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Samp Log

The document describes the log of a Grand Theft Auto: San Andreas Multiplayer (SAMP) server starting up. It lists the version numbers, load times, and initialization steps like loading settings, textures, scripts, and installing code hooks/patches. It also shows RPC calls being registered and executed to spawn objects, set player properties, and more upon a client connecting.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
45 views49 pages

Samp Log

The document describes the log of a Grand Theft Auto: San Andreas Multiplayer (SAMP) server starting up. It lists the version numbers, load times, and initialization steps like loading settings, textures, scripts, and installing code hooks/patches. It also shows RPC calls being registered and executed to spawn objects, set player properties, and more upon a client connecting.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 49

GTA:SA version: 1.

08
SA:MP version: 256.0
Build time: 17:20:15 Jul 30 2023
Game edition: CR
Storage: /storage/emulated/0/Барвиха/
Loading settings..
Opening settings: /storage/emulated/0/Барвиха/SAMP/settings.ini
Initializing localisation...
Localisation initialized
Loading "samp" cd..
Loading handling.cfg..
CGame: InitInMenu
Installing patches..
SetUpHook: 0xADD89398 -> 0xAF3A090D
SetUpHook: 0xADEDFCA8 -> 0xAF39E4C5
SetUpHook: 0xADEA2EF4 -> 0xAF39E179
SetUpHook: 0xADEA3098 -> 0xAF39E34D
SetUpHook: 0xADD41D5C -> 0xAF39EB11
SetUpHook: 0xADD9683C -> 0xAF39EC45
SetUpHook: 0xADE3E690 -> 0xAF39ED75
SetUpHook: 0xADEE3A88 -> 0xAF39EE01
SetUpHook: 0xADEE2F84 -> 0xAF39EE05
SetUpHook: 0xADEE69A8 -> 0xAF39EF95
SetUpHook: 0xADF8AE60 -> 0xAF39F0E1
SetUpHook: 0xADF8B3CC -> 0xAF39F1D5
CodeInject: 0xADDE19F4 -> 0xaf39eff9 (register: r1)
SetUpHook: 0xADE2F528 -> 0xAF39F7F1
SetUpHook: 0xADE3E268 -> 0xAF39F89D
SetUpHook: 0xADE3E618 -> 0xAF39F921
SetUpHook: 0xADE45A5C -> 0xAF39F83D
SetUpHook: 0xAE039118 -> 0xAF39F851
SetUpHook: 0xADCB6CC0 -> 0xAF39F825
SetUpHook: 0xADDE7D30 -> 0xAF39F865
SetUpHook: 0xADE42D78 -> 0xAF39F87D
SetUpHook: 0xADEDD894 -> 0xAF39F9B1
SetUpHook: 0xADD7E510 -> 0xAF39FCD5
SetUpHook: 0xADEC9BF8 -> 0xAF39FFD1
SetUpHook: 0xADE9D994 -> 0xAF3A0061
SetUpHook: 0xADE99E20 -> 0xAF3A01E5
SetUpHook: 0xADD60910 -> 0xAF3A075D
SetUpHook: 0xADEB4114 -> 0xAF3A07B1
SetUpHook: 0xADE3DCC0 -> 0xAF3A0859
SetUpHook: 0xADCC4314 -> 0xAF3A0929
SetUpHook: 0xADCB0530 -> 0xAF3A09FD
SetUpHook: 0xADCC1D74 -> 0xAF3A0A81
SetUpHook: 0xADD7CAB4 -> 0xAF3A0A95
SetUpHook: 0xADD7C218 -> 0xAF3A0B49
SetUpHook: 0xADF0D2B8 -> 0xAF3A0BE1
SetUpHook: 0xADE63E30 -> 0xAF3A0BF9
SetUpHook: 0xADDC8304 -> 0xAF3A0C15
SetUpHook: 0xADDC872C -> 0xAF3A0C17
SetUpHook: 0xADDC8758 -> 0xAF3A0C19
SetUpHook: 0xADDC8778 -> 0xAF3A0C1D
SetUpHook: 0xADDC8D04 -> 0xAF3A0C21
SetUpHook: 0xADE40CBC -> 0xAF3A1005
SetUpHook: 0xAE015EF4 -> 0xAF3A111D
SetUpHook: 0xADEBE7F8 -> 0xAF3A11E5
SetUpHook: 0xADEA06CC -> 0xAF3A124D
SetUpHook: 0xADFDCA6C -> 0xAF3A1711
SetUpHook: 0xADEA0334 -> 0xAF3A182D
SetUpHook: 0xAE04E6EC -> 0xAF3A18DD
SetUpHook: 0xAE020EC4 -> 0xAF3A1B2D
