Module 5
Module 5
Prepared by:
HYACINTH J. JARENCIO
Course Facilitator
Module Description
This course will cover the workings, operations and the integrative activities of major stakeholders in the
Tourism and Hospitality Industry. The student will also gain knowledge on managing and marketing a service-
oriented business organization. Apart from the scope and structure of travel organizations and planning of specific
business of the nature and distinctive characteristics of each sector of the entire tourism industry, focusing on
management, organization and planning of specific business strategies for the various entities in the local setting.
This will also involve the analysis of the possible impacts of external factors and trends on the different tourism
industry sectors and specific types of business. It will also look into client profiling such as travel motivations
and influences as it relates to aligning strategic and tactical solutions to the business. The course also identifies
the employment opportunities available in each sector and the corresponding qualifications for the jobs.
Learning Time: 27 hrs
Pre-requisite: None
Course/Subject Outcomes:
Before we proceed to our first topic, I would like to familiarize and request you to internalize the vision,
mission and goals for the university for it is here where we anchor all our activities and also serve as foundation
of all the services the school offers.
Capiz State University
Mission: Capiz State University is committed to provide advanced knowledge and innovation; develop
skills, talents and values; undertake relevant research, development and extension services;
promote entrepreneurship and environmental consciousness; and enhance industry collaboration
and linkages with partner agencies.
Goals:
• Globally competitive graduates
• Institutionalized research culture
• Responsive and sustainable extension services
• Maximized profit of viable agro-industrial business ventures
• Effective and efficient administration
Core Values: God-Centered, Excellence, Integrity, Transparency and Accountability, Dedication to Quality
Service.
Overview
A workplace where employees are driven to give customers the best possible service is the core definition of a
service culture. This entails going above and beyond what is necessary to satisfy the customers who are paying
for your goods and services.
The challenge for tourism and hospitality stakeholders is to ensure that its customers are satisfied during the
“Service encounter”. This defined as the actual interaction between the organization and its customers who
evaluate the interaction based on the perceived benefits they received. The satisfaction rating is based on the level
of expectation vis-a-vis the actual service (or disservice) experienced.
The concept of service in tourism is best exemplified by the Walt Disney Company. Known for its strong
corporate culture, it started as a small animation studio on October 16, 1923. Founded by Walt and Roy Disney,
the company is widely acknowledged as one of world’s most diversified organization owning theme parks, hotels
and resorts, cruise ships, and entertainment networks.
Despite the magnitude and range of their product offerings, the Disney organization continues to emphasize
happiness. Not as an intangible, but something that can be experienced and seen throughout all contact with their
To include expected norms, Cast Members undergo an eight –hour orientation program. First half of the program
focuses on Disney history, Walt Disney’s philosophy and the standards of guest service. New hires are advised
on where they best fit within the organization. To reinforce the lessons learned, they are published on internal
communication. The second part includes a tour of the park “From a design and guest service standpoint” These
are discussion on customers and general office policies. What makes the training more interesting is that these
are taught by outstanding employees in full customer (Theme Park Tourist, 2014). Training does not end there,
but continues ahead of the curve- where employees are trained before they even need it.
The Service Encounter
The term service encounter is often to “refer to the person- to- person interaction or series of interaction
between the customer and the person delivering the service. Although both parties are usually people, the many
situations or interactions between organization and guest which are now automated-the automatic teller
machine, check-in kiosk, and online transaction being familiar examples-may also be considered” (Ford,
Sturman and Heaton,2012,p.37).
An encounter is the period of time during which the organization and the guest interact. The length of a typical
service encounter will vary from one service provider or organizational type of another.
Service encounters or interactions, and especially certain moments within them, are obviously of crucial
importance to the guests’ of service quality. They can make or break the entire guest experience.
According to law, Leung and Buhalls (2009), there are four major classification of tourism experience:
Conventional tourism experience, co- creation tourism experience, technology tourism experience, and fully
technology- enhanced tourism experience.
1. CONVENTINAL TOURISM EXPERIENCE
Company-centric approach creating pre-fabricated experience delivering it to a mainly passive tourist
consumer. Accordingly, the consumer’s level of involvement, interaction, and participation in the creation
and production of the experience is relatively low and only occurs at the final consumption stage of the
experience. Technology does not constitute a part in the experience (p.551).
2. CO-CREATION TOURISM EXPERIENCE
Co-creation tourism experience can be considered as experience that are not only passively staged but
rather actively shaped and created by the tourist consumer in conjunction with the company. With out
implements ICTs, co-creation is restricted to interactions and engagement in the real world and offline
spaces (p,551).
3. TECHNOLOGY TOURISM EXPERIENCE
This is determined by a high level of technology use, which due to the low level of consumer involvement
remains predominantly company-centric. Technologies are adopted for the company-internal facilitation
of delivering tourism experiences. Accordingly, the associated level of value is moderate due to lack of
involvement and possibilities of active co-creation of experiences on the part of the tourist (p, 551).
4. FULLY TECHNOLOGY-ENHANCED TOURISM EXPERIENCE
The ultimate goal is to create experiences that maximize the potential offered by both elements of co-
creation and technology . This experience can be considered as the most differentiated and valuable type
of contemporary experience (p.551).
Co-creating the Tourism Experience
Prahalad & Ramaswamy (2004) introduced the concept of value co-creation referring to mutual benefits
than can be derived by consumer and the organization. The customer creates value when he is able to
actively by participate in designing his experience. Co-creation has been defined as “joint activities by
parties involved in direct interactions, aiming at contributing to the value that emerges for one or both
parties” (Gronroos 2012, p.1520).
