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UI UX Designer Bootcamp

The UI/UX Design Bootcamp by upGrad is a 3-month program that teaches fundamental UI/UX design principles and practical skills. It includes over 126 hours of live training, case studies, career coaching, a 2-month internship, and a masterclass. The curriculum covers topics like design thinking, wireframing, prototyping, usability testing, and user research. Students learn to create effective user interfaces and analyze user behavior. Upon completing projects, students have a portfolio demonstrating their skills to potential employers. The program aims to prepare students for a career in UI/UX design.
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0% found this document useful (0 votes)
932 views22 pages

UI UX Designer Bootcamp

The UI/UX Design Bootcamp by upGrad is a 3-month program that teaches fundamental UI/UX design principles and practical skills. It includes over 126 hours of live training, case studies, career coaching, a 2-month internship, and a masterclass. The curriculum covers topics like design thinking, wireframing, prototyping, usability testing, and user research. Students learn to create effective user interfaces and analyze user behavior. Upon completing projects, students have a portfolio demonstrating their skills to potential employers. The program aims to prepare students for a career in UI/UX design.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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UI/UX Design

Bootcamp
Land an Exclusive Interview Opportunity!

*Terms & Conditions apply


INDEX

About upGrad 02

About the Bootcamp 03

Program Highlights 04

Program Details 05

Why this Bootcamp 06

Program Curriculum 07

Project Portfolio 11
ABOUT
UPGRAD

upGrad is an online education “UI/UX Design


platform to help individuals Bootcamp” aims to deliver
develop their professional potential conceptual knowledge along with
in the most engaging learning hands on-experience to ensure a
environment. With an exponential successful start for your career in
increase in demand for skilled the industry. At upGrad, we aim to
individuals, our aim is to help leverage technology in order to
working professionals upskill in transform the way education is
emerging new-age technologies. delivered in the digital age.

Our aim is simple:


We strive to create high-impact, hands-on
experiences that prepare students for
meaningful and productive careers.

Ronnie Screwvala
Co-founder and Executive Chairman

*Terms & Conditions apply 02


ABOUT THE
BOOTCAMP

Our UI/UX (User Interface/User The bootcamp typically includes a


Experience) Bootcamp is a mix of lectures, hands-on exercises,
comprehensive program designed and real-world projects. Participants
to teach participants the will work in teams to design and
fundamental principles and practical develop their own projects, which
skills required to become proficient will be reviewed and critiqued by
UI/UX designers. The bootcamp industry professionals.
covers a range of topics, including
design thinking, wireframing, Upon completion of the bootcamp,
prototyping, usability testing, and participants will have a portfolio of
user research. projects that demonstrate their
skills and understanding of UI/UX
Participants will learn how to create design principles. They will be
effective user interfaces that are prepared to apply
aesthetically pleasing, easy to use,
and intuitive. They will also learn
how to analyze user behavior and
design solutions that meet the
needs and expectations of users.

*Terms & Conditions apply 03


PROGRAM
HIGHLIGHTS

126+ 5+
Hours of Live Training Case Studies

10+ 2
Hours of Group Career Behavioural Mock
Coaching Interviews

8+ 1
Weeks of Internship Masterclass by Experts

04
PROGRAM
DETAILS

Program Duration
3 Months

Eligibility Criteria
Final year students pursuing their graduation or professionals
with 0-3 years of experience wanting to kick-start career in UI/UX
Domain can apply for the program.

Program Fee
₹ 76,000 + GST ₹ 68,400 + GST (non-refundable fees)

Admission Process

Step 1: Step 2:
Apply for the program Complete your application

Step 3: Step 4:
Pay block amount Reserve your seat

05
WHY THIS
BOOTCAMP?
Here are some reasons why a UI/UX Bootcamp can be beneficial:

1. Career Development: UI/UX Bootcamps can help individuals transition into


a new career in design or improve their existing skills, making them more
competitive in the job market.

2. Hands-On Learning: UI/UX Bootcamps typically offer a project-based


approach to learning, allowing participants to apply the concepts they learn
to real-world design challenges.

3. Industry-Relevant Curriculum: Many UI/UX Bootcamps are designed in


collaboration with industry professionals, ensuring that the curriculum is
up-to-date and relevant to the needs of the industry.
4. Flexibility: Bootcamps can offer a more flexible learning environment, with
part-time and online options available, allowing individuals to balance their
education with work or other responsibilities.

Video Bootcamps
Courses

Internship No No Yes

Cloud labs No No Yes

Industry projects No Yes Yes

Interview Opportunity* No No Yes

Career guidance sessions No Yes Yes

Value for Money* No No Yes


Instructors

Top Product companies No No Yes

*Terms & Conditions apply 06


PROGRAM
CURRICULUM

1. UI/UX Fundamentals and Introductions

This module helps you take your first steps towards


Learning becoming a successful UI/UX designer. You will be
Objective : introduced to basics of UI/UX design and the tools
(Figma and Adobe XD) used in for creating various
projects.

