Exploring The Shape of Space
Exploring The Shape of Space
: F;
Shape of Space
Jeffrey R. Weeks
ie*6
CD-ROM with Gam Activ'«
■
es and Digitized Video • Blackline
The material is based upon work supported by the National Science Foundation under
awards ESI-9550493 (Torus and Klein Bottle Games), DMS89-20161 ( The Shape of Space
video), and ESI-9730250 (classroom materials). Any opinions, findings, and conclusions
or recommendations expressed in this publication are those of the author and do not
necessarily reflect the views of the National Science Foundation.
Jeff Weeks
Resources xiii
1 Fiatland 1
Teacher Notes 2
Homework 1: Flatland 7
2 Wraparound Universe 9
Teacher Notes 10
Transparency 2: Definitions 13
Activity 2a: Coordinates 14
Activity 2b: Dimensions 16
Activity 2c: Finite/Infinite, Boundary/No Boundary 18
Homework 2: Wraparound Universe 20
3 Cylindrical Tic-Tac-Toe 23
Teacher Notes 24
Transparency 3: Tic-Tac-Toe 28
4 Torus Games 33
Teacher Notes 34
7 Möbius Strips 69
Teacher Notes 70
Test 103
Answers 107
Glossary 129
The seed from which this unit sprouted was an early version of the Torus
and Klein Bottle Games. The games were intended to let high school and
college students learn about different spaces by playing games in them.
I was pleasantly surprised to discover that my son (then four years old)
and his friends had no problems playing these games in strange spaces.
I soon realized that the difficulties adults experience when learning new
concepts of space aren’t so much with the new ideas themselves, but with
unlearning their old ways of thinking. Children approach new ideas with
open minds and fewer old ideas to overcome.
It was also clear that children learn geometry by Seeing and doing, not
by listening or reading. In other words, as they concentrate on their
strategy in a torus tic-tac-toe game or lead a mouse through a Klein
bottle maze to reach the cheese, children build up an intuition for the
new kind of space in which the tic-tac-toe board or maze exists.
Over the next few years the video The Shape of Space video supplemented
the games, and the classroom activities completed the package. I hope
you and your students have as much fun with these materials as my
students and I have had. If, when looking up at the sky on a clear night,
your students see the universe as they’ve never seen it before, this unit
will have been a success.
Jeff Weeks
Canton, New York
September 2000
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Why Explore, the> Shape, ofSpate,?
Why should you teach Exploring the Shape of Space in your classes?
There are three reasons:
Mathematical reason
Exploring the Shape of Space provides a solid introduction to 1-, 2-, and
3-dimensional geometry for students in grades six through ten. One
teacher, Robin Jones, taught the unit in September as the first topic in
her sixth-grade mathematics classes, and commented
One thing I have noticed since ending the unit is that my students’
understanding of one, two, and three dimensions has held. When we
talk about area and volume, they’re much more knowledgeable than
the kids I taught last year. They have learned to visualize better.
Students at all levels will see that geometry is a living subject
responding to the needs of twenty-first century science, not a dead
discipline finalized in ancient times. The unit supports the Principles
and Standards for School Mathematics set forth by the National Council
of Teachers of Mathematics and places a strong emphasis on creative
problem solving and the tight connections between the geometry and its
cosmological applications.
Social reason
The middle school mathematics curriculum often becomes stratified.
Brighter students enjoy a wealth of enrichment activities, while average
students are left with a numbing repetition of decimals, fractions, and
percents. Mastery of decimals, fractions, and percents is of course
essential, but average students also need to stretch their minds with
new and beautiful ideas. Exploring the Shape of Space is ideal for this
purpose. The main idea (that space can be finite yet have no boundary) is
new and startling, yet elegantly simple. Best of all, it makes its demands
on the students’ imaginations, not their computational abilities, so the
unit appeals to and is accessible to all students, independently of their
previous success in mathematics. (Classroom testing has borne this
claim out. A sixth-grade teacher who taught the unit simultaneously to
her one gifted class, two average classes, and one remedial class reported
that while the gifted class did better on the exam, the students in the
remedial class did as well as those in the average class.) The unit sparks
the interest of students at risk of being turned off by mathematics. In
particular, the unit reaches visual learners who often struggle with the
standard middle school curriculum.
Materials
Transparency 1: How Big Is
the Universe? (replaces
Activity 1) Outline
Activity 1: How Big Is the Location: classroom
Universe? (one per group) 20 minutes: How Big Is the
Homework 1: Fiatland Universe? (whole class Vocabulary
discussion; Activity 1) infinite
30 minutes: Flatland (whole finite
class) boundary
2-dimensional
3-dimensional
Teacher Notes
Activities
How Big Is the Universe?
The class discussion about the size of the universe might go
something like this:
An old argument that space must be infinite goes like this: If space
were finite, then it would have some sort of edge or boundary. But
a boundary doesn’t make sense, because what would happen if you
traveled to the boundary of space and stuck your hand through?
People were assuming that if space has no boundary, it must be
infinite. But that’s not true. As we explore the shape of space, we
are going to make model universes that have no boundary but
are finite.
Mathematicians and cosmologists are currently very interested in
such models, because the real universe may be finite. Satellite data
that is to become available in the years 2001 to 2009 may reveal
which model fits the real universe.
What’s a cosmologist?
A scientist who studies the universe. Cosmologist comes from the
Greek word kosmos, meaning universe.
In Lessons 4 and 5, we’ll study 2-dimensional universes
that are finite and have no boundary. When we understand the
main ideas in two dimensions, we’ll go on to construct finite
3-dimensional spaces with no boundary in Lesson 6.
Up-to-date information on cosmology research will be posted at
http://www.keypress.com/space/.
Fiatland
Talking about flatland will help students abstract the concept of
dimension apart from the many other details of everyday life.
Encourage students to create people, planets, and other flatland
images that correspond to our world as closely as possible—but in
two dimensions instead of three! Students have much fun and many
laughs with this exercise.
The chalkboard makes a nice 2-dimensional universe. Can
someone please come to the board and draw on it a 2-dimensional
person—a “flatlander”?
(Reassure the student approaching the board that the drawing
© <•>
doesn’t have to be perfect—it’s just a starting point.)
The most common mistake people make with their first attempt at
drawing a flatlander is placing the eyes on the inside of the head.
