Form 1 Notes
Form 1 Notes
Contents
Introduction to computers 1
Introduction ........................................................ .......................................................1
Definition of computer ......................................... ...... ...................... .........................1
Parts of a computer .............................................. ...... ...................... .........................2
The system unit ................................................... ...... ...................... .........................3
Peripheral devices................................................. ...... ...................... ........................ 3
Classification of computers ............................. .... ...... ................ ..... .........................4
Classification according to physical size and processing power ....... ... 8
Classification according to purpose .................. .... ...... ................ ..... .........................8
Classification according to functionality ........... .... ...... ................ ..... .........................8
Development of computers .............................. .... ...... ................ ..... ....................... 11
. Areas where computers are used. .................. .... ...... ................ ..... ....................... 13
The computer laboratory ................................. .... ...... ................ ..... ....................... 16
Safety precautions and practices in the computer laboratories ......... ..... ....................... 16
Practical hands on skills .............................. ... .... ...... ................ ..... ....................... 22
Starting up (booting) a computer .................. ... .... .. ... ................ ..... ....................... 22
Shutting down a computer ........................... ... .... .. ... ................ ..... ....................... 23
2. Computer systems ................................... ... .... .. ... ................ ..... ....................... 30
Introduction. ............................................... ... .... .. ... ................ ..... ....................... 30
Input devices .............................................. ... .... .. ... ................ ..... ....................... 31
Scanning devices ............................ ............ ... .... .. ... ................ ..... ...................... 33
The central processing unit (CPU) .. ............ ... .... .. ... ................ . 37
Arithmetic and logic unit ................ ............ ... .... .. ... ................ ..... ....................... 37
Control unit ................................... ............ ... .... .. ... ................ ..... ....................... 37
Main memory (primary storage or working storage). . ... ............. 39
Overall functional organization of the CPU ... .. .... .. ... ................ . 42
Types of processors and their flock speeds .... ... .... .. ... ................ . 43
Output devices ............................... ............ ... .... .. ... ................ ..... ....................... 45
Soft copy output devices ................ ............ ... .... .. ... ................ ..... ....................... 45
Hard copy output devices ...............: ............ ... .... .. ... ................ ..... ....................... 48
Secondary (auxiliary) storage devices and media ... .. ... ................ . 51
Removable storage devices ............ ............ ... .... .. ... ................ ..... ....................... 51
Fixed storage media ........................ ............ ... .... .. ... ................ ..... ....................... 56
Power and interface cables ............. ............ ... .... .. ... ................ ..... ....................... 60
Power cables ................................. ............ ... .... .. ... ................ ..... ....................... 60
Basic computer setup and cabling .. ............ ... .... .. ... ................ . 64
Tools and other requirements .......... ............ ... .... .. ... ................ ..... ....................... 64
Connecting devices to the motherboard ........ ... .... .. ... ................ ..... ....................... 64
Computer software ......................... ............ ... .... .. ... ................ ..... ...................... 67
Classification according to purpose .. ............ ... .... .. ... ................ 67
Classification according to acquisition ......... ... .... .. ... ................ ..... ....................... 69
Criteria for selecting a computer system ....... ... .... .. ... ................ ..... ....................... 70
Hardware considerations ................ ............ ... .... .. ... ................ ..... ....................... 71
Software considerations ................. ............ ... .... .. ... ................ ..... ....................... 73
Operating systems (OS) ................. ............ ... .... .. ... ................ ..... ....................... 77
Introduction .................................. ............ ... .... .. ... ................ ..... ....................... 77
Resources under operating system control .... ... .... .. ... ................ . 78
The processor ................................ ............ ... .... .. ... ................ ..... ....................... 78
Main memory (RAM) .................... ............ ... .... .. ... ................ ..... ....................... 78
Input/output devices and ports ........ ............ ... .... .. ... ................ ..... ....................... 78
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Secondary storage devices .............. ............ ... .... .. .............. ..... ....................... 78
Communication devices and ports ... ............ ... .... .. ... ................ . 79Functions of an operating system
............ ......................................... ............ ... .... .. 79
Job scheduling ............................... ............ ... .... .. ... ................ ..... ....................... 79
Resources control and allocation ..... ............ ... .... .. ... ................ ..... ....................... 79
Input/output handling ..................... ............ ... .... .. ... ................ ..... ....................... 80
Memory management .................... ............ ... .... .. ... ................ ..... ....................... 80
Error handling ............................... ............ ... .... .. ... ................ ..... ....................... 80
Job sequencing .............................. ............ ... .... .. ... ................. .... ....................... 80
Interrupt handling ........................... ........... ... .... .. ... ................. .... ....................... 80
Types of operating system .............. ............ ... .... .. ... ................. .... ....................... 81
Classification according to tasks handled concurrently ... ............. 81
Classification according to number of users .. ... .... .. ... ................. 82
Classification according to interface ............ ... .... .. ... ................. 82
Factors to consider when choosing an operating system ................. 85
How windows organize Information ............ ... .... .. ... ................. 86
Some common features in Windows operating systems . ................. 87
Windows desktop ........................... ............ ... .... .. ... ................. .... ....................... 87
Managing files and folder................ ............ ... .... .. ... ................. .... ...................... 94
windows explorer .......................... ............ ... .... .. ... ................. .... ....................... 94
Using My computer ........................ ........... ... .... .. ... ................. .... ....................... 95
The application window ................. ............ ... .... .. ... ................. .... ....................... 98
Disk management using Windows .. .... ..... ..... .... ..... ........ ......... .... ..... ... ..... 105
Formatting disks ...... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 105
Using disk defragmenter to rearrange storage media content ... ......... .... ..... ... ..... 106Compressing the
storage media .......... .. ................. .... ..... ..... .... ..... ........ ......... .... 107
Scanning for viruses .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ..... 108
Cleaning infected storage devices ... .... ..... ..... .... ..... ........ ......... .... ..... ... ..... 108
Backing up data ....... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 108
The startup (boot up) disk ............... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 109
Partitioning a disk .... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 110
Installing Windows operating system .... .... ..... .... ..... ........ ......... .... ..... ... ..... 112
Installing Windows 98 ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ..... 112
Troubleshooting Windows related problems ..... .... ..... ........ ......... .... ..... ... ........... 113
Appendix ................ .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 116
Appendix I .............. .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 116
Beyond basics ......... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 116
Tiling windows ....... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 116
Cascading ............... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 117
Customizing common features in Windows 98 . .... ..... ........ ......... .... ..... ... ..... 118
Customizing the desktop ................ .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 118
Appendix II ............. .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 121
Windows Me desktop feature ......... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 121
What is new in Windows Me .......... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 121
Windows Me desktop . ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ..... 121
Windows Me start menu ................ .... ..... ..... .... ..... ........ ......... .... ..... ... ..... 122
Shutting down the computer ........... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 122
Appendix III ............ .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 123
Windows XP desktop feature .......... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 123
The start menu ......... .. ................. .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 123
Changing desktop properties. .......... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 124
Shutting down the computer ........... .... ..... ..... .... ..... ........ ......... .... ..... ... ........... 124
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IINTRODUCTION TO COMPUTERS
Chapter outline
1.1 Introduction.
1.2 Parts of a computer.
1.3 Classification of computers.
1.4 Development of computers.
1.5 Areas where computers are used.
1. 6 The computer laboratory. 1.7 Practical hands on skills.
1.1
Introduction
In the past, people have used slow and unreliable methods to generate, send, receive and store
information. However, today millions of people are using devices called computers to produce, share and
store information. Before embarking on taking Computer Studies as a course, it will be necessary to ask
the question: What is a computer?
Definition of a computer
A computer is an electronic device that accepts user input also referred to as data and transforms it
under the influence of sets of special instructions called programs to produce the desired output referred
to as information.
Data can be defined as raw facts that do not have much meaning to the user and may include: numbers,
letters and symbols. Information is the processed data that is meaningful to the user. The computer is said
to be electronic because it utilizes small electrical signals to process information.
Before 20th century, most information processing was done manually or by use of simple machines.
Today, millions of people are using computers
In offices and at home to produce and store useful information about all Aspects of business, scientific
research, government activities and Personal details. Together with other telecommunication facilities,
computers have also become the fastest and most reliable means of communication. The integration of
computers and, telecommunication facilities for the purpose of communication is what is referred to as
information and communication technology (lCT).Computers come in different sizes and designs but the
most common is a computer referred to as a personal computer (PC). Personal computers are mostly used
1.2
Parts of a computer
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A computer is made up of a collection of different components that are
interconnected together in order to function as a single entity. A computer is
basically made up of a system unit and other devices convicted to the system unit
called peripheral devices. Examples of peripheral devices include; the monitor,
the keyboard and the mouse.
Peripheral devices
Peripheral devices are connected to the system unit using special cables called data interface cables that
carry data and information to and from the devices. The cables are attached to the system unit using
connectors called ports. .
Peripheral. Devices may be arranged as shown in Figure 1.1 with the monitor resting on top of the system
unit. Sometimes, the system unit may be made to stand alone (tower style) as the one in Figure 1.2.
The keyboard
It is the most common device that enables the user to enter data and instructions in the computer by
pressing its keys.
The mouse
It is a device that enables the user to issue instructions to the computer
By controlling a special mouse pointer displayed on the screen.
The monitor
The computer monitor or simply the screen is a television like device used for displaying output. It is
called a monitor because it enables the user to monitor or see what is going on in the computer.
1.3
Classification of computers
Computers can be categorised according to:
1. Physical size and processing power.
2. Purpose.
3. Functionality.
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Classification according to physical size and processing power
Computers can be classified into four main groups namely supercomputers, mainframe computers,
minicomputers and microcomputers.