UI Design

• User Interface Definition


• Design Thinking Introduction
• Visual Design Principals Introduction
• Web and App Design Essentials

UX Design

• User Definition
• UX History
• Human Needs and their Importance
• Experience Definition
Topics • Research Introduction
Covered :
Collaboration

• Teamwork Essentials
• Project Present Introduction
• Lean and Agile UX Introduction

Tools Introduction

• Figma (Brief Description and its Pros & Cons)


• Adobe XD (Brief Description and its Pros &
Const

07
PROGRAM
CURRICULUM

2. Research

Understand systematic study of target users and


Learning their requirements, to add realistic contexts and
Objective : insights to design processes. Also adopt various
methods to uncover problems and design
opportunities

User Research Methods

• Introduction (Types and how to choose between)


• Quantitative Research (Surveys, Five-Second-
Testing)
Topics • Qualitative Research (User Interview, Focus
Covered : Groups, Usability Testing)
• Behavioral Research (A/B Testing, Analytics,
Eye Tracking, Card Sorting)

Survey and Interviews

• Conducting user interviews (How, When, Why)


• Conducting user Surveys (How, when, Why)

Generative Research

• ntroduction (Why and How to Conduct)


• Generative Research vs. Evaluation Research

Quantitative & Qualitative Research

• Similarities and differences


• Quantitative & Qualitative Research Sample
Questions

08
PROGRAM
CURRICULUM

2. Research

User PersonTas

• Introduction (What is and Why Needed)


• Defining User Personas (Creating a new one
visually)
• Personas Elements and Spectrums

Journey Maps

• Journey Maps (What is it and why)


• Journey Maps Types (Current state, Future state,
Day in the Life, and Service Blueprint)
• Journey Maps elements and touchpoints
• Creating Journey Maps (Visually)

Topics Empathy Maps


Covered :
• Empathy Maps (What is it and why)
• Empathy map types (Single and Multiple User)
• Steps and Elements
• Creating Empathy Map (Visually)

Storyboards

• Benefits and Structures


• Storyboards elements
• Creating a simple one

User Flows

• User Flows or UX Flows (What is it and why)


• User Flows Steps Introduction
• Understanding Users
• Creating Flow Outline (Using Flow Elements)

09
PROGRAM
CURRICULUM
. Data Engineering
3. Analysis and Synthesis

Dive into the dyenamic journey of the process of


Learning sorting, categorizing, and transforming raw data into
Objective : valuable information
7. Deployment

Information Architecture
• IA (What is it and why)
• IA Elements and Principles
• IA in action (for a website navigation)
User Segmentation
8. Level• Up Your
User Skills - System
Segmentation (What isDesign
it and why)
• Types and Methods
• Building a sample User segmentation in action
Topics Sitemap Refining
Covered :
• Sitemaps (What is it and why)
• Values and Anatomy
• Sitemap Types (Flat & Deep)
• Creating a Flat Sitemap in action
Navigation Defining
• Benefits and Structures
• Rules, Goals and Types
• Menu and Navigation for Mobile Specifications
• Creating a navigation in action
Content Auditing Essentials
• CAE (What is it and why)
• CAE Types and Parts
• Creating a CAE Sample

10
PROGRAM
CURRICULUM
. Data Engineering
4. Ideation and Designing

Explore a creative process where designers generate


Learning ideas in sessions (e.g., brainstorming, worst possible
Objective : idea).
7. Deployment

Ideation
• Introduction to Ideation
• Ideation Practical Methods
• Ideation Tools Overview
Brainstorming
8. Level Up Your Skills - System Design
• Brainstorming (What is it and why)
• Techniques, Rules and steps
• Holding a brainstorming session (Practicing the
Topics Steps)
Covered :
User-Centered and Interaction Design
• UCD (What is it and why)
• Basics, Principles and Methods
• UCD Process
Mobile-First Design Essentials
• Why, When and Importance
• Process and Steps
• Responsive Design Essentials
• Practicing for three devices (Desktop, Tablet,
Mobile)

11
PROGRAM
CURRICULUM

4. Ideation and Designing

Design Systems
• Design Systems (What and Why)
• Benefits
• Types and Creating Steps
• Design systems best examples in market
• How to create a design system and requirements

Topics UI Design
Covered : • Grids and Spacing
• Design Principles (Visibility, Mapping and
Constraints)
• Layout, Color, and Alignment
• Text, Typography, and Hierarchy essentials
• Creating UI Elements
• Gestalt principals (The Core Key Ideas)
• Design Patterns essentials
• Responsive design essentials
• HTML/CSS Basics
• Design Deliverables