This is incorrect because no light can reach the eyes—the skull
and brain block it.
How will the flatlander see another flatlander?
Let students revise the drawing. The eyes should be at one edge
of the head, with access to the outside world, just as we
3-dimensional humans have eyes at the edges of our heads, with
access to the outside world.
The students may also mistakenly draw the mouth on the inside of
the head.
How will the flatlander eat?
More revision is necessary. Just as a human’s 3-dimensional
mouth is an opening through which food enters the body from the
outside, the flatlander’s mouth should be an opening through
which food enters its body from the 2-dimensional world. A
reasonable final attempt at a flatlander head might look
something like the figure shown at right.
Homework
Distribute Homework 1, due tomorrow.
Stars are not spread evenly throughout the universe but are
grouped into clumps called galaxies.
Our sun lies in the Milky Way galaxy. All the stars you see at
night are part of the Milky Way. The Andromeda galaxy, which
you can see as a small white smudge in the direction of the
constellation Andromeda, is the only other galaxy visible to the
naked eye. But using the Hubble Space Telescope, we can see
roughly one hundred billion other galaxies.
Homework 1 Name
PtatUuui
1. Draw a flatlander on the back of this page. Show details
such as eyes, mouth, digestive system, arms, or legs.
our view (from outside flatland) flatlander’s view (from within flatland)
Objectives
ïTÎTi
• To see how a space may be
yet have no boundary.
• To understand the concept of
dimension, and recognize 1-, 2-,
3-dimensional spaces
VW,
\|y/raparound Universe
Materials
Graph paper or plain paper
(one sheet per student)
Transparency 2: Definitions Outline
(optional) Location: classroom
Activity 2a: Coordinates 20 minutes: Coordinates
(younger grades only) (Activity 2a, younger grades Vocabulary
Activity 2b: Dimensions only) infinite
Activity 2c: Finite/Infinite, 10 minutes: Dimensions finite
Boundary/No Boundary (Activity 2b, groups) boundary
Homework 2: Wraparound 10 minutes: Wraparound 1-dimensional
Universe Universe (whole class)
2-dimensional
5 minutes: Lineland (whole
class) 3-dimensional
20 minutes: Finite/Infinite,
Boundary/No Boundary
(Activity 2c; groups)
Teacher Notes
Activities
Coordinates
If your students have not studied coordinates, they will need
experience in using two numbers (or a number and a letter) to
locate a point on a surface. Students can identify regions of the
map from the numbers and letters on the sides, or they can do
Activity 2a and use latitude and longitude to locate cities on the
globe’s surface. To complete Question 3 on Activity 2a, the class
needs to agree ahead of time on what units to use. Meters, feet,
and paces are all good possibilities.
Dimensions
Have students complete Activity 2b in small groups. When they
reconvene to discuss their answers, you might want to use
Transparency 2. You can also present additional information about
color vision.
Lineland
Our universe is 3-dimensional, and fiatland is 2-dimensional. What
might a 1-dimensional space be?
A line.
Could someone please come to the board and draw some
linelanders?
Homework
Distribute Homework 2, due tomorrow.
Definitions
Coordinates
1. Use a globe or world map to locate the major cities whose
latitude and longitude are given in the table.
64°10'N 21°50'W
1°20'S 36°50'E
22°30'N 88°30'E
21°20'N 157°50'W
52°20'N 4°50'E
* * % % *
Dimensions
1. How would you specify the position of an airplane in
Earth’s atmosphere? How many numbers are required?
a. Your desktop
b. A straight line
I
! h. The surface of your skin
i. The air inside your classroom
j. A movie screen
k. The milk in a milk carton
Bonus Problems
1. How many numbers are required to specify the exact time
on a given day? Is time 3-dimensional, 2-dimensional, or
1-dimensional?
» «
line segment with two endpoints
<- >
infinite line
circumference
> of circle
ray
Finite
Infinite
♦
infinite plane half-infinite plane
with edge
a. Estimate the surface area of each universe in square
centimeters. If the area is infinite, write cm2.”
Finite
Infinite
Bonus ProbLeuv
Make a table like the one in Question 2. Invent a 3-dimensional
universe for each place in the table. (Don’t worry if you find one
case much harder than the other three. We’ll see examples of
it later.)
1. Match each word on the left with its definition on the right,
finite One number specifies a point.
infinite Has a definite, limited
length/area/volume.
boundary
Three numbers specify a point.
1-dimensional
Has unlimited
2-dimensional
length/area/volume.
3-dimensional
Two numbers specify a point.
Edge or border.
1
? 1 Bonus Problem
Draw a linelander.
Objectives
• To understand the relationship "
between a paper cylinder and its
abstractly defined gluing diagram.
• To understand the abstractly
defined cylinder by finding winning
in cylindrical tic-tac-toe.
Cylindrical Tic_Tac-Toe
Materials
White paper cut into 6 almost-
square pieces per sheet (1 or
2 squares per student) Outline
Scissors (1 pair for each Location: classroom
student or group)
10 minutes: Tic-Tac-Toe on
Tape (several rolls) Paper Cylinders (whole class Vocabulary
Transparency 3: Tic-Tac-Toe and pairs) cylinder
(optional) 10 minutes: Gluing Diagrams gluing diagram
Activity 3a: Tic-Tac-Toe on a (whole class) equivalent
Cylinder 10 minutes: Tic-Tac-Toe on a translation
Activity 3b: Equivalent Games Cylinder (Activity 3a, groups)
rotation
Homework 3: Cylindrical 20 minutes: Equivalent Games
(whole class; Activity 3b, reflection
Tic-Tac-Toe
groups)
Teacher Notes
Activities «
Tic-Tac-Toe on a Cylinder
Have students complete Activity 3a. As they work, circulate around
the room monitoring their progress, asking questions, and helping
with any questions the students raise.
Equivalent Games
Draw the diagrams below on the chalkboard (or display
Transparency 3). When most of the students have finished Activity
3a, redirect the class’s attention to the chalkboard.
o X X o X o
X X X iX X X
o i
o i
o. o i
oX o X oX
Two games are considered equivalent if they yield the same game
on a cylinder. Which of these cylindrical tic-tac-toe games are
equivalent?