Supercomputers
They are the fastest, largest, most expensive and powerful computers available. They are able to perform
many complex calculations in a fraction of a second. Because of their extreme weight, a supercomputer is
kept in a special room. Due to their huge processing power supercomputers generate a lot of heat. Special
cooling systems are therefore required. Sometimes the whole CPU is immersed in an aquarium like tank
Mainframe computers
They are less powerful and less expensive than the supercomputers. While supercomputers may be
described as giant computers, the mainframes are said to be big in size. They are used for processing data
and performing complex mathematical calculations. They have a large storage capacity and can support a
variety of peripherals.
Mainframe computers handle all kinds of problems whether scientific or commercial. They are mostly
found in government agencies, big organizations and companies such as banks, hospitals, airports etc.
which Have large information processing needs. Figure 1.4 shows a picture of a mainframe computer.
Minicomputers
A minicomputer resembles the mainframe but is slightly smaller. Thus it is referred to as a small-scale
mainframe computer. Although it supports fewer peripheral devices and is not as powerful and fast as the
mainframe computer, it was developed as a cheaper alternative to the mainframes for smaller
organizations. They are used mainly in scientific laboratories, research institutions, engineering plants and
places where processing automation is required. They are well adapted for functions such as accounting,
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word processing, database management and specific industry applications. Figure 1.5 shows a picture of a
minicomputer.
Microcomputer
A microcomputer is the smallest, cheapest and relatively least powerful type of computer. It is called a
microcomputer because; its CPU is called a microprocessor, which is very small compared to that of a
mini, mainframe or supercomputers. Microcomputers are also called personal computers (PC) because
they are designed to be used by one person at a time.
Microcomputers are commonly used in training and learning institutions, small business enterprises, and
communication centers among others. Today, the power of microcomputers has grown tremendously
closing the gap that formerly existed and reserved for the minicomputers and the mainframes.
Technological advancement has seen the development of smaller and smaller microcomputers. The
following are the various types of microcomputers in operation today arranged in descending order
according to size.
1. The desktop computer
-Not portable. It is designed to be placed on Top of an office desk.
2. The laptop computer
-Portable like a briefcase. It is designed to be used by placing it on the lap hence its name.
3. The palmtop e.g. personal digital assistant (PDA)
- Small enough to fit in the pocket and can he held in the palm when being used.
General-purpose computers
General-purpose computers have been designed to be able to perform a variety of tasks when loaded with
appropriate programs. They are the most common types of computers in use today. Their flexibility
enables them to be applied in a wide range of applications like document processing, performing
calculations, accounting, data and information management among others.
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Special purpose computers
Special purpose computers are designed to serve a specific purpose or to accomplish one particular task.
Such computers can perform no other task except the one they were meant to do. This means that the set
of instructions, which drive a special purpose computer, are limited in number at the time of manufacture.
Examples of such computers include, robots used in a manufacturing industry production line, mobile
phones for communication only and electronic calculators that carry out calculations only.
Since special purpose computers are dedicated to a single task, they can perform the task quickly and very
efficiently.
Digital computers
Digital computers process digital data only. Any data to be manipulated by a digital computer must first
be converted to digital form. Most home appliances today are also digital in nature. For example to
increase the volume of a digital television you simply press a button and it changes from 1 to 2, 3 If the
same television is analog, it would have a knob
that you can continuously turn round or slide in a slot to increase or decrease the volume.
Analog computers
This refers to computers that process data that is analog in nature. Analog computers solve problems by
measuring the amount of change that occurs in quantities like speed, temperature and pressure. An analog
machine is usually a special purpose device that is dedicated to a single task. Analog computers are used
in manufacturing process control like monitoring and regulating furnace, temperatures, and pressures.
They are also used in other applications like in weather stations to record and process physical quantities
e.g. wind, cloud speed, temperature etc.
Hybrid computers
Hybrid computers are designed to process both analog and digital data.
1.4 Development of computers
Before 1900, most data processing was done manually using simple tools like stones and sticks to count
and keep records. Around 2000 years ago, Asian merchants came up with a special calculating tool called
abacus that could be used to calculate large figures. Abacii, are still in use even today. An abacus is made
up of a rectangular frame and a crossbar at the middle. It is fitted with wires or strings running across
from the frame to the crossbar as shown in Figure 1.8.
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, 1+5=6
Each bead has a value of 5
Crossbar
Each bead has a value of 1 4+5=90+0=0
3+5=8
Fig. 1.8: Representing numbers using an abacus
The first machine after the abacus that is usually regarded as the forerunner of modem computers was
developed by an English mathematician called Charles Babbage and was named the analytical engine.
After the death of Babbage in 1871 there was little improvement on his work until the 1930s. The first
computer-like machine Mark 1 was designed by Professor Howard Aken of Horrard University in 1939.
Mark 1 became operational in 1943. It weighed 5 tons and was 16 m long. Since then, rapid
advancements in computing have been realized and can be categorised into five generations.
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In this generation falls today's computers that have very high processing power and speeds than their
predecessors, and whose size is increasingly becoming smaller. These computers have special instruction
sets that allow them to support complex programs that mimic human intelligence often referred to as
artificial intelligence.
A lot of research is being done to try and come up with a machine that can work without human
intervention. One of the most successful developments in this field is the advent of computers that can
help managers to make decisions and those that can offer critical expert services to users instead of
relying on human professionals.
Supermarkets
Most retail stores use computers to help in the management of daily activities like stock control. The
stock control system keeps account of what is in store, what is to be sold and what is out of stock. The
management is automatically alerted when a particular item or items are running out of stock and need
reordering.
Offices
Computers have increased efficiency in offices by reducing the time and effort needed to access and
receive information. Most modern office functions have been automated for faster message distribution
and document processing.
Banks
Special cash dispensing machines called automated teller machines (ATM s) have enabled automation of
cash deposit and withdrawal services. Efficiency has also been increased due to better record keeping and
document processing brought about by computers.
Industries
Computers are being used to monitor and control. Industrial processes. The computer age has seen the
wide use of remote controlled devices called robots. A robot is machine that works like a human being
but performs tasks that are too unpleasant, dangerous, or complex and tedious to assign to human beings.
Hospitals
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Computers are used to keep patients records in order to provide easy access to a patient s treatment and
diagnosis history. Computerized medical devices are now being used to get a cross sectional view of the
Patient s body that enables physicians to get proper. Diagnosis of the affected part of the body with high
levels of accuracy. Computers also control life support machines in intensive care units (lCU).
Transport
Computers are used to monitor vehicle traffic in a busy town, aircraft navigation and to make
reservations.
Communication
Integration of computers and telecommunication facilities has made message transmission and reception
to be very fast and efficient. Because of the speed with which information can be transmitted around in
the world using computers the world is said to have become a global village.
Law enforcement agencies
Information held in computers such as fingerprints, photographs and other identification details
helps law enforcers to carry out criminal investigations speedily.
Education
Computers are widely used in the teaching and learning process. Learning and teaching using computers
is referred to as computer-aided learning (CAL) and computer aided teaching (CAT). For example
experiments in subjects like Chemistry or Physics may be demonstrated using a special computer
programs that can depict them on the screen through a process called simulation.
Library services
In a computerized library, a computer enables library personnel to easily access and keep updated records
of books and other library materials. Library users can also use computers to search for titles instead of
using the manual card catalogue.
Cables insulation
All power cables in the computer room must be properly insulated and laid away from busy pathways in
the room. Lay them preferably along the wall in trunks. This avoids the danger of exposing the user to
electric shock and power interruptions caused by stumbling on cables.
The UPS charges when mains power is on and has power surge and. brownout protection capabilities.
When the mains power goes off, it gives some sound alert (usually a beeping sound) to alert the user.
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NB: Generally speaking, devices that provide alternative source of power are usually referred to as power
backups.
Burglar proofing
To deter unauthorized access to the computer room, it is important to implement the following controls.
1. Fit strong metallic grills and locks on doors, windows and roof in Case the roofing is weak.
2. Do not welcome strangers into the computer room.
3. Consider installing security alarms at strategic access points that would alert the security
personnel in case of a break in.
Ventilation
There must be good air circulation in the computer room to avoid suffocation and overheating. Remember
that both computers and human beings emit heat energy into the environment. Proper ventilation enables
the computer to cool and hence, avoids damage to electronic parts that can be caused By overheating.
Proper ventilation can be ensured by:
1. Ensuring that the room has enough ventilation points like windows.
2. Installing an air-conditioning system.
3. Avoiding overcrowding of either machines or people in the room.
Lighting
a well lit computer room prevents eyestrain that eventually leads to headaches, stress and fatigue. It is
important to adjust the brightness of the computer monitor until the eyes feel comfortable before using a
computer to avoid damaging your eyes:
fit radiation filter screens. Which are specially tinted to reduce the light that reaches the eye. Avoid using
a flickering monitor because this can cause extreme eyestrain that can damage eyesight.
Standard furniture
The table on which a computer is placed must be strong and wide enough to bear the weight and
accommodate all the peripheral devices. The chair for the user must be comfortable, and have a straight
backrest for one to sit upright as illustrated below to avoid muscle pains and backaches caused by poor
posture. The seat must be high enough relative to the table for comfortable use of the hands on the
keyboard and the eyes must be the same level as the top of the screen when the user is seated
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When the power is on, the computer automatically goes through a process of self-test and preparation
for use. This process is called booting. There are two types of booting namely:
* cold booting
* warm booting.
Cold booting
This happens when the computer, originally off, is switched on by pressing the power button of the
system unit.
