0% found this document useful (0 votes)
99 views25 pages

Os Assignment 3 Ans

Paging is a memory management technique that divides both physical and logical memory into fixed-size blocks called frames and pages. When a process accesses memory, the page number portion of the address is used to lookup the corresponding physical frame in a page table. For the given page reference string with 3 frames, the number of page faults using LRU is 7 and using optimal is 5. Demand paging loads only needed parts of a program into memory, optimizing usage but introducing overhead from disk access during page faults.

Uploaded by

Muktha Krishna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
99 views25 pages

Os Assignment 3 Ans

Paging is a memory management technique that divides both physical and logical memory into fixed-size blocks called frames and pages. When a process accesses memory, the page number portion of the address is used to lookup the corresponding physical frame in a page table. For the given page reference string with 3 frames, the number of page faults using LRU is 7 and using optimal is 5. Demand paging loads only needed parts of a program into memory, optimizing usage but introducing overhead from disk access during page faults.

Uploaded by

Muktha Krishna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 25

1)Explain in detail about paging in memory management scheme.

Ans)
Paging is a memory management scheme used in computer operating systems to handle
the mapping between logical addresses (used by programs) and physical addresses (used by
the hardware). It is designed to overcome the limitations of contiguous memory allocation,
allowing programs to be stored in non-contiguous chunks of memory.
In paging, both physical memory and logical memory are divided into fixed-size blocks called
"frames" and "pages," respectively. Each page represents a unit of a program's address
space, and each frame represents a corresponding unit of physical memory.
Every address generated by the CPU is divided into two parts: a page number (p) and a page
offset (d). The page number is used as an index into a page table. The page table contains
the base address of each page in physical memory. This base address is combined with the
page offset to define the physical memory address that is sent to the memory unit.
PAGE-LOGICAL MEMORY-HARD DISK
FRAME-PHYSICAL MEMORY-MAIN MEMORY(RAM)
Similarly for a page size of 4 bytes we have
2) Consider the following page reference string [ 9,1,0,2,0,3,0,4,2,3,0,3,2,1,0,1,9,0,1,2]
assume there are three memory frames. How many page faults will occur in the case of
a) LRU
b) Optimal Algorithm (NOTE: all the frames are empty at the beginning)
Ans) LRU (Least recently Used)
https://youtu.be/q2BpMvPhhrY?si=-8zPs8AwCBsb_S5d for reference
https://youtu.be/dYIoWkCvd6A?si=UQ5PyjuiPmUzbW4V
3) Consider the following page reference string [ 8,0,1,2,0,3,0,4,2,3,0,3,2,1,0,1,8,1,0,2]
assume there are three memory frames. How many page faults will occur in the case of
a) LRU
b) Optimal Algorithm (NOTE: all the frames are empty at the beginning)
Ans) same as 2nd question.
4) What is page fault? Describe steps in handling page fault. Explain copy on write in virtual
memory.
A page fault occurs when a process tries to access a page that was not brought into the
memory.