Abstract approach. For each column in one game, see whether
there is an identical column in any of the other games. As it
turns out, the first game has the same columns as the fourth game,
so they will be identical when rolled into a cylinder. Similarly, the
second and third games have the same columns, although one is
upside down relative to the other.
a b c 1 2 3 b c a
o X X o X o
X o i X X o i X X o i X o i
oX o X
2 1 3
oX
Concrete approach. If the students are in doubt, ask volunteers
to draw the games onto sheets of paper and tape them into
cylinders. The students will see that the first and last games yield
the same game on a cylinder and are therefore equivalent. The two
middle games are also equivalent, even though the cylinder for one
% must be turned upside down to match the other.
Once those first two Os have found their homes, which squares
could the remaining O go to?
It must go to a square to the left or right of the second Os new
home.
This gives all 3 times 2 times 2 equals 12 possibilities.
• Approach 3. Older students familiar with translations and
reflections may classify the equivalent games as shown in the
answer key.
Homework
Distribute Homework 3, due tomorrow.
O X X
X Ok iX X Ok
o X o
o X o
iX X Ok iX o
X o X
Cylindrical Tic-Tac-Toe Exploring the Shape of Space
©2001 Key Curriculum Press
Activity 3a Name
*
Tlo- Too- Too ore to Cylinder
o o
X
oxX
X o
The small arrows on the gluing
diagram mean the left and
right sides get glued . . . ... to form a cylinder.
o X oo oXo X o
o X Xi o Xi Xi oX i
X o X o X oX
2. Play a few games of cylindrical tic-tac-toe with a friend.
i i i i
O O X o X X o oo
X i iO X Xi
X o X
ns
o o o
iO X X X X
o X.
X o o X
Even though these two games . . . they give identical
look different,.. . games on a cylinder.
There are two ways to verify that the games above are
equivalent.
oX X o oo
iX
X oo o o
X. X i X Ch i Xi X o Xi
oXo X oo X X o X
2. On the back of this page, draw all cylindrical tic-tac-toe
games equivalent to the one below.
X X
oX
oo
•• <
Cylindrical Tio-Tao-Toe^
o X o
i
o X oi X CK
X o oX X X o X
2. Which of the following cylindrical tic-tac-toe games are
equivalent? There are more than two!
X X X X o Xi o i
oo i
o o i
oo X oo
o X X o X X X X
You may choose from (at least) two approaches to this
problem. The first approach is to draw the games on pieces
of paper, tape them into cylinders, and see which games are
the same. The second approach is to label the columns of
one game and look for matching columns in the other
games.
Bonus ProbLwc
In traditional tic-tac-toe, two good players will always play to a
draw. Is that also true in cylindrical tic-tac-toe? On the back of
this page explain why or why not.
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Games
Materials
Computers with Java-capable
Web browsers (one for every
two students) Outline
Computer projection system Location: computer lab
(optional)
5 minutes: Introduction to the
Torus Games Web pages (on Torus (whole class) Vocabulary
CD-ROM and available torus
30+ minutes: Torus Games
online)
(pairs or small groups)
Transparency 4: Torus
Introduction (optional)
Homework 4: Torus Games
Teacher Notes
Activities «
Teacher Notes
Homework
Distribute Homework 4, due tomorrow.
Toyas Introduction,
\
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S& ii'-
t
human vs, computer |
^i_hJ *
Torus (joutes
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1. Draw a path leading the mouse to the
cheese in the torus maze at right.
1 s a a 1 t
0 t 1 c o u
x r a e r r
Bonus Problems
1. Draw the path of a ladybug who walks in a straight line
until she returns to her starting point if she always walks
as follows.
i i i i
i i i i i i
------ (- i-------1-—i-------1-— -+—i------ i-—i------ i-
i I i
IL _L___L IL
I
I I /\ I I
-----1------- \----- ------ 1-------------------- 1------- t—
I I
J.__ ¿-1 IL L_/lLIL
I I
I I
------- f------ 1-------- \------1-------- (■-- f---- 1------ h------1------ \------
I I I I I
1 1 1 1 1
I
o V-:- '
Objectives
• To understand the fundamental
domain and tiling views, and how
they complement each other.
• To be able to tell when two
seemingly different fundamental
domains represent views of the
Materials
Computers with Java-capable
Web browsers
Computer projection system Outline
(optional) Location: computer lab
Torus Games Web pages (on 5 minutes: Tiling View and
CD-ROM and available online) Fundamental Domain (whole Vocabulary
Transparency 5: Tiling View class) fundamental domain
Introduction (optional) 30+ minutes: Games on a Torus tiling view
Activity 5: Games on a Torus (Activity 5; pairs or groups)
Homework 5: More Torus
Games
Teacher Notes
Activities
Tiling View and Fundamental Domain
Ask students to direct their attention to the projection system (if
you have one), gather around your monitor (if they all fit), or
otherwise just follow along using their own computers as you show
Transparency 5.
From the main page (TorusGames/index.html), click to the
Introduction. Grab the ladybug and move it to the center of the
square (or show the first figure on the transparency).
What does the ladybug see when she looks forward?
I Her line of sight wraps around the torus and she sees her own
backside (second figure on the transparency).
That’s right. The ladybug has the illusion of seeing another copy of
Î herself, one unit ahead.
Point to where that image would appear to be
(third figure).
What does the ladybug see when she looks to
the right? i i
>
sees. i J
Use the menu to switch from
fundamental domain view to tiling
view (last figure).
I* fund-ament-aI domain
tiling
TP*
42 More Torus Games Exploring the Shape of Space
Teacher Notes
To understand the torus fully, try to keep both views in your head
at once so you can see that the torus is finite yet has no boundary.
(Note: The crossword puzzle, jigsaw puzzle, and chess game offer
the tiling view, but the tic-tac-toe, maze, and word search do not,
because the tiling view makes those games too easy.)
Games on a Torus
Distribute Activity 5 and circulate around the room as the students
work on it, monitoring their progress and asking helpful questions
as necessary. When students finish the activity sheet, they may play
freely with the games until the end of the period.
Homework
Distribute Homework 5, due tomorrow.
r
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• • • • • •
• •• • •• • .*
t
• •
• • • • • • • •
• •• • •• • .* • .*
bf
• • • •
• .*
I* fundamental domain j
tiling
<
0#
i ^ L
g¿mees ocu cu Torus
1. Open the first torus
crossword puzzle, and type
in the two words shown at
right. Switch from the
fundamental domain view to
the tiling view, and sketch
what you see.