The computer starts by checking all its components to determine whether they are functioning correctly
and whether they are available for use. This process is called the power-on-self-test (POST). During this
process, the monitor will display information showing the status of each device being tested. In case one
of the devices is faulty or missing, this process will halt and a message alerting the user is displayed on
the screen. The special program that directs the POST process is
When the POST process is over, the computer displays a prompt message requesting one to start using it.
Some computers have programs that require a person to identify them selves by providing a user name
and a password (a secret word given to the user) before it can allow one to use them. The process of
providing such information is called logging on and it is a security measure meant to deter unauthorized
users from using the computer.
NB: Some system units switch themselves off automatically when you do steps 3 (a), (b) and (c) above.
Keyboard layout
The keys on the keyboard can be categorized into five groups as shown in Figure 1.11.
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Alphanumeric keys
Keys are labeled with alphabetic letters A-Z, numbers arranged in a line 1,2, ……..0 respectively and
symbols like:?,], % etc. This group also includes the following keys: cap lock, enter tab. space bar and
backspace.
Caps lock key: Pressing this key let's the user type in upper case-letters,(capitals) To switch back to lower
case letters simply press the same key again.
Enter key (return key): Pressing this key forces the text cursor to move to the beginning of the next line.
A cursor is a blinking underscore (-) or a vertical beam (I) that shows where, the next character to be
typed will appear. The enter key is also used to instruct .the computer to execute a command that has been
selected on the screen.
Tab key: This key is used to move the text cursor at set intervals on the same line e.g. 10 mm, 20 mm
etc.
The space bar: This bar creates a space between words during typing.
The backspace key: This key deletes characters from right to left on the same line.
Function keys
Function keys are usually located along the top of the keyboard. They are labeled FI, F2 up to FI2. They
are used for tasks that occur frequently in various programs. For example pressing FI key in J most
programs starts the HELP MENU.
Mouse skills
Mice (the plural of mouse) comes in various shapes, colors and designs. Today one can even get a mouse
that uses wireless technology that is, it does not have a connection cable. Most mice have two buttons but
some may have three. Figure 1.12 is an illustration of a mouse.
Drag and drop: This is whereby the user drags an item from one location on the screen to another. The
procedure to accomplish this operation is as follows:
15
1. Point to the item you want to drag.
2. Press the left hand side mouse button and hold it down
3. Slide the mouse until the pointer reaches the desired position on the screen.
4. Finally release the mouse button and the item will be dropped in the new location.
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COMPUTER SYSTEMS
Chapter outline
2.1 Introduction
2.2 Input devices
2.3 The central processing unit (CPU)
2.4 Output devices
2.5 Secondary (auxiliary) storage devices and media 2.6 Power and interface cables
2.7 Basic computer setup and cabling
2.8 Computer software
2.9 Criteria for selecting a computer system
Introduction
In the previous chapter, you were introduced to some of the parts or devices that make up a computer.
However, a computer system requires more than just a collection of devices. The term system can be
defined as a collection of independent entities that collectively work together to achieve a desired goal.
The systems approach to computing was borrowed from the social scientists who believe that all things
can be viewed as being made up of small independent components(subsystems) that come together to
form a bigger more complex system. For example, a school can be seen as a system with the students,
teachers, accounts department and the administration as subsystems. The school system itself is a
subsystem of the ministry of education! Therefore, the term computer system refers to a collection of
entities that work together to process and manage information using computers. It is important to note
that, systems exist whether computerized or manual. However, the computer is replacing many manual
processes hence the need to study the idea of a computer system. For example, a document processing
system in the secretary s office can be made more efficient by computerizing it.
A computer system consists of three main components namely the hardware, the software and the
computer user (liveware). All the physical components both mechanical and electronic that make up a
computer system such as the monitor, the system unit, keyboard and mouse etc. are called hardware.
Software is a set of computer programs that guides the computer in each and every activity that happens
inside the computer during data processing operations. Human beings by themselves have the ability
though limited, to process data and manage information. Computers have been designed to help human
beings to enhance the efficiency of processing and managing information. It is the human being who
issues commands to a computer depending on his or her needs.
The hardware elements of a computer are generally grouped into four major categories namely input
devices, central processing unit, output devices and storage devices.
Input devices
'Data may be entered into a computer using keying devices such as the keyboard, or using pointing
devices such the mouse, or by devices that automatically capture data from the source referred to as data
capture devices e.g. scanners and digital cameras, or by voice recognition devices such as microphones.
The main purpose of input devices is to convert the human readable data into electronic or machine
readable form.
Input devices can be classified according to how they are used to enter data. This includes:
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1. Keying devices such as the keyboard, keypad etc.
2. Pointing devices such as mouse, trackball etc.
3. Scanning and other data capture devices.
4. Speech recognition or voice input devices.
5. Touch screen, digitizer and digital cameras.
Keying devices
Pointing devices
These are the input devices that enter data or instructions by controlling a pointer on the screen. Apart
from the mouse, the other pointing devices include the trackball, joystick and light pen.
Trackball
A trackball works just like the mouse but instead of moving it on a flat surface, a ball fixed on its top is
rolled using the index finger. As the ball rotates, it moves a pointer on the screen; one can then click its
button to execute the selected command. Figure 2.1 shows a drawing of a trackball. The advantage of a
trackball over the mouse is that it neither requires an extra space nor a flat surface for movement. Today
some computers are coming with a track ball on top of a keyboard and a mouse.
Joystick
A joystick is an input device that looks like a car
Light pen
A light pen is a hand held pen-like device that has a light sensitive point. A light pen can make selections,
place images, draw and indicate dimensions by simply touching the screen. A light pen does not emit
light 'but instead, it reacts to the light emitted by the display using a photosensitive. detector at its base.
Scanning devices
These are devices that enter (capture) data into the computer directly. Scanners can be classified
according to the technology they use to capture data. These are optical scanners and magnetic ink
scanners.
Optical scanners
18
These types of scanners capture data using light. A special type of
concentrated beam of light is passed over the object, image or text which
needs to be entered into the computer. The scanner converts the data into
digital form and then passes it to the computer for processing. There are
three types of optical scanners:
The most common type of this scanner is the flatbed scanner, Using this scanner, one can scan text, a real
object or a picture by placing it on a glass plate exactly the way photocopy machine works. The text or a
picture scanned is displayed on the screen or saved so that one can edit or print it.
Magnetic scanners
These types of scanners capture data by using magnetic technology. The data being read can either be in
form of special magnetic characters or a continuous magnetic strip. The following are some of the
common examples of magnetic scanners.
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It is complex to develop and it does not take care of speech related problem'
such as accents, inflections and tone. This implies that the device must learn the unique speech of an
individual.
Touch Screen
Touch screen input method utilises the technology of a touch sensitive screen. When the user touches the
screen, the computer detects the position of the finger and responds accordingly. Touch screens are
mostly used in public places like in banking halls, hotels, in airports (to provide guidance information)
etc.
Digitisers
A digitiser or a graphic tablet is almost similar to a light pen but instead it has a graphic tablet on which
the user writes on using a device similar to a pen, called a stylus. (Figure 2.6). As the stylus moves on the
tablet, it s drawing is directly reflected on the screen. Digitisers are mostly used for architectural and
engineering designs.
Digital cameras
A digital camera stores its images in digital form. These images can then
be streamed (entered) directly into a computer for editing or printing
by connecting the camera to a computer using a special cable. As with the ordinary camera, there are two
types of digitals cameras: One that can takes still images i.e. photographs and another that takes motion
pictures (video).
Control unit
Control unit coordinates all processing activities in the CPU as well as input, storage and output
operations. It determines which operation or instruction is to be executed next. To coordinate these
activities, the control unit uses a system clock. The system clock sends electric signals as its means of
communication, just like the way the traffic signals or a traffic officer does in a round about or junction to
direct motorists and other road users. The number of pulses per second determines the speed of a
microprocessor. The faster the clock pulses, the faster the CPU hence the faster the computer can process
data.
Depending on permanence of the instructions or data written on it, there are four types of read only
memory namely;
Mask read only memory: Once the content is written on it by the manufacturer, it cannot be changed.
Programmable read only memory (PROM): This allows the user to alter it only once after the content is
written on it.
Erasable programmable read only memory (EPROM): This has a transparent quartz window through
which its contents, can be erased by exposing it to ultra violet (UV) light, and then reprogrammed for
another use.
Electrically erasable programmable read only memory (EEPROM): This type of ROM can be erased and
reprogrammed using electricity. An example of EEPROM is the memory that stores the basic input/output
system (BIOS).
Characteristics of read only memory (ROM) are;
1. One can only read its content but you cannot write on it unless it is
a special type of ROM.
2. It is non-volatile i.e. its content is not lost when the computer is switched off
3. Stores permanent or semi permanent instructions from the manufacturer called firmware. It can store
semi permanent instructions because some variations of ROM chips can be programmed according to the
user s specification.
21
Random access memory (RAM)
This is the most common type of main memory. It is called random access memory (RAM) because; its
content can be read directly regardless of the sequence in which it was stored. As opposed to ROM, the
content in RAM is held temporarily and its content is lost once the computer is turned off Therefore,
before switching off the computer, it is important that one stores (saves) his/her work in a device that
offers relatively permanent storage facility.
Types of RAM
There are two types of-RAM namely, static RAM (SRAM) and dynamic RAM (DRAM). Static RAM is
very fast compared to dynamic RAM and holds its content as long as there is power. Dynamic RAM on
the other hand can only hold its content for a short while even when power is all. To maintain the content
of dynamic RAM, the memory chip is designed in a way that its content is refreshed (automatically
rewritten) severally per second. Static RAM is more expensive. It is mostly used to make special types of
memories.
