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Communication &
Media Cohort
2010/2011
The Bachelor of Computing (Communications and
Media) programme, BComp(CM), requires at least
160 modular credits (MCs).
(i) PROGRAMME REQUIREMENTS
(Total of 120 MCs)
Computer Science Foundation
CS1010 Programming Methodology1
CS1020 Data Structures and Algorithms I2
CS1231 Discrete Structures
CS2010 Data Structures and Algorithms II2
CS2100 Computer Organisation
CS2102 Database Systems
CS2103 Software Engineering
CS2105 Introduction to Computer Networks
Communications & Media Breadth & Depth
CS3240 Human-Computer Interaction3
CS3241 Computer Graphics
CS3248 Design of Interactive Systems3
CS3249 Elements of User Interface Design
Complete 20 MCs from any CM Programme Elective
Group, with at least 12 MCs at level-4000 or above3.
8 MCs of Computer System Project modules from
the following list, or modules approved by the
Department of Computer Science:
CS4201 Interactive Systems Project I3 and
CS4202 Interactive Systems Project II3, or
CS3281 Thematic Systems Project I and
CS3282 Thematic Systems Project II
Either
CP4101 BComp Dissertation
or
Complete 12 MCs from any CM Programme Elective
Group, with modules at level-4000 or above, or
modules approved by the Department of Computer
Science.
Enrichment
NM2101 Theories of Communications and New
Media
IT Professionalism
IS1103 Computing and Society
CS2101 Effective Communication for Computing
Professionals
Mathematics & Sciences
MA1301 Introductory Mathematics4
MA1521 Calculus for Computing5
MA1101R Linear Algebra I
ST2334 Probability and Statistics6
Science Module
(ii) UNIVERSITY LEVEL
REQUIREMENTS (20 MCs)
(iii) UNRESTRICTED ELECTIVES (20
MCs)
Specialisation in Games
To obtain a specialisation in Games, student must:
Read CS3240 Human-Computer Interaction or
CS4342 3D Modeling and Animation.
Replace CS3248 Design of Interactive
Systems by CS4213 Game Development.
Replace CS4201 & CS4202 Interactive
Systems Project I and II by one of the following
options:
CS4203 & CS4204 Game Development
Project I and II
CS3281 & CS3282 Thematic Systems
Project I and II
Take at least 20 MCs from any CM Programme
Elective Group, with at least 12 MCs at level-
4000 or above. Among these 20 MCs, at least
12 MCs must be chosen from Elective Group
C, with modules at level-3000 or above.
Programme Elective Groups
A) Interactive Systems Technology Group
CS2106 Introduction to Operating Systems
CS3103 Computer Networks and Protocols7
CS3103L Computer Networks Laboratory
CS3240 Human-Computer Interaction
CS3245 Information Retrieval
CS3246 Hypermedia and World Wide Web
CS3248 Design of Interactive Systems
CS3343 Digital Media Production
CS4201 Interactive Systems Project I
CS4202 Interactive Systems Project II
CS4241 Multimedia Information Retrieval
CS4242 Social Media Computing
CS4243 Computer Vision and Pattern
Recognition
CS4248 Natural Language Processing
CS4249 Design of Advanced User Interfaces
CS4345 General-Purpose Computation on
GPU
CS4347 Sound and Music Computing
CS5240 Theoretical Foundation of Multimedia
CS5241 Speech Processing
CS5246 Text Processing on the Web
CS5248 Systems Support for Continuous
Media
CS5249 Audio in Multimedia Systems
CS5341 Computational Photography
CS5342 Multimedia Computing and
Applications
Other relevant modules approved by the Department
of Computer Science
B) Content Creation and Mass Communications
Group
[NM modules are hosted by Communication and
New Media (CNM) Department] *
NM2101 Theories of Communications and New
Media
NM2102 Communications and New Media
Research
NM2208 Principles of Visual Communication
NM2210 Aesthetics of New Media
NM2219 Principles of Communication
Management
NM3204 E-Learning
NM3208 Designing Content for New Media
NM3215 Advertising Strategies
NM4204 Ethics in Communications and New
Media
NM4205 Digital Media Project Management
NM4206 Media and Communications
Regulation
NM4210 User Experience Design
NM4224 Sound and Interaction
NM5204R Computer-Mediated Environments
NM5206R Emerging Media Interaction Design
NM5210R Critical Interactive Media Design
Issues
Other relevant modules approved by the Department
of Computer Science
Note : For all NM modules, you are required to
comply with the module pre-requisite(s) and CAP
requirement as specified by the host department.
C) Games Technology Group
CS3243 Introduction to Artificial Intelligence
CS3343 Digital Media Production
CS4203 Game Development Project I
CS4204 Game Development Project II
CS4213 Game Development
CS4243 Computer Vision and Pattern
Recognition
CS4247 Graphics Rendering Techniques
CS4342 3D Modeling and Animation
CS4340 Digital Special Effects
CS4344 Networked and Mobile Gaming
CS4345 General-Purpose Computation on
GPU
CS4346 Game Console Programming
CS4347 Sound and Music Computing
CS4350 Game Development Project (New
module)
CS5243 3D Game Programming Technology
CS5343 Advance Computer Animation
NM3216 Games Design
NM5211R Serious Games & Educational
Technology
Other relevant modules approved by the Department
of Computer Science.
