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Log

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0% found this document useful (0 votes)
40 views5 pages

Log

Uploaded by

naomi uu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

Sat Jul 22 12:51:50 2023

Windows-10-10.0.19041
Ren'Py 8.0.3.22090809

Bootstrap to the start of init.init took 0.13s


Early init took 0.00s
Loader init took 0.08s
Loading error handling took 0.12s
Loading script took 0.56s
Loading save slot metadata. took 0.01s
Loading persistent took 0.00s
Faled to initialize steam: FileNotFoundError("Could not find module 'C:\\Users\\
HP\\Downloads\\Br0kenColors(Day1)-pc\\lib\\py3-windows-x86_64\\steam_api64.dll' (or
one of its dependencies). Try using the full path with constructor syntax.")
Set script version to: (8, 0, 3)
Running init code took 0.26s
Loading analysis data took 0.07s
Analyze and compile ATL took 0.03s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.07s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: b"Couldn't load nvlib." (can be ignored)
Creating interface object took 0.26s
Cleaning stores took 0.00s
Init translation took 0.16s
Build styles took 0.01s
Load screen analysis took 0.00s
Analyze screens took 0.03s
Save screen analysis took 0.04s
Prepare screens took 0.13s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.27s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1366, 768)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find b'glActiveTexture': b'That operation is not supported'
UGUU couldn't find b'glAttachShader': b'That operation is not supported'
UGUU couldn't find b'glBeginQuery': b'That operation is not supported'
UGUU couldn't find b'glBeginTransformFeedback': b'That operation is not supported'
UGUU couldn't find b'glBindAttribLocation': b'That operation is not supported'
UGUU couldn't find b'glBindBuffer': b'That operation is not supported'
UGUU couldn't find b'glBindBufferBase': b'That operation is not supported'
UGUU couldn't find b'glBindBufferRange': b'That operation is not supported'
UGUU couldn't find b'glBindFramebuffer': b'That operation is not supported'
UGUU couldn't find b'glBindRenderbuffer': b'That operation is not supported'
UGUU couldn't find b'glBindVertexArray': b'That operation is not supported'
UGUU couldn't find b'glBlendColor': b'That operation is not supported'
UGUU couldn't find b'glBlendEquation': b'That operation is not supported'
UGUU couldn't find b'glBlendEquationSeparate': b'That operation is not supported'
UGUU couldn't find b'glBlendFuncSeparate': b'That operation is not supported'
UGUU couldn't find b'glBlitFramebuffer': b'That operation is not supported'
UGUU couldn't find b'glBufferData': b'That operation is not supported'
UGUU couldn't find b'glBufferSubData': b'That operation is not supported'
UGUU couldn't find b'glCheckFramebufferStatus': b'That operation is not supported'
UGUU couldn't find b'glClearBufferfi': b'That operation is not supported'
UGUU couldn't find b'glClearBufferfv': b'That operation is not supported'
UGUU couldn't find b'glClearBufferiv': b'That operation is not supported'
UGUU couldn't find b'glClearBufferuiv': b'That operation is not supported'
UGUU couldn't find b'glCompileShader': b'That operation is not supported'
UGUU couldn't find b'glCompressedTexImage2D': b'That operation is not supported'
UGUU couldn't find b'glCompressedTexImage3D': b'That operation is not supported'
UGUU couldn't find b'glCompressedTexSubImage2D': b'That operation is not supported'
UGUU couldn't find b'glCompressedTexSubImage3D': b'That operation is not supported'
UGUU couldn't find b'glCopyTexSubImage3D': b'That operation is not supported'
UGUU couldn't find b'glCreateProgram': b'That operation is not supported'
UGUU couldn't find b'glCreateShader': b'That operation is not supported'
UGUU couldn't find b'glDeleteBuffers': b'That operation is not supported'
UGUU couldn't find b'glDeleteFramebuffers': b'That operation is not supported'
UGUU couldn't find b'glDeleteProgram': b'That operation is not supported'
UGUU couldn't find b'glDeleteQueries': b'That operation is not supported'
UGUU couldn't find b'glDeleteRenderbuffers': b'That operation is not supported'
UGUU couldn't find b'glDeleteShader': b'That operation is not supported'
UGUU couldn't find b'glDeleteVertexArrays': b'That operation is not supported'
UGUU couldn't find b'glDetachShader': b'That operation is not supported'
UGUU couldn't find b'glDisableVertexAttribArray': b'That operation is not
supported'
UGUU couldn't find b'glDrawBuffers': b'That operation is not supported'