Special purpose memories
Apart from ROM and RAM there are several types of special purpose memories found insijkde the CPU
or in the input and output devices. These memories are vital because they increase the overall
performance of data and instructions moving in and out of the CPU. These memories include buffers,
registers and cache memory.
Buffers
This is a temporary holding place that may be part of the CPU or built in an input or output device.
Because the CPU is very fast compared to the input or output devices, buffers provide temporary storage
so that the CPU is set free to carry out other activities instead of waiting for all data to be entered or
information to be output. For example since a printer cannot work at the speed of a CPU, the printer
buffers temporarily holds the output to be printed hence freeing the CPU to perform other functions.
Buffers can hold more than one piece of data at a time.
Registers
As opposed to buffers, registers hold one piece of data at a time and are inside the CPU. Examples of
registers are:
An accumulator: This temporarily holds the results of the last processing step of the ALU.
Instruction register: This temporarily holds an instruction just before it is interpreted into a form that
CPU can understand it.
An address register: This temporarily holds next piece of data waiting to be processed.
Storage register: This temporarily holds a piece of data that is on its way to and from the CPU and the
main memory.
22
Cache Memory
Most modem processors incorporate small high-speed type of SRAM called cache memory. The purpose
of cache memory is to allow the processor to access data and instructions even faster than it would have
taken to fetch it from the relatively slow DRAM.
Memory capacities
Memory and storage capacity is measured in special units called bytes. A byte is equivalent to a single
character. Characters can be a number from 0 to 9, letters A to Z or a special symbo1. For example, a
number like 2545 has four bytes while the words, My Home has seven bytes since, and the space between
them has 1 byte.
Memory quantities can be expressed in;
1. Kilobytes (kB): Approximately one thousand bytes.(1024)
2. Megabytes (MB): Approximately one million bytes.
3. Gigabytes (GB): Approximately one billion bytes.
4. Terabytes: Approximately one trillion bytes.
Data bus: This is the pathway where the actual data transfer takes place.
Figure 2.8 is a summary of the overall organisation of the CPU and how it controls other computer components.
Control unit
Gives instructions to
Instructions Instructions
each
device after
interpreting
program instructions
23
Output to be Data to be
stored
processed
Secondary storage
devices
Stores data and
instructions to
be processed
permanently.
Processors
In 1971, a company called Intel that specialises in manufacturing central processing units managed to
combine the arithmetic-logic unit and the control unit on a single tiny processor called microprocessor
and called it Intel 4004. This microprocessor was used in electronic calculators. The first microprocessor
to be used on microcomputers was called Intel 8086 developed in 1974. Since then, there has been a
tremendous growth in microprocessor technology marked by great increase in processing capability and
speed.
Until 1989, Intel corporation enjoyed monopoly in the field of microprocessor technology with her
famous Intel processors. Since then other players joined in and started manufacturing cheaper
alternatives. These include: Advanced Micro Devices (AMD), Cyrix and Motorola companies
24
and 80386 and were the first upgradeable MHz
80486DX processors. AMD and Cyrix produced their version too.
Pentiums Since 1992, Intel decided to coin their fifth 60 MHz-
(586) and generation with the name Pentium instead of presently
above 80586. Pent is a Latin word that means five. Pentium IV
Intel chose the word in order to distinguish its with over 2.8
80586 and above processors from AMD and GHz
Cyrix versions i.e. 5x86 and AMDK5
respectively. Examples of Intel Pentium
processor are Pentium Pro, Pentium MMX,
Pentium II and currently Pentium IV at the
time of writing this book.
Output devices
Output devices are peripheral devices that a computer uses to give out information produced after the processing
operations. There are two types of output devices namely the softcopy and the hardcopy output devices. Softcopy
refers to the intangible output mainly displayed on the screen or through other output devices such as speakers. A
hardcopy is a tangible output produced mostly on papers by devices such as printers.
Monitors
A monitor or a video display unit (VDU) is the most common output device. It displays information on its screen
thus helping the user to monitor operations carried out by the computer.
For a long time, monitors have been designed using a long tube called the cathode ray tube (CRT at emits light. The
screen of a cathode ray tube is curved slightly outward forming a convex shape. However, new flat displays have
come which do not use CRT technology. Flat display are more comfortable to use, portable and do not consume a
lot of power compared to CRT. Figure 2.9 shows a CRT monitor and flat panel display monitor.
The sharpness or clarity of an image on the screen depends on the type of monitor being used. Monitors that display
sharp clear images are said to have high resolution. The images on the screen are formed by small dots called
picture elements (pixels). The higher the number of pixels per square centimeter the higher the resolution hence the
clarity.
There are two types of monitors namely monochrome and colour monitors Monochrome monitors display images
and text in only one colour mostly black and white. Colour monitors can display images and text in multiple
colours. For a monitor to display information it must be connected to a separate piece of circuit board, plugged into
the motherboard called the video card or graphics adapter. However, some motherboards have onboard video
capability therefore there is no need for a video card.
Enhanced graphics adapter (EGA): This is an improvement over colour graphic adapter but also displayed text and
images using 16 colours.
Video graphics array (VGA): This offers at most 256 colours.
Super video graphics array (SVGA): This is an enhancement of video graphic array capabilities offering over 256
colours.
Small portable laptops, notebooks and even desktop PCs use flat-panel display. Common types of this display are:
Liquid crystal display (LCD): Liquid crystal displays do not display by emitting light of their own. Instead they
have tiny liquid crystals that reflect light falling on them from the environment. Liquid crystal displays are widely
used in watches, calculators, cell phones and digital cameras.
Electro luminescent (EL): These displays are an improvement on LCDs. Electro luminescent emits light when
electrically charged. This makes them clear, sharper and easier to read.
Gas-plasma: These use a gas that emits light in the presence of electric current.
Thin film transistor (TFT): This is the latest technological advancement in displays. It provides high quality output
than all the others.
Sound output
Speakers are used to output sound from a computer. Sound may be in form of music, warning, video, interactive
communication with a computer etc.
Printers
Printers produce a hard copy of information on papers. The quality of the hardcopy depends the printer s printing
mechanism. There are two types of printers namely impact and non-impact printers.
Impact printers
The mechanism of impact printers is almost similar to that of an ordinary typewriter i.e. they produce characters by
using special light hammers with characters or pins held on the printing head. To print, a paper is placed behind an
26
ink ribbon. When the hammer strikes on the head, character mark is stamped. These printers are noisy and are
mostly used to produce rough copies. The two widely used impact printers are dot matrix and daisy-wheel printers.
Dot matrix printers produce a hardcopy by arranging patterns of dots on the paper using pins held in the printing
head. Figure 2.10 (a) shows an example of an impact printer. Figure 2.10 (b) shows print characters formed by a dot
matrix printer.
a daisy-wheel printer has a wheel with petals on which characters are mounted. It is so called because it resembles a
daisy flower. When printing, the wheel rotates allowing the petals to hit a ribbon with different
characters as they are received from the computer.
Non-impact printers
These printers do not use the striking mechanism to produce characters on a piece of paper. They do not hammer the
ribbon hence they are much quieter. The major non-impact printers are inkjet, thermal transfer and laser printers.
Inkjet printers
Inkjet printers form characters by spraying ink from tiny nozzles through an electrical field that arranges the
charged ink particles into characters. Inkjets are cheap to buy but expensive to run because of the high cost of ink
cartridges. Figure 2.12 shows an inkjet printer.
Thermal printers
Thermal printers use heat to transfer characters onto a piece of paper i.e. they bond characters onto a piece of paper
by using hot pins which presses
against a special ribbon. They are inexpensive alternative to inkjets.
Laser printers
Laser printers prints by passing a laser beam back and forth over a rotating drum. The laser beam draws the image
on the drum by static electricity. An example of a laser printer is shown in Figure 2.13. The charged areas pick up
the ink toner from a cartridge, and press it onto the paper. Although these printers are more expensive to buy, they
are faster, and cheaper to run than the inkjets.
Plotters
A as shown in Figure 2.14, a plotter resembles a printer but specialises in producing big charts such as maps,
pictures and drawings. They are mostly used for printing geographical, architectural and engineering drawings e.g.
maps, advertisement posters to be placed on billboards, machine parts etc.
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2.5. Secondary (auxiliary) storage devices and media
There is need to have an alternative long-term storage location for data and information other than the main
memory. These alternative storage devices that are not part of the main memory are called secondary or auxiliary
storage devices. These devices are not directly accessible by the cpu. Secondary storage devices that are not housed
inside the system unit and hence can be carried around to be used with another computer are called removable
storage devices and media. In order to read or store data from a storage media, a device called a drive is required.
Secondary storage devices can be classified according to the technology used to record data. The technology could
be magnetic or optical. The data and instructions held in these devices must first be moved into RAM before
processing.
Magnetic tapes
A magnetic tape is a ribbon of Mylar (plastic-like) material coated with a thin layer of iron oxide. The tape
resembles the music cassette used in home tape recorders.
In order to read/write data records on the tape, the tape must be inserted in a tape drive that rotates the tape allowing
a read/write head to perform
5.1. the operation. Most computers today don t has tape drives because of the advent of better storage devices.
Examples of magnetic tapes include: reel to reel tapes, cassette tapes and cartridge tapes.
Magnetic disks
They have a magnetic disk platter that stores data. Examples of magnetic disks are floppy disks (diskettes), zip disks
and jaz disk.
Floppy disks are inserted in a floppy drive, which has a read-write head that runs over the magnetised spots that
contain data. Floppy disks come in different sizes with different storage capacities. Initial floppy disks were large in
size but with smaller storage capacities than the presently available 3t-inch which has a maximum storage capacity
of about 1.44MB. Figures. 2.15 (a) shows a typical 3t-floppy diskette while Figure 2.15 (b) shows parts of floppy
disk.
