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The document contains JavaScript utility functions for tasks like no-op functions, identity functions, object assignment, promise checking, adding metadata to elements, running functions, creating empty objects, running arrays of functions, checking for functions, reference equality checking, URL comparison, equality checking, checking for empty objects, validating stores, subscribing to stores, getting store values, component subscriptions, creating slots, getting slot contexts, getting slot changes, updating slot bases, updating slots, getting dirty scopes, excluding internal props, computing rest props, computing slots, one-time functions, null to empty, setting store values, property checking, destroying actions, setting timing functions, clearing loops, creating loops, hydration tracking, upper bounding, and initializing

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ion
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0% found this document useful (0 votes)
5K views40 pages

Stake Codigo Fonte

The document contains JavaScript utility functions for tasks like no-op functions, identity functions, object assignment, promise checking, adding metadata to elements, running functions, creating empty objects, running arrays of functions, checking for functions, reference equality checking, URL comparison, equality checking, checking for empty objects, validating stores, subscribing to stores, getting store values, component subscriptions, creating slots, getting slot contexts, getting slot changes, updating slot bases, updating slots, getting dirty scopes, excluding internal props, computing rest props, computing slots, one-time functions, null to empty, setting store values, property checking, destroying actions, setting timing functions, clearing loops, creating loops, hydration tracking, upper bounding, and initializing

Uploaded by

ion
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 40

function noop() { }

const identity = x => x;


function assign(tar, src) {
// @ts-ignore
for (const k in src)
tar[k] = src[k];
return tar;
}
function is_promise(value) {
return value && typeof value === 'object' && typeof value.then === 'function';
}
function add_location(element, file, line, column, char) {
element.__svelte_meta = {
loc: { file, line, column, char }
};
}
function run(fn) {
return fn();
}
function blank_object() {
return Object.create(null);
}
function run_all(fns) {
fns.forEach(run);
}
function is_function(thing) {
return typeof thing === 'function';
}
function safe_not_equal(a, b) {
return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a
=== 'function');
}
let src_url_equal_anchor;
function src_url_equal(element_src, url) {
if (!src_url_equal_anchor) {
src_url_equal_anchor = document.createElement('a');
}
src_url_equal_anchor.href = url;
return element_src === src_url_equal_anchor.href;
}
function not_equal(a, b) {
return a != a ? b == b : a !== b;
}
function is_empty(obj) {
return Object.keys(obj).length === 0;
}
function validate_store(store, name) {
if (store != null && typeof store.subscribe !== 'function') {
throw new Error(`'${name}' is not a store with a 'subscribe' method`);
}
}
function subscribe(store, ...callbacks) {
if (store == null) {
return noop;
}
const unsub = store.subscribe(...callbacks);
return unsub.unsubscribe ? () => unsub.unsubscribe() : unsub;
}
function get_store_value(store) {
let value;
subscribe(store, _ => value = _)();
return value;
}
function component_subscribe(component, store, callback) {
component.$$.on_destroy.push(subscribe(store, callback));
}
function create_slot(definition, ctx, $$scope, fn) {
if (definition) {
const slot_ctx = get_slot_context(definition, ctx, $$scope, fn);
return definition[0](slot_ctx);
}
}
function get_slot_context(definition, ctx, $$scope, fn) {
return definition[1] && fn
? assign($$scope.ctx.slice(), definition[1](fn(ctx)))
: $$scope.ctx;
}
function get_slot_changes(definition, $$scope, dirty, fn) {
if (definition[2] && fn) {
const lets = definition[2](fn(dirty));
if ($$scope.dirty === undefined) {
return lets;
}
if (typeof lets === 'object') {
const merged = [];
const len = Math.max($$scope.dirty.length, lets.length);
for (let i = 0; i < len; i += 1) {
merged[i] = $$scope.dirty[i] | lets[i];
}
return merged;
}
return $$scope.dirty | lets;
}
return $$scope.dirty;
}
function update_slot_base(slot, slot_definition, ctx, $$scope, slot_changes,
get_slot_context_fn) {
if (slot_changes) {
const slot_context = get_slot_context(slot_definition, ctx, $$scope,
get_slot_context_fn);
slot.p(slot_context, slot_changes);
}
}
function update_slot(slot, slot_definition, ctx, $$scope, dirty,
get_slot_changes_fn, get_slot_context_fn) {
const slot_changes = get_slot_changes(slot_definition, $$scope, dirty,
get_slot_changes_fn);
update_slot_base(slot, slot_definition, ctx, $$scope, slot_changes,
get_slot_context_fn);
}
function get_all_dirty_from_scope($$scope) {
if ($$scope.ctx.length > 32) {
const dirty = [];
const length = $$scope.ctx.length / 32;
for (let i = 0; i < length; i++) {
dirty[i] = -1;
}
return dirty;
}
return -1;
}
function exclude_internal_props(props) {
const result = {};
for (const k in props)
if (k[0] !== '$')
result[k] = props[k];
return result;
}
function compute_rest_props(props, keys) {
const rest = {};
keys = new Set(keys);
for (const k in props)
if (!keys.has(k) && k[0] !== '$')
rest[k] = props[k];
return rest;
}
function compute_slots(slots) {
const result = {};
for (const key in slots) {
result[key] = true;
}
return result;
}
function once(fn) {
let ran = false;
return function (...args) {
if (ran)
return;
ran = true;
fn.call(this, ...args);
};
}
function null_to_empty(value) {
return value == null ? '' : value;
}
function set_store_value(store, ret, value) {
store.set(value);
return ret;
}
const has_prop = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop);
function action_destroyer(action_result) {
return action_result && is_function(action_result.destroy) ?
action_result.destroy : noop;
}

const is_client = typeof window !== 'undefined';


let now = is_client
? () => window.performance.now()
: () => Date.now();
let raf = is_client ? cb => requestAnimationFrame(cb) : noop;
// used internally for testing
function set_now(fn) {
now = fn;
}
function set_raf(fn) {
raf = fn;
}
const tasks = new Set();
function run_tasks(now) {
tasks.forEach(task => {
if (!task.c(now)) {
tasks.delete(task);
task.f();
}
});
if (tasks.size !== 0)
raf(run_tasks);
}
/**
* For testing purposes only!
*/
function clear_loops() {
tasks.clear();
}
/**
* Creates a new task that runs on each raf frame
* until it returns a falsy value or is aborted
*/
function loop(callback) {
let task;
if (tasks.size === 0)
raf(run_tasks);
return {
promise: new Promise(fulfill => {
tasks.add(task = { c: callback, f: fulfill });
}),
abort() {
tasks.delete(task);
}
};
}