X
i X X
ok i k
o
5. Set up each of the boards below in the tic-tac-toe computer
game, and drag each around with the right mouse button. If
a board is equivalent to the first board in Question 4b,
write “directly equivalent.” If it’s equivalent to the second
board in Question 4b, write “equivalent by rotation.”
Otherwise, write “not equivalent.”
o o iX
o
X k i o X o Xk
X oX X X X
Bonus Problems
1. Does the first move matter in torus tic-tac-toe? In other
words, are all first moves equivalent? Explain.
* * % * *
X X o X o oXo X
o Xi X oo i
o X oi X i X oo
ooX X X X o X o
2. On this tiling view of a torus picture, mark
a fundamental domain. 3> o&£>
* tAi;0a<f
5 r0-A. O O O
4 4 4 4 :f
]>
» 4C * * 4C * * 4L *
^ ;f 4 ;f * ;f 4 ;f
o # wO * o * -f-
4. - 4. - 4. 4.
Bonus PnobLents
[ nj ni 1
n n u u T n
i i n
i rz _ i
n
2. For chess players: Show how black can checkmate white in
one move in the torus chess game shown below.
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i I I
* 1
V
m
Objective
Wit
• To extend the concept of the
2-dimensional torus (a finite,
unbounded universe for
flatlanders) to the 3-dimensional
torus (a finite, unbounded
universe for us).
The 3-Torus
)
mm
Materials
The Shape of Space video
and VCR
Video Guide 1: The Shape of Outline
Space, Part 1 Location: classroom
Transparency 6: The Real 5 minutes: Introduction to the
Universe (replaces 3-Torus (whole class) Vocabulary
Activity 6a) 2-torus
15 minutes: The Shape of Space
Activity 6a: The Real Universe video (first half) 3-torus
Activity 6b: Torus Dimensions 10 minutes: The Real Universe
Homework 6: The 3-Torus (Activity 6a; groups)
Reading: Cosmology 20 minutes: Torus Dimensions
(Activity 6b; groups)
Celestial Map: Locating the
Andromeda Galaxy (optional)
Teacher Notes
Activities »
Homework
Distribute Homework 6, due tomorrow. To make a deeper connection
between the 3-torus and the real universe, distribute the reading on
cosmology and the star chart for locating the Andromeda galaxy, and
ask students to answer the reading comprehension questions.
Further Study
Students may do research projects on connections to the real world,
beginning either from the reading and the references cited there or
from the Web. Some sample topics for students’ projects are listed
on the following page.
*•
Tk& Real Uniuwsey :
Torus Vintensions •Í
1. Some flatlanders live in a 2-torus that is 3 light-years wide
and 6 light-years long.
©
O
Bonus VrobLeui,
Have you ever been in a barbershop or another room with
mirrors on two opposite walls? What did you see?
Tk& 3'Torus
I
1. a. Is the 3-torus finite or infinite?
b. Does the 3-torus have a boundary?
c. Is the 3-torus 2-dimensional or 3-dimensional?
I I
i
Ni ÍM / \
Bonus Problem,
The inhabitants of a 3-torus universe want to construct two
space stations. For efficiency, they want to position the space
stations as far away from each other as possible. Make a sketch
showing where to place them.
Cosmology
The ancient Greek philosophers had different ideas about space.
Some, led by Leucippus (ca. 480-ca. 420 B.C.) and his student
Democritus (ca. 460-ca. 370 B.C.), believed the universe to be
infinite. Others, led by Aristotle (384-322 B.C.) and his followers,
thought space was a finite ball, with Earth at its center and a
spherical boundary. Aristotle’s view prevailed, and his concept of
a finite universe went largely unquestioned for 2000 years, until
the late sixteenth century.
%
+
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Infant
Big Bang universe Past universe Modern universe Future universe
The early universe was small but very hot, because its matter
and energy were compressed into a tiny volume. For the first
300,000 years, all of space was filled with a material similar to
the outer layers of the modern sun. The radiation remaining
from the hot, young universe is still observable today. But
because the universe has been expanding, waves that were once
visible light have been stretched out to become microwaves. The
detection of this microwave background radiation in 1965
provided direct evidence in support of the hot Big Bang
explanation for the birth of the universe.
New Understanding
Just as paleontologists use fossils to learn the history of life on
Earth, cosmologists use the microwave background radiation to
learn about the universe. Exactly how old is the universe? Is it
flat or curved? Is it finite or infinite? How did the galaxies form?
Questions
1. Did Leucippus and Democritus think space was finite or
infinite?
3. For the 2,000-year period from 400 B.C. to A.D. 1600, how
did most Europeans imagine the universe?
7. What is a galaxy?
8. What is the name of the galaxy we live in? Why did it get
this name?
9. How many other galaxies can we see with the naked eye?
How many other galaxies can we see with telescopes?
13. What was the universe like during its first 300,000 years?
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Cetus Capricornus
Fomalhaut ^
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Southern Horizon
68 The 3-Torus
Exploring the Shape of Space
©2001 Key Curriculum Press
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Möbius Strips
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Materials
Plain 8.5-by-l 1-inch or
8.5-by-14-inch paper (one
sheet per student) Outline
Scissors Location: classroom
Tape or glue 20 minutes: Making Möbius
Transparency 7a: Möbius Strips (Activity 7a; groups) Vocabulary
Tic-Tac-Toe (optional) 15 minutes: Möbius Tic-Tac-Toe Möbius strip
Transparency 7b: Tic-Tac-Toe (whole class)
Tiling View (optional) 20 minutes: Möbius Strip Tiling
Activity 7a: Making Möbius View (Activity 7b; groups)
Strips
Activity 7b: Möbius Strip Tiling
View
Homework 7: Möbius Strips
Teacher Notes
Activities
Making Möbius Strips
Have students complete Activity 7a. As they work, circulate about
the room monitoring their progress, asking and answering
questions. As students finish the first part of Question 6, ask them
this bonus question:
How many twists are in the cylinder?
There are two full twists.
Try to reassemble the original Möbius strip from the twisted
cylinder.
This is harder than it looks.
Möbius Tic-Tac-Toe
On the chalkboard, draw a tic-tac-toe board on a virtual Möbius
X strip, and draw two Xs as shown at left. Or use Transparency 7a
X and have a pen ready to mark additional moves.