Copy-on-write (COW) is a memory management technique used in virtual memory


systems to optimize the efficient use of memory when processes or programs create
copies of data. COW is particularly valuable when multiple processes want to share
the same data initially and only modify it when necessary. Here's an explanation of
copy-on-write in virtual memory:
1. Initial Sharing of Data:
 In a virtual memory system, processes often share certain regions of
memory, such as code libraries or shared data structures. Instead of
creating separate copies of this data for each process, the operating
system initially allows all processes to share the same physical memory
pages.
2. Copy-on-Write Trigger:
 When a process tries to modify (write to) a memory page that is
marked for sharing, a copy-on-write mechanism comes into play.
 Instead of allowing the process to modify the shared page directly, the
operating system creates a private copy of that page, specifically for
the modifying process. This private copy is initially identical to the
shared page.
3. Private Copy Creation:
 The operating system allocates a new page in physical memory and
copies the content of the shared page into this new, private page.
 The process that initiated the write operation is then given exclusive
access to this private copy. Any modifications it makes do not affect the
shared page or any other process's private copies.
4. Updating Page Tables:
 The operating system updates the page tables of the process to point
to the newly created private copy instead of the shared page.
 The page tables of other processes that still need access to the shared
data continue to point to the original shared page.
5. Efficient Sharing and Modification:
 With this setup, processes can initially share data without the overhead
of duplicating it.
 If a process needs to modify the data, it gets its private copy, ensuring
that the changes don't affect other processes sharing the same data.
 This approach conserves memory and reduces the time required to
create copies, as actual copying only occurs when a process attempts
to modify the shared data.
Copy-on-write is particularly beneficial when multiple processes are launched from a
common parent process or when processes share large amounts of data. It minimizes
memory usage while allowing for efficient and safe data sharing and modification.
This technique is commonly used in modern operating systems to enhance memory
management and process isolation.
5) Why demand paging is required? How does demand paging affect system performance.
Demand paging is a memory management technique used in operating systems to efficiently
utilize physical memory (RAM) and provide virtual memory to processes. It's required for
several reasons:
1. Optimal Memory Usage: Demand paging allows the operating system to load only the
necessary portions of a program into memory when they are needed, rather than loading
the entire program at once. This optimizes memory usage by keeping frequently used
portions in RAM and swapping less-used portions to disk.
2. Multi-Tasking: In a multi-tasking environment where multiple processes are running
simultaneously, demand paging helps in managing limited physical memory effectively. It
allows the OS to swap out fewer active processes and bring in more active ones as needed,
ensuring smoother operation.
3. Reducing Load Time: Loading an entire program into memory before execution can be
time-consuming. Demand paging reduces the initial loading time by loading only the
essential parts of a program when it starts, improving system responsiveness.
4. Resource Management: It helps prevent memory wastage. Without demand paging, you
might need to allocate a large amount of physical memory for each process, which may lead
to underutilization of memory resources.
5. Supporting Large Programs: Demand paging enables the execution of large programs that
might not fit entirely into physical memory. It allows the OS to keep the frequently used
portions in RAM and swap out the less-used parts, making it possible to run programs larger
than the available physical memory.
6. Better Overall System Performance: By efficiently using physical memory and enabling
more processes to run concurrently, demand paging contributes to better overall system
performance and responsiveness.
Demand paging can have both positive and negative effects on system performance,
depending on how it's implemented and the specific circumstances. Here's how demand
paging affects system performance:
*Positive Effects:*
1. *Efficient Memory Usage:* Demand paging allows the operating system to use physical
memory (RAM) more efficiently by loading only the necessary parts of programs into RAM
when they are needed. This means that RAM is utilized effectively, reducing the chances of
running out of memory.
2. *Supports Large Programs:* Without demand paging, large programs might not fit
entirely into physical memory. Demand paging allows these programs to run by swapping
less-used portions to disk, enabling the execution of larger applications.
3. *Improved Responsiveness:* Since only the essential parts of a program are loaded into
memory initially, programs start faster. This results in improved system responsiveness, as
users don't have to wait for the entire program to load.
*Negative Effects:*
1. *Page Faults:* When a portion of a program that is not in RAM is accessed, a page fault
occurs, and the required page must be fetched from disk. Excessive page faults can lead to
performance degradation, especially if the disk I/O is slow.
2. *Overhead:* The process of swapping pages in and out of RAM incurs overhead due to
disk I/O and page table management. This overhead can consume CPU and storage
resources, potentially affecting performance.
3. *Thrashing: * If the system is constantly swapping pages in and out of RAM because there
isn't enough physical memory for the active processes, it can lead to thrashing. Thrashing
severely degrades system performance as the CPU spends more time swapping pages than
executing useful work.
6)Discuss about the design principles of the Linux system.

The passage you provided outlines several design principles of the Linux operating system.
Let's break down and explain each of these design principles:

1. **Multiuser Multitasking System:** Linux is designed to be a multiuser and multitasking


operating system. This means that multiple users can log in and use the system
simultaneously, and the operating system can manage and switch between multiple tasks or
processes efficiently. Each user and process has its own isolated environment, ensuring
security and stability.

2. **UNIX-Compatible Tools:** Linux provides a full set of tools and utilities that are
compatible with traditional UNIX systems. These tools follow UNIX conventions and
philosophies, making it easy for users familiar with UNIX to transition to Linux. This
compatibility includes commands, file structures, and system behaviors.

3. **Traditional UNIX File System Semantics:** Linux's file system follows traditional UNIX
file system semantics, which include concepts like hierarchical directory structures, file
permissions (read, write, execute), and symbolic links. This adherence to UNIX file system
standards ensures compatibility with existing software and practices.

4. **Standard UNIX Networking Model:** Linux implements the standard UNIX networking
model, providing robust networking capabilities and support for networking protocols such
as TCP/IP, UDP, HTTP, and more. This allows Linux systems to seamlessly integrate into
networked environments and communicate with other devices and systems following these
standards.