// Track which nodes are claimed during hydration. Unclaimed nodes can then be
removed from the DOM
// at the end of hydration without touching the remaining nodes.
let is_hydrating = false;
function start_hydrating() {
is_hydrating = true;
}
function end_hydrating() {
is_hydrating = false;
}
function upper_bound(low, high, key, value) {
// Return first index of value larger than input value in the range [low, high)
while (low < high) {
const mid = low + ((high - low) >> 1);
if (key(mid) <= value) {
low = mid + 1;
}
else {
high = mid;
}
}
return low;
}
function init_hydrate(target) {
if (target.hydrate_init)
return;
target.hydrate_init = true;
// We know that all children have claim_order values since the unclaimed have
been detached if target is not <head>
let children = target.childNodes;
// If target is <head>, there may be children without claim_order
if (target.nodeName === 'HEAD') {
const myChildren = [];
for (let i = 0; i < children.length; i++) {
const node = children[i];
if (node.claim_order !== undefined) {
myChildren.push(node);
}
}
children = myChildren;
}
/*
* Reorder claimed children optimally.
* We can reorder claimed children optimally by finding the longest subsequence
of
* nodes that are already claimed in order and only moving the rest. The longest
* subsequence subsequence of nodes that are claimed in order can be found by
* computing the longest increasing subsequence of .claim_order values.
*
* This algorithm is optimal in generating the least amount of reorder
operations
* possible.
*
* Proof:
* We know that, given a set of reordering operations, the nodes that do not
move
* always form an increasing subsequence, since they do not move among each
other
* meaning that they must be already ordered among each other. Thus, the maximal
* set of nodes that do not move form a longest increasing subsequence.
*/
// Compute longest increasing subsequence
// m: subsequence length j => index k of smallest value that ends an increasing
subsequence of length j
const m = new Int32Array(children.length + 1);
// Predecessor indices + 1
const p = new Int32Array(children.length);
m[0] = -1;
let longest = 0;
for (let i = 0; i < children.length; i++) {
const current = children[i].claim_order;
// Find the largest subsequence length such that it ends in a value less
than our current value
// upper_bound returns first greater value, so we subtract one
// with fast path for when we are on the current longest subsequence
const seqLen = ((longest > 0 && children[m[longest]].claim_order <=
current) ? longest + 1 : upper_bound(1, longest, idx =>
children[m[idx]].claim_order, current)) - 1;
p[i] = m[seqLen] + 1;
const newLen = seqLen + 1;
// We can guarantee that current is the smallest value. Otherwise, we would
have generated a longer sequence.
m[newLen] = i;
longest = Math.max(newLen, longest);
}
// The longest increasing subsequence of nodes (initially reversed)
const lis = [];
// The rest of the nodes, nodes that will be moved
const toMove = [];
let last = children.length - 1;
for (let cur = m[longest] + 1; cur != 0; cur = p[cur - 1]) {
lis.push(children[cur - 1]);
for (; last >= cur; last--) {
toMove.push(children[last]);
}
last--;
}
for (; last >= 0; last--) {
toMove.push(children[last]);
}
lis.reverse();
// We sort the nodes being moved to guarantee that their insertion order
matches the claim order
toMove.sort((a, b) => a.claim_order - b.claim_order);
// Finally, we move the nodes
for (let i = 0, j = 0; i < toMove.length; i++) {
while (j < lis.length && toMove[i].claim_order >= lis[j].claim_order) {
j++;
}
const anchor = j < lis.length ? lis[j] : null;
target.insertBefore(toMove[i], anchor);
}
}
function append(target, node) {
target.appendChild(node);
}
function append_styles(target, style_sheet_id, styles) {
const append_styles_to = get_root_for_style(target);
if (!append_styles_to.getElementById(style_sheet_id)) {
const style = element('style');
style.id = style_sheet_id;
style.textContent = styles;
append_stylesheet(append_styles_to, style);
}
}
function get_root_for_style(node) {
if (!node)
return document;
const root = node.getRootNode ? node.getRootNode() : node.ownerDocument;
if (root && root.host) {
return root;
}
return node.ownerDocument;
}
function append_empty_stylesheet(node) {
const style_element = element('style');
append_stylesheet(get_root_for_style(node), style_element);
return style_element;
}
function append_stylesheet(node, style) {
append(node.head || node, style);
}
function append_hydration(target, node) {
if (is_hydrating) {
init_hydrate(target);
if ((target.actual_end_child === undefined) || ((target.actual_end_child !
== null) && (target.actual_end_child.parentElement !== target))) {
target.actual_end_child = target.firstChild;
}
// Skip nodes of undefined ordering
while ((target.actual_end_child !== null) &&
(target.actual_end_child.claim_order === undefined)) {
target.actual_end_child = target.actual_end_child.nextSibling;
}
if (node !== target.actual_end_child) {
// We only insert if the ordering of this node should be modified or
the parent node is not target
if (node.claim_order !== undefined || node.parentNode !== target) {
target.insertBefore(node, target.actual_end_child);
}
}
else {
target.actual_end_child = node.nextSibling;
}
}
else if (node.parentNode !== target || node.nextSibling !== null) {
target.appendChild(node);
}
}
function insert(target, node, anchor) {
target.insertBefore(node, anchor || null);
}
function insert_hydration(target, node, anchor) {
if (is_hydrating && !anchor) {
append_hydration(target, node);
}
else if (node.parentNode !== target || node.nextSibling != anchor) {
target.insertBefore(node, anchor || null);
}
}
function detach(node) {
node.parentNode.removeChild(node);
}
function destroy_each(iterations, detaching) {
for (let i = 0; i < iterations.length; i += 1) {
if (iterations[i])
iterations[i].d(detaching);
}
}
function element(name) {
return document.createElement(name);
}
function element_is(name, is) {
return document.createElement(name, { is });
}
function object_without_properties(obj, exclude) {
const target = {};
for (const k in obj) {
if (has_prop(obj, k)
// @ts-ignore
&& exclude.indexOf(k) === -1) {
// @ts-ignore
target[k] = obj[k];
}
}
return target;
}
function svg_element(name) {
return document.createElementNS('http://www.w3.org/2000/svg', name);
}
function text(data) {
return document.createTextNode(data);
}
function space() {
return text(' ');
}
function empty() {
return text('');
}
function listen(node, event, handler, options) {
node.addEventListener(event, handler, options);
return () => node.removeEventListener(event, handler, options);
}
function prevent_default(fn) {
return function (event) {
event.preventDefault();
// @ts-ignore
return fn.call(this, event);
};
}
function stop_propagation(fn) {
return function (event) {
event.stopPropagation();
// @ts-ignore
return fn.call(this, event);
};
}
function self(fn) {
return function (event) {
// @ts-ignore
if (event.target === this)
fn.call(this, event);
};
}
function trusted(fn) {
return function (event) {
// @ts-ignore
if (event.isTrusted)
fn.call(this, event);
};
}
function attr(node, attribute, value) {
if (value == null)
node.removeAttribute(attribute);
else if (node.getAttribute(attribute) !== value)
node.setAttribute(attribute, value);
}
function set_attributes(node, attributes) {
// @ts-ignore
const descriptors = Object.getOwnPropertyDescriptors(node.__proto__);
for (const key in attributes) {
if (attributes[key] == null) {
node.removeAttribute(key);
}
else if (key === 'style') {
node.style.cssText = attributes[key];
}
else if (key === '__value') {
node.value = node[key] = attributes[key];
}
else if (descriptors[key] && descriptors[key].set) {
node[key] = attributes[key];
}
else {
attr(node, key, attributes[key]);
}
}
}
function set_svg_attributes(node, attributes) {
for (const key in attributes) {
attr(node, key, attributes[key]);
}
}
function set_custom_element_data(node, prop, value) {
if (prop in node) {
node[prop] = typeof node[prop] === 'boolean' && value === '' ? true :
value;
}
else {
attr(node, prop, value);
}
}
function xlink_attr(node, attribute, value) {