Where can X move to win?
The students will probably suggest the lower left.
What if that spot is blocked by an O?
/\ The lower right is also a win for X!
N f
A
It might be helpful to put letters or colored dots above and below b c
ol |x each column to show the gluing. \/
/\
Play a game or two of Möbius tic-tac-toe as a class. As with
A
cylindrical tic-tac-toe, divide the class into two teams. Have each
team send a representative to the board to mark the team’s moves. ol lx
The representative does not select the move but merely records the c' b' a'
team’s consensus.
Let students choose partners and play another couple of games on
scrap paper at their seats.
Möbius Strip Tiling View
Have students complete Activity 7b. If possible, check students’
answers to Question 2 before they proceed to Question 3. Moreover,
before students play the games in Question 3 at their seats, you
may first want the class to form two teams and play a game or two
Homework
Distribute Homework 7, due tomorrow.
X
X
^1
1^
D>
<
D>
<3
Exploring the Shape of Space Möbius Strips 73
©2001 Key Curriculum Press
Activity 7a Name
L"
^-1
4. The gluing diagram you created in Question 3 defines a
virtual Möbius strip, which is a little different from a
paper Möbius strip. A paper Möbius strip has a slight
thickness and occupies a small volume; there is a small
separation between its “two” sides. The virtual Möbius
strip has zero thickness; it is truly 2-dimensional. Mark an
X on the virtual Möbius strip at right and trace down the U-"''
'A B'%
1 - '
b. Take the result from the previous step and cut down its
centerline. What do you get now?
••
Möbius Strips Tiling View-
*
o V/
o
2. Try a game. tiling view
b. Draw the tiling view of your game in the space at right. {>
O
3. Find a partner and play several games of Möbius tic-tac-toe
directly in the tiling views on the following page. Each time
you make a move, be sure to mark all its images in the
tiling view.
<} O
<0
Game 1 Game 2 Game 3 Game 4
Bonus ProbLenv
You might imagine a Möbius strip to have a “seam” where the
fundamental domain’s top and bottom edges meet. But you can
also imagine a Möbius strip with no seam. Play a few games of
Möbius tic-tac-toe in the tiling view of a seamless Möbius strip. As seam
usual, whenever you make a move, be sure to draw all its images.
Möbius Strips
•i
1. Make a long, skinny rectangle (about 2 by 11 inches) as you
did in class. Crease it to divide it into thirds lengthwise,
and then tape the ends to make a Möbius strip.
^--1
c. Color in this virtual Möbius strip using a different color
for each of the pieces your paper Möbius strip fell into
when you cut it.
Bonus Problem;
Are these two first moves equivalent in Möbius tic-tac-toe?
Explain.
x
x
A
Bottl© Games
k
Materials
Computers with Java-capable
Web browsers (one computer
for every two students is Outline
ideal)
Location: computer lab
Torus Games Web pages (on
5 minutes: Introduction (whole
CD-ROM and available online)
class) Vocabulary
Transparency 8: Klein Bottle Klein bottle
30+ minutes: Games on a Klein
Games Introduction
Bottle (Activity 8, and glide reflection axis
(optional)
computer games) (older grades only)
Activity 8: Games on a Klein
Bottle
Homework 8: Klein Bottle
Games
Teacher Notes
Activities
Introduction
This quick introduction presents the Klein bottle. Ask students to
direct their attention to the projection system (if you have one) or
gather around your monitor (if they all fit) or otherwise just follow
along using their own computers as you show Transparency 8.
From the main page (TorusGames/index.html), click to the Introduction
and use the pop-up menu to switch from torus mode to Klein bottle mode.
We’re going to return to the computer games, but today you will
play them in a new space called a Klein bottle. Side to side, the
Klein bottle is like a cylinder.
Grab the flower with the mouse.
What do you think will happen if we drag the flower past the right
edge of the square?
4—4 It will come back from the left.
Grab the grapes with the mouse.
Top to bottom, the Klein bottle is like a Möbius strip. Think back
to the tic-tac-toe games you played on a Möbius strip. If we drag
the grapes straight up, where will they come back?
4—4 They will come back at the bottom right.
Where will the heart come back if we drag it straight up?
At the bottom left.
Position the ladybug to straddle the top and bottom edges, then
slide her side to side so students can see what happens.
Return to the main page and click to the tic-tac-toe game. Use the
menu to the right of the tic-tac-toe board to change from torus mode
to Klein bottle mode and from human vs. computer mode to human vs.
human mode.
Homework
Distribute Homework 8, due tomorrow.
Traditional Figure-Eight
Klein Bottle Klein Bottle
ii
n Start with abstract a
gluing diagram.
i>
C>Q
a
Glue black arrows.
Move so that
arrows match up.
Klein bottle
torus
• Klein bottle
A
t
t
X O X X
iX i iX uX
o o
o o o
Exploring the Shape of Space Klein Bottle Games 85
©2001 Key Curriculum Press
Activity 8 Name
*
games on a, Klein Bottle
4. Go to the first Klein bottle word search puzzle (the one with
people’s names).
a. The first two letters in the name “Albert” are shown in
the first Klein bottle below. Find the rest of the name in
t the puzzle, and copy it.
b. How would the name “Albert” look on a torus if the
name started at the same place? Write it in the second
puzzle.
c. Why does the name “Albert” change direction (from
southeast to southwest) when it crosses the bottom/top
edge of the Klein bottle fundamental domain?
d. Find the name “Christopher” and copy it in the third
puzzle.
e. What would happen to the name “Christopher” on
a torus?
^1
i- ■i
a a
1 1
■r
j .
i
(Hint: Draw the tiling view of the game.) -r
y
r
y-
X o
puzzle. You may either design it on a piece -r
iX
1 -
T
r r r
sure to provide a list of your hidden words. -r y-
-u j .
Word list
1.
2.
-k
3.
4.
5.
6.
7.
8.
3. In class you saw that a Klein bottle has two special lines of
symmetry, which are marked with dotted green lines in the
Klein bottle maze game. i
a. When the mouse goes past the top of the board just to
the left of a symmetry line, where does he come back?
b. When the mouse goes past the top of the board just to
the right of a symmetry line, where does he come back?
c. When the mouse goes past the top of the board exactly
on a symmetry line, where does he come back?