SetUpHook: 0xADFEE71C -> 0xAF3A1E35
SetUpHook: 0xADFE46E8 -> 0xAF3A1E11
SetUpHook: 0xADEF0D48 -> 0xAF3A1C49
SetUpHook: 0xADEF0884 -> 0xAF3A1D95
SetUpHook: 0xADEE286C -> 0xAF3A1F29
SetUpHook: 0xAE05A9FC -> 0xAF3A1FB5
SetUpHook: 0xAE03D3B4 -> 0xAF3A22F5
SetUpHook: 0xAE05A65C -> 0xAF3A25B9
SetUpHook: 0xADD858A8 -> 0xAF3A22C9
SetUpHook: 0xADD84E88 -> 0xAF3A2919
SetUpHook: 0xADEDEE6C -> 0xAF3A2B51
SetUpHook: 0xADE23164 -> 0xAF3A2B81
SetUpHook: 0xADF4217C -> 0xAF3A2BE5
SetUpHook: 0xAE021320 -> 0xAF3A2C15
SetUpHook: 0xAE032B60 -> 0xAF3A2CE1
SetUpHook: 0xADD9C3B4 -> 0xAF3A32A1
SetUpHook: 0xADEDCEAC -> 0xAF3A3311
SetUpHook: 0xADD6015C -> 0xAF3A3315
SetUpHook: 0xADD790D4 -> 0xAF3A3319
SetUpHook: 0xADE91D74 -> 0xAF3A33F5
SetUpHook: 0xADF3D250 -> 0xAF3A3611
SetUpHook: 0xADE8DA68 -> 0xAF3A36D9
SetUpHook: 0xAE022AE4 -> 0xAF3A3931
SetUpHook: 0xADEA543C -> 0xAF3A3DA9
SetUpHook: 0xADEA5400 -> 0xAF3A3DC9
SetUpHook: 0xADF62280 -> 0xAF3A648D
SetUpHook: 0xADEA508C -> 0xAF3A5E41
SetUpHook: 0xADEA5110 -> 0xAF3A5EAD
SetUpHook: 0xADEA6AA4 -> 0xAF3A5F19
SetUpHook: 0xADEA69B8 -> 0xAF3A5F6D
SetUpHook: 0xADEA696C -> 0xAF3A5FE9
SetUpHook: 0xADEA6824 -> 0xAF3A6051
SetUpHook: 0xADEA68C0 -> 0xAF3A60A5
SetUpHook: 0xADEA6A0C -> 0xAF3A60F9
SetUpHook: 0xADEA6A4C -> 0xAF3A614D
SetUpHook: 0xADEA5D9C -> 0xAF3A61CD
SetUpHook: 0xADEA6038 -> 0xAF3A677D
SetUpHook: 0xADEA6498 -> 0xAF3A6861
SetUpHook: 0xADEA6418 -> 0xAF3A6829
SetUpHook: 0xADFC9748 -> 0xAF3A6809
SetUpHook: 0xADEA67B0 -> 0xAF3A61A1
SetUpHook: 0xADEA5B50 -> 0xAF3A6241
SetUpHook: 0xADEA49E4 -> 0xAF3A6291
SetUpHook: 0xADEA4BF0 -> 0xAF3A62D5
SetUpHook: 0xADEA5B7C -> 0xAF3A6311
SetUpHook: 0xADEA5938 -> 0xAF3A6359
SetUpHook: 0xADEA5754 -> 0xAF3A63A1
SetUpHook: 0xADEA54C8 -> 0xAF3A63E9
SetUpHook: 0xADEA5A1C -> 0xAF3A6431
Loading splash texture..
Initializing GUI..
Texture playermenu_item_c was not found
Error: Texture (txd) not found in database (playermenu_item_c)
Texture playermenu_trade_3 was not found
Error: Texture (txd) not found in database (playermenu_trade_3)
Texture playermenu_trade_6 was not found
Error: Texture (txd) not found in database (playermenu_trade_6)
Texture case_prize_s was not found
Error: Texture (txd) not found in database (case_prize_s)
GUI | Display size: 2280.000000, 1080.000000
GUI | Scale factor: 1.187500, 1.000000 Font size: 30.000000
GUI | Loading font: Arial.ttf
GUI | ImFont pointer = 0xEE275370
Texture splash_icon was not found
Error: Texture (txd) not found in database (splash_icon)
Initalizing KeyBoard..
Size: 2280.000000, 594.000000. Pos: 0.000000, 486.000000
font size: 70.000000. Key's height: 118.800003
Initalizing KeyBoardHistory..
InitENG
InitRU
InitNUM
KeyBoard inited
Loading afk_icon..
Texture keyboard_icon was not found
Error: Texture (samp) not found in database (keyboard_icon)
GUI | CreateDeviceObjects.
GUI | Font atlas width: 512, height: 512, depth: 32
GUI | Vertex buffer reallocated. Size: 30000
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading weapon.dat..
Loading mainV1.scm..
CGame: InitInGame
Installing patches (ingame)..
Registering RPC's..
Registering ScriptRPC's..