node.setAttributeNS('http://www.w3.org/1999/xlink', attribute, value);
}
function get_binding_group_value(group, __value, checked) {
const value = new Set();
for (let i = 0; i < group.length; i += 1) {
if (group[i].checked)
value.add(group[i].__value);
}
if (!checked) {
value.delete(__value);
}
return Array.from(value);
}
function to_number(value) {
return value === '' ? null : +value;
}
function time_ranges_to_array(ranges) {
const array = [];
for (let i = 0; i < ranges.length; i += 1) {
array.push({ start: ranges.start(i), end: ranges.end(i) });
}
return array;
}
function children(element) {
return Array.from(element.childNodes);
}
function init_claim_info(nodes) {
if (nodes.claim_info === undefined) {
nodes.claim_info = { last_index: 0, total_claimed: 0 };
}
}
function claim_node(nodes, predicate, processNode, createNode, dontUpdateLastIndex
= false) {
// Try to find nodes in an order such that we lengthen the longest increasing
subsequence
init_claim_info(nodes);
const resultNode = (() => {
// We first try to find an element after the previous one
for (let i = nodes.claim_info.last_index; i < nodes.length; i++) {
const node = nodes[i];
if (predicate(node)) {
const replacement = processNode(node);
if (replacement === undefined) {
nodes.splice(i, 1);
}
else {
nodes[i] = replacement;
}
if (!dontUpdateLastIndex) {
nodes.claim_info.last_index = i;
}
return node;
}
}
// Otherwise, we try to find one before
// We iterate in reverse so that we don't go too far back
for (let i = nodes.claim_info.last_index - 1; i >= 0; i--) {
const node = nodes[i];
if (predicate(node)) {
const replacement = processNode(node);
if (replacement === undefined) {
nodes.splice(i, 1);
}
else {
nodes[i] = replacement;
}
if (!dontUpdateLastIndex) {
nodes.claim_info.last_index = i;
}
else if (replacement === undefined) {
// Since we spliced before the last_index, we decrease it
nodes.claim_info.last_index--;
}
return node;
}
}
// If we can't find any matching node, we create a new one
return createNode();
})();
resultNode.claim_order = nodes.claim_info.total_claimed;
nodes.claim_info.total_claimed += 1;
return resultNode;
}
function claim_element_base(nodes, name, attributes, create_element) {
return claim_node(nodes, (node) => node.nodeName === name, (node) => {
const remove = [];
for (let j = 0; j < node.attributes.length; j++) {
const attribute = node.attributes[j];
if (!attributes[attribute.name]) {
remove.push(attribute.name);
}
}
remove.forEach(v => node.removeAttribute(v));
return undefined;
}, () => create_element(name));
}
function claim_element(nodes, name, attributes) {
return claim_element_base(nodes, name, attributes, element);
}
function claim_svg_element(nodes, name, attributes) {
return claim_element_base(nodes, name, attributes, svg_element);
}
function claim_text(nodes, data) {
return claim_node(nodes, (node) => node.nodeType === 3, (node) => {
const dataStr = '' + data;
if (node.data.startsWith(dataStr)) {
if (node.data.length !== dataStr.length) {
return node.splitText(dataStr.length);
}
}
else {
node.data = dataStr;
}
}, () => text(data), true // Text nodes should not update last index since it
is likely not worth it to eliminate an increasing subsequence of actual elements
);
}
function claim_space(nodes) {
return claim_text(nodes, ' ');
}
function find_comment(nodes, text, start) {
for (let i = start; i < nodes.length; i += 1) {
const node = nodes[i];
if (node.nodeType === 8 /* comment node */ && node.textContent.trim() ===
text) {
return i;
}
}
return nodes.length;
}
function claim_html_tag(nodes) {
// find html opening tag
const start_index = find_comment(nodes, 'HTML_TAG_START', 0);
const end_index = find_comment(nodes, 'HTML_TAG_END', start_index);
if (start_index === end_index) {
return new HtmlTagHydration();
}
init_claim_info(nodes);
const html_tag_nodes = nodes.splice(start_index, end_index + 1);
detach(html_tag_nodes[0]);
detach(html_tag_nodes[html_tag_nodes.length - 1]);
const claimed_nodes = html_tag_nodes.slice(1, html_tag_nodes.length - 1);
for (const n of claimed_nodes) {
n.claim_order = nodes.claim_info.total_claimed;
nodes.claim_info.total_claimed += 1;
}
return new HtmlTagHydration(claimed_nodes);
}
function set_data(text, data) {
data = '' + data;
if (text.wholeText !== data)
text.data = data;
}
function set_input_value(input, value) {
input.value = value == null ? '' : value;
}
function set_input_type(input, type) {
try {
input.type = type;
}
catch (e) {
// do nothing
}
}
function set_style(node, key, value, important) {
node.style.setProperty(key, value, important ? 'important' : '');
}
function select_option(select, value) {
for (let i = 0; i < select.options.length; i += 1) {
const option = select.options[i];
if (option.__value === value) {
option.selected = true;
return;
}
}
select.selectedIndex = -1; // no option should be selected
}
function select_options(select, value) {
for (let i = 0; i < select.options.length; i += 1) {
const option = select.options[i];
option.selected = ~value.indexOf(option.__value);
}
}
function select_value(select) {
const selected_option = select.querySelector(':checked') || select.options[0];
return selected_option && selected_option.__value;
}
function select_multiple_value(select) {
return [].map.call(select.querySelectorAll(':checked'), option =>
option.__value);
}
// unfortunately this can't be a constant as that wouldn't be tree-shakeable
// so we cache the result instead
let crossorigin;
function is_crossorigin() {
if (crossorigin === undefined) {
crossorigin = false;
try {
if (typeof window !== 'undefined' && window.parent) {
void window.parent.document;
}
}
catch (error) {
crossorigin = true;
}
}
return crossorigin;
}
function add_resize_listener(node, fn) {
const computed_style = getComputedStyle(node);
if (computed_style.position === 'static') {
node.style.position = 'relative';
}
const iframe = element('iframe');
iframe.setAttribute('style', 'display: block; position: absolute; top: 0; left:
0; width: 100%; height: 100%; ' +
'overflow: hidden; border: 0; opacity: 0; pointer-events: none; z-index: -
1;');
iframe.setAttribute('aria-hidden', 'true');
iframe.tabIndex = -1;
const crossorigin = is_crossorigin();
let unsubscribe;
if (crossorigin) {
iframe.src = "data:text/html,<script>onresize=function()
{parent.postMessage(0,'*')}</script>";
unsubscribe = listen(window, 'message', (event) => {
if (event.source === iframe.contentWindow)
fn();
});
}
else {
iframe.src = 'about:blank';
iframe.onload = () => {
unsubscribe = listen(iframe.contentWindow, 'resize', fn);
};
}
append(node, iframe);
return () => {
if (crossorigin) {
unsubscribe();
}
else if (unsubscribe && iframe.contentWindow) {
unsubscribe();
}
detach(iframe);
};
}
function toggle_class(element, name, toggle) {
element.classList[toggle ? 'add' : 'remove'](name);
}
function custom_event(type, detail, bubbles = false) {
const e = document.createEvent('CustomEvent');
e.initCustomEvent(type, bubbles, false, detail);
return e;
}
function query_selector_all(selector, parent = document.body) {
return Array.from(parent.querySelectorAll(selector));
}
class HtmlTag {
constructor() {
this.e = this.n = null;
}
c(html) {
this.h(html);
}
m(html, target, anchor = null) {
if (!this.e) {
this.e = element(target.nodeName);
this.t = target;
this.c(html);
}
this.i(anchor);
}
h(html) {
this.e.innerHTML = html;
this.n = Array.from(this.e.childNodes);
}
i(anchor) {
for (let i = 0; i < this.n.length; i += 1) {
insert(this.t, this.n[i], anchor);
}
}
p(html) {
this.d();
this.h(html);
this.i(this.a);
}
d() {
this.n.forEach(detach);
}
}
class HtmlTagHydration extends HtmlTag {
constructor(claimed_nodes) {
super();
this.e = this.n = null;
this.l = claimed_nodes;
}
c(html) {
if (this.l) {
this.n = this.l;
}
else {
super.c(html);
}
}
i(anchor) {
for (let i = 0; i < this.n.length; i += 1) {
insert_hydration(this.t, this.n[i], anchor);
}
}
}
function attribute_to_object(attributes) {
const result = {};
for (const attribute of attributes) {
result[attribute.name] = attribute.value;
}
return result;
}
function get_custom_elements_slots(element) {
const result = {};
element.childNodes.forEach((node) => {
result[node.slot || 'default'] = true;
});
return result;
}

