1) Describe Projection Schemes For Three-Dimensional Vision. A) It Is Common in Engineering Drawings To Provide Three Views of An
1) Describe Projection Schemes For Three-Dimensional Vision. A) It Is Common in Engineering Drawings To Provide Three Views of An
1) Describe Projection Schemes For Three-Dimensional Vision. A) It Is Common in Engineering Drawings To Provide Three Views of An
In fact, the horizon line is the projection onto the image plane of the
line at infinity on the ground plane G: it is the set of all possible
vanishing points for parallel lines on G.
Thus, any plane Q within the field of view may have vanishing
points in the image plane, and these will lie on a vanishing line,
which is the analog of the horizon line for Q.
2) Explain Shape from Texture.
A) Texture can be very helpful to the human eye in permitting depth to
be perceived.
It has already been seen that, for known absolute reflectance R0, a
constant brightness in one image permits the surface orientation to
be limited to a curve of conic cross-section in gradient space.
This would also be true for a second such image, the curve being a
new one if the illuminating source is different.
In general, two such conic curves meet at two points, so there is now
only a single ambiguity in the gradient of the surface at any given
point in the image.
The third image gives another curve in gradient space that should
pass through the appropriate crossing point of the first two curves
(Fig. 15.11)
Advantages:
E= R0Sn
5) Explain Shape from Texture.
A) Same as 2nd answer…