Incoming packet: ID_AUTH_KEY
[AUTH] 189D526D45067D5 -> 21E25728D2F55FF4B74015F757E1671067BB8079
Max sources: 255
RPC: ScrSetPlayerColor
RPC: ScrTogglePlayerSpectating
toggle: 1
RPC_SCRCREATEOBJECT(0)
RPC_SCRCREATEOBJECT(1)
RPC_SCRCREATEOBJECT(2)
RPC_SCRCREATEOBJECT(3)
RPC_SCRCREATEOBJECT(4)
RPC_SCRCREATEOBJECT(5)
RPC_SCRCREATEOBJECT(6)
RPC_SCRCREATEOBJECT(7)
RPC_SCRCREATEOBJECT(8)
RPC_SCRCREATEOBJECT(9)
RPC_SCRCREATEOBJECT(10)
RPC_SCRCREATEOBJECT(11)
RPC_SCRCREATEOBJECT(12)
RPC: InitGame
Count = 455
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC_SCRCREATEOBJECT(13)
RPC_SCRCREATEOBJECT(14)
RPC_SCRCREATEOBJECT(15)
RPC_SCRCREATEOBJECT(16)
RPC_SCRCREATEOBJECT(17)
RPC_SCRCREATEOBJECT(18)
RPC_SCRCREATEOBJECT(19)
RPC_SCRCREATEOBJECT(20)
RPC_SCRCREATEOBJECT(21)
RPC_SCRCREATEOBJECT(22)
RPC_SCRCREATEOBJECT(23)
no txd
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetPlayerColor
CreatePickup(1239, 23, 2158, 681, 5)
CreatePickup(1274, 23, 2127, 641, 4)
CreatePickup(1318, 23, 2158, 697, 5)
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerWantedLevel
RPC: ScrSetPlayerHealth
RPC: ScrSetSpawnInfo
RPC: ScrTogglePlayerSpectating
toggle: 0
RPC: ScrSetPlayerColor
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrApplyPlayerAnimation
BASEBALL, null
RPC: ScrApplyPlayerAnimation
RAPPING, null
RPC: ScrApplyPlayerAnimation
SHOP, null
RPC: ScrApplyPlayerAnimation
BEACH, null
RPC: ScrApplyPlayerAnimation
SMOKING, null
RPC: ScrApplyPlayerAnimation
FOOD, null
RPC: ScrApplyPlayerAnimation
ON_LOOKERS, null
RPC: ScrApplyPlayerAnimation
DEALER, null
RPC: ScrApplyPlayerAnimation
CRACK, null
RPC: ScrApplyPlayerAnimation
CARRY, null
RPC: ScrApplyPlayerAnimation
COP_AMBIENT, null
RPC: ScrApplyPlayerAnimation
PARK, null
RPC: ScrApplyPlayerAnimation
INT_HOUSE, null
RPC: ScrApplyPlayerAnimation
BAR, null
RPC: ScrApplyPlayerAnimation
GHANDS, null
RPC: ScrApplyPlayerAnimation
BOMBER, null
RPC: ScrApplyPlayerAnimation
DANCING, null
RPC: ScrApplyPlayerAnimation
MISC, null
RPC: ScrApplyPlayerAnimation
ped, null
RPC: ScrApplyPlayerAnimation
DEALER, null
RPC: ScrApplyPlayerAnimation
BENCHPRESS, null
RPC: ScrApplyPlayerAnimation
GANGS, null
RPC: ScrApplyPlayerAnimation
INT_OFFICE, null
RPC: ScrApplyPlayerAnimation
RYDER, null
RPC: ScrApplyPlayerAnimation
PED, null
RPC: ScrApplyPlayerAnimation
CAR_CHAT, null
RPC: ScrApplyPlayerAnimation
SWORD, null
RPC: ScrApplyPlayerAnimation
VENDING, null
RPC: ScrApplyPlayerAnimation
ROB_BANK, null
RPC: ScrApplyPlayerAnimation
Attractors, null
RPC: ScrApplyPlayerAnimation
OTB, null
RPC: ScrApplyPlayerAnimation
JST_BUISNESS, null
RPC: ScrApplyPlayerAnimation
DAM_JUMP, null
RPC: ScrApplyPlayerAnimation
TATTOOS, null
RPC: ScrApplyPlayerAnimation
CDANCESTA, null
RPC: ScrApplyPlayerAnimation
CHAINSAW, null
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: ScrClearPlayerAnimations
RPC: ScrSetCameraBehindPlayer
CLocalPlayer::UpdateRemoteInterior 4
CreatePickup(1318, 23, 1605, -315, 1001)
CreatePickup(1318, 23, 1605, -315, 1001)
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 177
CPickupPool::PickedUp index = 178
CPickupPool::PickedUp index = 177
CPickupPool::PickedUp index = 178
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: ScrClearPlayerAnimations
RPC: ScrSetCameraBehindPlayer
CLocalPlayer::UpdateRemoteInterior 0
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 274
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 555.000000
Pushed 1 22.930000
Pushed 6 33.800003
Pushed 8 2.140000
Pushed 10 -0.050000
Pushed 11 0.550000
Pushed 12 0.800000
copy handling 49
RPC: ScrSetVehicleParams
SetMoveAnim 0
SetMoveAnim 0
SetMoveAnim 0
CreatePickup(1272, 23, -2149, 1512, 51)
CreatePickup(1318, 23, -1828, 1436, 51)
CreatePickup(1272, 23, -1856, 1431, 52)
CreatePickup(1239, 23, -1888, 1452, 51)
CreatePickup(1272, 23, -1950, 1622, 52)
CreatePickup(1318, 23, -1867, 1437, 51)
CreatePickup(1239, 23, -1962, 1455, 51)
CreatePickup(1318, 23, -1889, 1432, 51)
CreatePickup(1318, 23, -1939, 1436, 51)
CreatePickup(1318, 23, -1972, 1446, 51)
CreatePickup(1272, 23, -2115, 1544, 51)
CreatePickup(1318, 23, -2120, 1436, 51)
CreatePickup(1272, 23, -2142, 1558, 52)
CreatePickup(1318, 23, -2153, 1436, 51)
CreatePickup(1239, 23, -1817, 1452, 51)
CreatePickup(1318, 23, -2008, 1436, 51)
CreatePickup(1272, 23, -1874, 1497, 52)
CreatePickup(1318, 23, -2179, 1438, 51)
CreatePickup(1239, 23, -2107, 1452, 51)
CreatePickup(1272, 23, -1915, 1529, 51)
CreatePickup(1239, 23, -2189, 1453, 51)
CreatePickup(1272, 23, -2187, 1428, 51)
CreatePickup(1272, 23, -2071, 1617, 51)
CreatePickup(1239, 23, -2002, 1450, 51)
CreatePickup(1239, 23, -2185, 1450, 51)
CreatePickup(1239, 23, -2032, 1452, 51)
CreatePickup(1239, 23, -1893, 1450, 51)