University Scholars Programme
(Communications and Media)
Students in the University Scholars Programme who
choose the Bachelor of Computing (Communications
and Media) major will follow the Communications and
Media programme, but with the following variations:
1. They following modules will be replaced by
appropriate First-Tier Scholars Modules:
(a) The University Level Requirements (20 MCs)
(b) IS2101 Business and Technical Communication
(4 MCs)
(c) Science Module (4 MCs)
2. They will take UROP modules CP3208 and
CP3209 in place of CS4201 & CS4202 or CS4203 &
CS4204. CP3208 and CP3209 are independent study
modules (ISMs) and will be counted as two of the
four Advanced Scholars Modules [8 MCs].
Footnotes:
1 CS1010 can be replaced by CS1101S
Programming Methodology.
2 CS1020 and CS2010 can be replaced by CS2020
Data Structures and Algorithms Accelerated. The
remaining 2 MC will be added to the Unrestricted
Electives Requirements.
3 Students who specialise in games should refer to
Specialisation in Games for the requirements of these
modules. CS3248 (no longer offered) can be replaced
by any level-3000 CS module.
4 MA1301 is waived for students with A-level
Mathematics. The 4 MCs gained from the waiver
should be used to read a letter-graded module.
5 Students pursuing double degree in Computer
Science and Mathematics/Applied Mathematics are
recommended to replace MA1521 Calculus for
Computing by MA1102R Calculus.
6 Students pursuing double degree in Computer
Science and Mathematics/Applied Mathematics will
take ST2131 Probability and ST2132 Mathematical
Statistics in place of ST2334 Probability and
Statistics.
7 Students who take CS3103 Computer Networks
and Protocols must also take CS3103L Computer
Networks Laboratory.
Summary of degree requirement for
Bachelor of Computing in
Communications and Media
Modules MCs Subtotals
UNIVERSITY LEVEL 20
REQUIREMENTS
PROGRAMME 120
REQUIREMENTS
Computer Science Foundation 32
CS1010 Programming 4
Methodology
CS1020 Data Structures and 4
Algorithms I
CS2010 Data Structures and
4
Algorithms II
CS1231 Discrete Structures 4
CS2100 Computer
4
Organisation
CS2102 Database Systems 4
CS2103 Software
4
Engineering
CS2105 Introduction to 4
Computer Networks
Communications & Media 56
Breadth & Depth
CS3240 Human Computer 4
Interaction9
CS3241 Computer Graphics 4
CS3248 Design of Interactive 4
Systems9
CS3249 Elements of User 4
Interface Design
20 Modular credits from any CM 20
Programme Elective Groups,
with at least 12 MCs at Level-
4000 or above9
8 MCs of Computer System 8
Project modules from the
following list, or modules
approved by the Department of
Computer Science:
CS4201 Interactive Systems
Project I9 and CS4202
Interactive Systems Project II9,
or
CS3281 Thematic Systems
Project I and CS3282 Thematic
Systems Project II
Either: 12
CP4101 B. Comp.
Dissertation
Or
Complete 12 MCs from any of
the three CM Programme
Elective Groups, with modules at
Level-4000 or above
Enrichment 4
NM2101 Theories of 4
Communications and New
Media
IT Professionalism 8
IS1103 Computing and
4
Society
IS2101 Business and
4
Technical Communication
Mathematics and Sciences 20
MA1301 Introductory
4
Mathematics
MA1521 Calculus for
4
Computing10
MA1101R Linear Algebra I 4
ST2334 Probability and
4
Statistics11
Science Module12 4
UNRESTRICTED ELECTIVES 20
Grand Total 160
8
: There should not be any double-counting of a
module’s MC towards different parts of the
programme.
9
: Students who specialise in games should refer to
Specialisation in Games for the requirements of these
modules.CS3248 (no longer offered) can be replaced
by any level-3000 CS module.
10
: Students pursuing double degree in Computer
and Mathematics or second major in Mathematics
are encouraged to read MA1102R Calculus in place
of MA1521.
11
: Students who wish to study more mathematics
modules are recommended to read ST2131
Probability and ST2132 Mathematical Statistics.
12
: A Science module can be LSM1301 (General
Biology), LSM1302 (Genes and Society), PC1143
(Physics III), PC1144 (Physics IV), PC1221
(Fundamentals of Physics I), PC1222 (Fundamentals
of Physics II), PC1432 (Physics IIE) or courses
approved by the Department of Computer Science.
Communication
&
Media
Cohort
2012/2013
Communication
&
Media
Cohort
2011/2012
Communication
&
Media
Cohort
2010/2011