The structure of a floppy disk platter
If the protective plastic casing of a floppy disk is removed, a circular flexible disk, coated with magnetic material
will be revealed. The surface of the disk is divided into tiny invisible concentric circles called tracks that store data.
The tracks are further divided into units called sectors as shown in Figure 2.16.
28
Zip disks
These are high capacity disks that resemble the floppy disks. They are, however, slightly larger and thicker in size.
A zip disk can hold as much as 250 MB. Zip disks mostly come with separate-portable external zip drive.
Jaz disks
These are small portable disks with high storage capacity of about 1 GB to 2GB. They are used for storing data that
require large storage. Like jaz disk comes with a portable jaz drive. Figure 2.17 below shows jaz and zip disks and
their drives.
Care of magnetic storage media
To care for magnetic media the following rules are to be observed.
1. Do not expose them to strong magnetic fields. This would erase the magnetically recorded data on the disk.
Hence do not carry magnets to the computer room.
2. Keep magnetic media away from excessive heat because heat energy
weakens magnetic media s ability to store data.
3. Do not drop the disk on the ground.
29
Compact disk-rewritable (CD-RW): Unlike the CD-Rs, these types of compact disks allows the user to record, erase
and rewrite new information just as one would with floppy disks.
NB: Both CD-ROMs and CD-Rs are referred to as WORM (Write Once Read Many) because they allow the user to
record data on them once but read the data as often as necessary.
Optical card
An optical card resembles the magnetic-ink character recognition card but instead of having a magnetic stripe, it has
an optically recordable stripe that stores information. These types of cards are mostly used in banking and other
business organisations to record customer details.
Optical tape
This is similar to a magnetic tape only that data is stored on it by using optical technology.
Today computers can be used to tune to any of the favorite FM or TV channels as long as an FM/TV card is
installed in the computer.
30
The hard disk, also known as the Winchester disk is a sealed unit in which is shiny, rigid magnetic disks or platters
that are arranged vertically on a common axis as shown in Figure
2.20.
2.6
31
Power and interface cables
Power cables
Inside the system unit is a
special power supply unit that
supplies power to the motherboard
and other internal devices. In
order to connect the computer to
the mains power outlet, you
need power cables that link the
power supply unit to the outlet.
Interface cables
All peripheral devices are connected to the motherboard hence to the CPU by special cables called
interface cables. An interface cable is connected to the device on one end, and to the motherboard via
ports on the other end.
The difference between the power cables and the
interface cables is that the power cable supplies power to
a component while interface cables transmit data signals.
32
ranging from external storage drives to digital cameras. Figure 2.25 shows a USB port and its interface
cable.
If a computer does not have a universal serial bus port, it can be bought and fitted on the motherboard.
2.7`
33
to familiarise ourselves on how to setup a computer.
Before attempting to carry out any setup activity, observe the following precautions should be observed.
1. Disconnect all devices from power source before starting to work on them.
2. Do not work on any peripheral device without the guidance of the teacher.
3. Never work alone because you may need help in case of an emergency.
4. Discharge any static electricity that might have built up on the hands by touching an earthed metallic
object and then wearing an anti-static wrist member. This is because your body can hold as much as 200
volts of static charge that can damage sensitive components on the motherboard.
Step 1: Identifying
motherboard slots and
components. Before you
connect any device to the
motherboard, carefully study
the manufacturer s manual in order
to identify the components
labeled in
Step 2: Connecting the hard disk, floppy drive and optical drive. These devices are connected
to the motherboard using special ribbon
cables like the one shown in Figure 2.30.
The following instructions should be
observed while connecting the devices:
1. Wear antistatic wrist member to discharge
any static charge on the body.
34
2. Check that a free drive bay exists to hold the disk drive.
3. Slide the disk into its bay and screw it into place.
4. Ensure that there is a free power connector from the power supply unit and connect it to the drive. Notice
that it is designed to fit in its socket in only one direction.
5. Identify pin 1 as labeled on the drives socket and match it with the red or brown continuous line of the
ribbon cable. Most cables will only fit in one direction.
6. Connect the cable both to the drive then to the motherboard.
7. Repeat this for all the drives.
8. If installation is complete replace the system unit cover.
System software
System software performs a variety of fundamental operations that avails computer resources to the user.
These functions include:
1. Booting the computer and making sure that all the hardware elements are working properly.
2. Performing operations such as retrieving, loading, executing and storing application programs.
3. Storing and retrieving files.
4. Performing a variety of system utility functions.
Firmware
Firmware, also referred to as stored logic is a combination of both the software and hardware recorded
permanently on electronic chips. Usually, a firmware is a read-only memory chip that is mounted or
plugged into the motherboard. Firmware may hold an operating system, utility programs, language
processors etc.
Utility software
Utility software is a special program that performs commonly used services that make certain aspects of
computing to go on more smoothly. Such services include sorting, copying, file handling, disk
management etc. The two basic types of utility software are:
1. System-level utility software: These help the user to work with the operating system and its functions.
For example, a utility software tells the user when he/she enters a wrong command and gives suggestions
how the error can be corrected.
2. Application utility software: These make the use of an application program smoother and efficient. These
utility programs are commonly purchased separately or may be part of an operating system.
Networking software
This type of software is mostly used to establish communication between two or more computers by
linking them using a communication channel like cables to create a computer network. Networking
software enables the exchange of data in a network as well as providing data security. Network software
may come as independent software or integrated in an operating system. An example of networking
software is novel Netware.
Application software
Application software, also called application packages are programs that are designed to help the user
accomplish specific tasks.
.Table 2.2 gives examples and uses of common application packages
Suite, Microsoft-Office and Corel WordPerfect while those of single purpose are QuickBooks and Sage
Line 50.
The word package is sometimes used to refer to these types of software that are packaged and sold by
vendors.
Advantages of standard software over the in-house developed programs are:
5. They can easily be modified (customised) to meet specific user’s needs without involving expert
programmers
Hardware considerations
Some factors considered when selecting computer hardware are;
37
Processor speed
The processing power and speed of a computer mainly depends on the processor speed. A good computer
must have high processor speed. For example a few years ago, processors used to have speeds of less than
100 MHz. However, today s Pentium processors are operating at very high clock speeds of over 4 GHz.
Scientists and engineers are aiming at producing a processor that operates at terahertz (trillion hertz).
However, it is important to buy a processor that suits ones need not necessarily the fastest.
Memory capacity
As earlier mentioned, primary memory, mainly random access memory (RAM) is measured in megabytes
(MB). For example, a computer may have 32MB of RAM. Although, a computer may have a very fast
processor, it may not perform as expected if it has low memory capacity. Because of the current
multimedia driven applications, a good computer should have sufficient memory to handle the heavy
applications that require a lot of memory space in order to run. A computer with at least 128 MB of RAM
is recommended for most contemporary applications.
RAM is packaged as either dual in-line memory Module. (DIMM) or single in-line memory module
(SIMM).
Therefore, before one buys a memory module for the computer the following factors have to be
considered:
1. The type of module supported by the computer s motherboard.
2. Does the motherboard have an empty memory slot?
3. Will the module work well (be compatible) with the other existing modules on the motherboard?
4. What is the capacity of the module?
Warranty
A warranty is an agreement between the buyer and the seller that spells out terms and conditions of, after
selling a product in case of failure or malfunction.
The most important consideration to make is whether the seller is ready to actually provide after sales
services. On top of the actual cost of the item, most manufacturers and suppliers include a certain
percentage charge to cover the warranty.
A good warranty should cover the following points:
1. Scope of cover for example six months, one year etc.
2. Callout response and liability agreement. For example how long should the supplier take to repair a
fault or replace the product, and if he/she delays who bears the cost.
3. Preventive maintenance for example regularity of service, at intervals etc.
Cost
The cost of a computer system depends on:
1. Its processing capability.
2. Whether it is branded or a clone. Branded computers are more expensive than their equivalent clones.
This is because of their reliability and good after sale services.
3. Its size. Portable computers are more expensive than their desktop equivalents because of the superior
technology involved in manufacturing smaller components without losing performance abilities.
38
It is important to do a market survey from magazines, newspapers, and electronic media or visit a number
of vendors to compare prices before purchasing a computer. Computer information and technology
exhibitions also enlighten a buyer on current trends and costs.
Portability
The size of electronic devices including computers has become a major consideration because smaller
devices enhance mobility.
User needs
When selecting computer hardware, consider the unique needs of the user. For example if the users have
special disability like inability to use their hands, consider buying input devices that capture data through
voice input.
The user needs also determine the type of data that will be processed hence, the choice of the type of
hardware most appropriate to satisfy the needs. For example in a supermarket a special computerized
devise called a point of sale (POS) terminal is most suitable to record transactions.
Other considerations
Other considerations for selecting computer hardware are;
Monitor
Depending on preference, your choice for a monitor may depend on size, resolution and the technology
used to make it. Currently flat panel displays have become a new market standard quickly replacing the
cathode ray tube (CRT).
Multimedia capability
This is the combination of video, audio, text and images to provide an interactive, creative and effective
way of producing and communicating information. A multimedia system should have speakers, CD/DVD
drive, sounds card and a SVGA monitor. It should also have software that supports multimedia capability.
Software considerations
Although one may have a good computer with the best hardware, the actual real determinant of a
computer s value to the user is the software in it that can run to solve the day to day data and information
processing needs.
The following factors should be considered when selecting software:
Authenticity
The term authenticity refers to genuineness, validity and or legitimacy of an item. When you acquire
software from the vendor, make sure it is an original copy that is accompanied by the developer s license
and certificate of authenticity. This is because some people illegally produce pirated copies which is an
offence.