For example , personalization through self-assisted airport terminals empower passengers to design their
own experience that match their expectations (Barich, et. Al, 2015). These databases provide infinite
combinations of information to different markers segment who co-create the travel product. In another
example, Disney introduced the “Fastpass” and the “Magicband” to maximize the potentials of technology
to enhance guest experience. The former provides a virtual queuing system to reduce waiting time, while
CHAPTER 5 MICRO PERSPECTIVE IN TOURISM AND HOSPITALITY 6
the latter enables experience customization while simultaneously alerting staff to more opportunities to
assist guest (Hardawar, 2014). These developments create tourism example that have become tangible,
multi-sensory, and co-created anchored on technology (Nuehhofer, 2013). As a result of co-creation , the
company can generate real-time feedback, target niche markets, create new products, improve branding,
and increase reveneus (Piligrimiene, et al, 2015).
As co-creators of the service experience examples, guests can “actively participants is the production and delivery
of the tourism or hospitality product “ (Ford, sturnman, and Heaton, 2017, p.272). Co-production “Requires the
consumers to be physically present to receive the service, while being ask to provide information that is used in
turn to deliver the service more effectively” (Yen et al, 2004).
Disadvantages of Co-creation
1. It increases safety risks for both organized and guest.
2. It requires additional training for staff who need to be extra attentive to the guests but can irritate some
guests who are familiar with the experience
3. It increases costs for the purchase, installation and management of sophisticated technology that is
accessible across all types of gadgets
4. It can increase costs of maintaining equipment
With the availability, portability, and accessibility of the internet, mobile devices, and information and
communication technologies (ICTs), tourists are empowered to actively participate in the design, creation, and
evaluation of products and services (Nuehofer, et al. 2013) effectively shifting business models from company-
centric to consumers-centric. For example, travel search engines, hotels price comparison websites, and flight
booking portals enable tourist to create their own itineraries, and select their preferred hotel amenities at the price
they are willing to pay (Del Vecchio,et al 2014).
Neuhofer (2016) stated that “co-production and co-creation primarily focus on the individual’s involvement in
and value of the service or experience creation. Technology has contributed to transforming the level of customer
involvement in product and service development and the integration of consumers as a key resource in
contemporary innovation processes”
According to Chestier (2016), “total quality management is not only about external customers, it is also about
internal customers (p. 9). This is best illustrated in the philosophy espoused by Deming that “employees have to
feel secure, be trained so that they can do the work properly, and be encourage so that the organization can develop
and grow” (p, 10). These are often referred to as Deming’s 14 quality principles that can achieve excellent quality
through continuous improvement (Rogers, 1996, pp. 15-24).
Service Failure
Ford, Sturman and Heaton (2012) enumerates four types of service failures that can affect operating (p, 440-443).
Service Quality
What is Service Quality?
Service quality is a measure of how an organization understands its users' needs and fulfills their expectations.
Understanding how to improve the service quality of your product is the key step to growth for any organization.
Measuring and improving service quality is a valuable art.
Service excellence has been increasingly identified as a key in differentiating service products and building a
competitive advantage in tourism. Today, it is more critical to provide service excellence due to intense
competition and increasingly demanding customers.
According to Hudson and Hudson (2017), “70% of customers will use the same company again and 50% will
recommend products and service if they receive excellence customers service. In the hospitality sector, consumers
are willing to pay 11% more for great service, higher than other sectors” (p, 53).
The Model of Service Quality introduced by Parasurnaman, Zeithnaml and Berryl in 1995.
This has been extensively for “strategies to deliver service quality, integrate customer focus across services
organization to provide a strong foundation for service excellence as a competitive strategy” (Hong et al, 2015).
According to this model, the perceived service is defined as the “difference between customer’s expectations and
perceptions which eventually depends on the size and direction of the four gaps concerning the delivery of service
quality on the service organizations side “(Hong et al, 2015). These are best illustrated by four different service
gaps which have an inverse relationship to customers satisfaction. This means that the higher the gap, the lower
the customers satisfaction.
Parasuraman, Zeithaml and Berry (1988) presented SERVQUAL which measures five dimensions of service:
tangibility, reliability, responsiveness, assurance, and empathy. Kadampully, Mok and spark (2001)
recommended measuring profitability using benchmarks and blueprinting that assess service quality as well as
profitability, marketing effectiveness, and productivity.
The key objective of providing excellent service is to retain satisfied customers who can become advocates for
the company. Researches show that is it more expensive to lure back dissatisfied customers than to keep attracting
new ones. Loyal and satisfied customers bring in more business through positive word-of-mouth advertising.
What is SERVQUAL?
SERVQUAL (also known as RATER) is a model designed to capture consumer expectations and perceptions of
a service in five dimensions believed to represent published service quality. for the first time in 1988 by a group
of academic researchers, including A. Parasuraman, Valarie Zeithaml and Leonard L. Berry. Since this time,
SERVQUAL has gradually been widely used in research and service quality surveys. The elements that make up
SERVQUAL (RATER) include:
R = Reliability: The level of reliability, or the ability to meet the goals and service commitments that the business
makes.
A= Assurance: The level of assurance, or the expertise & experience of those directly involved in providing the
service.
T = Tangibles: Presence, including elements presented to customers such as facilities, personnel, means of
communication...
E = Empathy: Professional ethics, expressed through the dedication, enthusiasm, service attitude, service style,
responsible attitude... of the participants in the service provision process.
R = Responsiveness: Responsiveness, reflected in the response speed of service providers to customer requests
and inquiries.
Enterprises can design a questionnaire based on the SERVQUAL (RATER) model for surveys to control and
measure their service quality in the most accurate way.
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