CreatePickup(1272, 23, -2002, 1429, 52)
CreatePickup(1272, 23, -1996, 1496, 52)
CreatePickup(1239, 23, -1997, 1452, 51)
CreatePickup(1239, 23, -1854, 1452, 51)
CreatePickup(1272, 23, -1916, 1495, 51)
CreatePickup(1239, 23, -1859, 1449, 51)
CreatePickup(1318, 23, -2033, 1431, 51)
CreatePickup(1272, 23, -1987, 1600, 51)
CreatePickup(1239, 23, -1926, 1452, 51)
CreatePickup(1272, 23, -1900, 1427, 51)
CreatePickup(1272, 23, -1871, 1534, 52)
CreatePickup(1239, 23, -1822, 1450, 51)
CreatePickup(1239, 23, -1966, 1451, 51)
CreatePickup(1272, 23, -1928, 1431, 52)
CreatePickup(1239, 23, -1932, 1450, 51)
CreatePickup(1272, 23, -1821, 1429, 52)
CreatePickup(1272, 23, -2109, 1431, 52)
CreatePickup(1239, 23, -2146, 1449, 51)
CreatePickup(1272, 23, -2146, 1429, 52)
CreatePickup(1239, 23, -2142, 1452, 51)
CreatePickup(1272, 23, -2022, 1573, 52)
CreatePickup(1318, 23, -2071, 1438, 51)
CreatePickup(1239, 23, -2081, 1453, 51)
CreatePickup(1272, 23, -2044, 1427, 51)
CreatePickup(1272, 23, -2079, 1428, 51)
CreatePickup(1239, 23, -2113, 1449, 51)
CreatePickup(1239, 23, -2077, 1450, 51)
CreatePickup(1272, 23, -2036, 1541, 52)
CreatePickup(1239, 23, -2037, 1450, 51)
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 209
CPickupPool::PickedUp index = 209
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
CPickupPool::PickedUp index = 209
CPickupPool::PickedUp index = 209
CPickupPool::PickedUp index = 209
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
CreatePickup(1272, 23, -2191, 1507, 52)
CPickupPool::PickedUp index = 167
CPickupPool::PickedUp index = 167
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
CLocalPlayer::UpdateRemoteInterior 10
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
CreatePickup(1242, 23, -501, 502, 1099)
CreatePickup(1239, 23, -494, 540, 1197)
CreatePickup(1239, 23, -502, 541, 1197)
CreatePickup(1318, 23, -484, 541, 1197)
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
CPickupPool::PickedUp index = 175
RPC: ScrVehicleParamsEx
VehicleId: 289
engine: 0, lights: 255, alarm: 255, doors: 0, bonnet: 255, boot: 255, obj: 255
Pushed 0 264.000000
Pushed 1 15.168000
Pushed 6 11.300000
Pushed 8 1.055000
Pushed 10 -0.020000
Pushed 11 0.500000
Pushed 12 0.800000
copy handling 130
RPC: ScrSetVehicleParams
RPC: ScrPutPlayerInVehicle
RPC: ScrVehicleParamsEx
VehicleId: 289
engine: 1, lights: 255, alarm: 255, doors: 0, bonnet: 255, boot: 255, obj: 255
RPC: ScrSetPlayerColor
RPC: ScrSetVehiclePos
RPC: ScrSetPlayerInterior
RPC: ScrLinkVehicle
RPC: ScrSetVehicleZAngle
CLocalPlayer::UpdateRemoteInterior 0
RPC: ScrVehicleParamsEx
VehicleId: 274
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 555.000000
Pushed 1 22.930000
Pushed 6 33.800003
Pushed 8 2.140000
Pushed 10 -0.050000
Pushed 11 0.550000
Pushed 12 0.800000
copy handling 49
RPC: ScrSetVehicleParams
SetMoveAnim 0
SetMoveAnim 0
SetMoveAnim 0
CreatePickup(1272, 23, -2149, 1512, 51)
CreatePickup(1318, 23, -1828, 1436, 51)
CreatePickup(1272, 23, -1856, 1431, 52)
CreatePickup(1239, 23, -1888, 1452, 51)
CreatePickup(1272, 23, -1950, 1622, 52)
CreatePickup(1318, 23, -1867, 1437, 51)
CreatePickup(1239, 23, -1962, 1455, 51)
CreatePickup(1318, 23, -1889, 1432, 51)
CreatePickup(1318, 23, -1939, 1436, 51)
CreatePickup(1318, 23, -1972, 1446, 51)
CreatePickup(1272, 23, -2115, 1544, 51)
CreatePickup(1318, 23, -2120, 1436, 51)
CreatePickup(1318, 23, -2153, 1436, 51)
CreatePickup(1239, 23, -1817, 1452, 51)
CreatePickup(1318, 23, -2008, 1436, 51)
CreatePickup(1272, 23, -1874, 1497, 52)
CreatePickup(1239, 23, -2107, 1452, 51)
CreatePickup(1272, 23, -1915, 1529, 51)
CreatePickup(1239, 23, -2002, 1450, 51)
CreatePickup(1239, 23, -2032, 1452, 51)
CreatePickup(1239, 23, -1893, 1450, 51)
CreatePickup(1272, 23, -2002, 1429, 52)
CreatePickup(1272, 23, -1996, 1496, 52)
CreatePickup(1239, 23, -1997, 1452, 51)
CreatePickup(1239, 23, -1854, 1452, 51)
CreatePickup(1272, 23, -1916, 1495, 51)
CreatePickup(1239, 23, -1859, 1449, 51)
CreatePickup(1318, 23, -2033, 1431, 51)
CreatePickup(1272, 23, -1987, 1600, 51)
CreatePickup(1239, 23, -1926, 1452, 51)
CreatePickup(1272, 23, -1900, 1427, 51)
CreatePickup(1272, 23, -1871, 1534, 52)
CreatePickup(1239, 23, -1822, 1450, 51)
CreatePickup(1239, 23, -1966, 1451, 51)
CreatePickup(1272, 23, -1928, 1431, 52)
CreatePickup(1239, 23, -1932, 1450, 51)
CreatePickup(1272, 23, -1821, 1429, 52)
CreatePickup(1272, 23, -2109, 1431, 52)
CreatePickup(1239, 23, -2146, 1449, 51)
CreatePickup(1272, 23, -2146, 1429, 52)
CreatePickup(1239, 23, -2142, 1452, 51)
CreatePickup(1272, 23, -2022, 1573, 52)
CreatePickup(1318, 23, -2071, 1438, 51)
CreatePickup(1239, 23, -2081, 1453, 51)
CreatePickup(1272, 23, -2044, 1427, 51)