39
Documentation
It refers to the manuals prepared by the developer having details on how to install, use and maintain the
software. These include installation guide, maintenance guide and a user guide. This documentation
enables the user to work with the software with minimum guidance.
User needs
The needs of the user determines the type of operating system and application programs that should be
considered for acquisition. For example, if the user needs to type documents most often he/she would go
for a word-processor.
People with special disability will require software that recognizes other forms of input like voice and
natural sound. A good example is software used in mobile phones to store voice and allow the user to
make a call by just calling a name instead of keying in the number.
User friendliness
One of the most important features normally considered when using a computer program is its user-
friendliness. This is a measure of how easily the users can be able to operate the computer. Some
programs are more user- friendlier than others. A lot of research and effort has been dedicated in trying to
come up with more user-friendly software. The ease of use of a program will most likely influence
whether the user will prefer it or not.
Cost
The cost of software is perhaps one of the most controversial issues that must be considered carefully.
One cannot just go for software because it is cheap. Many other factors may force a person to buy far
much more expensive software even with cheaper alternatives available. However it is illogical to buy
expensive software if there is a reliable cheaper alternative that will meet ones needs.
In case the off- the-shelf software does not fit the needs of the users it would be advisable to develop in-
house software solutions even though they may be a bit more expensive.
Compatibility and system configuration
Software compatibility refers to the ability of the computer to run the software depending on the system
setup (configuration). For example some software may only run on a computer that has 32MB of RAM
and above. Any computer with lower than this, will be said to be incompatible. It is important that one
reads the installation guide and system requirements that comes with the software in order to avoid
disappointment.
Portability
Portability in this aspect refers to whether a program can be copied or installed in more than one
computer. Although, most software in the market today are portable some developers produce software
which can be installed on one machine only. This means that if one has twenty computers, one should buy
a license for each.
40
3.1 OPERATING SYSTEMS (OS)
Chapter outline
3.1 Introduction
3.2 Resources under operating systems control 3.3 Functions of an operating system
3.4 Types of operating systems
3.5 Factors to consider when choosing an operating system
3.6 How Windows organizes information
3.7 Managing files and folders
3.8 Disk management using Windows
3.9 Installing Windows operating system
Introduction
As mentioned earlier, an operating system is the main program that controls the execution of user
applications and enables the user to access the hardware and software resources of the computer. In a data
processing environment, the user sees a computer as a group of application programs that enables him/her
to accomplish specific tasks. Application programs do not directly utilize the hardware devices. They
send messages through the operating system which has the capability to give instructions to the hardware
to perform a particular task. An operating system therefore, supervises all the other programs in the
computer and manages access to the hardware as shown in Figure 3.1.
3.2
The processor
The processor is a scarce resource. It executes tasks called processes. At anyone time several tasks may
require processing hence creating competition. The operating system arranges the tasks according to
priority and has the ability to stop a particular task to allow the processor to service another one.
Because the operating system is large and very important, it is usually installed on the hard disk but must
be loaded to RAM during the booting process. Not all the operating system can fit in RAM so a small
special part that contains the most necessary commands and procedures called the kernel is the one that is
loaded.
41
In most cases, the operating system controls all data input and information output tasks. Because most
input/output devices are slower than the processor, the operating system has to control the flow of data
from the time of input to the time the user receives it as information. It ensures that the right data reaches
the processor at the right time. The operating system also defines the various input/output ports found on
the computer e.g. printer port.
on it that were in RAM ready for processing but have to wait for some time.
Job scheduling
The processor can only handle one task at a time. Therefore, the operating system has to determine which
task will be processed first and makes sure that the one that is currently being processed is closely
monitored to avoid wasting time in the processor. The criteria for selecting which task will come before
the other depends on many factors. For example, the operating system may decide to process smaller
tasks before larger ones.
Memory management
42
All data and instructions must be temporarily held in the main memory before and after processing. The
operating system may organize the main memory into blocks of sizes called partitions. It constantly
assigns main memory storage partitions to data and instructions. To access a piece of data or instruction,
the operating system knows where to find each piece of data as long as the correct address of the partition
is used.
Error handling
The operating system has many ways of alerting the user, of errors he or she makes. Many op rating
system usually express what the error is, and where possible make suggestions on how to correct the
error. The operating system does this by monitoring the status of the computer system and performing
error checks on both hardware and the software.
Job sequencing
The operating system keeps a list of jobs or tasks currently being run and clocks them in and out of the
processor. It also arranges them in a particular order to make it easy for the processor to execute them and
to know how and when to fetch instructions and data for each task.
Interrupt handling
An interrupt is a break from the normal sequential processing of instructions in a program. An external
request causes the processor to stop executing the current task, and do something else before returning the
control back to the program that was interrupted.
Each hardware device communicates to the processor using a special number called the interrupt request
number (IRQ number). Fig 3.2 shows the devices assigned to IRQ numbers in Microsoft Windows.
3.4 Types of operating systems
Operating systems can be classified according to:
1. Number of tasks handled concurrently.
2. Number of users.
3. Human computer interface (HCI).
43
Single user operating system
A single user operating system is designed for use by only one person. It cannot support more than one
person and runs only one user application at a time.
For example, if you are using MS DOS operating system, you can copy a file called Fruits.Dat from a
hard disk C to floppy disk A as follows: COPY C:\Fruits.Dat A:\
NB: The user must press the enter key for the command to be executed.
Examples of command line interface are the early versions of MS DOS, PC DOS, OS/2, and UNIX.
MS DOS Interface
Some operating systems present the user with simple menus while others have sophisticated menus.
The user makes a selection `by typing any of the letters I, V, E, D or Q to activate a submenu.
Later versions of DOS came with a menu driven interface called the DOS shell or DOS editor
Menu
44
This type of interface represents commands as small pictures on the screen called Icons. Icons can be
selected to issue a command using a pointing device like a mouse. GUI has become a very common type
of interface because of its user friendliness.
Examples of GUI based operating systems are OS/2 s Presentation Manager, Microsoft Windows, Linux
and Apple Macintosh.
Introduction
Microsoft Corporation is a software company that specializes in the development of both operating
systems and application programs. Some of its popular operating systems include; Windows 95, 98, 2000,
NT, Millennium (Me) and XP. These operating systems have gained wide popularity with many PC users
because of their friendly graphical user interface.
Other operating systems that rival Microsoft products include Linux, UNIX, Mac OS and OS/2.
NB: In order to understand how an operating system organizes information, this book cuts across four
versions of Windows i.e. Windows 95, 98, Me and XP, by giving standardized procedures that are
common to all. However because it is hard to cater for the small differences in the four versions, the book
provides a common procedure of carrying out Tasks. However, extra details on specific versions are
discussed in appendices L II and III.
The good thing about all the versions of Windows discussed in this book is that once you acquire basic
skills in using one version, you can easily transfer the same to other versions.
There are two types of files namely; system file and application files.
System files
These of files contain information that is critical for the operation of the computer. For example, all
hardware devices are tested and made ready (initialised) during boot up by having the computer read
information
From special system files. These files in Windows would have name extensions like .sys, .ini and .dll. An
example of a system file is system.ini
Application files
They are also called program files because they hold programs or application files. They may have
extensions such as .exe.
The following list gives some common file name extensions and suggests the type of information that
could be held in the file.
When naming files, it is important to give meaningful names and extensions that suggest its content. For
example when saving a letter written to John, give it a name such as Johnletter. The name extension is
automatically added by the application being used.
Folders
A folder or a directory is a named storage area where the user can store related files to enable easy access.
Like with an ordinary file cabinet, a folder is meant to help the user divide a large storage media into
small manageable storage locations.
Subfolders
A large folder may be divided into smaller units called subfolders. Therefore, a subfolder or subdirectory
is folder/directory within another folder/directory.
46
In Windows, folders and subfolder icons mostly appear in yellow color while file icons are mostly white
with a fold at the top right hand corner
Storage media
When saving a file or creating a folder, identify a storage location, which is more reliable and sufficient.
For example, if a file or folder requires more than 1.44MB of storage space, you can not use a 1.44MB 3
inch. floppy disk instead use a storage media with larger space.
Windows desktop
Once you switch on the computer, Windows is automatically loaded into the main memory and a mostly
empty screen called the desktop appears. This shows that the computer is ready for use.
Some versions of Windows e.g. Windows XP, prompt the user to press Ctrl +Alt +Delete to gain access
to desktop features through a process called Log on.
Desktop features
On the desktop are icons and a long thin bar called the task bar. Figure 3.8 shows a Windows Me
desktop.
Icons
Icons are mostly manipulated using a pointing device e.g. the mouse. Some of the common icons on the
desktop are My Computer; Recycle bin, Internet Explorer, and My Documents.
Whenever the user starts a program or opens a file, its button appears on the taskbar and stays there until
the user exits from the program see Figure 3.9. You can switch between various programs and documents
in Windows by clicking these buttons. This process is called multi tasking.
Programs
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This menu displays a list of all programs installed in the computer. The menu has a small solid arrow.
When you point at it, another list of menus called a sidekick menu will be displayed as shown in Figure
3.10 (a) and (b).
Run
It enables the user to:
1. Install programs on the hard disk.
2. Open files and folders from a storage location.
3. Run programs from removable media without necessarily installing it on the hard disk.
Shutdown
This menu lets the user shut down, restart the computer, or restart in MS-DOS mode. Windows Me and
Windows XP do not have MS-DOS in their shut down dialog box, see appendix II and III.
