured for use on the endpoint. An endpoint MAY implement such
alternative algorithms provided that the algorithms are conformant with the TCP specifications from the IETF
Standards Track as described in RFC 2914, RFC 5033 [8], and RFC 8961 [15] (MAY-18).

Explicit Congestion Notification (ECN) was defined in RFC 3168 and is an IETF Standards Track enhancement
that has many benefits [50].

A TCP endpoint SHOULD implement ECN as described in RFC 3168 (SHLD-8).


3.8.3. TCP Connection Failures
Excessive retransmission of the same segment by a TCP endpoint indicates some failure of the remote host or
the Internet path. This failure may be of short or long duration. The following procedure MUST be used to
handle excessive retransmissions of data segments (MUST-20):

(a) There are two thresholds R1 and R2 measuring the amount of retransmission that has occurred for the
same segment. R1 and R2 might be measured in time units or as a count of retransmissions (with the
current RTO and corresponding backoffs as a conversion factor, if needed).
(b) When the number of transmissions of the same segment reaches or exceeds threshold R1, pass
negative advice (see Section 3.3.1.4 of [18]) to the IP layer, to trigger dead-gateway diagnosis.
(c) When the number of transmissions of the same segment reaches a threshold R2 greater than R1, close
the connection.
(d) An application MUST (MUST-21) be able to set the value for R2 for a particular connection. For
example, an interactive application might set R2 to "infinity," giving the user control over when to
disconnect.
(e) TCP implementations SHOULD inform the application of the delivery problem (unless such information
has been disabled by the application; see Asynchronous Reports section), when R1 is reached and before
R2 (SHLD-9). This will allow a remote login (User Telnet) application program to inform the user, for
example.

The value of R1 SHOULD correspond to at least 3 retransmissions, at the current RTO (SHLD-10). The value of
R2 SHOULD correspond to at least 100 seconds (SHLD-11).

An attempt to open a TCP connection could fail with excessive retransmissions of the SYN segment or by
receipt of a RST segment or an ICMP Port Unreachable. SYN retransmissions MUST be handled in the general
way just described for data retransmissions, including notification of the application layer.

However, the values of R1 and R2 may be different for SYN and data segments. In particular, R2 for a SYN
segment MUST be set large enough to provide retransmission of the segment for at least 3 minutes (MUST-
23). The application can close the connection (i.e., give up on the open attempt) sooner, of course.

3.8.4. TCP Keep-Alives


A TCP connection is said to be "idle" if for some long amount of time there have been no incoming segments
received and there is no new or unacknowledged data to be sent.

Implementors MAY include "keep-alives" in their TCP implementations (MAY-5), although this practice is not
universally accepted. Some TCP implementations, however, have included a keep-alive mechanism. To confirm
that an idle connection is still active, these implementations send a probe segment designed to elicit a
response from the TCP peer. Such a segment generally contains SEG.SEQ = SND.NXT-1 and may or may not
contain one garbage octet of data. If keep-alives are included, the application MUST be able to turn them on
or off for each TCP connection (MUST-24), and they MUST default to off (MUST-25).
Keep-alive packets MUST only be sent when no sent data is outstanding, and no data or acknowledgement
packets have been received for the connection within an interval (MUST-26). This interval MUST be
configurable (MUST-27) and MUST default to no less than two hours (MUST-28).

It is extremely important to remember that ACK segments that contain no data are not reliably transmitted by
TCP. Consequently, if a keep-alive mechanism is implemented it MUST NOT interpret failure to respond to any
specific probe as a dead connection (MUST-29).

An implementation SHOULD send a keep-alive segment with no data (SHLD-12); however, it MAY be
configurable to send a keep-alive segment containing one garbage octet (MAY-6), for compatibility with
erroneous TCP implementations.
3.8.5. The Communication of Urgent Information
As a result of implementation differences and middlebox interactions, new applications SHOULD NOT employ
the TCP urgent mechanism (SHLD-13). However, TCP implementations MUST still include support for the
urgent mechanism (MUST-30). Details can be found in RFC 6093 [38].

The objective of the TCP urgent mechanism is to allow the sending user to stimulate the receiving user to
accept some urgent data and to permit the receiving TCP endpoint to indicate to the receiving user when all
the currently known urgent data has been received by the user.

This mechanism permits a point in the data stream to be designated as the end of urgent information.
Whenever this point is in advance of the receive sequence number (RCV.NXT) at the receiving TCP endpoint,
that TCP must tell the user to go into "urgent mode"; when the receive sequence number catches up to the
urgent pointer, the TCP implementation must tell user to go into "normal mode". If the urgent pointer is
updated while the user is in "urgent mode", the update will be invisible to the user.

The method employs an urgent field that is carried in all segments transmitted. The URG control flag indicates
that the urgent field is meaningful and must be added to the segment sequence number to yield the urgent
pointer. The absence of this flag indicates that there is no urgent data outstanding.

To send an urgent indication the user must also send at least one data octet. If the sending user also indicates
a push, timely delivery of the urgent information to the destination process is enhanced. Note that because
changes in the urgent pointer correspond to data being written by a sending application, the urgent pointer
can not "recede" in the sequence space, but a TCP receiver should be robust to invalid urgent pointer values.

A TCP implementation MUST support a sequence of urgent data of any length (MUST-31). [18]

The urgent pointer MUST point to the sequence number of the octet following the urgent data (MUST-62).

A TCP implementation MUST (MUST-32) inform the application layer asynchronously whenever it receives an
Urgent pointer and there was previously no pending urgent data, or whenever the Urgent pointer advances in
the data stream. The TCP implementation MUST (MUST-33) provide a way for the application to learn how
much urgent data remains to be read from the connection, or at least to determine whether or not more
urgent data remains to be read [18].

3.8.6. Managing the Window


The window sent in each segment indicates the range of sequence numbers the sender of the window (the
data receiver) is currently prepared to accept. There is an assumption that this is related to the currently
available data buffer space available for this connection.

The sending TCP endpoint packages the data to be transmitted into segments that fit the current window, and
may repackage segments on the retransmission queue. Such repackaging is not required, but may be helpful.
In a connection with a one-way data flow, the window information will be carried in acknowledgment
segments that all have the same sequence number so there will be no way to reorder them if they arrive out
of order. This is not a serious problem, but it will allow the window information to be on occasion temporarily
based on old reports from the data receiver. A refinement to avoid this problem is to act on the window
information from segments that carry the highest acknowledgment number (that is segments with
acknowledgment number equal or greater than the highest previously received).

Indicating a large window encourages transmissions. If more data arrives than can be accepted, it will be
discarded. This will result in excessive retransmissions, adding unnecessarily to the load on the network and
the TCP endpoints. Indicating a small window may restrict the transmission of data to the point of introducing
a round trip delay between each new segment transmitted.

The mechanisms provided allow a TCP endpoint to advertise a large window and to subsequently advertise a
much smaller window without having accepted that much data. This, so called "shrinking the window," is
strongly discouraged. The robustness principle [18] dictates that TCP peers will not shrink the window
themselves, but will be prepared for such behavior on the part of other TCP peers.

A TCP receiver SHOULD NOT shrink the window, i.e., move the right window edge to the left (SHLD-14).
However, a sending TCP peer MUST be robust against window shrinking, which may cause the "usable
window" (see Section 3.8.6.2.1) to become negative (MUST-34).

If this happens, the sender SHOULD NOT send new data (SHLD-15), but SHOULD retransmit normally the old
unacknowledged data between SND.UNA and SND.UNA+SND.WND (SHLD-16). The sender MAY also retransmit
old data beyond SND.UNA+SND.WND (MAY-7), but SHOULD NOT time out the connection if data beyond the
right window edge is not acknowledged (SHLD-17). If the window shrinks to zero, the TCP implementation
MUST probe it in the standard way (described below) (MUST-35).

3.8.6.1. Zero Window Probing


The sending TCP peer must regularly transmit at least one octet of new data (if available) or retransmit to the
receiving TCP peer even if the send window is zero, in order to "probe" the window. This retransmission is
essential to guarantee that when either TCP peer has a zero window the re-opening of the window will be
reliably reported to the other. This is referred to as Zero-Window Probing (ZWP) in other documents.

Probing of zero (offered) windows MUST be supported (MUST-36).

A TCP implementation MAY keep its offered receive window closed indefinitely (MAY-8). As long as the
receiving TCP peer continues to send acknowledgments in response to the probe segments, the sending TCP
peer MUST allow the connection to stay open (MUST-37). This enables TCP to function in scenarios such as the
"printer ran out of paper" situation described in Section 4.2.2.17 of RFC1122. The behavior is subject to the
implementation's resource management concerns, as noted in [40].

When the receiving TCP peer has a zero window and a segment arrives it must still send an acknowledgment
showing its next expected sequence number and current window (zero).

The transmitting host SHOULD send the first zero-window probe when a zero window has existed for the
retransmission timeout period (SHLD-29) (Section 3.8.1), and SHOULD increase exponentially the interval
between successive probes (SHLD-30).

3.8.6.2. Silly Window Syndrome Avoidance


The "Silly Window Syndrome" (SWS) is a stable pattern of small incremental window movements resulting in
extremely poor TCP performance. Algorithms to avoid SWS are described below for both the sending side and
the receiving side. RFC 1122 contains more detailed discussion of the SWS problem. Note that the Nagle
algorithm and the sender SWS avoidance algorithm play complementary roles in improving performance. The
Nagle algorithm discourages sending tiny segments when the data to be sent increases in small increments,
while the SWS avoidance algorithm discourages small segments resulting from the right window edge
advancing in small increments.

3.8.6.2.1. Sender's Algorithm - When to Send Data


A TCP implementation MUST include a SWS avoidance algorithm in the sender (MUST-38).

The Nagle algorithm from Section 3.7.4 additionally describes how to coalesce short segments.

The sender's SWS avoidance algorithm is more difficult than the receivers's, because the sender does not
know (directly) the receiver's total buffer space RCV.BUFF. An approach that has been found to work well is for
the sender to calculate Max(SND.WND), the maximum send window it has seen so far on the connection, and
to use this value as an estimate of RCV.BUFF. Unfortunately, this can only be an estimate; the receiver may at
any time reduce the size of RCV.BUFF. To avoid a resulting deadlock, it is necessary to have a timeout to force
transmission of data, overriding the SWS avoidance algorithm. In practice, this timeout should seldom occur.

The "usable window" is:

U = SND.UNA + SND.WND - SND.NXT

i.e., the offered window less the amount of data sent but not acknowledged. If D is the amount of data
queued in the sending TCP endpoint but not yet sent, then the following set of rules is recommended.

Send data:

(1) if a maximum-sized segment can be sent, i.e., if:

min(D,U) >= Eff.snd.MSS;

(2) or if the data is pushed and all queued data can be sent now, i.e., if:

[SND.NXT = SND.UNA and] PUSHED and D <= U

(the bracketed condition is imposed by the Nagle algorithm);

(3) or if at least a fraction Fs of the maximum window can be sent, i.e., if:

[SND.NXT = SND.UNA and]

min(D,U) >= Fs * Max(SND.WND);

(4) or if the override timeout occurs.

Here Fs is a fraction whose recommended value is 1/2. The override timeout should be in the range 0.1 - 1.0
seconds. It may be convenient to combine this timer with the timer used to probe zero windows (Section
3.8.6.1).

3.8.6.2.2. Receiver's Algorithm - When to Send a Window Update


A TCP implementation MUST include a SWS avoidance algorithm in the receiver (MUST-39).

The receiver's SWS avoidance algorithm determines when the right window edge may be advanced; this is
customarily known as "updating the window". This algorithm combines with the delayed ACK algorithm
(Section 3.8.6.3) to determine when an ACK segment containing the current window will really be sent to the
receiver.
The solution to receiver SWS is to avoid advancing the right window edge RCV.NXT+RCV.WND in small
increments, even if data is received from the network in small segments.

Suppose the total receive buffer space is RCV.BUFF. At any given moment, RCV.USER octets of this total may
be tied up with data that has been received and acknowledged but that the user process has not yet
consumed. When the connection is quiescent, RCV.WND = RCV.BUFF and RCV.USER = 0.

Keeping the right window edge fixed as data arrives and is acknowledged requires that the receiver offer less
than its full buffer space, i.e., the receiver must specify a RCV.WND that keeps RCV.NXT+RCV.WND constant as
RCV.NXT increases. Thus, the total buffer space RCV.BUFF is generally divided into three parts:

|<------- RCV.BUFF ---------------->|


1 2 3
----|---------|------------------|------|----
RCV.NXT ^
(Fixed)

1 - RCV.USER = data received but not yet consumed;


2 - RCV.WND = space advertised to sender;
3 - Reduction = space available but not yet
advertised.

The suggested SWS avoidance algorithm for the receiver is to keep RCV.NXT+RCV.WND fixed until the
reduction satisfies:

RCV.BUFF - RCV.USER - RCV.WND >=

min( Fr * RCV.BUFF, Eff.snd.MSS )

where Fr is a fraction whose recommended value is 1/2, and Eff.snd.MSS is the effective send MSS for the
connection (see Section 3.7.1). When the inequality is satisfied, RCV.WND is set to RCV.BUFF-RCV.USER.

Note that the general effect of this algorithm is to advance RCV.WND in increments of Eff.snd.MSS (for realistic
receive buffers: Eff.snd.MSS < RCV.BUFF/2). Note also that the receiver must use its own Eff.snd.MSS,
assuming it is the same as the sender's.
3.8.6.3. Delayed Acknowledgements - When to Send an ACK Segment
A host that is receiving a stream of TCP data segments can increase efficiency in both the Internet and the
hosts by sending fewer than one ACK (acknowledgment) segment per data segment received; this is known as
a "delayed ACK".

A TCP endpoint SHOULD implement a delayed ACK (SHLD-18), but an ACK should not be excessively delayed;
in particular, the delay MUST be less than 0.5 seconds (MUST-40). An ACK SHOULD be generated for at least
every second full-sized segment or 2*RMSS bytes of new data (where RMSS is the MSS specified by the TCP
endpoint receiving the segments to be acknowledged, or the default value if not specified) (SHLD-19).
Excessive delays on ACKs can disturb the round-trip timing and packet "clocking" algorithms. More complete
discussion of delayed ACK behavior is in Section 4.2 of RFC 5681 [9], including recomendations to immediately
acknowledge out-of-order segments, segments above a gap in sequence space, or segments that fill all or
part of a gap, in order to accelerate loss recovery.