CreatePickup(1272, 23, -2079, 1428, 51)
CreatePickup(1239, 23, -2113, 1449, 51)
CreatePickup(1239, 23, -2077, 1450, 51)
CreatePickup(1272, 23, -2036, 1541, 52)
CreatePickup(1239, 23, -2037, 1450, 51)
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(1272, 23, -2191, 1507, 52)
CreatePickup(1272, 23, -2142, 1558, 52)
CreatePickup(1318, 23, -2179, 1438, 51)
CreatePickup(1239, 23, -2189, 1453, 51)
CreatePickup(1272, 23, -2187, 1428, 51)
CreatePickup(1272, 23, -2071, 1617, 51)
CreatePickup(1239, 23, -2185, 1450, 51)
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 232
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 465.000000
Pushed 1 23.930000
Pushed 6 32.800003
Pushed 8 1.890000
Pushed 10 -0.020000
Pushed 11 0.620000
Pushed 12 0.810000
copy handling 68
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 242
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 415.000000
Pushed 1 19.930000
Pushed 6 31.800001
Pushed 8 1.940000
Pushed 10 -0.050000
Pushed 11 0.520000
Pushed 12 0.850000
copy handling 136
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 253
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 310.000000
Pushed 1 16.088001
Pushed 6 19.900002
Pushed 8 1.245000
Pushed 10 -0.040000
Pushed 11 0.530000
Pushed 12 0.800000
copy handling 78
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 257
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 465.000000
Pushed 1 23.930000
Pushed 6 32.800003
Pushed 8 1.890000
Pushed 10 -0.030000
Pushed 11 0.500000
Pushed 12 0.810000
copy handling 68
RPC: ScrSetVehicleParams
CreatePickup(1318, 23, -1894, 1606, 52)
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(1272, 23, -2039, 1653, 52)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
CreatePickup(1318, 23, -1791, 1445, 51)
CreatePickup(1272, 23, -1791, 1493, 51)
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 232
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 465.000000
Pushed 1 23.930000
Pushed 6 32.800003
Pushed 8 1.890000
Pushed 10 -0.020000
Pushed 11 0.620000
Pushed 12 0.810000
copy handling 68
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 242
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 415.000000
Pushed 1 19.930000
Pushed 6 31.800001
Pushed 8 1.940000
Pushed 10 -0.050000
Pushed 11 0.520000
Pushed 12 0.850000
copy handling 136
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 243
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 435.000000
Pushed 1 19.930000
Pushed 6 29.800001
Pushed 8 2.090000
Pushed 10 -0.100000
Pushed 11 0.440000
Pushed 12 0.800000
copy handling 97
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 253
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 310.000000
Pushed 1 16.088001
Pushed 6 19.900002
Pushed 8 1.245000
Pushed 10 -0.040000
Pushed 11 0.530000
Pushed 12 0.800000
copy handling 78
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 257
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 465.000000
Pushed 1 23.930000
Pushed 6 32.800003
Pushed 8 1.890000
Pushed 10 -0.030000
Pushed 11 0.500000
Pushed 12 0.810000
copy handling 68
RPC: ScrSetVehicleParams
CreatePickup(1239, 23, -2189, 1453, 51)
CreatePickup(1272, 23, -2187, 1428, 51)
CreatePickup(1272, 23, -2191, 1507, 52)
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 258
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 440.000000
Pushed 1 20.430000
Pushed 6 29.800001
Pushed 8 2.190000
Pushed 10 0.050000
Pushed 11 0.500000
Pushed 12 0.810000
copy handling 11
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 264
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 385.000000
Pushed 1 28.930000
Pushed 6 31.800001
Pushed 8 1.940000
Pushed 10 -0.030000
Pushed 11 0.500000
Pushed 12 0.950000
copy handling 70
RPC: ScrSetVehicleParams
CreatePickup(1272, 23, -2112, 1632, 52)
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrDisableMapIcon
CreatePickup(1272, 23, -2191, 1507, 52)
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
SetMoveAnim 0
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
CreatePickup(1318, 23, -1894, 1606, 52)
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 232
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 465.000000
Pushed 1 23.930000
Pushed 6 32.800003
Pushed 8 1.890000
Pushed 10 -0.020000
Pushed 11 0.620000
Pushed 12 0.810000
copy handling 68
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 242
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 415.000000
Pushed 1 19.930000
Pushed 6 31.800001
Pushed 8 1.940000
Pushed 10 -0.050000
Pushed 11 0.520000
Pushed 12 0.850000
copy handling 136
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 253
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 310.000000