Every time you finish using the computer you must first shut it down before turning it off. To do this you
need to:
1. Click the start button
2. Point and click shutdown a prompt for Windows 98 will appear.
3. If you want to shut down, click the shutdown button
4. Finally, click ok or simply press enter
5. Wait for the computer to display a message, It is now save to turn off . Some computers automatically
switch themselves off once you click ok.
3.7
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Managing files and folders
To manipulate files and folders, you can either use My Computer icon from the desktop or Windows
explorer from the start menu. Each in its own way lets you see how storage devices or locations, files and
folders are arranged. These tools also enable the user to manipulate files and folders.
Windows explorer
Windows explorer lets the user display the drives and folders in a hierarchy or tree structure. The
computer tree is an up side down structure with the highest level being the root. The explorer divides the
window into two panes. The left pane displays a tree of drives and folders while the right pane displays a
list of files and sub folders contained in a particular open drive or folder.
To display the Windows explorer in some versions of Windows like 95/98 carry out the following
procedure:
1. Click the start button then
2. Point to the programs menu
3. From the Programs go to the sidekick menu, click windows explorer
An explorer window such as the one shown in Figure 3.12 will be displayed.
NB: In some operating systems, Windows explorer command may not necessarily be located on the
program s menu. The other method of displaying the explorer window is to:
1. Right click' my computer icon on the desktop.
2. Point and left click explorer from the shortcut menu.
This method of displaying the explorer window has been adopted as the standard way of displaying the
explorer window throughout this book to take care of various versions of Windows operating systems.
In Figure 3.12, the highest item in the tree is the desktop then followed by My Computer. If you observe
keenly, you will notice that some items have a small box on their left with a plus or minus sign inside. If
an item has the plus sign on its left, it contains other lower level items e.g. My Documents folder in the
above figure, has subfolders inside. To display the subfolders, click the plus sign and the sign will change
to minus meaning that all subfolders in that level have been displayed. You can reduce (collapse) the tree
by clicking minus sign.
Using My computer
Double clicking on my computer icon, gives you a graphical view of what is inside the computer. This
includes the drives, the control panel and other resources as shown in Figure 3.13 (a).
To display files and folders from a particular drive proceed as follows:
1. Double click a drive icon. A window appears displaying files and folders stored in the root of the drive
in question. The root is considered to be the highest level of the directory tree where all directories/folders
start.
2. Double click a folder to display its contents.
3. Double click the hard disk (drive C). Its content will be displayed as shown in Figure 3.13 (b).
4. From this window you can start manipulating your files and folders.
4.
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Creating a new folder
There will be times when the user would want to create new folders. Say, for instance, when working on a
detailed project that has multiple files. It is advisable that all related files be kept together in one folder.
To create a new folder proceeds as follows:
1. Using My computer icon display the Explorer window.
2. From the folder tree on the left pane, select the location in which you want to create a new folder.
3. From the File menu, click New then click Folder as shown in Figure 3.14 (a). Anew folder with a
temporary name New folder appears in the explorer window as shown in Figure 3.14 (b).
4. Type a new name for the folder to replace the temporary name then press Enter key or click the icon
once.
NB: To create a subfolder, follow the steps above but select a folder as the location. To open a folder
proceeds as follows:
1. Using My computer icon display the Explorer window.
2. From the folder tree on the left pane, click the plus sign against the storage location that contains the
file or folder you wish to open.
3. From the folder tree, select the folder. Its contents will be displayed on the right pane.
Parts of a Window
Title bar
This is a bar across the top of the window that displays the name of the current application program or
task.
On the right of the title bar are three tiny buttons namely:
Minimize button: It reduces a window by pressing a button which is placed on the taskbar.
The restore/maximize button: It stretches the window to cover the entire desktop or restore it to its
original size.
The close button: It is used to exit an application.
50
Menu bar
Menu bar provides a list of commands that can be used to manipulate a task. For example, to save a
document, click file and then save.
Too/bars
These are buttons arranged in a row that are shortcuts to menu commands.
Work area
This is the working area where you can create your documents.
Status bar
This is an interactive strip at the bottom of the application window that acts as a communication link
between the user and the operating system. Such interactive activities include saving, opening a file,
printing, cursor position etc.
The recycle bin is a default icon on the desktop therefore it cannot be removed.
Warning
1. One should not attempt to delete system and application files from the hard disk.
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2. Items deleted from removable storage are not held in the recycle bin and are completely lost.
To delete a file or folder proceed as follows:
1. Using My computer icon display the Explorer window.
2. From the folder tree on the left pane, select the item that is to be deleted.
3. On the File menu, click delete
4. A message appears on the screen asking whether you actually want to delete the item.
5. Confirm by clicking yes
NB: You can also delete selected items in the recycle bin by clicking file then delete
Copy progress dialog will be displayed on the screen as shown in Figure 3.16 below
To move a file or a folder proceed as follows:
1. Using My computer icon display the Explorer window.
2. On the edit menu click cut.
3. Select the drive or folder where you want the item moved.
4. From the edit menu click paste.
5. Move progress dialog will be displayed on the screen similar to that of copying in Figure 3.16 but with
the word moving in the title bar.
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Sorting files and folder
Sorting means arranging files and folders in a particular order either alphabetically or by size or date of
last modification or creation. Widows automatically sorts files and folders into alphabetic order but the
user can choose to arrange them otherwise. For example Figure. 3.17 show how to sort by name. Notice
that a dot appears next to name to show that it is selected.
If you want to select all files in an open folder, click edit then select all. This will highlight all files in the
folder. To manipulate the selected items, use the menu bar or the shortcut.
3.8
53
Disk management using Windows
Windows operating system provides the user with tools that help him/her to manage storage devices and
media. It is important to have a routine check of all the storage devices otherwise one may end up losing
very vital data and programs.
Warning: Do not attempt these operations on disks without the guidance of the teacher. It is preferable to
use the floppy disk rather than the hard disk to perform these operations because some of them can easily
lead to loss of data and information stored on the hard disk.
Formatting disks
Before using a floppy disk, it must be formatted. Formatting is the process of preparing a new disk for
use by imprinting empty sectors and tracks on the surface of the disk so that the operating system can
recognize and be able to access it. Most diskettes today are sold readily formatted. Each operating system
has its own special way of formatting a disk that may make the disk not to be read by another operating
system. To format a new floppy disk proceed as follows:
1. Put a new unformatted disk into the floppy drive.
2. Double click my computer icon.
3. Right click the icon labeled 3 1/2-floppy (A:) then select: Format.
4. Select the disk capacity e.g. 1.44MB, format type i.e. either quick erase or full
5. Give the diskettes an internal name (label).
6. Click start to begin formatting.
7. Once the process is over, click Close.
1. Double click my computer icon to display the storage devices installed on the computer.
2. Right click a drive icon e.g. 31/2-floppy disk (A:).
3. From the shortcut menu, click properties then click Tools tab, to display a dialog box
4. Click the check now button
5. A prompt appears requesting the user to specify scandisk options like whether errors found should be
corrected automatically.
6. Once scan disk is complete, Windows will give a summary statistics on errors encountered if any.
DriveSpace can use the free space on an uncompressed drive to create. a new, empty compressed drive
called a host. To compress a disk proceed as follows:
1. Double click my computer icon to display the storage devices installed on the computer.
2. Right click a drive icon e.g. 3 1/2-floppy disk (A:)
3.From the shortcut menu, properties If you are using windows XP select the Compress drive to save
disk space, check box then click ok as shown in Figure 3.21 (a). If using windows 98 click the
compression tab then click compress drive button. (Figure 3.21 (b))
4. In confirm attribute changes, select the option, you want
NB: If you are using Windows 95/ 98, click the start button, point to programs, accessories, then system
tools and select compression agent or DriveSpace.
To boot up a computer using the start up disk insert it in the floppy drive then switch on the computer.
The computer reads the boot up instructions from the diskette then displays a command prompt such as
A:> - that enables the user to type commands. The commands help the user diagnose the problems that
might have led to boot failure.
Partitioning a disk
Partitioning a disk refers to the process of dividing a large physical disk into two or more partitions called
logical drives. A logical drive is a drive that can be accessed as if it is a separate disk but in actual sense,
it is a partition of one large physical disk.
Partitioning process
To create partitions, you must have a startup or bootab1e diskette and proceed as follows.
1. Before you switch on the computer, insert the system disk into the floppy disk drive.
2. Switch on the computer and let it boot to A: > prompt.
3. Type FDISK command at the prompt and press the enter key.
4. A prompt Do you wish to enable large disk support (YIN) appears. Press Y to enable the computer to
support large capacity hard disks of 500MB and above otherwise press N.
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5. From the menu displayed, Choose 1 (Create DOS partition or Logical DOS Drive) as shown in Figure
3.23.
6. From the sub menu displayed:
(a) Choose option 1 to create primary DOS partition that will be treated at the bootab1e disk
or drive C.
(b) Choose option 2 to create extended (other) DOS partitions.
(c) Choose option 3 to give your extended DOS partitions drive labels.
Once you finish partitioning the disk, reboot the computer for the changes to be effected then format the
drives created. If you do not format the drives, the computer will not be able to access the storage media.
NB: You can also use the other FDISK options to display partition information or Delete partitions.
Installing Windows 98
Because the operating system is the supervisor for all the other computer programs it must be installed
into the computer s hard disk before installing any other program.
The term installation refers to the process of copying program files onto the hard disk. Installation differs
from copy paste process in that it is specifically meant to copy executable files in a format that allows the
computer to run the program.
To correctly install an operating system, carefully study the manufacturer s documentation (manuals) in
order to get the correct information on installation procedures and system requirements. For example to
install Windows 98, Microsoft recommends that a computer should have the following minimum
requirements:
1. At least 486-66MHz Processor.
2. At least 16 MB of RAM.
3. At least 170MB of free hard disk space.
4. A CD-ROM drive because Windows 98 comes a CD-ROM.
This configuration would work but a Pentium I and a machine with
32MB of RAM and above would be much better.