Note that there are several current practices that further lead to a reduced number of ACKs, including generic
receive offload (GRO), ACK compression, and ACK decimation [26].
3.9. Interfaces
There are of course two interfaces of concern: the user/TCP interface and the TCP/lower-level interface. We
have a fairly elaborate model of the user/TCP interface, but the interface to the lower level protocol module is
left unspecified here, since it will be specified in detail by the specification of the lower level protocol. For the
case that the lower level is IP we note some of the parameter values that TCP implementations might use.

3.9.1. User/TCP Interface


The following functional description of user commands to the TCP implementation is, at best, fictional, since
every operating system will have different facilities. Consequently, we must warn readers that different TCP
implementations may have different user interfaces. However, all TCP implementations must provide a certain
minimum set of services to guarantee that all TCP implementations can support the same protocol hierarchy.
This section specifies the functional interfaces required of all TCP implementations.

Section 3.1 of [52] also identifies primitives provided by TCP, and could be used as an additional reference for
implementers.

TCP User Commands

The following sections functionally characterize a USER/TCP interface. The notation used is similar to most
procedure or function calls in high level languages, but this usage is not meant to rule out trap type
service calls.

The user commands described below specify the basic functions the TCP implementation must perform to
support interprocess communication. Individual implementations must define their own exact format, and
may provide combinations or subsets of the basic functions in single calls. In particular, some
implementations may wish to automatically OPEN a connection on the first SEND or RECEIVE issued by the
user for a given connection.

In providing interprocess communication facilities, the TCP implementation must not only accept
commands, but must also return information to the processes it serves. The latter consists of:

(a) general information about a connection (e.g., interrupts, remote close, binding of unspecified
remote socket).

(b) replies to specific user commands indicating success or various types of failure.

Open

Format: OPEN (local port, remote socket, active/passive [, timeout] [, DiffServ field] [,
security/compartment] [local IP address,] [, options]) -> local connection name

If the active/passive flag is set to passive, then this is a call to LISTEN for an incoming connection. A
passive open may have either a fully specified remote socket to wait for a particular connection or an
unspecified remote socket to wait for any call. A fully specified passive call can be made active by the
subsequent execution of a SEND.

A transmission control block (TCB) is created and partially filled in with data from the OPEN command
parameters.

Every passive OPEN call either creates a new connection record in LISTEN state, or it returns an error; it
MUST NOT affect any previously created connection record (MUST-41).
A TCP implementation that supports multiple concurrent connections MUST provide an OPEN call that
will functionally allow an application to LISTEN on a port while a connection block with the same local
port is in SYN-SENT or SYN-RECEIVED state (MUST-42).

On an active OPEN command, the TCP endpoint will begin the procedure to synchronize (i.e., establish)
the connection at once.

The timeout, if present, permits the caller to set up a timeout for all data submitted to TCP. If data is not
successfully delivered to the destination within the timeout period, the TCP endpoint will abort the
connection. The present global default is five minutes.

The TCP implementation or some component of the operating system will verify the users authority to
open a connection with the specified DiffServ field value or security/compartment. The absence of a
DiffServ field value or security/compartment specification in the OPEN call indicates the default values
must be used.

TCP will accept incoming requests as matching only if the security/compartment information is exactly
the same as that requested in the OPEN call.

The DiffServ field value indicated by the user only impacts outgoing packets, may be altered en route
through the network, and has no direct bearing or relation to received packets.

A local connection name will be returned to the user by the TCP implementation. The local connection
name can then be used as a short hand term for the connection defined by the <local socket, remote
socket> pair.

The optional "local IP address" parameter MUST be supported to allow the specification of the local IP
address (MUST-43). This enables applications that need to select the local IP address used when
multihoming is present.

A passive OPEN call with a specified "local IP address" parameter will await an incoming connection
request to that address. If the parameter is unspecified, a passive OPEN will await an incoming
connection request to any local IP address, and then bind the local IP address of the connection to the
particular address that is used.

For an active OPEN call, a specified "local IP address" parameter will be used for opening the
connection. If the parameter is unspecified, the host will choose an appropriate local IP address (see
RFC 1122 section 3.3.4.2).

If an application on a multihomed host does not specify the local IP address when actively opening a
TCP connection, then the TCP implementation MUST ask the IP layer to select a local IP address before
sending the (first) SYN (MUST-44). See the function GET_SRCADDR() in Section 3.4 of RFC 1122.

At all other times, a previous segment has either been sent or received on this connection, and TCP
implementations MUST use the same local address is used that was used in those previous segments
(MUST-45).

A TCP implementation MUST reject as an error a local OPEN call for an invalid remote IP address (e.g., a
broadcast or multicast address) (MUST-46).

Send

Format: SEND (local connection name, buffer address, byte count, PUSH flag (optional), URGENT flag
[,timeout])
This call causes the data contained in the indicated user buffer to be sent on the indicated connection.
If the connection has not been opened, the SEND is considered an error. Some implementations may
allow users to SEND first; in which case, an automatic OPEN would be done. For example, this might be
one way for application data to be included in SYN segments. If the calling process is not authorized to
use this connection, an error is returned.

A TCP endpoint MAY implement PUSH flags on SEND calls (MAY-15). If PUSH flags are not implemented,
then the sending TCP peer: (1) MUST NOT buffer data indefinitely (MUST-60), and (2) MUST set the PSH
bit in the last buffered segment (i.e., when there is no more queued data to be sent) (MUST-61). The
remaining description below assumes the PUSH flag is supported on SEND calls.

If the PUSH flag is set, the application intends the data to be transmitted promptly to the receiver, and
the PUSH bit will be set in the last TCP segment created from the buffer. When an application issues a
series of SEND calls without setting the PUSH flag, the TCP implementation MAY aggregate the data
internally without sending it (MAY-16).

The PSH bit is not a record marker and is independent of segment boundaries. The transmitter
SHOULD collapse successive bits when it packetizes data, to send the largest possible segment (SHLD-
27).

If the PUSH flag is not set, the data may be combined with data from subsequent SENDs for
transmission efficiency. Note that when the Nagle algorithm is in use, TCP implementations may buffer
the data before sending, without regard to the PUSH flag (see Section 3.7.4).

An application program is logically required to set the PUSH flag in a SEND call whenever it needs to
force delivery of the data to avoid a communication deadlock. However, a TCP implementation SHOULD
send a maximum-sized segment whenever possible (SHLD-28), to improve performance (see Section
3.8.6.2.1).

New applications SHOULD NOT set the URGENT flag [38] due to implementation differences and
middlebox issues (SHLD-13).

If the URGENT flag is set, segments sent to the destination TCP peer will have the urgent pointer set.
The receiving TCP peer will signal the urgent condition to the receiving process if the urgent pointer
indicates that data preceding the urgent pointer has not been consumed by the receiving process. The
purpose of urgent is to stimulate the receiver to process the urgent data and to indicate to the receiver
when all the currently known urgent data has been received. The number of times the sending user's
TCP implementation signals urgent will not necessarily be equal to the number of times the receiving
user will be notified of the presence of urgent data.

If no remote socket was specified in the OPEN, but the connection is established (e.g., because a
LISTENing connection has become specific due to a remote segment arriving for the local socket), then
the designated buffer is sent to the implied remote socket. Users who make use of OPEN with an
unspecified remote socket can make use of SEND without ever explicitly knowing the remote socket
address.

However, if a SEND is attempted before the remote socket becomes specified, an error will be returned.
Users can use the STATUS call to determine the status of the connection. Some TCP implementations
may notify the user when an unspecified socket is bound.

If a timeout is specified, the current user timeout for this connection is changed to the new one.

In the simplest implementation, SEND would not return control to the sending process until either the
transmission was complete or the timeout had been exceeded. However, this simple method is both
subject to deadlocks (for example, both sides of the connection might try to do SENDs before doing any
RECEIVEs) and offers poor performance, so it is not recommended. A more sophisticated
implementation would return immediately to allow the process to run concurrently with network I/O,
and, furthermore, to allow multiple SENDs to be in progress. Multiple SENDs are served in first come,
first served order, so the TCP endpoint will queue those it cannot service immediately.

We have implicitly assumed an asynchronous user interface in which a SEND later elicits some kind of
SIGNAL or pseudo-interrupt from the serving TCP endpoint. An alternative is to return a response
immediately. For instance, SENDs might return immediate local acknowledgment, even if the segment
sent had not been acknowledged by the distant TCP endpoint. We could optimistically assume eventual
success. If we are wrong, the connection will close anyway due to the timeout. In implementations of
this kind (synchronous), there will still be some asynchronous signals, but these will deal with the
connection itself, and not with specific segments or buffers.

In order for the process to distinguish among error or success indications for different SENDs, it might
be appropriate for the buffer address to be returned along with the coded response to the SEND
request. TCP-to-user signals are discussed below, indicating the information that should be returned to
the calling process.

Receive

Format: RECEIVE (local connection name, buffer address, byte count) -> byte count, urgent flag, push
flag (optional)

This command allocates a receiving buffer associated with the specified connection. If no OPEN
precedes this command or the calling process is not authorized to use this connection, an error is
returned.

In the simplest implementation, control would not return to the calling program until either the buffer
was filled, or some error occurred, but this scheme is highly subject to deadlocks. A more sophisticated
implementation would permit several RECEIVEs to be outstanding at once. These would be filled as
segments arrive. This strategy permits increased throughput at the cost of a more elaborate scheme
(possibly asynchronous) to notify the calling program that a PUSH has been seen or a buffer filled.

A TCP receiver MAY pass a received PSH flag to the application layer via the PUSH flag in the interface
(MAY-17), but it is not required (this was clarified in RFC 1122 section 4.2.2.2). The remainder of text
describing the RECEIVE call below assumes that passing the PUSH indication is supported.

If enough data arrive to fill the buffer before a PUSH is seen, the PUSH flag will not be set in the
response to the RECEIVE. The buffer will be filled with as much data as it can hold. If a PUSH is seen
before the buffer is filled the buffer will be returned partially filled and PUSH indicated.

If there is urgent data the user will have been informed as soon as it arrived via a TCP-to-user signal.
The receiving user should thus be in "urgent mode". If the URGENT flag is on, additional urgent data
remains. If the URGENT flag is off, this call to RECEIVE has returned all the urgent data, and the user
may now leave "urgent mode". Note that data following the urgent pointer (non-urgent data) cannot be
delivered to the user in the same buffer with preceding urgent data unless the boundary is clearly
marked for the user.

To distinguish among several outstanding RECEIVEs and to take care of the case that a buffer is not
completely filled, the return code is accompanied by both a buffer pointer and a byte count indicating
the actual length of the data received.

Alternative implementations of RECEIVE might have the TCP endpoint allocate buffer storage, or the
TCP endpoint might share a ring buffer with the user.
Close

Format: CLOSE (local connection name)

This command causes the connection specified to be closed. If the connection is not open or the calling
process is not authorized to use this connection, an error is returned. Closing connections is intended
to be a graceful operation in the sense that outstanding SENDs will be transmitted (and retransmitted),
as flow control permits, until all have been serviced. Thus, it should be acceptable to make several
SEND calls, followed by a CLOSE, and expect all the data to be sent to the destination. It should also be
clear that users should continue to RECEIVE on CLOSING connections, since the remote peer may be
trying to transmit the last of its data. Thus, CLOSE means "I have no more to send" but does not mean
"I will not receive any more." It may happen (if the user level protocol is not well thought out) that the
closing side is unable to get rid of all its data before timing out. In this event, CLOSE turns into ABORT,
and the closing TCP peer gives up.

The user may CLOSE the connection at any time on their own initiative, or in response to various
prompts from the TCP implementation (e.g., remote close executed, transmission timeout exceeded,
destination inaccessible).

Because closing a connection requires communication with the remote TCP peer, connections may
remain in the closing state for a short time. Attempts to reopen the connection before the TCP peer
replies to the CLOSE command will result in error responses.

Close also implies push function.

Status

Format: STATUS (local connection name) -> status data

This is an implementation dependent user command and could be excluded without adverse effect.
Information returned would typically come from the TCB associated with the connection.

This command returns a data block containing the following information:

local socket,

remote socket,

local connection name,

receive window,

send window,

connection state,

number of buffers awaiting acknowledgment,

number of buffers pending receipt,

urgent state,

DiffServ field value,

security/compartment,

and transmission timeout.


Depending on the state of the connection, or on the implementation itself, some of this information
may not be available or meaningful. If the calling process is not authorized to use this connection, an
error is returned. This prevents unauthorized processes from gaining information about a connection.

Abort

Format: ABORT (local connection name)

This command causes all pending SENDs and RECEIVES to be aborted, the TCB to be removed, and a
special RESET message to be sent to the remote TCP peer of the connection. Depending on the
implementation, users may receive abort indications for each outstanding SEND or RECEIVE, or may
simply receive an ABORT-acknowledgment.

Flush

Some TCP implementations have included a FLUSH call, which will empty the TCP send queue of any
data that the user has issued SEND calls but is still to the right of the current send window. That is, it
flushes as much queued send data as possible without losing sequence number synchronization. The
FLUSH call MAY be implemented (MAY-14).

Asynchronous Reports

There MUST be a mechanism for reporting soft TCP error conditions to the application (MUST-47).
Generically, we assume this takes the form of an application-supplied ERROR_REPORT routine that may
be upcalled asynchronously from the transport layer:

ERROR_REPORT(local connection name, reason, subreason)

The precise encoding of the reason and subreason parameters is not specified here. However, the
conditions that are reported asynchronously to the application MUST include:

* ICMP error message arrived (see Section 3.9.2.2 for description of handling each ICMP message
type, since some message types need to be suppressed from generating reports to the application)

* Excessive retransmissions (see Section 3.8.3)

* Urgent pointer advance (see Section 3.8.5)

However, an application program that does not want to receive such ERROR_REPORT calls SHOULD be
able to effectively disable these calls (SHLD-20).

Set Differentiated Services Field (IPv4 TOS or IPv6 Traffic Class)

The application layer MUST be able to specify the Differentiated Services field for segments that are
sent on a connection (MUST-48). The Differentiated Services field includes the 6-bit Differentiated
Services Code Point (DSCP) value. It is not required, but the application SHOULD be able to change the
Differentiated Services field during the connection lifetime (SHLD-21). TCP implementations SHOULD
pass the current Differentiated Services field value without change to the IP layer, when it sends
segments on the connection (SHLD-22).

The Differentiated Services field will be specified independently in each direction on the connection, so
that the receiver application will specify the Differentiated Services field used for ACK segments.