5. **Design Goals: Speed, Efficiency, and Standardization:** The main design goals of Linux
are speed, efficiency, and standardization. Speed and efficiency are essential for Linux's
performance, making it suitable for a wide range of computing tasks, from embedded
systems to supercomputers. Standardization ensures compatibility with existing software
and industry standards.

6. **POSIX Compliance:** POSIX (Portable Operating System Interface) is a set of IEEE


standards that define a standard API for UNIX-like operating systems. Linux aims to be
compliant with relevant POSIX documents. POSIX compliance ensures that Linux adheres to
industry standards and can run software designed for POSIX-compliant systems. Some Linux
distributions have achieved official POSIX certification, further confirming their compatibility
with these standards.

In summary, Linux is designed with a strong emphasis on compatibility with UNIX


conventions and standards, efficiency, speed, and adherence to POSIX specifications. These
design principles have contributed to Linux's success as a versatile and widely adopted
operating system in various computing environments. They ensure that Linux remains
compatible with existing software and practices while also providing the flexibility to adapt
to evolving technologies and requirements.

In short:
Certainly, here's a simplified explanation of the design principles of Linux:

1. **Multiuser Multitasking:** Linux lets multiple users use it at the same time, and it can
do many tasks at once, like running programs or handling requests.

2. **UNIX-Friendly:** Linux's tools and file system work like traditional UNIX systems,
making it easy for UNIX users to use Linux.

3. **Standard Networking:** Linux follows standard networking rules, making it compatible


with other networked devices.

4. **Speed, Efficiency, and Standards:** Linux is built to be fast, efficient, and stick to
industry standards.

5. **POSIX Compliance:** Linux tries to follow the POSIX standards, ensuring it behaves like
other UNIX-like systems and can run compatible software.
These design principles make Linux versatile and widely compatible, whether you're using it
on a desktop, server, or embedded device.

Kernel: The Linux kernel is the core of the operating system. It interacts directly with
hardware, managing system resources, and providing essential services, such as
process management, memory management, file system access, device drivers, and
system calls. It is responsible for maintaining system stability and security.

System Libraries: Linux relies on system libraries to provide reusable functions and
routines that applications can use. These libraries simplify software development by
offering pre-written code for common tasks, such as handling input/output,
managing memory, and performing system calls.

System utilities: They are software programs or tools in a Linux system that perform
specific management tasks to maintain, configure, and administer various aspects of
the operating system and hardware. These utilities are essential for system
administrators and users to interact with and manage the system effectively.

Certainly, let's explain the two modes of operation in a Linux system: kernel mode and user
mode.

1. **Kernel Mode:**
- **Also Known As:** Privileged Mode or Supervisor Mode
- **Role:** In kernel mode, the operating system's kernel has full control and access to
hardware resources. It can execute privileged instructions and perform low-level operations,
such as managing memory, handling hardware interrupts, and interacting directly with
hardware devices.
- **Responsibilities:** Kernel mode is responsible for critical system functions, including
process management, memory management, file system operations, hardware control, and
enforcing security policies.
- **Access:** Kernel mode has unrestricted access to system resources and hardware. It
can execute sensitive operations that could potentially disrupt or crash the system if not
handled carefully.
- **Protection:** The transition to kernel mode typically requires a hardware-generated
exception or system call invocation, ensuring that only authorized code can access kernel
privileges. Kernel mode is protected to prevent unauthorized access or tampering.

2. **User Mode:**
- **Role:** User mode is where applications, user-level processes, and user-space
programs run. In this mode, processes have restricted access to hardware and system
resources. They rely on the operating system's kernel to provide services and access to
privileged resources.
- **Access:** User mode processes cannot execute privileged instructions directly, access
hardware resources, or perform sensitive system operations. They operate within the
constraints set by the kernel, preventing them from interfering with critical system functions.
- **Interaction with Kernel:** User mode processes interact with the kernel through
controlled interfaces, such as system calls and system libraries. These interfaces allow user-
mode programs to request services, such as file operations, network communication, or
memory allocation, from the kernel.
- **Protection:** User mode is designed to isolate applications and protect the system
from errors and security breaches. It ensures that user-level processes cannot compromise
system stability or security.

In summary, kernel mode and user mode are distinct operating modes in a Linux system,
each with its roles and access privileges:

- **Kernel Mode:** The kernel operates with full control over hardware and critical system
functions, ensuring system stability, security, and resource management.

