W
W
Receiver is the bald person (Pure Avatar not through deleting the hats with
exploits)
Made By Fedoratum
()((Update Log))()
Planet Size Hat (V1)
Added AnnoyingSpin (V1)
(((((Newest Update))))))
Infinite Hat Resizer Name Change (V2)
Added a fix to hats deleted by void (V2)
Added a fix you cannot reset when on AnnoyingSpin mode (V2)
Added a fix where people can wear your hats (V2)
Added a drophat option if you want to drop it to someone (V2)
Added a name shortener to not be complicated to put names (V2)
Fixed hat resizing being slow into fast (V2)
]]--
--[[
Example :
local giver = "ROBLOX"
local receiver = "Builderman"
function GP(shortcut)
local player = nil
local g = Plr:GetPlayers()
for i = 1, #g do
if string.lower(string.sub(g[i].Name,1,string.len(shortcut))) ==
string.lower(shortcut) then
if g[i] ~= nil then
player = g[i]
break
end
end
end
return player
end
function getRoot(char)
local rootPart = char:FindFirstChild('HumanoidRootPart') or
char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
return rootPart
end
end
while true do
wait(1)
if Started ~= true then
Plr:Chat("instance start")
else
break
end
end
m:Destroy()
mOut("Wait Please, Process Started", 1)
print("Process Started")
-- // Part Anchor
Humanoid.WalkSpeed = 0
for i, v in pairs(Humanoid:GetChildren()) do
if v:IsA("NumberValue") then
for i, v1 in pairs(Character:GetChildren()) do
if v1:FindFirstChild("AvatarPartScaleType", true) then
repeat
wait()
until v1:FindFirstChild("OriginalSize", true)
v1:FindFirstChild("OriginalSize", true):Destroy()
v:Destroy()
end
end
end
end
RootPart.CFrame = GP(receiver).Character.HumanoidRootPart.CFrame
task.wait(0.5)
Humanoid:Destroy()
part:Destroy()
part2:Destroy()
game:GetService("Workspace").FallenPartsDestroyHeight = nil
elseif Player == GP(receiver) then
RootPart.CFrame = part2.CFrame * CFrame.new(5,10,5)
game:GetService("Workspace").FallenPartsDestroyHeight = tonumber("nan")
Humanoid.WalkSpeed = 0
local ChatC
ChatC = GP(giver).Chatted:Connect(function(msg)
if msg == "First Step Done" then
task.wait(1.5)
for i, v in pairs(Humanoid:GetChildren()) do
if v:IsA("NumberValue") then
for i, v1 in pairs(Character:GetChildren()) do
if v1:FindFirstChild("AvatarPartScaleType", true) then
repeat
wait()
until v1:FindFirstChild("OriginalSize", true)
v1:FindFirstChild("OriginalSize", true):Destroy()
v:Destroy()
end
end
end
end
if AnnoyingSpin then
local ems = Enum.HumanoidStateType:GetEnumItems()
table.remove(ems, table.find(ems, Enum.HumanoidStateType.None))
for _, x in pairs(ems) do
Humanoid:SetStateEnabled(x, false)
end
Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
local Spin = Instance.new("BodyAngularVelocity")
Spin.Name = "InfHandler"
Spin.Parent = Torso
Spin.MaxTorque = Vector3.new(0, math.huge, 0)
Spin.AngularVelocity = Vector3.new(0,30,0)
end
ChatC:Disconnect()
Humanoid.WalkSpeed = 16
ChatCon:Disconnect()
end
end)
end