UI UX Designer Bootcamp
UI UX Designer Bootcamp
Bootcamp
Land an Exclusive Interview Opportunity!
About upGrad 02
Program Highlights 04
Program Details 05
Program Curriculum 07
Project Portfolio 11
ABOUT
UPGRAD
Ronnie Screwvala
Co-founder and Executive Chairman
126+ 5+
Hours of Live Training Case Studies
10+ 2
Hours of Group Career Behavioural Mock
Coaching Interviews
8+ 1
Weeks of Internship Masterclass by Experts
04
PROGRAM
DETAILS
Program Duration
3 Months
Eligibility Criteria
Final year students pursuing their graduation or professionals
with 0-3 years of experience wanting to kick-start career in UI/UX
Domain can apply for the program.
Program Fee
₹ 76,000 + GST ₹ 68,400 + GST (non-refundable fees)
Admission Process
Step 1: Step 2:
Apply for the program Complete your application
Step 3: Step 4:
Pay block amount Reserve your seat
05
WHY THIS
BOOTCAMP?
Here are some reasons why a UI/UX Bootcamp can be beneficial:
Video Bootcamps
Courses
Internship No No Yes
UI Design
UX Design
• User Definition
• UX History
• Human Needs and their Importance
• Experience Definition
Topics • Research Introduction
Covered :
Collaboration
• Teamwork Essentials
• Project Present Introduction
• Lean and Agile UX Introduction
Tools Introduction
07
PROGRAM
CURRICULUM
2. Research
Generative Research
08
PROGRAM
CURRICULUM
2. Research
User PersonTas
Journey Maps
Storyboards
User Flows
09
PROGRAM
CURRICULUM
. Data Engineering
3. Analysis and Synthesis
Information Architecture
• IA (What is it and why)
• IA Elements and Principles
• IA in action (for a website navigation)
User Segmentation
8. Level• Up Your
User Skills - System
Segmentation (What isDesign
it and why)
• Types and Methods
• Building a sample User segmentation in action
Topics Sitemap Refining
Covered :
• Sitemaps (What is it and why)
• Values and Anatomy
• Sitemap Types (Flat & Deep)
• Creating a Flat Sitemap in action
Navigation Defining
• Benefits and Structures
• Rules, Goals and Types
• Menu and Navigation for Mobile Specifications
• Creating a navigation in action
Content Auditing Essentials
• CAE (What is it and why)
• CAE Types and Parts
• Creating a CAE Sample
10
PROGRAM
CURRICULUM
. Data Engineering
4. Ideation and Designing
Ideation
• Introduction to Ideation
• Ideation Practical Methods
• Ideation Tools Overview
Brainstorming
8. Level Up Your Skills - System Design
• Brainstorming (What is it and why)
• Techniques, Rules and steps
• Holding a brainstorming session (Practicing the
Topics Steps)
Covered :
User-Centered and Interaction Design
• UCD (What is it and why)
• Basics, Principles and Methods
• UCD Process
Mobile-First Design Essentials
• Why, When and Importance
• Process and Steps
• Responsive Design Essentials
• Practicing for three devices (Desktop, Tablet,
Mobile)
11
PROGRAM
CURRICULUM
Design Systems
• Design Systems (What and Why)
• Benefits
• Types and Creating Steps
• Design systems best examples in market
• How to create a design system and requirements
Topics UI Design
Covered : • Grids and Spacing
• Design Principles (Visibility, Mapping and
Constraints)
• Layout, Color, and Alignment
• Text, Typography, and Hierarchy essentials
• Creating UI Elements
• Gestalt principals (The Core Key Ideas)
• Design Patterns essentials
• Responsive design essentials
• HTML/CSS Basics
• Design Deliverables
12
PROGRAM
CURRICULUM
. Data Engineering
5. Sketching, Wireframing and Prototyping
Sketching
• Introduction and basics
• Methods, Techniques and Tools
• Sketching in action
Wireframing
8. Level• Up Your Skills
Introduction - System
(what Design
is it and why)
• Process and Types (Low to High Fidelity)
• Comparing online / offline tools
• Wireframing in action
Topics
Covered : Prototyping
• Prototyping (What and Why)
• Types and steps
• Comparing the best prototyping tools
• Creating simple ones (in low and high-fidelity type)
13
PROGRAM
CURRICULUM
. Data Engineering
6. Analysis/ Evaluation
Usability Testing
• Introduction (What and Why)
• Test Plans and Scripts
• Types, Methods and elements
• Tools review
• Analyzing and reporting essentials
• Conducting a usability test
8. Level Up Your Skills - System Design
A/B Testing
• Introduction (What and Why)
Topics • Conducting steps
Covered : • Requirements and Variables
• Tools review
• Evaluating the results
Heuristic Evaluation
• Introduction (What and Why)
• Principles (Consistency, Aesthetic, Recognition,
Flexibility...)
• Conducting steps and checklist
14
PROGRAM
CURRICULUM
. Data Engineering
7. Collaboration / Team Work
Collaboration
• Introduction (Why and How)
• Principle (Four Eyes)
• Sharing, Feedback and Commenting
• Collaboration in selected tool
Agile UX
Topics 8. Level Up Your Skills - System Design
Covered : • What is sprint? The Importance
• Benefits and Requirements
• Skills needed
Lean UX
• What, When and Why
• Benefits, phases and principles
• MVP definition in Lean UX
15
PROGRAM
CURRICULUM
. Data Engineering
8. Portfolio
16
PROGRAM
CURRICULUM
. Data Engineering
9. Career Path
Apply
• Providing job application documents
(CV, Cover letter … )
• CV vs Resume
• CV essential topics and sections
• Where to Apply
8. LevelSearching
Up Yourfor
Skills
a Job- System Design
17
PROJECT
PORTFOLIO
Type of Project
18
OUR
SUBJECT MATTER EXPERTS
19
COMPANIES
THAT TRUST UPGRAD LEARNERS
20
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