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Barbaro Criminal

Bodo CLASS & LEVEL

Semi-Orc
BACKGROUND PLAYER NAME

CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

2 30
INSPIRATION
STRENGTH
15
16 2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+3 PERSONALITY TRAITS

Hit Point Maximum 15


● 5 Strength
DEXTERITY
2 Dexterity

14 ● 5 Constitution
-1 Intelligence
CURRENT HIT POINTS IDEALS

+2 -1 Wisdom
1 Charisma
CONSTITUTION SAVING THROWS

16
TEMPORARY HIT POINTS BONDS

2 Acrobatics (Dex) Total SUCCESSES

+3 -1
-1
Animal Handling (Wis)
Arcana (Int)
1d12
HIT DICE
FAILURES

DEATH SAVES FLAWS


INTELLIGENCE ● 5 Athletics (Str)

8 ● 3
-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
In battle, you fight with primal ferocity. On Your
Greataxe +5 1d12+3 slashing Turn, you can enter a rage as a Bonus Action.
-1 -1 Insight (Wis)
● 3 Intimidation (Cha) Greatclub +5 1d8+3 bludgeoning While raging, you gain the following benefits if you
aren't wearing heavy armor:
-1 Investigation (Int) • You have advantage on Strength Checks and
jabelin +4
WISDOM
1d6+2 piercing Strength Saving Throws.

8
-1 Medicine (Wis) • When you make a melee weapon Attack using
-1 Nature (Int) Strength, you gain a +2 bonus to the damage roll.
This bonus increases as you level.
-1 Perception (Wis) • You have Resistance to bludgeoning, piercing, and
-1 slashing damage.
1 Performance (Cha)
1 Persuasion (Cha) If you are able to cast Spells, you can't cast them or
CHARISMA concentrate on them while raging.

12
-1 Religion (Int) Your rage lasts for 1 minute. It ends early if you are
knocked Unconscious or if Your Turn ends and you
2 Sleight of Hand (Dex) haven't attacked a Hostile creature since your last
● 4 Stealth (Dex) turn or taken damage since then. You can also end
your rage on Your Turn as a Bonus Action.
+1 -1 Survival (Wis) Once you have raged the maximum number of
times for your Barbarian level, you must finish a
SKILLS ATTACKS & SPELLCASTING Long Rest before you can rage again.
You may rage 2 times at 1st level, 3 at 3rd, 4 at 6th,
5 at 12th, and 6 at 17th.

11 PASSIVE WISDOM (PERCEPTION)


CP
Darkvision

Relentless Endurance: When you are reduced to 0


Orc SP Hit Points but not killed outright, you can drop to 1
hit point instead. You can’t use this feature again
until you finish a Long Rest.
EP
Savage Attacks: When you score a critical hit with a
melee weapon Attack, you can roll one of the
GP
15 weapon’s damage dice one additional time and add
it to the extra damage of the critical hit.

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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