UGUU couldn't find b'glDrawRangeElements': b'That operation is not supported'
UGUU couldn't find b'glEnableVertexAttribArray': b'That operation is not supported'
UGUU couldn't find b'glEndQuery': b'That operation is not supported'
UGUU couldn't find b'glEndTransformFeedback': b'That operation is not supported'
UGUU couldn't find b'glFlushMappedBufferRange': b'That operation is not supported'
UGUU couldn't find b'glFramebufferRenderbuffer': b'That operation is not supported'
UGUU couldn't find b'glFramebufferTexture2D': b'That operation is not supported'
UGUU couldn't find b'glFramebufferTextureLayer': b'That operation is not supported'
UGUU couldn't find b'glGenBuffers': b'That operation is not supported'
UGUU couldn't find b'glGenFramebuffers': b'That operation is not supported'
UGUU couldn't find b'glGenQueries': b'That operation is not supported'
UGUU couldn't find b'glGenRenderbuffers': b'That operation is not supported'
UGUU couldn't find b'glGenVertexArrays': b'That operation is not supported'
UGUU couldn't find b'glGenerateMipmap': b'That operation is not supported'
UGUU couldn't find b'glGetActiveAttrib': b'That operation is not supported'
UGUU couldn't find b'glGetActiveUniform': b'That operation is not supported'
UGUU couldn't find b'glGetAttachedShaders': b'That operation is not supported'
UGUU couldn't find b'glGetAttribLocation': b'That operation is not supported'
UGUU couldn't find b'glGetBufferParameteriv': b'That operation is not supported'
UGUU couldn't find b'glGetBufferPointerv': b'That operation is not supported'
UGUU couldn't find b'glGetFragDataLocation': b'That operation is not supported'
UGUU couldn't find b'glGetFramebufferAttachmentParameteriv': b'That operation is
not supported'
UGUU couldn't find b'glGetIntegeri_v': b'That operation is not supported'
UGUU couldn't find b'glGetProgramInfoLog': b'That operation is not supported'
UGUU couldn't find b'glGetProgramiv': b'That operation is not supported'
UGUU couldn't find b'glGetQueryObjectuiv': b'That operation is not supported'
UGUU couldn't find b'glGetQueryiv': b'That operation is not supported'
UGUU couldn't find b'glGetRenderbufferParameteriv': b'That operation is not
supported'
UGUU couldn't find b'glGetShaderInfoLog': b'That operation is not supported'
UGUU couldn't find b'glGetShaderSource': b'That operation is not supported'
UGUU couldn't find b'glGetShaderiv': b'That operation is not supported'
UGUU couldn't find b'glGetStringi': b'That operation is not supported'
UGUU couldn't find b'glGetTransformFeedbackVarying': b'That operation is not
supported'
UGUU couldn't find b'glGetUniformLocation': b'That operation is not supported'
UGUU couldn't find b'glGetUniformfv': b'That operation is not supported'
UGUU couldn't find b'glGetUniformiv': b'That operation is not supported'
UGUU couldn't find b'glGetUniformuiv': b'That operation is not supported'
UGUU couldn't find b'glGetVertexAttribIiv': b'That operation is not supported'
UGUU couldn't find b'glGetVertexAttribIuiv': b'That operation is not supported'
UGUU couldn't find b'glGetVertexAttribPointerv': b'That operation is not supported'
UGUU couldn't find b'glGetVertexAttribfv': b'That operation is not supported'
UGUU couldn't find b'glGetVertexAttribiv': b'That operation is not supported'
UGUU couldn't find b'glIsBuffer': b'That operation is not supported'
UGUU couldn't find b'glIsFramebuffer': b'That operation is not supported'
UGUU couldn't find b'glIsProgram': b'That operation is not supported'
UGUU couldn't find b'glIsQuery': b'That operation is not supported'
UGUU couldn't find b'glIsRenderbuffer': b'That operation is not supported'
UGUU couldn't find b'glIsShader': b'That operation is not supported'
UGUU couldn't find b'glIsVertexArray': b'That operation is not supported'
UGUU couldn't find b'glLinkProgram': b'That operation is not supported'
UGUU couldn't find b'glMapBufferRange': b'That operation is not supported'
UGUU couldn't find b'glRenderbufferStorage': b'That operation is not supported'
UGUU couldn't find b'glRenderbufferStorageMultisample': b'That operation is not
supported'
UGUU couldn't find b'glSampleCoverage': b'That operation is not supported'
UGUU couldn't find b'glShaderSource': b'That operation is not supported'
UGUU couldn't find b'glStencilFuncSeparate': b'That operation is not supported'
UGUU couldn't find b'glStencilMaskSeparate': b'That operation is not supported'
UGUU couldn't find b'glStencilOpSeparate': b'That operation is not supported'
UGUU couldn't find b'glTexImage3D': b'That operation is not supported'
UGUU couldn't find b'glTexSubImage3D': b'That operation is not supported'
