0% found this document useful (0 votes)
26 views1 page

Art of Fighting Codes

This document provides character selection codes and move lists for bosses in the fighting game Art of Fighting. It details that Mr. Big and Mr. Karate can only be accessed after being defeated in Story Mode. It then lists Mr. Big's two special moves and notes he cannot jump or use kicks. For Mr. Karate, the summary lists five of his special moves without using spirit gauge.

Uploaded by

Fernando Fonseca
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
26 views1 page

Art of Fighting Codes

This document provides character selection codes and move lists for bosses in the fighting game Art of Fighting. It details that Mr. Big and Mr. Karate can only be accessed after being defeated in Story Mode. It then lists Mr. Big's two special moves and notes he cannot jump or use kicks. For Mr. Karate, the summary lists five of his special moves without using spirit gauge.

Uploaded by

Fernando Fonseca
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

Art of Fighting [codes] - NEO Encyclopedia 1/1

The Unofficial SNK Neo Geo Games Encyclopedia


of
Moves & Codes
http://sindoni.altervista.org/neoencyclopedia/

[codes]
Boss Selection
Mr Big and Mr Karate may only be accessed after being met in Story Mode

Mr Big
Ground Blaster
Cross Diving
* Mr Big has no kicks, nor can he jump

Mr Karate (Takuma Sakazaki)


Ko Hou
* no spirit used
Ko Ou Ken
HienShippuKyaku
ZanRetsuKen
HaohShikohKen

http://sindoni.altervista.org/neoencyclopedia/ 02/01/04

You might also like