Pedagogical Leadership Assignment
Pedagogical Leadership Assignment
Pedagogical Leadership Assignment
Assignment
Pedagogical Leadership
Submitted to:
Submitted by:
Group # 1
(Roll # 148, 101, 102, 103, 104, 105, 106, 107)
Dated:
McCormick Centers for Early Childhood at National Louis University gives a brief
definition of pedagogy in the following words:
1. Constructivist
In this approach, the students are allowed to be present in the process of understanding
and gaining knowledge rather than just passively receiving information. This encourages
critical thinking among the students and gives a learning environment in which they can
connect with what they are hearing.
2. Collaborative
Here, the students form groups of learners that learn together and work to solve a
problem, build strategies, ideas, create products or complete a task. This is a joint
intellectual effort by the students among themselves or with the help of the teachers.
3. Integrative
For the integrative approach, the students are given a learning environment that helps
them in connecting with their learning across the syllabus. The four objectives of
integration include-
1. Understanding the process of learning
2. Differentiating issues by relevance
3. Making use of the lessons in practical scenarios
4. Associating the concepts in regular lives
4. Reflective
As per the reflective approach, the students are expected to evaluate themselves. It means
observing the activities of the teachers and other students in the classroom and analyzing
why they do it and how it works.
5. Inquiry-Based Learning
In the inquiry-based learning method, the educators are expected to not just answer the
queries of the students, but also build a culture where their ideas are explored, challenged,
improved, and refined. It aims to take the students from the position of wondering about
a question to understanding the answer and then questioning it further.
As such, the Merriam-Webster dictionary detailing the meaning of the word pedagogy
says “the art, science and the profession of teaching”. Further, giving the history of the
word it says “Since in Greek agogos means "leader", a paidagogos was a slave who led
boys to school and back, but also taught them manners and tutored them after school. In
time, pedagogue came to mean simply "teacher;" today the word has an old-fashioned
ring to it, so it often means a stuffy, boring teacher. The word pedagogy, though, is still
widely used, and often means simply "teaching".
McCormick Centers for Early Childhood at National Louis University gives a brief
definition of pedagogy in the following words:
“Pedagogy is the art and science of teaching with an emphasis on the dispositions and
behaviors of teachers and their interactions with children”
Pedagogical leadership, though has a significant objective and purpose in the spectrum
of several other leadership qualities of an educational leader, it facilitates the much-
needed glow and intellectual charisma to the person. A few important engagements of the
Pedagogical leader in an institutional environment cover the following aspects:
Given the fact that in a school there is a reasonably good population of teachers, the
pedagogical leader would not be in a position to address the needs of every one of them
due to paucity of time. It is in this context, the design of professional learning communities
in an institution becomes important. A pedagogical leader acts as a source of inspiration
and becomes a motivator to encourage the team to take responsibilities of pedagogical
issues both for transactional purposes as well as for creative and innovative interventions
in the classrooms from time to time.
Committed to Change Management
For long, it has been claimed that learning leads to behavioral change. But, changes in
the external environment also impacts the way we live, we communicate, we cohabit and
we learn. The role of institutions is to prepare the learners, not only for the present, but
to a future in which the next Gen-Z would live and prosper. The pedagogy leader, has to
be sensitive to such changes by not only forecasting them, but by creating mental,
psychological, emotional environment embedded in appropriate skills, both life and
vocational.
The pedagogy should support inclusive practice in terms of education so that every
child can develop their capacity in learning. We believe that everyone has equal
value and should have access to high quality education around the world. We provide
an inclusive, social and student-focused environment that welcomes learners of all
backgrounds and needs.
2. Motivation
Student motivation is mainly reliant on the teachers’ personality and their ability to
develop and maintain a fruitful relationship. This can happen by recognising the
student’s needs, interests and experiences and framing the learning for each learner.
Our classes are delivered through the Nisai Virtual Academy (NVA) by qualified,
subject specialist teachers. However, the inspiration from the relationship our
students have with our teachers comes organically – the computers have only a
support role to play.
3. Quality Assurance
3 – 5 with accredited courses by either OCR, NOCN or Cambridge. We are also the
only online education provider to have been OFSTED inspected.
4. Consistency and Transparency
The pedagogy should be methodical and consistent in order for the objectives,
content and students’ activity to be aligned. The elements of online learning should
correspond and should be transparent in its intention; it must be clear for the learner
what they are expected to do. Our approach to learning is solely holistic and our
programs vary from long and short-term to online academic with 1:1 support and
project based learning.
5. Innovative Approaches
In theory, online learning should be fit for purpose; bringing an innovative approach
which cannot be reached in any other way. Our approach, with our online material
as well as the environment, is targeted only at our valuable students. We work with
students to help them achieve their ambitions through holistic learning, creating
pathways to university and subsequently future employment.
What are the Most Innovative Learning
Strategies for Modern Pedagogy?
1. Crossover Learning
Learning in informal settings, such as museums and after-school clubs, can link
educational content with issues that matter to learners in their lives. These connections
work in both directions. Learning in schools and colleges can be enriched by experiences
from everyday life; informal learning can be deepened by adding questions and
knowledge from the classroom. These connected experiences spark further interest and
motivation to learn.