- **User Mode:** Applications and user-level processes run in user mode, with restricted
access to hardware and system resources. They rely on the kernel to provide essential
services and maintain system integrity.
7)Explain about IPC in Linux System.
1. Synchronization and Signals:

 In Linux, processes often need to communicate with each other, especially in


situations where coordination or notification is required.
 One method for IPC is through synchronization and signals. Linux uses signals
to inform processes that certain events have occurred.
 Signals can be sent from one process to another, allowing one process to
notify another about an event.
 Processes can also receive signals generated internally by the kernel or other
processes.
 However, the Linux kernel doesn't use signals to communicate with processes
running in kernel mode. Instead, kernel communication within the kernel itself
is achieved through scheduling states and wait_queue structures.
 When a process wants to wait for a specific event to complete, it places itself
on a wait queue associated with that event and informs the scheduler that it is
not eligible for execution.
 When the event is completed, all processes on the wait queue are awakened,
allowing multiple processes to wait for a single event.
 Signals are limited in number and cannot carry additional information beyond
signaling that an event has taken place.

Passing of Data among Processes:

 Another method for IPC involves passing data between processes.


 UNIX provides the standard pipe mechanism, which allows a child process to
inherit a communication channel (a pipe) from its parent.
 Data written to one end of the pipe can be read from the other end,
facilitating communication between processes.
 Shared memory is another IPC method that offers a fast way to communicate
data, whether it's a small amount or a large dataset.
 With shared memory, any data written by one process to a shared memory
region can be immediately read by any other process with access to that
shared memory.
 However, shared memory has some disadvantages:
 It lacks built-in synchronization mechanisms. Processes using shared
memory need to implement their own synchronization to avoid data
conflicts.
 A process using shared memory cannot directly inquire whether a
particular piece of shared memory has been written or suspend its
execution until the data is written. Synchronization mechanisms like
semaphores or mutexes are typically used to address this.

In summary, Linux provides various IPC methods to enable communication between


processes. Synchronization and signals allow processes to notify each other about
events, while passing data between processes can be achieved through mechanisms
like pipes and shared memory. Each method has its advantages and considerations,
and the choice of IPC mechanism depends on the specific requirements of the
application.

5.23.3 Shared Memory Object:

 A shared memory object serves as a storage container for shared memory


regions, similar to how a file can act as a storage medium for memory-
mapped memory regions.
 Shared memory mappings are used to direct page-faults, which occur when a
process accesses memory that is not currently in physical RAM, to map pages
from a persistent shared memory object.
 Shared memory objects have the unique property of retaining their contents
even when no processes are actively mapping them into their virtual memory.

In simpler terms:

 Shared Memory Object: It's like a container for shared memory regions, just
as a file can hold data.
 Shared Memory Mappings: These mappings are used to link parts of the
shared memory object into a process's virtual memory when needed.
 Persistent Storage: Shared memory objects retain their data even when no
processes are using them actively. This means data remains accessible even
after processes have finished using it.

Shared memory objects are a powerful IPC mechanism in Linux, allowing multiple
processes to share data efficiently. They provide a fast way for processes to exchange
information, and because the data is retained, it can be accessed by different
processes at different times. However, it's important to note that shared memory
objects don't inherently provide synchronization mechanisms, so processes must
implement their own synchronization to coordinate access to shared data effectively.

8)Explain with diagram any two disk allocation methods.

Disk allocation, in the context of computer storage and file management, refers to
the process of reserving and managing space on a storage device (usually a hard disk
drive or solid-state drive) for storing files and data. It involves deciding how and
where files will be physically stored on the disk, ensuring efficient use of available
storage space, and facilitating quick access to stored data.

1. Contiguous Allocation Overview:

 Contiguous allocation works by defining a linear ordering of disk addresses.


This linear order ensures that the blocks for a file are stored one after the
other on the disk.
 The primary advantage of contiguous allocation is that it minimizes the
number of disk seeks required for accessing files. This makes it suitable for
both sequential access (where data is read or written in order) and direct
access (where data is accessed non-sequentially).
2. Problems with Contiguous Allocation: a. Finding Space for New Files: One
challenge with contiguous allocation is finding a contiguous space large enough to
accommodate a new file. Over time, as files are created and deleted, free spaces of
varying sizes can become scattered across the disk, leading to external
fragmentation.

b. Determining File Space Requirements: Another challenge is determining how


much space to allocate for a file. If too little space is allocated initially, the file can't
be extended easily.

3. Solutions to Space Allocation Problems:

 To address the issues mentioned above, a few solutions can be applied:

a. Terminating with Error Message: If a user program tries to create a file with
insufficient space, it can be terminated with an appropriate error message. The user
must then allocate more space and rerun the program.

b. Finding Larger Hole: Another approach is to find a larger contiguous hole (free
space) on the disk, copy the contents of the file to the new space, and release the
previous space. This can be a time-consuming operation, especially for large files.