Pushed 1 16.088001
Pushed 6 19.900002
Pushed 8 1.245000
Pushed 10 -0.040000
Pushed 11 0.530000
Pushed 12 0.800000
copy handling 78
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 257
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 465.000000
Pushed 1 23.930000
Pushed 6 32.800003
Pushed 8 1.890000
Pushed 10 -0.030000
Pushed 11 0.500000
Pushed 12 0.810000
copy handling 68
RPC: ScrSetVehicleParams
RPC: ScrSetMapIcon
[VOICELOG] not connected
RPC: ScrVehicleParamsEx
VehicleId: 243
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 435.000000
Pushed 1 19.930000
Pushed 6 29.800001
Pushed 8 2.090000
Pushed 10 -0.100000
Pushed 11 0.440000
Pushed 12 0.800000
copy handling 97
RPC: ScrSetVehicleParams
CreatePickup(1272, 23, -2112, 1632, 52)
CreatePickup(1272, 23, -2039, 1653, 52)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
CreatePickup(19134, 23, -1881, 1635, 51)
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
[VOICELOG] not connected
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrVehicleParamsEx
VehicleId: 243
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 435.000000
Pushed 1 19.930000
Pushed 6 29.800001
Pushed 8 2.090000
Pushed 10 -0.100000
Pushed 11 0.440000
Pushed 12 0.800000
copy handling 97
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 264
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 385.000000
Pushed 1 28.930000
Pushed 6 31.800001
Pushed 8 1.940000
Pushed 10 -0.030000
Pushed 11 0.500000
Pushed 12 0.950000
copy handling 70
RPC: ScrSetVehicleParams
CreatePickup(1272, 23, -2112, 1632, 52)
CreatePickup(1272, 23, -2191, 1507, 52)
RPC: ScrDisableMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 258
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 440.000000
Pushed 1 20.430000
Pushed 6 29.800001
Pushed 8 2.190000
Pushed 10 0.050000
Pushed 11 0.500000
Pushed 12 0.810000
copy handling 11
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 263
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 450.000000
Pushed 1 21.430000
Pushed 6 30.800001
Pushed 8 1.940000
Pushed 10 -0.050000
Pushed 11 0.780000
Pushed 12 0.800000
copy handling 84
RPC: ScrSetVehicleParams
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
CreatePickup(1272, 23, -2182, 1574, 51)
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrVehicleParamsEx
VehicleId: 237
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 350.000000
Pushed 1 17.930000
Pushed 6 11.000000
Pushed 8 0.600000
Pushed 10 -0.010000
Pushed 11 0.550000
Pushed 12 0.770000
copy handling 120
RPC: ScrSetVehicleParams
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
CreatePickup(1239, 23, -1817, 1452, 51)
CreatePickup(1239, 23, -1822, 1450, 51)
CreatePickup(1272, 23, -1821, 1429, 52)
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(1318, 23, -1791, 1445, 51)
CreatePickup(1239, 23, -1781, 1455, 51)
CreatePickup(1272, 23, -1791, 1493, 51)
CreatePickup(1273, 23, -1787, 1432, 52)
CreatePickup(19134, 23, -1881, 1635, 51)
CreatePickup(1239, 23, -1785, 1451, 51)
CreatePickup(1272, 23, -1837, 1618, 52)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
CreatePickup(1272, 23, -1804, 1606, 52)
CreatePickup(1318, 23, -1759, 1436, 51)
CreatePickup(1272, 23, -1756, 1542, 51)
CreatePickup(1239, 23, -1751, 1450, 51)
CreatePickup(1239, 23, -1746, 1452, 51)
CreatePickup(1272, 23, -1768, 1570, 52)
CreatePickup(1272, 23, -1748, 1431, 52)
CreatePickup(1239, 23, -1720, 1453, 51)
CreatePickup(1239, 23, -1724, 1449, 51)
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC_SCRCREATEOBJECT(13)
no txd
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(14)
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkE
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(1272, 23, -1677, 1429, 52)
CreatePickup(1239, 23, -1672, 1452, 51)
CreatePickup(1318, 23, -1683, 1436, 51)
CreatePickup(1239, 23, -1678, 1450, 51)
CreatePickup(1318, 23, -1710, 1438, 51)
CreatePickup(1272, 23, -1718, 1428, 51)
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(15)
RPC_SCRCREATEOBJECT(16)
RPC_SCRCREATEOBJECT(17)
RPC_SCRCREATEOBJECT(18)
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(19)
RPC_SCRCREATEOBJECT(20)
RPC_SCRCREATEOBJECT(21)
RPC_SCRCREATEOBJECT(22)
RPC_SCRCREATEOBJECT(23)
RPC_SCRCREATEOBJECT(24)
RPC_SCRCREATEOBJECT(25)
RPC_SCRCREATEOBJECT(26)
RPC: ScrSetMapIcon
CreatePickup(1318, 23, -1647, 1445, 51)
CreatePickup(1239, 23, -1636, 1455, 51)
CreatePickup(1239, 23, -1641, 1454, 51)
CreatePickup(1239, 23, -1604, 1450, 51)
CreatePickup(1272, 23, -1611, 1427, 51)
CreatePickup(1272, 23, -1637, 1508, 52)
CreatePickup(1272, 23, -1646, 1562, 52)
CreatePickup(1272, 23, -1708, 1621, 51)