const active_docs = new Set();


let active = 0;
// https://github.com/darkskyapp/string-hash/blob/master/index.js
function hash(str) {
let hash = 5381;
let i = str.length;
while (i--)
hash = ((hash << 5) - hash) ^ str.charCodeAt(i);
return hash >>> 0;
}
function create_rule(node, a, b, duration, delay, ease, fn, uid = 0) {
const step = 16.666 / duration;
let keyframes = '{\n';
for (let p = 0; p <= 1; p += step) {
const t = a + (b - a) * ease(p);
keyframes += p * 100 + `%{${fn(t, 1 - t)}}\n`;
}
const rule = keyframes + `100% {${fn(b, 1 - b)}}\n}`;
const name = `__svelte_${hash(rule)}_${uid}`;
const doc = get_root_for_style(node);
active_docs.add(doc);
const stylesheet = doc.__svelte_stylesheet || (doc.__svelte_stylesheet =
append_empty_stylesheet(node).sheet);
const current_rules = doc.__svelte_rules || (doc.__svelte_rules = {});
if (!current_rules[name]) {
current_rules[name] = true;
stylesheet.insertRule(`@keyframes ${name} ${rule}`,
stylesheet.cssRules.length);
}
const animation = node.style.animation || '';
node.style.animation = `${animation ? `${animation}, ` : ''}${name} $
{duration}ms linear ${delay}ms 1 both`;
active += 1;
return name;
}
function delete_rule(node, name) {
const previous = (node.style.animation || '').split(', ');
const next = previous.filter(name
? anim => anim.indexOf(name) < 0 // remove specific animation
: anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations
);
const deleted = previous.length - next.length;
if (deleted) {
node.style.animation = next.join(', ');
active -= deleted;
if (!active)
clear_rules();
}
}
function clear_rules() {
raf(() => {
if (active)
return;
active_docs.forEach(doc => {
const stylesheet = doc.__svelte_stylesheet;
let i = stylesheet.cssRules.length;
while (i--)
stylesheet.deleteRule(i);
doc.__svelte_rules = {};
});
active_docs.clear();
});
}

function create_animation(node, from, fn, params) {


if (!from)
return noop;
const to = node.getBoundingClientRect();
if (from.left === to.left && from.right === to.right && from.top === to.top &&
from.bottom === to.bottom)
return noop;
const { delay = 0, duration = 300, easing = identity,
// @ts-ignore todo: should this be separated from destructuring? Or start/end
added to public api and documentation?
start: start_time = now() + delay,
// @ts-ignore todo:
end = start_time + duration, tick = noop, css } = fn(node, { from, to },
params);
let running = true;
let started = false;
let name;
function start() {
if (css) {
name = create_rule(node, 0, 1, duration, delay, easing, css);
}
if (!delay) {
started = true;
}
}
function stop() {
if (css)
delete_rule(node, name);
running = false;
}
loop(now => {
if (!started && now >= start_time) {
started = true;
}
if (started && now >= end) {
tick(1, 0);
stop();
}
if (!running) {
return false;
}
if (started) {
const p = now - start_time;
const t = 0 + 1 * easing(p / duration);
tick(t, 1 - t);
}
return true;
});
start();
tick(0, 1);
return stop;
}
function fix_position(node) {
const style = getComputedStyle(node);
if (style.position !== 'absolute' && style.position !== 'fixed') {
const { width, height } = style;
const a = node.getBoundingClientRect();
node.style.position = 'absolute';
node.style.width = width;
node.style.height = height;
add_transform(node, a);
}
}
function add_transform(node, a) {
const b = node.getBoundingClientRect();
if (a.left !== b.left || a.top !== b.top) {
const style = getComputedStyle(node);
const transform = style.transform === 'none' ? '' : style.transform;
node.style.transform = `${transform} translate(${a.left - b.left}px, $
{a.top - b.top}px)`;
}
}

let current_component;
function set_current_component(component) {
current_component = component;
}
function get_current_component() {
if (!current_component)
throw new Error('Function called outside component initialization');
return current_component;
}
function beforeUpdate(fn) {
get_current_component().$$.before_update.push(fn);
}
function onMount(fn) {
get_current_component().$$.on_mount.push(fn);
}
function afterUpdate(fn) {
get_current_component().$$.after_update.push(fn);
}
function onDestroy(fn) {
get_current_component().$$.on_destroy.push(fn);
}
function createEventDispatcher() {
const component = get_current_component();
return (type, detail) => {
const callbacks = component.$$.callbacks[type];
if (callbacks) {
// TODO are there situations where events could be dispatched
// in a server (non-DOM) environment?
const event = custom_event(type, detail);
callbacks.slice().forEach(fn => {
fn.call(component, event);
});
}
};
}
function setContext(key, context) {
get_current_component().$$.context.set(key, context);
}
function getContext(key) {
return get_current_component().$$.context.get(key);
}
function getAllContexts() {
return get_current_component().$$.context;
}
function hasContext(key) {
return get_current_component().$$.context.has(key);
}
// TODO figure out if we still want to support
// shorthand events, or if we want to implement
// a real bubbling mechanism
function bubble(component, event) {
const callbacks = component.$$.callbacks[event.type];
if (callbacks) {
// @ts-ignore
callbacks.slice().forEach(fn => fn.call(this, event));
}
}

const dirty_components = [];


const intros = { enabled: false };
const binding_callbacks = [];
const render_callbacks = [];
const flush_callbacks = [];
const resolved_promise = Promise.resolve();
let update_scheduled = false;
function schedule_update() {
if (!update_scheduled) {
update_scheduled = true;
resolved_promise.then(flush);
}
}
function tick() {
schedule_update();
return resolved_promise;
}
function add_render_callback(fn) {
render_callbacks.push(fn);
}
function add_flush_callback(fn) {
flush_callbacks.push(fn);
}
let flushing = false;
const seen_callbacks = new Set();
function flush() {
if (flushing)
return;
flushing = true;
do {
// first, call beforeUpdate functions
// and update components
for (let i = 0; i < dirty_components.length; i += 1) {
const component = dirty_components[i];
set_current_component(component);
update(component.$$);
}
set_current_component(null);
dirty_components.length = 0;
while (binding_callbacks.length)
binding_callbacks.pop()();
// then, once components are updated, call
// afterUpdate functions. This may cause
// subsequent updates...
for (let i = 0; i < render_callbacks.length; i += 1) {
const callback = render_callbacks[i];
if (!seen_callbacks.has(callback)) {
// ...so guard against infinite loops
seen_callbacks.add(callback);
callback();
}
}
render_callbacks.length = 0;
} while (dirty_components.length);
while (flush_callbacks.length) {
flush_callbacks.pop()();
}
update_scheduled = false;
flushing = false;
seen_callbacks.clear();
}
function update($$) {
if ($$.fragment !== null) {
$$.update();
run_all($$.before_update);
const dirty = $$.dirty;
$$.dirty = [-1];
$$.fragment && $$.fragment.p($$.ctx, dirty);
$$.after_update.forEach(add_render_callback);
}
}