These crossover learning experiences exploit the strengths of both environments and
provide learners with authentic and engaging opportunities for learning. Since learning
occurs over a lifetime, drawing on experiences across multiple settings, the wider
opportunity is to support learners in recording, linking, recalling and sharing their diverse
learning events.
Students can advance their understanding of science and mathematics by arguing in ways
similar to professional scientists and mathematicians. Argumentation helps students
attend to contrasting ideas, which can deepen their learning. It makes technical reasoning
public, for all to learn. It also allows students to refine ideas with others, so they learn how
scientists think and work together to establish or refute claims.
3. Incidental Learning
Incidental learning is unplanned or unintentional learning. It may occur while carrying out
an activity that is seemingly unrelated to what is learned. Early research on this topic dealt
with how people learn in their daily routines at their workplaces.
For many people, mobile devices have been integrated into their daily lives, providing
many opportunities for technology-supported incidental learning. Unlike formal
education, incidental learning is not led by a teacher, nor does it follow a structured
curriculum, or result in formal certification.
However, it may trigger self-reflection and this could be used to encourage learners to
reconceive what could otherwise be isolated learning fragments as part of more coherent
and longer-term learning journeys.
4. Context-Based Learning
5. Computational Thinking
Such computational thinking skills can be valuable in many aspects of life, ranging from
writing a recipe to share a favorite dish with friends, through planning a holiday or
expedition, to deploying a scientific team to tackle a difficult challenge like an outbreak of
disease.
The aim is to teach children to structure problems so they can be solved. Computational
thinking can be taught as part of mathematics, science and art or in other settings. The
aim is not just to encourage children to be computer coders, but also to master an art of
thinking that will enable them to tackle complex challenges in all aspects of their lives.
Engaging with authentic scientific tools and practices such as controlling remote
laboratory experiments or telescopes can build science inquiry skills, improve conceptual
understanding, and increase motivation. Remote access to specialized equipment, first
developed for scientists and university students, is now expanding to trainee teachers
and school students. A remote lab typically consists of apparatus or equipment, robotic
arms to operate it, and cameras that provide views of the experiments as they unfold.
Remote lab systems can reduce barriers to participation by providing user-friendly Web
interfaces, curriculum materials, and professional development for teachers.
With appropriate support, access to remote labs can deepen understanding for teachers
and students by offering hands-on investigations and opportunities for direct-observation
that complement textbook learning. Access to remote labs can also bring such experiences
into the school classroom. For example, students can use a high-quality, distant telescope
to make observations of the night sky during daytime school science classes.
7. Embodied Learning
Embodied learning involves self-awareness of the body interacting with a real or simulated
world to support the learning process. When learning a new sport, physical movement is
an obvious part of the learning process. In embodied learning, the aim is that mind and
body work together so that physical feedback and actions reinforce the learning process.
Technology to aid this includes wearable sensors that gather personal physical and
biological data, visual systems that track movement, and mobile devices that respond to
actions such as tilting and motion. This approach can be applied to the exploration of
aspects of physical sciences such as friction, acceleration, and force, or to investigate
simulated situations such as the structure of molecules.
For more general learning, the process of physical action provides a way to engage
learners in feeling as they learn. Being more aware of how one’s body interacts with the
world can also support the development of a mindful approach to learning and well-being.
8. Adaptive Teaching
All learners are different. However, most educational presentations and materials are the
same for all. This creates a learning problem, by putting a burden on the learner to figure
out how to engage with the content. It means that some learners will be bored, others will
be lost, and very few are likely to discover paths through the content that result in optimal
learning. Adaptive teaching offers a solution to this problem. It uses data about
Adaptive teaching systems recommend the best places to start new content and when to
review old content. They also provide various tools for monitoring one’s progress. They
build on longstanding learning practices, such as textbook reading, and add a layer of
computer-guided support.
Data such as time spent reading and self-assessment scores can form a basis for guiding
each learner through educational materials. Adaptive teaching can either be applied to
classroom activities or in online environments where learners control their own pace of
study.
9. Analytics 0f Emotions
Automated methods of eye tracking and facial recognition can analyze how students learn,
then respond differently to their emotional and cognitive states. Typical cognitive aspects
of learning include whether students have answered a question and how they explain their
knowledge. Non-cognitive aspects include whether a student is frustrated, confused, or
distracted.
More generally, students have mindsets (such as seeing their brain as fixed or malleable),
strategies (such as reflecting on learning, seeking help and planning how to learn), and
qualities of engagement (such as tenacity) which deeply affect how they learn.
The automatic data collection that goes on in the background when students work with
rich digital environments can be applied to unobtrusive, ‘stealth’, assessment of their
learning processes.
Stealth assessment borrows techniques from online role-playing games such as World of
Warcraft, in which the system continually collects data about players’ actions, making
inferences about their goals and strategies in order to present appropriate new challenges.
This idea of embedding assessment into a simulated learning environment is now being
extended to schools, in topics such as science and history, as well as to adult education.
Thank you!