TCP implementations MAY pass the most recently received Differentiated Services field up to the
application (MAY-9).
3.9.2. TCP/Lower-Level Interface
The TCP endpoint calls on a lower level protocol module to actually send and receive information over a
network. The two current standard Internet Protocol (IP) versions layered below TCP are IPv4 [1] and IPv6 [13].

If the lower level protocol is IPv4 it provides arguments for a type of service (used within the Differentiated
Services field) and for a time to live. TCP uses the following settings for these parameters:

DiffServ field: The IP header value for the DiffServ field is given by the user. This includes the bits of the
DiffServ Code Point (DSCP).
Time to Live (TTL): The TTL value used to send TCP segments MUST be configurable (MUST-49).
Note that RFC 793 specified one minute (60 seconds) as a constant for the TTL, because the assumed
maximum segment lifetime was two minutes. This was intended to explicitly ask that a segment be
destroyed if it cannot be delivered by the internet system within one minute. RFC 1122 changed this
specification to require that the TTL be configurable.
Note that the DiffServ field is permitted to change during a connection (Section 4.2.4.2 of RFC 1122).
However, the application interface might not support this ability, and the application does not have
knowledge about individual TCP segments, so this can only be done on a coarse granularity, at best.
This limitation is further discussed in RFC 7657 (sec 5.1, 5.3, and 6) [49]. Generally, an application
SHOULD NOT change the DiffServ field value during the course of a connection (SHLD-23).

Any lower level protocol will have to provide the source address, destination address, and protocol fields, and
some way to determine the "TCP length", both to provide the functional equivalent service of IP and to be
used in the TCP checksum.

When received options are passed up to TCP from the IP layer, TCP implementations MUST ignore options that
it does not understand (MUST-50).

A TCP implementation MAY support the Time Stamp (MAY-10) and Record Route (MAY-11) options.

3.9.2.1. Source Routing


If the lower level is IP (or other protocol that provides this feature) and source routing is used, the interface
must allow the route information to be communicated. This is especially important so that the source and
destination addresses used in the TCP checksum be the originating source and ultimate destination. It is also
important to preserve the return route to answer connection requests.

An application MUST be able to specify a source route when it actively opens a TCP connection (MUST-51), and
this MUST take precedence over a source route received in a datagram (MUST-52).

When a TCP connection is OPENed passively and a packet arrives with a completed IP Source Route option
(containing a return route), TCP implementations MUST save the return route and use it for all segments sent
on this connection (MUST-53). If a different source route arrives in a later segment, the later definition
SHOULD override the earlier one (SHLD-24).

3.9.2.2. ICMP Messages


TCP implementations MUST act on an ICMP error message passed up from the IP layer, directing it to the
connection that created the error (MUST-54). The necessary demultiplexing information can be found in the IP
header contained within the ICMP message.

This applies to ICMPv6 in addition to IPv4 ICMP.


[33] contains discussion of specific ICMP and ICMPv6 messages classified as either "soft" or "hard" errors that
may bear different responses. Treatment for classes of ICMP messages is described below:

Source Quench
TCP implementations MUST silently discard any received ICMP Source Quench messages (MUST-55). See
[11] for discussion.

Soft Errors
For ICMP these include: Destination Unreachable -- codes 0, 1, 5, Time Exceeded -- codes 0, 1, and
Parameter Problem.

For ICMPv6 these include: Destination Unreachable -- codes 0 and 3, Time Exceeded -- codes 0, 1, and
Parameter Problem -- codes 0, 1, 2.

Since these Unreachable messages indicate soft error conditions, TCP implementations MUST NOT abort
the connection (MUST-56), and it SHOULD make the information available to the application (SHLD-25).

Hard Errors
For ICMP these include Destination Unreachable -- codes 2-4.

These are hard error conditions, so TCP implementations SHOULD abort the connection (SHLD-26). [33]
notes that some implementations do not abort connections when an ICMP hard error is received for a
connection that is in any of the synchronized states.

Note that [33] section 4 describes widespread implementation behavior that treats soft errors as hard errors
during connection establishment.
3.9.2.3. Source Address Validation
RFC 1122 requires addresses to be validated in incoming SYN packets:

An incoming SYN with an invalid source address MUST be ignored either by TCP or by the IP layer (MUST-
63) (Section 3.2.1.3 of [18]).
A TCP implementation MUST silently discard an incoming SYN segment that is addressed to a broadcast
or multicast address (MUST-57).

This prevents connection state and replies from being erroneously generated, and implementers should note
that this guidance is applicable to all incoming segments, not just SYNs, as specifically indicated in RFC 1122.
3.10. Event Processing
The processing depicted in this section is an example of one possible implementation. Other implementations
may have slightly different processing sequences, but they should differ from those in this section only in
detail, not in substance.

The activity of the TCP endpoint can be characterized as responding to events. The events that occur can be
cast into three categories: user calls, arriving segments, and timeouts. This section describes the processing
the TCP endpoint does in response to each of the events. In many cases the processing required depends on
the state of the connection.

Events that occur:

User Calls
OPEN
SEND
RECEIVE
CLOSE
ABORT
STATUS
Arriving Segments
SEGMENT ARRIVES

Timeouts
USER TIMEOUT
RETRANSMISSION TIMEOUT
TIME-WAIT TIMEOUT

The model of the TCP/user interface is that user commands receive an immediate return and possibly a
delayed response via an event or pseudo interrupt. In the following descriptions, the term "signal" means
cause a delayed response.

Error responses in this document are identified by character strings. For example, user commands
referencing connections that do not exist receive "error: connection not open".

Please note in the following that all arithmetic on sequence numbers, acknowledgment numbers, windows, et
cetera, is modulo 2**32 the size of the sequence number space. Also note that "=<" means less than or equal
to (modulo 2**32).

A natural way to think about processing incoming segments is to imagine that they are first tested for proper
sequence number (i.e., that their contents lie in the range of the expected "receive window" in the sequence
number space) and then that they are generally queued and processed in sequence number order.

When a segment overlaps other already received segments we reconstruct the segment to contain just the
new data, and adjust the header fields to be consistent.

Note that if no state change is mentioned the TCP connection stays in the same state.

3.10.1. OPEN Call


CLOSED STATE (i.e., TCB does not exist)
Create a new transmission control block (TCB) to hold connection state information. Fill in local socket
identifier, remote socket, DiffServ field, security/compartment, and user timeout information. Note that
some parts of the remote socket may be unspecified in a passive OPEN and are to be filled in by the
parameters of the incoming SYN segment. Verify the security and DiffServ value requested are allowed
for this user, if not return "error: precedence not allowed" or "error: security/compartment not allowed."
If passive enter the LISTEN state and return. If active and the remote socket is unspecified, return
"error: remote socket unspecified"; if active and the remote socket is specified, issue a SYN segment. An
initial send sequence number (ISS) is selected. A SYN segment of the form <SEQ=ISS><CTL=SYN> is
sent. Set SND.UNA to ISS, SND.NXT to ISS+1, enter SYN-SENT state, and return.
If the caller does not have access to the local socket specified, return "error: connection illegal for this
process". If there is no room to create a new connection, return "error: insufficient resources".

LISTEN STATE
If the OPEN call is active and the remote socket is specified, then change the connection from passive
to active, select an ISS. Send a SYN segment, set SND.UNA to ISS, SND.NXT to ISS+1. Enter SYN-SENT
state. Data associated with SEND may be sent with SYN segment or queued for transmission after
entering ESTABLISHED state. The urgent bit if requested in the command must be sent with the data
segments sent as a result of this command. If there is no room to queue the request, respond with
"error: insufficient resources". If Foreign socket was not specified, then return "error: remote socket
unspecified".
SYN-SENT STATE
SYN-RECEIVED STATE
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
CLOSE-WAIT STATE
CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
Return "error: connection already exists".
3.10.2. SEND Call
CLOSED STATE (i.e., TCB does not exist)
If the user does not have access to such a connection, then return "error: connection illegal for this
process".
Otherwise, return "error: connection does not exist".

LISTEN STATE
If the remote socket is specified, then change the connection from passive to active, select an ISS. Send
a SYN segment, set SND.UNA to ISS, SND.NXT to ISS+1. Enter SYN-SENT state. Data associated with
SEND may be sent with SYN segment or queued for transmission after entering ESTABLISHED state.
The urgent bit if requested in the command must be sent with the data segments sent as a result of
this command. If there is no room to queue the request, respond with "error: insufficient resources". If
Foreign socket was not specified, then return "error: remote socket unspecified".

SYN-SENT STATE
SYN-RECEIVED STATE
Queue the data for transmission after entering ESTABLISHED state. If no space to queue, respond with
"error: insufficient resources".

ESTABLISHED STATE
CLOSE-WAIT STATE
Segmentize the buffer and send it with a piggybacked acknowledgment (acknowledgment value =
RCV.NXT). If there is insufficient space to remember this buffer, simply return "error: insufficient
resources".
If the urgent flag is set, then SND.UP <- SND.NXT and set the urgent pointer in the outgoing segments.

FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
Return "error: connection closing" and do not service request.
3.10.3. RECEIVE Call
CLOSED STATE (i.e., TCB does not exist)
If the user does not have access to such a connection, return "error: connection illegal for this process".
Otherwise return "error: connection does not exist".

LISTEN STATE
SYN-SENT STATE
SYN-RECEIVED STATE
Queue for processing after entering ESTABLISHED state. If there is no room to queue this request,
respond with "error: insufficient resources".

ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
If insufficient incoming segments are queued to satisfy the request, queue the request. If there is no
queue space to remember the RECEIVE, respond with "error: insufficient resources".
Reassemble queued incoming segments into receive buffer and return to user. Mark "push seen"
(PUSH) if this is the case.
If RCV.UP is in advance of the data currently being passed to the user notify the user of the presence of
urgent data.
When the TCP endpoint takes responsibility for delivering data to the user that fact must be
communicated to the sender via an acknowledgment. The formation of such an acknowledgment is
described below in the discussion of processing an incoming segment.

CLOSE-WAIT STATE
Since the remote side has already sent FIN, RECEIVEs must be satisfied by data already on hand, but not
yet delivered to the user. If no text is awaiting delivery, the RECEIVE will get a "error: connection closing"
response. Otherwise, any remaining text can be used to satisfy the RECEIVE.

CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
Return "error: connection closing".

3.10.4. CLOSE Call


CLOSED STATE (i.e., TCB does not exist)
If the user does not have access to such a connection, return "error: connection illegal for this process".
Otherwise, return "error: connection does not exist".
LISTEN STATE
Any outstanding RECEIVEs are returned with "error: closing" responses. Delete TCB, enter CLOSED
state, and return.

SYN-SENT STATE
Delete the TCB and return "error: closing" responses to any queued SENDs, or RECEIVEs.

SYN-RECEIVED STATE
If no SENDs have been issued and there is no pending data to send, then form a FIN segment and send
it, and enter FIN-WAIT-1 state; otherwise queue for processing after entering ESTABLISHED state.

ESTABLISHED STATE
Queue this until all preceding SENDs have been segmentized, then form a FIN segment and send it. In
any case, enter FIN-WAIT-1 state.

FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
Strictly speaking, this is an error and should receive a "error: connection closing" response. An "ok"
response would be acceptable, too, as long as a second FIN is not emitted (the first FIN may be
retransmitted though).

CLOSE-WAIT STATE
Queue this request until all preceding SENDs have been segmentized; then send a FIN segment, enter
LAST-ACK state.

CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
Respond with "error: connection closing".
3.10.5. ABORT Call
CLOSED STATE (i.e., TCB does not exist)
If the user should not have access to such a connection, return "error: connection illegal for this
process".
Otherwise return "error: connection does not exist".

LISTEN STATE
Any outstanding RECEIVEs should be returned with "error: connection reset" responses. Delete TCB,
enter CLOSED state, and return.

SYN-SENT STATE
All queued SENDs and RECEIVEs should be given "connection reset" notification, delete the TCB, enter
CLOSED state, and return.

SYN-RECEIVED STATE
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
CLOSE-WAIT STATE
Send a reset segment:
<SEQ=SND.NXT><CTL=RST>

All queued SENDs and RECEIVEs should be given "connection reset" notification; all segments queued
for transmission (except for the RST formed above) or retransmission should be flushed, delete the TCB,
enter CLOSED state, and return.
CLOSING STATE LAST-ACK STATE TIME-WAIT STATE
Respond with "ok" and delete the TCB, enter CLOSED state, and return.
3.10.6. STATUS Call
CLOSED STATE (i.e., TCB does not exist)
If the user should not have access to such a connection, return "error: connection illegal for this
process".
Otherwise return "error: connection does not exist".

LISTEN STATE
Return "state = LISTEN", and the TCB pointer.

SYN-SENT STATE
Return "state = SYN-SENT", and the TCB pointer.

SYN-RECEIVED STATE
Return "state = SYN-RECEIVED", and the TCB pointer.

ESTABLISHED STATE
Return "state = ESTABLISHED", and the TCB pointer.

FIN-WAIT-1 STATE
Return "state = FIN-WAIT-1", and the TCB pointer.

FIN-WAIT-2 STATE
Return "state = FIN-WAIT-2", and the TCB pointer.

CLOSE-WAIT STATE
Return "state = CLOSE-WAIT", and the TCB pointer.

CLOSING STATE
Return "state = CLOSING", and the TCB pointer.

LAST-ACK STATE
Return "state = LAST-ACK", and the TCB pointer.

TIME-WAIT STATE
Return "state = TIME-WAIT", and the TCB pointer.
3.10.7. SEGMENT ARRIVES

3.10.7.1. CLOSED State


If the state is CLOSED (i.e., TCB does not exist) then

all data in the incoming segment is discarded. An incoming segment containing a RST is discarded. An
incoming segment not containing a RST causes a RST to be sent in response. The acknowledgment and
sequence field values are selected to make the reset sequence acceptable to the TCP endpoint that sent
the offending segment.
If the ACK bit is off, sequence number zero is used,
<SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>

If the ACK bit is on,


<SEQ=SEG.ACK><CTL=RST>

Return.