let promise;
function wait() {
if (!promise) {
promise = Promise.resolve();
promise.then(() => {
promise = null;
});
}
return promise;
}
function dispatch(node, direction, kind) {
node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`));
}
const outroing = new Set();
let outros;
function group_outros() {
outros = {
r: 0,
c: [],
p: outros // parent group
};
}
function check_outros() {
if (!outros.r) {
run_all(outros.c);
}
outros = outros.p;
}
function transition_in(block, local) {
if (block && block.i) {
outroing.delete(block);
block.i(local);
}
}
function transition_out(block, local, detach, callback) {
if (block && block.o) {
if (outroing.has(block))
return;
outroing.add(block);
outros.c.push(() => {
outroing.delete(block);
if (callback) {
if (detach)
block.d(1);
callback();
}
});
block.o(local);
}
}
const null_transition = { duration: 0 };
function create_in_transition(node, fn, params) {
let config = fn(node, params);
let running = false;
let animation_name;
let task;
let uid = 0;
function cleanup() {
if (animation_name)
delete_rule(node, animation_name);
}
function go() {
const { delay = 0, duration = 300, easing = identity, tick = noop, css } =
config || null_transition;
if (css)
animation_name = create_rule(node, 0, 1, duration, delay, easing, css,
uid++);
tick(0, 1);
const start_time = now() + delay;
const end_time = start_time + duration;
if (task)
task.abort();
running = true;
add_render_callback(() => dispatch(node, true, 'start'));
task = loop(now => {
if (running) {
if (now >= end_time) {
tick(1, 0);
dispatch(node, true, 'end');
cleanup();
return running = false;
}
if (now >= start_time) {
const t = easing((now - start_time) / duration);
tick(t, 1 - t);
}
}
return running;
});
}
let started = false;
return {
start() {
if (started)
return;
started = true;
delete_rule(node);
if (is_function(config)) {
config = config();
wait().then(go);
}
else {
go();
}
},
invalidate() {
started = false;
},
end() {
if (running) {
cleanup();
running = false;
}
}
};
}
function create_out_transition(node, fn, params) {
let config = fn(node, params);
let running = true;
let animation_name;
const group = outros;
group.r += 1;
function go() {
const { delay = 0, duration = 300, easing = identity, tick = noop, css } =
config || null_transition;
if (css)
animation_name = create_rule(node, 1, 0, duration, delay, easing, css);
const start_time = now() + delay;
const end_time = start_time + duration;
add_render_callback(() => dispatch(node, false, 'start'));
loop(now => {
if (running) {
if (now >= end_time) {
tick(0, 1);
dispatch(node, false, 'end');
if (!--group.r) {
// this will result in `end()` being called,
// so we don't need to clean up here
run_all(group.c);
}
return false;
}
if (now >= start_time) {
const t = easing((now - start_time) / duration);
tick(1 - t, t);
}
}
return running;
});
}
if (is_function(config)) {
wait().then(() => {
// @ts-ignore
config = config();
go();
});
}
else {
go();
}
return {
end(reset) {
if (reset && config.tick) {
config.tick(1, 0);
}
if (running) {
if (animation_name)
delete_rule(node, animation_name);
running = false;
}
}
};
}
function create_bidirectional_transition(node, fn, params, intro) {
let config = fn(node, params);
let t = intro ? 0 : 1;
let running_program = null;
let pending_program = null;
let animation_name = null;
function clear_animation() {
if (animation_name)
delete_rule(node, animation_name);
}
function init(program, duration) {
const d = (program.b - t);
duration *= Math.abs(d);
return {
a: t,
b: program.b,
d,
duration,
start: program.start,
end: program.start + duration,
group: program.group
};
}
function go(b) {
const { delay = 0, duration = 300, easing = identity, tick = noop, css } =
config || null_transition;
const program = {
start: now() + delay,
b
};
if (!b) {
// @ts-ignore todo: improve typings
program.group = outros;
outros.r += 1;
}
if (running_program || pending_program) {
pending_program = program;
}
else {
// if this is an intro, and there's a delay, we need to do
// an initial tick and/or apply CSS animation immediately
if (css) {
clear_animation();
animation_name = create_rule(node, t, b, duration, delay, easing,
css);
}
if (b)
tick(0, 1);
running_program = init(program, duration);
add_render_callback(() => dispatch(node, b, 'start'));
loop(now => {
if (pending_program && now > pending_program.start) {
running_program = init(pending_program, duration);
pending_program = null;
dispatch(node, running_program.b, 'start');
if (css) {
clear_animation();
animation_name = create_rule(node, t, running_program.b,
running_program.duration, 0, easing, config.css);
}
}
if (running_program) {
if (now >= running_program.end) {
tick(t = running_program.b, 1 - t);
dispatch(node, running_program.b, 'end');
if (!pending_program) {
// we're done
if (running_program.b) {
// intro — we can tidy up immediately
clear_animation();
}
else {
// outro — needs to be coordinated
if (!--running_program.group.r)
run_all(running_program.group.c);
}
}
running_program = null;
}
else if (now >= running_program.start) {
const p = now - running_program.start;
t = running_program.a + running_program.d * easing(p /
running_program.duration);
tick(t, 1 - t);
}
}
return !!(running_program || pending_program);
});
}
}
return {
run(b) {
if (is_function(config)) {
wait().then(() => {
// @ts-ignore
config = config();
go(b);
});
}
else {
go(b);
}
},
end() {
clear_animation();
running_program = pending_program = null;
}
};
}

function handle_promise(promise, info) {


const token = info.token = {};
function update(type, index, key, value) {
if (info.token !== token)
return;
info.resolved = value;
let child_ctx = info.ctx;
if (key !== undefined) {
child_ctx = child_ctx.slice();
child_ctx[key] = value;
}
const block = type && (info.current = type)(child_ctx);
let needs_flush = false;
if (info.block) {
if (info.blocks) {
info.blocks.forEach((block, i) => {
if (i !== index && block) {
group_outros();
transition_out(block, 1, 1, () => {
if (info.blocks[i] === block) {
info.blocks[i] = null;
}
});
check_outros();
}
});
}
else {
info.block.d(1);
}
block.c();
transition_in(block, 1);
block.m(info.mount(), info.anchor);
needs_flush = true;
}
info.block = block;
if (info.blocks)
info.blocks[index] = block;
if (needs_flush) {
flush();
}
}
if (is_promise(promise)) {
const current_component = get_current_component();
promise.then(value => {
set_current_component(current_component);
update(info.then, 1, info.value, value);
set_current_component(null);
}, error => {
set_current_component(current_component);
update(info.catch, 2, info.error, error);
set_current_component(null);
if (!info.hasCatch) {
throw error;
}
});
// if we previously had a then/catch block, destroy it
if (info.current !== info.pending) {
update(info.pending, 0);
return true;
}
}
else {
if (info.current !== info.then) {
update(info.then, 1, info.value, promise);
return true;
}
info.resolved = promise;
}
}
function update_await_block_branch(info, ctx, dirty) {
const child_ctx = ctx.slice();
const { resolved } = info;
if (info.current === info.then) {
child_ctx[info.value] = resolved;
}
if (info.current === info.catch) {
child_ctx[info.error] = resolved;
}
info.block.p(child_ctx, dirty);
}

const globals = (typeof window !== 'undefined'