CreatePickup(1272, 23, -1749, 1651, 51)
CreatePickup(1272, 23, -1676, 1544, 52)
CreatePickup(1272, 23, -1642, 1432, 52)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
CreatePickup(1318, 23, -1600, 1432, 51)
CreatePickup(1239, 23, -1599, 1452, 51)
CreatePickup(1272, 23, -1599, 1510, 52)
CreatePickup(1272, 23, -1616, 1570, 51)
CreatePickup(1272, 23, -1681, 1630, 52)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(1272, 23, -1525, 1516, 51)
CreatePickup(1272, 23, -1524, 1479, 51)
CreatePickup(1272, 23, -1535, 1562, 51)
CreatePickup(1272, 23, -1541, 1597, 51)
CreatePickup(1272, 23, -1644, 1651, 51)
CreatePickup(1650, 23, -1556, 1310, 51)
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC_SCRCREATEOBJECT(27)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisplayGameText
RPC: ScrDisableMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 303
engine: 1, lights: 255, alarm: 255, doors: 0, bonnet: 255, boot: 255, obj: 255
Pushed 0 355.000000
Pushed 1 16.082001
Pushed 6 21.900002
Pushed 8 1.295000
Pushed 10 -0.100000
Pushed 11 0.500000
Pushed 12 0.800000
copy handling 48
RPC: ScrSetVehicleParams
SetMoveAnim 0
CreatePickup(1272, 23, -1559, 1637, 52)
CreatePickup(1274, 23, -1546, 1309, 51)
CreatePickup(1274, 23, -1542, 1302, 51)
CreatePickup(1318, 23, -1541, 1305, 51)
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
CreatePickup(1318, 23, -1759, 1436, 51)
RPC_SCRCREATEOBJECT(28)
RPC_SCRCREATEOBJECT(29)
RPC_SCRCREATEOBJECT(30)
RPC_SCRCREATEOBJECT(31)
RPC_SCRCREATEOBJECT(32)
RPC_SCRCREATEOBJECT(33)
RPC_SCRCREATEOBJECT(34)
RPC_SCRCREATEOBJECT(35)
RPC_SCRCREATEOBJECT(36)
RPC_SCRCREATEOBJECT(37)
RPC_SCRCREATEOBJECT(38)
RPC_SCRCREATEOBJECT(39)
RPC_SCRCREATEOBJECT(40)
RPC_SCRCREATEOBJECT(41)
RPC_SCRCREATEOBJECT(42)
RPC_SCRCREATEOBJECT(43)
RPC_SCRCREATEOBJECT(44)
RPC_SCRCREATEOBJECT(45)
RPC_SCRCREATEOBJECT(46)
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
SetMoveAnim 0
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC_SCRCREATEOBJECT(47)
no txd
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrVehicleParamsEx
VehicleId: 23
engine: 0, lights: 1, alarm: 255, doors: 0, bonnet: 255, boot: 255, obj: 255
Pushed 0 140.000000
Pushed 1 14.000000
Pushed 6 9.000000
Pushed 8 1.200000
Pushed 10 -0.150000
Pushed 11 0.500000
Pushed 12 0.800000
copy handling 30
RPC: ScrSetVehicleParams
RPC: ScrVehicleParamsEx
VehicleId: 260
engine: 0, lights: 255, alarm: 255, doors: 1, bonnet: 255, boot: 255, obj: 255
Pushed 0 525.000000
Pushed 1 36.930000
Pushed 6 29.800001
Pushed 8 2.990000
Pushed 10 -0.200000
Pushed 11 0.640000
Pushed 12 0.920000
copy handling 70
RPC: ScrSetVehicleParams
SetMoveAnim 0
SetMoveAnim 0
SetMoveAnim 0
CreatePickup(1318, 23, -1556, 1163, 43)
CreatePickup(1274, 23, -1560, 1165, 43)
CreatePickup(1239, 23, -1558, 1187, 41)
CreatePickup(1274, 23, -1561, 1187, 41)
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrVehicleParamsEx
VehicleId: 289
engine: 0, lights: 255, alarm: 255, doors: 0, bonnet: 255, boot: 255, obj: 255
RPC: ScrRemovePlayerFromVehicle
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrSetPlayerColor
RPC: ScrRemovePlayerFromVehicle
RPC: ScrDisplayGameText
CPickupPool::PickedUp index = 71
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 71
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: ScrClearPlayerAnimations
RPC: ScrSetCameraBehindPlayer
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
CLocalPlayer::UpdateRemoteInterior 1
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC_SCRCREATEOBJECT(13)
RPC_SCRCREATEOBJECT(14)
RPC_SCRCREATEOBJECT(15)
RPC_SCRCREATEOBJECT(16)
RPC_SCRCREATEOBJECT(17)
RPC_SCRCREATEOBJECT(18)
RPC_SCRCREATEOBJECT(19)
RPC_SCRCREATEOBJECT(20)
RPC_SCRCREATEOBJECT(21)
RPC_SCRCREATEOBJECT(22)
RPC_SCRCREATEOBJECT(23)
RPC_SCRCREATEOBJECT(24)
RPC_SCRCREATEOBJECT(25)
RPC_SCRCREATEOBJECT(26)
RPC_SCRCREATEOBJECT(27)
RPC_SCRCREATEOBJECT(28)
RPC_SCRCREATEOBJECT(29)
RPC_SCRCREATEOBJECT(30)
RPC_SCRCREATEOBJECT(31)
RPC_SCRCREATEOBJECT(32)
RPC_SCRCREATEOBJECT(33)
RPC_SCRCREATEOBJECT(34)
RPC_SCRCREATEOBJECT(35)
RPC_SCRCREATEOBJECT(36)
RPC_SCRCREATEOBJECT(37)
RPC_SCRCREATEOBJECT(38)
RPC_SCRCREATEOBJECT(39)
RPC_SCRCREATEOBJECT(40)
RPC_SCRCREATEOBJECT(41)
RPC_SCRCREATEOBJECT(42)
RPC_SCRCREATEOBJECT(43)
RPC_SCRCREATEOBJECT(44)
RPC_SCRCREATEOBJECT(45)
RPC_SCRCREATEOBJECT(46)
RPC_SCRCREATEOBJECT(47)
RPC_SCRCREATEOBJECT(48)
RPC_SCRCREATEOBJECT(49)
RPC_SCRCREATEOBJECT(50)
RPC_SCRCREATEOBJECT(51)
RPC_SCRCREATEOBJECT(52)
RPC_SCRCREATEOBJECT(53)
RPC_SCRCREATEOBJECT(54)
RPC_SCRCREATEOBJECT(55)
RPC_SCRCREATEOBJECT(56)
RPC_SCRCREATEOBJECT(57)
RPC_SCRCREATEOBJECT(58)
RPC_SCRCREATEOBJECT(59)
RPC_SCRCREATEOBJECT(60)
RPC_SCRCREATEOBJECT(61)
RPC_SCRCREATEOBJECT(62)