3.10.7.2. LISTEN State


If the state is LISTEN then

first check for an RST


An incoming RST segment could not be valid, since it could not have been sent in response to anything
sent by this incarnation of the connection. An incoming RST should be ignored. Return.

second check for an ACK


Any acknowledgment is bad if it arrives on a connection still in the LISTEN state. An acceptable reset
segment should be formed for any arriving ACK-bearing segment. The RST should be formatted as
follows:
<SEQ=SEG.ACK><CTL=RST>

Return.

third check for a SYN


If the SYN bit is set, check the security. If the security/compartment on the incoming segment does not
exactly match the security/compartment in the TCB then send a reset and return.
<SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>

Set RCV.NXT to SEG.SEQ+1, IRS is set to SEG.SEQ and any other control or text should be queued for
processing later. ISS should be selected and a SYN segment sent of the form:
<SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>

SND.NXT is set to ISS+1 and SND.UNA to ISS. The connection state should be changed to SYN-RECEIVED.
Note that any other incoming control or data (combined with SYN) will be processed in the SYN-
RECEIVED state, but processing of SYN and ACK should not be repeated. If the listen was not fully
specified (i.e., the remote socket was not fully specified), then the unspecified fields should be filled in
now.

fourth other data or control


This should not be reached. Drop the segment and return. Any other control or data-bearing segment
(not containing SYN) must have an ACK and thus would have been discarded by the ACK processing in
the second step, unless it was first discarded by RST checking in the first step.
3.10.7.3. SYN-SENT State
If the state is SYN-SENT then

first check the ACK bit


If the ACK bit is set
If SEG.ACK =< ISS, or SEG.ACK > SND.NXT, send a reset (unless the RST bit is set, if so drop the
segment and return)
<SEQ=SEG.ACK><CTL=RST>

and discard the segment. Return.


If SND.UNA < SEG.ACK =< SND.NXT then the ACK is acceptable. Some deployed TCP code has used the
check SEG.ACK == SND.NXT (using "==" rather than "=<", but this is not appropriate when the stack is
capable of sending data on the SYN, because the TCP peer may not accept and acknowledge all of the
data on the SYN.

second check the RST bit


If the RST bit is set
A potential blind reset attack is described in RFC 5961 [37]. The mitigation described in that
document has specific applicability explained therein, and is not a substitute for cryptographic
protection (e.g. IPsec or TCP-AO). A TCP implementation that supports the RFC 5961 mitigation
SHOULD first check that the sequence number exactly matches RCV.NXT prior to executing the action
in the next paragraph.
If the ACK was acceptable then signal the user "error: connection reset", drop the segment, enter
CLOSED state, delete TCB, and return. Otherwise (no ACK) drop the segment and return.

third check the security


If the security/compartment in the segment does not exactly match the security/compartment in the
TCB, send a reset
If there is an ACK
<SEQ=SEG.ACK><CTL=RST>

Otherwise
<SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>

If a reset was sent, discard the segment and return.

fourth check the SYN bit


This step should be reached only if the ACK is ok, or there is no ACK, and the segment did not contain a
RST.
If the SYN bit is on and the security/compartment is acceptable then, RCV.NXT is set to SEG.SEQ+1, IRS
is set to SEG.SEQ. SND.UNA should be advanced to equal SEG.ACK (if there is an ACK), and any
segments on the retransmission queue that are thereby acknowledged should be removed.
If SND.UNA > ISS (our SYN has been ACKed), change the connection state to ESTABLISHED, form an ACK
segment
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

and send it. Data or controls that were queued for transmission MAY be included. Some TCP
implementations suppress sending this segment when the received segment contains data that will
anyways generate an acknowledgement in the later processing steps, saving this extra
acknowledgement of the SYN from being sent. If there are other controls or text in the segment then
continue processing at the sixth step under Section 3.10.7.4 where the URG bit is checked, otherwise
return.
Otherwise enter SYN-RECEIVED, form a SYN,ACK segment
<SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>

and send it. Set the variables:


SND.WND <- SEG.WND
SND.WL1 <- SEG.SEQ
SND.WL2 <- SEG.ACK

If there are other controls or text in the segment, queue them for processing after the ESTABLISHED
state has been reached, return.
Note that it is legal to send and receive application data on SYN segments (this is the "text in the
segment" mentioned above. There has been significant misinformation and misunderstanding of this
topic historically. Some firewalls and security devices consider this suspicious. However, the capability
was used in T/TCP [20] and is used in TCP Fast Open (TFO) [47], so is important for implementations and
network devices to permit.
fifth, if neither of the SYN or RST bits is set then drop the segment and return.
3.10.7.4. Other States
Otherwise,

first check sequence number


SYN-RECEIVED STATE
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
CLOSE-WAIT STATE
CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
Segments are processed in sequence. Initial tests on arrival are used to discard old duplicates, but
further processing is done in SEG.SEQ order. If a segment's contents straddle the boundary between
old and new, only the new parts should be processed.
In general, the processing of received segments MUST be implemented to aggregate ACK segments
whenever possible (MUST-58). For example, if the TCP endpoint is processing a series of queued
segments, it MUST process them all before sending any ACK segments (MUST-59).
There are four cases for the acceptability test for an incoming segment:

Segment Receive Test


Length Window
------- ------- -------------------------------------------

0 0 SEG.SEQ = RCV.NXT

0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND

>0 0 not acceptable

>0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND


or RCV.NXT =< SEG.SEQ+SEG.LEN-1 < RCV.NXT+RCV.WND

In implementing sequence number validation as described here, please note Appendix A.2.
If the RCV.WND is zero, no segments will be acceptable, but special allowance should be made to
accept valid ACKs, URGs and RSTs.
If an incoming segment is not acceptable, an acknowledgment should be sent in reply (unless the
RST bit is set, if so drop the segment and return):
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

After sending the acknowledgment, drop the unacceptable segment and return.
Note that for the TIME-WAIT state, there is an improved algorithm described in [39] for handling
incoming SYN segments, that utilizes timestamps rather than relying on the sequence number check
described here. When the improved algorithm is implemented, the logic above is not applicable for
incoming SYN segments with timestamp options, received on a connection in the TIME-WAIT state.
In the following it is assumed that the segment is the idealized segment that begins at RCV.NXT and
does not exceed the window. One could tailor actual segments to fit this assumption by trimming off
any portions that lie outside the window (including SYN and FIN), and only processing further if the
segment then begins at RCV.NXT. Segments with higher beginning sequence numbers SHOULD be
held for later processing (SHLD-31).
second check the RST bit,
RFC 5961 [37] section 3 describes a potential blind reset attack and optional mitigation approach.
This does not provide a cryptographic protection (e.g. as in IPsec or TCP-AO), but can be applicable in
situations described in RFC 5961. For stacks implementing the RFC 5961 protection, the three checks
below apply, otherwise processing for these states is indicated further below.
1) If the RST bit is set and the sequence number is outside the current receive window, silently drop
the segment.
2) If the RST bit is set and the sequence number exactly matches the next expected sequence
number (RCV.NXT), then TCP endpoints MUST reset the connection in the manner prescribed below
according to the connection state.
3) If the RST bit is set and the sequence number does not exactly match the next expected
sequence value, yet is within the current receive window, TCP endpoints MUST send an
acknowledgement (challenge ACK):
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
After sending the challenge ACK, TCP endpoints MUST drop the unacceptable segment and stop
processing the incoming packet further. Note that RFC 5961 and Errata ID 4772 contain additional
considerations for ACK throttling in an implementation.
SYN-RECEIVED STATE
If the RST bit is set
If this connection was initiated with a passive OPEN (i.e., came from the LISTEN state), then
return this connection to LISTEN state and return. The user need not be informed. If this
connection was initiated with an active OPEN (i.e., came from SYN-SENT state) then the
connection was refused, signal the user "connection refused". In either case, all segments on the
retransmission queue should be removed. And in the active OPEN case, enter the CLOSED state
and delete the TCB, and return.

ESTABLISHED
FIN-WAIT-1
FIN-WAIT-2
CLOSE-WAIT
If the RST bit is set then, any outstanding RECEIVEs and SEND should receive "reset" responses. All
segment queues should be flushed. Users should also receive an unsolicited general "connection
reset" signal. Enter the CLOSED state, delete the TCB, and return.

CLOSING STATE
LAST-ACK STATE
TIME-WAIT
If the RST bit is set then, enter the CLOSED state, delete the TCB, and return.
third check security
SYN-RECEIVED
If the security/compartment in the segment does not exactly match the security/compartment in
the TCB then send a reset, and return.

ESTABLISHED
FIN-WAIT-1
FIN-WAIT-2
CLOSE-WAIT
CLOSING
LAST-ACK
TIME-WAIT
If the security/compartment in the segment does not exactly match the security/compartment in
the TCB then send a reset, any outstanding RECEIVEs and SEND should receive "reset" responses.
All segment queues should be flushed. Users should also receive an unsolicited general
"connection reset" signal. Enter the CLOSED state, delete the TCB, and return.

Note this check is placed following the sequence check to prevent a segment from an old connection
between these port numbers with a different security from causing an abort of the current
connection.
fourth, check the SYN bit,
SYN-RECEIVED
If the connection was initiated with a passive OPEN, then return this connection to the LISTEN state
and return. Otherwise, handle per the directions for synchronized states below.

ESTABLISHED STATE
FIN-WAIT STATE-1
FIN-WAIT STATE-2
CLOSE-WAIT STATE
CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
If the SYN bit is set in these synchronized states, it may be either a legitimate new connection
attempt (e.g. in the case of TIME-WAIT), an error where the connection should be reset, or the
result of an attack attempt, as described in RFC 5961 [37]. For the TIME-WAIT state, new
connections can be accepted if the timestamp option is used and meets expectations (per [39]). For
all other cases, RFC 5961 provides a mitigation with applicability to some situations, though there
are also alternatives that offer cryptographic protection (see Section 7). RFC 5961 recommends that
in these synchronized states, if the SYN bit is set, irrespective of the sequence number, TCP
endpoints MUST send a "challenge ACK" to the remote peer:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
After sending the acknowledgement, TCP implementations MUST drop the unacceptable segment
and stop processing further. Note that RFC 5961 and Errata ID 4772 contain additional ACK
throttling notes for an implementation.
For implementations that do not follow RFC 5961, the original RFC 793 behavior follows in this
paragraph. If the SYN is in the window it is an error, send a reset, any outstanding RECEIVEs and
SEND should receive "reset" responses, all segment queues should be flushed, the user should also
receive an unsolicited general "connection reset" signal, enter the CLOSED state, delete the TCB,
and return.
If the SYN is not in the window this step would not be reached and an ACK would have been sent in
the first step (sequence number check).

fifth check the ACK field,


if the ACK bit is off drop the segment and return
if the ACK bit is on
RFC 5961 [37] section 5 describes a potential blind data injection attack, and mitigation that
implementations MAY choose to include (MAY-12). TCP stacks that implement RFC 5961 MUST add
an input check that the ACK value is acceptable only if it is in the range of ((SND.UNA -
MAX.SND.WND) =< SEG.ACK =< SND.NXT). All incoming segments whose ACK value doesn't satisfy
the above condition MUST be discarded and an ACK sent back. The new state variable
MAX.SND.WND is defined as the largest window that the local sender has ever received from its
peer (subject to window scaling) or may be hard-coded to a maximum permissible window value.
When the ACK value is acceptable, the processing per-state below applies:
SYN-RECEIVED STATE
If SND.UNA < SEG.ACK =< SND.NXT then enter ESTABLISHED state and continue processing with
variables below set to:
SND.WND <- SEG.WND
SND.WL1 <- SEG.SEQ
SND.WL2 <- SEG.ACK

If the segment acknowledgment is not acceptable, form a reset segment,


<SEQ=SEG.ACK><CTL=RST>

and send it.


ESTABLISHED STATE
If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK. Any segments on the
retransmission queue that are thereby entirely acknowledged are removed. Users should receive
positive acknowledgments for buffers that have been SENT and fully acknowledged (i.e., SEND
buffer should be returned with "ok" response). If the ACK is a duplicate (SEG.ACK =< SND.UNA), it
can be ignored. If the ACK acks something not yet sent (SEG.ACK > SND.NXT) then send an ACK,
drop the segment, and return.
If SND.UNA =< SEG.ACK =< SND.NXT, the send window should be updated. If (SND.WL1 < SEG.SEQ
or (SND.WL1 = SEG.SEQ and SND.WL2 =< SEG.ACK)), set SND.WND <- SEG.WND, set SND.WL1 <-
SEG.SEQ, and set SND.WL2 <- SEG.ACK.
Note that SND.WND is an offset from SND.UNA, that SND.WL1 records the sequence number of
the last segment used to update SND.WND, and that SND.WL2 records the acknowledgment
number of the last segment used to update SND.WND. The check here prevents using old
segments to update the window.

FIN-WAIT-1 STATE
In addition to the processing for the ESTABLISHED state, if the FIN segment is now acknowledged
then enter FIN-WAIT-2 and continue processing in that state.

FIN-WAIT-2 STATE
In addition to the processing for the ESTABLISHED state, if the retransmission queue is empty,
the user's CLOSE can be acknowledged ("ok") but do not delete the TCB.

CLOSE-WAIT STATE
Do the same processing as for the ESTABLISHED state.

CLOSING STATE
In addition to the processing for the ESTABLISHED state, if the ACK acknowledges our FIN then
enter the TIME-WAIT state, otherwise ignore the segment.

LAST-ACK STATE
The only thing that can arrive in this state is an acknowledgment of our FIN. If our FIN is now
acknowledged, delete the TCB, enter the CLOSED state, and return.

TIME-WAIT STATE
The only thing that can arrive in this state is a retransmission of the remote FIN. Acknowledge it,
and restart the 2 MSL timeout.
sixth, check the URG bit,
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
If the URG bit is set, RCV.UP <- max(RCV.UP,SEG.UP), and signal the user that the remote side has
urgent data if the urgent pointer (RCV.UP) is in advance of the data consumed. If the user has
already been signaled (or is still in the "urgent mode") for this continuous sequence of urgent data,
do not signal the user again.

CLOSE-WAIT STATE
CLOSING STATE
LAST-ACK STATE
TIME-WAIT
This should not occur, since a FIN has been received from the remote side. Ignore the URG.

seventh, process the segment text,


ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
Once in the ESTABLISHED state, it is possible to deliver segment text to user RECEIVE buffers. Text
from segments can be moved into buffers until either the buffer is full or the segment is empty. If
the segment empties and carries a PUSH flag, then the user is informed, when the buffer is
returned, that a PUSH has been received.
When the TCP endpoint takes responsibility for delivering the data to the user it must also
acknowledge the receipt of the data.
Once the TCP endpoint takes responsibility for the data it advances RCV.NXT over the data
accepted, and adjusts RCV.WND as appropriate to the current buffer availability. The total of
RCV.NXT and RCV.WND should not be reduced.
A TCP implementation MAY send an ACK segment acknowledging RCV.NXT when a valid segment
arrives that is in the window but not at the left window edge (MAY-13).
Please note the window management suggestions in Section 3.8.
Send an acknowledgment of the form:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>

This acknowledgment should be piggybacked on a segment being transmitted if possible without


incurring undue delay.

