This document details the initialization and startup process of the PCSX2 emulator. It shows the emulator version, host system details, detected CPU features, loading of plugins, and booting of the BIOS and game disc. The log provides low-level details on the emulated PlayStation 2 system startup.
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Emu Log
This document details the initialization and startup process of the PCSX2 emulator. It shows the emulator version, host system details, detected CPU features, loading of plugins, and booting of the BIOS and game disc. The log provides low-level details on the emulated PlayStation 2 system startup.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL found 0 symbols ELF (cdrom0:\SLES_533.93;1) Game CRC = 0x72E1E60E, EntryPoint = 0x00200008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:OSDSYS secname all loadelf version 3.30 Input ELF format filename = rom0:OSDSYS 0 00100000 000586dc ...... Loaded, rom0:OSDSYS start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init rmreset start rmreset end clearspu: completed Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) read/write allocate memory 4000 open name rom0:OSDVER flag 1 data 4a978 open fd = 2 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 open name rom0:XDEV9 flag 1 data 4a978 open fd = 2 loadmodule: fname rom0:XDEV9 args 0 arg dev9: unknown dev9 hardware. loadmodule: id 32, ret 1 loadmodule: fname rom0:XDEV9SERV args 0 arg loadmodule: id -200, ret 1 open name rom0:FONTM flag 1 data 4a978 open fd = 2 open name rom0:FNTIMAGE flag 1 data 4a978 open fd = 2 open name rom0:SNDIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TEXIMAGE flag 1 data 4a978 open fd = 2 open name rom0:ICOIMAGE flag 1 data 4a978 open fd = 2 open name rom0:TZLIST flag 1 data 4a978 open fd = 2 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 _spu_rev_offsetaddr 1d9021 ### addr = 968719 size = 28640 open name rom0:ROMVER flag 1 data 4a978 open fd = 2 get val add 3c0 type 2 ret 1ff000 get val add 1ff000 type 2 ret 300 open name rom0:PS1ID flag 1 data 4a978 open fd = 2 open name rom0:PS1VERE flag 1 data 4a978 open fd = 2 open name rom1:DVDIDE flag 1 data 4a978 open fd = 2 open name rom1:DVDVERE flag 1 data 4a978 open fd = 2 (UpdateVSyncRate) Mode Changed to DVD PAL. (UpdateVSyncRate) FPS Limit Changed : 50,00 fps ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978 open fd = 2 # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0:PS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0:PS2LOGO 0 01000000 00019bf0 .. Loaded, rom0:PS2LOGO start address 0x1000008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. read/write allocate memory 4000 open name rom0:ROMVER flag 1 data 44078 open fd = 2 loadmodule: fname rom0:OSDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1 ### addr = 2097120 size = 32 _spu_rev_offsetaddr 1f9021 ### addr = 1034255 size = 28640 (UpdateVSyncRate) Mode Changed to PAL. # Restart. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Restart Done. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLES_533.93;1 secname all loadelf version 3.30 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1 (SYSTEM.CNF) Software version = 1.01 (SYSTEM.CNF) Disc region type = PAL Input ELF format filename = cdrom0:¥SLES_533.93;1 1 00200000 0037c780 ........................................................ Loaded, cdrom0:¥SLES_533.93;1 start address 0x200008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00200008 about to get recompiled. Load patches first. GSdx Lookup CRC:72E1E60E GSdx Lookup CRC:72E1E60E Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg SDR driver version 4.0.1 (C) SCEI Exit rsd_main loadmodule: id 30, ret 2 loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg loadmodule: id 31, ret 1 loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX;1 args 0 arg loadmodule: id 32, ret 0 loadmodule: fname cdrom0:¥IOP¥STREAM.IRX;1 args 0 arg Exit MultiStream V6.2 Thread Load loadmodule: id 33, ret 0 loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg loadmodule: id 34, ret 2 loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg loadmodule: id 35, ret 0 loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg loadmodule: id 36, ret 0 open fail name ¥DATA.PAK;1 open fail name ¥ian;1 open fail name ¥DATA¥env¥fe_lang¥TEXT¥Japanese¥UI.txt;1 open fail name ¥DATA¥env¥fe_tv¥TEXT¥Japanese¥UI.txt;1 open fail name ¥DATA¥env¥fe_load¥TEXT¥Japanese¥UI.txt;1 open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.tm2;1 open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.dim;1 (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59,93 fps open fail name ¥DATA¥env¥fe_main¥TEXT¥Japanese¥UI.txt;1 open fail name ¥DATA¥ENV¥level03¥WORLD¥date.txt;1 open fail name ¥level03-build-209-memory.log;1 open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.tm2;1 open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.dim;1 open fail name ¥entity.log;1 open fail name ¥DATA¥ENV¥level03¥TEXT¥Japanese¥LEVEL03.txt;1 open fail name ¥DATA¥env¥fe_load¥TEXT¥Japanese¥UI.txt;1 open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.tm2;1 open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.dim;1 open fail name ¥DATA¥env¥fe_main¥TEXT¥Japanese¥UI.txt;1 open fail name ¥DATA¥ENV¥level04¥WORLD¥date.txt;1 open fail name ¥level04-build-209-memory.log;1 open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.tm2;1 open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.dim;1 open fail name ¥entity.log;1 open fail name ¥DATA¥ENV¥level04¥TEXT¥Japanese¥LEVEL04.txt;1 Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...