Bonus Problems
1. Create your own Klein bottle crossword puzzle. You may
either design it on a piece of paper or use the crossword
puzzle editor provided with the computer games.
ZB ~ ((
Materials
4 sheets of construction paper,
each a different color
Scissors Outline
Tape or glue Location: classroom
The Shape of Space video and 15 minutes: The Shape of Space
VCR video Vocabulary
Video Guide 2: The Shape of 20 minutes: Mystery Spaces Klein space
Space, Part 2 (Activity 9; groups) quarter-turn space
Computer games in the 3-torus 5 minutes: What Do We See? half-turn space
and other 3-dimensional (whole class)
spaces (optional, available 10 minutes: Tiling View
from www.keypress.com/space/)
5 minutes: The Real Universe
Activity 9: Mystery Spaces
15 minutes: 3-Dimensional
(one activity sheet and one of
Computer Games (optional)
each mystery space per group
plus extra copies of Mystery
Space 1)
Homework 9: More Shapes
for Space
Teacher Notes
Preparation
Before class, get four sheets of construction paper of different colors,
cut each sheet horizontally in half, as shown at left, and reassemble
the pieces to form two identical four-color rectangles like
the one at right. Attach one four-color rectangle to the
center of the front wall of the classroom (on the
chalkboard if necessary), and the other four-color
rectangle to the point directly opposite on the back wall
of the classroom. Position the rectangles so that corresponding
colors are directly opposite each other (blue opposite blue, red
opposite red, and so on) as shown below.
Activities
The Shape of Space Video
Read, display, or distribute copies of the questions on Video Guide 2.
Show the entire eleven-minute video The Shape of Space including
the first half, which was shown in Lesson 6. After showing the video,
discuss the answers to the questions on the video guide and any
questions the students may have. (Following The Shape of Space is a
nine-minute interview with the author. Show the interview on the
day you give the test.)
Mystery Spaces
Have students complete Activity 9, while you circulate about the
room helping them to understand the gluings and to visualize
the spaces.
What Do We See?
Make sure the four-color rectangles are
attached to the centers of the front and
back classroom walls, as explained in
the Preparation section. Ask students to
imagine the space inside the classroom as
a 3-torus and to visualize the repeating
images they would see. The view is similar
to the fly-through scenes in the video and
in any case should be familiar to students
from Lesson 6.
Teacher Notes
Turn one of the colored sheets over and retape it to the wall as
shown in the diagram. The two side walls, as well as the floor and
ceiling, remain glued as in the 3-torus, that is, straight across.
What happens to a person who walks through the front wall at its
exact center?
She comes back at the exact center of the back wall, but with her
left arm where her right arm used to be and vice versa.
What happens if she tries to shake hands with another student?
She holds out her right hand, which looks like a left hand to the
rest of the class. Shaking hands is difficult!
If she then writes her name on the chalkboard—in what she
considers to be the standard left-to-right direction—how will it
appear to the rest of the class?
The rest of the class will perceive it as running right to left.
How will the rest of the class’s writing appear to her?
Also backward.
What if she takes a seeond trip through the front wall?
She gets reversed again, thereby restoring herself to her original
condition.
Tiling View
Challenge the class to construct (a portion of) the tiling view for the
quarter-turn space, using the paper fundamental domains each
group constructed during Activity 9. That is, have the various
groups pool their fundamental domains for the quarter-turn space
and work together as a class to build a single tiling view. (Make
sure that no fundamental domains for other spaces get mixed in
accidentally!) The result will look like a stack of blocks—a “cubical
packing.” Each cube should touch its neighbors so that the markings
match up exactly. If time permits, ask every student to construct
another copy of the quarter-turn space’s fundamental domain so the
class can assemble a much larger portion of the tiling view.
With older students, discuss the tiling view’s structure using the
language of transformations. Neighboring cubes differ by a pure
translation in two of the directions, but in the remaining direction,
neighbors differ by a corkscrew motion—a translation composed
with a 90-degree rotation.
What do inhabitants of the quarter-turn space see when they look
in the direction of the square symbol?
They see another copy of their space, rotated 90 degrees.
What do they see beyond that image of their space?
They see another image of their space, but this one is rotated
180 degrees. It’s upside down!
How far do they have to look to see a right-side-up image of
their space?
To the fourth image. The first image is rotated 90 degrees, the
second is rotated 180 degrees, the third is rotated 270 degrees, and
the fourth is right side up again.
f
94 More Shapes for Space Exploring the Shape of Space
Teacher Notes
Homework
Distribute Homework 9, due tomorrow.
Mystery Spaces
Mystery Space 1
Mystery Space 2
Mystery Space 3
Mystery Space 4
Mystery Sj>cu& 1 %
///Mystery Space
Mystery Space, 2
^/Mystery Space 2^\
Mystery Spouce, 3 %
/^Mystery Space 3 \
«k
%
% %
100 More Shapes for Space * Exploring the Shape of Space
©2001 Key Curriculum Press
%
I
Activity 9 (continued) Name
Mystery Sjyax& 4
Mystery Space
■ m
<0.
*• *
Test
1. Mark X’s winning move in each game below. Note that the
first two games are in a torus, while the second two are in a
Klein bottle.
o X o X o oi
Xi iX Xi X
o i
X o oo X
torus torus Klein bottle Klein bottle
<7 <7
ii j i ik ik ik
€>
ik a ik ik i k ik
Zhur
Hubos
Wilda
a n
Tado o
©
Mhak Pando
o
4. Draw an appropriate 1-dimensional universe in each
box below.
With boundary Without boundary
Finite
Infinite
o X X X o o X o X o
jX X X X Xi X Xi
oi 4
o i i
o 4
o 4
o
o o X X o X o o
6. Is a 3-torus finite or infinite?
Is it 2-dimensional or 3-dimensional?
t
Exploring the Shape of Space Test 105
©2001 Key Curriculum Press
♦
f
$1:
#
r
**" ^ Answers -
*»*«
Honteurorlc 1: llatiaruL
1. Look for signs that students understand what it slomadh
means to be confined to two dimensions. Eyes eye
should not be inside the head, where light wouldn’t
reach them. The mouth must reach the outside too.