? window
: typeof globalThis !== 'undefined'
? globalThis
: global);

function destroy_block(block, lookup) {


block.d(1);
lookup.delete(block.key);
}
function outro_and_destroy_block(block, lookup) {
transition_out(block, 1, 1, () => {
lookup.delete(block.key);
});
}
function fix_and_destroy_block(block, lookup) {
block.f();
destroy_block(block, lookup);
}
function fix_and_outro_and_destroy_block(block, lookup) {
block.f();
outro_and_destroy_block(block, lookup);
}
function update_keyed_each(old_blocks, dirty, get_key, dynamic, ctx, list, lookup,
node, destroy, create_each_block, next, get_context) {
let o = old_blocks.length;
let n = list.length;
let i = o;
const old_indexes = {};
while (i--)
old_indexes[old_blocks[i].key] = i;
const new_blocks = [];
const new_lookup = new Map();
const deltas = new Map();
i = n;
while (i--) {
const child_ctx = get_context(ctx, list, i);
const key = get_key(child_ctx);
let block = lookup.get(key);
if (!block) {
block = create_each_block(key, child_ctx);
block.c();
}
else if (dynamic) {
block.p(child_ctx, dirty);
}
new_lookup.set(key, new_blocks[i] = block);
if (key in old_indexes)
deltas.set(key, Math.abs(i - old_indexes[key]));
}
const will_move = new Set();
const did_move = new Set();
function insert(block) {
transition_in(block, 1);
block.m(node, next);
lookup.set(block.key, block);
next = block.first;
n--;
}
while (o && n) {
const new_block = new_blocks[n - 1];
const old_block = old_blocks[o - 1];
const new_key = new_block.key;
const old_key = old_block.key;
if (new_block === old_block) {
// do nothing
next = new_block.first;
o--;
n--;
}
else if (!new_lookup.has(old_key)) {
// remove old block
destroy(old_block, lookup);
o--;
}
else if (!lookup.has(new_key) || will_move.has(new_key)) {
insert(new_block);
}
else if (did_move.has(old_key)) {
o--;
}
else if (deltas.get(new_key) > deltas.get(old_key)) {
did_move.add(new_key);
insert(new_block);
}
else {
will_move.add(old_key);
o--;
}
}
while (o--) {
const old_block = old_blocks[o];
if (!new_lookup.has(old_block.key))
destroy(old_block, lookup);
}
while (n)
insert(new_blocks[n - 1]);
return new_blocks;
}
function validate_each_keys(ctx, list, get_context, get_key) {
const keys = new Set();
for (let i = 0; i < list.length; i++) {
const key = get_key(get_context(ctx, list, i));
if (keys.has(key)) {
throw new Error('Cannot have duplicate keys in a keyed each');
}
keys.add(key);
}
}

function get_spread_update(levels, updates) {


const update = {};
const to_null_out = {};
const accounted_for = { $$scope: 1 };
let i = levels.length;
while (i--) {
const o = levels[i];
const n = updates[i];
if (n) {
for (const key in o) {
if (!(key in n))
to_null_out[key] = 1;
}
for (const key in n) {
if (!accounted_for[key]) {
update[key] = n[key];
accounted_for[key] = 1;
}
}
levels[i] = n;
}
else {
for (const key in o) {
accounted_for[key] = 1;
}
}
}
for (const key in to_null_out) {
if (!(key in update))
update[key] = undefined;
}
return update;
}
function get_spread_object(spread_props) {
return typeof spread_props === 'object' && spread_props !== null ? spread_props
: {};
}

// source: https://html.spec.whatwg.org/multipage/indices.html
const boolean_attributes = new Set([
'allowfullscreen',
'allowpaymentrequest',
'async',
'autofocus',
'autoplay',
'checked',
'controls',
'default',
'defer',
'disabled',
'formnovalidate',
'hidden',
'ismap',
'loop',
'multiple',
'muted',
'nomodule',
'novalidate',
'open',
'playsinline',
'readonly',
'required',
'reversed',
'selected'
]);

const invalid_attribute_name_character = /[\s'">/=\u{FDD0}-\u{FDEF}\u{FFFE}\


u{FFFF}\u{1FFFE}\u{1FFFF}\u{2FFFE}\u{2FFFF}\u{3FFFE}\u{3FFFF}\u{4FFFE}\u{4FFFF}\
u{5FFFE}\u{5FFFF}\u{6FFFE}\u{6FFFF}\u{7FFFE}\u{7FFFF}\u{8FFFE}\u{8FFFF}\u{9FFFE}\
u{9FFFF}\u{AFFFE}\u{AFFFF}\u{BFFFE}\u{BFFFF}\u{CFFFE}\u{CFFFF}\u{DFFFE}\u{DFFFF}\
u{EFFFE}\u{EFFFF}\u{FFFFE}\u{FFFFF}\u{10FFFE}\u{10FFFF}]/u;
// https://html.spec.whatwg.org/multipage/syntax.html#attributes-2
// https://infra.spec.whatwg.org/#noncharacter
function spread(args, classes_to_add) {
const attributes = Object.assign({}, ...args);
if (classes_to_add) {
if (attributes.class == null) {
attributes.class = classes_to_add;
}
else {
attributes.class += ' ' + classes_to_add;
}
}
let str = '';
Object.keys(attributes).forEach(name => {
if (invalid_attribute_name_character.test(name))
return;
const value = attributes[name];
if (value === true)
str += ' ' + name;
else if (boolean_attributes.has(name.toLowerCase())) {
if (value)
str += ' ' + name;
}
else if (value != null) {
str += ` ${name}="${value}"`;
}
});
return str;
}
const escaped = {
'"': '&quot;',
"'": '&#39;',
'&': '&amp;',
'<': '&lt;',
'>': '&gt;'
};
function escape(html) {
return String(html).replace(/["'&<>]/g, match => escaped[match]);
}
function escape_attribute_value(value) {
return typeof value === 'string' ? escape(value) : value;
}
function escape_object(obj) {
const result = {};
for (const key in obj) {
result[key] = escape_attribute_value(obj[key]);
}
return result;
}
function each(items, fn) {
let str = '';
for (let i = 0; i < items.length; i += 1) {
str += fn(items[i], i);
}
return str;
}
const missing_component = {
$$render: () => ''
};
function validate_component(component, name) {
if (!component || !component.$$render) {
if (name === 'svelte:component')
name += ' this={...}';
throw new Error(`<${name}> is not a valid SSR component. You may need to
review your build config to ensure that dependencies are compiled, rather than
imported as pre-compiled modules`);
}
return component;
}
function debug(file, line, column, values) {
console.log(`{@debug} ${file ? file + ' ' : ''}(${line}:${column})`); //
eslint-disable-line no-console
console.log(values); // eslint-disable-line no-console
return '';
}
let on_destroy;
function create_ssr_component(fn) {
function $$render(result, props, bindings, slots, context) {
const parent_component = current_component;
const $$ = {
on_destroy,
context: new Map(context || (parent_component ? parent_component.$
$.context : [])),
// these will be immediately discarded
on_mount: [],
before_update: [],
after_update: [],
callbacks: blank_object()
};
set_current_component({ $$ });
const html = fn(result, props, bindings, slots);
set_current_component(parent_component);
return html;
}
return {
render: (props = {}, { $$slots = {}, context = new Map() } = {}) => {
on_destroy = [];
const result = { title: '', head: '', css: new Set() };
const html = $$render(result, props, {}, $$slots, context);
run_all(on_destroy);
return {
html,
css: {
code: Array.from(result.css).map(css => css.code).join('\n'),
map: null // TODO
},
head: result.title + result.head
};
},
$$render
};
}
function add_attribute(name, value, boolean) {
if (value == null || (boolean && !value))
return '';
return ` ${name}${value === true ? '' : `=${typeof value === 'string' ?
JSON.stringify(escape(value)) : `"${value}"`}`}`;
}
function add_classes(classes) {
return classes ? ` class="${classes}"` : '';
}

