E-commerce refers to the buying and selling of products or services over the internet through online transactions. It has several unique features including ubiquity, global reach, universal standards, richness of information, interactivity, personalization, and social connectivity. The main types of e-commerce are business-to-business, consumer-to-consumer, mobile commerce, social commerce, and local commerce. The history of e-commerce can be divided into three periods: invention from 1995-2000, consolidation from 2001-2006, and reinvention from 2007 to present with the rise of mobile and social media.
E-commerce refers to the buying and selling of products or services over the internet through online transactions. It has several unique features including ubiquity, global reach, universal standards, richness of information, interactivity, personalization, and social connectivity. The main types of e-commerce are business-to-business, consumer-to-consumer, mobile commerce, social commerce, and local commerce. The history of e-commerce can be divided into three periods: invention from 1995-2000, consolidation from 2001-2006, and reinvention from 2007 to present with the rise of mobile and social media.
E-commerce refers to the buying and selling of products or services over the internet through online transactions. It has several unique features including ubiquity, global reach, universal standards, richness of information, interactivity, personalization, and social connectivity. The main types of e-commerce are business-to-business, consumer-to-consumer, mobile commerce, social commerce, and local commerce. The history of e-commerce can be divided into three periods: invention from 1995-2000, consolidation from 2001-2006, and reinvention from 2007 to present with the rise of mobile and social media.
E-commerce refers to the buying and selling of products or services over the internet through online transactions. It has several unique features including ubiquity, global reach, universal standards, richness of information, interactivity, personalization, and social connectivity. The main types of e-commerce are business-to-business, consumer-to-consumer, mobile commerce, social commerce, and local commerce. The history of e-commerce can be divided into three periods: invention from 1995-2000, consolidation from 2001-2006, and reinvention from 2007 to present with the rise of mobile and social media.
• Is the use of the Internet, the World Wide Web (Web), and mobile apps and browsers running on mobile devices to transact business
THE DIFFERENCE BETWEEN E-COMMERCE AND E-BUSINESS
• E-commerce refers to the buying and selling of products or service over the internet. This includes any type of transaction that takes place online, such as online shopping ,online banking, online auctions, and online bill payment. • E-business refers to a broader concept that includes not only buying and selling but also all other types of business processes that can be conducted online, such as online marketing , customer relationship management ,supply chain management and electronic data interchange.
EIGHT UNIQUE FEATURES OF E-COMMERCE TECHNOLOGY
• Ubiquity – In traditional commerce, a marketplace is a physical place you visit in order to transact. • Global Reach – E-commerce technology permits commercial transactions to cross cultural, regional, and national boundaries far more conveniently and cost-effectively than is true in traditional commerce. • Universal Standards – One strikingly unusual feature of e-commerce technologies is that the technical standards of the Internet, and therefore the technical standards for conducting e-commerce, are universal standards, they are shared by all nations around the world. • Richness – Information richness refers to the complexity and content of a message (Evans and Wurster, 1999). • Interactivity – e-commerce technologies allow for interactivity, meaning they enable two-way communication between merchant and consumer and among consumers. • Information Density – E-commerce technologies vastly increase information density-the total amount and quality of information available to all market participants, consumers, and merchants alike. • Personalization/Customization – E-commerce technologies permit personalization: merchants can target their marketing messages to specific individuals by adjusting the message to a person’s name, interests, and past purchases. • Social Technology – In a way quite different from all previous technologies, e-commerce technologies have evolved to be much more social by allowing users to create and share content with a worldwide community. TYPES OF E-COMMERCE • Business-to-Business (B2B) – in which businesses focus on selling to other businesses, is the largest form of e-commerce. • Consumer-to-Consumer (C2C) – provides a way for consumers to sell to each other, with the help of an online market maker (also called a platform provider) such as eBay or Etsy. • Mobile E-commerce (M-commerce) – refers to the use of mobile devices to enable online transactions. • Social E-commerce – is e-commerce that is enabled by social networks and online social relationships. • Local E-commerce – is a form of ecommerce that is focused on engaging the consumer based on his or her current geographical location.
E-COMMERCE: A BRIEF HISTORY
• The history of e-commerce can be usefully divided into three periods: 1995–2000, the period of invention; 2001–2006, the period of consolidation; and 2007–present, a period of reinvention with social, mobile, and local expansion. • E-COMMERCE 1995–2000: INVENTION – The early years of e-commerce were a period of explosive growth and extraordinary innovation, beginning in 1995 with the first widespread use of the Web to advertise products. During this Invention period, e-commerce meant selling retail goods, usually quite simple goods, on the Internet. There simply was not enough bandwidth for more complex products. • E-COMMERCE 2001–2006: CONSOLIDATION – In the second period of e- commerce, from 2000 to 2006, a sobering period of reassessment of e- commerce occurred, with many critics doubting its long-term prospects. Emphasis shifted to a more “business-driven” approach rather than being technology driven; large traditional firms learned how to use the Web to strengthen their market positions; brand extension and strengthening became more important than creating new brands; financing shrunk as capital markets shunned start-up firms; and traditional bank financing based on profitability returned. • E-COMMERCE 2007–PRESENT: REINVENTION – Beginning in 2007 with the introduction of the iPhone, to the present day, e-commerce has been transformed yet again by the rapid growth of Web 2.0 (a set of applications and technologies that enable user-generated content, such as online social networks, blogs, video and photo sharing sites, and wikis), widespread adoption of consumer mobile devices such as smartphones and tablet computers, the expansion of e-commerce to include local goods and services, and the emergence of an on-demand service economy enabled by millions of apps on mobile devices and cloud computing.