The document discusses animation and rigging techniques in Blender 3D including setting keyframes, modifying animations, parenting objects, adding armature bones, weight painting, and using forward and inverse kinematics. Techniques like extruding bones, mirroring bones, and transforming in edit versus pose mode are covered.
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AnimRig Blender3d
The document discusses animation and rigging techniques in Blender 3D including setting keyframes, modifying animations, parenting objects, adding armature bones, weight painting, and using forward and inverse kinematics. Techniques like extruding bones, mirroring bones, and transforming in edit versus pose mode are covered.