function bind(component, name, callback) {


const index = component.$$.props[name];
if (index !== undefined) {
component.$$.bound[index] = callback;
callback(component.$$.ctx[index]);
}
}
function create_component(block) {
block && block.c();
}
function claim_component(block, parent_nodes) {
block && block.l(parent_nodes);
}
function mount_component(component, target, anchor, customElement) {
const { fragment, on_mount, on_destroy, after_update } = component.$$;
fragment && fragment.m(target, anchor);
if (!customElement) {
// onMount happens before the initial afterUpdate
add_render_callback(() => {
const new_on_destroy = on_mount.map(run).filter(is_function);
if (on_destroy) {
on_destroy.push(...new_on_destroy);
}
else {
// Edge case - component was destroyed immediately,
// most likely as a result of a binding initialising
run_all(new_on_destroy);
}
component.$$.on_mount = [];
});
}
after_update.forEach(add_render_callback);
}
function destroy_component(component, detaching) {
const $$ = component.$$;
if ($$.fragment !== null) {
run_all($$.on_destroy);
$$.fragment && $$.fragment.d(detaching);
// TODO null out other refs, including component.$$ (but need to
// preserve final state?)
$$.on_destroy = $$.fragment = null;
$$.ctx = [];
}
}
function make_dirty(component, i) {
if (component.$$.dirty[0] === -1) {
dirty_components.push(component);
schedule_update();
component.$$.dirty.fill(0);
}
component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31));
}
function init(component, options, instance, create_fragment, not_equal, props,
append_styles, dirty = [-1]) {
const parent_component = current_component;
set_current_component(component);
const $$ = component.$$ = {
fragment: null,
ctx: null,
// state
props,
update: noop,
not_equal,
bound: blank_object(),
// lifecycle
on_mount: [],
on_destroy: [],
on_disconnect: [],
before_update: [],
after_update: [],
context: new Map(options.context || (parent_component ? parent_component.$
$.context : [])),
// everything else
callbacks: blank_object(),
dirty,
skip_bound: false,
root: options.target || parent_component.$$.root
};
append_styles && append_styles($$.root);
let ready = false;
$$.ctx = instance
? instance(component, options.props || {}, (i, ret, ...rest) => {
const value = rest.length ? rest[0] : ret;
if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) {
if (!$$.skip_bound && $$.bound[i])
$$.bound[i](value);
if (ready)
make_dirty(component, i);
}
return ret;
})
: [];
$$.update();
ready = true;
run_all($$.before_update);
// `false` as a special case of no DOM component
$$.fragment = create_fragment ? create_fragment($$.ctx) : false;
if (options.target) {
if (options.hydrate) {
start_hydrating();
const nodes = children(options.target);
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment && $$.fragment.l(nodes);
nodes.forEach(detach);
}
else {
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
$$.fragment && $$.fragment.c();
}
if (options.intro)
transition_in(component.$$.fragment);
mount_component(component, options.target, options.anchor,
options.customElement);
end_hydrating();
flush();
}
set_current_component(parent_component);
}
let SvelteElement;
if (typeof HTMLElement === 'function') {
SvelteElement = class extends HTMLElement {
constructor() {
super();
this.attachShadow({ mode: 'open' });
}
connectedCallback() {
const { on_mount } = this.$$;
this.$$.on_disconnect = on_mount.map(run).filter(is_function);
// @ts-ignore todo: improve typings
for (const key in this.$$.slotted) {
// @ts-ignore todo: improve typings
this.appendChild(this.$$.slotted[key]);
}
}
attributeChangedCallback(attr, _oldValue, newValue) {
this[attr] = newValue;
}
disconnectedCallback() {
run_all(this.$$.on_disconnect);
}
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
// TODO should this delegate to addEventListener?
const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type]
= []));
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set($$props) {
if (this.$$set && !is_empty($$props)) {
this.$$.skip_bound = true;
this.$$set($$props);
this.$$.skip_bound = false;
}
}
};
}
/**
* Base class for Svelte components. Used when dev=false.
*/
class SvelteComponent {
$destroy() {
destroy_component(this, 1);
this.$destroy = noop;
}
$on(type, callback) {
const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] =
[]));
callbacks.push(callback);
return () => {
const index = callbacks.indexOf(callback);
if (index !== -1)
callbacks.splice(index, 1);
};
}
$set($$props) {
if (this.$$set && !is_empty($$props)) {
this.$$.skip_bound = true;
this.$$set($$props);
this.$$.skip_bound = false;
}
}
}

function dispatch_dev(type, detail) {


document.dispatchEvent(custom_event(type, Object.assign({ version: '3.44.1' },
detail), true));
}
function append_dev(target, node) {
dispatch_dev('SvelteDOMInsert', { target, node });
append(target, node);
}
function append_hydration_dev(target, node) {
dispatch_dev('SvelteDOMInsert', { target, node });
append_hydration(target, node);
}
function insert_dev(target, node, anchor) {
dispatch_dev('SvelteDOMInsert', { target, node, anchor });
insert(target, node, anchor);
}
function insert_hydration_dev(target, node, anchor) {
dispatch_dev('SvelteDOMInsert', { target, node, anchor });
insert_hydration(target, node, anchor);
}
function detach_dev(node) {
dispatch_dev('SvelteDOMRemove', { node });
detach(node);
}
function detach_between_dev(before, after) {
while (before.nextSibling && before.nextSibling !== after) {
detach_dev(before.nextSibling);
}
}
function detach_before_dev(after) {
while (after.previousSibling) {
detach_dev(after.previousSibling);
}
}
function detach_after_dev(before) {
while (before.nextSibling) {
detach_dev(before.nextSibling);
}
}
function listen_dev(node, event, handler, options, has_prevent_default,
has_stop_propagation) {
const modifiers = options === true ? ['capture'] : options ?
Array.from(Object.keys(options)) : [];
if (has_prevent_default)
modifiers.push('preventDefault');
if (has_stop_propagation)
modifiers.push('stopPropagation');
dispatch_dev('SvelteDOMAddEventListener', { node, event, handler, modifiers });
const dispose = listen(node, event, handler, options);
return () => {
dispatch_dev('SvelteDOMRemoveEventListener', { node, event, handler,
modifiers });
dispose();
};
}
function attr_dev(node, attribute, value) {
attr(node, attribute, value);
if (value == null)
dispatch_dev('SvelteDOMRemoveAttribute', { node, attribute });
else
dispatch_dev('SvelteDOMSetAttribute', { node, attribute, value });
}
function prop_dev(node, property, value) {
node[property] = value;
dispatch_dev('SvelteDOMSetProperty', { node, property, value });
}
function dataset_dev(node, property, value) {
node.dataset[property] = value;
dispatch_dev('SvelteDOMSetDataset', { node, property, value });
}
function set_data_dev(text, data) {
data = '' + data;
if (text.wholeText === data)
return;
dispatch_dev('SvelteDOMSetData', { node: text, data });
text.data = data;
}
function validate_each_argument(arg) {
if (typeof arg !== 'string' && !(arg && typeof arg === 'object' && 'length' in
arg)) {
let msg = '{#each} only iterates over array-like objects.';
if (typeof Symbol === 'function' && arg && Symbol.iterator in arg) {
msg += ' You can use a spread to convert this iterable into an array.';
}
throw new Error(msg);
}
}
function validate_slots(name, slot, keys) {
for (const slot_key of Object.keys(slot)) {
if (!~keys.indexOf(slot_key)) {
console.warn(`<${name}> received an unexpected slot "${slot_key}".`);
}
}
}
/**
* Base class for Svelte components with some minor dev-enhancements. Used when
dev=true.
*/
class SvelteComponentDev extends SvelteComponent {
constructor(options) {
if (!options || (!options.target && !options.$$inline)) {
throw new Error("'target' is a required option");
}
super();
}
$destroy() {
super.$destroy();
this.$destroy = () => {
console.warn('Component was already destroyed'); // eslint-disable-line
no-console
};
}
$capture_state() { }
$inject_state() { }
}
/**
* Base class to create strongly typed Svelte components.
* This only exists for typing purposes and should be used in `.d.ts` files.
*
* ### Example:
*
* You have component library on npm called `component-library`, from which
* you export a component called `MyComponent`. For Svelte+TypeScript users,
* you want to provide typings. Therefore you create a `index.d.ts`:
* ```ts
* import { SvelteComponentTyped } from "svelte";
* export class MyComponent extends SvelteComponentTyped<{foo: string}> {}
* ```
* Typing this makes it possible for IDEs like VS Code with the Svelte extension
* to provide intellisense and to use the component like this in a Svelte file
* with TypeScript:
* ```svelte
* <script lang="ts">
* import { MyComponent } from "component-library";
* </script>
* <MyComponent foo={'bar'} />
* ```
*
* #### Why not make this part of `SvelteComponent(Dev)`?
* Because
* ```ts
* class ASubclassOfSvelteComponent extends SvelteComponent<{foo: string}> {}
* const component: typeof SvelteComponent = ASubclassOfSvelteComponent;
* ```
* will throw a type error, so we need to separate the more strictly typed class.
*/
class SvelteComponentTyped extends SvelteComponentDev {
constructor(options) {
super(options);
}
}
function loop_guard(timeout) {
const start = Date.now();
return () => {
if (Date.now() - start > timeout) {
throw new Error('Infinite loop detected');
}
};
}