CLOSE-WAIT STATE
CLOSING STATE
LAST-ACK STATE
TIME-WAIT STATE
This should not occur, since a FIN has been received from the remote side. Ignore the segment
text.
eighth, check the FIN bit,
Do not process the FIN if the state is CLOSED, LISTEN or SYN-SENT since the SEG.SEQ cannot be
validated; drop the segment and return.
If the FIN bit is set, signal the user "connection closing" and return any pending RECEIVEs with same
message, advance RCV.NXT over the FIN, and send an acknowledgment for the FIN. Note that FIN
implies PUSH for any segment text not yet delivered to the user.
SYN-RECEIVED STATE
ESTABLISHED STATE
Enter the CLOSE-WAIT state.

FIN-WAIT-1 STATE
If our FIN has been ACKed (perhaps in this segment), then enter TIME-WAIT, start the time-wait
timer, turn off the other timers; otherwise enter the CLOSING state.

FIN-WAIT-2 STATE
Enter the TIME-WAIT state. Start the time-wait timer, turn off the other timers.

CLOSE-WAIT STATE
Remain in the CLOSE-WAIT state.

CLOSING STATE
Remain in the CLOSING state.

LAST-ACK STATE
Remain in the LAST-ACK state.

TIME-WAIT STATE
Remain in the TIME-WAIT state. Restart the 2 MSL time-wait timeout.

and return.
3.10.8. Timeouts
USER TIMEOUT
For any state if the user timeout expires, flush all queues, signal the user "error: connection aborted
due to user timeout" in general and for any outstanding calls, delete the TCB, enter the CLOSED state
and return.

RETRANSMISSION TIMEOUT
For any state if the retransmission timeout expires on a segment in the retransmission queue, send the
segment at the front of the retransmission queue again, reinitialize the retransmission timer, and
return.

TIME-WAIT TIMEOUT
If the time-wait timeout expires on a connection delete the TCB, enter the CLOSED state and return.

4. Glossary
ACK
A control bit (acknowledge) occupying no sequence space, which indicates that the acknowledgment
field of this segment specifies the next sequence number the sender of this segment is expecting to
receive, hence acknowledging receipt of all previous sequence numbers.

connection
A logical communication path identified by a pair of sockets.

datagram
A message sent in a packet switched computer communications network.

Destination Address
The network layer address of the remote endpoint.

FIN
A control bit (finis) occupying one sequence number, which indicates that the sender will send no
more data or control occupying sequence space.

fragment
A portion of a logical unit of data, in particular an internet fragment is a portion of an internet
datagram.

header
Control information at the beginning of a message, segment, fragment, packet or block of data.

host
A computer. In particular a source or destination of messages from the point of view of the
communication network.

Identification
An Internet Protocol field. This identifying value assigned by the sender aids in assembling the
fragments of a datagram.

internet address
A network layer address.

internet datagram
The unit of data exchanged between an internet module and the higher level protocol together with
the internet header.

internet fragment
A portion of the data of an internet datagram with an internet header.

IP
Internet Protocol. See [1] and [13].

IRS
The Initial Receive Sequence number. The first sequence number used by the sender on a connection.

ISN
The Initial Sequence Number. The first sequence number used on a connection, (either ISS or IRS).
Selected in a way that is unique within a given period of time and is unpredictable to attackers.

ISS
The Initial Send Sequence number. The first sequence number used by the sender on a connection.
left sequence
This is the next sequence number to be acknowledged by the data receiving TCP endpoint (or the
lowest currently unacknowledged sequence number) and is sometimes referred to as the left edge of
the send window.

module
An implementation, usually in software, of a protocol or other procedure.

MSL
Maximum Segment Lifetime, the time a TCP segment can exist in the internetwork system. Arbitrarily
defined to be 2 minutes.

octet
An eight bit byte.

Options
An Option field may contain several options, and each option may be several octets in length.

packet
A package of data with a header that may or may not be logically complete. More often a physical
packaging than a logical packaging of data.

port
The portion of a connection identifier used for demultiplexing connections at an endpoint.

process
A program in execution. A source or destination of data from the point of view of the TCP endpoint or
other host-to-host protocol.

PUSH
A control bit occupying no sequence space, indicating that this segment contains data that must be
pushed through to the receiving user.

RCV.NXT
receive next sequence number

RCV.UP
receive urgent pointer

RCV.WND
receive window

receive next sequence number


This is the next sequence number the local TCP endpoint is expecting to receive.

receive window
This represents the sequence numbers the local (receiving) TCP endpoint is willing to receive. Thus,
the local TCP endpoint considers that segments overlapping the range RCV.NXT to RCV.NXT +
RCV.WND - 1 carry acceptable data or control. Segments containing sequence numbers entirely
outside of this range are considered duplicates and discarded.

RST
A control bit (reset), occupying no sequence space, indicating that the receiver should delete the
connection without further interaction. The receiver can determine, based on the sequence number
and acknowledgment fields of the incoming segment, whether it should honor the reset command or
ignore it. In no case does receipt of a segment containing RST give rise to a RST in response.
SEG.ACK
segment acknowledgment

SEG.LEN
segment length

SEG.SEQ
segment sequence

SEG.UP
segment urgent pointer field

SEG.WND
segment window field

segment
A logical unit of data, in particular a TCP segment is the unit of data transferred between a pair of TCP
modules.

segment acknowledgment
The sequence number in the acknowledgment field of the arriving segment.

segment length
The amount of sequence number space occupied by a segment, including any controls that occupy
sequence space.

segment sequence
The number in the sequence field of the arriving segment.

send sequence
This is the next sequence number the local (sending) TCP endpoint will use on the connection. It is
initially selected from an initial sequence number curve (ISN) and is incremented for each octet of
data or sequenced control transmitted.

send window
This represents the sequence numbers that the remote (receiving) TCP endpoint is willing to receive.
It is the value of the window field specified in segments from the remote (data receiving) TCP
endpoint. The range of new sequence numbers that may be emitted by a TCP implementation lies
between SND.NXT and SND.UNA + SND.WND - 1. (Retransmissions of sequence numbers between
SND.UNA and SND.NXT are expected, of course.)

SND.NXT
send sequence

SND.UNA
left sequence

SND.UP
send urgent pointer

SND.WL1
segment sequence number at last window update

SND.WL2
segment acknowledgment number at last window update
SND.WND
send window

socket (or socket number, or socket address, or socket identifier)


An address that specifically includes a port identifier, that is, the concatenation of an Internet Address
with a TCP port.

Source Address
The network layer address of the sending endpoint.

SYN
A control bit in the incoming segment, occupying one sequence number, used at the initiation of a
connection, to indicate where the sequence numbering will start.

TCB
Transmission control block, the data structure that records the state of a connection.

TCP
Transmission Control Protocol: A host-to-host protocol for reliable communication in internetwork
environments.

TOS
Type of Service, an obsoleted IPv4 field. The same header bits currently are used for the
Differentiated Services field [4] containing the Differentiated Services Code Point (DSCP) value and
the 2-bit ECN codepoint [7].

Type of Service
See "TOS".

URG
A control bit (urgent), occupying no sequence space, used to indicate that the receiving user should
be notified to do urgent processing as long as there is data to be consumed with sequence numbers
less than the value indicated in the urgent pointer.

urgent pointer
A control field meaningful only when the URG bit is on. This field communicates the value of the
urgent pointer that indicates the data octet associated with the sending user's urgent call.

5. Changes from RFC 793


This document obsoletes RFC 793 as well as RFC 6093 and 6528, which updated 793. In all cases, only the
normative protocol specification and requirements have been incorporated into this document, and some
informational text with background and rationale may not have been carried in. The informational content of
those documents is still valuable in learning about and understanding TCP, and they are valid Informational
references, even though their normative content has been incorporated into this document.

The main body of this document was adapted from RFC 793's Section 3, titled "FUNCTIONAL SPECIFICATION",
with an attempt to keep formatting and layout as close as possible.

The collection of applicable RFC Errata that have been reported and either accepted or held for an update to
RFC 793 were incorporated (Errata IDs: 573, 574, 700, 701, 1283, 1561, 1562, 1564, 1565, 1571, 1572, 2296,
2297, 2298, 2748, 2749, 2934, 3213, 3300, 3301, 6222). Some errata were not applicable due to other changes
(Errata IDs: 572, 575, 1569, 3305, 3602).
Changes to the specification of the Urgent Pointer described in RFC 1122 and 6093 were incorporated. See
RFC 6093 for detailed discussion of why these changes were necessary.

The discussion of the RTO from RFC 793 was updated to refer to RFC 6298. The RFC 1122 text on the RTO
originally replaced the 793 text, however, RFC 2988 should have updated 1122, and has subsequently been
obsoleted by 6298.

RFC 1122 contains a collection of other changes and clarifications to RFC 793. The normative items impacting
the protocol have been incorporated here, though some historically useful implementation advice and
informative discussion from RFC 1122 is not included here.

RFC 1122 contains more than just TCP requirements, so this document can't obsolete RFC 1122 entirely. It is
only marked as "updating" 1122, however, it should be understood to effectively obsolete all of the RFC 1122
material on TCP.

The more secure Initial Sequence Number generation algorithm from RFC 6528 was incorporated. See RFC
6528 for discussion of the attacks that this mitigates, as well as advice on selecting PRF algorithms and
managing secret key data.

A note based on RFC 6429 was added to explicitly clarify that system resource management concerns allow
connection resources to be reclaimed. RFC 6429 is obsoleted in the sense that this clarification has been
reflected in this update to the base TCP specification now.

The description of congestion control implementation was added, based on the set of documents that are
IETF BCP or Standards Track on the topic, and the current state of common implementations.

RFC EDITOR'S NOTE: the content below is for detailed change tracking and planning, and not to be included
with the final revision of the document.

This document started as draft-eddy-rfc793bis-00, that was merely a proposal and rough plan for updating
RFC 793.

The -01 revision of this draft-eddy-rfc793bis incorporates the content of RFC 793 Section 3 titled "FUNCTIONAL
SPECIFICATION". Other content from RFC 793 has not been incorporated. The -01 revision of this document
makes some minor formatting changes to the RFC 793 content in order to convert the content into XML2RFC
format and account for left-out parts of RFC 793. For instance, figure numbering differs and some indentation
is not exactly the same.

The -02 revision of draft-eddy-rfc793bis incorporates errata that have been verified:

Errata ID 573: Reported by Bob Braden (note: This errata basically is just a reminder that RFC 1122
updates 793. Some of the associated changes are left pending to a separate revision that incorporates
1122. Bob's mention of PUSH in 793 section 2.8 was not applicable here because that section was not part
of the "functional specification". Also the 1122 text on the retransmission timeout also has been updated
by subsequent RFCs, so the change here deviates from Bob's suggestion to apply the 1122 text.)
Errata ID 574: Reported by Yin Shuming
Errata ID 700: Reported by Yin Shuming
Errata ID 701: Reported by Yin Shuming
Errata ID 1283: Reported by Pei-chun Cheng
Errata ID 1561: Reported by Constantin Hagemeier
Errata ID 1562: Reported by Constantin Hagemeier
Errata ID 1564: Reported by Constantin Hagemeier
Errata ID 1565: Reported by Constantin Hagemeier
Errata ID 1571: Reported by Constantin Hagemeier
Errata ID 1572: Reported by Constantin Hagemeier
Errata ID 2296: Reported by Vishwas Manral
Errata ID 2297: Reported by Vishwas Manral
Errata ID 2298: Reported by Vishwas Manral
Errata ID 2748: Reported by Mykyta Yevstifeyev
Errata ID 2749: Reported by Mykyta Yevstifeyev
Errata ID 2934: Reported by Constantin Hagemeier
Errata ID 3213: Reported by EugnJun Yi
Errata ID 3300: Reported by Botong Huang
Errata ID 3301: Reported by Botong Huang
Errata ID 3305: Reported by Botong Huang
Note: Some verified errata were not used in this update, as they relate to sections of RFC 793 elided from
this document. These include Errata ID 572, 575, and 1569.
Note: Errata ID 3602 was not applied in this revision as it is duplicative of the 1122 corrections.

Not related to RFC 793 content, this revision also makes small tweaks to the introductory text, fixes
indentation of the pseudo header diagram, and notes that the Security Considerations should also include
privacy, when this section is written.

The -03 revision of draft-eddy-rfc793bis revises all discussion of the urgent pointer in order to comply with
RFC 6093, 1122, and 1011. Since 1122 held requirements on the urgent pointer, the full list of requirements
was brought into an appendix of this document, so that it can be updated as-needed.

The -04 revision of draft-eddy-rfc793bis includes the ISN generation changes from RFC 6528.

The -05 revision of draft-eddy-rfc793bis incorporates MSS requirements and definitions from RFC 879, 1122,
and 6691, as well as option-handling requirements from RFC 1122.

The -00 revision of draft-ietf-tcpm-rfc793bis incorporates several additional clarifications and updates to the
section on segmentation, many of which are based on feedback from Joe Touch improving from the initial text
on this in the previous revision.

The -01 revision incorporates the change to Reserved bits due to ECN, as well as many other changes that
come from RFC 1122.

The -02 revision has small formatting modifications in order to address xml2rfc warnings about long lines. It
was a quick update to avoid document expiration. TCPM working group discussion in 2015 also indicated that
that we should not try to add sections on implementation advice or similar non-normative information.

The -03 revision incorporates more content from RFC 1122: Passive OPEN Calls, Time-To-Live, Multihoming, IP
Options, ICMP messages, Data Communications, When to Send Data, When to Send a Window Update,
Managing the Window, Probing Zero Windows, When to Send an ACK Segment. The section on data
communications was re-organized into clearer subsections (previously headings were embedded in the 793
text), and windows management advice from 793 was removed (as reviewed by TCPM working group) in favor
of the 1122 additions on SWS, ZWP, and related topics.

The -04 revision includes reference to RFC 6429 on the ZWP condition, RFC1122 material on TCP Connection
Failures, TCP Keep-Alives, Acknowledging Queued Segments, and Remote Address Validation. RTO
computation is referenced from RFC 6298 rather than RFC 1122.