4. Minimizing Drawbacks:

 To minimize the drawbacks of external fragmentation and inefficient space


allocation, some file systems adopt a hybrid approach:

a. Initial Contiguous Allocation: Initially, a contiguous chunk of space is allocated


for a file.

b. Extent Allocation: When the initially allocated space is not large enough to
accommodate file growth, another chunk of contiguous space, known as an "extent,"
is added to the file. This helps prevent frequent copying and fragmentation.

In summary, contiguous allocation ensures that files are stored in continuous blocks
on the disk, which is efficient for access. However, it can face challenges related to
finding space for new files and determining the correct file size. To address these
issues, systems may use strategies like terminating with an error message or
allocating larger extents of contiguous space when needed.
In linked allocation, each file is like a chain of blocks on the disk. Imagine it as a string of
beads, where each bead represents a block of data. Here's a simple explanation:
**How Linked Allocation Works:**
- Each file is made up of several blocks (beads) on the disk.
- These blocks can be scattered anywhere on the disk, like finding beads anywhere on a
string.
- The directory keeps track of where the file's chain starts (the first bead) and ends (the last
bead).

**Creating a New File:**


- To create a new file, you make an entry in the directory and start a new chain of blocks.
- When you write something to the file, you find a free block (a new bead), write your data
on it, and connect it to the end of the chain.
- Reading the file means following the chain from one block (bead) to the next.

**Advantages:**
1. No Messy Gaps: Unlike some methods, there are no messy gaps or unused spaces
between the blocks.
2. Flexible Size: You don't need to decide how big the file will be when you create it.
3. No Need to Clean Up: There's no need to clean up unused space to make things neat.

**Disadvantages:**
1. Only for Reading Start to End: It's best for reading files from start to finish, not jumping
around randomly.
2. Takes Up Some Space: Each block has a little extra space used for connecting to the next
one.

**Solution: Collect Blocks into Clusters:**


- To save some space, we group blocks into clusters and work with clusters instead of
individual blocks.

**File Allocation Table (FAT):**


- FAT is like a map that shows how the blocks (beads) are connected.
- It helps find where each block is, so you don't have to search the whole chain.
- This makes reading and writing faster.
So, in a nutshell, linked allocation organizes files as chains of blocks on the disk, where each
block has data and a link to the next block. It's good for reading files in order, doesn't waste
space, but can be slow for jumping around. Using clusters and the File Allocation Table (FAT)
makes it even better.

9) Explain tree directory. List different operations performed on tree directories.

Tree-Structured Directories:

 Users can create folders (subdirectories) to organize their files in a tree-like


structure.
 The structure starts with a root directory at the top.
 Each file in the system has a unique path-name, like an address to find it.

Directory Basics:

 A directory is like a special container file that holds other files or


subdirectories.
 Each entry in a directory tells whether it's a file or a subdirectory.
 There are two types of path-names: absolute (from the root) and relative
(from the current directory).

Deleting Directories:

 To delete an empty directory, you can simply remove it.


 If it's not empty, you must first delete all the files and subdirectories inside it.

Advantages:

 Users can keep their files organized in a structured way.


 It's possible to let users access files from others for collaboration.

Disadvantages:

1. Paths can become long, especially for deeply nested files.


2. Sharing files between users might be less straightforward because of the
separation.

Operations on Directories:
1. Search for a File: Users can search for a specific file within the directory
structure. This involves traversing the directories and their subdirectories to
find the file.
2. Create a File: Users can create new files within a directory. When a file is
created, it is added to the directory's contents.
3. Delete a File: Files that are no longer needed can be deleted from a directory.
The file is removed from the directory's contents.
4. List a Directory: Users can list the files and subdirectories contained within a
directory. This operation provides an overview of the directory's contents.
5. Rename a File: If the name of a file needs to be changed, users can rename it
within the directory. This is useful when the file's content or purpose changes.
6. Create a Subdirectory: Users can create new subdirectories within existing
directories. Subdirectories help organize files and create a hierarchical
structure.
7. Delete a Directory: Deleting a directory may involve removing all its contents
(files and subdirectories) or deleting it if it's empty. The choice of approach
depends on system policy.
8. Change Current Directory: Users can change their current directory, which
affects where subsequent file operations take place. This allows users to
navigate the directory tree.
9. Traverse the File System: Users or programs may need to traverse the entire
directory structure to access every directory and file. This can be useful for
tasks like backup or indexing.

You might also like