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DDI VirtualGrid VRMesh

VRMesh is a 3D mesh modeling software that allows users to create and process triangle meshes with flexible workflows. It can rapidly convert point clouds to high quality meshes, repair meshes, and create models from 2D curves or by sculpting directly on meshes. VRMesh provides tools for mesh healing, editing, boolean operations, and surface curve editing to create models for applications like reverse engineering, free-form modeling, and rapid prototyping. It offers an affordable and user-friendly solution for analyzing and processing 3D scan and model data.

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0% found this document useful (0 votes)
58 views9 pages

DDI VirtualGrid VRMesh

VRMesh is a 3D mesh modeling software that allows users to create and process triangle meshes with flexible workflows. It can rapidly convert point clouds to high quality meshes, repair meshes, and create models from 2D curves or by sculpting directly on meshes. VRMesh provides tools for mesh healing, editing, boolean operations, and surface curve editing to create models for applications like reverse engineering, free-form modeling, and rapid prototyping. It offers an affordable and user-friendly solution for analyzing and processing 3D scan and model data.

Uploaded by

carlos
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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VRMesh for mesh creating and processing

VRMesh 3.0 – Overview

Welcome! VRMesh is an advanced free-form 3d mesh modeling software for arbitrary triangle mesh creating
and processing. It is especially suitable for digital geometry processing, reverse engineering, free-form
modeling, and rapid prototyping.
Flexible Workflows
• Rapidly and accurately convert multi-million point clouds to meshes, repair mesh, restore sharp edge,
create high quality polygonal model, and export cross-section curves and feature curves.
• Rapidly create free-form 3D models from 2D curves, reshape existing objects, articulate complex
elements on the surface, and export affordable 3D models for use in downstream applications.
• Provide a user-friendly solution to analyze all common and uncommon rapid prototyping problems.
Benefits
• Convert real world data from 3D scanning devices into high quality, accurate and useful data for a
variety of applications.
• A powerful and comprehensive toolset for mesh healing and editing.
• Speed up the transition from sketches to model.
• Complete organic details and solids.
• Flexible control from fully automated to precise, interactive refinement.
• A high-level and affordable application tool.
Cutting Edge Technologies
• Triangulate point clouds to mesh optimally and accurately.
• Sketch-based smart form techniques.
• Digital clay working on arbitrary triangle meshes directly.
• Global/local remesh smoothing, and sharp smoothing.
• Feature-preserving decimation.
• Advanced mesh editing techniques.
• Advanced Boolean techniques.
• Regional cut-and-paste.

Process Overview

Scan data • Reverse Engineering


• Mesh Healing Toolset
(x,y,z) Point Cloud to Mesh
• Boolean, Offset, Knife
• Fillet, Merge, Extract • Free-Form Modeling

• Smooth, Morph Brush


Hand sketch
(jpg, png) Smart Form • Emboss, Footprint • Rapid Prototyping
• Restore Sharp Edges

• AutoCAD • Surface Curve Editing


DXF • AutoCAD, SolidWorks
Polygon to Triangle
• 3D Doctor • And more…
Mesh • Rhino, etc.
• 3ds max, etc

Import/Export data
VRMesh

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 1


VRMesh for mesh creating and processing

VRMesh 3.0 - Point Cloud to Mesh & Mesh Healing


Point Cloud to Mesh
• Create meshes from point clouds accurately and
efficiently.

Clear Surface
• Remove unused points, collapsed triangles, multiple
edges, and overlapping triangles.

Unify Normals
• Unify the normal to the same direction, inwards or
outwards.

Fill Holes
• Fill all holes automatically or some preferred holes
whose area is smaller than the given value.

Stitch Gaps
• Stitch gaps between all bad edges, if the gap is
smaller than the given tolerance.

Fill Boundary by Curvature


• Fill a hole or a part of the hole smoothly using the
curvature-based method.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 2


VRMesh for mesh creating and processing

VRMesh 3.0 - Smart Form


Simple Form
• Create an editable free-form object from a shape
curve without analysis of the shape curve topology.
• Example includes three shape curves: body, and two
feet, with the default Conic cross-section.

Complex Form
• Create editable free-form objects from a shape curve
with analysis of the shape curve topology.
• Example chooses the default Conic cross-section.

Lift Form
• Create an editable object by sweeping the original
shape curve and its lifted shape curve.
• Example chooses the default Rectangle cross-section.

