Apoorv Singh

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Hi myself Apoorv Singh, I have 3yr experience in unreal engine.

Having
experience in Multiplayer, UI/UX , Level Design, A.I, Pixel Streaming, Animate
Character, Cinematic , Game Optimization/Compression, Can package build for
Windows & Android.
Published 2-Games on Google Playstore -Ghost Terror (Endless Runner)
                                                        -Squid Game Survival Challenge (Squid Game
Theme) 

Apoorv Singh
Unreal Engine Game Developer
  Linkedin-Profile

  [email protected]   Studio-Website

  +91 6388207572
    Lucknow, Uttar Pradesh, India

Work Experience

November 2022 - March 2023 I am working on a Megamall VR gaming project using Unreal Engine
Game Developer and the roles are
- Pixel Streaming
ROR Technologies  - level Design
- Multiplayer Setup

September 2022 - November 2022 I am working on a Multiplayer Shooting Gaming project part-time here 
UI/UX Developer   using Unreal Engine and the roles are
- UI/UX Developer for Windows/Mobile Platform
Sector Seven -Japan - Package Build for Windows/Mobile Platform
- Multiplayer Setup

June 2022 - October 2022 I am working on a Megaverse VR gaming project using Unreal Engine
Jr. Unreal Developer and the roles are
- UI Designer
Nexconz - Testing and bug fixing
- Coding using Blueprints

April 2022 - July 2022 I am working on a gaming project using Unreal Engine and the roles
Software engineer are
- UI design
DSA Softech Private Limited - Level Creation
- Testing and bug fixing
- Coding using Blueprints

March 2022 - Present I am currently working part-time here.


Policy Advisor My role is to suggest to the client regarding life, health and asset cover
through different policies.
Max Life Insurance Company Ltd
Education

BBD UNIVERSITY LUCKNOW 2021 - 2023


MBA

BBD UNIVERSITY LUCKNOW 2018 - 2021


Computer Application

Mary Gardiner's Convent School, Lucknow 2016 - 2017


Intermediate

LUCKNOW PUBLIC SCHOOL 2014 - 2015


High School

Project
Griffin Arena Land
Griffin Arena Land is a DSA Soft Tech company based project
 where i work as a Software engineer.
My job roles are:- UI Designer, Level Designer, Bug Fixing &
optimization.

Griffin-Land (Portfolio Link)


Squid Game: Survival Challenge

Squid Game: Survival Challenge was published on Google Play GHOST TERROR
Store in 2021 and was developed by myself.


Ghost Terror game  was published on Google Playstore in
Squid-Game (Portfolio-Link)
2020 and was developed by myself.

Ghost-Terror (Portfolio Link)

A Client Based Project where i designed the levels , A.I. for enemy &
optimization tasks was completed by myside.

Mega-project
This mega-project is under-development. 

Japanese project (Sector7)

Sector7 is a Japanese company's game in which my role


was UI developer for Windows & Android.
Other links

EndlessRunner_(Level Design & Gameplay Code)


Link

FightGame_(Level Design & Gameplay Code)


Link

FPS_Game (Level Design)


Link

HorrorGame (Level Design)


Link

MapCinematic
Link

Mega-Project (Level Design)


Link

Skills Languages

Unreal Engine 4 English — Fluent


Adobe Photoshop Hindi — Fluent
adobe after effects
Communication Skills
Leadership
Negotiation
Critical Thinking and Problem Solving
Team Work
Decision Making

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