The -05 revision includes the requirement to implement TCP congestion control with recommendation to
implement ECN, the RFC 6633 update to 1122, which changed the requirement on responding to source
quench ICMP messages, and discussion of ICMP (and ICMPv6) soft and hard errors per RFC 5461 (ICMPv6
handling for TCP doesn't seem to be mentioned elsewhere in standards track).

The -06 revision includes an appendix on "Other Implementation Notes" to capture widely-deployed
fundamental features that are not contained in the RFC series yet. It also added mention of RFC 6994 and the
IANA TCP parameters registry as a reference. It includes references to RFC 5961 in appropriate places. The
references to TOS were changed to DiffServ field, based on reflecting RFC 2474 as well as the IPv6 presence of
traffic class (carrying DiffServ field) rather than TOS.

The -07 revision includes reference to RFC 6191, updated security considerations, discussion of additional
implementation considerations, and clarification of data on the SYN.

The -08 revision includes changes based on:

describing treatment of reserved bits (following TCPM mailing list thread from July 2014 on "793bis item -
reserved bit behavior"
addition a brief TCP key concepts section to make up for not including the outdated section 2 of RFC 793
changed "TCP" to "host" to resolve conflict between 1122 wording on whether TCP or the network layer
chooses an address when multihomed
fixed/updated definition of options in glossary
moved note on aggregating ACKs from 1122 to a more appropriate location
resolved notes on IP precedence and security/compartment
added implementation note on sequence number validation
added note that PUSH does not apply when Nagle is active
added 1122 content on asynchronous reports to replace 793 section on TCP to user messages

The -09 revision fixes section numbering problems.

The -10 revision includes additions to the security considerations based on comments from Joe Touch, and
suggested edits on RST/FIN notification, RFC 2525 reference, and other edits suggested by Yuchung Cheng, as
well as modifications to DiffServ text from Yuchung Cheng and Gorry Fairhurst.

The -11 revision includes a start at identifying all of the requirements text and referencing each instance in the
common table at the end of the document.

The -12 revision completes the requirement language indexing started in -11 and adds necessary description
of the PUSH functionality that was missing.

The -13 revision contains only changes in the inline editor notes.
The -14 revision includes updates with regard to several comments from the mailing list, including editorial
fixes, adding IANA considerations for the header flags, improving figure title placement, and breaking up the
"Terminology" section into more appropriately titled subsections.

The -15 revision has many technical and editorial corrections from Gorry Fairhurst's review, and subsequent
discussion on the TCPM list, as well as some other collected clarifications and improvements from mailing list
discussion.

The -16 revision addresses several discussions that rose from additional reviews and follow-up on some of
Gorry Fairhurst's comments from revision 14.

The -17 revision includes errata 6222 from Charles Deng, update to the key words boilerplate, updated
description of the header flags registry changes, and clarification about connections rather than users in the
discussion of OPEN calls.

The -18 revision includes editorial changes to the IANA considerations, based on comments from Richard
Scheffenegger at the IETF 108 TCPM virtual meeting.

The -19 revision includes editorial changes from Errata 6281 and 6282 reported by Merlin Buge. It also
includes WGLC changes noted by Mohamed Boucadair, Rahul Jadhav, Praveen Balasubramanian, Matt Olson,
Yi Huang, Joe Touch, and Juhamatti Kuusisaari.

The -20 revision includes text on congestion control based on mailing list and meeting discussion, put
together in its final form by Markku Kojo. It also clarifies that SACK, WS, and TS options are recommended for
high performance, but not needed for basic interoperability. It also clarifies that the length field is required
for new TCP options.

The -21 revision includes slight changes to the header diagram for compatibility with tooling, from Stephen
McQuistin, clarification on the meaning of idle connections from Yuchung Cheng, Neal Cardwell, Michael
Scharf, and Richard Scheffenegger, editorial improvements from Markku Kojo, notes that some stacks
suppress extra acknowledgments of the SYN when SYN-ACK carries data from Richard Scheffenegger, and
adds MAY-18 numbering based on note from Jonathan Morton.

The -22 revision includes small clarifications on terminology (might versus may) and IPv6 extension headers
versus IPv4 options, based on comments from Gorry Fairhurst.

The -23 revision has a fix to indentation from Michael Tuexen and idnits issues addressed from Michael Scharf.

The -24 revision incorporates changes after Martin Duke's AD review, including further feedback on those
comments from Yuchung Cheng and Joe Touch. Important changes for review include (1) removal of the need
to check for the PUSH flag when evaluating the SWS override timer expiration, (2) clarification about receding
urgent pointer, and (3) de-duplicating handling of the RST checking between step 4 and step 1.

The -25 revision incorporates changes based on the GENART review from Francis Dupont, SECDIR review from
Kyle Rose, and OPSDIR review from Sarah Banks.

Some other suggested changes that will not be incorporated in this 793 update unless TCPM consensus
changes with regard to scope are:

1. Tony Sabatini's suggestion for describing DO field


2. Per discussion with Joe Touch (TAPS list, 6/20/2015), the description of the API could be revisited
3. Reducing the R2 value for SYNs has been suggested as a possible topic for future consideration.
Early in the process of updating RFC 793, Scott Brim mentioned that this should include a PERPASS/privacy
review. This may be something for the chairs or AD to request during WGLC or IETF LC.

6. IANA Considerations
In the "Transmission Control Protocol (TCP) Header Flags" registry, IANA is asked to make several changes
described in this section.

RFC 3168 originally created this registry, but only populated it with the new bits defined in RFC 3168,
neglecting the other bits that had previously been described in RFC 793 and other documents. Bit 7 has since
also been updated by RFC 8311.

The "Bit" column is renamed below as the "Bit Offset" column, since it references each header flag's offset
within the 16-bit aligned view of the TCP header in Figure 1. The bits in offsets 0 through 4 are the TCP
segment Data Offset field, and not header flags.

IANA should add a column for "Assignment Notes".

IANA should assign values indicated below.

TCP Header Flags

Bit Name Reference Assignment Notes


Offset
--- ---- --------- ----------------
4 Reserved for future use (this document)
5 Reserved for future use (this document)
6 Reserved for future use (this document)
7 Reserved for future use [RFC8311] Previously used
by Historic [RFC3540] as NS (Nonce Sum)
8 CWR (Congestion Window Reduced) [RFC3168]
9 ECE (ECN-Echo) [RFC3168]
10 Urgent Pointer field is significant (URG) (this document)
11 Acknowledgment field is significant (ACK) (this document)
12 Push Function (PSH) (this document)
13 Reset the connection (RST) (this document)
14 Synchronize sequence numbers (SYN) (this document)
15 No more data from sender (FIN) (this document)

This TCP Header Flags registry should also be moved to a sub-registry under the global "Transmission Control
Protocol (TCP) Parameters registry (https://www.iana.org/assignments/tcp-parameters/tcp-
parameters.xhtml).

The registry's Registration Procedure should remain Standards Action, but the Reference can be updated to
this document, and the Note removed.

7. Security and Privacy Considerations


The TCP design includes only rudimentary security features that improve the robustness and reliability of
connections and application data transfer, but there are no built-in cryptographic capabilities to support any
form of privacy, authentication, or other typical security functions. Non-cryptographic enhancements (e.g.
[37]) have been developed to improve robustness of TCP connections to particular types of attacks, but the
applicability and protections of non-cryptographic enhancements are limited (e.g. see section 1.1 of [37]).
Applications typically utilize lower-layer (e.g. IPsec) and upper-layer (e.g. TLS) protocols to provide security and
privacy for TCP connections and application data carried in TCP. Methods based on TCP options have been
developed as well, to support some security capabilities.

In order to fully protect TCP connections (including their control flags) IPsec or the TCP Authentication Option
(TCP-AO) [36] are the only current effective methods. Other methods discussed in this section may protect the
payload, but either only a subset of the fields (e.g. tcpcrypt [55]) or none at all (e.g. TLS). Other security
features that have been added to TCP (e.g. ISN generation, sequence number checks, and others) are only
capable of partially hindering attacks.

Applications using long-lived TCP flows have been vulnerable to attacks that exploit the processing of control
flags described in earlier TCP specifications [31]. TCP-MD5 was a commonly implemented TCP option to
support authentication for some of these connections, but had flaws and is now deprecated. TCP-AO provides
a capability to protect long-lived TCP connections from attacks, and has superior properties to TCP-MD5. It
does not provide any privacy for application data, nor for the TCP headers.

The "tcpcrypt" [55] Experimental extension to TCP provides the ability to cryptographically protect connection
data. Metadata aspects of the TCP flow are still visible, but the application stream is well-protected. Within the
TCP header, only the urgent pointer and FIN flag are protected through tcpcrypt.

The TCP Roadmap [48] includes notes about several RFCs related to TCP security. Many of the enhancements
provided by these RFCs have been integrated into the present document, including ISN generation, mitigating
blind in-window attacks, and improving handling of soft errors and ICMP packets. These are all discussed in
greater detail in the referenced RFCs that originally described the changes needed to earlier TCP
specifications. Additionally, see RFC 6093 [38] for discussion of security considerations related to the urgent
pointer field, that has been deprecated.

Since TCP is often used for bulk transfer flows, some attacks are possible that abuse the TCP congestion
control logic. An example is "ACK-division" attacks. Updates that have been made to the TCP congestion
control specifications include mechanisms like Appropriate Byte Counting (ABC) [27] that act as mitigations to
these attacks.

Other attacks are focused on exhausting the resources of a TCP server. Examples include SYN flooding [30] or
wasting resources on non-progressing connections [40]. Operating systems commonly implement mitigations
for these attacks. Some common defenses also utilize proxies, stateful firewalls, and other technologies
outside of the end-host TCP implementation.

The concept of a protocol's "wire image" is described in RFC 8546 [54], which describes how TCP's cleartext
headers expose more metadata to nodes on the path than is strictly required to route the packets to their
destination. On-path adversaries may be able to leverage this metadata. Lessons learned in this respect from
TCP have been applied in the design of newer transports like QUIC [58]. Additionally, based partly on
experiences with TCP and its extensions, there are considerations that might be applicable for future TCP
extensions and other transports that the IETF has documented in RFC 9065 [59], along with IAB
recommendations in RFC 8558 [56] and [66].

8. Acknowledgements
This document is largely a revision of RFC 793, which Jon Postel was the editor of. Due to his excellent work, it
was able to last for three decades before we felt the need to revise it.

Andre Oppermann was a contributor and helped to edit the first revision of this document.
We are thankful for the assistance of the IETF TCPM working group chairs, over the course of work on this
document:

Michael Scharf
Yoshifumi Nishida
Pasi Sarolahti
Michael Tuexen

During the discussions of this work on the TCPM mailing list, in working group meetings, and via area reviews,
helpful comments, critiques, and reviews were received from (listed alphabetically by last name): Praveen
Balasubramanian, David Borman, Mohamed Boucadair, Bob Briscoe, Neal Cardwell, Yuchung Cheng, Martin
Duke, Francis Dupont, Ted Faber, Gorry Fairhurst, Fernando Gont, Rodney Grimes, Yi Huang, Rahul Jadhav,
Markku Kojo, Mike Kosek, Juhamatti Kuusisaari, Kevin Lahey, Kevin Mason, Matt Mathis, Stephen McQuistin,
Jonathan Morton, Matt Olson, Tommy Pauly, Tom Petch, Hagen Paul Pfeifer, Kyle Rose, Anthony Sabatini,
Michael Scharf, Greg Skinner, Joe Touch, Michael Tuexen, Reji Varghese, Tim Wicinski, Lloyd Wood, and Alex
Zimmermann.

Joe Touch provided additional help in clarifying the description of segment size parameters and
PMTUD/PLPMTUD recommendations. Markku Kojo helped put together the text in the section on TCP
Congestion Control.

This document includes content from errata that were reported by (listed chronologically): Yin Shuming, Bob
Braden, Morris M. Keesan, Pei-chun Cheng, Constantin Hagemeier, Vishwas Manral, Mykyta Yevstifeyev,
EungJun Yi, Botong Huang, Charles Deng, Merlin Buge.

9. References
9.1. Normative References
[1] Postel, J., "Internet Protocol", STD 5, RFC 791, DOI 10.17487/RFC0791, September 1981,
<https://www.rfc-editor.org/info/rfc791>.

[2] Mogul, J. and S. Deering, "Path MTU discovery", RFC 1191, DOI 10.17487/RFC1191, November
1990, <https://www.rfc-editor.org/info/rfc1191>.

[3] Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", BCP 14, RFC 2119,
DOI 10.17487/RFC2119, March 1997, <https://www.rfc-editor.org/info/rfc2119>.

[4] Nichols, K., Blake, S., Baker, F., and D. Black, "Definition of the Differentiated Services Field
(DS Field) in the IPv4 and IPv6 Headers", RFC 2474, DOI 10.17487/RFC2474, December 1998,
<https://www.rfc-editor.org/info/rfc2474>.

[5] Borman, D., Deering, S., and R. Hinden, "IPv6 Jumbograms", RFC 2675, DOI
10.17487/RFC2675, August 1999, <https://www.rfc-editor.org/info/rfc2675>.

[6] Floyd, S., "Congestion Control Principles", BCP 41, RFC 2914, DOI 10.17487/RFC2914,
September 2000, <https://www.rfc-editor.org/info/rfc2914>.

[7] Ramakrishnan, K., Floyd, S., and D. Black, "The Addition of Explicit Congestion Notification
(ECN) to IP", RFC 3168, DOI 10.17487/RFC3168, September 2001, <https://www.rfc-
editor.org/info/rfc3168>.
[8] Floyd, S. and M. Allman, "Specifying New Congestion Control Algorithms", BCP 133, RFC
5033, DOI 10.17487/RFC5033, August 2007, <https://www.rfc-editor.org/info/rfc5033>.

[9] Allman, M., Paxson, V., and E. Blanton, "TCP Congestion Control", RFC 5681, DOI
10.17487/RFC5681, September 2009, <https://www.rfc-editor.org/info/rfc5681>.

[10] Paxson, V., Allman, M., Chu, J., and M. Sargent, "Computing TCP's Retransmission Timer", RFC
6298, DOI 10.17487/RFC6298, June 2011, <https://www.rfc-editor.org/info/rfc6298>.

[11] Gont, F., "Deprecation of ICMP Source Quench Messages", RFC 6633, DOI 10.17487/RFC6633,
May 2012, <https://www.rfc-editor.org/info/rfc6633>.