U
bna'iin
Several designs are possible for a digestive system tfsTv
that doesn’t let the flatlander fall to pieces. Some
students might use a cul-de-sac approach to
digestion, like that of an amoeba, in which food V
goes in and out the same opening. Others might
interlock the two halves of the flatlander’s body
like pieces of a jigsaw puzzle. Still others might
employ a linear digestive tract held together with X. S’ Wdh 'ts
\ \&0f>
little hooks, like Velcro: Only one pair of hooks
opens at a time, so the flatlander stays intact.
Enjoy the imaginative drawings you receive!
The line has a slight thickness for the benefit of human viewers.
Flatlanders see a truly 1-dimensional line, with zero thickness.
Bonus ProbLews
a. nearest: Lima, Peru
b. farthest: Bangkok, Thailand
To find the location farthest away from a given point
(the “antipodal point”), take the negative of the latitude
(13° N instead of 13° S) and add 180° to the longitude
(79° W + 180° = 101° E).
Bonus Problem,
Answers will vary. Here are some possibilities:
finite with boundary: the space inside a room
finite without boundary: the surface of a hypersphere or a 3-torus
(This is the hard case. The 3-torus will be defined in Lesson 6.)
infinite with boundary: a half-infinite 3-dimensional space, bounded
by a plane
infinite without boundary: infinite 3-dimensional space
Bonus Problem
Ao
i
X X X X X X
No reflection i
o Xi X oi oX i
oo o o oo
X X X X X X
Horizontal reflection X X X
o i
oi o
oo oo o o
oo o o oo
Vertical reflection i o Xi X oi i
oX
X X X X X X
Horizontal and oo oo o o
vertical reflections Xo X oi o Xi
X X X X X X
Note that a horizontal reflection plus a vertical reflection equals a
180° rotation.
'■ loi ix o \
i i i Ol ¡¿___o i
o X“ X X
o\
2. The first is equivalent to the second and third.
The second is equivalent to the first (translate right).
The third is equivalent to the first (rotate 180°, then translate left).
The fourth is not equivalent to any other. (Columns a and b appear
here, but the remaining column has the X in the wrong place.)
Bonus Problem,
No. The first player (say X) can always win. Here’s one strategy:
1. X makes her first move (anywhere!).
2. O makes his first move (anywhere!).
3. X makes a move threatening a win.
4, O is forced to block, but in doing so 0 threatens his own win.
5. X blocks O’s potential win, and in doing so X creates two potential
winning locations.
6. O can block only one of X’s potential winning locations, so . . .
7. ... X wins on her next move!
i e
1
o
r r
Boums Problems
1. a. 3 1 b. 5 3 1
I 4
I I 4
--- 1----- x-/-\-----X—
M
I
L I____ L 2
I
I I
---- x—-----X 2
A 1___L 2
I
I I
------1-7-1------ X--X-/--X----
I I
1 1 1
3 1 5 3 1
2. Answers will vary. Check that students’ puzzles make essential use
of the wraparound nature of the torus, both horizontally and
vertically.
# 4. a. b.
X o X O
o o X Xi
X X
5. The first is directly equivalent (translate right and up to get the
original), the second is not equivalent, and the third is equivalent by
rotation (translate left and rotate).
Bonus Problems
1. The first move doesn’t matter. Any first move is directly equivalent
to any other.
2. The second player has two nonequivalent moves. To see why, first
2 1 2
translate the board one unit down and one unit to the right, so
the X appears in the center. It is now clear that the four squares 1 X 1 i
immediately adjacent to the X are all equivalent to one another by 2 1 2
90° rotations, as are the four corner squares.
* if 4 if' » ‘ f » *f
* 4L * * 41. * 41 * *■ 4L *■
J 0A~ O o'# © O'#© "o T#'
» ;f i ;f * :tti » :tq
Sample drawings:
Poor. The content is not the same in all nine Fair. This is a drawing on a torus, but the motif
squares, so this isn’t a drawing on a torus. fails to use the torus’s wraparound feature.
(Your students’
work goes here.)
Good. The motif makes essential use of Excellent. The design is creative and expresses
the torus. The part extending to the right the student’s special interests, as well as being
interacts with the part extending to the correct as in the previous example.
left, and similarly up and down.
4. A doughnut surface.
Recall, though, that the doughnut surface is much less important
in cosmology than the flat torus, as explained at the end of the
teacher note for Lesson 4.
Bonus Problems
1. They’re all equivalent! To discover how, focus on some easily
recognizable feature, such as the curlicue in the center of the first
maze. Then try to find the same feature (in this case, the curlicue) in
each of the other mazes. You’ll discover that it appears right side up
in the second and third mazes, rotated 180° in the fourth maze, and
reflected horizontally in the fifth. Once you’ve found it, check
whether the remaining portions of the mazes match. This requires
some care and patience!
Answers
® ® ®
t î t
b. There are two nearest images, one directly to the “north” and the
other directly to the “south,” because those are the directions in
which their universe is narrowest.
1 ^ 1 >
i ® 1 ® 1 ®
1
t
© ©
©
I
® :: ®
Î
c. 3 light-years
d.
<S)
*
c.
-------- 4 !»•
Us
200 250
150
d. The humans see the Milky Way as it was 150 million years ago.
(Note: This answer is correct in a static universe, but in reality
the humans would see the Milky Way as it was somewhat less
than 150 million years ago. The reason is that the real universe
is expanding, so during the early portions of its trip, the light
was traversing a universe smaller than the present one and
therefore making better progress than it otherwise would have.)
^ Bonus Problem,
Homework. 6: The.3-Torus
1. Finite, no boundary, 3-dimensional
2. Square; triangle; hexagon; trapezoid
3. Cube; sphere; sphere; cone
4. 300 meters (parallel to the block’s shortest edges)
Bonus Problem.
Choose the fundamental domain so that its corner is at
space station A. Place the other space station, B, at the
very center of the fundamental domain.
Möbius strip
5. A Möbius strip has only one boundary circle. (The ant passes
point B before returning to point A.)
6. a. The Möbius strip stays connected! You get only one piece, a
cylinder with twists in it.
b. This time the strip comes apart. You get two linked cylinders,
each with two twists.
2. a.
a flip (a half twist). Thus, in the tiling view, each copy of the
fundamental domain is the mirror image of its neighbors.
Student games will vary.
