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The document discusses various terms related to educational technology and digital learning. It defines information and communication technology literacy as using digital tools to access, manage, evaluate, create and share information. Educational technology refers to using technology, both digital and non-digital, for teaching and learning. Digital literacy is the ability to discover, assess, utilize, share and generate content using information technologies and the internet. The document also discusses other digital tools and concepts like online and offline apps, instructional technology, multimedia, the internet, web access, webquests, productivity tools, blogs, wikis, flipped classrooms, podcasts and Google apps.
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0% found this document useful (0 votes)
33 views3 pages

Information

The document discusses various terms related to educational technology and digital learning. It defines information and communication technology literacy as using digital tools to access, manage, evaluate, create and share information. Educational technology refers to using technology, both digital and non-digital, for teaching and learning. Digital literacy is the ability to discover, assess, utilize, share and generate content using information technologies and the internet. The document also discusses other digital tools and concepts like online and offline apps, instructional technology, multimedia, the internet, web access, webquests, productivity tools, blogs, wikis, flipped classrooms, podcasts and Google apps.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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2.

Information and Communication Technology and Literacy or ICT Literacy is the use of digital
technology, communication tools and networks to access, manage, integrate, evaluate, create
and communicate information (Guro 21,2011)

3. Educational Technology refers to the utilization of technology in teaching andlearning, which includes
both the non-digital (flip charts, pictures, models, realia,etc.). And digital (electronic tools: hardware,
software, and connections, etc.).

4. Digital Literacy refers to


the ability to discover,
assess, utilize, share, and
generate content with the
use of information
technologies and the
internet
(Cornell University).
4. Digital Literacy refers to
the ability to discover,
assess, utilize, share, and
generate content with the
use of information
technologies and the
internet
(Cornell University).
4. Digital Literacy refers to the ability to discover, assess, utilize, share, andgenerate
content with the use of information technologies and the internet(Cornell University).

5. Digital Learning is an instructional practice that utilizes technology to reinforcestudents‘ learning


experience. It covers the use of a broad spectrum of processesthat comprises blended or virtual
learning. It can come as online or off-line, whichutilizes digital technology.
6. Online Digital Tools and Apps use an Internet connection to access theinformation needed,
like Skype. It is a telecommunication application softwareproduct that focuses on providing video chat
and video calls between computers,tablets, mobile devices via the Internet and to regular telephones

7. Off-line Digital Tools and Apps can still be used even if there is no internetaccess. Among these are
Canary Learning, Pocket, Evertone, iBooks, KA LITE(Gupta, Prinyaka, 2017).

8. Instructional Technology refers to the theory and practice of design,development,


utilization, management, and evaluation of the processes andresources for learning
(Association for Educational Communications andTechnology, Seels, B.B. &Richey, P.C. 1994).

9. Software refers to program control instructions and accompanying documentationstored on disks or


tapes when not being used in the computer. By extension, theterm refers to audiovisual materials
(Smaldino, 2005).

10. Multimedia is a sequential or simultaneous use of a variety of media formats in agiven presentation
or self-study program (Smaldino, 2005)

11. Internet is a massive network of networks, a networking infrastructure. Itconnects


millions of computers globally, forming a network in which anycomputer can communicate
with any other computer as long as they areconnected to the internet. It is generally defined as
a global network connectingmillions of computers (http://www.webopedia.com)

12. World Wide Web (www) is also called a Web, which is a graphical environmenton computer
networks that allows you to access, view, and maintaindocumentation that can include text,
data, sound, and videos (Smaldino, 2005). Itis a way of accessing information over the medium
of the internet. It is aninformation-sharing model that is built on top of the Internet.

13. Web Access is the ability of the learner to access the Internet at any point duringthe lesson to take
advantage of the array of available educational resources.

14. Webquest is an inquiry-oriented lesson format in which most or all informationthat learners work
with comes from the web. These can be created using various programs, including simple word
processing documents that include links to websites.

15. Productivity Tools refers to any type of software associated with computers andrelated
technologies that can be used as tools for personal, professional, orclassroom
productivity.Examples: Microsoft Office, Apple Works – word processing, grade andrecord-keeping, web
page production, presentation) (KFIT-Unesco 2016).

16. Technology Tool is an instrument used for doing work. It can be anything thathelps you accomplish
your goal with the use of technology. These technology tools can be classified as:

a. Data/Calculation Tools. Examples: spreadsheets, Excels, Sketchpads,probability constructor

b. Design Tools. These are used to make models and design, creating, andbuilding. Included
here are Family Tree Maker, GollyGee, and CrazyMachines, among others.

c. Discussion Tools. Four different approaches utilize discussion andinteraction on the Internet.
These are threaded discussion forum, Blogging,Live chat, and Video Teleconferencing, Netiquette, and
Safety on the Net.

d. Email Tools. Emails are great communication tools for sending messages,photographs, videos, and
other files. It allows you to reach out to othersaround the world. Examples are google mail, Ymail,
Yahoo mail, and manymore.

e. Handheld Devices. Handheld devices have become popular among learners.These include Personal
Digital Assistants, global positioning system, (GPS)and Geographic Information system (GIS) in the
classroom, Portableelectronic keyboards, Digital cameras, Mobile phones, Palm,
Handheldcomputers.
17. Webquest is a teacher structured research experience for the students that areprimarily based on
the use of the World Wide Web and typically takes one ormore instructional periods (Bender & Waller,
2011).

18. Blog is an online journal where posted information from both teachers andstudents is
arranged. There are three kinds of blogs: blogs used forcommunication, blogs used for
instruction, and blogs used for both (Ferriter &Garry, 2010).

19. Wiki, an editable website usually with limited access, allows students tocollaboratively
create and post written work or digital files, such as digital photosor videos. Wikipedia is one of
the most widely recognized of all the wikis(Watters, 2011).

20. Flipped classroom utilizes a reverse instructional delivery, where the teacher isrequired to use the
web resources as homework or out of class activity as initialinstruction of the lesson, which will be
discussed during class time.

21. Podcast is a video or audio multi-media clip about a single topic typically in theformat of the radio
talk show. The two essential functions of a podcast are toretrieve information to disseminate
information (Eash, 2006)

22. Google Apps is a cloud-based teaching tool which is stored in the Google serverand is available for
students both at home and in school. It includes the Gmail, a

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