UGUU couldn't find b'glTransformFeedbackVaryings': b'That operation is not
supported'
UGUU couldn't find b'glUniform1f': b'That operation is not supported'
UGUU couldn't find b'glUniform1fv': b'That operation is not supported'
UGUU couldn't find b'glUniform1i': b'That operation is not supported'
UGUU couldn't find b'glUniform1iv': b'That operation is not supported'
UGUU couldn't find b'glUniform1ui': b'That operation is not supported'
UGUU couldn't find b'glUniform1uiv': b'That operation is not supported'
UGUU couldn't find b'glUniform2f': b'That operation is not supported'
UGUU couldn't find b'glUniform2fv': b'That operation is not supported'
UGUU couldn't find b'glUniform2i': b'That operation is not supported'
UGUU couldn't find b'glUniform2iv': b'That operation is not supported'
UGUU couldn't find b'glUniform2ui': b'That operation is not supported'
UGUU couldn't find b'glUniform2uiv': b'That operation is not supported'
UGUU couldn't find b'glUniform3f': b'That operation is not supported'
UGUU couldn't find b'glUniform3fv': b'That operation is not supported'
UGUU couldn't find b'glUniform3i': b'That operation is not supported'
UGUU couldn't find b'glUniform3iv': b'That operation is not supported'
UGUU couldn't find b'glUniform3ui': b'That operation is not supported'
UGUU couldn't find b'glUniform3uiv': b'That operation is not supported'
UGUU couldn't find b'glUniform4f': b'That operation is not supported'
UGUU couldn't find b'glUniform4fv': b'That operation is not supported'
UGUU couldn't find b'glUniform4i': b'That operation is not supported'
UGUU couldn't find b'glUniform4iv': b'That operation is not supported'
UGUU couldn't find b'glUniform4ui': b'That operation is not supported'
UGUU couldn't find b'glUniform4uiv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix2fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix2x3fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix2x4fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix3fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix3x2fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix3x4fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix4fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix4x2fv': b'That operation is not supported'
UGUU couldn't find b'glUniformMatrix4x3fv': b'That operation is not supported'
UGUU couldn't find b'glUnmapBuffer': b'That operation is not supported'
UGUU couldn't find b'glUseProgram': b'That operation is not supported'
UGUU couldn't find b'glValidateProgram': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib1f': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib1fv': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib2f': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib2fv': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib3f': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib3fv': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib4f': b'That operation is not supported'
UGUU couldn't find b'glVertexAttrib4fv': b'That operation is not supported'
UGUU couldn't find b'glVertexAttribI4i': b'That operation is not supported'
UGUU couldn't find b'glVertexAttribI4iv': b'That operation is not supported'
UGUU couldn't find b'glVertexAttribI4ui': b'That operation is not supported'
UGUU couldn't find b'glVertexAttribI4uiv': b'That operation is not supported'
UGUU couldn't find b'glVertexAttribIPointer': b'That operation is not supported'
UGUU couldn't find b'glVertexAttribPointer': b'That operation is not supported'
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glBindRenderbuffer
- glBlendEquation
- glBlendEquationSeparate
- glBlendFuncSeparate
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteRenderbuffers
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferRenderbuffer
- glFramebufferTexture2D
- glGenFramebuffers
- glGenRenderbuffers
- glGenerateMipmap
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glRenderbufferStorage
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform3f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer

Initializing angle2 renderer:


primary display bounds: (0, 0, 1366, 768)
swap interval: 1 frames
Windowed mode.
Vendor: "b'Google Inc.'"
Renderer: b'ANGLE (Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0)'
Version: b'OpenGL ES 3.0.0 (ANGLE 2.1.0.a4b21cf26074)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1184, 666) drawable=(1184, 666)
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Load screen analysis took 0.05s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s

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