[12] Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC 2119 Key Words", BCP 14, RFC 8174,
DOI 10.17487/RFC8174, May 2017, <https://www.rfc-editor.org/info/rfc8174>.

[13] Deering, S. and R. Hinden, "Internet Protocol, Version 6 (IPv6) Specification", STD 86, RFC
8200, DOI 10.17487/RFC8200, July 2017, <https://www.rfc-editor.org/info/rfc8200>.

[14] McCann, J., Deering, S., Mogul, J., and R. Hinden, Ed., "Path MTU Discovery for IP version 6",
STD 87, RFC 8201, DOI 10.17487/RFC8201, July 2017, <https://www.rfc-
editor.org/info/rfc8201>.

[15] Allman, M., "Requirements for Time-Based Loss Detection", BCP 233, RFC 8961, DOI
10.17487/RFC8961, November 2020, <https://www.rfc-editor.org/info/rfc8961>.
9.2. Informative References
[16] Postel, J., "Transmission Control Protocol", STD 7, RFC 793, DOI 10.17487/RFC0793,
September 1981, <https://www.rfc-editor.org/info/rfc793>.

[17] Nagle, J., "Congestion Control in IP/TCP Internetworks", RFC 896, DOI 10.17487/RFC0896,
January 1984, <https://www.rfc-editor.org/info/rfc896>.

[18] Braden, R., Ed., "Requirements for Internet Hosts - Communication Layers", STD 3, RFC 1122,
DOI 10.17487/RFC1122, October 1989, <https://www.rfc-editor.org/info/rfc1122>.

[19] Almquist, P., "Type of Service in the Internet Protocol Suite", RFC 1349, DOI
10.17487/RFC1349, July 1992, <https://www.rfc-editor.org/info/rfc1349>.

[20] Braden, R., "T/TCP -- TCP Extensions for Transactions Functional Specification", RFC 1644, DOI
10.17487/RFC1644, July 1994, <https://www.rfc-editor.org/info/rfc1644>.

[21] Mathis, M., Mahdavi, J., Floyd, S., and A. Romanow, "TCP Selective Acknowledgment Options",
RFC 2018, DOI 10.17487/RFC2018, October 1996, <https://www.rfc-editor.org/info/rfc2018>.

[22] Paxson, V., Allman, M., Dawson, S., Fenner, W., Griner, J., Heavens, I., Lahey, K., Semke, J., and
B. Volz, "Known TCP Implementation Problems", RFC 2525, DOI 10.17487/RFC2525, March
1999, <https://www.rfc-editor.org/info/rfc2525>.

[23] Xiao, X., Hannan, A., Paxson, V., and E. Crabbe, "TCP Processing of the IPv4 Precedence Field",
RFC 2873, DOI 10.17487/RFC2873, June 2000, <https://www.rfc-editor.org/info/rfc2873>.

[24] Floyd, S., Mahdavi, J., Mathis, M., and M. Podolsky, "An Extension to the Selective
Acknowledgement (SACK) Option for TCP", RFC 2883, DOI 10.17487/RFC2883, July 2000,
<https://www.rfc-editor.org/info/rfc2883>.

[25] Lahey, K., "TCP Problems with Path MTU Discovery", RFC 2923, DOI 10.17487/RFC2923,
September 2000, <https://www.rfc-editor.org/info/rfc2923>.
[26] Balakrishnan, H., Padmanabhan, V., Fairhurst, G., and M. Sooriyabandara, "TCP Performance
Implications of Network Path Asymmetry", BCP 69, RFC 3449, DOI 10.17487/RFC3449,
December 2002, <https://www.rfc-editor.org/info/rfc3449>.

[27] Allman, M., "TCP Congestion Control with Appropriate Byte Counting (ABC)", RFC 3465, DOI
10.17487/RFC3465, February 2003, <https://www.rfc-editor.org/info/rfc3465>.

[28] Fenner, B., "Experimental Values In IPv4, IPv6, ICMPv4, ICMPv6, UDP, and TCP Headers", RFC
4727, DOI 10.17487/RFC4727, November 2006, <https://www.rfc-editor.org/info/rfc4727>.

[29] Mathis, M. and J. Heffner, "Packetization Layer Path MTU Discovery", RFC 4821, DOI
10.17487/RFC4821, March 2007, <https://www.rfc-editor.org/info/rfc4821>.

[30] Eddy, W., "TCP SYN Flooding Attacks and Common Mitigations", RFC 4987, DOI
10.17487/RFC4987, August 2007, <https://www.rfc-editor.org/info/rfc4987>.

[31] Touch, J., "Defending TCP Against Spoofing Attacks", RFC 4953, DOI 10.17487/RFC4953, July
2007, <https://www.rfc-editor.org/info/rfc4953>.

[32] Culley, P., Elzur, U., Recio, R., Bailey, S., and J. Carrier, "Marker PDU Aligned Framing for TCP
Specification", RFC 5044, DOI 10.17487/RFC5044, October 2007, <https://www.rfc-
editor.org/info/rfc5044>.

[33] Gont, F., "TCP's Reaction to Soft Errors", RFC 5461, DOI 10.17487/RFC5461, February 2009,
<https://www.rfc-editor.org/info/rfc5461>.

[34] StJohns, M., Atkinson, R., and G. Thomas, "Common Architecture Label IPv6 Security Option
(CALIPSO)", RFC 5570, DOI 10.17487/RFC5570, July 2009, <https://www.rfc-
editor.org/info/rfc5570>.

[35] Sandlund, K., Pelletier, G., and L-E. Jonsson, "The RObust Header Compression (ROHC)
Framework", RFC 5795, DOI 10.17487/RFC5795, March 2010, <https://www.rfc-
editor.org/info/rfc5795>.

[36] Touch, J., Mankin, A., and R. Bonica, "The TCP Authentication Option", RFC 5925, DOI
10.17487/RFC5925, June 2010, <https://www.rfc-editor.org/info/rfc5925>.

[37] Ramaiah, A., Stewart, R., and M. Dalal, "Improving TCP's Robustness to Blind In-Window
Attacks", RFC 5961, DOI 10.17487/RFC5961, August 2010, <https://www.rfc-
editor.org/info/rfc5961>.

[38] Gont, F. and A. Yourtchenko, "On the Implementation of the TCP Urgent Mechanism", RFC
6093, DOI 10.17487/RFC6093, January 2011, <https://www.rfc-editor.org/info/rfc6093>.

[39] Gont, F., "Reducing the TIME-WAIT State Using TCP Timestamps", BCP 159, RFC 6191, DOI
10.17487/RFC6191, April 2011, <https://www.rfc-editor.org/info/rfc6191>.

[40] Bashyam, M., Jethanandani, M., and A. Ramaiah, "TCP Sender Clarification for Persist
Condition", RFC 6429, DOI 10.17487/RFC6429, December 2011, <https://www.rfc-
editor.org/info/rfc6429>.

[41] Gont, F. and S. Bellovin, "Defending against Sequence Number Attacks", RFC 6528, DOI
10.17487/RFC6528, February 2012, <https://www.rfc-editor.org/info/rfc6528>.

[42] Borman, D., "TCP Options and Maximum Segment Size (MSS)", RFC 6691, DOI
10.17487/RFC6691, July 2012, <https://www.rfc-editor.org/info/rfc6691>.
[43] Touch, J., "Updated Specification of the IPv4 ID Field", RFC 6864, DOI 10.17487/RFC6864,
February 2013, <https://www.rfc-editor.org/info/rfc6864>.

[44] Touch, J., "Shared Use of Experimental TCP Options", RFC 6994, DOI 10.17487/RFC6994,
August 2013, <https://www.rfc-editor.org/info/rfc6994>.

[45] McPherson, D., Oran, D., Thaler, D., and E. Osterweil, "Architectural Considerations of IP
Anycast", RFC 7094, DOI 10.17487/RFC7094, January 2014, <https://www.rfc-
editor.org/info/rfc7094>.

[46] Borman, D., Braden, B., Jacobson, V., and R. Scheffenegger, Ed., "TCP Extensions for High
Performance", RFC 7323, DOI 10.17487/RFC7323, September 2014, <https://www.rfc-
editor.org/info/rfc7323>.

[47] Cheng, Y., Chu, J., Radhakrishnan, S., and A. Jain, "TCP Fast Open", RFC 7413, DOI
10.17487/RFC7413, December 2014, <https://www.rfc-editor.org/info/rfc7413>.

[48] Duke, M., Braden, R., Eddy, W., Blanton, E., and A. Zimmermann, "A Roadmap for
Transmission Control Protocol (TCP) Specification Documents", RFC 7414, DOI
10.17487/RFC7414, February 2015, <https://www.rfc-editor.org/info/rfc7414>.

[49] Black, D., Ed. and P. Jones, "Differentiated Services (Diffserv) and Real-Time Communication",
RFC 7657, DOI 10.17487/RFC7657, November 2015, <https://www.rfc-
editor.org/info/rfc7657>.

[50] Fairhurst, G. and M. Welzl, "The Benefits of Using Explicit Congestion Notification (ECN)", RFC
8087, DOI 10.17487/RFC8087, March 2017, <https://www.rfc-editor.org/info/rfc8087>.

[51] Fairhurst, G., Ed., Trammell, B., Ed., and M. Kuehlewind, Ed., "Services Provided by IETF
Transport Protocols and Congestion Control Mechanisms", RFC 8095, DOI 10.17487/RFC8095,
March 2017, <https://www.rfc-editor.org/info/rfc8095>.

[52] Welzl, M., Tuexen, M., and N. Khademi, "On the Usage of Transport Features Provided by IETF
Transport Protocols", RFC 8303, DOI 10.17487/RFC8303, February 2018, <https://www.rfc-
editor.org/info/rfc8303>.

[53] Chown, T., Loughney, J., and T. Winters, "IPv6 Node Requirements", BCP 220, RFC 8504, DOI
10.17487/RFC8504, January 2019, <https://www.rfc-editor.org/info/rfc8504>.

[54] Trammell, B. and M. Kuehlewind, "The Wire Image of a Network Protocol", RFC 8546, DOI
10.17487/RFC8546, April 2019, <https://www.rfc-editor.org/info/rfc8546>.

[55] Bittau, A., Giffin, D., Handley, M., Mazieres, D., Slack, Q., and E. Smith, "Cryptographic
Protection of TCP Streams (tcpcrypt)", RFC 8548, DOI 10.17487/RFC8548, May 2019,
<https://www.rfc-editor.org/info/rfc8548>.

[56] Hardie, T., Ed., "Transport Protocol Path Signals", RFC 8558, DOI 10.17487/RFC8558, April
2019, <https://www.rfc-editor.org/info/rfc8558>.

[57] Ford, A., Raiciu, C., Handley, M., Bonaventure, O., and C. Paasch, "TCP Extensions for
Multipath Operation with Multiple Addresses", RFC 8684, DOI 10.17487/RFC8684, March
2020, <https://www.rfc-editor.org/info/rfc8684>.

[58] Iyengar, J., Ed. and M. Thomson, Ed., "QUIC: A UDP-Based Multiplexed and Secure Transport",
RFC 9000, DOI 10.17487/RFC9000, May 2021, <https://www.rfc-editor.org/info/rfc9000>.
[59] Fairhurst, G. and C. Perkins, "Considerations around Transport Header Confidentiality,
Network Operations, and the Evolution of Internet Transport Protocols", RFC 9065, DOI
10.17487/RFC9065, July 2021, <https://www.rfc-editor.org/info/rfc9065>.

[60] IANA, "Transmission Control Protocol (TCP) Parameters,


https://www.iana.org/assignments/tcp-parameters/tcp-parameters.xhtml", 2019.

[61] IANA, "Transmission Control Protocol (TCP) Header Flags,


https://www.iana.org/assignments/tcp-header-flags/tcp-header-flags.xhtml", 2019.

[62] Gont, F., "Processing of IP Security/Compartment and Precedence Information by TCP", Work
in Progress, Internet-Draft, draft-gont-tcpm-tcp-seccomp-prec-00, 29 March 2012,
<http://www.ietf.org/internet-drafts/draft-gont-tcpm-tcp-seccomp-prec-00.txt>.

[63] Gont, F. and D. Borman, "On the Validation of TCP Sequence Numbers", Work in Progress,
Internet-Draft, draft-gont-tcpm-tcp-seq-validation-04, 11 March 2019,
<http://www.ietf.org/internet-drafts/draft-gont-tcpm-tcp-seq-validation-04.txt>.

[64] Touch, J. and W. Eddy, "TCP Extended Data Offset Option", Work in Progress, Internet-Draft,
draft-ietf-tcpm-tcp-edo-10, 19 July 2018, <http://www.ietf.org/internet-drafts/draft-ietf-tcpm-
tcp-edo-10.txt>.

[65] McQuistin, S., Band, V., Jacob, D., and C. Perkins, "Describing Protocol Data Units with
Augmented Packet Header Diagrams", Work in Progress, Internet-Draft, draft-mcquistin-
augmented-ascii-diagrams-08, 5 May 2021, <https://www.ietf.org/archive/id/draft-mcquistin-
augmented-ascii-diagrams-08.txt>.

[66] Thomson, M. and T. Pauly, "Long-term Viability of Protocol Extension Mechanisms", Work in
Progress, Internet-Draft, draft-iab-use-it-or-lose-it-02, 23 August 2021,
<https://www.ietf.org/archive/id/draft-iab-use-it-or-lose-it-02.txt>.

[67] Minshall, G., "A Proposed Modification to Nagle's Algorithm", Work in Progress, Internet-
Draft, draft-minshall-nagle-01, June 1999, <https://datatracker.ietf.org/doc/html/draft-
minshall-nagle-01>.

[68] Dalal, Y. and C. Sunshine, "Connection Management in Transport Protocols", Computer


Networks Vol. 2, No. 6, pp. 454-473, December 1978.

[69] Faber, T., Touch, J., and W. Yui, "The TIME-WAIT state in TCP and Its Effect on Busy Servers",
Proceedings of IEEE INFOCOM pp. 1573-1583, March 1999.

Appendix A. Other Implementation Notes


This section includes additional notes and references on TCP implementation decisions that are currently not
a part of the RFC series or included within the TCP standard. These items can be considered by implementers,
but there was not yet a consensus to include them in the standard.