Î
O
O
y
/\
N/
/s o O s/
/s
Ol lx \/
/s o
b. Check that each student’s fundamental domain has been copied /\
accurately into the tiling view. Every other copy should be
identical to the original fundamental domain, while the alternate
/\ oy
copies are reversed side to side. o
/\
3. In each game, check that the moves are consistent. That is, when
ever an X or O appears in one copy of the fundamental domain, it
O /s
*
should appear in all copies. Most important, alternate images should <3
O
be reversed side to side.
Bonus Problem
This game is played exactly as in Question 3 above, in spite of the
conceptual leap of erasing the seam. Check that students’ moves are
consistent; that is, each row should be identical to the row three units
above or below it but reversed side to side.
Bourn Problent
Yes. They both lie on an edge. If you translate the Möbius strip on the
left two units upward, it will look like the one on the right (because of
the flip in the Möbius strip).
¿ L
*1*
J L
o oo oo o
iX
o oo
a ¿C l ¿Cl ¿Cl
~o^[o|o^fo[ö|^[o'
2. a. His tail used to curl to the left, but now it curls to the right. This
happens because the board’s top and bottom are glued with a flip.
b. No. He still looks the same.
c. Anything that leaves the top of the board some distance to the
left of a dotted green line returns at the bottom the same
distance to the right of the line, and vice versa. The dotted green
lines are the glide reflection axes. Older students may already
have seen glide reflections in their previous study of symmetry.
c. The board’s top and bottom are glued with a flip, so anything
crossing them gets mirror-reversed. Another way to think of it
is that if the name “Albert” is slanting toward the dotted green
symmetry axis when it goes out at the bottom left, then it must
still be slanting toward the symmetry axis when it comes back in
at the top right. (Note: To be completely correct, the individual
letters e, r, and t would each appear mirror-reversed. But the
computer game displays all letters unreversed, because in a
Klein bottle word search or crossword puzzle with interlocking
words it’s impossible to orient the letters consistently in all
words at once.)
^--1
d.
i : e
s r
t
o : c
PIh
h; r
-k J -
bottom -r i r i r
i-
: : :
.i.---------- j------------------k. j j
i i ! r -t r
Oil i r
Ojx
r
c. Exactly on the symmetry line (but mirror- ■r 1-
J k J k j k
reversed) -u
I I
j -
^1
4,
Bomu Problems
1. Answers will vary. Check that each puzzle is doable and that words
reflect correctly as they pass across the top/bottom of the
fundamental domain.
2. Answers will vary. As in
Homework 5, Question 2, the
important thing is that a
fundamental domain contains
each object in the universe
exactly once. If a student uses a
rectangular fundamental
domain, it’s best for the vertical
sides to align with the Klein
bottle’s symmetry axes (as in
the second “good” domain at
right) so that the top and
bottom edges match nicely. If
the vertical sides don’t align
with the symmetry axes (as in
the “fair” domain), then the top and bottom edges will disagree with
each other and can’t be glued in the usual Klein bottle way.
3. Yes. In a 5-by-5 Klein bottle a single letter may appear more than
once in the same word (see visualize below left), but in a 6-by-6
Klein bottle the word passes through itself without overlap (see
imagination below right).
u e n
i
a a
m t
v 1 i
a ; i
i
o ;g
z s n i
Test
1. [12 points]
N/
✓\
i i ¡ \/ i i i
{ l /\
xlolo IX
torus torus Klein bottle Klein bottle
2. [12 points]
O ■O
<7
ii ii a a
<7
<U
ii ii a i \. a
<7 <? <7
& Z>
ik ii ¡k a ii ii ii a
O
torus Klein bottle
3. [10 points]
Mhak
t>
0
Zhur
Hubos
Wilda
Ák
Tado o
0
Mhak Pando
O o
»
4. [12 points]
Finite
»
Infinite »
■>
<r ►
5. [10 points]
The fourth game is not equivalent to the others
o because two Os appear in the same column. The
oX X rest are equivalent. To get to the first from the
second, translate down; from the third, reflect
Xo across the diagonal line of Os and then translate
up; from the fifth, translate left.
6. [6 points]
Finite; no boundary; 3-dimensional
7. [5 points]
Answers will vary. Some students may say that a 2-torus is
constructed from a square while a 3-torus is constructed from a
cube. Others may point out that the 2-torus is 2-dimensional while
the 3-torus is 3-dimensional.
8. [10 points]
Yes. If our universe is a 3-torus, we might be able to see the same
galaxy in two different directions, because there’s more than one
way for its light to reach us.
9. [5 points]
To make a Möbius strip, glue the ends of a paper strip with a
half twist. To make a cylinder, glue the ends of a paper strip with
no twist.
10. [8 points]
o
A ii
[UJ • t'
a m .
Tppvjmkjui WHillllilmlm
good bad
♦
Glossary
t
Exploring the Shape of Space 129
©2001 Key Curriculum Press
Glossary (continued)
equivalent gluing Two gluing diagrams are equivalent if they define the
diagrams same object. For example, the two gluing diagrams
shown here are equivalent because they give the same
tic-tac-toe game on a cylinder. To see this more
directly, copy each diagram onto a sheet of paper, roll
the sheets into cylinders, and compare—they will be
identical.
o X X oi
X o i X o
o X oX
finite Has a limited, measurable length/area/volume.
(Antonym: infinite)
$
-----
gluing diagram A polygon with marks indicating how the sides are to
be glued. For example, the gluing diagram for a torus,
shown here, is a square with arrows showing that
opposite sides are to be glued straight across, without
twisting. A gluing diagram for a 3-dimensional space
is a polyhedron, with markings showing how the faces
are to be glued.
O
0 half-turn space A cubical block of space with two pairs of faces glued
straight across (as in a 3-torus) but the third pair of
faces glued with a half-turn.
Klein bottle The gluing diagram for a Klein bottle, shown here, is
a square with one pair of opposite sides glued straight
across (as in a cylinder) and the other pair glued with
a flip (as in a Möbius strip).
Klein space A cubical block of space with two pairs of faces glued
straight across (as in a 3-torus) but the third pair
of faces glued with a flip. Each horizontal slice of
the 3-dimensional Klein space is a 2-dimensional
Klein bottle.
Möbius strip A rectangle with one pair of opposite sides glued with
a flip.
quarter-turn space A cubical block of space with two pairs of faces glued
straight across (as in a 3-torus) but the third pair of
faces glued with a quarter-turn.
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rotation A rotation holds one point of an object or space still
and moves the object or space around that point.
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