RPC_SCRCREATEOBJECT(63)
RPC_SCRCREATEOBJECT(64)
RPC_SCRCREATEOBJECT(65)
RPC_SCRCREATEOBJECT(66)
RPC_SCRCREATEOBJECT(67)
RPC_SCRCREATEOBJECT(68)
RPC_SCRCREATEOBJECT(69)
RPC_SCRCREATEOBJECT(70)
RPC_SCRCREATEOBJECT(71)
RPC_SCRCREATEOBJECT(72)
RPC_SCRCREATEOBJECT(73)
RPC_SCRCREATEOBJECT(74)
RPC_SCRCREATEOBJECT(75)
RPC_SCRCREATEOBJECT(76)
RPC_SCRCREATEOBJECT(77)
RPC_SCRCREATEOBJECT(78)
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
SetMoveAnim 0
SetMoveAnim 0
SetMoveAnim 0
SetMoveAnim 0
SetMoveAnim 0
CreatePickup(1318, 23, 47, 2882, 799)
CreatePickup(1275, 23, 18, 2894, 798)
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
SetMoveAnim 0
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetVehicleZAngle
RPC: ScrSetVehicleZAngle
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
SetMoveAnim 0
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
PED, getup_front
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
PED, getup_front
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkA
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
SetMoveAnim 0
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
SetMoveAnim 0
RPC: ScrClearPlayerAnimations
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrHaveSomeMoney
SetMoveAnim 0
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
SetMoveAnim 0
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
[VOICELOG] not connected
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
[VOICELOG] not connected
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
[VOICELOG] not connected
RPC: ScrSetVehicleZAngle
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
[VOICELOG] not connected
RPC: ScrSetPlayerColor
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
[VOICELOG] not connected
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
[VOICELOG] not connected
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
[VOICELOG] not connected
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrHaveSomeMoney
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkA
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrHaveSomeMoney
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrClearPlayerAnimations
RPC: ScrSetPlayerColor
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
[VOICELOG] not connected
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrClearPlayerAnimations
RPC: ScrSetPlayerColor

RPC: ScrDisplayGameText
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
[VOICELOG] not connected
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkA
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrHaveSomeMoney
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrHaveSomeMoney
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkA
[VOICELOG] not connected
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
SetMoveAnim 0
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkA
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkF
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
[VOICELOG] not connected
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrApplyPlayerAnimation
GANGS, prtial_gngtlkD
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrApplyPlayerAnimation
CARRY, crry_prtial
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrClearPlayerAnimations
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrSetPlayerColor
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrClearPlayerAnimations
RPC: ScrSetPlayerColor
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrClearPlayerAnimations
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
Removing from vehicle..
Setting flag state..
Calling destructor..
SetMoveAnim 0
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrClearPlayerAnimations
RPC: ScrSetPlayerColor
Removing from vehicle..
Setting flag state..
Calling destructor..
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrClearPlayerAnimations
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerName
byteSuccess = 1
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
[VOICELOG] not connected
RPC: ScrSetPlayerColor
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrStopObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrSetPlayerColor
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
RPC: ScrMoveObject
[VOICELOG] not connected
[VOICELOG] not connected
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Software caused connection abort
Request failed, error: Failed to connect: Software caused connection abort
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out
Request failed, error: Failed to connect: Connection timed out

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