Revolve Form
• Create an editable object by revolving a shape curve.
• Example revolves a shape curve along a user defined
cross-section rail.
Cross-section

Parallel Form
• Create an editable object from several shape curves
and cross-section curves.
• Example sweeps a cross-section along two shape
curves.

Extrude
• Create an editable object with extrusion.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 3


VRMesh for mesh creating and processing

VRMesh 3.0- Digital Clay


Smooth Brush
• Smooth a brushed surface region with remeshing or
sharpening.

Footprint
• Print a pattern on the surface.

Emboss Texture
• Emboss a desired region with the texture luminance
value.

Morph Brush
• Morph a brushed surface region.

Morph Contour
• Deform a surface region outside the selected surface
curve.

Sculpt Brush
• Push, pull, and crease a brushed surface region to
create complex organic shapes.

Sculpt Curve
• Push, pull, and crease a region along the selected
curve to create complex organic shapes.
• Example shows restoring a sharp edge.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 4


VRMesh for mesh creating and processing

VRMesh 3.0 - Mesh Editing


Project and Paste
• Project a source object onto a target surface, and the
source object will be deformed according to the
change of its boundary curve.

Project and Fillet


• Project a source object onto a target surface, and the
source object will be kept intact.

Fillet by Skin / Subdivision


• Create an object by connecting two objects using a
skin/subdivision method.
• Example shows the fillet by skin operation.

Sketch and Solid Cut


• It’s a composite command, including four
commands: sketch a shape curve, extrude the shape
curve, clip the mesh, and take a difference operation
of the Boolean.

Extrude Contour along Curve


• Extrude a surface curve along a sketched curve or a
sketched line.

Extrude Boundary along Normal


• Extrude a boundary curve along its surface normal
direction or its contour direction.

Boolean
• Include the Union, Difference, and Intersection
operation.
• Example shows the Difference operation.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 5


VRMesh for mesh creating and processing

VRMesh 3.0 -Mesh Editing


Smoothing

• Remove noises from the selected object.


• There are four smoothing types: Remesh, Sharp,
Enhance, and Laplacian.

Decimation
• Reduce the number of triangles on the meshes with
preserving the marked region.

Subdivision
• Subdivide the selected object.
• Example shows two times of subdivision.

Smooth Boundary
• Remove noises from the selected boundary region.

Offset Surface
• Offset the whole part with varying distance.

Registration
• Align a source object to a target object according to
each set of marked points.

Extract Contour Region


• Create a new object using the region inside the
selected contour.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 6


VRMesh for mesh creating and processing

VRMesh 3.0 - Mesh Editing


Split Marked Region
• Split the marked region from an object to create a
new object.

Clip by Contour
• Clip the region by a closed surface curve.

Clip by Plane
• Clip the selected object by a plane. The plane can be:
X-Y plane, Y-Z plane, X-Z plane, work plane, or
user-defined clip plane.

Mirror
• Mirror the selected object about a plane. The plane
can be: X-Y plane, Y-Z plane, X-Z plane, work
plane, or user-defined clip plane.

Merge Objects
• Merge objects into a single object.

Unify Objects
• Unify all objects in the selected group into a single
object. This operation only preserves the outer
triangles and all the inner triangles will be thrown
away.

Triangle Editing
• Include Swap, Insert, Collapse, Delete, and Pick.
• Example shows swapping the edge.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 7


VRMesh for mesh creating and processing

VRMesh 3.0 – Surface Curve Editing


Pick Edge
• Create a surface curve along the edge.
• Example picks the edge, and then clips the object
with the surface curve.

Pick Boundary
• Create a surface curve along the boundary.

Pick Marked Boundary


• Create a surface curve around the marked region.

Section Curve by Work Plane


• Create a surface curve by cutting the selected object
with the work plane.

Offset Surface Curve


• Offset the selected surface curve.

Mirror Surface Curve


• Mirror the selected surface curve.

Adjust Surface Curve


• Adjust a surface curve based on the interpolated
spline curve.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 8


VRMesh for mesh creating and processing

VRMesh 3.0 - Analysis


Curve Chord
• Compute the chord length of an open curve. The
chord is defined as the line that connects the ending
points of an open curve.
Chord

Curve Height Height

• Compute the maximum distance from points on an


open curve to its chord.

Contour Radius
Radius
• Compute the maximum, minimum, and average
radius of a closed surface curve.

Contour Area
• Compute the surface area within a closed surface
curve.

2006, VirtualGrid Company. All rights reserved. http://www.vrmesh.com/ 9

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