Installation process
In order to install Windows 98 on a computer that does not have an operating system, the user must have
a Windows 98 Startup disk. This disk gives the user options for loading with or without the CD-ROM
support.
Because Windows 98 comes on a CD-ROM, you must boot the computer With CD-ROM support in order
for the computer to recognise the CD-ROM drive.
The prompt should change to the letter that was typed to represent the CD drive e.g. D: \>
This means that the computer is able to read whatever is in the CD-ROM drive.
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2. Type SETUPEXE e.g. D :\> SETUP then press the enter key.
First Setup scans the available disks for errors and if an error is encountered, it is fixed but if it is more
serious, the setup process is halted.
After this, the setup program (Wizard) asks you a few questions, gets you accept the license agreement
and enter the product key. See Figure 3.24.
The rest of the installation is automated. All you need to do is just relax and let the wizard complete the
installation task.
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disk failure, start the computer using the start-up disk and type Scandisk C: at the command prompt.
Scandisk will establish whether the failure is due to bad file or directory structure or damaged disk
surface.
3. Use the device manager found in System properties dialog box to check on the devices that are causing
problems. You get system properties dialog box by right clicking my computer then properties
4. Reinstall the operating system if the problems above persist. In case the problem is beyond repair.
APPENDIX I
Beyond basics
Arranging multiple application Windows on the desktop One of the biggest advantages of
multitasking is that one can open and work with several applications. One may wish to arrange open
Windows either, side by side (Tile) or one on top of another (Cascade).
Tiling windows
Tile horizontally
This arranges all running programs one below the other as shown in Figure AI.I. The program in focus
will have its title bar highlighted. To switch to another program, simply click its title bar. To tile
horizontally:
1. Right click the task bar
2. Click tile windows horizontally
Tile vertically
Applications can be arranged down the screen beside each other as shown
in Figure AI.2. To tile vertically:
1. Right click the task bar
2. Click tile windows vertically
Undoing tile
You can undo tiling by right clicking the from the shortcut menu.
then click
Cascading
Each window is placed on top of the other with the active program being foremost as shown in Figure
A1.3. To cascade:
1. Right click the task bar.
2. Click cascade windows
Undoing Cascade
You can undo cascade by right clicking the taskbar, then click undo cascade from the shortcut menu.
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Customising common features in Windows 98
To customise the desktop, right click the desktop to display properties dialog box as shown in Figure
A.1.4 and make the appropriate changes by clicking each tab.
The background
To set the background
1. Click the back ground tab
2. In Wallpaper list, select a wallpaper pattern.
3. Click on tile to cover entire screen with small wallpaper images or stretch to fill the wallpaper with
one large image or center to let the wallpaper occupy only the centre of the desktop.
4. Click apply to see the changes before you close the dialog box,
5. Click ok to effect the changes and close the dialog box.
NB: To clear the screen saver press the mouse button or any keyboard key.
2. From the schemes list box, select the color scheme such as rose, storm, Windows standard etc.
3. From the items list box, select the item that the scheme will apply to i.e. icon, desktop, menu bars etc.
4. Click apply to see the changes before you close the dialog box,
5. Click ok to effect the changes and close the dialog box.
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Web
With Windows 98 you can customise the desktop by integrating the Web
features on it. You can also turn the Web elements into desktop elements and update them at any time,
this is done by:
1. Click the web tab to apply web effects on the desktop.
3. Click apply to see the changes before you close the dialog box.
4. Click ok to effect the changes and close the dialog box.
Mouse settings
To change the default mouse button, double click speed and the pointer appearance to set a mouse:
1. Click the, Start button, point to Settings then; control panel.
2. In the control panel, double click the mouse icon.
3. Change the mouse properties the click ok.
APPENDIX III
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Changing desktop properties
To change desktop properties:
1. Right click a blank area on the desktop.
2. From the shortcut menu, click properties to display the desktop properties dialog as shown in Figure
A3.3.
3. To change a property, select a tab associated to the property then make the necessary changes. For
example to change the desktop' background, select the desktop tab as shown and choose a background.
APPENDIX IV
Glossary
Access time: The length of time needed to write or read data from storage.
Application package: It is a program that is used in processing user specific needs sometimes called off-
the-shelf or canned programs.
Arithmetic and Logic Unit (ALU): A part of the central processing unit that performs computations and
makes comparisons as instructed.
Artificial intelligence (AI): A field of computer technology in which researchers and electronic product
developers concentrate on developing computers that imitates human intelligence.
Bits (binary digits): Since digital computers and computer accessories circuitry represent data as a pattern
of on and off state of electric current, a bit is a 1 or a 0 used to represent the two states respectively.
Byte: A group of bits used to store a single character. A byte usually consists of seven or eight bits, which
the computer handles as a unit.
Central processing unit (CPU): This is the brain of a computer, which apart from performing processing
tasks; it controls all other activities of a computer system.
Computer hardware: The physical computer equipment one can see and touch. Such equipment includes
the system unit, input devices, storage devices and output devices.
Computer program: A set of instructions that direct the computer what tasks to perform and how to
perform it. These instructions are specially written using a computer programming language.
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Computer system: A computer system refers not only to the physically attached devices to the computer
but also to software and the user.
Control unit: The part of the CPU that interprets the instructions and controls all the operations in a
computer system. The control unit monitors on the input, storage, the arithmetic and logic operations, and
the output operations to have the instructions carried out.
Data: This are the raw facts represented by numeric, alphabetic characters and special symbols that are
processed into information by the computer.
Data processing: The varied activities performed to convert data into useful information.
Desktop publishing: The process of designing and creating professional documents such as books,
magazines, brochures and cards using specialised software such as PageMaker, which instructs the
computer to size, insert, graphics as well as print a document.
Direct access: The ability to go directly to the storage location for the particular data required for
processing, without having to search through all the records from the beginning of the file.
Drive: Devices used to read and/or write (store) data on a storage media.
Electronic mail (e-mail): A type of mail system that uses computers and the telecommunication facilities
to transmit messages. Messages may be in the form of letters, memos, reports, or graphic displays.
Electronic spreadsheet: Computer software that has rows and columns used for doing a number of
calculations and forecasting future trends.
Floppy disk: A floppy disk or simply a diskette is made up of a small flexible disk coated with iron oxide.
This disk is covered with a plastic protective case. It is portable thus making it the most common type of
storage device used with microcomputers.
Hard copy: Hardcopy refers to the tangible output produced mostly on a piece of paper by devices such as
printers and plotters.
Hard disk: Also referred to as a hard drive or a Winchester disk, is a sealed unit in which are shiny,
metallic disk platters and read/write heads that reads and records data on the disks.
Information processing cycle: The full set of operations that take place, from collection of input data to
the availability of output (information).
Input/output (I/O) devices: Devices used for entering data to be processed and for reporting the results of
processing.
Integrated circuits: Thousands of small circuits etched on a silicon chip. As these circuits are made more
and more compact, they are called Large Scale Integrated (LSI) and Very Large Scale integrated (VLSI)
circuits.
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Menu: A program s list of user choices or possible actions usually shown on the screen. Choices are
usually expressed in simple language statements for ease of use.
Microcomputer: The name given to a small, low cost computer system with a microprocessor as its brain.
A microcomputer can perform input, processing, storage and retrieval, and output operations rapidly,
accurately, automatically, and economically despite its relatively small physical size.
Minicomputer: A computer having a smaller capacity for both primary and secondary storage than
medium size and large size mainframe computers.
Networks: Communication systems that connect computers, terminals, and other electronic office
equipment for the purpose of efficient communication and sharing of resources.
Operating system: This is a complex program that is responsible for controlling processing operations in a
computer system. It handles input, output, storage and running of other user programs. Examples of
common Operating Systems are Microsoft Windows 95/9812000/XP, UNIX and Linux, Apple Mac OS
etc.
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Optical disk: These are disks on which data is recorded using a laser beam (a very strong concentrated
light). The beam bums the thin shiny reflective surface to record data.
Output: Useful information available at the end of the information processing cycle.
Plotter: One type of graphics printer used to provide hard copy of graphical output. The output appears in
such forms as multicolored charts, graphs, diagrams and maps.
Random-Access Memory (RAM): A type of main memory that holds data and information temporarily
before and after processing. It is called random access memory because the data contained in each storage
address can be directly retrieved without regard for the sequence in which it was, stored.
Read-Only Memory (ROM): The other type of main memory with data or instructions permanently or
semi permanently recorded in it. This means that no new data can be transferred in to ROM during
processing. ROM is used to store program instructions that the computer always needs to operate. '
Robotics: The use of robots controlled by computer to perform work ordinarily done by human beings.
Robots usually have computer controlled arms and a control camera placed inside that enables it
recognise different objects.
Scanner: An input device that captures data from source documents and objects.
Semiconductor: An electronic component consisting of small chips of silicon on which integrated and
support circuits are etched. It is used for developing microprocessors, primary and other electronic
components.
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Storage: The storing of data and information for future us. The length of time the data is stored can vary
from less than a second to months or even years.
Supercomputer: The largest, fast, and most expensive type of computer available. They can perform
hundreds of millions of complex scientific calculations in a second.
Utility program: A collection of instructions designed to make common processing operations run
smoothly.
Volatile memory: The term applied to semi-conductor memory because its content is lost when the
electric current is turned off. The content must be stored on an auxiliary storage if it is to be used again.
Word processing: The processing of textual data to produce documents such as letters, reports, manuals,
catalogs, newspapers, magazines, books or other documents.
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