12
PROGRAM
CURRICULUM
. Data Engineering
5. Sketching, Wireframing and Prototyping

Learning Learn how a blueprint or schematic that helps


communicate the structure of your app or website
Objective : to the relevant stakeholders
7. Deployment

Sketching
• Introduction and basics
• Methods, Techniques and Tools
• Sketching in action
Wireframing
8. Level• Up Your Skills
Introduction - System
(what Design
is it and why)
• Process and Types (Low to High Fidelity)
• Comparing online / offline tools
• Wireframing in action
Topics
Covered : Prototyping
• Prototyping (What and Why)
• Types and steps
• Comparing the best prototyping tools
• Creating simple ones (in low and high-fidelity type)

13
PROGRAM
CURRICULUM
. Data Engineering
6. Analysis/ Evaluation

During this module we will be working on the process


Learning of measuring the interactions of a user and a UI and
Objective : attempting to make them valuable for future use.
It involves setting out principles and guidelines that
7.use
assist the Deployment
of a digital product and its user flow

Usability Testing
• Introduction (What and Why)
• Test Plans and Scripts
• Types, Methods and elements
• Tools review
• Analyzing and reporting essentials
• Conducting a usability test
8. Level Up Your Skills - System Design
A/B Testing
• Introduction (What and Why)
Topics • Conducting steps
Covered : • Requirements and Variables
• Tools review
• Evaluating the results
Heuristic Evaluation
• Introduction (What and Why)
• Principles (Consistency, Aesthetic, Recognition,
Flexibility...)
• Conducting steps and checklist

14
PROGRAM
CURRICULUM
. Data Engineering
7. Collaboration / Team Work

At this stage of the Program explore the


Learning comprehensive process where multiple stakeholders
Objective : in a project can give real-time feedback and
perspectives through all stages of the design process
7. Deployment

Collaboration
• Introduction (Why and How)
• Principle (Four Eyes)
• Sharing, Feedback and Commenting
• Collaboration in selected tool
Agile UX
Topics 8. Level Up Your Skills - System Design
Covered : • What is sprint? The Importance
• Benefits and Requirements
• Skills needed
Lean UX
• What, When and Why
• Benefits, phases and principles
• MVP definition in Lean UX

15
PROGRAM
CURRICULUM
. Data Engineering
8. Portfolio

Learning Showcase your work as UX designer's work. It


Objective : typically contains detailed case studies of UX design
projects, demonstrating skill and approach
7. Deployment

A good Portfolio and Showcase


• What is it?
• Content and Layouts
• Including items
• Online portfolio and showcase website
Topics Case study Essentials
8.
Covered : Level Up Your Skills - System Design
• What is it?
• Essentials and Elements
• Parts and Sections
• Case study reviews
Portfolio Review
• Reviewing online selected portfolios
• Comparing chart

16
PROGRAM
CURRICULUM
. Data Engineering
9. Career Path

Learning Build your career path into UI/UX Domain in this


Objective : module
7. Deployment

Apply
• Providing job application documents
(CV, Cover letter … )
• CV vs Resume
• CV essential topics and sections
• Where to Apply
8. LevelSearching
Up Yourfor
Skills
a Job- System Design

Topics • Job search strategies


• Needed skills
Covered : • Job board resources and reviews
Interview
• Interview preparation essentials
• Whiteboard Challenges
• Design Challenges
• Needed skills
• Interview process review
• Practicing common questions with answers

17
PROJECT
PORTFOLIO

Build Real-World Projects - from Concept to Completion


Get hands-on design experience by working on industry-grade projects frp Day 1
shared by a Design Studio. Learn something new with each class and apply those
learnings to your assignments and projects. By the end this Bootcamp, you’ll have
a solid project portfolio to showcase every potential recruiter.

Work on projects sourced from

Type of Project

18
OUR
SUBJECT MATTER EXPERTS

Neeraj Kheria Ritika Singh


Director Sr. Designer

Make My Brand Ex.TCS

Tushar More Priyanka Ghalot


Business Design, UI/UX, UX Researcher and
Design Consultant Designer
Self Employed Self Employed

Uruj Kohari Prithiv


UI/UX Consultant UI UX designer

Self Employed Nissan Digital

19
COMPANIES
THAT TRUST UPGRAD LEARNERS

20
upgrad.com

For further details, contact

[email protected] 1800 210 2020

We are available 24*7

upGrad Education Private Limited. Nishuvi, 75, Dr. Annie Besant Road Worli, Mumbai - 400018
Corporate office: Lexington Towers, Bangalore- 560029

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