Reviewer For Computer 9th
Reviewer For Computer 9th
REVIEWER
FOR EVERY
SUBJECT (COMPUTER)
This is only suitable for the 9th monthly exam. I am qualifying this
reviewer to be used by others, but copying this piece without my
approval is not permitted. The shown information is from the book and
PowerPoint. I sincerely apologize if there is any typographical mistake
within the encoded details.
LESSON 12: GETTING STARTED WITH
REVIEWER ACTIONSCRIPT 3.0
1.) For loop - instructs flash to repeat actions for a specific number of
times.
3.) Each in loop - bit similar to the for in loop but unlike the for in
loop, the iterator variable in for each in loop contains the value held
by the property instead of the name of the property.
4.) While loop - will continue to perform the defined action until the
condition no longer holds.
5.) Do-while loop - similar to the while loop but the main difference is
that the do-while loop will perform at least one iteration, then it will
evaluate if the condition still holds.
1.) Event source - which object will start the event? For example,
which button will be clicked?
Code Snippets
1.) Drag & drop - users can drag the symbol around the Stage.
2.) Move with keyboard arrows - users can move the symbol with the
keyboard arrows.
3.) Click to go frame & stop - playhead will move to a specific frame &
then stop when users click the symbol.
4.) Click to play/stop around - sound will play when users click the
symbol.
Additional Info:
1. ) By learning AS3.0 & Creativity, you can do more with your Flash
documents.
2. ) Most programmers will notice ActionScripts similarity to Jav
4
aScript.
3.) Integers (positive and negative whole numbers), floating
number (numbers with decimal values or fractional parts), and
strings (alphanumeric data) are the only allowable values.
4.) You do not have to be a programmer to take advantage of AS3.
5.) Each time you selected a movie clip, the Properties panel
showed characteristics you can change, such as width.
6.) You can also make color adjustments such as changing the alpha
transparency.
7.) Modifying a movie clip symbol in the Flash authoring
environment can also be done in ActionScript.
8.) In ActionScript, you use the methods of the Movie Clip class to
manipulate or change the properties of your movie clip.
9.) In the Script Assist mode, you can add ActionScript to your Flash
document without the code yourself.
10.) Syntax or grammar of ActionScript will not be a problem in
Script Assist.
11.) Classes are organized into packages.
12.) If you want to add stop() action to a movie clip, you must locate
the Movie Clip class.
13.) Movie clip call - part of the Flash Display package.
14.) The completed script for the stop method will appear in the
script pane. This code will cause your movie to stop playing at the
end of the movie.
15.) Insert a target path button - display the dialog box.
16.) Pressing F9 will open the Actions panel.
17.) Clicking the Object field in the parameters area of the Actions
panel will enable the Target Path button.
18.) The keyword Void indicated that this function does not return a
value.
19.) Flash Help has all the information on the other code snippets.