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Input and Output Devices

The document discusses various input and output devices used in computers. It describes keyboards, mice, joysticks, touch screens, magnetic stripe readers, scanners, microphones, webcams, and other common input devices. It also covers monitors, printers, plotters, speakers, touch screens, projectors, VR headsets, and AR headsets as examples of output devices.
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0% found this document useful (0 votes)
32 views29 pages

Input and Output Devices

The document discusses various input and output devices used in computers. It describes keyboards, mice, joysticks, touch screens, magnetic stripe readers, scanners, microphones, webcams, and other common input devices. It also covers monitors, printers, plotters, speakers, touch screens, projectors, VR headsets, and AR headsets as examples of output devices.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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INPUT AND OUTPUT

DEVICES
Input Devices

An Input Device is a device that is used to enter information into a PC


by typing, selecting, importing or downloading.

Some input devices are as follows:


– Keyboard - Digitiser and stylus
– Mouse - Bar Code Reader
– Magnetic Stripe Reader - Microphone
– Trackball - Touch screen
– Signature Pad - Light pen
– Joysticks - Scanner
– Digital cameras and Webcam - KVM Switch
Input Devices
I. Keyboard
• Keyboard is the most common and essential
input device of a computer. Most used
keyboards (such as QWERTY keyboard) have
101 keys and more.
• It has three types of keys- alphanumeric keys
used to type alphabets(a-z), numbers and
special characters(@, %, ^, &,*), special keys
such as <Shift>, <Alt>, <home>, <Spacebar>
used for special functions and Function Keys
like <F1>, <F2>, <F3> used to give special
commands depending on the software used.
Input Devices

I. Keyboard
Input Devices
II. Mouse
• A mouse is a pointing
device. It is used to
move the cursor, draw
sketches/diagrams and
select items visible on
the screen.
• It is used to point out
the location where you
want to input the
information.
Input Devices
III. Joystick
• Joystick is a pointing
device consisting of a
small, vertical lever
mounted on a base that
is used to steer the
screen cursor around.
• It can be moved in all
directions. It is mainly
used in computer aided
designing(CAD) and
playing computer games.
Input Devices
IV. Trackball
• A trackball is a
pointing device
which looks like a
mouse.
• It is used to move
the cursor and works
like a mouse.
Input Devices
V. Touch Screen
• Touch screen is a special
Video Display Unit(VDU)
device, which has a
touch sensitive screen.
• When a finger touches
the screen, interrupted
light beams can pinpoint
the location selected on
the screen. A touch
screen can detect
exactly where its surface
has been touched.
Input Devices
VI. Magnetic Stripe Reader
• This device reads
information magnetically
encoded on the back of
plastic cards, such as
identification badges or
credit cards.
Input Devices
VII. Digitizer and stylus
• A digitizer or a
graphic tablet is used
to create drawings
and pictures.
• Instead of drawing
on the screen, a
separate tablet is
used on which a
special stylus(digital
pen) is moved.
Input Devices
VIII. Scanner
• A scanner digitizes
hard-copy photos and
documents and stores
them electronically.
• A scanner reads text,
photographs or
graphics from paper,
which are then
converted to digital
data for processing,
storage and output.
Input Devices
IX. Bar Code Reader
• Bar code reader is an
optical scanner used for
reading bar-coded data,
that is, data in the form
of light and dark lines.
• Bar-coded data is
generally used for
labelling goods,
numbering books or
encoding ID or A/C
numbers.
Input Devices
X. Microphone
• A microphone is a
special multimedia input
device used to store
voice data consisting of
recorded message or
synthesized sound.
• They convert sound
waves into analog
electrical signals, which
are further converted to
digital form in a PC
Input Devices
XI. Web Camera
• A web camera is
used to capture and
store digital data in
the form of still and
video images.
• They have become
very popular on the
internet for chatting.
Input Devices
XI. KVM Switch
• a hardware device
that can be used to
control more than
one computer while
using a single
keyboard, monitor,
and mouse
Most Recent Input Devices
• NFC devices and terminals Near Field Communication
(NFC): tap to pay devices. Read and write to NFC chips
• Facial recognition scanners: devices identifying a user
based on unique facial features
• Fingerprint scanners: devices identifying a user based
on unique fingerprint
• Voice recognition scanners: devices identifying a user
based on unique voice
• Virtual reality headset used with computer games,
simulators, and training applications with virtual reality
functionalities. Include head-motion and eye-motion
tracking sensors.
Output Devices
Output Devices
• An output device takes binary information from the
computer and converts it into a form that is easily
understood by the user.
• Some Output devices are as follows:
– Monitors -VR Headsets
– AR Headsets
– Speakers
– Printers
– Touch screens
– Plotter
– Projectors
Output Devices
I. Monitor
• The Visual Display
Unit, commonly know
as monitor is a very
important output
device. It is an output
device that displays
information in pictorial
form.
• Picture quality of
monitor is called
Resolution.
Output Devices
II. Printer
• Printers are hard copy output devices.
• They are used to print paper copies
of the text, pictures or any other
data.
• We have Colour printers and Black &
White Printers
• Examples include Inkjet, Laser, 3D,
etc
• An inkjet printer produces hard copy
by spraying ink onto paper.
• A laser printer is a printer that uses a
focused beam or light to transfer text
and images onto paper.
Output Devices
III. Plotter
• A plotter is used to
print high quality
graphics and
drawings such as a
construction plan for
a building or
blueprints.
Output Devices
IV. Speaker
• Speakers are used to
take any audio output or
result from the
computer
• Most computers and
mobile devices have
audio support either
integrated into the
motherboard or on an
adapter card.
Output Devices
V. Touch Screen
• These are special
monitors which are
used not only to
display information
but also to take any
input. For example,
those used in ATM
machines.
VR and AR Headsets
• Virtual Reality (VR) uses computer technology to
create a simulated, three-dimensional
environment.
• A VR headset completely encases the upper
portion of users’ faces, not allowing in any
ambient light from their surroundings.
• Augmented Reality (AR) uses similar technology
but superimposes images and audio over the real
world in real time.
• AR can provide users with immediate access to
information about their real surroundings.
• An AR headset usually does not close off ambient
light to users, allowing them to see their real-life
surroundings.
Von Neumann Architecture
• The template for all modern
computers is the Von
Neumann architecture,
detailed in a 1945 paper by
Hungarian mathematician
John von Neumann.
• This describes a design
architecture for a computer
with a processing unit
consisting of :
• an arithmetic logic unit
• a control unit
• a memory
• and input and output
mechanisms.
28
Class Discussion

• What is the difference between memory


and Storage?
Video – What’s in a
Computer (Watch on
Netacad)
Thank you!

Any Questions?

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