A.1. IP Security Compartment and Precedence


The IPv4 specification [1] includes a precedence value in the (now obsoleted) Type of Service field (TOS) field.
It was modified in [19], and then obsoleted by the definition of Differentiated Services (DiffServ) [4]. Setting
and conveying TOS between the network layer, TCP implementation, and applications is obsolete, and
replaced by DiffServ in the current TCP specification.
RFC 793 requires checking the IP security compartment and precedence on incoming TCP segments for
consistency within a connection, and with application requests. Each of these aspects of IP have become
outdated, without specific updates to RFC 793. The issues with precedence were fixed by [23], which is
Standards Track, and so this present TCP specification includes those changes. However, the state of IP
security options that may be used by MLS systems is not as clean.

Resetting connections when incoming packets do not meet expected security compartment or precedence
expectations has been recognized as a possible attack vector [62], and there has been discussion about
amending the TCP specification to prevent connections from being aborted due to non-matching IP security
compartment and DiffServ codepoint values.

A.1.1. Precedence
In DiffServ the former precedence values are treated as Class Selector codepoints, and methods for
compatible treatment are described in the DiffServ architecture. The RFC 793/1122 TCP specification includes
logic intending to have connections use the highest precedence requested by either endpoint application, and
to keep the precedence consistent throughout a connection. This logic from the obsolete TOS is not
applicable for DiffServ, and should not be included in TCP implementations, though changes to DiffServ
values within a connection are discouraged. For discussion of this, see RFC 7657 (sec 5.1, 5.3, and 6) [49].

The obsoleted TOS processing rules in TCP assumed bidirectional (or symmetric) precedence values used on a
connection, but the DiffServ architecture is asymmetric. Problems with the old TCP logic in this regard were
described in [23] and the solution described is to ignore IP precedence in TCP. Since RFC 2873 is a Standards
Track document (although not marked as updating RFC 793), current implementations are expected to be
robust to these conditions. Note that the DiffServ field value used in each direction is a part of the interface
between TCP and the network layer, and values in use can be indicated both ways between TCP and the
application.

A.1.2. MLS Systems


The IP security option (IPSO) and compartment defined in [1] was refined in RFC 1038 that was later obsoleted
by RFC 1108. The Commercial IP Security Option (CIPSO) is defined in FIPS-188, and is supported by some
vendors and operating systems. RFC 1108 is now Historic, though RFC 791 itself has not been updated to
remove the IP security option. For IPv6, a similar option (CALIPSO) has been defined [34]. RFC 793 includes
logic that includes the IP security/compartment information in treatment of TCP segments. References to the
IP "security/compartment" in this document may be relevant for Multi-Level Secure (MLS) system
implementers, but can be ignored for non-MLS implementations, consistent with running code on the
Internet. See Appendix A.1 for further discussion. Note that RFC 5570 describes some MLS networking
scenarios where IPSO, CIPSO, or CALIPSO may be used. In these special cases, TCP implementers should see
section 7.3.1 of RFC 5570, and follow the guidance in that document.
A.2. Sequence Number Validation
There are cases where the TCP sequence number validation rules can prevent ACK fields from being
processed. This can result in connection issues, as described in [63], which includes descriptions of potential
problems in conditions of simultaneous open, self-connects, simultaneous close, and simultaneous window
probes. The document also describes potential changes to the TCP specification to mitigate the issue by
expanding the acceptable sequence numbers.

In Internet usage of TCP, these conditions are rarely occurring. Common operating systems include different
alternative mitigations, and the standard has not been updated yet to codify one of them, but implementers
should consider the problems described in [63].
A.3. Nagle Modification
In common operating systems, both the Nagle algorithm and delayed acknowledgements are implemented
and enabled by default. TCP is used by many applications that have a request-response style of
communication, where the combination of the Nagle algorithm and delayed acknowledgements can result in
poor application performance. A modification to the Nagle algorithm is described in [67] that improves the
situation for these applications.

This modification is implemented in some common operating systems, and does not impact TCP
interoperability. Additionally, many applications simply disable Nagle, since this is generally supported by a
socket option. The TCP standard has not been updated to include this Nagle modification, but implementers
may find it beneficial to consider.

A.4. Low Water Mark Settings


Some operating system kernel TCP implementations include socket options that allow specifying the number
of bytes in the buffer until the socket layer will pass sent data to TCP (SO_SNDLOWAT) or to the application on
receiving (SO_RCVLOWAT).

In addition, another socket option (TCP_NOTSENT_LOWAT) can be used to control the amount of unsent bytes
in the write queue. This can help a sending TCP application to avoid creating large amounts of buffered data
(and corresponding latency). As an example, this may be useful for applications that are multiplexing data
from multiple upper level streams onto a connection, especially when streams may be a mix of interactive /
real-time and bulk data transfer.

Appendix B. TCP Requirement Summary


This section is adapted from RFC 1122.
Note that there is no requirement related to PLPMTUD in this list, but that PLPMTUD is recommended.

| | | | |S| |
| | | | |H| |F
| | | | |O|M|o
| | |S| |U|U|o
| | |H| |L|S|t
| |M|O| |D|T|n
| |U|U|M| | |o
| |S|L|A|N|N|t
| |T|D|Y|O|O|t
FEATURE | ReqID | | | |T|T|e
-------------------------------------------------|--------|-|-|-|-|-|--
| | | | | | |
Push flag | | | | | | |
Aggregate or queue un-pushed data | MAY-16 | | |x| | |
Sender collapse successive PSH flags | SHLD-27| |x| | | |
SEND call can specify PUSH | MAY-15 | | |x| | |
If cannot: sender buffer indefinitely | MUST-60| | | | |x|
If cannot: PSH last segment | MUST-61|x| | | | |
Notify receiving ALP of PSH | MAY-17 | | |x| | |1
Send max size segment when possible | SHLD-28| |x| | | |
| | | | | | |
Window | | | | | | |
Treat as unsigned number | MUST-1 |x| | | | |
Handle as 32-bit number | REC-1 | |x| | | |
Shrink window from right | SHLD-14| | | |x| |
- Send new data when window shrinks | SHLD-15| | | |x| |
- Retransmit old unacked data within window | SHLD-16| |x| | | |
- Time out conn for data past right edge | SHLD-17| | | |x| |
Robust against shrinking window | MUST-34|x| | | | |
Receiver's window closed indefinitely | MAY-8 | | |x| | |
Use standard probing logic | MUST-35|x| | | | |
Sender probe zero window | MUST-36|x| | | | |
First probe after RTO | SHLD-29| |x| | | |
Exponential backoff | SHLD-30| |x| | | |
Allow window stay zero indefinitely | MUST-37|x| | | | |
Retransmit old data beyond SND.UNA+SND.WND | MAY-7 | | |x| | |
Process RST and URG even with zero window | MUST-66|x| | | | |
| | | | | | |
Urgent Data | | | | | | |
Include support for urgent pointer | MUST-30|x| | | | |
Pointer indicates first non-urgent octet | MUST-62|x| | | | |
Arbitrary length urgent data sequence | MUST-31|x| | | | |
Inform ALP asynchronously of urgent data | MUST-32|x| | | | |1
ALP can learn if/how much urgent data Q'd | MUST-33|x| | | | |1
ALP employ the urgent mechanism | SHLD-13| | | |x| |
| | | | | | |
TCP Options | | | | | | |
Support the mandatory option set | MUST-4 |x| | | | |
Receive TCP option in any segment | MUST-5 |x| | | | |
Ignore unsupported options | MUST-6 |x| | | | |
Include length for all options except EOL+NOP | MUST-68|x| | | | |
Cope with illegal option length | MUST-7 |x| | | | |
Process options regardless of word alignment | MUST-64|x| | | | |
Implement sending & receiving MSS option | MUST-14|x| | | | |
IPv4 Send MSS option unless 536 | SHLD-5 | |x| | | |
IPv6 Send MSS option unless 1220 | SHLD-5 | |x| | | |
Send MSS option always | MAY-3 | | |x| | |
IPv4 Send-MSS default is 536 | MUST-15|x| | | | |
IPv6 Send-MSS default is 1220 | MUST-15|x| | | | |
Calculate effective send seg size | MUST-16|x| | | | |
MSS accounts for varying MTU | SHLD-6 | |x| | | |
MSS not sent on non-SYN segments | MUST-65| | | | |x|
MSS value based on MMS_R | MUST-67|x| | | | |
| | | | | | |
TCP Checksums | | | | | | |
Sender compute checksum | MUST-2 |x| | | | |
Receiver check checksum | MUST-3 |x| | | | |
| | | | | | |
ISN Selection | | | | | | |
Include a clock-driven ISN generator component | MUST-8 |x| | | | |
Secure ISN generator with a PRF component | SHLD-1 | |x| | | |
PRF computable from outside the host | MUST-9 | | | | |x|
| | | | | | |
Opening Connections | | | | | | |
Support simultaneous open attempts | MUST-10|x| | | | |
SYN-RECEIVED remembers last state | MUST-11|x| | | | |
Passive Open call interfere with others | MUST-41| | | | |x|
Function: simultan. LISTENs for same port | MUST-42|x| | | | |
Ask IP for src address for SYN if necc. | MUST-44|x| | | | |
Otherwise, use local addr of conn. | MUST-45|x| | | | |
OPEN to broadcast/multicast IP Address | MUST-46| | | | |x|
Silently discard seg to bcast/mcast addr | MUST-57|x| | | | |
| | | | | | |
Closing Connections | | | | | | |
RST can contain data | SHLD-2 | |x| | | |
Inform application of aborted conn | MUST-12|x| | | | |
Half-duplex close connections | MAY-1 | | |x| | |
Send RST to indicate data lost | SHLD-3 | |x| | | |
In TIME-WAIT state for 2MSL seconds | MUST-13|x| | | | |
Accept SYN from TIME-WAIT state | MAY-2 | | |x| | |
Use Timestamps to reduce TIME-WAIT | SHLD-4 | |x| | | |
| | | | | | |
Retransmissions | | | | | | |
Implement exponential backoff, slow start, and | MUST-19|x| | | | |
congestion avoidance | | | | | | |
Retransmit with same IP ident | MAY-4 | | |x| | |
Karn's algorithm | MUST-18|x| | | | |
| | | | | | |
Generating ACKs: | | | | | | |
Aggregate whenever possible | MUST-58|x| | | | |
Queue out-of-order segments | SHLD-31| |x| | | |
Process all Q'd before send ACK | MUST-59|x| | | | |
Send ACK for out-of-order segment | MAY-13 | | |x| | |
Delayed ACKs | SHLD-18| |x| | | |
Delay < 0.5 seconds | MUST-40|x| | | | |
Every 2nd full-sized segment or 2*RMSS ACK'd | SHLD-19|x| | | | |
Receiver SWS-Avoidance Algorithm | MUST-39|x| | | | |
| | | | | | |
Sending data | | | | | | |
Configurable TTL | MUST-49|x| | | | |
Sender SWS-Avoidance Algorithm | MUST-38|x| | | | |
Nagle algorithm | SHLD-7 | |x| | | |
Application can disable Nagle algorithm | MUST-17|x| | | | |
| | | | | | |
Connection Failures: | | | | | | |
Negative advice to IP on R1 retxs | MUST-20|x| | | | |
Close connection on R2 retxs | MUST-20|x| | | | |
ALP can set R2 | MUST-21|x| | | | |1
Inform ALP of R1<=retxs<R2 | SHLD-9 | |x| | | |1
Recommended value for R1 | SHLD-10| |x| | | |
Recommended value for R2 | SHLD-11| |x| | | |
Same mechanism for SYNs | MUST-22|x| | | | |
R2 at least 3 minutes for SYN | MUST-23|x| | | | |
| | | | | | |
Send Keep-alive Packets: | MAY-5 | | |x| | |
- Application can request | MUST-24|x| | | | |
- Default is "off" | MUST-25|x| | | | |
- Only send if idle for interval | MUST-26|x| | | | |
- Interval configurable | MUST-27|x| | | | |
- Default at least 2 hrs. | MUST-28|x| | | | |
- Tolerant of lost ACKs | MUST-29|x| | | | |
- Send with no data | SHLD-12| |x| | | |
- Configurable to send garbage octet | MAY-6 | | |x| | |
| | | | | | |
IP Options | | | | | | |
Ignore options TCP doesn't understand | MUST-50|x| | | | |
Time Stamp support | MAY-10 | | |x| | |
Record Route support | MAY-11 | | |x| | |
Source Route: | | | | | | |
ALP can specify | MUST-51|x| | | | |1
Overrides src rt in datagram | MUST-52|x| | | | |
Build return route from src rt | MUST-53|x| | | | |
Later src route overrides | SHLD-24| |x| | | |
| | | | | | |
Receiving ICMP Messages from IP | MUST-54|x| | | | |
Dest. Unreach (0,1,5) => inform ALP | SHLD-25| |x| | | |
Dest. Unreach (0,1,5) => abort conn | MUST-56| | | | |x|
Dest. Unreach (2-4) => abort conn | SHLD-26| |x| | | |
Source Quench => silent discard | MUST-55|x| | | | |
Time Exceeded => tell ALP, don't abort | MUST-56| | | | |x|
Param Problem => tell ALP, don't abort | MUST-56| | | | |x|
| | | | | | |
Address Validation | | | | | | |
Reject OPEN call to invalid IP address | MUST-46|x| | | | |
Reject SYN from invalid IP address | MUST-63|x| | | | |
Silently discard SYN to bcast/mcast addr | MUST-57|x| | | | |
| | | | | | |
TCP/ALP Interface Services | | | | | | |
Error Report mechanism | MUST-47|x| | | | |
ALP can disable Error Report Routine | SHLD-20| |x| | | |
ALP can specify DiffServ field for sending | MUST-48|x| | | | |
Passed unchanged to IP | SHLD-22| |x| | | |
ALP can change DiffServ field during connection| SHLD-21| |x| | | |
ALP generally changing DiffServ during conn. | SHLD-23| | | |x| |
Pass received DiffServ field up to ALP | MAY-9 | | |x| | |
FLUSH call | MAY-14 | | |x| | |
Optional local IP addr parm. in OPEN | MUST-43|x| | | | |
| | | | | | |
RFC 5961 Support: | | | | | | |
Implement data injection protection | MAY-12 | | |x| | |
| | | | | | |
Explicit Congestion Notification: | | | | | | |
Support ECN | SHLD-8 | |x| | | |
| | | | | | |
Alternative Congestion Control: | | | | | | |
Implement alternative conformant algorithm(s) | MAY-18 | | |x| | |
-------------------------------------------------|--------|-|-|-|-|-|-

FOOTNOTES: (1) "ALP" means Application-Layer Program.


Author's Address
Wesley M. Eddy (editor)
MTI Systems
United States of America
Email: [email protected]

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