export { HtmlTag, HtmlTagHydration, SvelteComponent, SvelteComponentDev,


SvelteComponentTyped, SvelteElement, action_destroyer, add_attribute, add_classes,
add_flush_callback, add_location, add_render_callback, add_resize_listener,
add_transform, afterUpdate, append, append_dev, append_empty_stylesheet,
append_hydration, append_hydration_dev, append_styles, assign, attr, attr_dev,
attribute_to_object, beforeUpdate, bind, binding_callbacks, blank_object, bubble,
check_outros, children, claim_component, claim_element, claim_html_tag,
claim_space, claim_svg_element, claim_text, clear_loops, component_subscribe,
compute_rest_props, compute_slots, createEventDispatcher, create_animation,
create_bidirectional_transition, create_component, create_in_transition,
create_out_transition, create_slot, create_ssr_component, current_component,
custom_event, dataset_dev, debug, destroy_block, destroy_component, destroy_each,
detach, detach_after_dev, detach_before_dev, detach_between_dev, detach_dev,
dirty_components, dispatch_dev, each, element, element_is, empty, end_hydrating,
escape, escape_attribute_value, escape_object, escaped, exclude_internal_props,
fix_and_destroy_block, fix_and_outro_and_destroy_block, fix_position, flush,
getAllContexts, getContext, get_all_dirty_from_scope, get_binding_group_value,
get_current_component, get_custom_elements_slots, get_root_for_style,
get_slot_changes, get_spread_object, get_spread_update, get_store_value, globals,
group_outros, handle_promise, hasContext, has_prop, identity, init, insert,
insert_dev, insert_hydration, insert_hydration_dev, intros,
invalid_attribute_name_character, is_client, is_crossorigin, is_empty, is_function,
is_promise, listen, listen_dev, loop, loop_guard, missing_component,
mount_component, noop, not_equal, now, null_to_empty, object_without_properties,
onDestroy, onMount, once, outro_and_destroy_block, prevent_default, prop_dev,
query_selector_all, raf, run, run_all, safe_not_equal, schedule_update,
select_multiple_value, select_option, select_options, select_value, self,
setContext, set_attributes, set_current_component, set_custom_element_data,
set_data, set_data_dev, set_input_type, set_input_value, set_now, set_raf,
set_store_value, set_style, set_svg_attributes, space, spread, src_url_equal,
start_hydrating, stop_propagation, subscribe, svg_element, text, tick,
time_ranges_to_array, to_number, toggle_class, transition_in, transition_out,
trusted, update_await_block_branch, update_keyed_each, update_slot,
update_slot_base, validate_component, validate_each_argument, validate_each_keys,
validate_slots, validate_store, xlink_attr };

================================================================

bitsler

importScripts("/precache-manifest.546227a5957352bb220f1278363a196c.js", "/workbox-
v4.3.1/workbox-sw.js");
workbox.setConfig({modulePathPrefix: "/workbox-v4.3.1"});
// Give the service worker access to Firebase Messaging.
// Note that you can only use Firebase Messaging here. Other Firebase libraries
// are not available in the service worker.
importScripts('https://www.gstatic.com/firebasejs/8.0.0/firebase-app.js')
importScripts('https://www.gstatic.com/firebasejs/8.0.0/firebase-messaging.js')
importScripts('./firebase-config.js')

// Only if we got firebase config


if (typeof VUE_APP_FIREBASE_API_KEY !== 'undefined') {
// Your web app's Firebase configuration
const firebaseConfig = {
apiKey: VUE_APP_FIREBASE_API_KEY,
authDomain: VUE_APP_FIREBASE_AUTH_DOMAIN,
databaseURL: VUE_APP_FIREBASE_DB_URL,
projectId: VUE_APP_FIREBASE_PROJECT_ID,
storageBucket: VUE_APP_FIREBASE_STORAGE_BUCKET,
messagingSenderId: VUE_APP_FIREBASE_SENDER_ID,
appId: VUE_APP_FIREBASE_APP_ID
}

// Add notification click listener BEFORE Firebase adds theirs


self.addEventListener('notificationclick', function (event) {
event.stopImmediatePropagation()
event.notification.close()
// This looks to see if the current is already open and
// focuses if it is
event.waitUntil(clients.matchAll({
type: 'window'
}).then(function(clientList) {
for (var i = 0; i < clientList.length; i++) {
var client = clientList[i]
// Focus to tab
if ('focus' in client) {
return client.focus()
}
}
// Let's open it
if (clients.openWindow) {
// User clicked a specific action
if (event.action && event.action !== '') {
return clients.openWindow(event.action)
// We got an URL for the main notification
} else if (typeof event.notification.data.FCM_MSG !== 'undefined' && typeof
event.notification.data.FCM_MSG.notification.click_action !== 'undefined') {
return
clients.openWindow(event.notification.data.FCM_MSG.notification.click_action)
// Whatever, just go to the home
} else {
return clients.openWindow('/')
}
}
}))
})

// If they click the close button


// In future can log to backend?
// self.addEventListener('notificationclose', function (event) {
// })

// Initialize Firebase
firebase.initializeApp(firebaseConfig)

// Retrieve Firebase Messaging object.


const messaging = firebase.messaging()
}

// This code listens for the user's confirmation to update the app.
self.addEventListener('message', (e) => {
if (!e.data) {
return
}

switch (e.data) {
case 'skipWaiting':
self.skipWaiting()
break
default:
// NOOP
break
}
})

workbox.core.clientsClaim()

// The precaching code provided by Workbox.


workbox.precaching.cleanupOutdatedCaches()

self.__precacheManifest = [].concat(self.__precacheManifest || [])


workbox.precaching.precacheAndRoute(self.__precacheManifest, {})

// registerRoutes below only takes actions on files included on the


self.__precacheManifest

// Add range request support for webm files


workbox.routing.registerRoute(
/.*\.webm/,
new workbox.strategies.CacheFirst({
cacheName: 'videos',
plugins: [
new workbox.cacheableResponse.Plugin({
statuses: [200],
headers: {
'Content-Type': 'video/webm'
}
}),
new workbox.rangeRequests.Plugin()
]
}),
'GET'
)
// Add range request support for MP4 files
workbox.routing.registerRoute(
/.*\.mp4/,
new workbox.strategies.CacheFirst({
cacheName: 'videos',
plugins: [
new workbox.cacheableResponse.Plugin({
statuses: [200],
headers: {
'Content-Type': 'video/mp4'
}
}),
new workbox.rangeRequests.Plugin()
]
}),
'GET'
)

// load from cache first if available for all files inside /static folder
workbox.routing.registerRoute(
new RegExp('/static/.*'),
new workbox.strategies.CacheFirst()
)

// load from network first for everything else except /api/*


workbox.routing.registerRoute(
new RegExp('^/(?!api/).*'),
new workbox.strategies.NetworkFirst()

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